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<base href="https://bugs.documentfoundation.org/">
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_UNCONFIRMED "
title="UNCONFIRMED - Can't set default font/char size in draw, can do it in writer"
href="https://bugs.documentfoundation.org/show_bug.cgi?id=135650">135650</a>
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<th>Summary</th>
<td>Can't set default font/char size in draw, can do it in writer
</td>
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<th>Product</th>
<td>LibreOffice
</td>
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<th>Version</th>
<td>6.0.7.3 release
</td>
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<th>Hardware</th>
<td>All
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<th>OS</th>
<td>Linux (All)
</td>
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<th>Status</th>
<td>UNCONFIRMED
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Draw
</td>
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<th>Assignee</th>
<td>libreoffice-bugs@lists.freedesktop.org
</td>
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<th>Reporter</th>
<td>lachenmaier@mchsi.com
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<pre>Description:
Writer lets me set the default font name and default font size by merely
un-selecting everything, going to the standard toolbar, pulling down the font
name or font size icon menus. It will then use that font and font size for text
I type in until I change it. This behavior is exactly what I want to do in Draw
with Text Boxes. If it isn't a bug, I would sure like to request that Draw
work like Writer.
Steps to Reproduce:
1.Unselect all drawing objects.
2.Change font name/size.
3.Create Text Box and type into it.
Actual Results:
Font name and size go back to the original name/size before you changed it and
text in text box is original name/size. Also, the font name/size switches back
to what you set in step 2 above.
Expected Results:
Font name/size in Text Box would be the name/size I just selected in Step 2
above.
Reproducible: Always
User Profile Reset: Yes
OpenGL enabled: Yes
Additional Info:
Version: 6.0.7.3
Build ID: 1:6.0.7-0ubuntu0.18.04.10
CPU threads: 4; OS: Linux 4.15; UI render: default; VCL: gtk3;
Locale: en-US (en_US.UTF-8); Calc: group
Output from checking for OpenGL
glxinfo | grep OpenGL
vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 620 (KBL GT2)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 20.0.8
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 20.0.8
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 20.0.8
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:</pre>
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</p>
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