[Libreoffice-commits] core.git: Branch 'libreoffice-5-0' - vcl/source
Miklos Vajna
vmiklos at collabora.co.uk
Thu Jul 9 00:24:14 PDT 2015
vcl/source/window/paint.cxx | 14 +++++++++++++-
1 file changed, 13 insertions(+), 1 deletion(-)
New commits:
commit 1b232a5624a8cb273bfb13e1b483724b96c9bc63
Author: Miklos Vajna <vmiklos at collabora.co.uk>
Date: Wed Jul 8 16:36:28 2015 +0200
vcl rendercontext: fix off-by-one error in PaintHelper::PaintBuffer()
With this, Writer no longer has leftover 1-pixel-width/height lines on
scrolling at the right/bottom of the SwEditWin area.
The problem was that PaintBuffer() painted one less row/column of pixels
than intended. This happened because Rectangle::GetSize() uses
GetWidth() and GetHeight(), which return "bound2 - bound1 + 1", but
because the map mode was in twips, the +1 had no effect.
For example, if top=127 and bottom=762 in pixels, then the needed height
is 636, but (assuming e.g. 96 DPI) counting 11430-1905+1 in twips, then
converting to pixels is only 635, so the last row/column is not painted.
Fix the problem by making sure that GetSize() is invoked on a rectangle
that has the size in pixels, that's how e.g.
SdrPreRenderDevice::OutputPreRenderDevice() uses DrawOutDev(), too.
Change-Id: I6f8686e0a91ba402db93982c25be76992c260abe
(cherry picked from commit b3e645cde951906d883f015d342f85fc0eedb2ec)
diff --git a/vcl/source/window/paint.cxx b/vcl/source/window/paint.cxx
index 4a6fb2e..e4e7531 100644
--- a/vcl/source/window/paint.cxx
+++ b/vcl/source/window/paint.cxx
@@ -182,7 +182,19 @@ void PaintHelper::PaintBuffer()
m_pWindow->SetMapMode(m_aPaintRectMapMode);
m_pBuffer->SetMapMode(m_aPaintRectMapMode);
- m_pWindow->DrawOutDev(m_aPaintRect.TopLeft(), m_aPaintRect.GetSize(), m_aPaintRect.TopLeft(), m_aPaintRect.GetSize(), *m_pBuffer.get());
+ // Make sure that the +1 value GetSize() adds to the size is in pixels.
+ Size aPaintRectSize;
+ if (m_pWindow->GetMapMode().GetMapUnit() == MAP_PIXEL)
+ {
+ aPaintRectSize = m_aPaintRect.GetSize();
+ }
+ else
+ {
+ Rectangle aRectanglePixel = m_pWindow->LogicToPixel(m_aPaintRect);
+ aPaintRectSize = m_pWindow->PixelToLogic(aRectanglePixel.GetSize());
+ }
+
+ m_pWindow->DrawOutDev(m_aPaintRect.TopLeft(), aPaintRectSize, m_aPaintRect.TopLeft(), aPaintRectSize, *m_pBuffer.get());
}
}
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