[Libreoffice-commits] core.git: Branch 'feature/chart-opengl' - 10 commits - chart2/inc chart2/Library_chartcore.mk chart2/Library_chartopengl.mk chart2/Module_chart2.mk chart2/source Repository.mk

Markus Mohrhard markus.mohrhard at googlemail.com
Tue Oct 22 11:01:47 PDT 2013


 Repository.mk                                    |    1 
 chart2/Library_chartcore.mk                      |    2 
 chart2/Library_chartopengl.mk                    |   52 
 chart2/Module_chart2.mk                          |    1 
 chart2/inc/ChartModel.hxx                        |    1 
 chart2/inc/ChartView.hxx                         |    3 
 chart2/inc/GL/glew.h                             |18062 ++++++++++++++++++++++
 chart2/inc/GL/glxew.h                            | 1669 ++
 chart2/inc/GL/wglew.h                            | 1421 +
 chart2/source/glew/glew.cxx                      |18123 +++++++++++++++++++++++
 chart2/source/model/main/ChartModel.cxx          |    8 
 chart2/source/tools/AxisHelper.cxx               |    1 
 chart2/source/view/inc/AbstractShapeFactory.hxx  |    2 
 chart2/source/view/inc/DummyXShape.hxx           |   93 
 chart2/source/view/inc/OpenglShapeFactory.hxx    |    3 
 chart2/source/view/inc/PropertyMapper.hxx        |    4 
 chart2/source/view/inc/ShapeFactory.hxx          |    2 
 chart2/source/view/main/AbstractShapeFactory.cxx |   42 
 chart2/source/view/main/ChartView.cxx            |   15 
 chart2/source/view/main/DummyXShape.cxx          |  555 
 chart2/source/view/main/OpenglShapeFactory.cxx   |   60 
 chart2/source/view/main/ShapeFactory.cxx         |    4 
 22 files changed, 40099 insertions(+), 25 deletions(-)

New commits:
commit e51f864665b0f6d4ee9583a333d72f65d40d4e22
Author: Markus Mohrhard <markus.mohrhard at googlemail.com>
Date:   Tue Oct 22 19:56:47 2013 +0200

    removed unused variable
    
    Change-Id: I74af65aba6d19e39f889a28b15d04f7e293168c5

diff --git a/chart2/source/view/inc/DummyXShape.hxx b/chart2/source/view/inc/DummyXShape.hxx
index 6cc9630..d4147de 100644
--- a/chart2/source/view/inc/DummyXShape.hxx
+++ b/chart2/source/view/inc/DummyXShape.hxx
@@ -432,7 +432,6 @@ private:
     bool initWindow();
     bool initOpengl();
 
-    OpenglContext* mpContext;
     boost::scoped_ptr<Window> mpWindow;
     boost::scoped_ptr<SystemChildWindow> pWindow;
 };
commit 73e5583ca37f009f7d7e2e720655d1bd46a06103
Author: Markus Mohrhard <markus.mohrhard at googlemail.com>
Date:   Tue Oct 22 19:54:44 2013 +0200

    fix crash in opengl backend
    
    Change-Id: I1257f4568e55ca545e96bda8a53f272ba8e1f0b0

diff --git a/chart2/source/view/inc/DummyXShape.hxx b/chart2/source/view/inc/DummyXShape.hxx
index 0d56924..6cc9630 100644
--- a/chart2/source/view/inc/DummyXShape.hxx
+++ b/chart2/source/view/inc/DummyXShape.hxx
@@ -100,7 +100,7 @@ class DummyChart;
 
 struct OpenglContext;
 
-class DummyXShape : public cppu::WeakImplHelper6<
+class DummyXShape : public cppu::WeakAggImplHelper6<
                     ::com::sun::star::drawing::XShape,
                     com::sun::star::beans::XPropertySet,
                     com::sun::star::beans::XMultiPropertySet,
@@ -364,6 +364,7 @@ class DummyXShapes : public DummyXShape, public com::sun::star::drawing::XShapes
 public:
 
     virtual ::com::sun::star::uno::Any SAL_CALL queryInterface( const ::com::sun::star::uno::Type & rType ) throw(::com::sun::star::uno::RuntimeException);
+    virtual com::sun::star::uno::Any SAL_CALL queryAggregation( const com::sun::star::uno::Type& rType ) throw(::com::sun::star::uno::RuntimeException);
     virtual void SAL_CALL acquire() throw();
     virtual void SAL_CALL release() throw();
 
diff --git a/chart2/source/view/main/DummyXShape.cxx b/chart2/source/view/main/DummyXShape.cxx
index 0708ad8..164c10f4 100644
--- a/chart2/source/view/main/DummyXShape.cxx
+++ b/chart2/source/view/main/DummyXShape.cxx
@@ -396,12 +396,29 @@ DummyChart* DummyChart::getRootShape()
     return this;
 }
 
+#define QUERYINT( xint ) \
+    if( rType == ::getCppuType((const uno::Reference< xint >*)0) ) \
+        aAny <<= uno::Reference< xint >(this)
+
 uno::Any DummyXShapes::queryInterface( const uno::Type& rType )
     throw(uno::RuntimeException)
 {
     return DummyXShape::queryInterface(rType);
 }
 
+uno::Any DummyXShapes::queryAggregation( const uno::Type & rType )
+    throw(uno::RuntimeException)
+{
+    uno::Any aAny;
+
+    //QUERYINT( drawing::XShapeGroup );
+    QUERYINT( drawing::XShapes );
+    else
+        return DummyXShape::queryAggregation( rType );
+
+    return aAny;
+}
+
 void DummyXShapes::acquire()
     throw()
 {
commit b0ecb84453326a6f830cd053a14216d9d37da0cf
Author: Markus Mohrhard <markus.mohrhard at googlemail.com>
Date:   Tue Oct 22 19:03:23 2013 +0200

    dbgutil build fix
    
    Change-Id: I54abcc2a9fbe7d30bdf64d194df1a435d21f24ac

diff --git a/chart2/source/tools/AxisHelper.cxx b/chart2/source/tools/AxisHelper.cxx
index cb8c9ef..6bbf472 100644
--- a/chart2/source/tools/AxisHelper.cxx
+++ b/chart2/source/tools/AxisHelper.cxx
@@ -98,7 +98,6 @@ bool AxisHelper::isLogarithmic( const Reference< XScaling >& xScaling )
 
 chart2::ScaleData AxisHelper::getDateCheckedScale( const Reference< chart2::XAxis >& xAxis, ChartModel& rModel )
 {
-    OSL_ENSURE(xChartModel.is(),"missing chart model");
     ScaleData aScale = xAxis->getScaleData();
     Reference< chart2::XCoordinateSystem > xCooSys( ChartModelHelper::getFirstCoordinateSystem( rModel ) );
     if( aScale.AutoDateAxis && aScale.AxisType == AxisType::CATEGORY )
commit 1d1890a32e4cb04956396ff07bd7ea417be0b319
Author: Markus Mohrhard <markus.mohrhard at googlemail.com>
Date:   Tue Oct 22 19:02:46 2013 +0200

    we need to init manually now
    
    Change-Id: I1374814e549dcbb33de75ffa118d1eccfd168893

diff --git a/chart2/inc/ChartView.hxx b/chart2/inc/ChartView.hxx
index 916b02a..8997bd0 100644
--- a/chart2/inc/ChartView.hxx
+++ b/chart2/inc/ChartView.hxx
@@ -76,6 +76,9 @@ class ChartView : public ::cppu::WeakImplHelper10<
         , public ExplicitValueProvider
         , private SfxListener
 {
+private:
+    void init();
+
 public:
     ChartView(::com::sun::star::uno::Reference<
                ::com::sun::star::uno::XComponentContext > const & xContext,
diff --git a/chart2/source/view/main/ChartView.cxx b/chart2/source/view/main/ChartView.cxx
index 8017109..f501aa9 100644
--- a/chart2/source/view/main/ChartView.cxx
+++ b/chart2/source/view/main/ChartView.cxx
@@ -165,15 +165,11 @@ ChartView::ChartView(
     , m_bSdrViewIsInEditMode(sal_False)
     , m_aResultingDiagramRectangleExcludingAxes(0,0,0,0)
 {
+    init();
 }
 
-void SAL_CALL ChartView::initialize( const uno::Sequence< uno::Any >& aArguments )
-                throw ( uno::Exception, uno::RuntimeException)
+void ChartView::init()
 {
-    OSL_PRECOND(aArguments.getLength() >= 1,"need 1 argument to initialize the view: xModel");
-    if( !(aArguments.getLength() >= 1) )
-        return;
-
     if( !m_pDrawModelWrapper.get() )
     {
         SolarMutexGuard aSolarGuard;
@@ -184,6 +180,12 @@ void SAL_CALL ChartView::initialize( const uno::Sequence< uno::Any >& aArguments
     }
 }
 
+void SAL_CALL ChartView::initialize( const uno::Sequence< uno::Any >& )
+                throw ( uno::Exception, uno::RuntimeException)
+{
+    init();
+}
+
 ChartView::~ChartView()
 {
     // #i120831#. In ChartView::initialize(), m_xShapeFactory is created from SdrModel::getUnoModel() and indirectly
commit 3da7f09e23de54a9950bab2806ce71bda4c90d9b
Author: Markus Mohrhard <markus.mohrhard at googlemail.com>
Date:   Tue Oct 22 14:06:56 2013 +0200

    fix lifetime problems of ChartView
    
    Change-Id: I99b24b026c50a05f8f3803348c76277e29a45ec7

diff --git a/chart2/inc/ChartModel.hxx b/chart2/inc/ChartModel.hxx
index ffc49aa..d3719da 100644
--- a/chart2/inc/ChartModel.hxx
+++ b/chart2/inc/ChartModel.hxx
@@ -120,6 +120,7 @@ private:
     sal_Int32               m_nInLoad;
     sal_Bool volatile       m_bUpdateNotificationsPending;
 
+    com::sun::star::uno::Reference< com::sun::star::uno::XInterface > xChartView; // for the ref count
     ChartView* mpChartView;
 
