[Libreoffice-commits] core.git: 3 commits - avmedia/Library_avmedia.mk avmedia/Library_avmediaogl.mk canvas/Library_oglcanvas.mk chart2/Library_chartcore.mk chart2/Library_chartopengl.mk config_host.mk.in configure.ac distro-configs/LibreOfficeLinux.conf distro-configs/LibreOfficeOpenBSD.conf external/Mesa include/vcl RepositoryExternal.mk slideshow/Library_OGLTrans.mk slideshow/Library_slideshow.mk svx/Library_svxcore.mk sw/source vcl/CppunitTest_vcl_bitmap_test.mk vcl/Executable_icontest.mk vcl/Executable_vcldemo.mk vcl/Library_vcl.mk

Tor Lillqvist tml at collabora.com
Wed Nov 11 21:51:25 PST 2015


 RepositoryExternal.mk                  |   16 
 avmedia/Library_avmedia.mk             |    1 
 avmedia/Library_avmediaogl.mk          |    1 
 canvas/Library_oglcanvas.mk            |    1 
 chart2/Library_chartcore.mk            |    1 
 chart2/Library_chartopengl.mk          |    1 
 config_host.mk.in                      |    1 
 configure.ac                           |   32 
 distro-configs/LibreOfficeLinux.conf   |    1 
 distro-configs/LibreOfficeOpenBSD.conf |    1 
 external/Mesa/README                   |    2 
 external/Mesa/inc/GL/gl.h              | 2252 ----------
 external/Mesa/inc/GL/gl_mangle.h       | 1568 -------
 external/Mesa/inc/GL/glext.h           | 7271 ---------------------------------
 external/Mesa/inc/GL/glu.h             |  348 -
 external/Mesa/inc/GL/glu_mangle.h      |   86 
 external/Mesa/inc/GL/glx.h             |  500 --
 external/Mesa/inc/GL/glx_mangle.h      |   81 
 external/Mesa/inc/GL/glxext.h          |  785 ---
 external/Mesa/inc/GL/vms_x_fix.h       | 1224 -----
 external/Mesa/inc/GL/wglext.h          |  943 ----
 include/vcl/opengl/OpenGLContext.hxx   |    2 
 slideshow/Library_OGLTrans.mk          |    1 
 slideshow/Library_slideshow.mk         |    1 
 svx/Library_svxcore.mk                 |    1 
 sw/source/core/layout/laycache.cxx     |    2 
 vcl/CppunitTest_vcl_bitmap_test.mk     |    1 
 vcl/Executable_icontest.mk             |    1 
 vcl/Executable_vcldemo.mk              |    1 
 vcl/Library_vcl.mk                     |    1 
 30 files changed, 1 insertion(+), 15126 deletions(-)

New commits:
commit f6a4b3dff1066559631882548e130eb731aad7bf
Author: Tor Lillqvist <tml at collabora.com>
Date:   Thu Nov 12 07:41:11 2015 +0200

    No --with(out)-system-mesa-headers any more
    
    Change-Id: I3a1d3ed1b80dc5c63ed442728b0004053642c12e

diff --git a/distro-configs/LibreOfficeLinux.conf b/distro-configs/LibreOfficeLinux.conf
index e10970d..06be879 100644
--- a/distro-configs/LibreOfficeLinux.conf
+++ b/distro-configs/LibreOfficeLinux.conf
@@ -3,7 +3,6 @@
 --with-system-zlib
 --without-system-poppler
 --without-system-openssl
---without-system-mesa-headers
 --without-system-libpng
 --without-system-libxml
 --without-system-jpeg
diff --git a/distro-configs/LibreOfficeOpenBSD.conf b/distro-configs/LibreOfficeOpenBSD.conf
index f86084c..09e2337 100644
--- a/distro-configs/LibreOfficeOpenBSD.conf
+++ b/distro-configs/LibreOfficeOpenBSD.conf
@@ -25,7 +25,6 @@
 --with-system-jars
 --with-system-jpeg
 --with-system-libxml
---with-system-mesa-headers
 --with-system-neon
 --with-system-openssl
 --with-system-poppler
commit ea1cd98307c3a6341d210a095976fc214dc6068c
Author: Tor Lillqvist <tml at collabora.com>
Date:   Thu Nov 12 07:39:28 2015 +0200

    WaE: loplugin:literaltoboolconversion
    
    Change-Id: Id953a15b3d6167a2983500d21a215662415bc074

diff --git a/sw/source/core/layout/laycache.cxx b/sw/source/core/layout/laycache.cxx
index 06b0f3f..b25f451 100644
--- a/sw/source/core/layout/laycache.cxx
+++ b/sw/source/core/layout/laycache.cxx
@@ -223,7 +223,7 @@ void SwLayoutCache::Write( SvStream &rStream, const SwDoc& rDoc )
                                 assert(pTab && "Table follow without master");
                             }
                         }
-                        while (1)
+                        while (true)
                         {
                             sal_uLong nNdIdx =
                                     pTab->GetTable()->GetTableNode()->GetIndex();
commit a0b9baab6d77ef85e64527d6ddc23db2551a9505
Author: Tor Lillqvist <tml at collabora.com>
Date:   Thu Nov 12 07:08:26 2015 +0200

    Bin mesa_headers completely
    
    We don't need them in a MSVC or OS X compilation either.
    
    Change-Id: I00181fe0a047df09bbdfcce34c07eb2ebc45a2da

diff --git a/RepositoryExternal.mk b/RepositoryExternal.mk
index 27e008b..31beeb9 100644
--- a/RepositoryExternal.mk
+++ b/RepositoryExternal.mk
@@ -37,22 +37,6 @@ endif
 
 # External headers
 
-ifneq ($(SYSTEM_MESA_HEADERS),)
-
-gb_LinkTarget__use_mesa_headers :=
-
-else # !SYSTEM_MESA_HEADERS
-
-define gb_LinkTarget__use_mesa_headers
-$(call gb_LinkTarget_set_include,$(1),\
-	-I$(SRCDIR)/external/Mesa/inc \
-	$$(INCLUDE) \
-)
-
-endef
-
-endif # SYSTEM_MESA_HEADERS
-
 ifneq ($(SYSTEM_NPAPI_HEADERS),)
 
 # yes this uses internal headers too...
diff --git a/avmedia/Library_avmedia.mk b/avmedia/Library_avmedia.mk
index f922486..b8809f7 100644
--- a/avmedia/Library_avmedia.mk
+++ b/avmedia/Library_avmedia.mk
@@ -26,7 +26,6 @@ $(eval $(call gb_Library_add_defs,avmedia,\
 $(eval $(call gb_Library_use_externals,avmedia,\
 	boost_headers \
 	glew \
-	$(if $(filter WNT MACOSX,$(OS)),mesa_headers) \
 ))
 
 $(eval $(call gb_Library_use_libraries,avmedia,\
diff --git a/avmedia/Library_avmediaogl.mk b/avmedia/Library_avmediaogl.mk
index 117e896..d3f14f7 100644
--- a/avmedia/Library_avmediaogl.mk
+++ b/avmedia/Library_avmediaogl.mk
@@ -18,7 +18,6 @@ $(eval $(call gb_Library_use_externals,avmediaogl, \
     libgltf \
     glew \
     glm_headers \
-    $(if $(filter WNT MACOSX,$(OS)),mesa_headers) \
 ))
 
 $(eval $(call gb_Library_use_libraries,avmediaogl,\
diff --git a/canvas/Library_oglcanvas.mk b/canvas/Library_oglcanvas.mk
index 839567d..0118eb1 100644
--- a/canvas/Library_oglcanvas.mk
+++ b/canvas/Library_oglcanvas.mk
@@ -43,7 +43,6 @@ $(eval $(call gb_Library_add_exception_objects,oglcanvas,\
 $(eval $(call gb_Library_use_externals,oglcanvas,\
 	boost_headers \
 	glew \
-	$(if $(filter WNT MACOSX,$(OS)),mesa_headers) \
 ))
 
 ifeq ($(strip $(OS)),MACOSX)
diff --git a/chart2/Library_chartcore.mk b/chart2/Library_chartcore.mk
index f611c68..ce5e706 100644
--- a/chart2/Library_chartcore.mk
+++ b/chart2/Library_chartcore.mk
@@ -29,7 +29,6 @@ $(eval $(call gb_Library_use_externals,chartcore,\
 	boost_headers \
 	glm_headers \
 	glew \
-	$(if $(filter WNT MACOSX,$(OS)),mesa_headers) \
 ))
 
 $(eval $(call gb_Library_use_custom_headers,chartcore,\
diff --git a/chart2/Library_chartopengl.mk b/chart2/Library_chartopengl.mk
index 440ef9e..2ed86f0 100644
--- a/chart2/Library_chartopengl.mk
+++ b/chart2/Library_chartopengl.mk
@@ -22,7 +22,6 @@ $(eval $(call gb_Library_set_precompiled_header,chartopengl,$(SRCDIR)/chart2/inc
 $(eval $(call gb_Library_use_externals,chartopengl,\
 	boost_headers \
 	glm_headers \
-	$(if $(filter WNT MACOSX,$(OS)),mesa_headers) \
 	glew \
 ))
 
diff --git a/config_host.mk.in b/config_host.mk.in
index d04374a..b6cbab6 100644
--- a/config_host.mk.in
+++ b/config_host.mk.in
@@ -552,7 +552,6 @@ export SYSTEM_LIBXSLT=@SYSTEM_LIBXSLT@
 export SYSTEM_LIBXSLT_FOR_BUILD=@SYSTEM_LIBXSLT_FOR_BUILD@
 export SYSTEM_LPSOLVE=@SYSTEM_LPSOLVE@
 export SYSTEM_MDDS=@SYSTEM_MDDS@
-export SYSTEM_MESA_HEADERS=@SYSTEM_MESA_HEADERS@
 export SYSTEM_MARIADB=@SYSTEM_MARIADB@
 export SYSTEM_MSPUB=@SYSTEM_MSPUB@
 export SYSTEM_MWAW=@SYSTEM_MWAW@
diff --git a/configure.ac b/configure.ac
index 31cc1d9..5d30ec4 100644
--- a/configure.ac
+++ b/configure.ac
@@ -1893,11 +1893,6 @@ AC_ARG_WITH(system-bluez,
         [Use bluetooth.h already on system.]),,
     [with_system_bluez="$with_system_headers"])
 
