[Libreoffice-commits] .: 2 commits - sal/android sal/inc sal/Package_inc.mk vcl/android vcl/headless vcl/inc vcl/Library_vcl.mk

Michael Meeks michael at kemper.freedesktop.org
Tue Jan 24 14:37:06 PST 2012


 sal/Package_inc.mk                    |    1 
 sal/android/android_native_app_glue.c |   15 +
 sal/android/android_native_app_glue.h |  349 ---------------------------------
 sal/android/lo-bootstrap.c            |    3 
 sal/inc/osl/detail/android.h          |  352 ++++++++++++++++++++++++++++++++++
 vcl/Library_vcl.mk                    |    5 
 vcl/android/androidinst.cxx           |   70 ++++--
 vcl/headless/svpinst.cxx              |   45 ++--
 vcl/inc/android/androidinst.hxx       |    6 
 vcl/inc/headless/svpinst.hxx          |    3 
 10 files changed, 454 insertions(+), 395 deletions(-)

New commits:
commit 7dbd2a0a6d983bdd14bf7a022c0199fde76e143a
Author: Michael Meeks <michael.meeks at suse.com>
Date:   Tue Jan 24 22:36:25 2012 +0000

    android: re-factor headless a little, and start on the mainloop

diff --git a/vcl/Library_vcl.mk b/vcl/Library_vcl.mk
index 3983608..fa6093e 100644
--- a/vcl/Library_vcl.mk
+++ b/vcl/Library_vcl.mk
@@ -431,6 +431,11 @@ $(eval $(call gb_Library_use_externals,vcl,\
 endif
 
 ifeq ($(GUIBASE),android)
+$(eval $(call gb_Library_add_libs,vcl,\
+	-llog \
+	-landroid \
+	-llo-bootstrap \
+))
 $(eval $(call gb_Library_add_defs,vcl,\
     -DSAL_DLLPREFIX=\"$(gb_Library_SYSPRE)\" \
     -DSAL_DLLPOSTFIX=\"$(gb_Library_OOOEXT)\" \
diff --git a/vcl/android/androidinst.cxx b/vcl/android/androidinst.cxx
index 6a1bbcd..91971e6 100644
--- a/vcl/android/androidinst.cxx
+++ b/vcl/android/androidinst.cxx
@@ -30,11 +30,15 @@
 #include <headless/svpdummies.hxx>
 #include <generic/gendata.hxx>
 #include <android/log.h>
+#include <android/looper.h>
+#include <osl/detail/android.h>
 
 AndroidSalInstance::AndroidSalInstance( SalYieldMutex *pMutex )
     : SvpSalInstance( pMutex )
 {
-    fprintf (stderr, "created Android Sal Instance\n");
+    fprintf (stderr, "created Android Sal Instance for app %p window %p\n",
+             global_android_app,
+             global_android_app ? global_android_app->window : NULL);
 }
 
 AndroidSalInstance::~AndroidSalInstance()
@@ -42,6 +46,34 @@ AndroidSalInstance::~AndroidSalInstance()
     fprintf (stderr, "destroyed Android Sal Instance\n");
 }
 
+void AndroidSalInstance::Wakeup()
+{
+    if (global_android_app && global_android_app->looper)
+        ALooper_wake (global_android_app->looper);
+    else
+        fprintf (stderr, "busted - no global looper\n");
+}
+
+void AndroidSalInstance::DoReleaseYield (int nTimeoutMS)
+{
+    // release yield mutex
+    sal_uLong nAcquireCount = ReleaseYieldMutex();
+
+    fprintf (stderr, "DoReleaseYield for %d ms\n", nTimeoutMS);
+//    int ALooper_pollOnce(timeoutMs, int* outFd, int* outEvents, void** outData);
+
+    // acquire yield mutex again
+    AcquireYieldMutex(nAcquireCount);
+}
+
+bool AndroidSalInstance::AnyInput( sal_uInt16 nType )
+{
+    // FIXME: ideally we should check the input queue to avoid being busy ...
+    fprintf (stderr, "FIXME: AnyInput returns true\n");
+    // global_android_app->inputQueue ? ...
+    return true;
+}
+
 class AndroidSalSystem : public SvpSalSystem {
 public:
     AndroidSalSystem() : SvpSalSystem() {}
@@ -52,14 +84,9 @@ public:
                                   int nDefButton )
     {
         (void)rButtons; (void)nDefButton;
-#if 0
         __android_log_print(ANDROID_LOG_INFO, "LibreOffice - dialog '%s': '%s'",
                             rtl::OUStringToOString(rTitle, RTL_TEXTENCODING_ASCII_US).getStr(),
                             rtl::OUStringToOString(rMessage, RTL_TEXTENCODING_ASCII_US).getStr());
-#endif
-        fprintf (stderr, "LibreOffice - dialog '%s': '%s'",
-                 rtl::OUStringToOString(rTitle, RTL_TEXTENCODING_ASCII_US).getStr(),
-                 rtl::OUStringToOString(rMessage, RTL_TEXTENCODING_ASCII_US).getStr());
         return 0;
     }
 };
@@ -77,19 +104,6 @@ public:
     virtual bool ErrorTrapPop( bool ) { return false; }
 };
 
