[Libreoffice-commits] core.git: external/collada2gltf

Zolnai Tamás tamas.zolnai at collabora.com
Fri Aug 15 08:07:57 PDT 2014


 external/collada2gltf/UnpackedTarball_collada2gltf.mk            |    2 -
 external/collada2gltf/patches/fix_linux_shader_compiling.patch.1 |   12 ----------
 external/collada2gltf/patches/shader_compatibility.patch.1       |   12 ++++++++++
 3 files changed, 13 insertions(+), 13 deletions(-)

New commits:
commit 1ea4f163c5a2f531dcfda7899b322636a735c618
Author: Zolnai Tamás <tamas.zolnai at collabora.com>
Date:   Fri Aug 15 17:04:29 2014 +0200

    collada2gltf: add a better name to this patch
    
    Change-Id: Ie8fb4ff71a683e986b9fec861608590cadee8612

diff --git a/external/collada2gltf/UnpackedTarball_collada2gltf.mk b/external/collada2gltf/UnpackedTarball_collada2gltf.mk
index 00ef562..439e86b 100644
--- a/external/collada2gltf/UnpackedTarball_collada2gltf.mk
+++ b/external/collada2gltf/UnpackedTarball_collada2gltf.mk
@@ -18,7 +18,7 @@ $(eval $(call gb_UnpackedTarball_add_patches,collada2gltf,\
 	external/collada2gltf/patches/collada2gltf.new-delete-mismatch.patch.1 \
 	external/collada2gltf/patches/collada2gltf.fix-memory-leak.patch.1 \
 	external/collada2gltf/patches/collada2gltf.fix-memory-leak2.patch.1 \
-	external/collada2gltf/patches/fix_linux_shader_compiling.patch.1 \
+	external/collada2gltf/patches/shader_compatibility.patch.1 \
 ))
 
 # vim: set noet sw=4 ts=4:
diff --git a/external/collada2gltf/patches/fix_linux_shader_compiling.patch.1 b/external/collada2gltf/patches/shader_compatibility.patch.1
similarity index 89%
rename from external/collada2gltf/patches/fix_linux_shader_compiling.patch.1
rename to external/collada2gltf/patches/shader_compatibility.patch.1
index 0a09385..8541336 100644
--- a/external/collada2gltf/patches/fix_linux_shader_compiling.patch.1
+++ b/external/collada2gltf/patches/shader_compatibility.patch.1
@@ -6,7 +6,7 @@ diff -ur collada2gltf.org/shaders/commonProfileShaders.cpp collada2gltf/shaders/
          
          GLSLShader(shared_ptr <GLTFProfile> profile) {
 -            this->_declarations = "precision highp float;\n";;
-+            this->_declarations = "#ifdef GL_ES_VERSION_2_0\n#version 100 es\n#else\n#version 130\n#endif\nprecision highp float;\n";
++            this->_declarations = "#ifdef GL_ES_VERSION_2_0\n#version 100\n#else\n#version 130\n#endif\nprecision highp float;\n";
              this->_body = "void main(void) {\n";
              this->_profile = profile;
          }


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