[Libreoffice-commits] core.git: include/vcl vcl/inc vcl/opengl vcl/source
Michael Meeks
michael.meeks at collabora.com
Fri Dec 11 12:39:46 PST 2015
include/vcl/opengl/OpenGLContext.hxx | 5 +++++
vcl/inc/openglgdiimpl.hxx | 5 +----
vcl/opengl/gdiimpl.cxx | 7 -------
vcl/opengl/win/gdiimpl.cxx | 1 +
vcl/opengl/x11/gdiimpl.cxx | 1 +
vcl/source/opengl/OpenGLContext.cxx | 1 +
6 files changed, 9 insertions(+), 11 deletions(-)
New commits:
commit 6c68b71058263be74197a961fd7dfd2b43caf22d
Author: Michael Meeks <michael.meeks at collabora.com>
Date: Fri Dec 11 18:18:50 2015 +0000
vcl: use a custom tag for VCL OpenGLContext's to avoid re-use.
Other code is out of legacy mode now, so can't legacy as a proxy.
Change-Id: Ie3807a3af680b707f2f08d058db955bc9cae6c2b
Reviewed-on: https://gerrit.libreoffice.org/20647
Tested-by: Jenkins <ci at libreoffice.org>
Reviewed-by: Michael Meeks <michael.meeks at collabora.com>
diff --git a/include/vcl/opengl/OpenGLContext.hxx b/include/vcl/opengl/OpenGLContext.hxx
index 36efe03..52ef5d0 100644
--- a/include/vcl/opengl/OpenGLContext.hxx
+++ b/include/vcl/opengl/OpenGLContext.hxx
@@ -200,6 +200,10 @@ public:
return mbRequestLegacyContext;
}
+ /// VCL promiscuously re-uses its own contexts:
+ void setVCLOnly() { mbVCLOnly = true; }
+ bool isVCLOnly() { return mbVCLOnly; }
+
bool supportMultiSampling() const;
static SystemWindowData generateWinData(vcl::Window* pParent, bool bRequestLegacyContext);
@@ -225,6 +229,7 @@ private:
int mnRefCount;
bool mbRequestLegacyContext;
bool mbUseDoubleBufferedRendering;
+ bool mbVCLOnly;
int mnFramebufferCount;
OpenGLFramebuffer* mpCurrentFramebuffer;
diff --git a/vcl/inc/openglgdiimpl.hxx b/vcl/inc/openglgdiimpl.hxx
index a3899de..fc95071 100644
--- a/vcl/inc/openglgdiimpl.hxx
+++ b/vcl/inc/openglgdiimpl.hxx
@@ -72,9 +72,6 @@ protected:
OpenGLFramebuffer* mpFramebuffer;
OpenGLProgram* mpProgram;
- /// Is it someone else's context we shouldn't be fiddling with ?
- static bool IsForeignContext(const rtl::Reference<OpenGLContext> &xContext);
-
/// This idle handler is used to swap buffers after rendering.
OpenGLFlushIdle *mpFlush;
@@ -174,7 +171,7 @@ protected:
static bool UseContext( const rtl::Reference<OpenGLContext> &pContext )
{
return pContext->isInitialized() && // not released by the OS etc.
- IsForeignContext( pContext ); // a genuine VCL context.
+ pContext->isVCLOnly();
}
public:
diff --git a/vcl/opengl/gdiimpl.cxx b/vcl/opengl/gdiimpl.cxx
index 16bb72a..0b6dc76 100644
--- a/vcl/opengl/gdiimpl.cxx
+++ b/vcl/opengl/gdiimpl.cxx
@@ -2092,11 +2092,4 @@ void OpenGLSalGraphicsImpl::doFlush()
VCL_GL_INFO( "flushAndSwap - end." );
}
-bool OpenGLSalGraphicsImpl::IsForeignContext(const rtl::Reference<OpenGLContext> &xContext)
-{
- // so far a blunt heuristic: vcl uses shiny new contexts.
- return xContext->requestedLegacy();
-}
-
-
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/vcl/opengl/win/gdiimpl.cxx b/vcl/opengl/win/gdiimpl.cxx
index 666cdbf..9ca266a6 100644
--- a/vcl/opengl/win/gdiimpl.cxx
+++ b/vcl/opengl/win/gdiimpl.cxx
@@ -29,6 +29,7 @@ void WinOpenGLSalGraphicsImpl::copyBits( const SalTwoRect& rPosAry, SalGraphics*
rtl::Reference<OpenGLContext> WinOpenGLSalGraphicsImpl::CreateWinContext()
{
rtl::Reference<OpenGLContext> pContext = OpenGLContext::Create();
+ pContext->setVCLOnly();
pContext->init( mrParent.mhLocalDC, mrParent.mhWnd );
return pContext;
}
diff --git a/vcl/opengl/x11/gdiimpl.cxx b/vcl/opengl/x11/gdiimpl.cxx
index 595ca45c..effc81b 100644
--- a/vcl/opengl/x11/gdiimpl.cxx
+++ b/vcl/opengl/x11/gdiimpl.cxx
@@ -53,6 +53,7 @@ rtl::Reference<OpenGLContext> X11OpenGLSalGraphicsImpl::CreateWinContext()
Window aWin = pProvider->GetX11Window();
rtl::Reference<OpenGLContext> pContext = OpenGLContext::Create();
+ pContext->setVCLOnly();
pContext->init( mrParent.GetXDisplay(), aWin,
mrParent.m_nXScreen.getXScreen() );
return pContext;
diff --git a/vcl/source/opengl/OpenGLContext.cxx b/vcl/source/opengl/OpenGLContext.cxx
index 98be555..b4d53ea 100644
--- a/vcl/source/opengl/OpenGLContext.cxx
+++ b/vcl/source/opengl/OpenGLContext.cxx
@@ -63,6 +63,7 @@ OpenGLContext::OpenGLContext():
mnRefCount(0),
mbRequestLegacyContext(false),
mbUseDoubleBufferedRendering(true),
+ mbVCLOnly(false),
mnFramebufferCount(0),
mpCurrentFramebuffer(nullptr),
mpFirstFramebuffer(nullptr),
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