-SalInstance *CreateSalInstance()
-{
-    AndroidSalInstance* pInstance = new AndroidSalInstance( new SalYieldMutex() );
-    new AndroidSalData( pInstance );
-    return pInstance;
-}
-
-void DestroySalInstance( SalInstance *pInst )
-{
-    pInst->ReleaseYieldMutex();
-    delete pInst;
-}
-
 // All the interesting stuff is slaved from the AndroidSalInstance
 void InitSalData()   {}
 void DeInitSalData() {}
@@ -103,12 +117,8 @@ void SalAbort( const rtl::OUString& rErrorText, bool bDumpCore )
         aError = rtl::OUString::createFromAscii("Unknown application error");
     ::fprintf( stderr, "%s\n", rtl::OUStringToOString(rErrorText, osl_getThreadTextEncoding()).getStr() );
 
-#if 0
     __android_log_print(ANDROID_LOG_INFO, "SalAbort: '%s'",
                         rtl::OUStringToOString(aError, RTL_TEXTENCODING_ASCII_US).getStr());
-#endif
-    fprintf( stderr, "SalAbort: '%s'",
-             rtl::OUStringToOString(aError, RTL_TEXTENCODING_ASCII_US).getStr() );
     if( bDumpCore )
         abort();
     else
@@ -132,4 +142,18 @@ SalData::~SalData()
 {
 }
 
+// This is our main entry point:
+SalInstance *CreateSalInstance()
+{
+    AndroidSalInstance* pInstance = new AndroidSalInstance( new SalYieldMutex() );
+    new AndroidSalData( pInstance );
+    return pInstance;
+}
+
+void DestroySalInstance( SalInstance *pInst )
+{
+    pInst->ReleaseYieldMutex();
+    delete pInst;
+}
+
 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/vcl/headless/svpinst.cxx b/vcl/headless/svpinst.cxx
index 9de3f82..56ea818 100644
--- a/vcl/headless/svpinst.cxx
+++ b/vcl/headless/svpinst.cxx
@@ -325,25 +325,32 @@ void SvpSalInstance::Yield( bool bWait, bool bHandleAllCurrentEvents )
         else
             nTimeoutMS = -1; // wait until something happens
 
-        // release yield mutex
-        nAcquireCount = ReleaseYieldMutex();
-        // poll
-        struct pollfd aPoll;
-        aPoll.fd = m_pTimeoutFDS[0];
-        aPoll.events = POLLIN;
-        aPoll.revents = 0;
-        poll( &aPoll, 1, nTimeoutMS );
-
-        // acquire yield mutex again
-        AcquireYieldMutex( nAcquireCount );
-
-        // clean up pipe
-        if( (aPoll.revents & POLLIN) != 0 )
-        {
-            int buffer;
-            while (read (m_pTimeoutFDS[0], &buffer, sizeof(buffer)) > 0)
-                continue;
-        }
+        DoReleaseYield(nTimeoutMS);
+    }
+}
+
+void SvpSalInstance::DoReleaseYield( int nTimeoutMS )
+{
+    // poll
+    struct pollfd aPoll;
+    aPoll.fd = m_pTimeoutFDS[0];
+    aPoll.events = POLLIN;
+    aPoll.revents = 0;
+
+    // release yield mutex
+    sal_uLong nAcquireCount = ReleaseYieldMutex();
+
+    poll( &aPoll, 1, nTimeoutMS );
+
+    // acquire yield mutex again
+    AcquireYieldMutex( nAcquireCount );
+
+    // clean up pipe
+    if( (aPoll.revents & POLLIN) != 0 )
+    {
+        int buffer;
+        while (read (m_pTimeoutFDS[0], &buffer, sizeof(buffer)) > 0)
+            continue;
     }
 }
 
diff --git a/vcl/inc/android/androidinst.hxx b/vcl/inc/android/androidinst.hxx
index fda916b..a5c69b0 100644
--- a/vcl/inc/android/androidinst.hxx
+++ b/vcl/inc/android/androidinst.hxx
@@ -39,6 +39,12 @@ public:
     virtual ~AndroidSalInstance();
 
     virtual SalSystem* CreateSalSystem();
+
+    // mainloop pieces
+    virtual void Wakeup();
+    virtual bool AnyInput( sal_uInt16 nType );
+protected:
+    virtual void DoReleaseYield( int nTimeoutMS );
 };
 
