[Libreoffice-commits] core.git: include/vcl

Chris Sherlock chris.sherlock79 at gmail.com
Tue Jan 28 02:26:18 PST 2014


 include/vcl/svapp.hxx |  550 ++++++++++++++++++++++++++++++++++++++++----------
 1 file changed, 447 insertions(+), 103 deletions(-)

New commits:
commit a650d9e368b72c2490ff661a047cd6a11472158e
Author: Chris Sherlock <chris.sherlock79 at gmail.com>
Date:   Mon Jan 27 16:33:19 2014 +1100

    Document Application class
    
    Documented more of the VCL Application class's public functions
    via Doxygen markup.
    
    Also, change from global groups to member groups.
    
    Change-Id: I5e80e707874db99c60e899d078f41c7817e2b6c3
    Reviewed-on: https://gerrit.libreoffice.org/7664
    Reviewed-by: Michael Meeks <michael.meeks at collabora.com>
    Tested-by: Michael Meeks <michael.meeks at collabora.com>

diff --git a/include/vcl/svapp.hxx b/include/vcl/svapp.hxx
index 058f6ad..efc4454 100644
--- a/include/vcl/svapp.hxx
+++ b/include/vcl/svapp.hxx
@@ -141,15 +141,12 @@ private:
 };
 
 /**
- @brief Abstract base class used for the LibreOffice Desktop class.
-
- Abstract base class used for the LibreOffice Desktop class.
+ @brief Abstract base class used mainly for the LibreOffice Desktop class.
 
  The Application class is an abstract class with one pure virtual
- function: @Main. The main class that is subclassed is the Desktop
- class, however there are a \em lot of static functions that are
- vital for applications. It is really meant to be subclassed to
- provide a global singleton, and heavily relies on a single data
+ function: Main(), however, there are a \em lot of static functions
+ that are vital for applications. It is really meant to be subclassed
+ to provide a global singleton, and heavily relies on a single data
  structure ImplSVData
 
  The reason Application exists is because the VCL used to be a
@@ -167,15 +164,19 @@ public:
         DIALOG_CANCEL_FATAL     ///< cancel any dialogs by std::abort
     };
 
-    /**
-    Default constructor for Application class.
+    /** @name Initialization
+        The following functions perform initialization and deinitialization
+        of the application.
+    */
+    ///@{
+
+    /** Default constructor for Application class.
 
     Initializes the LibreOffice global instance data structure if needed,
     and then sets itself to be the Application class. Also initializes any
     platform specific data structures.
 
-    @attention The initialization of the application itself is done in
-            @Init
+    @attention The initialization of the application itself is done in Init()
 
     @see    InitSalData is implemented by platform specific code.
             ImplInitSVData initializes the global instance data
@@ -184,14 +185,40 @@ public:
 
     /** Virtual destructor for Application class.
 
-    Deinitializes the LibreOffice global instance data structure, then
-    deinitializes any platform specific data structures.
+     Deinitializes the LibreOffice global instance data structure, then
+     deinitializes any platform specific data structures.
 
      @see   ImplDeInitSVData deinitializes the global instance data,
             DeInitSalData is implemented by platform specific code
     */
     virtual                     ~Application();
 
+    /** Initialize the application itself.
+
+     @attention Note that the global data structures and platform specific
+        initialization is done in the constructor.
+
+     @see InitFinished, DeInit
+    */
+    virtual void                Init();
+
+    /** Finish initialization of the application.
+
+     @see Init, DeInit
+    */
+    virtual void                InitFinished();
+
+    /** Deinitialized the application itself.
+
+     @attention Note that the global data structures and platform specific
+         deinitialization is done in the destructor.
+
+     @see Init, InitFinished
+    */
+    virtual void                DeInit();
+
+    ///@}
+
     /** @brief Pure virtual entrypoint to the application.
 
      Main() is the pure virtual entrypoint to your application. You
@@ -199,13 +226,13 @@ public:
      implement an application.
 
      The Main() function does not pass in command line parameters,
-     you must use the functions @GetCommandLineParamCount() and
-     @GetCommandLineParam to get these values as these are platform
-     independent ways of getting the command line (use @GetAppFileName
+     you must use the functions GetCommandLineParamCount() and
+     GetCommandLineParam() to get these values as these are platform
+     independent ways of getting the command line (use GetAppFileName()
      to get the invoked executable filename).
 