-AC_ARG_WITH(system-mesa-headers,
-    AS_HELP_STRING([--with-system-mesa-headers],
-        [Use Mesa headers already on system.]),,
-    [with_system_mesa_headers="$with_system_headers"])
-
 AC_ARG_WITH(system-curl,
     AS_HELP_STRING([--with-system-curl],
         [Use curl already on system.]),,
@@ -10396,43 +10391,16 @@ elif test "$_os" = "Darwin"; then
     # We use frameworks on Mac OS X, no need for detail checks
     ENABLE_OPENGL=TRUE
     ENABLE_OPENGL_CANVAS=TRUE
-    SYSTEM_MESA_HEADERS=TRUE
 elif test $_os = WINNT; then
-    # Experimental: try to use OpenGL on Windows
     ENABLE_OPENGL=TRUE
     ENABLE_OPENGL_CANVAS=TRUE
-    # We need the internal "Mesa" headers.
-    SYSTEM_MESA_HEADERS=
-    BUILD_TYPE="$BUILD_TYPE MESA"
 else
     if test "$USING_X11" = TRUE; then
         ENABLE_OPENGL=TRUE
     fi
     ENABLE_OPENGL_CANVAS=TRUE
-
-    if test "$USING_X11" != TRUE; then
-        dnl ===================================================================
-        dnl Check for system Mesa
-        dnl ===================================================================
-        AC_MSG_CHECKING([which Mesa headers to use])
-        if test "$with_system_mesa_headers" = "yes"; then
-            AC_MSG_RESULT([external])
-            SYSTEM_MESA_HEADERS=TRUE
-            AC_LANG_PUSH(C)
-            AC_CHECK_HEADER(GL/glxext.h, [],
-               [ AC_MSG_ERROR(mesa headers not found.)], [#include <GL/glx.h>])
-            AC_MSG_CHECKING([whether GL/glxext.h defines PFNGLXBINDTEXIMAGEEXTPROC])
-            AC_EGREP_HEADER(PFNGLXBINDTEXIMAGEEXTPROC, GL/glxext.h, [AC_MSG_RESULT([yes])], AC_MSG_ERROR(no))
-            AC_LANG_POP(C)
-        else
-            AC_MSG_RESULT([internal])
-            SYSTEM_MESA_HEADERS=
-            BUILD_TYPE="$BUILD_TYPE MESA"
-        fi
-    fi
 fi
 
-AC_SUBST(SYSTEM_MESA_HEADERS)
 AC_SUBST(ENABLE_OPENGL)
 AC_SUBST(ENABLE_OPENGL_CANVAS)
 