 #endif // ANDROID_SALINST_H
diff --git a/vcl/inc/headless/svpinst.hxx b/vcl/inc/headless/svpinst.hxx
index 605f0ae..92b989f 100644
--- a/vcl/inc/headless/svpinst.hxx
+++ b/vcl/inc/headless/svpinst.hxx
@@ -95,6 +95,9 @@ class SvpSalInstance : public SalGenericInstance
 
     bool isFrameAlive( const SalFrame* pFrame ) const;
 
+protected:
+    virtual void DoReleaseYield( int nTimeoutMS );
+
 public:
     static SvpSalInstance* s_pDefaultInstance;
 
commit c2112c7ce19fbdbc285d34fe8122754fb6654adb
Author: Michael Meeks <michael.meeks at suse.com>
Date:   Tue Jan 24 21:43:17 2012 +0000

    android: rename native_app_glue.h and install as osl/detail/android.h

diff --git a/sal/Package_inc.mk b/sal/Package_inc.mk
index 7a5a77c..d0520ef 100644
--- a/sal/Package_inc.mk
+++ b/sal/Package_inc.mk
@@ -64,6 +64,7 @@ $(eval $(call gb_Package_add_file,sal_inc,inc/osl/thread.hxx,osl/thread.hxx))
 $(eval $(call gb_Package_add_file,sal_inc,inc/osl/time.h,osl/time.h))
 $(eval $(call gb_Package_add_file,sal_inc,inc/osl/util.h,osl/util.h))
 $(eval $(call gb_Package_add_file,sal_inc,inc/osl/detail/file.h,osl/detail/file.h))
+$(eval $(call gb_Package_add_file,sal_inc,inc/osl/detail/android.h,osl/detail/android.h))
 $(eval $(call gb_Package_add_file,sal_inc,inc/rtl/allocator.hxx,rtl/allocator.hxx))
 $(eval $(call gb_Package_add_file,sal_inc,inc/rtl/alloc.h,rtl/alloc.h))
 $(eval $(call gb_Package_add_file,sal_inc,inc/rtl/bootstrap.h,rtl/bootstrap.h))
diff --git a/sal/android/android_native_app_glue.c b/sal/android/android_native_app_glue.c
index 440f3db..efd7a4b 100644
--- a/sal/android/android_native_app_glue.c
+++ b/sal/android/android_native_app_glue.c
@@ -22,7 +22,7 @@
 #include <unistd.h>
 #include <sys/resource.h>
 
-#include "android_native_app_glue.h"
+#include "osl/detail/android.h"
 #include <android/log.h>
 
 #define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "threaded_app", __VA_ARGS__))
@@ -236,9 +236,14 @@ static void* android_app_entry(void* param) {
 // --------------------------------------------------------------------
 
 static struct android_app* android_app_create(ANativeActivity* activity,
-        void* savedState, size_t savedStateSize) {
+        void* savedState, size_t savedStateSize)
+{
     struct android_app* android_app = (struct android_app*)malloc(sizeof(struct android_app));
     memset(android_app, 0, sizeof(struct android_app));
+
+    // get this across to VCL.
+    global_android_app = android_app;
+
     android_app->activity = activity;
 
     pthread_mutex_init(&android_app->mutex, NULL);
@@ -414,9 +419,13 @@ static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue)
     android_app_set_input((struct android_app*)activity->instance, NULL);
 }
 