      Once in this function, you create windows, etc. then call on
-     @Execute to start the application's main event loop.
+     Execute() to start the application's main event loop.
 
      An example code snippet follows (it won't compile, this just gives the
      general flavour of the framework and is adapted from an old HelloWorld
@@ -245,13 +272,13 @@ public:
 
     Some examples in the source tree can be found here:
 
-    \example vcl\workben\svdem.cxx
+    vcl/workben/svdem.cxx
+
     This is an example of how to use the Application and WorkWindow. Unfortunately, it
     no longer compiles.
 
-    \example vcl\fpicker\test\svdem.cxx
+    vcl/fpicker/test/svdem.cxx
     */
-
     virtual int                 Main() = 0;
 
     /** Exit from the application
@@ -268,10 +295,11 @@ public:
     */
     virtual void                UserEvent( sal_uLong nEvent, void* pEventData );
 
-    /** @defgroup changes Change notification functions
-        Functions that notify when changes occur in the application
-        @{
+    /** @name Change Notification Functions
+
+        Functions that notify when changes occur in the application.
     */
+    ///@{
 
     /** Notify that the application is no longer the "focused" (or current)
         application - needed for Windowing systems where an end user can switch
@@ -283,49 +311,30 @@ public:
 
     /** Notify the application that data has changed via an event.
 
-     @param rDCEvt      Reference to a @DataChangedEvent object - this will not
-                        be changed
+     @param rDCEvt      Const reference to a DataChangedEvent object
 
-     @see FocusChanged
+     @see FocusChanged, NotifyAllWindows
     */
     virtual void                DataChanged( const DataChangedEvent& rDCEvt );
 
-    /** @} */ // end of changes
-
-    /** @defgroup Initialization Initialization functions
-        @{
-    */
-
-    /** Initialize the application itself.
+    /** Notify all windows that the application has changed data.
 
-     @attention Note that the global data structures and platform specific
-        initialization is done in the constructor.
-
-     @see InitFinished, DeInit
-    */
-    virtual void                Init();
-
-    /** Finish initialization of the application.
+     @param rDCEvt     Reference to a DataChangedEvent object
 
-     @see Init, DeInit
+     @see DataChanged
     */
-    virtual void                InitFinished();
+    static void                 NotifyAllWindows( DataChangedEvent& rDCEvt );
 
-    /** Deinitialized the application itself.
+    ///@}
 
-     @attention Note that the global data structures and platform specific
-        deinitialization is done in the destructor.
+    /** @name Command Line Processing
 
-     @see Init, InitFinished
+        Command line processing is done via the following functions. They
+        give the number of parameters, the parameters themselves and a way
+        to get the name of the invoking application.
     */
-    virtual void                DeInit();
-
-    /** @} */ // end of Initialization
 
-
-    /** @defgroup CommandLine Command line processing
-        @{
-    */
+    ///@{
 
     /** Gets the number of command line parameters passed to the application
 
@@ -353,9 +362,13 @@ public:
     */
     static OUString             GetAppFileName();
 
-    /** @} */ // end of CommandLine
+    ///@}
+
+    /** @name Error Handling
+
+        \em Very rudimentary error handling is done by these
+        functions.
 
-    /** @defgroup ErrorHandling Error handling
         @{
     */
 
@@ -376,7 +389,7 @@ public:
 
     /** Ends the program prematurely with an error message.
 
-     If the --norestore command line argument is given (assuming
+     If the \code --norestore \endcode command line argument is given (assuming
      this process is run by developers who are interested in cores,
      vs. end users who are not) then it does a coredump.
 
@@ -386,13 +399,18 @@ public:
     */
     static void                 Abort( const OUString& rErrorText );
 
-    /** @} */ // end of CommandLine
+    ///@}
 
-    /** @defgroup EventLoop Event loop functions
-        @{
+    /** @name Event Loop
+
+        Event loop functions
+
+        Functions that handle the LibreOffice main event loop are here,
+        including a global lock called the Solar Mutex.
     */
+    ///@{
 
-    /** Run the main event processing loop until it is quit by @Quit.
+    /** Run the main event processing loop until it is quit by Quit().
 
      @see Quit, Reschedule, Yield, EndYield, GetSolarMutex,
           GetMainThreadIdentifier, ReleaseSolarMutex, AcquireSolarMutex,
@@ -441,7 +459,7 @@ public:
     */
     static void                 EndYield();
 
-    /** @Brief Get the Solar Mutex for this thread.
+    /** @brief Get the Solar Mutex for this thread.
 