     OUString m_aResource;
diff --git a/chart2/source/model/main/ChartModel.cxx b/chart2/source/model/main/ChartModel.cxx
index c25b346..4fbda9a 100644
--- a/chart2/source/model/main/ChartModel.cxx
+++ b/chart2/source/model/main/ChartModel.cxx
@@ -186,8 +186,6 @@ ChartModel::~ChartModel()
     OSL_TRACE( "ChartModel: DTOR called" );
     if( m_xOldModelAgg.is())
         m_xOldModelAgg->setDelegator( NULL );
-
-    delete mpChartView;
 }
 
 void SAL_CALL ChartModel::initialize( const Sequence< Any >& /*rArguments*/ )
@@ -1200,7 +1198,10 @@ Reference< uno::XInterface > SAL_CALL ChartModel::createInstance( const OUString
             case SERVICE_MARKER_TABLE:
                 {
                     if(!mpChartView)
+                    {
                         mpChartView = new ChartView( m_xContext, *this);
+                        xChartView = static_cast< ::cppu::OWeakObject* >( mpChartView );
+                    }
                     return mpChartView->createInstance( rServiceSpecifier );
                 }
                 break;
@@ -1211,7 +1212,10 @@ Reference< uno::XInterface > SAL_CALL ChartModel::createInstance( const OUString
     else if(rServiceSpecifier == CHART_VIEW_SERVICE_NAME)
     {
         if(!mpChartView)
+        {
             mpChartView = new ChartView( m_xContext, *this);
+            xChartView = static_cast< ::cppu::OWeakObject* >( mpChartView );
+        }
 
         return static_cast< ::cppu::OWeakObject* >( mpChartView );
     }
diff --git a/chart2/source/view/main/DummyXShape.cxx b/chart2/source/view/main/DummyXShape.cxx
index 61860d0..0708ad8 100644
--- a/chart2/source/view/main/DummyXShape.cxx
+++ b/chart2/source/view/main/DummyXShape.cxx
@@ -680,6 +680,7 @@ int oglErrorHandler( unx::Display* /*dpy*/, unx::XErrorEvent* /*evnt*/ )
 
 bool DummyChart::initOpengl()
 {
+    initWindow();
     mpWindow->setPosSizePixel(0,0,0,0);
     GLWin.Width = 0;
     GLWin.Height = 0;
@@ -804,7 +805,7 @@ DummyChart::DummyChart():
 
 void DummyChart::createGLContext()
 {
-
+    initOpengl();
 }
 
 void DummyChart::setPosition( const awt::Point& aPosition )
commit 43233a870f441f1664c1743c3ffed1e468dea48c
Author: Markus Mohrhard <markus.mohrhard at googlemail.com>
Date:   Tue Oct 22 13:49:15 2013 +0200

    it builds again
    
    Change-Id: I969ff5ed6fd979e9fd126e8d0b79a518697e7915

diff --git a/chart2/Library_chartopengl.mk b/chart2/Library_chartopengl.mk
index 88c8e5f..d1f2c4b 100644
--- a/chart2/Library_chartopengl.mk
+++ b/chart2/Library_chartopengl.mk
@@ -24,6 +24,7 @@ $(eval $(call gb_Library_use_libraries,chartopengl,\
     cppu \
     cppuhelper \
     sal \
+    vcl \
     $(gb_UWINAPI) \
 ))
 
@@ -43,6 +44,8 @@ else ifeq ($(OS),LINUX)
 $(eval $(call gb_Library_add_libs,chartopengl,\
     -ldl \
     -lGL \
+    -lGLU \
+    -lX11 \
 ))
 endif
 
diff --git a/chart2/source/view/inc/AbstractShapeFactory.hxx b/chart2/source/view/inc/AbstractShapeFactory.hxx
index 8dd8137..36b2554 100644
--- a/chart2/source/view/inc/AbstractShapeFactory.hxx
+++ b/chart2/source/view/inc/AbstractShapeFactory.hxx
@@ -227,6 +227,8 @@ public:
          getOrCreateChartRootShape( const ::com::sun::star::uno::Reference<
             ::com::sun::star::drawing::XDrawPage>& xPage ) = 0;
 
+    virtual void setPageSize( com::sun::star::uno::Reference < com::sun::star::drawing::XShapes > xChartShapes, const com::sun::star::awt::Size& rSize ) = 0;
+
 
     virtual void createSeries( const com::sun::star::uno::Reference<
             com::sun::star::drawing::XShapes> & xTarget,
diff --git a/chart2/source/view/inc/DummyXShape.hxx b/chart2/source/view/inc/DummyXShape.hxx
index 924c43f..0d56924 100644
--- a/chart2/source/view/inc/DummyXShape.hxx
+++ b/chart2/source/view/inc/DummyXShape.hxx
@@ -56,6 +56,39 @@
 
 #include <vector>
 #include <map>
+#include <boost/scoped_ptr.hpp>
+
+
+#include <GL/gl.h>
+#include <GL/glu.h>
+#include <vcl/window.hxx>
+#include <vcl/syschild.hxx>
+#include <vcl/sysdata.hxx>
+
+#if defined( _WIN32 )
+    #include <GL/glu.h>
+    #include <GL/glext.h>
+    #include <GL/wglext.h>
+#elif defined( MACOSX )
+    #include "premac.h"
+    #include <Cocoa/Cocoa.h>
+    #include "postmac.h"
+#elif defined( UNX )
+    #include <GL/glu.h>
+    #include <GL/glext.h>
+
+    namespace unx
+    {
+        #include <X11/keysym.h>
+        #include <X11/X.h>
+        #define GLX_GLXEXT_PROTOTYPES 1
+        #include <GL/glx.h>
+        #include <GL/glxext.h>
+    }
+#endif
+
+class SystemWindow;
+class SystemChildWindow;
 
 using namespace com::sun::star;
 
@@ -354,12 +387,53 @@ private:
 class DummyChart : public DummyXShapes
 {
 public:
+    DummyChart();
     virtual DummyChart* getRootShape();
 
     OpenglContext* getGlContext() { return mpContext; }
 
+    virtual void SAL_CALL setPosition( const ::com::sun::star::awt::Point& aPosition ) throw(::com::sun::star::uno::RuntimeException);
+    virtual void SAL_CALL setSize( const ::com::sun::star::awt::Size& aSize ) throw(::com::sun::star::beans::PropertyVetoException, ::com::sun::star::uno::RuntimeException);
+
 private:
+
+    /// Holds the information of our new child window
+    struct GLWindow
+    {
+#if defined( _WIN32 )
+        HWND                    hWnd;
+        HDC                     hDC;
+        HGLRC                   hRC;
+#elif defined( MACOSX )
+#elif defined( UNX )
+        unx::Display*           dpy;
+        int                     screen;
+        unx::Window             win;
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+        unx::GLXFBConfig        fbc;
+#endif
+        unx::XVisualInfo*       vi;
+        unx::GLXContext         ctx;
+
+        bool HasGLXExtension( const char* name ) { return gluCheckExtension( (const GLubyte*) name, (const GLubyte*) GLXExtensions ); }
+        const char*             GLXExtensions;
+#endif
+        unsigned int            bpp;
+        unsigned int            Width;
+        unsigned int            Height;
+        const GLubyte*          GLExtensions;
+
+        bool HasGLExtension( const char* name ) { return gluCheckExtension( (const GLubyte*) name, GLExtensions ); }
+    } GLWin;    /// Holds the information of our new child window
+
+    void createGLContext();
+
+    bool initWindow();
+    bool initOpengl();
+
     OpenglContext* mpContext;
+    boost::scoped_ptr<Window> mpWindow;
+    boost::scoped_ptr<SystemChildWindow> pWindow;
 };
 
 class DummyGroup2D : public DummyXShapes
diff --git a/chart2/source/view/inc/OpenglShapeFactory.hxx b/chart2/source/view/inc/OpenglShapeFactory.hxx
index 1dc444d..7d8ebdc 100644
--- a/chart2/source/view/inc/OpenglShapeFactory.hxx
+++ b/chart2/source/view/inc/OpenglShapeFactory.hxx
@@ -187,6 +187,9 @@ public:
     virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >
          getOrCreateChartRootShape( const ::com::sun::star::uno::Reference<
             ::com::sun::star::drawing::XDrawPage>& xPage );
+
+    virtual void setPageSize( com::sun::star::uno::Reference < com::sun::star::drawing::XShapes > xChartShapes, const com::sun::star::awt::Size& rSize );
+
 };
 
 }
diff --git a/chart2/source/view/inc/ShapeFactory.hxx b/chart2/source/view/inc/ShapeFactory.hxx
index 04db1d0..10cd541 100644
--- a/chart2/source/view/inc/ShapeFactory.hxx
+++ b/chart2/source/view/inc/ShapeFactory.hxx
@@ -203,6 +203,8 @@ public:
          getOrCreateChartRootShape( const ::com::sun::star::uno::Reference<
             ::com::sun::star::drawing::XDrawPage>& xPage );
 
+    virtual void setPageSize( com::sun::star::uno::Reference < com::sun::star::drawing::XShapes > xChartShapes, const com::sun::star::awt::Size& rSize );
+
 private:
     ShapeFactory();
 
diff --git a/chart2/source/view/main/ChartView.cxx b/chart2/source/view/main/ChartView.cxx
index 387e840..8017109 100644
--- a/chart2/source/view/main/ChartView.cxx
+++ b/chart2/source/view/main/ChartView.cxx
@@ -2398,6 +2398,7 @@ void ChartView::createShapes()
     {
         OSL_FAIL("could not set page size correctly");
     }
+    pShapeFactory->setPageSize(xPageShapes, aPageSize);
 
     {
         SolarMutexGuard aSolarGuard;
diff --git a/chart2/source/view/main/DummyXShape.cxx b/chart2/source/view/main/DummyXShape.cxx
index 4d93079..61860d0 100644
--- a/chart2/source/view/main/DummyXShape.cxx
+++ b/chart2/source/view/main/DummyXShape.cxx
@@ -11,6 +11,9 @@
 #include "CommonConverters.hxx"
 #include <rtl/ustring.hxx>
 
+#include <vcl/window.hxx>
+#include <tools/gen.hxx>
+
 #include <algorithm>
 
 using namespace com::sun::star;
@@ -462,6 +465,362 @@ uno::Any DummyXShapes::getByIndex(sal_Int32 nIndex)
     return aShape;
 }
 
