[Libreoffice-commits] .: unotools/source vcl/source
Libreoffice Gerrit user
logerrit at kemper.freedesktop.org
Tue Dec 18 08:13:27 PST 2012
unotools/source/misc/fontcvt.cxx | 100 +++++++++++++++++++++++++++++++++++++--
vcl/source/gdi/outdev3.cxx | 13 +++++
2 files changed, 108 insertions(+), 5 deletions(-)
New commits:
commit 84a99c009e76582e79cc8341e2931d5b8261bb68
Author: Caolán McNamara <caolanm at redhat.com>
Date: Tue Dec 18 16:06:03 2012 +0000
Related: fdo#50284 apple's modern symbol font is unicode encoded
So codepoints that are from the legacy range need to be converted to their
unicode equivalents even in the presence of an installed "symbol" font on
MacOSX.
This should work out ok if input codepoints that exist in the apple symbol
unicode are used, they should be left untouched by this conversion.
Change-Id: Ia9996e2d9bf632c86c8d26832d77c7c662cf1076
diff --git a/unotools/source/misc/fontcvt.cxx b/unotools/source/misc/fontcvt.cxx
index 96212c0..6aaef61 100644
--- a/unotools/source/misc/fontcvt.cxx
+++ b/unotools/source/misc/fontcvt.cxx
@@ -719,6 +719,79 @@ static const sal_Unicode aMTExtraTab[224] =
0, 0, 0, 0
};
+static const sal_Unicode aAdobeSymbolToAppleSymbolTab[224] =
+{
+ // F020
+ 0x0020, 0x0021, 0x2200, 0x0023,
+ 0x2203, 0x0025, 0x0026, 0x220D,
+ 0x0028, 0x0029, 0x2217, 0x002B,
+ 0x002C, 0x2212, 0x002E, 0x002F,
+ // F030
+ 0x0030, 0x0031, 0x0032, 0x0033,
+ 0x0034, 0x0035, 0x0036, 0x0037,
+ 0x0038, 0x0039, 0x003A, 0x003B,
+ 0x003C, 0x003D, 0x003E, 0x003F,
+ // F040
+ 0x2245, 0x0391, 0x0392, 0x03A7,
+ 0x0394, 0x0395, 0x03A6, 0x0393,
+ 0x0397, 0x0399, 0x03D1, 0x039A,
+ 0x039B, 0x039C, 0x039D, 0x039F,
+ // F050
+ 0x03A0, 0x0398, 0x03A1, 0x03A3,
+ 0x03A4, 0x03A5, 0x03C2, 0x03A9,
+ 0x039E, 0x03A8, 0x0396, 0x005B,
+ 0x2234, 0x005D, 0x22A5, 0x005F,
+ // F060
+ 0xF8E5, 0x03B1, 0x03B2, 0x03C7,
+ 0x03B4, 0x03B5, 0x03C6, 0x03B3,
+ 0x03B7, 0x03B9, 0x03D5, 0x03BA,
+ 0x03BB, 0x03BC, 0x03BD, 0x03BF,
+ // F070
+ 0x03C0, 0x03B8, 0x03C1, 0x03C3,
+ 0x03C4, 0x03C5, 0x03D6, 0x03C9,
+ 0x03BE, 0x03C8, 0x03B6, 0x007B,
+ 0x007C, 0x007D, 0x223C, 0x007F,
+ // F080
+ 0x0080, 0x0081, 0x0082, 0x0083,
+ 0x0084, 0x0085, 0x0086, 0x0087,
+ 0x0088, 0x0089, 0x008A, 0x008B,
+ 0x008C, 0x008D, 0x008E, 0x008F,
+ // F090
+ 0x0090, 0x0091, 0x0092, 0x0093,
+ 0x0094, 0x0095, 0x0096, 0x0097,
+ 0x0098, 0x0099, 0x009A, 0x009B,
+ 0x009C, 0x009D, 0x009E, 0x009F,
+ // F0a0
+ 0x20AC, 0x03D2, 0x2032, 0x2264,
+ 0x2044, 0x221E, 0x0192, 0x2663,
+ 0x2666, 0x2665, 0x2660, 0x2194,
+ 0x2190, 0x2191, 0x2192, 0x2193,
+ // F0b0
+ 0x00B0, 0x00B1, 0x2033, 0x2065,
+ 0x00D7, 0x221D, 0x2202, 0x2022,
+ 0x00F7, 0x2260, 0x2261, 0x2248,
+ 0x2026, 0x23D0, 0x23AF, 0x21B5,
+ // F0c0
+ 0x2135, 0x2111, 0x211C, 0x2118,
+ 0x2297, 0x2295, 0x2205, 0x2229,
+ 0x222A, 0x2283, 0x2287, 0x2284,
+ 0x2282, 0x2286, 0x2208, 0x2209,
+ // F0d0
+ 0x2220, 0x2207, 0x00AE, 0x00A9,
+ 0x2122, 0x220F, 0x221A, 0x22C5,
+ 0x00AC, 0x2227, 0x2228, 0x21D4,
+ 0x21D0, 0x21D1, 0x21D2, 0x21D3,
+ // F0e0
+ 0x25CA, 0x3008, 0x00AE, 0x00A9,
+ 0x2122, 0x2211, 0x239B, 0x239C,
+ 0x239D, 0x23A1, 0x23A2, 0x23A3,
+ 0x23A7, 0x23A8, 0x23A9, 0x23AA,
+ // F0f0
+ 0xF8FF, 0x3009, 0x222B, 0x2320,
+ 0x23AE, 0x2321, 0x239E, 0x239F,
+ 0x23A0, 0x23A4, 0x23A5, 0x23A6,
+ 0x23AB, 0x23AC, 0x23AD, 0x00FF
+};
//=======================================================================
@@ -1324,7 +1397,7 @@ void ConvertChar::RecodeString( String& rStr, xub_StrLen nIndex, xub_StrLen nLen
struct RecodeTable { const char* pOrgName; ConvertChar aCvt;};
-static RecodeTable aRecodeTable[] =
+static RecodeTable aStarSymbolRecodeTable[] =
{
// the first two entries must be StarMath and StarBats; do not reorder!
