[Libreoffice-commits] core.git: vcl/inc
Chris Sherlock
chris.sherlock79 at gmail.com
Fri Sep 12 17:43:35 PDT 2014
vcl/inc/salframe.hxx | 9 ++++-----
1 file changed, 4 insertions(+), 5 deletions(-)
New commits:
commit e7791a9f30f92fd385336e30d829afb5f09d6115
Author: Chris Sherlock <chris.sherlock79 at gmail.com>
Date: Sat Sep 13 10:18:26 2014 +1000
vcl: tabify salframe.hxx
Change-Id: I53ad4992c6901e3dceae453699c2da785feb21a5
diff --git a/vcl/inc/salframe.hxx b/vcl/inc/salframe.hxx
index e4882ff..c527c12 100644
--- a/vcl/inc/salframe.hxx
+++ b/vcl/inc/salframe.hxx
@@ -115,7 +115,7 @@ public:
// Event must be destroyed, when Frame is destroyed
// When Event is called, SalInstance::Yield() must be returned
- virtual bool PostEvent( void* pData ) = 0;
+ virtual bool PostEvent( void* pData ) = 0;
virtual void SetTitle( const OUString& rTitle ) = 0;
virtual void SetIcon( sal_uInt16 nIcon ) = 0;
@@ -142,7 +142,7 @@ public:
const SalFrameGeometry& GetUnmirroredGeometry() const { return maGeometry; }
virtual void SetWindowState( const SalFrameState* pState ) = 0;
- virtual bool GetWindowState( SalFrameState* pState ) = 0;
+ virtual bool GetWindowState( SalFrameState* pState ) = 0;
virtual void ShowFullScreen( bool bFullScreen, sal_Int32 nDisplay ) = 0;
// Enable/Disable ScreenSaver, SystemAgents, ...
@@ -173,7 +173,7 @@ public:
// returns in 'rKeyCode' the single keycode that translates to the given unicode when using a keyboard layout of language 'aLangType'
// returns false if no mapping exists or function not supported
// this is required for advanced menu support
- virtual bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, vcl::KeyCode& rKeyCode ) = 0;
+ virtual bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, vcl::KeyCode& rKeyCode ) = 0;
// returns the input language used for the last key stroke
// may be LANGUAGE_DONTKNOW if not supported by the OS
@@ -233,8 +233,7 @@ public:
{ m_pWindow = pWindow; m_pProc = pProc; }
// returns the instance set
- Window* GetWindow() const
- { return m_pWindow; }
+ Window* GetWindow() const { return m_pWindow; }
// Call the callback set; this sometimes necessary for implementation classes
// that should not know more than necessary about the SalFrame implementation
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