+bool DummyChart::initWindow()
+{
+    const SystemEnvData* sysData(mpWindow->GetSystemData());
+#if defined( WNT )
+    GLWin.hWnd = sysData->hWnd;
+#elif defined( UNX )
+    GLWin.dpy = reinterpret_cast<unx::Display*>(sysData->pDisplay);
+
+    if( unx::glXQueryExtension( GLWin.dpy, NULL, NULL ) == false )
+        return false;
+
+    GLWin.win = sysData->aWindow;
+
+    OSL_TRACE("parent window: %d", GLWin.win);
+
+    unx::XWindowAttributes xattr;
+    unx::XGetWindowAttributes( GLWin.dpy, GLWin.win, &xattr );
+
+    GLWin.screen = XScreenNumberOfScreen( xattr.screen );
+
+    unx::XVisualInfo* vi( NULL );
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+    unx::XVisualInfo* visinfo;
+    unx::XVisualInfo* firstVisual( NULL );
+#endif
+    static int attrList3[] =
+    {
+        GLX_RGBA,//only TrueColor or DirectColor
+        //single buffered
+        GLX_RED_SIZE,4,//use the maximum red bits, with a minimum of 4 bits
+        GLX_GREEN_SIZE,4,//use the maximum green bits, with a minimum of 4 bits
+        GLX_BLUE_SIZE,4,//use the maximum blue bits, with a minimum of 4 bits
+        GLX_DEPTH_SIZE,0,//no depth buffer
+        None
+    };
+    static int attrList2[] =
+    {
+        GLX_RGBA,//only TrueColor or DirectColor
+        /// single buffered
+        GLX_RED_SIZE,4,/// use the maximum red bits, with a minimum of 4 bits
+        GLX_GREEN_SIZE,4,/// use the maximum green bits, with a minimum of 4 bits
+        GLX_BLUE_SIZE,4,/// use the maximum blue bits, with a minimum of 4 bits
+        GLX_DEPTH_SIZE,1,/// use the maximum depth bits, making sure there is a depth buffer
+        None
+    };
+    static int attrList1[] =
+    {
+        GLX_RGBA,//only TrueColor or DirectColor
+        GLX_DOUBLEBUFFER,/// only double buffer
+        GLX_RED_SIZE,4,/// use the maximum red bits, with a minimum of 4 bits
+        GLX_GREEN_SIZE,4,/// use the maximum green bits, with a minimum of 4 bits
+        GLX_BLUE_SIZE,4,/// use the maximum blue bits, with a minimum of 4 bits
+        GLX_DEPTH_SIZE,0,/// no depth buffer
+        None
+    };
+    static int attrList0[] =
+    {
+        GLX_RGBA,//only TrueColor or DirectColor
+        GLX_DOUBLEBUFFER,/// only double buffer
+        GLX_RED_SIZE,4,/// use the maximum red bits, with a minimum of 4 bits
+        GLX_GREEN_SIZE,4,/// use the maximum green bits, with a minimum of 4 bits
+        GLX_BLUE_SIZE,4,/// use the maximum blue bits, with a minimum of 4 bits
+        GLX_DEPTH_SIZE,1,/// use the maximum depth bits, making sure there is a depth buffer
+        None
+    };
+    static int* attrTable[] =
+    {
+        attrList0,
+        attrList1,
+        attrList2,
+        attrList3,
+        NULL
+    };
+    int** pAttributeTable = attrTable;
+    const SystemEnvData* pChildSysData = NULL;
+    pWindow.reset();
+
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+    unx::GLXFBConfig* fbconfigs = NULL;
+    int nfbconfigs, value, i = 0;
+#endif
+
+    while( *pAttributeTable )
+    {
+        // try to find a visual for the current set of attributes
+        vi = unx::glXChooseVisual( GLWin.dpy,
+                GLWin.screen,
+                *pAttributeTable );
+
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+        if( vi ) {
+            if( !firstVisual )
+                firstVisual = vi;
+            OSL_TRACE("trying VisualID %08X", vi->visualid);
+            fbconfigs = glXGetFBConfigs (GLWin.dpy, GLWin.screen, &nfbconfigs);
+
+            for ( ; i < nfbconfigs; i++)
+            {
+                visinfo = glXGetVisualFromFBConfig (GLWin.dpy, fbconfigs[i]);
+                if( !visinfo || visinfo->visualid != vi->visualid )
+                    continue;
+
+                glXGetFBConfigAttrib (GLWin.dpy, fbconfigs[i], GLX_DRAWABLE_TYPE, &value);
+                if (!(value & GLX_PIXMAP_BIT))
+                    continue;
+
+                glXGetFBConfigAttrib (GLWin.dpy, fbconfigs[i],
+                        GLX_BIND_TO_TEXTURE_TARGETS_EXT,
+                        &value);
+                if (!(value & GLX_TEXTURE_2D_BIT_EXT))
+                    continue;
+
+                glXGetFBConfigAttrib (GLWin.dpy, fbconfigs[i],
+                        GLX_BIND_TO_TEXTURE_RGB_EXT,
+                        &value);
+                if (value == sal_False)
+                    continue;
+
+                glXGetFBConfigAttrib (GLWin.dpy, fbconfigs[i],
+                        GLX_BIND_TO_MIPMAP_TEXTURE_EXT,
+                        &value);
+                if (value == sal_False)
+                    continue;
+
+                // TODO: handle non Y inverted cases
+                break;
+            }
+
+            if( i != nfbconfigs || ( firstVisual && pAttributeTable[1] == NULL ) ) {
+                if( i != nfbconfigs ) {
+                    vi = glXGetVisualFromFBConfig( GLWin.dpy, fbconfigs[i] );
+                    // TODO:moggi
+                    // mbHasTFPVisual = true;
+                    OSL_TRACE("found visual suitable for texture_from_pixmap");
+                } else {
+                    vi = firstVisual;
+                    // TODO:moggi
+                    // mbHasTFPVisual = false;
+                    OSL_TRACE("did not find visual suitable for texture_from_pixmap, using %08X", vi->visualid);
+                }
+#else
+                if( vi ) {
+#endif
+                    SystemWindowData winData;
+                    winData.nSize = sizeof(winData);
+                    OSL_TRACE("using VisualID %08X", vi->visualid);
+                    winData.pVisual = (void*)(vi->visual);
+                    pWindow.reset(new SystemChildWindow(mpWindow.get(), 0, &winData, sal_False));
+                    pChildSysData = pWindow->GetSystemData();
+
+                    if( pChildSysData ) {
+                        break;
+                    } else {
+                        pWindow.reset();
+                    }
+                }
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+            }
+#endif
+
+            ++pAttributeTable;
+        }
+#endif
+
+#if defined( WNT )
+        SystemWindowData winData;
+        winData.nSize = sizeof(winData);
+        pWindow.reset(new SystemChildWindow(mpWindow.get(), 0, &winData, sal_False));
+#endif
+
+        if( pWindow )
+        {
+            pWindow->SetMouseTransparent( sal_True );
+            pWindow->SetParentClipMode( PARENTCLIPMODE_NOCLIP );
+            pWindow->EnableEraseBackground( sal_False );
+            pWindow->SetControlForeground();
+            pWindow->SetControlBackground();
+            pWindow->EnablePaint(sal_False);
+#if defined( WNT )
+            GLWin.hWnd = sysData->hWnd;
+#elif defined( UNX )
+            GLWin.dpy = reinterpret_cast<unx::Display*>(pChildSysData->pDisplay);
+            GLWin.win = pChildSysData->aWindow;
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+            //TODO: moggi
+            /*
+            if( mbHasTFPVisual )
+                GLWin.fbc = fbconfigs[i];
+                */
+#endif
+            GLWin.vi = vi;
+            GLWin.GLXExtensions = unx::glXQueryExtensionsString( GLWin.dpy, GLWin.screen );
+            OSL_TRACE("available GLX extensions: %s", GLWin.GLXExtensions);
+#endif
+
+        return false;
+        }
+
+    return true;
+}
+
+namespace {
+
+static bool errorTriggered;
+int oglErrorHandler( unx::Display* /*dpy*/, unx::XErrorEvent* /*evnt*/ )
+{
+    errorTriggered = true;
+
+    return 0;
+}
+
+}
+
+bool DummyChart::initOpengl()
+{
+    mpWindow->setPosSizePixel(0,0,0,0);
+    GLWin.Width = 0;
+    GLWin.Height = 0;
+
+#if defined( WNT )
+    GLWin.hDC = GetDC(GLWin.hWnd);
+#elif defined( UNX )
+    GLWin.ctx = glXCreateContext(GLWin.dpy,
+                                 GLWin.vi,
+                                 0,
+                                 GL_TRUE);
+    if( GLWin.ctx == NULL )
+    {
+        OSL_TRACE("unable to create GLX context");
+        return false;
+    }
+#endif
+
+#if defined( WNT )
+    PIXELFORMATDESCRIPTOR PixelFormatFront =                    // PixelFormat Tells Windows How We Want Things To Be
+    {
+        sizeof(PIXELFORMATDESCRIPTOR),
+        1,                              // Version Number
+        PFD_DRAW_TO_WINDOW |
+        PFD_SUPPORT_OPENGL |
+        PFD_DOUBLEBUFFER,
+        PFD_TYPE_RGBA,                  // Request An RGBA Format
+        (BYTE)32,                       // Select Our Color Depth
+        0, 0, 0, 0, 0, 0,               // Color Bits Ignored
+        0,                              // No Alpha Buffer
+        0,                              // Shift Bit Ignored
+        0,                              // No Accumulation Buffer
+        0, 0, 0, 0,                     // Accumulation Bits Ignored
+        64,                             // 32 bit Z-BUFFER
+        0,                              // 0 bit stencil buffer
+        0,                              // No Auxiliary Buffer
+        0,                              // now ignored
+        0,                              // Reserved
+        0, 0, 0                         // Layer Masks Ignored
+    };
+    int WindowPix = ChoosePixelFormat(GLWin.hDC,&PixelFormatFront);
+    SetPixelFormat(GLWin.hDC,WindowPix,&PixelFormatFront);
+    GLWin.hRC  = wglCreateContext(GLWin.hDC);
+    wglMakeCurrent(GLWin.hDC,GLWin.hRC);
+#elif defined( UNX )
+    if( !glXMakeCurrent( GLWin.dpy, GLWin.win, GLWin.ctx ) )
+    {
+        OSL_TRACE("unable to select current GLX context");
+        return false;
+    }
+
+    int glxMinor, glxMajor;
+    double nGLXVersion = 0;
+    if( glXQueryVersion( GLWin.dpy, &glxMajor, &glxMinor ) )
+      nGLXVersion = glxMajor + 0.1*glxMinor;
+    OSL_TRACE("available GLX version: %f", nGLXVersion);
+
+    GLWin.GLExtensions = glGetString( GL_EXTENSIONS );
+    OSL_TRACE("available GL  extensions: %s", GLWin.GLExtensions);
+
+    // TODO: moggi
+    // mbTextureFromPixmap = GLWin.HasGLXExtension( "GLX_EXT_texture_from_pixmap" );
+    // mbGenerateMipmap = GLWin.HasGLExtension( "GL_SGIS_generate_mipmap" );
+
+    if( GLWin.HasGLXExtension("GLX_SGI_swap_control" ) )
+    {
+        // enable vsync
+        typedef GLint (*glXSwapIntervalProc)(GLint);
+        glXSwapIntervalProc glXSwapInterval = (glXSwapIntervalProc) unx::glXGetProcAddress( (const GLubyte*) "glXSwapIntervalSGI" );
+        if( glXSwapInterval ) {
+        int (*oldHandler)(unx::Display* /*dpy*/, unx::XErrorEvent* /*evnt*/);
+
+        // replace error handler temporarily
+        oldHandler = unx::XSetErrorHandler( oglErrorHandler );
+
+        errorTriggered = false;
+
+        glXSwapInterval( 1 );
+
+        // sync so that we possibly get an XError
+        unx::glXWaitGL();
+        XSync(GLWin.dpy, false);
+
+        if( errorTriggered )
+            OSL_TRACE("error when trying to set swap interval, NVIDIA or Mesa bug?");
+        else
+            OSL_TRACE("set swap interval to 1 (enable vsync)");
+
+        // restore the error handler
+        unx::XSetErrorHandler( oldHandler );
+        }
+    }
+#endif
+
+    glEnable(GL_CULL_FACE);
+    glCullFace(GL_BACK);
+    glClearColor (0, 0, 0, 0);
+    glClear(GL_COLOR_BUFFER_BIT);
+#if defined( WNT )
+    SwapBuffers(GLWin.hDC);
+#elif defined( UNX )
+    unx::glXSwapBuffers(GLWin.dpy, GLWin.win);
+#endif
+
+    glEnable(GL_LIGHTING);
+    GLfloat light_direction[] = { 0.0 , 0.0 , 1.0 };
+    GLfloat materialDiffuse[] = { 1.0 , 1.0 , 1.0 , 1.0};
+    glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, light_direction);
+    glMaterialfv(GL_FRONT,GL_DIFFUSE,materialDiffuse);
+    glEnable(GL_LIGHT0);
+    glEnable(GL_NORMALIZE);
+
+    return true;
+}
+
+DummyChart::DummyChart():
+    mpWindow(new Window(0, WB_NOBORDER|WB_NODIALOGCONTROL))
+{
+    setName("com.sun.star.chart2.shapes");
+    createGLContext();
+}
+
+void DummyChart::createGLContext()
+{
+
+}
+
+void DummyChart::setPosition( const awt::Point& aPosition )
+    throw( uno::RuntimeException )
+{
+    DummyXShape::setPosition(aPosition);
+}
+
+void DummyChart::setSize( const awt::Size& aSize )
+    throw( beans::PropertyVetoException, uno::RuntimeException )
+{
+    DummyXShape::setSize(aSize);
+    mpWindow->SetSizePixel(Size(aSize.Width, aSize.Height));
+    pWindow->SetSizePixel(Size(aSize.Width, aSize.Height));
+}
+
 }
 