      Get the Solar Mutex that prevents other threads from accessing VCL
      concurrently.
@@ -466,7 +484,7 @@ public:
     */
     static oslThreadIdentifier  GetMainThreadIdentifier();
 
-    /** @Brief Release Solar Mutex(es) for this thread
+    /** @brief Release Solar Mutex(es) for this thread
 
      Release the Solar Mutex(es) that prevents other threads from accessing
      VCL concurrently.
@@ -480,7 +498,7 @@ public:
     */
     static sal_uLong            ReleaseSolarMutex();
 
-    /** @Brief Acquire Solar Mutex(es) for this thread.
+    /** @brief Acquire Solar Mutex(es) for this thread.
 
      Acquire the Solar Mutex(es) that prevents other threads from accessing
      VCL concurrently.
@@ -492,9 +510,9 @@ public:
     */
     static void                 AcquireSolarMutex( sal_uLong nCount );
 
-    /** @Brief Enables "no yield" mode
+    /** @brief Enables "no yield" mode
 
-     "No yield" mode prevents @Yield from waiting for events.
+     "No yield" mode prevents Yield() from waiting for events.
 
      @remarks This was originally implemented in OOo bug 98792 to improve
         Impress slideshows.
@@ -505,9 +523,9 @@ public:
     */
     static void                 EnableNoYieldMode();
 
-    /** @Brief Disables "no yield" mode
+    /** @brief Disables "no yield" mode
 
-     "No yield" mode prevents @Yield from waiting for events.
+     "No yield" mode prevents Yield() from waiting for events.
 
      @remarks This was originally implemented in OOo bug 98792 to improve
         Impress slideshows.
@@ -590,7 +608,7 @@ public:
     */
     static sal_uLong            GetLastInputInterval();
 
-    /** @} */ // end of EventLoop
+    ///@}
 
     /* Determines if the UI is captured.
 
@@ -602,9 +620,13 @@ public:
      */
     static sal_Bool             IsUICaptured();
 
-    /** defgroup Settings Application settings
-        @{
+    /** @name Settings
+
+        The following functions set system settings (e.g. tab color, etc.). There are functions
+        that set settings objects, and functions that set and get the actual system settings for
+        the application.
     */
+    ///@{
 
     /** Sets user settings in settings object to override system settings
 
@@ -641,7 +663,6 @@ public:
     */
     static void                 SetSettings( const AllSettings& rSettings );
 
-
     /** Gets the application's settings. If the application hasn't initialized
      it's settings, then it does so (lazy initialization).
 
@@ -652,94 +673,417 @@ public:
     */
     static const AllSettings&   GetSettings();
 
-    /** @} */ // end of Settings
+    /** Validate that the currently selected system UI font is suitable
+     to display the application's UI.
 
-    static void                 NotifyAllWindows( DataChangedEvent& rDCEvt );
+     A localized test string will be checked if it can be displayed in the currently
+     selected system UI font. If no glyphs are missing it can be assumed that the font
+     is proper for display of the application's UI.
+
+     @returns true if the system font is suitable for our UI and false if the test
+       string could not be displayed with the system font.
+    */
+    static bool                 ValidateSystemFont();
+
+    /** Get the application's locale data wrapper.
+
+     @returns reference to a LocaleDataWrapper object
+    */
+    static const LocaleDataWrapper& GetAppLocaleDataWrapper();
+
+    ///@}
 