// reason: fgrep for FONTTOSUBSFONT_ONLYOLDSOSYMBOLFONTS
@@ -1348,6 +1421,10 @@ static RecodeTable aRecodeTable[] =
{"mtextra", {aMTExtraTab, "StarSymbol", NULL}}
};
+static RecodeTable aAppleSymbolRecodeTable[] = {
+ {"symbol", {aAdobeSymbolToAppleSymbolTab, "AppleSymbol", NULL}}
+};
+
static ConvertChar aImplStarSymbolCvt = { NULL, "StarBats", ImplStarSymbolToStarBats };
// -----------------------------------------------------------------------
@@ -1363,10 +1440,23 @@ const ConvertChar* ConvertChar::GetRecodeData( const String& rOrgFontName, const
if( aMapName.EqualsAscii( "starsymbol" )
|| aMapName.EqualsAscii( "opensymbol" ) )
{
- int nEntries = SAL_N_ELEMENTS(aRecodeTable);
+ int nEntries = SAL_N_ELEMENTS(aStarSymbolRecodeTable);
+ for( int i = 0; i < nEntries; ++i)
+ {
+ RecodeTable& r = aStarSymbolRecodeTable[i];
+ if( aOrgName.EqualsAscii( r.pOrgName ) )
+ { pCvt = &r.aCvt; break; }
+ }
+ }
+ //It's plausible that it's better to implement this
+ //as an additional encoding alongside the existing
+ //adobe-symbol to unicode conversion in rtl instead
+ else if( aMapName.EqualsAscii("applesymbol") )
+ {
+ int nEntries = SAL_N_ELEMENTS(aAppleSymbolRecodeTable);
for( int i = 0; i < nEntries; ++i)
{
- RecodeTable& r = aRecodeTable[i];
+ RecodeTable& r = aAppleSymbolRecodeTable[i];
if( aOrgName.EqualsAscii( r.pOrgName ) )
{ pCvt = &r.aCvt; break; }
}
@@ -1394,12 +1484,12 @@ FontToSubsFontConverter CreateFontToSubsFontConverter(
if ( nFlags & FONTTOSUBSFONT_IMPORT )
{
- int nEntries = SAL_N_ELEMENTS(aRecodeTable);
+ int nEntries = SAL_N_ELEMENTS(aStarSymbolRecodeTable);
if ( nFlags & FONTTOSUBSFONT_ONLYOLDSOSYMBOLFONTS ) // only StarMath+StarBats
nEntries = 2;
for( int i = 0; i < nEntries; ++i )
{
- RecodeTable& r = aRecodeTable[i];
+ RecodeTable& r = aStarSymbolRecodeTable[i];
if( aName.EqualsAscii( r.pOrgName ) )
{ pCvt = &r.aCvt; break; }
}
diff --git a/vcl/source/gdi/outdev3.cxx b/vcl/source/gdi/outdev3.cxx
index 74519ad..acd50e2 100644
--- a/vcl/source/gdi/outdev3.cxx
+++ b/vcl/source/gdi/outdev3.cxx
@@ -2447,8 +2447,21 @@ ImplFontEntry* ImplFontCache::GetFontEntry( ImplDevFontList* pFontList,
// if we found a different symbol font we need a symbol conversion table
if( pFontData->IsSymbolFont() )
+ {
if( aFontSelData.maTargetName != aFontSelData.maSearchName )
pEntry->mpConversion = ConvertChar::GetRecodeData( aFontSelData.maTargetName, aFontSelData.maSearchName );
+#ifdef MACOSX
+ //It might be better to dig out the font version of the target font
+ //to see if it's a modern re-coded apple symbol font in case that
+ //font shows up on a different platform
+ if (!pEntry->mpConversion &&
+ aFontSelData.maTargetName.EqualsIgnoreCaseAscii("symbol") &&
+ aFontSelData.maSearchName.EqualsIgnoreCaseAscii("symbol"))
+ {
+ pEntry->mpConversion = ConvertChar::GetRecodeData( OUString("Symbol"), OUString("AppleSymbol") );
+ }
+#endif
+ }
// add the new entry to the cache
maFontInstanceList[ aFontSelData ] = pEntry;
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