+__attribute__ ((visibility("default"))) struct android_app *global_android_app = NULL;
+
 __attribute__ ((visibility("default"))) void ANativeActivity_onCreate(ANativeActivity* activity,
-        void* savedState, size_t savedStateSize) {
+        void* savedState, size_t savedStateSize)
+{
     LOGI("Creating: %p\n", activity);
+
     activity->callbacks->onDestroy = onDestroy;
     activity->callbacks->onStart = onStart;
     activity->callbacks->onResume = onResume;
diff --git a/sal/android/android_native_app_glue.h b/sal/android/android_native_app_glue.h
deleted file mode 100644
index 1b8c1f1..0000000
--- a/sal/android/android_native_app_glue.h
+++ /dev/null
@@ -1,349 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
-
-#ifndef _ANDROID_NATIVE_APP_GLUE_H
-#define _ANDROID_NATIVE_APP_GLUE_H
-
-#include <poll.h>
-#include <pthread.h>
-#include <sched.h>
-
-#include <android/configuration.h>
-#include <android/looper.h>
-#include <android/native_activity.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * The native activity interface provided by <android/native_activity.h>
- * is based on a set of application-provided callbacks that will be called
- * by the Activity's main thread when certain events occur.
- *
- * This means that each one of this callbacks _should_ _not_ block, or they
- * risk having the system force-close the application. This programming
- * model is direct, lightweight, but constraining.
- *
- * The 'threaded_native_app' static library is used to provide a different
- * execution model where the application can implement its own main event
- * loop in a different thread instead. Here's how it works:
- *
- * 1/ The application must provide a function named "android_main()" that
- *    will be called when the activity is created, in a new thread that is
- *    distinct from the activity's main thread.
- *
- * 2/ android_main() receives a pointer to a valid "android_app" structure
- *    that contains references to other important objects, e.g. the
- *    ANativeActivity obejct instance the application is running in.
- *
- * 3/ the "android_app" object holds an ALooper instance that already
- *    listens to two important things:
- *
- *      - activity lifecycle events (e.g. "pause", "resume"). See APP_CMD_XXX
- *        declarations below.
- *
- *      - input events coming from the AInputQueue attached to the activity.
- *
- *    Each of these correspond to an ALooper identifier returned by
- *    ALooper_pollOnce with values of LOOPER_ID_MAIN and LOOPER_ID_INPUT,
- *    respectively.
- *
- *    Your application can use the same ALooper to listen to additional
- *    file-descriptors.  They can either be callback based, or with return
- *    identifiers starting with LOOPER_ID_USER.
- *
- * 4/ Whenever you receive a LOOPER_ID_MAIN or LOOPER_ID_INPUT event,
- *    the returned data will point to an android_poll_source structure.  You
- *    can call the process() function on it, and fill in android_app->onAppCmd
- *    and android_app->onInputEvent to be called for your own processing
- *    of the event.
- *
- *    Alternatively, you can call the low-level functions to read and process
- *    the data directly...  look at the process_cmd() and process_input()
- *    implementations in the glue to see how to do this.
- *
- * See the sample named "native-activity" that comes with the NDK with a
- * full usage example.  Also look at the JavaDoc of NativeActivity.
- */
-
-struct android_app;
-
-/**
- * Data associated with an ALooper fd that will be returned as the "outData"
- * when that source has data ready.
- */
-struct android_poll_source {
-    // The identifier of this source.  May be LOOPER_ID_MAIN or
-    // LOOPER_ID_INPUT.
-    int32_t id;
-
-    // The android_app this ident is associated with.
-    struct android_app* app;
-
-    // Function to call to perform the standard processing of data from
-    // this source.
-    void (*process)(struct android_app* app, struct android_poll_source* source);
-};
-
-/**
- * This is the interface for the standard glue code of a threaded
- * application.  In this model, the application's code is running