 }
diff --git a/chart2/source/view/main/OpenglShapeFactory.cxx b/chart2/source/view/main/OpenglShapeFactory.cxx
index 4a45466..e535a25 100644
--- a/chart2/source/view/main/OpenglShapeFactory.cxx
+++ b/chart2/source/view/main/OpenglShapeFactory.cxx
@@ -77,10 +77,56 @@ using dummy::DummyCone;
 
 namespace opengl {
 
+namespace {
+
+uno::Reference< drawing::XShapes > getChartShape(
+    const uno::Reference< drawing::XDrawPage>& xDrawPage )
+{
+    uno::Reference< drawing::XShapes > xRet;
+    uno::Reference< drawing::XShapes > xShapes( xDrawPage, uno::UNO_QUERY );
+    if( xShapes.is() )
+    {
+        sal_Int32 nCount = xShapes->getCount();
+        uno::Reference< drawing::XShape > xShape;
+        for( sal_Int32 nN = nCount; nN--; )
+        {
+            if( xShapes->getByIndex( nN ) >>= xShape )
+            {
+
+                OUString aRet;
+
+                uno::Reference< beans::XPropertySet > xProp( xShape, uno::UNO_QUERY );
+                xProp->getPropertyValue( UNO_NAME_MISC_OBJ_NAME ) >>= aRet;
+                if( aRet.equals("com.sun.star.chart2.shapes") )
+                {
+                    xRet = uno::Reference< drawing::XShapes >( xShape, uno::UNO_QUERY );
+                    break;
+                }
+            }
+        }
+    }
+    return xRet;
+}
+
+}
+
 uno::Reference< drawing::XShapes > OpenglShapeFactory::getOrCreateChartRootShape(
-    const uno::Reference< drawing::XDrawPage>& )
+    const uno::Reference< drawing::XDrawPage>& xDrawPage )
+{
+    uno::Reference< drawing::XShapes > xRet( getChartShape( xDrawPage ) );
+    if( !xRet.is()  )
+    {
+        //create the root shape
+        xRet = new dummy::DummyChart();
+        xDrawPage->add(uno::Reference< drawing::XShape >(xRet, uno::UNO_QUERY_THROW));
+    }
+    return xRet;
+}
+
+void OpenglShapeFactory::setPageSize( uno::Reference < drawing::XShapes > xChartShapes, const awt::Size& rSize )
 {
-    return new dummy::DummyChart();
+    uno::Reference< drawing::XShape > xShape(xChartShapes, uno::UNO_QUERY_THROW);
+    xShape->setSize(rSize);
 }
 
 //  methods for 3D shape creation
diff --git a/chart2/source/view/main/ShapeFactory.cxx b/chart2/source/view/main/ShapeFactory.cxx
index 2bf11e4..17a89cb 100644
--- a/chart2/source/view/main/ShapeFactory.cxx
+++ b/chart2/source/view/main/ShapeFactory.cxx
@@ -74,6 +74,10 @@ uno::Reference< drawing::XShapes > ShapeFactory::getOrCreateChartRootShape(
     return xRet;
 }
 
+void ShapeFactory::setPageSize(uno::Reference< drawing::XShapes >, const awt::Size& )
+{
+}
+
 //  diverse PolyPolygon create methods
 
 uno::Any createPolyPolygon_Cube(
commit 1468c3d1d8a6103d5446e2702234975f26f9ed5f
Author: Markus Mohrhard <markus.mohrhard at googlemail.com>
Date:   Thu Oct 17 12:36:35 2013 +0200

    try to make it build on windows
    
    Change-Id: I1bc87e1c84926699a80a2bb0a9ee789e92663dfc

diff --git a/chart2/Library_chartopengl.mk b/chart2/Library_chartopengl.mk
index da71c21..88c8e5f 100644
--- a/chart2/Library_chartopengl.mk
+++ b/chart2/Library_chartopengl.mk
@@ -35,7 +35,11 @@ $(eval $(call gb_Library_add_exception_objects,chartopengl,\
     chart2/source/view/main/DummyXShape \
 ))
 
-ifeq ($(OS),LINUX)
+ifeq ($(strip $(OS)),WNT)
+$(eval $(call gb_Library_use_system_win32_libs,chartopengl,\
+    opengl32 \
+))
+else ifeq ($(OS),LINUX)
 $(eval $(call gb_Library_add_libs,chartopengl,\
     -ldl \
     -lGL \
commit 7f192cb9d8cb3572b4fde9894f7b55fc52b04a23
Author: Markus Mohrhard <markus.mohrhard at googlemail.com>
Date:   Thu Oct 17 12:24:59 2013 +0200

    add glew and make chartopengl a dynamically loaded lib

diff --git a/Repository.mk b/Repository.mk
index aaca80a..01add38 100644
--- a/Repository.mk
+++ b/Repository.mk
@@ -214,6 +214,7 @@ $(eval $(call gb_Helper_register_libraries_for_install,OOOLIBS,ooo, \
 	canvastools \
 	chartcore \
 	chartcontroller \
+	chartopengl \
 	$(if $(filter $(OS),WNT),,cmdmail) \
 	cppcanvas \
 	configmgr \
diff --git a/chart2/Library_chartcore.mk b/chart2/Library_chartcore.mk
index d007353..bcad947 100644
--- a/chart2/Library_chartcore.mk
+++ b/chart2/Library_chartcore.mk
@@ -96,8 +96,6 @@ $(eval $(call gb_Library_add_exception_objects,chartcore,\
     chart2/source/view/main/Clipping \
     chart2/source/view/main/DataPointSymbolSupplier \
     chart2/source/view/main/DrawModelWrapper \
-    chart2/source/view/main/OpenglShapeFactory \
-    chart2/source/view/main/DummyXShape \
     chart2/source/view/main/LabelPositionHelper \
     chart2/source/view/main/Linear3DTransformation \
     chart2/source/view/main/PlotterBase \
diff --git a/chart2/Library_chartopengl.mk b/chart2/Library_chartopengl.mk
new file mode 100644
index 0000000..da71c21
--- /dev/null
+++ b/chart2/Library_chartopengl.mk
@@ -0,0 +1,45 @@
+# -*- Mode: makefile-gmake; tab-width: 4; indent-tabs-mode: t -*-
+#
+# This file is part of the LibreOffice project.
+#
+# This Source Code Form is subject to the terms of the Mozilla Public
+# License, v. 2.0. If a copy of the MPL was not distributed with this
+# file, You can obtain one at http://mozilla.org/MPL/2.0/.
+#
+
+$(eval $(call gb_Library_Library,chartopengl))
+
+$(eval $(call gb_Library_set_include,chartopengl,\
+    -I$(SRCDIR)/chart2/inc \
+    -I$(SRCDIR)/chart2/source/model/inc \
+    -I$(SRCDIR)/chart2/source/view/inc \
+    -I$(SRCDIR)/chart2/source/inc \
+    $$(INCLUDE) \
+))
+
+$(eval $(call gb_Library_use_sdk_api,chartopengl))
+
+$(eval $(call gb_Library_use_libraries,chartopengl,\
+    chartcore \
+    cppu \
+    cppuhelper \
+    sal \
+    $(gb_UWINAPI) \
+))
+
+$(eval $(call gb_Library_set_precompiled_header,chartopengl,$(SRCDIR)/chart2/inc/pch/precompiled_chartopengl))
+
+$(eval $(call gb_Library_add_exception_objects,chartopengl,\
+    chart2/source/glew/glew \
+    chart2/source/view/main/OpenglShapeFactory \
+    chart2/source/view/main/DummyXShape \
+))
+
+ifeq ($(OS),LINUX)
+$(eval $(call gb_Library_add_libs,chartopengl,\
+    -ldl \
+    -lGL \
+))
+endif
+
+# vim: set noet sw=4 ts=4:
diff --git a/chart2/Module_chart2.mk b/chart2/Module_chart2.mk
index 03c7cf3..baef093 100644
--- a/chart2/Module_chart2.mk
+++ b/chart2/Module_chart2.mk
@@ -13,6 +13,7 @@ $(eval $(call gb_Module_add_targets,chart2,\
     AllLangResTarget_chartcontroller \
     Library_chartcontroller \
     Library_chartcore \
+	Library_chartopengl \
 	UIConfig_chart2 \
 ))
 