diff --git a/external/Mesa/README b/external/Mesa/README
deleted file mode 100644
index 568d314..0000000
--- a/external/Mesa/README
+++ /dev/null
@@ -1,2 +0,0 @@
-A copy of OpenGL headers from Mesa and Khronos. Needed on older Linux
-distros and for Windows.
diff --git a/external/Mesa/inc/GL/gl.h b/external/Mesa/inc/GL/gl.h
deleted file mode 100644
index 4945c03..0000000
--- a/external/Mesa/inc/GL/gl.h
+++ /dev/null
@@ -1,2252 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version:  7.0
- *
- * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef __gl_h_
-#define __gl_h_
-
-#if defined(USE_MGL_NAMESPACE)
-#include "gl_mangle.h"
-#endif
-
-
-/**********************************************************************
- * Begin system-specific stuff. Do not do any of this when building
- * for SciTech SNAP, as this is all done before this header file is
- * included.
- */
-#if !defined(__SCITECH_SNAP__)
-
-#if defined(__BEOS__)
-#include <stdlib.h>     /* to get some BeOS-isms */
-#endif
-
-#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
-#define OPENSTEP
-#endif
-
-#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
-#define __WIN32__
-#endif
-
-#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
-#  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
-#    define GLAPI __declspec(dllexport)
-#  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
-#    define GLAPI __declspec(dllimport)
-#  else /* for use with static link lib build of Win32 edition only */
-#    define GLAPI extern
-#  endif /* _STATIC_MESA support */
-#  define GLAPIENTRY __stdcall
-#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
-#  define GLAPI extern
-#  define GLAPIENTRY __stdcall
-#elif defined(__GNUC__)
-#  define GLAPI __attribute__((visibility("default")))
-#  define GLAPIENTRY
-#endif /* WIN32 && !CYGWIN */
-
-#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
-#  define PRAGMA_EXPORT_SUPPORTED       1
-#endif
-
-/*
- * WINDOWS: Include windows.h here to define APIENTRY.
- * It is also useful when applications include this file by
- * including only glut.h, since glut.h depends on windows.h.
- * Applications needing to include windows.h with parms other
- * than "WIN32_LEAN_AND_MEAN" may include windows.h before
- * glut.h or gl.h.
- */
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
-#define WIN32_LEAN_AND_MEAN 1
-#include <windows.h>
-#endif
-
-#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) \
-     && !defined(OPENSTEP) && !defined(__CYGWIN__) || defined(__MINGW32__)
-#include <GL/mesa_wgl.h>
-#endif
-
-#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
-#pragma import on
-#endif
-
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-#ifndef GLAPIENTRY
-#define GLAPIENTRY
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY GLAPIENTRY
-#endif
-
-/* "P" suffix to be used for a pointer to a function */
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-
-#ifndef GLAPIENTRYP
-#define GLAPIENTRYP GLAPIENTRY *
-#endif
-
-#ifdef CENTERLINE_CLPP
-#define signed
-#endif
-
-#if defined(PRAGMA_EXPORT_SUPPORTED)
-#pragma export on
-#endif
-
-#endif /* !__SCITECH_SNAP__ */
-/*
- * End system-specific stuff.
- **********************************************************************/
-
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-#define GL_VERSION_1_1   1
-#define GL_VERSION_1_2   1
-#define GL_VERSION_1_3   1
-#define GL_ARB_imaging   1
-
-
-/*
- * Datatypes
- */
-typedef unsigned int    GLenum;
-typedef unsigned char   GLboolean;
-typedef unsigned int    GLbitfield;
-typedef void        GLvoid;
-typedef signed char GLbyte;     /* 1-byte signed */
-typedef short       GLshort;    /* 2-byte signed */
-typedef int     GLint;      /* 4-byte signed */
-typedef unsigned char   GLubyte;    /* 1-byte unsigned */
-typedef unsigned short  GLushort;   /* 2-byte unsigned */
-typedef unsigned int    GLuint;     /* 4-byte unsigned */
-typedef int     GLsizei;    /* 4-byte signed */
-typedef float       GLfloat;    /* single precision float */
-typedef float       GLclampf;   /* single precision float in [0,1] */
-typedef double      GLdouble;   /* double precision float */
-typedef double      GLclampd;   /* double precision float in [0,1] */
-
-
-
-/*
- * Constants
- */
-
-/* Boolean values */
-#define GL_FALSE                0x0
-#define GL_TRUE                 0x1
-
-/* Data types */
-#define GL_BYTE                 0x1400
-#define GL_UNSIGNED_BYTE            0x1401
-#define GL_SHORT                0x1402
-#define GL_UNSIGNED_SHORT           0x1403
-#define GL_INT                  0x1404
-#define GL_UNSIGNED_INT             0x1405
-#define GL_FLOAT                0x1406
-#define GL_2_BYTES              0x1407
-#define GL_3_BYTES              0x1408
-#define GL_4_BYTES              0x1409
-#define GL_DOUBLE               0x140A
-
-/* Primitives */
-#define GL_POINTS               0x0000
-#define GL_LINES                0x0001
-#define GL_LINE_LOOP                0x0002
-#define GL_LINE_STRIP               0x0003
-#define GL_TRIANGLES                0x0004
-#define GL_TRIANGLE_STRIP           0x0005
-#define GL_TRIANGLE_FAN             0x0006
-#define GL_QUADS                0x0007
-#define GL_QUAD_STRIP               0x0008
-#define GL_POLYGON              0x0009
-
-/* Vertex Arrays */
-#define GL_VERTEX_ARRAY             0x8074
-#define GL_NORMAL_ARRAY             0x8075
-#define GL_COLOR_ARRAY              0x8076
-#define GL_INDEX_ARRAY              0x8077
-#define GL_TEXTURE_COORD_ARRAY          0x8078
-#define GL_EDGE_FLAG_ARRAY          0x8079
-#define GL_VERTEX_ARRAY_SIZE            0x807A
-#define GL_VERTEX_ARRAY_TYPE            0x807B
-#define GL_VERTEX_ARRAY_STRIDE          0x807C
-#define GL_NORMAL_ARRAY_TYPE            0x807E
-#define GL_NORMAL_ARRAY_STRIDE          0x807F
-#define GL_COLOR_ARRAY_SIZE         0x8081
-#define GL_COLOR_ARRAY_TYPE         0x8082
-#define GL_COLOR_ARRAY_STRIDE           0x8083
-#define GL_INDEX_ARRAY_TYPE         0x8085
-#define GL_INDEX_ARRAY_STRIDE           0x8086
-#define GL_TEXTURE_COORD_ARRAY_SIZE     0x8088
-#define GL_TEXTURE_COORD_ARRAY_TYPE     0x8089
-#define GL_TEXTURE_COORD_ARRAY_STRIDE       0x808A
-#define GL_EDGE_FLAG_ARRAY_STRIDE       0x808C
-#define GL_VERTEX_ARRAY_POINTER         0x808E
-#define GL_NORMAL_ARRAY_POINTER         0x808F
-#define GL_COLOR_ARRAY_POINTER          0x8090
-#define GL_INDEX_ARRAY_POINTER          0x8091
-#define GL_TEXTURE_COORD_ARRAY_POINTER      0x8092
-#define GL_EDGE_FLAG_ARRAY_POINTER      0x8093
-#define GL_V2F                  0x2A20
-#define GL_V3F                  0x2A21
-#define GL_C4UB_V2F             0x2A22
-#define GL_C4UB_V3F             0x2A23
-#define GL_C3F_V3F              0x2A24
-#define GL_N3F_V3F              0x2A25
-#define GL_C4F_N3F_V3F              0x2A26
-#define GL_T2F_V3F              0x2A27
-#define GL_T4F_V4F              0x2A28
-#define GL_T2F_C4UB_V3F             0x2A29
-#define GL_T2F_C3F_V3F              0x2A2A
-#define GL_T2F_N3F_V3F              0x2A2B
-#define GL_T2F_C4F_N3F_V3F          0x2A2C
-#define GL_T4F_C4F_N3F_V4F          0x2A2D
-
-/* Matrix Mode */
-#define GL_MATRIX_MODE              0x0BA0
-#define GL_MODELVIEW                0x1700
-#define GL_PROJECTION               0x1701
-#define GL_TEXTURE              0x1702
-
-/* Points */
-#define GL_POINT_SMOOTH             0x0B10
-#define GL_POINT_SIZE               0x0B11
-#define GL_POINT_SIZE_GRANULARITY       0x0B13
-#define GL_POINT_SIZE_RANGE         0x0B12
-
-/* Lines */
-#define GL_LINE_SMOOTH              0x0B20
-#define GL_LINE_STIPPLE             0x0B24
-#define GL_LINE_STIPPLE_PATTERN         0x0B25
-#define GL_LINE_STIPPLE_REPEAT          0x0B26
-#define GL_LINE_WIDTH               0x0B21
-#define GL_LINE_WIDTH_GRANULARITY       0x0B23
-#define GL_LINE_WIDTH_RANGE         0x0B22
-
-/* Polygons */
-#define GL_POINT                0x1B00
-#define GL_LINE                 0x1B01
-#define GL_FILL                 0x1B02
-#define GL_CW                   0x0900
-#define GL_CCW                  0x0901
-#define GL_FRONT                0x0404
-#define GL_BACK                 0x0405
-#define GL_POLYGON_MODE             0x0B40
-#define GL_POLYGON_SMOOTH           0x0B41
-#define GL_POLYGON_STIPPLE          0x0B42
-#define GL_EDGE_FLAG                0x0B43
-#define GL_CULL_FACE                0x0B44
-#define GL_CULL_FACE_MODE           0x0B45
-#define GL_FRONT_FACE               0x0B46
-#define GL_POLYGON_OFFSET_FACTOR        0x8038
-#define GL_POLYGON_OFFSET_UNITS         0x2A00
-#define GL_POLYGON_OFFSET_POINT         0x2A01
-#define GL_POLYGON_OFFSET_LINE          0x2A02
-#define GL_POLYGON_OFFSET_FILL          0x8037
-
-/* Display Lists */
-#define GL_COMPILE              0x1300
-#define GL_COMPILE_AND_EXECUTE          0x1301
-#define GL_LIST_BASE                0x0B32
-#define GL_LIST_INDEX               0x0B33
-#define GL_LIST_MODE                0x0B30
-
-/* Depth buffer */
-#define GL_NEVER                0x0200
-#define GL_LESS                 0x0201
-#define GL_EQUAL                0x0202
-#define GL_LEQUAL               0x0203
-#define GL_GREATER              0x0204
-#define GL_NOTEQUAL             0x0205
-#define GL_GEQUAL               0x0206
-#define GL_ALWAYS               0x0207
-#define GL_DEPTH_TEST               0x0B71
-#define GL_DEPTH_BITS               0x0D56
-#define GL_DEPTH_CLEAR_VALUE            0x0B73
-#define GL_DEPTH_FUNC               0x0B74
-#define GL_DEPTH_RANGE              0x0B70
-#define GL_DEPTH_WRITEMASK          0x0B72
-#define GL_DEPTH_COMPONENT          0x1902
-
-/* Lighting */
-#define GL_LIGHTING             0x0B50
-#define GL_LIGHT0               0x4000
-#define GL_LIGHT1               0x4001
-#define GL_LIGHT2               0x4002
-#define GL_LIGHT3               0x4003
-#define GL_LIGHT4               0x4004
-#define GL_LIGHT5               0x4005
-#define GL_LIGHT6               0x4006
-#define GL_LIGHT7               0x4007
-#define GL_SPOT_EXPONENT            0x1205
-#define GL_SPOT_CUTOFF              0x1206
-#define GL_CONSTANT_ATTENUATION         0x1207
-#define GL_LINEAR_ATTENUATION           0x1208
-#define GL_QUADRATIC_ATTENUATION        0x1209
-#define GL_AMBIENT              0x1200
-#define GL_DIFFUSE              0x1201
-#define GL_SPECULAR             0x1202
-#define GL_SHININESS                0x1601
-#define GL_EMISSION             0x1600
-#define GL_POSITION             0x1203
-#define GL_SPOT_DIRECTION           0x1204
-#define GL_AMBIENT_AND_DIFFUSE          0x1602
-#define GL_COLOR_INDEXES            0x1603
-#define GL_LIGHT_MODEL_TWO_SIDE         0x0B52
-#define GL_LIGHT_MODEL_LOCAL_VIEWER     0x0B51
-#define GL_LIGHT_MODEL_AMBIENT          0x0B53
-#define GL_FRONT_AND_BACK           0x0408
-#define GL_SHADE_MODEL              0x0B54
-#define GL_FLAT                 0x1D00
-#define GL_SMOOTH               0x1D01
-#define GL_COLOR_MATERIAL           0x0B57
-#define GL_COLOR_MATERIAL_FACE          0x0B55
-#define GL_COLOR_MATERIAL_PARAMETER     0x0B56
-#define GL_NORMALIZE                0x0BA1
-
-/* User clipping planes */
-#define GL_CLIP_PLANE0              0x3000
-#define GL_CLIP_PLANE1              0x3001
-#define GL_CLIP_PLANE2              0x3002
-#define GL_CLIP_PLANE3              0x3003
-#define GL_CLIP_PLANE4              0x3004
-#define GL_CLIP_PLANE5              0x3005
-
-/* Accumulation buffer */
-#define GL_ACCUM_RED_BITS           0x0D58
-#define GL_ACCUM_GREEN_BITS         0x0D59
-#define GL_ACCUM_BLUE_BITS          0x0D5A
-#define GL_ACCUM_ALPHA_BITS         0x0D5B
-#define GL_ACCUM_CLEAR_VALUE            0x0B80
-#define GL_ACCUM                0x0100
-#define GL_ADD                  0x0104
-#define GL_LOAD                 0x0101