- * in its own thread separate from the main thread of the process.
- * It is not required that this thread be associated with the Java
- * VM, although it will need to be in order to make JNI calls any
- * Java objects.
- */
-struct android_app {
-    // The application can place a pointer to its own state object
-    // here if it likes.
-    void* userData;
-
-    // Fill this in with the function to process main app commands (APP_CMD_*)
-    void (*onAppCmd)(struct android_app* app, int32_t cmd);
-
-    // Fill this in with the function to process input events.  At this point
-    // the event has already been pre-dispatched, and it will be finished upon
-    // return.  Return 1 if you have handled the event, 0 for any default
-    // dispatching.
-    int32_t (*onInputEvent)(struct android_app* app, AInputEvent* event);
-
-    // The ANativeActivity object instance that this app is running in.
-    ANativeActivity* activity;
-
-    // The current configuration the app is running in.
-    AConfiguration* config;
-
-    // This is the last instance's saved state, as provided at creation time.
-    // It is NULL if there was no state.  You can use this as you need; the
-    // memory will remain around until you call android_app_exec_cmd() for
-    // APP_CMD_RESUME, at which point it will be freed and savedState set to NULL.
-    // These variables should only be changed when processing a APP_CMD_SAVE_STATE,
-    // at which point they will be initialized to NULL and you can malloc your
-    // state and place the information here.  In that case the memory will be
-    // freed for you later.
-    void* savedState;
-    size_t savedStateSize;
-
-    // The ALooper associated with the app's thread.
-    ALooper* looper;
-
-    // When non-NULL, this is the input queue from which the app will
-    // receive user input events.
-    AInputQueue* inputQueue;
-
-    // When non-NULL, this is the window surface that the app can draw in.
-    ANativeWindow* window;
-
-    // Current content rectangle of the window; this is the area where the
-    // window's content should be placed to be seen by the user.
-    ARect contentRect;
-
-    // Current state of the app's activity.  May be either APP_CMD_START,
-    // APP_CMD_RESUME, APP_CMD_PAUSE, or APP_CMD_STOP; see below.
-    int activityState;
-
-    // This is non-zero when the application's NativeActivity is being
-    // destroyed and waiting for the app thread to complete.
-    int destroyRequested;
-
-    // -------------------------------------------------
-    // Below are "private" implementation of the glue code.
-
-    pthread_mutex_t mutex;
-    pthread_cond_t cond;
-
-    int msgread;
-    int msgwrite;
-
-    pthread_t thread;
-
-    struct android_poll_source cmdPollSource;
-    struct android_poll_source inputPollSource;
-
-    int running;
-    int stateSaved;
-    int destroyed;
-    int redrawNeeded;
-    AInputQueue* pendingInputQueue;
-    ANativeWindow* pendingWindow;
-    ARect pendingContentRect;
-};
-
-enum {
-    /**
-     * Looper data ID of commands coming from the app's main thread, which
-     * is returned as an identifier from ALooper_pollOnce().  The data for this
-     * identifier is a pointer to an android_poll_source structure.
-     * These can be retrieved and processed with android_app_read_cmd()
-     * and android_app_exec_cmd().
-     */
-    LOOPER_ID_MAIN = 1,
-
-    /**
-     * Looper data ID of events coming from the AInputQueue of the
-     * application's window, which is returned as an identifier from
-     * ALooper_pollOnce().  The data for this identifier is a pointer to an
-     * android_poll_source structure.  These can be read via the inputQueue
-     * object of android_app.
-     */
-    LOOPER_ID_INPUT = 2,
-
-    /**
-     * Start of user-defined ALooper identifiers.
-     */
-    LOOPER_ID_USER = 3,
-};
-
-enum {
-    /**
-     * Command from main thread: the AInputQueue has changed.  Upon processing
-     * this command, android_app->inputQueue will be updated to the new queue
-     * (or NULL).
-     */
-    APP_CMD_INPUT_CHANGED,