+    /** @name Event Listeners
+
+        A set of event listeners and callers. Note that in this code there is
+        platform specific functions - namely for zoom and scroll events.
+    */
+    ///@{
+
+    /** Add a VCL event listener to the application. If no event listener exists,
+     then initialize the application's event listener with a new one, then add
+     the event listener.
+
+     @param     rEventListener  Const reference to the event listener to add.
+
+     @see RemoveEventListener, AddKeyListener, RemoveKeyListener
+    */
     static void                 AddEventListener( const Link& rEventListener );
+
+    /** Remove a VCL event listener from the application.
+
+     @param     rEventListener  Const refernece to the event listener to be removed
+
+     @see AddEventListener, AddKeyListener, RemoveKeyListener
+    */
     static void                 RemoveEventListener( const Link& rEventListener );
+
+    /** Add a keypress listener to the application. If keypress listener exists,
+     then initialize the application's keypress event listener with a new one, then
+     add the keypress listener.
+
+     @param     rKeyListener    Const reference to the keypress event listener to add
+
+     @see AddEventListener, RemoveEventListener, RemoveKeyListener
+    */
     static void                 AddKeyListener( const Link& rKeyListener );
+
+    /** Remove a keypress listener from the application.
+
+     @param     rKeyListener    Const reference to the keypress event listener to be removed
+
+     @see AddEventListener, RemoveEventListener, AddKeyListener
+    */
     static void                 RemoveKeyListener( const Link& rKeyListener );
+
+    /** Send event to all VCL application event listeners
+
+     @param     nEvent          Event ID
+     @param     pWin            Pointer to window to send event
+     @param     pData           Pointer to data to send with event
+
+     @see ImplCallEventListeners(VclSimpleEvent* pEvent)
+    */
     static void                 ImplCallEventListeners( sal_uLong nEvent, Window* pWin, void* pData );
+
+    /** Send event to all VCL application event listeners
+
+     @param     pEvent          Pointer to VclSimpleEvent
+
+     @see ImplCallEventListeners(sal_uLong nEvent, Windows* pWin, void* pData);
+    */
     static void                 ImplCallEventListeners( VclSimpleEvent* pEvent );
+
+    /** Handle keypress event
+
+     @param     nEvent          Event ID for keypress
+     @param     pWin            Pointer to window that receives the event
+     @param     pKeyEvent       Received key event
+
+     @see PostKeyEvent
+    */
     static sal_Bool             HandleKey( sal_uLong nEvent, Window *pWin, KeyEvent* pKeyEvent );
 
+    /** Send keypress event
+
+     @param     nEvent          Event ID for keypress
+     @param     pWin            Pointer to window to which the event is sent
+     @param     pKeyEvent       Key event to send
+
+     @see HandleKey
+    */
     static sal_uLong            PostKeyEvent( sal_uLong nEvent, Window *pWin, KeyEvent* pKeyEvent );
+
+    /** Send mouse event
+
+     @param     nEvent          Event ID for mouse event
+     @param     pWin            Pointer to window to which the event is sent
+     @param     pKeyEvent       Mouse event to send
+    */
     static sal_uLong            PostMouseEvent( sal_uLong nEvent, Window *pWin, MouseEvent* pMouseEvent );
+
 #if !HAVE_FEATURE_DESKTOP
+    /** Send zoom event
+
+     @param     nEvent          Event ID for zoom event
+     @param     pWin            Pointer to window to which the event is sent
+     @param     pZoomEvent      Zoom event to send
+    */
     static sal_uLong            PostZoomEvent( sal_uLong nEvent, Window *pWin, ZoomEvent* pZoomEvent );
+
+    /* Send scroll event
+
+     @param      nEvent          Event ID for scroll event
+     @param      pWin            Pointer to window to which the event is sent
+     @param      pScrollEvent    Scroll event to send
+    */
     static sal_uLong            PostScrollEvent( sal_uLong nEvent, Window *pWin, ScrollEvent* pScrollEvent );
 #endif
+
+    /** Remove mouse and keypress events from a window... any also zoom and scroll events
+     if the platform supports it.
+
+     @param     pWin            Window to remove events from
+
+     @see HandleKey, PostKeyEvent, PostMouseEvent, PostZoomEvent, PostScrollEvent
+    */
     static void                 RemoveMouseAndKeyEvents( Window *pWin );
 
+    /** Post a user event to the default window.
+
+     User events allow for the deferral of work to later in the main-loop - at idle.
+
+     @param     rLink           Link to event callback function
+     @param     pCaller         Pointer to data sent to the event by the caller. Optional.
+
+     @return the event ID used to post the event.
+    */
     static sal_uLong            PostUserEvent( const Link& rLink, void* pCaller = NULL );
+
+    /** Post a user event to the default window.
+
+     @param     rEventID        Reference to event ID to be posted
+     @param     rLink           Link to event callback function
+     @param     pCaller         Pointer to data sent to teh event by the caller. Optional.
+
+     @return true if there is a default window and the event could be posted to it successfully.
+    */
     static sal_Bool             PostUserEvent( sal_uLong& rEventId, const Link& rLink, void* pCaller = NULL );
+
+    /** Remove user event based on event ID
+
+     @param     nUserEvent      Numeric user event to remove
+    */
     static void                 RemoveUserEvent( sal_uLong nUserEvent );
 