-#define GL_MULT                 0x0103
-#define GL_RETURN               0x0102
-
-/* Alpha testing */
-#define GL_ALPHA_TEST               0x0BC0
-#define GL_ALPHA_TEST_REF           0x0BC2
-#define GL_ALPHA_TEST_FUNC          0x0BC1
-
-/* Blending */
-#define GL_BLEND                0x0BE2
-#define GL_BLEND_SRC                0x0BE1
-#define GL_BLEND_DST                0x0BE0
-#define GL_ZERO                 0x0
-#define GL_ONE                  0x1
-#define GL_SRC_COLOR                0x0300
-#define GL_ONE_MINUS_SRC_COLOR          0x0301
-#define GL_SRC_ALPHA                0x0302
-#define GL_ONE_MINUS_SRC_ALPHA          0x0303
-#define GL_DST_ALPHA                0x0304
-#define GL_ONE_MINUS_DST_ALPHA          0x0305
-#define GL_DST_COLOR                0x0306
-#define GL_ONE_MINUS_DST_COLOR          0x0307
-#define GL_SRC_ALPHA_SATURATE           0x0308
-
-/* Render Mode */
-#define GL_FEEDBACK             0x1C01
-#define GL_RENDER               0x1C00
-#define GL_SELECT               0x1C02
-
-/* Feedback */
-#define GL_2D                   0x0600
-#define GL_3D                   0x0601
-#define GL_3D_COLOR             0x0602
-#define GL_3D_COLOR_TEXTURE         0x0603
-#define GL_4D_COLOR_TEXTURE         0x0604
-#define GL_POINT_TOKEN              0x0701
-#define GL_LINE_TOKEN               0x0702
-#define GL_LINE_RESET_TOKEN         0x0707
-#define GL_POLYGON_TOKEN            0x0703
-#define GL_BITMAP_TOKEN             0x0704
-#define GL_DRAW_PIXEL_TOKEN         0x0705
-#define GL_COPY_PIXEL_TOKEN         0x0706
-#define GL_PASS_THROUGH_TOKEN           0x0700
-#define GL_FEEDBACK_BUFFER_POINTER      0x0DF0
-#define GL_FEEDBACK_BUFFER_SIZE         0x0DF1
-#define GL_FEEDBACK_BUFFER_TYPE         0x0DF2
-
-/* Selection */
-#define GL_SELECTION_BUFFER_POINTER     0x0DF3
-#define GL_SELECTION_BUFFER_SIZE        0x0DF4
-
-/* Fog */
-#define GL_FOG                  0x0B60
-#define GL_FOG_MODE             0x0B65
-#define GL_FOG_DENSITY              0x0B62
-#define GL_FOG_COLOR                0x0B66
-#define GL_FOG_INDEX                0x0B61
-#define GL_FOG_START                0x0B63
-#define GL_FOG_END              0x0B64
-#define GL_LINEAR               0x2601
-#define GL_EXP                  0x0800
-#define GL_EXP2                 0x0801
-
-/* Logic Ops */
-#define GL_LOGIC_OP             0x0BF1
-#define GL_INDEX_LOGIC_OP           0x0BF1
-#define GL_COLOR_LOGIC_OP           0x0BF2
-#define GL_LOGIC_OP_MODE            0x0BF0
-#define GL_CLEAR                0x1500
-#define GL_SET                  0x150F
-#define GL_COPY                 0x1503
-#define GL_COPY_INVERTED            0x150C
-#define GL_NOOP                 0x1505
-#define GL_INVERT               0x150A
-#define GL_AND                  0x1501
-#define GL_NAND                 0x150E
-#define GL_OR                   0x1507
-#define GL_NOR                  0x1508
-#define GL_XOR                  0x1506
-#define GL_EQUIV                0x1509
-#define GL_AND_REVERSE              0x1502
-#define GL_AND_INVERTED             0x1504
-#define GL_OR_REVERSE               0x150B
-#define GL_OR_INVERTED              0x150D
-
-/* Stencil */
-#define GL_STENCIL_BITS             0x0D57
-#define GL_STENCIL_TEST             0x0B90
-#define GL_STENCIL_CLEAR_VALUE          0x0B91
-#define GL_STENCIL_FUNC             0x0B92
-#define GL_STENCIL_VALUE_MASK           0x0B93
-#define GL_STENCIL_FAIL             0x0B94
-#define GL_STENCIL_PASS_DEPTH_FAIL      0x0B95
-#define GL_STENCIL_PASS_DEPTH_PASS      0x0B96
-#define GL_STENCIL_REF              0x0B97
-#define GL_STENCIL_WRITEMASK            0x0B98
-#define GL_STENCIL_INDEX            0x1901
-#define GL_KEEP                 0x1E00
-#define GL_REPLACE              0x1E01
-#define GL_INCR                 0x1E02
-#define GL_DECR                 0x1E03
-
-/* Buffers, Pixel Drawing/Reading */
-#define GL_NONE                 0x0
-#define GL_LEFT                 0x0406
-#define GL_RIGHT                0x0407
-/*GL_FRONT                  0x0404 */
-/*GL_BACK                   0x0405 */
-/*GL_FRONT_AND_BACK             0x0408 */
-#define GL_FRONT_LEFT               0x0400
-#define GL_FRONT_RIGHT              0x0401
-#define GL_BACK_LEFT                0x0402
-#define GL_BACK_RIGHT               0x0403
-#define GL_AUX0                 0x0409
-#define GL_AUX1                 0x040A
-#define GL_AUX2                 0x040B
-#define GL_AUX3                 0x040C
-#define GL_COLOR_INDEX              0x1900
-#define GL_RED                  0x1903
-#define GL_GREEN                0x1904
-#define GL_BLUE                 0x1905
-#define GL_ALPHA                0x1906
-#define GL_LUMINANCE                0x1909
-#define GL_LUMINANCE_ALPHA          0x190A
-#define GL_ALPHA_BITS               0x0D55
-#define GL_RED_BITS             0x0D52
-#define GL_GREEN_BITS               0x0D53
-#define GL_BLUE_BITS                0x0D54
-#define GL_INDEX_BITS               0x0D51
-#define GL_SUBPIXEL_BITS            0x0D50
-#define GL_AUX_BUFFERS              0x0C00
-#define GL_READ_BUFFER              0x0C02
-#define GL_DRAW_BUFFER              0x0C01
-#define GL_DOUBLEBUFFER             0x0C32
-#define GL_STEREO               0x0C33
-#define GL_BITMAP               0x1A00
-#define GL_COLOR                0x1800
-#define GL_DEPTH                0x1801
-#define GL_STENCIL              0x1802
-#define GL_DITHER               0x0BD0
-#define GL_RGB                  0x1907
-#define GL_RGBA                 0x1908
-
-/* Implementation limits */
-#define GL_MAX_LIST_NESTING         0x0B31
-#define GL_MAX_EVAL_ORDER           0x0D30
-#define GL_MAX_LIGHTS               0x0D31
-#define GL_MAX_CLIP_PLANES          0x0D32
-#define GL_MAX_TEXTURE_SIZE         0x0D33
-#define GL_MAX_PIXEL_MAP_TABLE          0x0D34
-#define GL_MAX_ATTRIB_STACK_DEPTH       0x0D35
-#define GL_MAX_MODELVIEW_STACK_DEPTH        0x0D36
-#define GL_MAX_NAME_STACK_DEPTH         0x0D37
-#define GL_MAX_PROJECTION_STACK_DEPTH       0x0D38
-#define GL_MAX_TEXTURE_STACK_DEPTH      0x0D39
-#define GL_MAX_VIEWPORT_DIMS            0x0D3A
-#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH    0x0D3B
-
-/* Gets */
-#define GL_ATTRIB_STACK_DEPTH           0x0BB0
-#define GL_CLIENT_ATTRIB_STACK_DEPTH        0x0BB1
-#define GL_COLOR_CLEAR_VALUE            0x0C22
-#define GL_COLOR_WRITEMASK          0x0C23
-#define GL_CURRENT_INDEX            0x0B01
-#define GL_CURRENT_COLOR            0x0B00
-#define GL_CURRENT_NORMAL           0x0B02
-#define GL_CURRENT_RASTER_COLOR         0x0B04
-#define GL_CURRENT_RASTER_DISTANCE      0x0B09
-#define GL_CURRENT_RASTER_INDEX         0x0B05
-#define GL_CURRENT_RASTER_POSITION      0x0B07
-#define GL_CURRENT_RASTER_TEXTURE_COORDS    0x0B06
-#define GL_CURRENT_RASTER_POSITION_VALID    0x0B08
-#define GL_CURRENT_TEXTURE_COORDS       0x0B03
-#define GL_INDEX_CLEAR_VALUE            0x0C20
-#define GL_INDEX_MODE               0x0C30
-#define GL_INDEX_WRITEMASK          0x0C21
-#define GL_MODELVIEW_MATRIX         0x0BA6
-#define GL_MODELVIEW_STACK_DEPTH        0x0BA3
-#define GL_NAME_STACK_DEPTH         0x0D70
-#define GL_PROJECTION_MATRIX            0x0BA7
-#define GL_PROJECTION_STACK_DEPTH       0x0BA4
-#define GL_RENDER_MODE              0x0C40
-#define GL_RGBA_MODE                0x0C31
-#define GL_TEXTURE_MATRIX           0x0BA8
-#define GL_TEXTURE_STACK_DEPTH          0x0BA5
-#define GL_VIEWPORT             0x0BA2
-
-/* Evaluators */
-#define GL_AUTO_NORMAL              0x0D80
-#define GL_MAP1_COLOR_4             0x0D90
-#define GL_MAP1_INDEX               0x0D91
-#define GL_MAP1_NORMAL              0x0D92
-#define GL_MAP1_TEXTURE_COORD_1         0x0D93
-#define GL_MAP1_TEXTURE_COORD_2         0x0D94
-#define GL_MAP1_TEXTURE_COORD_3         0x0D95
-#define GL_MAP1_TEXTURE_COORD_4         0x0D96
-#define GL_MAP1_VERTEX_3            0x0D97
-#define GL_MAP1_VERTEX_4            0x0D98
-#define GL_MAP2_COLOR_4             0x0DB0
-#define GL_MAP2_INDEX               0x0DB1
-#define GL_MAP2_NORMAL              0x0DB2
-#define GL_MAP2_TEXTURE_COORD_1         0x0DB3
-#define GL_MAP2_TEXTURE_COORD_2         0x0DB4
-#define GL_MAP2_TEXTURE_COORD_3         0x0DB5
-#define GL_MAP2_TEXTURE_COORD_4         0x0DB6
-#define GL_MAP2_VERTEX_3            0x0DB7
-#define GL_MAP2_VERTEX_4            0x0DB8
-#define GL_MAP1_GRID_DOMAIN         0x0DD0
-#define GL_MAP1_GRID_SEGMENTS           0x0DD1
-#define GL_MAP2_GRID_DOMAIN         0x0DD2
-#define GL_MAP2_GRID_SEGMENTS           0x0DD3
-#define GL_COEFF                0x0A00
-#define GL_ORDER                0x0A01
-#define GL_DOMAIN               0x0A02
-
-/* Hints */
-#define GL_PERSPECTIVE_CORRECTION_HINT      0x0C50
-#define GL_POINT_SMOOTH_HINT            0x0C51
-#define GL_LINE_SMOOTH_HINT         0x0C52
-#define GL_POLYGON_SMOOTH_HINT          0x0C53
-#define GL_FOG_HINT             0x0C54
-#define GL_DONT_CARE                0x1100
-#define GL_FASTEST              0x1101
-#define GL_NICEST               0x1102
-
-/* Scissor box */
-#define GL_SCISSOR_BOX              0x0C10
-#define GL_SCISSOR_TEST             0x0C11
-
-/* Pixel Mode / Transfer */
-#define GL_MAP_COLOR                0x0D10
-#define GL_MAP_STENCIL              0x0D11
-#define GL_INDEX_SHIFT              0x0D12
-#define GL_INDEX_OFFSET             0x0D13
-#define GL_RED_SCALE                0x0D14
-#define GL_RED_BIAS             0x0D15
-#define GL_GREEN_SCALE              0x0D18
-#define GL_GREEN_BIAS               0x0D19
-#define GL_BLUE_SCALE               0x0D1A
-#define GL_BLUE_BIAS                0x0D1B
-#define GL_ALPHA_SCALE              0x0D1C
-#define GL_ALPHA_BIAS               0x0D1D
-#define GL_DEPTH_SCALE              0x0D1E
-#define GL_DEPTH_BIAS               0x0D1F
-#define GL_PIXEL_MAP_S_TO_S_SIZE        0x0CB1
-#define GL_PIXEL_MAP_I_TO_I_SIZE        0x0CB0
-#define GL_PIXEL_MAP_I_TO_R_SIZE        0x0CB2
-#define GL_PIXEL_MAP_I_TO_G_SIZE        0x0CB3
-#define GL_PIXEL_MAP_I_TO_B_SIZE        0x0CB4
-#define GL_PIXEL_MAP_I_TO_A_SIZE        0x0CB5
-#define GL_PIXEL_MAP_R_TO_R_SIZE        0x0CB6
-#define GL_PIXEL_MAP_G_TO_G_SIZE        0x0CB7
-#define GL_PIXEL_MAP_B_TO_B_SIZE        0x0CB8
-#define GL_PIXEL_MAP_A_TO_A_SIZE        0x0CB9
-#define GL_PIXEL_MAP_S_TO_S         0x0C71
-#define GL_PIXEL_MAP_I_TO_I         0x0C70
-#define GL_PIXEL_MAP_I_TO_R         0x0C72
-#define GL_PIXEL_MAP_I_TO_G         0x0C73
-#define GL_PIXEL_MAP_I_TO_B         0x0C74
-#define GL_PIXEL_MAP_I_TO_A         0x0C75
-#define GL_PIXEL_MAP_R_TO_R         0x0C76
-#define GL_PIXEL_MAP_G_TO_G         0x0C77
-#define GL_PIXEL_MAP_B_TO_B         0x0C78
-#define GL_PIXEL_MAP_A_TO_A         0x0C79
-#define GL_PACK_ALIGNMENT           0x0D05
-#define GL_PACK_LSB_FIRST           0x0D01
-#define GL_PACK_ROW_LENGTH          0x0D02
-#define GL_PACK_SKIP_PIXELS         0x0D04
-#define GL_PACK_SKIP_ROWS           0x0D03
-#define GL_PACK_SWAP_BYTES          0x0D00
-#define GL_UNPACK_ALIGNMENT         0x0CF5
-#define GL_UNPACK_LSB_FIRST         0x0CF1
-#define GL_UNPACK_ROW_LENGTH            0x0CF2
-#define GL_UNPACK_SKIP_PIXELS           0x0CF4
-#define GL_UNPACK_SKIP_ROWS         0x0CF3
-#define GL_UNPACK_SWAP_BYTES            0x0CF0
-#define GL_ZOOM_X               0x0D16
-#define GL_ZOOM_Y               0x0D17
-
-/* Texture mapping */
-#define GL_TEXTURE_ENV              0x2300
-#define GL_TEXTURE_ENV_MODE         0x2200
-#define GL_TEXTURE_1D               0x0DE0
-#define GL_TEXTURE_2D               0x0DE1
-#define GL_TEXTURE_WRAP_S           0x2802
-#define GL_TEXTURE_WRAP_T           0x2803
-#define GL_TEXTURE_MAG_FILTER           0x2800
-#define GL_TEXTURE_MIN_FILTER           0x2801
-#define GL_TEXTURE_ENV_COLOR            0x2201
-#define GL_TEXTURE_GEN_S            0x0C60
-#define GL_TEXTURE_GEN_T            0x0C61
