[Libreoffice-commits] core.git: vcl/opengl
Chris Sherlock
chris.sherlock79 at gmail.com
Wed Jan 21 20:34:30 PST 2015
vcl/opengl/areaScaleFragmentShader.glsl | 6 ++++++
1 file changed, 6 insertions(+)
New commits:
commit 254ecc7c7d72310a1256bb7c266188ada0eb1c2a
Author: Chris Sherlock <chris.sherlock79 at gmail.com>
Date: Thu Jan 22 11:17:03 2015 +1100
Apply GLSL patch for areaScaleFragmentShader
Thanks to Lubos Lunak
Change-Id: I9bb72e1a5b11102963481dac7c11ab4a9fe90b0b
Signed-off-by: Chris Sherlock <chris.sherlock79 at gmail.com>
Reviewed-on: https://gerrit.libreoffice.org/14095
diff --git a/vcl/opengl/areaScaleFragmentShader.glsl b/vcl/opengl/areaScaleFragmentShader.glsl
index 03fbe69..498b0b5 100644
--- a/vcl/opengl/areaScaleFragmentShader.glsl
+++ b/vcl/opengl/areaScaleFragmentShader.glsl
@@ -7,6 +7,12 @@
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
+#version 120
+#if __VERSION__ < 130
+int min( int a, int b ) { return a < b ? a : b; }
+float min( float a, float b ) { return a < b ? a : b; }
+#endif
+
/* TODO Use textureOffset for newest version of GLSL */
uniform sampler2D sampler;
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