-
-    /**
-     * Command from main thread: a new ANativeWindow is ready for use.  Upon
-     * receiving this command, android_app->window will contain the new window
-     * surface.
-     */
-    APP_CMD_INIT_WINDOW,
-
-    /**
-     * Command from main thread: the existing ANativeWindow needs to be
-     * terminated.  Upon receiving this command, android_app->window still
-     * contains the existing window; after calling android_app_exec_cmd
-     * it will be set to NULL.
-     */
-    APP_CMD_TERM_WINDOW,
-
-    /**
-     * Command from main thread: the current ANativeWindow has been resized.
-     * Please redraw with its new size.
-     */
-    APP_CMD_WINDOW_RESIZED,
-
-    /**
-     * Command from main thread: the system needs that the current ANativeWindow
-     * be redrawn.  You should redraw the window before handing this to
-     * android_app_exec_cmd() in order to avoid transient drawing glitches.
-     */
-    APP_CMD_WINDOW_REDRAW_NEEDED,
-
-    /**
-     * Command from main thread: the content area of the window has changed,
-     * such as from the soft input window being shown or hidden.  You can
-     * find the new content rect in android_app::contentRect.
-     */
-    APP_CMD_CONTENT_RECT_CHANGED,
-
-    /**
-     * Command from main thread: the app's activity window has gained
-     * input focus.
-     */
-    APP_CMD_GAINED_FOCUS,
-
-    /**
-     * Command from main thread: the app's activity window has lost
-     * input focus.
-     */
-    APP_CMD_LOST_FOCUS,
-
-    /**
-     * Command from main thread: the current device configuration has changed.
-     */
-    APP_CMD_CONFIG_CHANGED,
-
-    /**
-     * Command from main thread: the system is running low on memory.
-     * Try to reduce your memory use.
-     */
-    APP_CMD_LOW_MEMORY,
-
-    /**
-     * Command from main thread: the app's activity has been started.
-     */
-    APP_CMD_START,
-
-    /**
-     * Command from main thread: the app's activity has been resumed.
-     */
-    APP_CMD_RESUME,
-
-    /**
-     * Command from main thread: the app should generate a new saved state
-     * for itself, to restore from later if needed.  If you have saved state,
-     * allocate it with malloc and place it in android_app.savedState with
-     * the size in android_app.savedStateSize.  The will be freed for you
-     * later.
-     */
-    APP_CMD_SAVE_STATE,
-
-    /**
-     * Command from main thread: the app's activity has been paused.
-     */
-    APP_CMD_PAUSE,
-
-    /**
-     * Command from main thread: the app's activity has been stopped.
-     */
-    APP_CMD_STOP,
-
-    /**
-     * Command from main thread: the app's activity is being destroyed,
-     * and waiting for the app thread to clean up and exit before proceeding.
-     */
-    APP_CMD_DESTROY,
-};
-
-/**
- * Call when ALooper_pollAll() returns LOOPER_ID_MAIN, reading the next
- * app command message.
- */
-int8_t android_app_read_cmd(struct android_app* android_app);
-
-/**
- * Call with the command returned by android_app_read_cmd() to do the
- * initial pre-processing of the given command.  You can perform your own
- * actions for the command after calling this function.
- */
-void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd);
-
-/**
- * Call with the command returned by android_app_read_cmd() to do the
- * final post-processing of the given command.  You must have done your own
- * actions for the command before calling this function.
- */
-void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd);
-
-/**
- * Dummy function you can call to ensure glue code isn't stripped.
- */
-void app_dummy();
-
-/**
- * This is the function that application code must implement, representing
- * the main entry to the app.
- */
-extern void android_main(struct android_app* app);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* _ANDROID_NATIVE_APP_GLUE_H */
diff --git a/sal/android/lo-bootstrap.c b/sal/android/lo-bootstrap.c
index d28c8e9..bd90494 100644
--- a/sal/android/lo-bootstrap.c
+++ b/sal/android/lo-bootstrap.c
@@ -1135,7 +1135,8 @@ lo_apk_lstat(const char *path,
     }
 