-#define GL_TEXTURE_GEN_MODE         0x2500
-#define GL_TEXTURE_BORDER_COLOR         0x1004
-#define GL_TEXTURE_WIDTH            0x1000
-#define GL_TEXTURE_HEIGHT           0x1001
-#define GL_TEXTURE_BORDER           0x1005
-#define GL_TEXTURE_COMPONENTS           0x1003
-#define GL_TEXTURE_RED_SIZE         0x805C
-#define GL_TEXTURE_GREEN_SIZE           0x805D
-#define GL_TEXTURE_BLUE_SIZE            0x805E
-#define GL_TEXTURE_ALPHA_SIZE           0x805F
-#define GL_TEXTURE_LUMINANCE_SIZE       0x8060
-#define GL_TEXTURE_INTENSITY_SIZE       0x8061
-#define GL_NEAREST_MIPMAP_NEAREST       0x2700
-#define GL_NEAREST_MIPMAP_LINEAR        0x2702
-#define GL_LINEAR_MIPMAP_NEAREST        0x2701
-#define GL_LINEAR_MIPMAP_LINEAR         0x2703
-#define GL_OBJECT_LINEAR            0x2401
-#define GL_OBJECT_PLANE             0x2501
-#define GL_EYE_LINEAR               0x2400
-#define GL_EYE_PLANE                0x2502
-#define GL_SPHERE_MAP               0x2402
-#define GL_DECAL                0x2101
-#define GL_MODULATE             0x2100
-#define GL_NEAREST              0x2600
-#define GL_REPEAT               0x2901
-#define GL_CLAMP                0x2900
-#define GL_S                    0x2000
-#define GL_T                    0x2001
-#define GL_R                    0x2002
-#define GL_Q                    0x2003
-#define GL_TEXTURE_GEN_R            0x0C62
-#define GL_TEXTURE_GEN_Q            0x0C63
-
-/* Utility */
-#define GL_VENDOR               0x1F00
-#define GL_RENDERER             0x1F01
-#define GL_VERSION              0x1F02
-#define GL_EXTENSIONS               0x1F03
-
-/* Errors */
-#define GL_NO_ERROR                 0x0
-#define GL_INVALID_ENUM             0x0500
-#define GL_INVALID_VALUE            0x0501
-#define GL_INVALID_OPERATION            0x0502
-#define GL_STACK_OVERFLOW           0x0503
-#define GL_STACK_UNDERFLOW          0x0504
-#define GL_OUT_OF_MEMORY            0x0505
-
-/* glPush/PopAttrib bits */
-#define GL_CURRENT_BIT              0x00000001
-#define GL_POINT_BIT                0x00000002
-#define GL_LINE_BIT             0x00000004
-#define GL_POLYGON_BIT              0x00000008
-#define GL_POLYGON_STIPPLE_BIT          0x00000010
-#define GL_PIXEL_MODE_BIT           0x00000020
-#define GL_LIGHTING_BIT             0x00000040
-#define GL_FOG_BIT              0x00000080
-#define GL_DEPTH_BUFFER_BIT         0x00000100
-#define GL_ACCUM_BUFFER_BIT         0x00000200
-#define GL_STENCIL_BUFFER_BIT           0x00000400
-#define GL_VIEWPORT_BIT             0x00000800
-#define GL_TRANSFORM_BIT            0x00001000
-#define GL_ENABLE_BIT               0x00002000
-#define GL_COLOR_BUFFER_BIT         0x00004000
-#define GL_HINT_BIT             0x00008000
-#define GL_EVAL_BIT             0x00010000
-#define GL_LIST_BIT             0x00020000
-#define GL_TEXTURE_BIT              0x00040000
-#define GL_SCISSOR_BIT              0x00080000
-#define GL_ALL_ATTRIB_BITS          0x000FFFFF
-
-
-/* OpenGL 1.1 */
-#define GL_PROXY_TEXTURE_1D         0x8063
-#define GL_PROXY_TEXTURE_2D         0x8064
-#define GL_TEXTURE_PRIORITY         0x8066
-#define GL_TEXTURE_RESIDENT         0x8067
-#define GL_TEXTURE_BINDING_1D           0x8068
-#define GL_TEXTURE_BINDING_2D           0x8069
-#define GL_TEXTURE_INTERNAL_FORMAT      0x1003
-#define GL_ALPHA4               0x803B
-#define GL_ALPHA8               0x803C
-#define GL_ALPHA12              0x803D
-#define GL_ALPHA16              0x803E
-#define GL_LUMINANCE4               0x803F
-#define GL_LUMINANCE8               0x8040
-#define GL_LUMINANCE12              0x8041
-#define GL_LUMINANCE16              0x8042
-#define GL_LUMINANCE4_ALPHA4            0x8043
-#define GL_LUMINANCE6_ALPHA2            0x8044
-#define GL_LUMINANCE8_ALPHA8            0x8045
-#define GL_LUMINANCE12_ALPHA4           0x8046
-#define GL_LUMINANCE12_ALPHA12          0x8047
-#define GL_LUMINANCE16_ALPHA16          0x8048
-#define GL_INTENSITY                0x8049
-#define GL_INTENSITY4               0x804A
-#define GL_INTENSITY8               0x804B
-#define GL_INTENSITY12              0x804C
-#define GL_INTENSITY16              0x804D
-#define GL_R3_G3_B2             0x2A10
-#define GL_RGB4                 0x804F
-#define GL_RGB5                 0x8050
-#define GL_RGB8                 0x8051
-#define GL_RGB10                0x8052
-#define GL_RGB12                0x8053
-#define GL_RGB16                0x8054
-#define GL_RGBA2                0x8055
-#define GL_RGBA4                0x8056
-#define GL_RGB5_A1              0x8057
-#define GL_RGBA8                0x8058
-#define GL_RGB10_A2             0x8059
-#define GL_RGBA12               0x805A
-#define GL_RGBA16               0x805B
-#define GL_CLIENT_PIXEL_STORE_BIT       0x00000001
-#define GL_CLIENT_VERTEX_ARRAY_BIT      0x00000002
-#define GL_ALL_CLIENT_ATTRIB_BITS       0xFFFFFFFF
-#define GL_CLIENT_ALL_ATTRIB_BITS       0xFFFFFFFF
-
-
-
-/*
- * Miscellaneous
- */
-
-GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
-
-GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
-
-GLAPI void GLAPIENTRY glClear( GLbitfield mask );
-
-GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
-
-GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
-
-GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
-
-GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
-
-GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
-
-GLAPI void GLAPIENTRY glCullFace( GLenum mode );
-
-GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
-
-GLAPI void GLAPIENTRY glPointSize( GLfloat size );
-
-GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
-
-GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
-
-GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
-
-GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
-
-GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
-
-GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
-
-GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
-
-GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
-
-GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
-
-GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
-
-GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
-
-GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
-
-GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
-
-GLAPI void GLAPIENTRY glEnable( GLenum cap );
-
-GLAPI void GLAPIENTRY glDisable( GLenum cap );
-
-GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
-
-
-GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
-
-GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
-
-
-GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
-
-GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
-
-GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
-
-GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
-
-
-GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
-
-GLAPI void GLAPIENTRY glPopAttrib( void );
-
-
-GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
-
-GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
-
-
-GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
-
-GLAPI GLenum GLAPIENTRY glGetError( void );
-
-GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
-
-GLAPI void GLAPIENTRY glFinish( void );
-
-GLAPI void GLAPIENTRY glFlush( void );
-
-GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
-
-
-/*
- * Depth Buffer
- */
-
-GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
-
-GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
-
-GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
-
-GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
-
-
-/*
- * Accumulation Buffer
- */
-
-GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
-
-GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
-
-
-/*
- * Transformation
- */
-
-GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
-
-GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
-                                 GLdouble bottom, GLdouble top,
-                                 GLdouble near_val, GLdouble far_val );
-
-GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
-                                   GLdouble bottom, GLdouble top,
-                                   GLdouble near_val, GLdouble far_val );
-
-GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
-                                    GLsizei width, GLsizei height );
-
-GLAPI void GLAPIENTRY glPushMatrix( void );
-
-GLAPI void GLAPIENTRY glPopMatrix( void );
-
-GLAPI void GLAPIENTRY glLoadIdentity( void );
-
-GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
-GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
-
-GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
-GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
-
-GLAPI void GLAPIENTRY glRotated( GLdouble angle,
-                                   GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
-                                   GLfloat x, GLfloat y, GLfloat z );
-
-GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
-
-GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
-
-
-/*
- * Display Lists
- */
-
-GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
-
-GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
-
-GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
-
-GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
-
-GLAPI void GLAPIENTRY glEndList( void );
-
-GLAPI void GLAPIENTRY glCallList( GLuint list );
-
-GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
-                                     const GLvoid *lists );
-
-GLAPI void GLAPIENTRY glListBase( GLuint base );
-
-
-/*
- * Drawing Functions
- */
-
-GLAPI void GLAPIENTRY glBegin( GLenum mode );
-
-GLAPI void GLAPIENTRY glEnd( void );
-
-
-GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
-GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
-GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
-GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
-
-GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
-GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
-GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
-
-GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
-GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
-GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
-GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
-
-GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
-GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
-GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
-GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
-
-
-GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
-GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
-GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
-GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
-GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
-
-GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
-GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
-GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
-
-
-GLAPI void GLAPIENTRY glIndexd( GLdouble c );
-GLAPI void GLAPIENTRY glIndexf( GLfloat c );
-GLAPI void GLAPIENTRY glIndexi( GLint c );
-GLAPI void GLAPIENTRY glIndexs( GLshort c );
-GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
-
-GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
-GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
-GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
-GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
-GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
-
-GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
-GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
-GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
-GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
-GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
-GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
-GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
-GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
-
-GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
-                                   GLbyte blue, GLbyte alpha );
-GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
-                                   GLdouble blue, GLdouble alpha );
-GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
-                                   GLfloat blue, GLfloat alpha );
-GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
-                                   GLint blue, GLint alpha );
-GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
-                                   GLshort blue, GLshort alpha );
-GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
-                                    GLubyte blue, GLubyte alpha );
-GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
-                                    GLuint blue, GLuint alpha );
-GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
-                                    GLushort blue, GLushort alpha );
-
-
-GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
-GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
-GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
-GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
-GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
-GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
-
-GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
-GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
-GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
-GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
-GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
-GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
-
-
-GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
-GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
-GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
-GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
-
-GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
-GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
-GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
-GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
-
-GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
-GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
-GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
-GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
-
-GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
-GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
-GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
-GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
-
-GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
-GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
-GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
-GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
-GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
-
-
-GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
-GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
-GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
-GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
-
-GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
-GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
-GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
-
-GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
-GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
-GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
-GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
-
-GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
-GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
-GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
-GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
-
-
-GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
-GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
-GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
-GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
-
-
-GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
-GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
-GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
-GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
-
-
-/*
- * Vertex Arrays  (1.1)
- */
-
-GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
-                                       GLsizei stride, const GLvoid *ptr );
-
-GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
-                                       const GLvoid *ptr );
-
-GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
-                                      GLsizei stride, const GLvoid *ptr );
-
-GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
-                                      const GLvoid *ptr );
-
-GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
-                                         GLsizei stride, const GLvoid *ptr );
-
-GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
-
-GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
-
-GLAPI void GLAPIENTRY glArrayElement( GLint i );
-
-GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
-
-GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
-                                      GLenum type, const GLvoid *indices );
-
-GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
-                                           const GLvoid *pointer );
-
-/*
- * Lighting
- */
-
-GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
-
-GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
-GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
-                                 const GLfloat *params );
-GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
-                                 const GLint *params );
-
-GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
-                                    GLfloat *params );
-GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
-                                    GLint *params );
-
-GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
-GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
-GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
-
-GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
-GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
-GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
-
-GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
-GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
-
-GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
-
-
-/*
- * Raster functions
- */
-
-GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
-
-GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
-
-GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
-
-GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
-                                    const GLfloat *values );
-GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
-                                     const GLuint *values );
-GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
-                                     const GLushort *values );
-
-GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
-GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
-GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
-
-GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
-                                GLfloat xorig, GLfloat yorig,
-                                GLfloat xmove, GLfloat ymove,
-                                const GLubyte *bitmap );
-
-GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
-                                    GLsizei width, GLsizei height,
-                                    GLenum format, GLenum type,
-                                    GLvoid *pixels );
-
-GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
-                                    GLenum format, GLenum type,
-                                    const GLvoid *pixels );
-
-GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
-                                    GLsizei width, GLsizei height,
-                                    GLenum type );
-
-/*
- * Stenciling
- */
-
-GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
-
-GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
-
-GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
-
-GLAPI void GLAPIENTRY glClearStencil( GLint s );
-
-
-
-/*
- * Texture mapping
- */
-
-GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
-GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
-
-GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
-GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
-GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
-
-GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
-GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
-GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
-
-
-GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
-
-GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
-GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
-
-GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
-GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
-
-
-GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
-
-GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
-                                          const GLfloat *params );
-GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
-                                          const GLint *params );
-
-GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
-                                           GLenum pname, GLfloat *params);
-GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
-                                           GLenum pname, GLint *params );
-
-GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
-                                                GLenum pname, GLfloat *params );
-GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
-                                                GLenum pname, GLint *params );
-
-
-GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
-                                    GLint internalFormat,
-                                    GLsizei width, GLint border,
-                                    GLenum format, GLenum type,
-                                    const GLvoid *pixels );
-
-GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
-                                    GLint internalFormat,
-                                    GLsizei width, GLsizei height,
-                                    GLint border, GLenum format, GLenum type,
-                                    const GLvoid *pixels );
-
-GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
-                                     GLenum format, GLenum type,
-                                     GLvoid *pixels );
-
-
-/* 1.1 functions */
-
-GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
-
-GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
-
-GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
-
-GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
-                                            const GLuint *textures,
-                                            const GLclampf *priorities );
-
-GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
-                                                  const GLuint *textures,
-                                                  GLboolean *residences );
-
-GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
-
-
-GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
-                                       GLint xoffset,