+    /** Insert an idle handler into the application.
+
+     If the idle event manager doesn't exist, then initialize it.
+
+     @param     rLink           const reference to the idle handler
+     @param     nPrio           The priority of the idle handler - idle handlers of a higher
+                                priority will be processed before this handler.
+
+     @return true if the handler was inserted successfully, false if it couldn't be inserted.
+    */
     static sal_Bool             InsertIdleHdl( const Link& rLink, sal_uInt16 nPriority );
+
+    /** Remove an idle handler from the application.
+
+     @param     rLink           const reference to the idle handler to remove
+    */
     static void                 RemoveIdleHdl( const Link& rLink );
 
+
+    /** @deprecated AppEvent is used only in the Desktop class now. However, it is
+     intended to notify the application that an event has occured. It was in oldsv.cxx,
+     but is still needed by a number of functions.
+
+     @param     rAppEvent       const reference to ApplicationEvent event
+    */
     virtual void                AppEvent( const ApplicationEvent& rAppEvent );
 
+    ///@}
+
+    /** @name Application Window Functions
+
+        Functions that deal with the application's windows
+    */
+    ///@{
+
+    /** Get the main application window.
+
+     @remark the main application window (or App window) has a style of WB_APP,
+        there can only be on WorkWindow with this style, if a dialog or floating
+        window cannot find a parent, then the parent becomes the app window.
+
+        It also becomes the "default window", is used for help, is a fallback if
+        the application has no name, and a number of other things.
+
+     returns Pointer to main application window.
+
+     @see GetFocusWindow, GetDefaultDevice
+    */
     static WorkWindow*          GetAppWindow();
+
+    /** Get the currently focussed window.
+
+     @returns Pointer to focused window.
+
+     @see GetAppWindow, GetDefaultDevice
+    */
     static Window*              GetFocusWindow();
+
+    /** Get the default "device" (in this case the default window).
+
+     @returns Pointer to an OutputDevice. However, it is a Window object -
+             Window class subclasses OutputDevice.
+
+     @see GetAppWindow, GetFocusWindow
+    */
     static OutputDevice*        GetDefaultDevice();
 
+    /** Get the first top-level window of the application.
+
+     @returns Pointer to top-level window (a Window object)
+
+     @see GetNextTopLevelWindow, GetTopWindowCount, GetTopWindow,
+          GetActiveTopWindow
+    */
     static Window*              GetFirstTopLevelWindow();
+
+    /** Get the next top level window.
+
+     @param     pWindow     Pointer to Window object you wish to get the next
+                            window from.
+
+     @returns Pointer to next top window.
+    */
     static Window*              GetNextTopLevelWindow( Window* pWindow );
 
+    /** Return the number of top-level windows being used by the application
+
+     @returns the number of top-level windows
+
+     @see GetFirstTopLevelWindow, GetNextTopLevelWindow, GetTopWindow,
+          GetActiveTopWindow
+
+    */
     static long                 GetTopWindowCount();
+
+    /** Get the nth top window.
+
+     @remark Top windows are actually implemented in a one-way linked list.
+         This iterates through top level windows n times.
+
+     @param    nIndex      The index of the top-level window
+
+     @returns The nth top-level window of the application
+
+     @see GetFirstTopLevelWindow, GetNextTopLevelWindow, GetTopWindowCount,
+          GetActiveTopWindow
+    */
     static Window*              GetTopWindow( long nIndex );
+
+    /** Get the "active" top window.
+
+     An "active" top window is one that has a child window that has the
+     application's focus.
+
+     @returns the active top window
+
+     @see GetFirstTopLevelWindow, GetNextTopLevelWindow, GetTopWindowCount,
+          GetTopWindow
+    */
     static Window*              GetActiveTopWindow();
 
+    ///@}
+
+    /** Set the application's name.
+
+     @param     rUniqueName     What to set the application name to
+
+     @see       GetAppName
+    */
     static void                 SetAppName( const OUString& rUniqueName );
+
+
+    /** @name Application Name, Branding
+    */
+    ///@{
+
+    /** Get the application's name.
+
+     @returns The application name.
+    */
     static OUString             GetAppName();
+
+    /** Load a localized branding PNG file as a bitmap.
+
+     @param     pName           Name of the bitmap to load.
+     @param     rBitmap         Reference to BitmapEx object to load PNG into
+
+     @returns true if the PNG could be loaded, otherwise returns false.
+    */
     static bool                 LoadBrandBitmap (const char* pName, BitmapEx &rBitmap);
 
-    /** validate that the currently selected system UI font is suitable
-        to display the application's UI.
+    ///*}
 
-        A localized test string will be checked if it can be displayed
-        in the currently selected system UI font. If no glyphs are
-        missing it can be assumed that the font is proper for display
-        of the application's UI.
+    /** @name Display and Screen
+    */
+    ///*{
 
-        @returns
-        <TRUE/> if the system font is suitable for our UI
-        <FALSE/> if the test string could not be displayed with the system font
-     */
-    static bool                 ValidateSystemFont();
+    /** Set the default name of the application for message dialogs and printing.
 