     name_size = strlen(pn);
-    while (count--) {
+    while (count--)
+    {
         if (letoh16(entry->filename_size) >= name_size &&
             !memcmp(entry->data, pn, name_size) &&
             (letoh16(entry->filename_size) == name_size || entry->data[name_size] == '/'))
diff --git a/sal/inc/osl/detail/android.h b/sal/inc/osl/detail/android.h
new file mode 100644
index 0000000..beb5b1d
--- /dev/null
+++ b/sal/inc/osl/detail/android.h
@@ -0,0 +1,352 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#ifndef _ANDROID_NATIVE_APP_GLUE_H
+#define _ANDROID_NATIVE_APP_GLUE_H
+
+#include <poll.h>
+#include <pthread.h>
+#include <sched.h>
+
+#include <android/configuration.h>
+#include <android/looper.h>
+#include <android/native_activity.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * Global activity to be hooked by upper layers.
+ */
+extern struct android_app *global_android_app;
+
+/**
+ * The native activity interface provided by <android/native_activity.h>
+ * is based on a set of application-provided callbacks that will be called
+ * by the Activity's main thread when certain events occur.
+ *
+ * This means that each one of this callbacks _should_ _not_ block, or they
+ * risk having the system force-close the application. This programming
+ * model is direct, lightweight, but constraining.
+ *
+ * The 'threaded_native_app' static library is used to provide a different
+ * execution model where the application can implement its own main event
+ * loop in a different thread instead. Here's how it works:
+ *
+ * 1/ The application must provide a function named "android_main()" that
+ *    will be called when the activity is created, in a new thread that is
+ *    distinct from the activity's main thread.
+ *
+ * 2/ android_main() receives a pointer to a valid "android_app" structure
+ *    that contains references to other important objects, e.g. the
+ *    ANativeActivity obejct instance the application is running in.
+ *
+ * 3/ the "android_app" object holds an ALooper instance that already
+ *    listens to two important things:
+ *
+ *      - activity lifecycle events (e.g. "pause", "resume"). See APP_CMD_XXX
+ *        declarations below.
+ *
+ *      - input events coming from the AInputQueue attached to the activity.
+ *
+ *    Each of these correspond to an ALooper identifier returned by
+ *    ALooper_pollOnce with values of LOOPER_ID_MAIN and LOOPER_ID_INPUT,
+ *    respectively.
+ *
+ *    Your application can use the same ALooper to listen to additional
+ *    file-descriptors.  They can either be callback based, or with return
+ *    identifiers starting with LOOPER_ID_USER.
+ *
+ * 4/ Whenever you receive a LOOPER_ID_MAIN or LOOPER_ID_INPUT event,
+ *    the returned data will point to an android_poll_source structure.  You
+ *    can call the process() function on it, and fill in android_app->onAppCmd
+ *    and android_app->onInputEvent to be called for your own processing
+ *    of the event.
+ *
+ *    Alternatively, you can call the low-level functions to read and process
+ *    the data directly...  look at the process_cmd() and process_input()
+ *    implementations in the glue to see how to do this.
+ *
+ * See the sample named "native-activity" that comes with the NDK with a
+ * full usage example.  Also look at the JavaDoc of NativeActivity.
+ */
+
+/**
+ * Data associated with an ALooper fd that will be returned as the "outData"
+ * when that source has data ready.
+ */
+struct android_poll_source {
+    // The identifier of this source.  May be LOOPER_ID_MAIN or
+    // LOOPER_ID_INPUT.
+    int32_t id;
+
+    // The android_app this ident is associated with.
+    struct android_app* app;
+
+    // Function to call to perform the standard processing of data from
+    // this source.
+    void (*process)(struct android_app* app, struct android_poll_source* source);
+};
+
+/**
+ * This is the interface for the standard glue code of a threaded
+ * application.  In this model, the application's code is running
+ * in its own thread separate from the main thread of the process.
+ * It is not required that this thread be associated with the Java
+ * VM, although it will need to be in order to make JNI calls any
+ * Java objects.
+ */
+struct android_app {
+    // The application can place a pointer to its own state object
+    // here if it likes.
+    void* userData;
+
+    // Fill this in with the function to process main app commands (APP_CMD_*)
+    void (*onAppCmd)(struct android_app* app, int32_t cmd);
+
+    // Fill this in with the function to process input events.  At this point
+    // the event has already been pre-dispatched, and it will be finished upon
+    // return.  Return 1 if you have handled the event, 0 for any default
+    // dispatching.
+    int32_t (*onInputEvent)(struct android_app* app, AInputEvent* event);
+
+    // The ANativeActivity object instance that this app is running in.
+    ANativeActivity* activity;
+
+    // The current configuration the app is running in.
+    AConfiguration* config;
+
+    // This is the last instance's saved state, as provided at creation time.
+    // It is NULL if there was no state.  You can use this as you need; the
+    // memory will remain around until you call android_app_exec_cmd() for
+    // APP_CMD_RESUME, at which point it will be freed and savedState set to NULL.
+    // These variables should only be changed when processing a APP_CMD_SAVE_STATE,
+    // at which point they will be initialized to NULL and you can malloc your
+    // state and place the information here.  In that case the memory will be
+    // freed for you later.
+    void* savedState;
+    size_t savedStateSize;
+
+    // The ALooper associated with the app's thread.
+    ALooper* looper;
+
+    // When non-NULL, this is the input queue from which the app will
+    // receive user input events.
+    AInputQueue* inputQueue;
+
+    // When non-NULL, this is the window surface that the app can draw in.
+    ANativeWindow* window;
+