-                                       GLsizei width, GLenum format,
-                                       GLenum type, const GLvoid *pixels );
-
-
-GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
-                                       GLint xoffset, GLint yoffset,
-                                       GLsizei width, GLsizei height,
-                                       GLenum format, GLenum type,
-                                       const GLvoid *pixels );
-
-
-GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
-                                        GLenum internalformat,
-                                        GLint x, GLint y,
-                                        GLsizei width, GLint border );
-
-
-GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
-                                        GLenum internalformat,
-                                        GLint x, GLint y,
-                                        GLsizei width, GLsizei height,
-                                        GLint border );
-
-
-GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
-                                           GLint xoffset, GLint x, GLint y,
-                                           GLsizei width );
-
-
-GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
-                                           GLint xoffset, GLint yoffset,
-                                           GLint x, GLint y,
-                                           GLsizei width, GLsizei height );
-
-
-/*
- * Evaluators
- */
-
-GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
-                               GLint stride,
-                               GLint order, const GLdouble *points );
-GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
-                               GLint stride,
-                               GLint order, const GLfloat *points );
-
-GLAPI void GLAPIENTRY glMap2d( GLenum target,
-             GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
-             GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
-             const GLdouble *points );
-GLAPI void GLAPIENTRY glMap2f( GLenum target,
-             GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
-             GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
-             const GLfloat *points );
-
-GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
-GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
-GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
-
-GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
-GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
-
-GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
-GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
-
-GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
-GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
-
-GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
-GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
-
-GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
-GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
-
-GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
-                                   GLint vn, GLdouble v1, GLdouble v2 );
-GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
-                                   GLint vn, GLfloat v1, GLfloat v2 );
-
-GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
-
-GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
-
-GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
-
-GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
-
-
-/*
- * Fog
- */
-
-GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
-
-GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
-
-GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
-
-GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
-
-
-/*
- * Selection and Feedback
- */
-
-GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
-
-GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
-
-GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
-
-GLAPI void GLAPIENTRY glInitNames( void );
-
-GLAPI void GLAPIENTRY glLoadName( GLuint name );
-
-GLAPI void GLAPIENTRY glPushName( GLuint name );
-
-GLAPI void GLAPIENTRY glPopName( void );
-
-
-
-/*
- * OpenGL 1.2
- */
-
-#define GL_RESCALE_NORMAL           0x803A
-#define GL_CLAMP_TO_EDGE            0x812F
-#define GL_MAX_ELEMENTS_VERTICES        0x80E8
-#define GL_MAX_ELEMENTS_INDICES         0x80E9
-#define GL_BGR                  0x80E0
-#define GL_BGRA                 0x80E1
-#define GL_UNSIGNED_BYTE_3_3_2          0x8032
-#define GL_UNSIGNED_BYTE_2_3_3_REV      0x8362
-#define GL_UNSIGNED_SHORT_5_6_5         0x8363
-#define GL_UNSIGNED_SHORT_5_6_5_REV     0x8364
-#define GL_UNSIGNED_SHORT_4_4_4_4       0x8033
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV       0x8365
-#define GL_UNSIGNED_SHORT_5_5_5_1       0x8034
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV       0x8366
-#define GL_UNSIGNED_INT_8_8_8_8         0x8035
-#define GL_UNSIGNED_INT_8_8_8_8_REV     0x8367
-#define GL_UNSIGNED_INT_10_10_10_2      0x8036
-#define GL_UNSIGNED_INT_2_10_10_10_REV      0x8368
-#define GL_LIGHT_MODEL_COLOR_CONTROL        0x81F8
-#define GL_SINGLE_COLOR             0x81F9
-#define GL_SEPARATE_SPECULAR_COLOR      0x81FA
-#define GL_TEXTURE_MIN_LOD          0x813A
-#define GL_TEXTURE_MAX_LOD          0x813B
-#define GL_TEXTURE_BASE_LEVEL           0x813C
-#define GL_TEXTURE_MAX_LEVEL            0x813D
-#define GL_SMOOTH_POINT_SIZE_RANGE      0x0B12
-#define GL_SMOOTH_POINT_SIZE_GRANULARITY    0x0B13
-#define GL_SMOOTH_LINE_WIDTH_RANGE      0x0B22
-#define GL_SMOOTH_LINE_WIDTH_GRANULARITY    0x0B23
-#define GL_ALIASED_POINT_SIZE_RANGE     0x846D
-#define GL_ALIASED_LINE_WIDTH_RANGE     0x846E
-#define GL_PACK_SKIP_IMAGES         0x806B
-#define GL_PACK_IMAGE_HEIGHT            0x806C
-#define GL_UNPACK_SKIP_IMAGES           0x806D
-#define GL_UNPACK_IMAGE_HEIGHT          0x806E
-#define GL_TEXTURE_3D               0x806F
-#define GL_PROXY_TEXTURE_3D         0x8070
-#define GL_TEXTURE_DEPTH            0x8071
-#define GL_TEXTURE_WRAP_R           0x8072
-#define GL_MAX_3D_TEXTURE_SIZE          0x8073
-#define GL_TEXTURE_BINDING_3D           0x806A
-
-GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
-    GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
-
-GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
-                                      GLint internalFormat,
-                                      GLsizei width, GLsizei height,
-                                      GLsizei depth, GLint border,
-                                      GLenum format, GLenum type,
-                                      const GLvoid *pixels );
-
-GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
-                                         GLint xoffset, GLint yoffset,
-                                         GLint zoffset, GLsizei width,
-                                         GLsizei height, GLsizei depth,
-                                         GLenum format,
-                                         GLenum type, const GLvoid *pixels);
-
-GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
-                                             GLint xoffset, GLint yoffset,
-                                             GLint zoffset, GLint x,
-                                             GLint y, GLsizei width,
-                                             GLsizei height );
-
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-
-
-/*
- * GL_ARB_imaging
- */
-
-#define GL_CONSTANT_COLOR           0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR     0x8002
-#define GL_CONSTANT_ALPHA           0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA     0x8004
-#define GL_COLOR_TABLE              0x80D0
-#define GL_POST_CONVOLUTION_COLOR_TABLE     0x80D1
-#define GL_POST_COLOR_MATRIX_COLOR_TABLE    0x80D2
-#define GL_PROXY_COLOR_TABLE            0x80D3
-#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE   0x80D4
-#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE  0x80D5
-#define GL_COLOR_TABLE_SCALE            0x80D6
-#define GL_COLOR_TABLE_BIAS         0x80D7
-#define GL_COLOR_TABLE_FORMAT           0x80D8
-#define GL_COLOR_TABLE_WIDTH            0x80D9
-#define GL_COLOR_TABLE_RED_SIZE         0x80DA
-#define GL_COLOR_TABLE_GREEN_SIZE       0x80DB
-#define GL_COLOR_TABLE_BLUE_SIZE        0x80DC
-#define GL_COLOR_TABLE_ALPHA_SIZE       0x80DD
-#define GL_COLOR_TABLE_LUMINANCE_SIZE       0x80DE
-#define GL_COLOR_TABLE_INTENSITY_SIZE       0x80DF
-#define GL_CONVOLUTION_1D           0x8010
-#define GL_CONVOLUTION_2D           0x8011
-#define GL_SEPARABLE_2D             0x8012
-#define GL_CONVOLUTION_BORDER_MODE      0x8013
-#define GL_CONVOLUTION_FILTER_SCALE     0x8014
-#define GL_CONVOLUTION_FILTER_BIAS      0x8015
-#define GL_REDUCE               0x8016
-#define GL_CONVOLUTION_FORMAT           0x8017
-#define GL_CONVOLUTION_WIDTH            0x8018
-#define GL_CONVOLUTION_HEIGHT           0x8019
-#define GL_MAX_CONVOLUTION_WIDTH        0x801A
-#define GL_MAX_CONVOLUTION_HEIGHT       0x801B
-#define GL_POST_CONVOLUTION_RED_SCALE       0x801C
-#define GL_POST_CONVOLUTION_GREEN_SCALE     0x801D
-#define GL_POST_CONVOLUTION_BLUE_SCALE      0x801E
-#define GL_POST_CONVOLUTION_ALPHA_SCALE     0x801F
-#define GL_POST_CONVOLUTION_RED_BIAS        0x8020
-#define GL_POST_CONVOLUTION_GREEN_BIAS      0x8021
-#define GL_POST_CONVOLUTION_BLUE_BIAS       0x8022
-#define GL_POST_CONVOLUTION_ALPHA_BIAS      0x8023
-#define GL_CONSTANT_BORDER          0x8151
-#define GL_REPLICATE_BORDER         0x8153
-#define GL_CONVOLUTION_BORDER_COLOR     0x8154
-#define GL_COLOR_MATRIX             0x80B1
-#define GL_COLOR_MATRIX_STACK_DEPTH     0x80B2
-#define GL_MAX_COLOR_MATRIX_STACK_DEPTH     0x80B3
-#define GL_POST_COLOR_MATRIX_RED_SCALE      0x80B4
-#define GL_POST_COLOR_MATRIX_GREEN_SCALE    0x80B5
-#define GL_POST_COLOR_MATRIX_BLUE_SCALE     0x80B6
-#define GL_POST_COLOR_MATRIX_ALPHA_SCALE    0x80B7
-#define GL_POST_COLOR_MATRIX_RED_BIAS       0x80B8
-#define GL_POST_COLOR_MATRIX_GREEN_BIAS     0x80B9
-#define GL_POST_COLOR_MATRIX_BLUE_BIAS      0x80BA
-#define GL_POST_COLOR_MATRIX_ALPHA_BIAS     0x80BB
-#define GL_HISTOGRAM                0x8024
-#define GL_PROXY_HISTOGRAM          0x8025
-#define GL_HISTOGRAM_WIDTH          0x8026
-#define GL_HISTOGRAM_FORMAT         0x8027
-#define GL_HISTOGRAM_RED_SIZE           0x8028
-#define GL_HISTOGRAM_GREEN_SIZE         0x8029
-#define GL_HISTOGRAM_BLUE_SIZE          0x802A
-#define GL_HISTOGRAM_ALPHA_SIZE         0x802B
-#define GL_HISTOGRAM_LUMINANCE_SIZE     0x802C
-#define GL_HISTOGRAM_SINK           0x802D
-#define GL_MINMAX               0x802E
-#define GL_MINMAX_FORMAT            0x802F
-#define GL_MINMAX_SINK              0x8030
-#define GL_TABLE_TOO_LARGE          0x8031
-#define GL_BLEND_EQUATION           0x8009
-#define GL_MIN                  0x8007
-#define GL_MAX                  0x8008
-#define GL_FUNC_ADD             0x8006
-#define GL_FUNC_SUBTRACT            0x800A
-#define GL_FUNC_REVERSE_SUBTRACT        0x800B
-#define GL_BLEND_COLOR              0x8005
-
-
-GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
-                                    GLsizei width, GLenum format,
-                                    GLenum type, const GLvoid *table );
-
-GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
-                                       GLsizei start, GLsizei count,
-                                       GLenum format, GLenum type,
-                                       const GLvoid *data );
-
-GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