diff --git a/chart2/inc/GL/glew.h b/chart2/inc/GL/glew.h
new file mode 100644
index 0000000..51a29ef
--- /dev/null
+++ b/chart2/inc/GL/glew.h
@@ -0,0 +1,18062 @@
+/*
+** The OpenGL Extension Wrangler Library
+** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
+** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
+** Copyright (C) 2002, Lev Povalahev
+** All rights reserved.
+** 
+** Redistribution and use in source and binary forms, with or without 
+** modification, are permitted provided that the following conditions are met:
+** 
+** * Redistributions of source code must retain the above copyright notice, 
+**   this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright notice, 
+**   this list of conditions and the following disclaimer in the documentation 
+**   and/or other materials provided with the distribution.
+** * The name of the author may be used to endorse or promote products 
+**   derived from this software without specific prior written permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
+** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 
+** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 
+** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 
+** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 
+** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+** THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+/*
+ * Mesa 3-D graphics library
+ * Version:  7.0
+ *
+ * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+** Copyright (c) 2007 The Khronos Group Inc.
+** 
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+** 
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+** 
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+#ifndef __glew_h__
+#define __glew_h__
+#define __GLEW_H__
+
+#if defined(__gl_h_) || defined(__GL_H__) || defined(__X_GL_H)
+#error gl.h included before glew.h
+#endif
+#if defined(__gl2_h_)
+#error gl2.h included before glew.h
+#endif
+#if defined(__gltypes_h_)
+#error gltypes.h included before glew.h
+#endif
+#if defined(__REGAL_H__)
+#error Regal.h included before glew.h
+#endif
+#if defined(__glext_h_) || defined(__GLEXT_H_)
+#error glext.h included before glew.h
+#endif
+#if defined(__gl_ATI_h_)
+#error glATI.h included before glew.h
+#endif
+
+#define __gl_h_
+#define __gl2_h_
+#define __GL_H__
+#define __gltypes_h_
+#define __REGAL_H__
+#define __X_GL_H
+#define __glext_h_
+#define __GLEXT_H_
+#define __gl_ATI_h_
+
+#if defined(_WIN32)
+
+/*
+ * GLEW does not include <windows.h> to avoid name space pollution.
+ * GL needs GLAPI and GLAPIENTRY, GLU needs APIENTRY, CALLBACK, and wchar_t
+ * defined properly.
+ */
+/* <windef.h> */
+#ifndef APIENTRY
+#define GLEW_APIENTRY_DEFINED
+#  if defined(__MINGW32__) || defined(__CYGWIN__)
+#    define APIENTRY __stdcall
+#  elif (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__)
+#    define APIENTRY __stdcall
+#  else
+#    define APIENTRY
+#  endif
+#endif
+#ifndef GLAPI
+#  if defined(__MINGW32__) || defined(__CYGWIN__)
+#    define GLAPI extern
+#  endif
+#endif
+/* <winnt.h> */
+#ifndef CALLBACK
+#define GLEW_CALLBACK_DEFINED
+#  if defined(__MINGW32__) || defined(__CYGWIN__)
+#    define CALLBACK __attribute__ ((__stdcall__))
+#  elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
+#    define CALLBACK __stdcall
+#  else
+#    define CALLBACK
+#  endif
+#endif
+/* <wingdi.h> and <winnt.h> */
+#ifndef WINGDIAPI
+#define GLEW_WINGDIAPI_DEFINED
+#define WINGDIAPI __declspec(dllimport)
+#endif
+/* <ctype.h> */
+#if (defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(_WCHAR_T_DEFINED)
+typedef unsigned short wchar_t;
+#  define _WCHAR_T_DEFINED
+#endif
+/* <stddef.h> */
+#if !defined(_W64)
+#  if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && defined(_MSC_VER) && _MSC_VER >= 1300
+#    define _W64 __w64
+#  else
+#    define _W64
+#  endif
+#endif
+#if !defined(_PTRDIFF_T_DEFINED) && !defined(_PTRDIFF_T_) && !defined(__MINGW64__)
+#  ifdef _WIN64
+typedef __int64 ptrdiff_t;
+#  else
+typedef _W64 int ptrdiff_t;
+#  endif
+#  define _PTRDIFF_T_DEFINED
+#  define _PTRDIFF_T_
+#endif
+
+#ifndef GLAPI
+#  if defined(__MINGW32__) || defined(__CYGWIN__)
+#    define GLAPI extern
+#  else
+#    define GLAPI WINGDIAPI
+#  endif
+#endif
+
+#ifndef GLAPIENTRY
+#define GLAPIENTRY APIENTRY
+#endif
+
+#ifndef GLEWAPIENTRY
+#define GLEWAPIENTRY APIENTRY
+#endif
+
+/*
+ * GLEW_STATIC is defined for static library.
+ * GLEW_BUILD  is defined for building the DLL library.
+ */
+
+#ifdef GLEW_STATIC
+#  define GLEWAPI extern
+#else
+#  ifdef GLEW_BUILD
+#    define GLEWAPI extern __declspec(dllexport)
+#  else
+#    define GLEWAPI extern __declspec(dllimport)
+#  endif
+#endif
+
+#else /* _UNIX */
+
+/*
+ * Needed for ptrdiff_t in turn needed by VBO.  This is defined by ISO
+ * C.  On my system, this amounts to _3 lines_ of included code, all of
+ * them pretty much harmless.  If you know of a way of detecting 32 vs
+ * 64 _targets_ at compile time you are free to replace this with
+ * something that's portable.  For now, _this_ is the portable solution.
+ * (mem, 2004-01-04)
+ */
+
+#include <stddef.h>
+
+/* SGI MIPSPro doesn't like stdint.h in C++ mode          */
+/* ID: 3376260 Solaris 9 has inttypes.h, but not stdint.h */
+
+#if (defined(__sgi) || defined(__sun)) && !defined(__GNUC__)
+#include <inttypes.h>
+#else
+#include <stdint.h>
+#endif
+
+#define GLEW_APIENTRY_DEFINED
+#define APIENTRY
+
+/*
+ * GLEW_STATIC is defined for static library.
+ */
+
+#ifdef GLEW_STATIC
+#  define GLEWAPI extern
+#else
+#  if defined(__GNUC__) && __GNUC__>=4
+#   define GLEWAPI extern __attribute__ ((visibility("default")))
+#  elif defined(__SUNPRO_C) || defined(__SUNPRO_CC)
+#   define GLEWAPI extern __global
+#  else
+#   define GLEWAPI extern
+#  endif
+#endif
+
+/* <glu.h> */
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+#ifndef GLAPIENTRY
+#define GLAPIENTRY
+#endif
+
+#ifndef GLEWAPIENTRY
+#define GLEWAPIENTRY
+#endif
+
+#endif /* _WIN32 */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* ----------------------------- GL_VERSION_1_1 ---------------------------- */
+
+#ifndef GL_VERSION_1_1
+#define GL_VERSION_1_1 1
+
+typedef unsigned int GLenum;
+typedef unsigned int GLbitfield;
+typedef unsigned int GLuint;
+typedef int GLint;
+typedef int GLsizei;
+typedef unsigned char GLboolean;
+typedef signed char GLbyte;
+typedef short GLshort;
+typedef unsigned char GLubyte;
+typedef unsigned short GLushort;
+typedef unsigned long GLulong;
+typedef float GLfloat;
+typedef float GLclampf;
+typedef double GLdouble;
+typedef double GLclampd;
+typedef void GLvoid;
+#if defined(_MSC_VER) && _MSC_VER < 1400
+typedef __int64 GLint64EXT;
+typedef unsigned __int64 GLuint64EXT;
+#elif defined(_MSC_VER) || defined(__BORLANDC__)
+typedef signed long long GLint64EXT;
+typedef unsigned long long GLuint64EXT;
+#else
+#  if defined(__MINGW32__) || defined(__CYGWIN__)
+#include <inttypes.h>
+#  endif
+typedef int64_t GLint64EXT;
+typedef uint64_t GLuint64EXT;
+#endif
+typedef GLint64EXT  GLint64;
+typedef GLuint64EXT GLuint64;
+typedef struct __GLsync *GLsync;
+
+typedef char GLchar;
+
+#define GL_ZERO 0
+#define GL_FALSE 0
+#define GL_LOGIC_OP 0x0BF1
+#define GL_NONE 0
+#define GL_TEXTURE_COMPONENTS 0x1003
+#define GL_NO_ERROR 0
+#define GL_POINTS 0x0000
+#define GL_CURRENT_BIT 0x00000001
+#define GL_TRUE 1
+#define GL_ONE 1
+#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_POINT_BIT 0x00000002
+#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
+#define GL_LINE_STRIP 0x0003
+#define GL_LINE_BIT 0x00000004
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRIANGLE_FAN 0x0006
+#define GL_QUADS 0x0007
+#define GL_QUAD_STRIP 0x0008
+#define GL_POLYGON_BIT 0x00000008
+#define GL_POLYGON 0x0009
+#define GL_POLYGON_STIPPLE_BIT 0x00000010
+#define GL_PIXEL_MODE_BIT 0x00000020
+#define GL_LIGHTING_BIT 0x00000040
+#define GL_FOG_BIT 0x00000080
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_ACCUM 0x0100
+#define GL_LOAD 0x0101
+#define GL_RETURN 0x0102
+#define GL_MULT 0x0103
+#define GL_ADD 0x0104
+#define GL_NEVER 0x0200
+#define GL_ACCUM_BUFFER_BIT 0x00000200
+#define GL_LESS 0x0201
+#define GL_EQUAL 0x0202
+#define GL_LEQUAL 0x0203
+#define GL_GREATER 0x0204
+#define GL_NOTEQUAL 0x0205
+#define GL_GEQUAL 0x0206
+#define GL_ALWAYS 0x0207
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_FRONT_LEFT 0x0400
+#define GL_FRONT_RIGHT 0x0401
+#define GL_BACK_LEFT 0x0402
+#define GL_BACK_RIGHT 0x0403
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_LEFT 0x0406
+#define GL_RIGHT 0x0407
+#define GL_FRONT_AND_BACK 0x0408
+#define GL_AUX0 0x0409
+#define GL_AUX1 0x040A
+#define GL_AUX2 0x040B
+#define GL_AUX3 0x040C
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_OPERATION 0x0502
+#define GL_STACK_OVERFLOW 0x0503
+#define GL_STACK_UNDERFLOW 0x0504
+#define GL_OUT_OF_MEMORY 0x0505
+#define GL_2D 0x0600
+#define GL_3D 0x0601
+#define GL_3D_COLOR 0x0602
+#define GL_3D_COLOR_TEXTURE 0x0603
+#define GL_4D_COLOR_TEXTURE 0x0604
+#define GL_PASS_THROUGH_TOKEN 0x0700
+#define GL_POINT_TOKEN 0x0701
+#define GL_LINE_TOKEN 0x0702
+#define GL_POLYGON_TOKEN 0x0703
+#define GL_BITMAP_TOKEN 0x0704
+#define GL_DRAW_PIXEL_TOKEN 0x0705
+#define GL_COPY_PIXEL_TOKEN 0x0706
+#define GL_LINE_RESET_TOKEN 0x0707
+#define GL_EXP 0x0800
+#define GL_VIEWPORT_BIT 0x00000800
+#define GL_EXP2 0x0801
+#define GL_CW 0x0900
+#define GL_CCW 0x0901
+#define GL_COEFF 0x0A00
+#define GL_ORDER 0x0A01
+#define GL_DOMAIN 0x0A02
+#define GL_CURRENT_COLOR 0x0B00
+#define GL_CURRENT_INDEX 0x0B01
+#define GL_CURRENT_NORMAL 0x0B02
+#define GL_CURRENT_TEXTURE_COORDS 0x0B03
+#define GL_CURRENT_RASTER_COLOR 0x0B04
+#define GL_CURRENT_RASTER_INDEX 0x0B05
+#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
+#define GL_CURRENT_RASTER_POSITION 0x0B07
+#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
+#define GL_CURRENT_RASTER_DISTANCE 0x0B09
+#define GL_POINT_SMOOTH 0x0B10
+#define GL_POINT_SIZE 0x0B11
+#define GL_POINT_SIZE_RANGE 0x0B12
+#define GL_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_LINE_SMOOTH 0x0B20
+#define GL_LINE_WIDTH 0x0B21
+#define GL_LINE_WIDTH_RANGE 0x0B22
+#define GL_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_LINE_STIPPLE 0x0B24
+#define GL_LINE_STIPPLE_PATTERN 0x0B25
+#define GL_LINE_STIPPLE_REPEAT 0x0B26
+#define GL_LIST_MODE 0x0B30
+#define GL_MAX_LIST_NESTING 0x0B31
+#define GL_LIST_BASE 0x0B32
+#define GL_LIST_INDEX 0x0B33
+#define GL_POLYGON_MODE 0x0B40
+#define GL_POLYGON_SMOOTH 0x0B41
+#define GL_POLYGON_STIPPLE 0x0B42
+#define GL_EDGE_FLAG 0x0B43
+#define GL_CULL_FACE 0x0B44
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_FRONT_FACE 0x0B46
+#define GL_LIGHTING 0x0B50
+#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
+#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
+#define GL_LIGHT_MODEL_AMBIENT 0x0B53