+    // Current content rectangle of the window; this is the area where the
+    // window's content should be placed to be seen by the user.
+    ARect contentRect;
+
+    // Current state of the app's activity.  May be either APP_CMD_START,
+    // APP_CMD_RESUME, APP_CMD_PAUSE, or APP_CMD_STOP; see below.
+    int activityState;
+
+    // This is non-zero when the application's NativeActivity is being
+    // destroyed and waiting for the app thread to complete.
+    int destroyRequested;
+
+    // -------------------------------------------------
+    // Below are "private" implementation of the glue code.
+
+    pthread_mutex_t mutex;
+    pthread_cond_t cond;
+
+    int msgread;
+    int msgwrite;
+
+    pthread_t thread;
+
+    struct android_poll_source cmdPollSource;
+    struct android_poll_source inputPollSource;
+
+    int running;
+    int stateSaved;
+    int destroyed;
+    int redrawNeeded;
+    AInputQueue* pendingInputQueue;
+    ANativeWindow* pendingWindow;
+    ARect pendingContentRect;
+};
+
+enum {
+    /**
+     * Looper data ID of commands coming from the app's main thread, which
+     * is returned as an identifier from ALooper_pollOnce().  The data for this
+     * identifier is a pointer to an android_poll_source structure.
+     * These can be retrieved and processed with android_app_read_cmd()
+     * and android_app_exec_cmd().
+     */
+    LOOPER_ID_MAIN = 1,
+
+    /**
+     * Looper data ID of events coming from the AInputQueue of the
+     * application's window, which is returned as an identifier from
+     * ALooper_pollOnce().  The data for this identifier is a pointer to an
+     * android_poll_source structure.  These can be read via the inputQueue
+     * object of android_app.
+     */
+    LOOPER_ID_INPUT = 2,
+
+    /**
+     * Start of user-defined ALooper identifiers.
+     */
+    LOOPER_ID_USER = 3,
+};
+
+enum {
+    /**
+     * Command from main thread: the AInputQueue has changed.  Upon processing
+     * this command, android_app->inputQueue will be updated to the new queue
+     * (or NULL).
+     */
+    APP_CMD_INPUT_CHANGED,
+
+    /**
+     * Command from main thread: a new ANativeWindow is ready for use.  Upon
+     * receiving this command, android_app->window will contain the new window
+     * surface.
+     */
+    APP_CMD_INIT_WINDOW,
+
+    /**
+     * Command from main thread: the existing ANativeWindow needs to be
+     * terminated.  Upon receiving this command, android_app->window still
+     * contains the existing window; after calling android_app_exec_cmd
+     * it will be set to NULL.
+     */
+    APP_CMD_TERM_WINDOW,
+
+    /**
+     * Command from main thread: the current ANativeWindow has been resized.
+     * Please redraw with its new size.
+     */
+    APP_CMD_WINDOW_RESIZED,
+
+    /**
+     * Command from main thread: the system needs that the current ANativeWindow
+     * be redrawn.  You should redraw the window before handing this to
+     * android_app_exec_cmd() in order to avoid transient drawing glitches.
+     */
+    APP_CMD_WINDOW_REDRAW_NEEDED,
+
+    /**
+     * Command from main thread: the content area of the window has changed,
+     * such as from the soft input window being shown or hidden.  You can
+     * find the new content rect in android_app::contentRect.
+     */
+    APP_CMD_CONTENT_RECT_CHANGED,
+
+    /**
+     * Command from main thread: the app's activity window has gained
+     * input focus.
+     */
+    APP_CMD_GAINED_FOCUS,
+
+    /**
+     * Command from main thread: the app's activity window has lost
+     * input focus.
+     */
+    APP_CMD_LOST_FOCUS,
+
+    /**
+     * Command from main thread: the current device configuration has changed.
+     */
+    APP_CMD_CONFIG_CHANGED,
+
+    /**
+     * Command from main thread: the system is running low on memory.
+     * Try to reduce your memory use.
+     */
+    APP_CMD_LOW_MEMORY,
+
+    /**
+     * Command from main thread: the app's activity has been started.
+     */
+    APP_CMD_START,
+
+    /**
+     * Command from main thread: the app's activity has been resumed.
+     */
+    APP_CMD_RESUME,
+
+    /**
+     * Command from main thread: the app should generate a new saved state
+     * for itself, to restore from later if needed.  If you have saved state,
+     * allocate it with malloc and place it in android_app.savedState with
+     * the size in android_app.savedStateSize.  The will be freed for you
+     * later.
+     */
+    APP_CMD_SAVE_STATE,
+
+    /**
+     * Command from main thread: the app's activity has been paused.
+     */
+    APP_CMD_PAUSE,
+
+    /**
+     * Command from main thread: the app's activity has been stopped.
+     */
+    APP_CMD_STOP,
+
+    /**
+     * Command from main thread: the app's activity is being destroyed,
+     * and waiting for the app thread to clean up and exit before proceeding.
+     */
+    APP_CMD_DESTROY,
+};
+
+/**
+ * Call when ALooper_pollAll() returns LOOPER_ID_MAIN, reading the next
+ * app command message.
+ */
+int8_t android_app_read_cmd(struct android_app* android_app);
+
+/**
+ * Call with the command returned by android_app_read_cmd() to do the
+ * initial pre-processing of the given command.  You can perform your own
+ * actions for the command after calling this function.
+ */
+void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd);
+
+/**
+ * Call with the command returned by android_app_read_cmd() to do the
+ * final post-processing of the given command.  You must have done your own
+ * actions for the command before calling this function.
+ */
+void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd);
+
+/**
+ * Dummy function you can call to ensure glue code isn't stripped.
+ */
+void app_dummy();
+
+/**
+ * This is the function that application code must implement, representing
+ * the main entry to the app.
+ */
+extern void android_main(struct android_app* app);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _ANDROID_NATIVE_APP_GLUE_H */


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