[Libreoffice-commits] core.git: Changes to 'private/moggi/build-test2'

Michael Meeks michael.meeks at collabora.com
Sat Nov 15 05:51:55 PST 2014


New branch 'private/moggi/build-test2' available with the following commits:
commit 4f8442440681eaaa8db1a800843d2ed25f111681
Author: Michael Meeks <michael.meeks at collabora.com>
Date:   Fri Nov 14 16:32:06 2014 +0000

    vcl: assert more useful truths on BitmapWriterAccess completion.
    
    Change-Id: I2ccc5eb64bf3b5d5ce94e2ddd4b9b458c3eda217
    
    Conflicts:
    	vcl/opengl/salbmp.cxx

commit 90742105a5d95d175a89b5a253584fa1676ab02a
Author: Jan Holesovsky <kendy at collabora.com>
Date:   Fri Nov 14 21:41:15 2014 +0100

    opengl: Another places where it is too eager to check for errors.
    
    Change-Id: Ib6ca3d653f3fd1155bce418226146934e765928d

commit bad9b2d464cb350fd59e2808dc4e7415cc6658ea
Author: Jan Holesovsky <kendy at collabora.com>
Date:   Fri Nov 14 20:35:44 2014 +0100

    vcl: The backend should decide whether fast alpha drawing is available.
    
    The unx drawAlphaBitmap() already already checks that the source and
    destination have the same size.
    
    Windows and OpenGL should be able to handle that without trouble.
    
    OS X would need some additional code, so added an early return for the case
    the source and result sizes do not match.
    
    Change-Id: Ib09654aaa9c9064c232cff5094fcaa1190e931c6

commit 1e15058e08445d2857755ec8ef06deb2e3393b97
Author: Jan Holesovsky <kendy at collabora.com>
Date:   Fri Nov 14 19:12:11 2014 +0100

    windows opengl: Do not be _that_ eager with CHECK_GL_ERROR().
    
    Turns out that when you call glGetError() and OpenGL is not yet set up (or
    already turned down), it leads to an error; so when we check for errors in a
    loop, we never recover from that ;-)
    
    Change-Id: I849ad1dc30fc93ee1c021b446d9ad379bf9987c0

commit 340888d3e5c51d39ceb1642e50e9b62c6996ac01
Author: Michael Meeks <michael.meeks at collabora.com>
Date:   Fri Nov 14 14:54:24 2014 +0000

    vcldemo: implement key-bindings and command-line
    
    Change-Id: I98ea70a78f340a2050ef934de3111ba3191ff479
    
    Conflicts:
    	vcl/workben/vcldemo.cxx

commit 633c40bc36ea6efe07cb0ccbf527ba5ee94055b6
Author: Michael Meeks <michael.meeks at collabora.com>
Date:   Fri Nov 14 14:09:49 2014 +0000

    vcldemo: BitmapEx rotation, translation and shear.
    
    Change-Id: I5a44597bc39c6bccfcec32403fae8f8d7d4fe94c
    
    Conflicts:
    	vcl/workben/vcldemo.cxx

commit f7313629efa1bbf44cc328eabfdc1ed8e9a1d537
Author: Michael Meeks <michael.meeks at collabora.com>
Date:   Fri Nov 14 12:27:15 2014 +0000

    vcldemo: exercise more BitmapEx rendering paths.
    
    Change-Id: Iecd02534dfbe0938a8635e3b7c2363b4531ef5ef

commit 1d2c5224b24f0509365cf69e835063a1e3a3bec1
Author: Jan Holesovsky <kendy at collabora.com>
Date:   Fri Nov 14 15:43:44 2014 +0100

    opengl: Add many more CHECK_GL_ERROR()'s before returning from functions.
    
    Change-Id: I63c147acf9a4013008b0f6d76867186f04ee57d5

commit 3bc5e986b38f620db9d0119b5d431c10c67eeb74
Author: Michael Meeks <michael.meeks at collabora.com>
Date:   Fri Nov 14 11:58:28 2014 +0000

    vcldemo: dump and render all icons from images.zip when zoomed in.
    
    Change-Id: I89f37b8a1ed70334a3485bc3ca06d04cfe6d0827

commit f5b3ea832e39da9bd70fa132699acb533f1e474f
Author: Michael Meeks <michael.meeks at collabora.com>
Date:   Fri Nov 14 11:56:46 2014 +0000

    vcl: Fix palette modification during BitmapWriteAccess lifetime.
    
    Change-Id: I8bdedd63895ff0b3245d996cf35ac92d9ab0ff9d

commit c7d87b7224557d76d5741311b9c8af627a6ccc79
Author: Michael Meeks <michael.meeks at collabora.com>
Date:   Fri Nov 14 09:47:09 2014 +0000

    vcldemo: much improved icon rendering tests.
    
    Change-Id: I853bc0a0957cf0db629a0a5f1ced67bc069d8403

commit d75c9dfb0c0fbada58485670820a435658df150c
Author: Michael Meeks <michael.meeks at collabora.com>
Date:   Fri Nov 14 08:40:45 2014 +0000

    vcl: re-factor image rendering control-flow.
    
    Change-Id: I923f92e5e84d35dafd1c0d1b4d63916ce690cb90

commit 5b924866e70359b295a4ecdd39430fa2217b8a81
Author: Jan Holesovsky <kendy at collabora.com>
Date:   Fri Nov 14 13:58:09 2014 +0100

    windows opengl: Finally got the text working.
    
    It still does not have a transparent background, but that is pending support in
    OpenGLSalGraphicsImpl.
    
    Change-Id: I477a483e6ac940f54f6ffd6816d753d87206bf23

commit 30c6b2f1ec9dd2a639c5bcabeb7fa1afc15a1c17
Author: Jan Holesovsky <kendy at collabora.com>
Date:   Fri Nov 14 11:15:17 2014 +0100

    windows opengl: Explain the concept of the text drawing + minor fixes.
    
    Change-Id: I4651e7e9b8163844be548d4ed975a881d4f83fff

commit 6fd7199230bfc81d6aadf53b3c115def8caba90c
Author: Jan Holesovsky <kendy at collabora.com>
Date:   Thu Nov 13 05:58:01 2014 +0100

    windows opengl: Set PFD_DOUBLEBUFFER even for single buffer rendering.
    
    Otherwise I'm getting lots of errers when dealing with virtual devices...
    
    Change-Id: I34e145817d21dfc2d30fa9ffdfedfa714467d105

commit 4093a540084488ed5d346f590dbf2a6d91286066
Author: Markus Mohrhard <markus.mohrhard at googlemail.com>
Date:   Thu Nov 13 05:28:50 2014 +0100

    request single buffered context on windows
    
    Change-Id: I7b9789053872446e312ae4e3c471986e3c5c55d2



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