+#define GL_SHADE_MODEL 0x0B54
+#define GL_COLOR_MATERIAL_FACE 0x0B55
+#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
+#define GL_COLOR_MATERIAL 0x0B57
+#define GL_FOG 0x0B60
+#define GL_FOG_INDEX 0x0B61
+#define GL_FOG_DENSITY 0x0B62
+#define GL_FOG_START 0x0B63
+#define GL_FOG_END 0x0B64
+#define GL_FOG_MODE 0x0B65
+#define GL_FOG_COLOR 0x0B66
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_TEST 0x0B71
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_ACCUM_CLEAR_VALUE 0x0B80
+#define GL_STENCIL_TEST 0x0B90
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_MATRIX_MODE 0x0BA0
+#define GL_NORMALIZE 0x0BA1
+#define GL_VIEWPORT 0x0BA2
+#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
+#define GL_PROJECTION_STACK_DEPTH 0x0BA4
+#define GL_TEXTURE_STACK_DEPTH 0x0BA5
+#define GL_MODELVIEW_MATRIX 0x0BA6
+#define GL_PROJECTION_MATRIX 0x0BA7
+#define GL_TEXTURE_MATRIX 0x0BA8
+#define GL_ATTRIB_STACK_DEPTH 0x0BB0
+#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
+#define GL_ALPHA_TEST 0x0BC0
+#define GL_ALPHA_TEST_FUNC 0x0BC1
+#define GL_ALPHA_TEST_REF 0x0BC2
+#define GL_DITHER 0x0BD0
+#define GL_BLEND_DST 0x0BE0
+#define GL_BLEND_SRC 0x0BE1
+#define GL_BLEND 0x0BE2
+#define GL_LOGIC_OP_MODE 0x0BF0
+#define GL_INDEX_LOGIC_OP 0x0BF1
+#define GL_COLOR_LOGIC_OP 0x0BF2
+#define GL_AUX_BUFFERS 0x0C00
+#define GL_DRAW_BUFFER 0x0C01
+#define GL_READ_BUFFER 0x0C02
+#define GL_SCISSOR_BOX 0x0C10
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_INDEX_CLEAR_VALUE 0x0C20
+#define GL_INDEX_WRITEMASK 0x0C21
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_INDEX_MODE 0x0C30
+#define GL_RGBA_MODE 0x0C31
+#define GL_DOUBLEBUFFER 0x0C32
+#define GL_STEREO 0x0C33
+#define GL_RENDER_MODE 0x0C40
+#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
+#define GL_POINT_SMOOTH_HINT 0x0C51
+#define GL_LINE_SMOOTH_HINT 0x0C52
+#define GL_POLYGON_SMOOTH_HINT 0x0C53
+#define GL_FOG_HINT 0x0C54
+#define GL_TEXTURE_GEN_S 0x0C60
+#define GL_TEXTURE_GEN_T 0x0C61
+#define GL_TEXTURE_GEN_R 0x0C62
+#define GL_TEXTURE_GEN_Q 0x0C63
+#define GL_PIXEL_MAP_I_TO_I 0x0C70
+#define GL_PIXEL_MAP_S_TO_S 0x0C71
+#define GL_PIXEL_MAP_I_TO_R 0x0C72
+#define GL_PIXEL_MAP_I_TO_G 0x0C73
+#define GL_PIXEL_MAP_I_TO_B 0x0C74
+#define GL_PIXEL_MAP_I_TO_A 0x0C75
+#define GL_PIXEL_MAP_R_TO_R 0x0C76
+#define GL_PIXEL_MAP_G_TO_G 0x0C77
+#define GL_PIXEL_MAP_B_TO_B 0x0C78
+#define GL_PIXEL_MAP_A_TO_A 0x0C79
+#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
+#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
+#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
+#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
+#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
+#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
+#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
+#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
+#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
+#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
+#define GL_UNPACK_SWAP_BYTES 0x0CF0
+#define GL_UNPACK_LSB_FIRST 0x0CF1
+#define GL_UNPACK_ROW_LENGTH 0x0CF2
+#define GL_UNPACK_SKIP_ROWS 0x0CF3
+#define GL_UNPACK_SKIP_PIXELS 0x0CF4
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_SWAP_BYTES 0x0D00
+#define GL_PACK_LSB_FIRST 0x0D01
+#define GL_PACK_ROW_LENGTH 0x0D02
+#define GL_PACK_SKIP_ROWS 0x0D03
+#define GL_PACK_SKIP_PIXELS 0x0D04
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_MAP_COLOR 0x0D10
+#define GL_MAP_STENCIL 0x0D11
+#define GL_INDEX_SHIFT 0x0D12
+#define GL_INDEX_OFFSET 0x0D13
+#define GL_RED_SCALE 0x0D14
+#define GL_RED_BIAS 0x0D15
+#define GL_ZOOM_X 0x0D16
+#define GL_ZOOM_Y 0x0D17
+#define GL_GREEN_SCALE 0x0D18
+#define GL_GREEN_BIAS 0x0D19
+#define GL_BLUE_SCALE 0x0D1A
+#define GL_BLUE_BIAS 0x0D1B
+#define GL_ALPHA_SCALE 0x0D1C
+#define GL_ALPHA_BIAS 0x0D1D
+#define GL_DEPTH_SCALE 0x0D1E
+#define GL_DEPTH_BIAS 0x0D1F
+#define GL_MAX_EVAL_ORDER 0x0D30
+#define GL_MAX_LIGHTS 0x0D31
+#define GL_MAX_CLIP_PLANES 0x0D32
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
+#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
+#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
+#define GL_MAX_NAME_STACK_DEPTH 0x0D37
+#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
+#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_INDEX_BITS 0x0D51
+#define GL_RED_BITS 0x0D52
+#define GL_GREEN_BITS 0x0D53
+#define GL_BLUE_BITS 0x0D54
+#define GL_ALPHA_BITS 0x0D55
+#define GL_DEPTH_BITS 0x0D56
+#define GL_STENCIL_BITS 0x0D57
+#define GL_ACCUM_RED_BITS 0x0D58
+#define GL_ACCUM_GREEN_BITS 0x0D59
+#define GL_ACCUM_BLUE_BITS 0x0D5A
+#define GL_ACCUM_ALPHA_BITS 0x0D5B
+#define GL_NAME_STACK_DEPTH 0x0D70
+#define GL_AUTO_NORMAL 0x0D80
+#define GL_MAP1_COLOR_4 0x0D90
+#define GL_MAP1_INDEX 0x0D91
+#define GL_MAP1_NORMAL 0x0D92
+#define GL_MAP1_TEXTURE_COORD_1 0x0D93
+#define GL_MAP1_TEXTURE_COORD_2 0x0D94
+#define GL_MAP1_TEXTURE_COORD_3 0x0D95
+#define GL_MAP1_TEXTURE_COORD_4 0x0D96
+#define GL_MAP1_VERTEX_3 0x0D97
+#define GL_MAP1_VERTEX_4 0x0D98
+#define GL_MAP2_COLOR_4 0x0DB0
+#define GL_MAP2_INDEX 0x0DB1
+#define GL_MAP2_NORMAL 0x0DB2
+#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
+#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
+#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
+#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
+#define GL_MAP2_VERTEX_3 0x0DB7
+#define GL_MAP2_VERTEX_4 0x0DB8
+#define GL_MAP1_GRID_DOMAIN 0x0DD0
+#define GL_MAP1_GRID_SEGMENTS 0x0DD1
+#define GL_MAP2_GRID_DOMAIN 0x0DD2
+#define GL_MAP2_GRID_SEGMENTS 0x0DD3
+#define GL_TEXTURE_1D 0x0DE0
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
+#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
+#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
+#define GL_SELECTION_BUFFER_POINTER 0x0DF3
+#define GL_SELECTION_BUFFER_SIZE 0x0DF4
+#define GL_TEXTURE_WIDTH 0x1000
+#define GL_TRANSFORM_BIT 0x00001000
+#define GL_TEXTURE_HEIGHT 0x1001
+#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
+#define GL_TEXTURE_BORDER_COLOR 0x1004
+#define GL_TEXTURE_BORDER 0x1005
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+#define GL_AMBIENT 0x1200
+#define GL_DIFFUSE 0x1201
+#define GL_SPECULAR 0x1202
+#define GL_POSITION 0x1203
+#define GL_SPOT_DIRECTION 0x1204
+#define GL_SPOT_EXPONENT 0x1205
+#define GL_SPOT_CUTOFF 0x1206
+#define GL_CONSTANT_ATTENUATION 0x1207
+#define GL_LINEAR_ATTENUATION 0x1208
+#define GL_QUADRATIC_ATTENUATION 0x1209
+#define GL_COMPILE 0x1300
+#define GL_COMPILE_AND_EXECUTE 0x1301
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_INT 0x1404
+#define GL_UNSIGNED_INT 0x1405
+#define GL_FLOAT 0x1406
+#define GL_2_BYTES 0x1407
+#define GL_3_BYTES 0x1408
+#define GL_4_BYTES 0x1409
+#define GL_DOUBLE 0x140A
+#define GL_CLEAR 0x1500
+#define GL_AND 0x1501
+#define GL_AND_REVERSE 0x1502
+#define GL_COPY 0x1503
+#define GL_AND_INVERTED 0x1504
+#define GL_NOOP 0x1505
+#define GL_XOR 0x1506
+#define GL_OR 0x1507
+#define GL_NOR 0x1508
+#define GL_EQUIV 0x1509
+#define GL_INVERT 0x150A
+#define GL_OR_REVERSE 0x150B
+#define GL_COPY_INVERTED 0x150C
+#define GL_OR_INVERTED 0x150D
+#define GL_NAND 0x150E
+#define GL_SET 0x150F
+#define GL_EMISSION 0x1600
+#define GL_SHININESS 0x1601
+#define GL_AMBIENT_AND_DIFFUSE 0x1602
+#define GL_COLOR_INDEXES 0x1603
+#define GL_MODELVIEW 0x1700
+#define GL_PROJECTION 0x1701
+#define GL_TEXTURE 0x1702
+#define GL_COLOR 0x1800
+#define GL_DEPTH 0x1801
+#define GL_STENCIL 0x1802
+#define GL_COLOR_INDEX 0x1900
+#define GL_STENCIL_INDEX 0x1901
+#define GL_DEPTH_COMPONENT 0x1902
+#define GL_RED 0x1903
+#define GL_GREEN 0x1904
+#define GL_BLUE 0x1905
+#define GL_ALPHA 0x1906
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+#define GL_BITMAP 0x1A00
+#define GL_POINT 0x1B00
+#define GL_LINE 0x1B01
+#define GL_FILL 0x1B02
+#define GL_RENDER 0x1C00
+#define GL_FEEDBACK 0x1C01
+#define GL_SELECT 0x1C02
+#define GL_FLAT 0x1D00
+#define GL_SMOOTH 0x1D01
+#define GL_KEEP 0x1E00
+#define GL_REPLACE 0x1E01
+#define GL_INCR 0x1E02
+#define GL_DECR 0x1E03
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+#define GL_S 0x2000
+#define GL_ENABLE_BIT 0x00002000
+#define GL_T 0x2001
+#define GL_R 0x2002
+#define GL_Q 0x2003
+#define GL_MODULATE 0x2100
+#define GL_DECAL 0x2101
+#define GL_TEXTURE_ENV_MODE 0x2200
+#define GL_TEXTURE_ENV_COLOR 0x2201
+#define GL_TEXTURE_ENV 0x2300
+#define GL_EYE_LINEAR 0x2400
+#define GL_OBJECT_LINEAR 0x2401
+#define GL_SPHERE_MAP 0x2402
+#define GL_TEXTURE_GEN_MODE 0x2500
+#define GL_OBJECT_PLANE 0x2501
+#define GL_EYE_PLANE 0x2502
+#define GL_NEAREST 0x2600
+#define GL_LINEAR 0x2601
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+#define GL_CLAMP 0x2900
+#define GL_REPEAT 0x2901
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+#define GL_POLYGON_OFFSET_POINT 0x2A01
+#define GL_POLYGON_OFFSET_LINE 0x2A02
+#define GL_R3_G3_B2 0x2A10
+#define GL_V2F 0x2A20
+#define GL_V3F 0x2A21
+#define GL_C4UB_V2F 0x2A22
+#define GL_C4UB_V3F 0x2A23
+#define GL_C3F_V3F 0x2A24
+#define GL_N3F_V3F 0x2A25
+#define GL_C4F_N3F_V3F 0x2A26
+#define GL_T2F_V3F 0x2A27
+#define GL_T4F_V4F 0x2A28
+#define GL_T2F_C4UB_V3F 0x2A29
+#define GL_T2F_C3F_V3F 0x2A2A
+#define GL_T2F_N3F_V3F 0x2A2B
+#define GL_T2F_C4F_N3F_V3F 0x2A2C
+#define GL_T4F_C4F_N3F_V4F 0x2A2D
+#define GL_CLIP_PLANE0 0x3000
+#define GL_CLIP_PLANE1 0x3001
+#define GL_CLIP_PLANE2 0x3002
+#define GL_CLIP_PLANE3 0x3003
+#define GL_CLIP_PLANE4 0x3004
+#define GL_CLIP_PLANE5 0x3005
+#define GL_LIGHT0 0x4000
+#define GL_COLOR_BUFFER_BIT 0x00004000
+#define GL_LIGHT1 0x4001
+#define GL_LIGHT2 0x4002
+#define GL_LIGHT3 0x4003
+#define GL_LIGHT4 0x4004
+#define GL_LIGHT5 0x4005
+#define GL_LIGHT6 0x4006
+#define GL_LIGHT7 0x4007
+#define GL_HINT_BIT 0x00008000
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_ALPHA4 0x803B
+#define GL_ALPHA8 0x803C
+#define GL_ALPHA12 0x803D
+#define GL_ALPHA16 0x803E
+#define GL_LUMINANCE4 0x803F
+#define GL_LUMINANCE8 0x8040
+#define GL_LUMINANCE12 0x8041
+#define GL_LUMINANCE16 0x8042
+#define GL_LUMINANCE4_ALPHA4 0x8043
+#define GL_LUMINANCE6_ALPHA2 0x8044
+#define GL_LUMINANCE8_ALPHA8 0x8045
+#define GL_LUMINANCE12_ALPHA4 0x8046
+#define GL_LUMINANCE12_ALPHA12 0x8047
+#define GL_LUMINANCE16_ALPHA16 0x8048
+#define GL_INTENSITY 0x8049
+#define GL_INTENSITY4 0x804A
+#define GL_INTENSITY8 0x804B
+#define GL_INTENSITY12 0x804C
+#define GL_INTENSITY16 0x804D
+#define GL_RGB4 0x804F
+#define GL_RGB5 0x8050
+#define GL_RGB8 0x8051
+#define GL_RGB10 0x8052
+#define GL_RGB12 0x8053
+#define GL_RGB16 0x8054
+#define GL_RGBA2 0x8055
+#define GL_RGBA4 0x8056
+#define GL_RGB5_A1 0x8057
+#define GL_RGBA8 0x8058
+#define GL_RGB10_A2 0x8059
+#define GL_RGBA12 0x805A
+#define GL_RGBA16 0x805B
+#define GL_TEXTURE_RED_SIZE 0x805C
+#define GL_TEXTURE_GREEN_SIZE 0x805D
+#define GL_TEXTURE_BLUE_SIZE 0x805E
+#define GL_TEXTURE_ALPHA_SIZE 0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