-    // default name of the application for message dialogs and printing
+     @param     rDisplayName    const reference to string to set the Display name to.
+
+     @see GetDisplayName
+    */
     static void                 SetDisplayName( const OUString& rDisplayName );
+
+    /** Get the default name of the application for messag dialogs and printing.
+
+     @returns The display name of the application.
+    */
     static OUString             GetDisplayName();
 
+    /** Get the number of screens available for the display.
+
+     @returns The number of screens available.
+
+     @see GetScreenPosSizePixel
+    */
     static unsigned int         GetScreenCount();
+
+    /** Get a screen's rectangular area.
+
+     @param     nScreen         The number of the screen requested.
+
+     @returns The area of the screen in a Rectangle object.
+
+     @see GetScreenCount
+    */
     static Rectangle            GetScreenPosSizePixel( unsigned int nScreen );
 
-    // IsUnifiedDisplay returns:
-    //        true:  screens form up one large display area
-    //               windows can be moved between single screens
-    //               (e.g. Xserver with Xinerama, Windows)
-    //        false: different screens are separate and windows cannot be moved
-    //               between them (e.g. Xserver with multiple screens)
+    /** Determines if the screens that make up a display are seperate or
+     form one large display area.
+
+     @returns true when screens form up one large display area windows can be
+        moved between single screens (e.g. Xserver with Xinerama, Windows)
+        and false when different screens are separate and windows cannot be moved
+        between them (e.g. Xserver with multiple screens)
+
+     @see GetBestScreen, GetDisplayBuiltInScreen
+    */
     static bool                 IsUnifiedDisplay();
-    // if IsUnifiedDisplay() == true the return value will be
-    // nearest screen of the target rectangle
-    // in case of IsUnifiedDisplay() == false the return value
-    // will always be GetDisplayDefaultScreen()
-    SAL_DLLPRIVATE static unsigned int  GetBestScreen( const Rectangle& );
-    // This returns the LCD screen number for a laptop, or the primary
-    // external VGA display for a desktop machine - it is where a presenter
-    // console should be rendered if there are other (non-built-in) screens
-    // present.
+
+    /** Get the "best" screen.
+
+     @returns If IsUnifiedDisplay() == true the return value will be
+       nearest screen of the target rectangle.
+
+       In case of IsUnifiedDisplay() == false the return value
+       will always be GetDisplayDefaultScreen().
+
+     @see IsUnifiedDisplay, GetDisplayBuiltInScreen
+    */
+    SAL_DLLPRIVATE static unsigned int GetBestScreen( const Rectangle& );
+
+    /** Get the built-in screen.
+
+     @return
+       This returns the LCD screen number for a laptop, or the primary
+       external VGA display for a desktop machine - it is where a presenter
+       console should be rendered if there are other (non-built-in) screens
+       present.
+
+     @see IsUnifiedDisplay, GetBestScreen
+    */
     static unsigned int         GetDisplayBuiltInScreen();
-    // Practically, this means - Get the screen we should run a presentation on.
+
+    /** Get the display's external screen.
+
+     Practically, this means - Get the screen we should run a presentation on.
+
+     @returns 0 or 1 currently, will fallback to the first available screen if
+        there are more than one external screens. May be changed in the future.
+    */
     static unsigned int         GetDisplayExternalScreen();
 
-    static const LocaleDataWrapper& GetAppLocaleDataWrapper();
+    //@}
+
+    /** Insert accelerator
 
+     @param     pAccel          Pointer to an Accelerator object to insert
+
+     @returns true if successful, false if otherwise
+    */
     static sal_Bool             InsertAccel( Accelerator* pAccel );
+
+    /** Remove accelerator
+
+     @param     pAccel          Pointer to Accelerator object to remove
+    */
     static void                 RemoveAccel( Accelerator* pAccel );
 
     static long                 CallEventHooks( NotifyEvent& rEvt );


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