+#define GL_TEXTURE_INTENSITY_SIZE 0x8061
+#define GL_PROXY_TEXTURE_1D 0x8063
+#define GL_PROXY_TEXTURE_2D 0x8064
+#define GL_TEXTURE_PRIORITY 0x8066
+#define GL_TEXTURE_RESIDENT 0x8067
+#define GL_TEXTURE_BINDING_1D 0x8068
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_VERTEX_ARRAY 0x8074
+#define GL_NORMAL_ARRAY 0x8075
+#define GL_COLOR_ARRAY 0x8076
+#define GL_INDEX_ARRAY 0x8077
+#define GL_TEXTURE_COORD_ARRAY 0x8078
+#define GL_EDGE_FLAG_ARRAY 0x8079
+#define GL_VERTEX_ARRAY_SIZE 0x807A
+#define GL_VERTEX_ARRAY_TYPE 0x807B
+#define GL_VERTEX_ARRAY_STRIDE 0x807C
+#define GL_NORMAL_ARRAY_TYPE 0x807E
+#define GL_NORMAL_ARRAY_STRIDE 0x807F
+#define GL_COLOR_ARRAY_SIZE 0x8081
+#define GL_COLOR_ARRAY_TYPE 0x8082
+#define GL_COLOR_ARRAY_STRIDE 0x8083
+#define GL_INDEX_ARRAY_TYPE 0x8085
+#define GL_INDEX_ARRAY_STRIDE 0x8086
+#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
+#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
+#define GL_VERTEX_ARRAY_POINTER 0x808E
+#define GL_NORMAL_ARRAY_POINTER 0x808F
+#define GL_COLOR_ARRAY_POINTER 0x8090
+#define GL_INDEX_ARRAY_POINTER 0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
+#define GL_COLOR_INDEX1_EXT 0x80E2
+#define GL_COLOR_INDEX2_EXT 0x80E3
+#define GL_COLOR_INDEX4_EXT 0x80E4
+#define GL_COLOR_INDEX8_EXT 0x80E5
+#define GL_COLOR_INDEX12_EXT 0x80E6
+#define GL_COLOR_INDEX16_EXT 0x80E7
+#define GL_EVAL_BIT 0x00010000
+#define GL_LIST_BIT 0x00020000
+#define GL_TEXTURE_BIT 0x00040000
+#define GL_SCISSOR_BIT 0x00080000
+#define GL_ALL_ATTRIB_BITS 0x000fffff
+#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff
+
+GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value);
+GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref);
+GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);
+GLAPI void GLAPIENTRY glArrayElement (GLint i);
+GLAPI void GLAPIENTRY glBegin (GLenum mode);
+GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture);
+GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
+GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GLAPI void GLAPIENTRY glCallList (GLuint list);
+GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists);
+GLAPI void GLAPIENTRY glClear (GLbitfield mask);
+GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void GLAPIENTRY glClearDepth (GLclampd depth);
+GLAPI void GLAPIENTRY glClearIndex (GLfloat c);
+GLAPI void GLAPIENTRY glClearStencil (GLint s);
+GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation);
+GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v);
+GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue);
+GLAPI void GLAPIENTRY glColor3iv (const GLint *v);
+GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue);
+GLAPI void GLAPIENTRY glColor3sv (const GLshort *v);
+GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v);
+GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue);
+GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v);
+GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue);
+GLAPI void GLAPIENTRY glColor3usv (const GLushort *v);
+GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
+GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v);
+GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
+GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha);
+GLAPI void GLAPIENTRY glColor4iv (const GLint *v);
+GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha);
+GLAPI void GLAPIENTRY glColor4sv (const GLshort *v);
+GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v);
+GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v);
+GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha);
+GLAPI void GLAPIENTRY glColor4usv (const GLushort *v);
+GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode);
+GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
+GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void GLAPIENTRY glCullFace (GLenum mode);
+GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range);
+GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
+GLAPI void GLAPIENTRY glDepthFunc (GLenum func);
+GLAPI void GLAPIENTRY glDepthMask (GLboolean flag);
+GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar);
+GLAPI void GLAPIENTRY glDisable (GLenum cap);
+GLAPI void GLAPIENTRY glDisableClientState (GLenum array);
+GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode);
+GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag);
+GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer);
+GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag);
+GLAPI void GLAPIENTRY glEnable (GLenum cap);
+GLAPI void GLAPIENTRY glEnableClientState (GLenum array);
+GLAPI void GLAPIENTRY glEnd (void);
+GLAPI void GLAPIENTRY glEndList (void);
+GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u);
+GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u);
+GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u);
+GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u);
+GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v);
+GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u);
+GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v);
+GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u);
+GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2);
+GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
+GLAPI void GLAPIENTRY glEvalPoint1 (GLint i);
+GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j);
+GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer);
+GLAPI void GLAPIENTRY glFinish (void);
+GLAPI void GLAPIENTRY glFlush (void);
+GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glFrontFace (GLenum mode);
+GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range);
+GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures);
+GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
+GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation);
+GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params);
+GLAPI GLenum GLAPIENTRY glGetError (void);
+GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v);
+GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v);
+GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v);
+GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values);
+GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values);
+GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values);
+GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, GLvoid* *params);
+GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask);
+GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name);
+GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params);
+GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode);
+GLAPI void GLAPIENTRY glIndexMask (GLuint mask);
+GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void GLAPIENTRY glIndexd (GLdouble c);
+GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c);
+GLAPI void GLAPIENTRY glIndexf (GLfloat c);
+GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c);
+GLAPI void GLAPIENTRY glIndexi (GLint c);
+GLAPI void GLAPIENTRY glIndexiv (const GLint *c);
+GLAPI void GLAPIENTRY glIndexs (GLshort c);
+GLAPI void GLAPIENTRY glIndexsv (const GLshort *c);
+GLAPI void GLAPIENTRY glIndexub (GLubyte c);
+GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c);
+GLAPI void GLAPIENTRY glInitNames (void);
+GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer);
+GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap);
+GLAPI GLboolean GLAPIENTRY glIsList (GLuint list);
+GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture);
+GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern);
+GLAPI void GLAPIENTRY glLineWidth (GLfloat width);
+GLAPI void GLAPIENTRY glListBase (GLuint base);
+GLAPI void GLAPIENTRY glLoadIdentity (void);
+GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m);
+GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m);
+GLAPI void GLAPIENTRY glLoadName (GLuint name);
+GLAPI void GLAPIENTRY glLogicOp (GLenum opcode);
+GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2);
+GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2);
+GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
+GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
+GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glMatrixMode (GLenum mode);
+GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m);
+GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m);
+GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode);
+GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz);
+GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v);
+GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz);
+GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
+GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz);
+GLAPI void GLAPIENTRY glNormal3iv (const GLint *v);
+GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz);
+GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v);
+GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void GLAPIENTRY glPassThrough (GLfloat token);
+GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values);
+GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values);
+GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values);
+GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor);
+GLAPI void GLAPIENTRY glPointSize (GLfloat size);
+GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode);
+GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask);
+GLAPI void GLAPIENTRY glPopAttrib (void);
+GLAPI void GLAPIENTRY glPopClientAttrib (void);
+GLAPI void GLAPIENTRY glPopMatrix (void);
+GLAPI void GLAPIENTRY glPopName (void);
+GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask);
+GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask);
+GLAPI void GLAPIENTRY glPushMatrix (void);
+GLAPI void GLAPIENTRY glPushName (GLuint name);
+GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y);
+GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y);
+GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y);
+GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v);
+GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y);
+GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v);
+GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z);
+GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v);
+GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z);
+GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v);
+GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w);
+GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v);
+GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v);
+GLAPI void GLAPIENTRY glReadBuffer (GLenum mode);
+GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
+GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2);
+GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
+GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2);
+GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2);
+GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2);
+GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
+GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2);
+GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode);
+GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer);
+GLAPI void GLAPIENTRY glShadeModel (GLenum mode);
+GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GLAPI void GLAPIENTRY glStencilMask (GLuint mask);
+GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s);
+GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s);
+GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glTexCoord1i (GLint s);
+GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v);
+GLAPI void GLAPIENTRY glTexCoord1s (GLshort s);
+GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v);
+GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t);
+GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t);
+GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t);
+GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v);
+GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t);
+GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v);
+GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r);
+GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r);
+GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r);
+GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v);
+GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r);
+GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v);
+GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q);
+GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v);
+GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v);
+GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param);
+GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);
+GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y);
+GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y);
+GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y);
+GLAPI void GLAPIENTRY glVertex2iv (const GLint *v);
+GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y);
+GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v);
+GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z);
+GLAPI void GLAPIENTRY glVertex3iv (const GLint *v);
+GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z);
+GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v);
+GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w);
+GLAPI void GLAPIENTRY glVertex4iv (const GLint *v);
+GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v);
+GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+
+#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1)
+
+#endif /* GL_VERSION_1_1 */
+
+/* ---------------------------------- GLU ---------------------------------- */
+
+#ifndef GLEW_NO_GLU
+/* this is where we can safely include GLU */
+#  if defined(__APPLE__) && defined(__MACH__)
+#    include <OpenGL/glu.h>
+#  else
+#    include <GL/glu.h>
+#  endif
+#endif
+
+/* ----------------------------- GL_VERSION_1_2 ---------------------------- */
+
+#ifndef GL_VERSION_1_2
+#define GL_VERSION_1_2 1
+
+#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_UNSIGNED_BYTE_3_3_2 0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_INT_8_8_8_8 0x8035
+#define GL_UNSIGNED_INT_10_10_10_2 0x8036
+#define GL_RESCALE_NORMAL 0x803A
+#define GL_TEXTURE_BINDING_3D 0x806A
+#define GL_PACK_SKIP_IMAGES 0x806B
+#define GL_PACK_IMAGE_HEIGHT 0x806C
+#define GL_UNPACK_SKIP_IMAGES 0x806D
+#define GL_UNPACK_IMAGE_HEIGHT 0x806E
+#define GL_TEXTURE_3D 0x806F
+#define GL_PROXY_TEXTURE_3D 0x8070
+#define GL_TEXTURE_DEPTH 0x8071
+#define GL_TEXTURE_WRAP_R 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE 0x8073
+#define GL_BGR 0x80E0
+#define GL_BGRA 0x80E1
+#define GL_MAX_ELEMENTS_VERTICES 0x80E8
+#define GL_MAX_ELEMENTS_INDICES 0x80E9
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_TEXTURE_MIN_LOD 0x813A
+#define GL_TEXTURE_MAX_LOD 0x813B
+#define GL_TEXTURE_BASE_LEVEL 0x813C
+#define GL_TEXTURE_MAX_LEVEL 0x813D
+#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
+#define GL_SINGLE_COLOR 0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
+#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+
+typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+
+#define glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D)
+#define glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements)
+#define glTexImage3D GLEW_GET_FUN(__glewTexImage3D)
+#define glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D)
+
+#define GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2)
+
+#endif /* GL_VERSION_1_2 */
+
+/* ---------------------------- GL_VERSION_1_2_1 --------------------------- */
+
+#ifndef GL_VERSION_1_2_1
+#define GL_VERSION_1_2_1 1
+
+#define GLEW_VERSION_1_2_1 GLEW_GET_VAR(__GLEW_VERSION_1_2_1)
+
+#endif /* GL_VERSION_1_2_1 */
+
+/* ----------------------------- GL_VERSION_1_3 ---------------------------- */
+
+#ifndef GL_VERSION_1_3
+#define GL_VERSION_1_3 1
+
+#define GL_MULTISAMPLE 0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
+#define GL_SAMPLE_COVERAGE 0x80A0
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+#define GL_CLAMP_TO_BORDER 0x812D
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_ACTIVE_TEXTURE 0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
+#define GL_MAX_TEXTURE_UNITS 0x84E2
+#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
+#define GL_SUBTRACT 0x84E7
+#define GL_COMPRESSED_ALPHA 0x84E9
+#define GL_COMPRESSED_LUMINANCE 0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
+#define GL_COMPRESSED_INTENSITY 0x84EC
+#define GL_COMPRESSED_RGB 0x84ED
+#define GL_COMPRESSED_RGBA 0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
+#define GL_NORMAL_MAP 0x8511
+#define GL_REFLECTION_MAP 0x8512
+#define GL_TEXTURE_CUBE_MAP 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
+#define GL_COMBINE 0x8570
+#define GL_COMBINE_RGB 0x8571
+#define GL_COMBINE_ALPHA 0x8572
+#define GL_RGB_SCALE 0x8573
+#define GL_ADD_SIGNED 0x8574
+#define GL_INTERPOLATE 0x8575
+#define GL_CONSTANT 0x8576
+#define GL_PRIMARY_COLOR 0x8577
+#define GL_PREVIOUS 0x8578
+#define GL_SOURCE0_RGB 0x8580
+#define GL_SOURCE1_RGB 0x8581
+#define GL_SOURCE2_RGB 0x8582
+#define GL_SOURCE0_ALPHA 0x8588
+#define GL_SOURCE1_ALPHA 0x8589
+#define GL_SOURCE2_ALPHA 0x858A
+#define GL_OPERAND0_RGB 0x8590
+#define GL_OPERAND1_RGB 0x8591
+#define GL_OPERAND2_RGB 0x8592
+#define GL_OPERAND0_ALPHA 0x8598
+#define GL_OPERAND1_ALPHA 0x8599
+#define GL_OPERAND2_ALPHA 0x859A
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
+#define GL_TEXTURE_COMPRESSED 0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+#define GL_DOT3_RGB 0x86AE
+#define GL_DOT3_RGBA 0x86AF
+#define GL_MULTISAMPLE_BIT 0x20000000
+
+typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLvoid *img);
+typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble m[16]);
+typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat m[16]);
+typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble m[16]);
+typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat m[16]);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
+typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
+
+#define glActiveTexture GLEW_GET_FUN(__glewActiveTexture)
+#define glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture)
+#define glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D)
+#define glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D)
+#define glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D)
+#define glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D)
+#define glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D)
+#define glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D)
+#define glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage)
+#define glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd)
+#define glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf)
+#define glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd)
+#define glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf)
+#define glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d)
+#define glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv)
+#define glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f)
+#define glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv)
+#define glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i)
+#define glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv)
+#define glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s)
+#define glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv)
+#define glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d)
+#define glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv)
+#define glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f)
+#define glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv)
+#define glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i)
+#define glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv)
+#define glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s)
+#define glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv)
+#define glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d)
+#define glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv)
+#define glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f)
+#define glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv)
+#define glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i)
+#define glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv)
+#define glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s)
+#define glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv)
+#define glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d)
+#define glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv)
+#define glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f)
+#define glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv)
+#define glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i)
+#define glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv)
+#define glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s)
+#define glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv)
+#define glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage)
+
+#define GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3)
+
+#endif /* GL_VERSION_1_3 */
+
+/* ----------------------------- GL_VERSION_1_4 ---------------------------- */
+
+#ifndef GL_VERSION_1_4
+#define GL_VERSION_1_4 1
+
+#define GL_BLEND_DST_RGB 0x80C8
+#define GL_BLEND_SRC_RGB 0x80C9
+#define GL_BLEND_DST_ALPHA 0x80CA

... etc. - the rest is truncated


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