-                                              const GLint *params);
-
-GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
-                                              const GLfloat *params);
-
-GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
-                                           GLint x, GLint y, GLsizei width );
-
-GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
-                                        GLint x, GLint y, GLsizei width );
-
-GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
-                                       GLenum type, GLvoid *table );
-
-GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
-                                                  GLfloat *params );
-
-GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
-                                                  GLint *params );
-
-GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
-
-GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
-                                    GLclampf blue, GLclampf alpha );
-
-GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
-                   GLenum internalformat, GLboolean sink );
-
-GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
-
-GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
-                      GLenum format, GLenum type,
-                      GLvoid *values );
-
-GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
-                         GLfloat *params );
-
-GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
-                         GLint *params );
-
-GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
-                GLboolean sink );
-
-GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
-
-GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
-                                   GLenum format, GLenum types,
-                                   GLvoid *values );
-
-GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
-                          GLfloat *params );
-
-GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
-                          GLint *params );
-
-GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
-    GLenum internalformat, GLsizei width, GLenum format, GLenum type,
-    const GLvoid *image );
-
-GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
-    GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
-    GLenum type, const GLvoid *image );
-
-GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
-    GLfloat params );
-
-GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
-    const GLfloat *params );
-
-GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
-    GLint params );
-
-GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
-    const GLint *params );
-
-GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
-    GLenum internalformat, GLint x, GLint y, GLsizei width );
-
-GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
-    GLenum internalformat, GLint x, GLint y, GLsizei width,
-    GLsizei height);
-
-GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
-    GLenum type, GLvoid *image );
-
-GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
-    GLfloat *params );
-
-GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
-    GLint *params );
-
-GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
-    GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
-    GLenum type, const GLvoid *row, const GLvoid *column );
-
-GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
-    GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
-
-typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
-
-
-
-/*
- * OpenGL 1.3
- */
-
-/* multitexture */
-#define GL_TEXTURE0             0x84C0
-#define GL_TEXTURE1             0x84C1
-#define GL_TEXTURE2             0x84C2
-#define GL_TEXTURE3             0x84C3
-#define GL_TEXTURE4             0x84C4
-#define GL_TEXTURE5             0x84C5
-#define GL_TEXTURE6             0x84C6
-#define GL_TEXTURE7             0x84C7
-#define GL_TEXTURE8             0x84C8
-#define GL_TEXTURE9             0x84C9
-#define GL_TEXTURE10                0x84CA
-#define GL_TEXTURE11                0x84CB
-#define GL_TEXTURE12                0x84CC
-#define GL_TEXTURE13                0x84CD
-#define GL_TEXTURE14                0x84CE
-#define GL_TEXTURE15                0x84CF
-#define GL_TEXTURE16                0x84D0
-#define GL_TEXTURE17                0x84D1
-#define GL_TEXTURE18                0x84D2
-#define GL_TEXTURE19                0x84D3
-#define GL_TEXTURE20                0x84D4
-#define GL_TEXTURE21                0x84D5
-#define GL_TEXTURE22                0x84D6
-#define GL_TEXTURE23                0x84D7
-#define GL_TEXTURE24                0x84D8
-#define GL_TEXTURE25                0x84D9
-#define GL_TEXTURE26                0x84DA
-#define GL_TEXTURE27                0x84DB
-#define GL_TEXTURE28                0x84DC
-#define GL_TEXTURE29                0x84DD
-#define GL_TEXTURE30                0x84DE
-#define GL_TEXTURE31                0x84DF
-#define GL_ACTIVE_TEXTURE           0x84E0
-#define GL_CLIENT_ACTIVE_TEXTURE        0x84E1
-#define GL_MAX_TEXTURE_UNITS            0x84E2
-/* texture_cube_map */
-#define GL_NORMAL_MAP               0x8511
-#define GL_REFLECTION_MAP           0x8512
-#define GL_TEXTURE_CUBE_MAP         0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP     0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X      0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X      0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y      0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y      0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z      0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z      0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP       0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE        0x851C
-/* texture_compression */
-#define GL_COMPRESSED_ALPHA         0x84E9
-#define GL_COMPRESSED_LUMINANCE         0x84EA
-#define GL_COMPRESSED_LUMINANCE_ALPHA       0x84EB
-#define GL_COMPRESSED_INTENSITY         0x84EC
-#define GL_COMPRESSED_RGB           0x84ED
-#define GL_COMPRESSED_RGBA          0x84EE
-#define GL_TEXTURE_COMPRESSION_HINT     0x84EF
-#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE    0x86A0
-#define GL_TEXTURE_COMPRESSED           0x86A1
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS   0x86A2
-#define GL_COMPRESSED_TEXTURE_FORMATS       0x86A3
-/* multisample */
-#define GL_MULTISAMPLE              0x809D
-#define GL_SAMPLE_ALPHA_TO_COVERAGE     0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE          0x809F
-#define GL_SAMPLE_COVERAGE          0x80A0
-#define GL_SAMPLE_BUFFERS           0x80A8
-#define GL_SAMPLES              0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE        0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT       0x80AB
-#define GL_MULTISAMPLE_BIT          0x20000000
-/* transpose_matrix */
-#define GL_TRANSPOSE_MODELVIEW_MATRIX       0x84E3
-#define GL_TRANSPOSE_PROJECTION_MATRIX      0x84E4
-#define GL_TRANSPOSE_TEXTURE_MATRIX     0x84E5
-#define GL_TRANSPOSE_COLOR_MATRIX       0x84E6
-/* texture_env_combine */
-#define GL_COMBINE              0x8570
-#define GL_COMBINE_RGB              0x8571
-#define GL_COMBINE_ALPHA            0x8572
-#define GL_SOURCE0_RGB              0x8580
-#define GL_SOURCE1_RGB              0x8581
-#define GL_SOURCE2_RGB              0x8582
-#define GL_SOURCE0_ALPHA            0x8588
-#define GL_SOURCE1_ALPHA            0x8589
-#define GL_SOURCE2_ALPHA            0x858A
-#define GL_OPERAND0_RGB             0x8590
-#define GL_OPERAND1_RGB             0x8591
-#define GL_OPERAND2_RGB             0x8592
-#define GL_OPERAND0_ALPHA           0x8598
-#define GL_OPERAND1_ALPHA           0x8599
-#define GL_OPERAND2_ALPHA           0x859A
-#define GL_RGB_SCALE                0x8573
-#define GL_ADD_SIGNED               0x8574
-#define GL_INTERPOLATE              0x8575
-#define GL_SUBTRACT             0x84E7
-#define GL_CONSTANT             0x8576
-#define GL_PRIMARY_COLOR            0x8577
-#define GL_PREVIOUS             0x8578
-/* texture_env_dot3 */
-#define GL_DOT3_RGB             0x86AE
-#define GL_DOT3_RGBA                0x86AF
-/* texture_border_clamp */
-#define GL_CLAMP_TO_BORDER          0x812D
-
-GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
-
-GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
-
-GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
-
-GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
-
-GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
-
-GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
-
-GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
-
-GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
-
-GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
-
-GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
-
-GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
-
-GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
-
-GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
-
-GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
-
-GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
-
-GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
-
-GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
-
-GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
-
-GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
-
-GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
-
-GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
-
-GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
-
-GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
-
-GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
-
-GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
-
-GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
-
-
-GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
-
-GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
-
-GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
-
-GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
-
-GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
-
-typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
-
-
-/*
- * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
- */
-#ifndef GL_ARB_multitexture
-#define GL_ARB_multitexture 1
-
-#define GL_TEXTURE0_ARB             0x84C0
-#define GL_TEXTURE1_ARB             0x84C1
-#define GL_TEXTURE2_ARB             0x84C2
-#define GL_TEXTURE3_ARB             0x84C3
-#define GL_TEXTURE4_ARB             0x84C4
-#define GL_TEXTURE5_ARB             0x84C5
-#define GL_TEXTURE6_ARB             0x84C6
-#define GL_TEXTURE7_ARB             0x84C7
-#define GL_TEXTURE8_ARB             0x84C8
-#define GL_TEXTURE9_ARB             0x84C9
-#define GL_TEXTURE10_ARB            0x84CA
-#define GL_TEXTURE11_ARB            0x84CB
-#define GL_TEXTURE12_ARB            0x84CC
-#define GL_TEXTURE13_ARB            0x84CD
-#define GL_TEXTURE14_ARB            0x84CE
-#define GL_TEXTURE15_ARB            0x84CF
-#define GL_TEXTURE16_ARB            0x84D0
-#define GL_TEXTURE17_ARB            0x84D1
-#define GL_TEXTURE18_ARB            0x84D2
-#define GL_TEXTURE19_ARB            0x84D3
-#define GL_TEXTURE20_ARB            0x84D4
-#define GL_TEXTURE21_ARB            0x84D5
-#define GL_TEXTURE22_ARB            0x84D6
-#define GL_TEXTURE23_ARB            0x84D7
-#define GL_TEXTURE24_ARB            0x84D8
-#define GL_TEXTURE25_ARB            0x84D9
-#define GL_TEXTURE26_ARB            0x84DA
-#define GL_TEXTURE27_ARB            0x84DB
-#define GL_TEXTURE28_ARB            0x84DC
-#define GL_TEXTURE29_ARB            0x84DD
-#define GL_TEXTURE30_ARB            0x84DE
-#define GL_TEXTURE31_ARB            0x84DF
-#define GL_ACTIVE_TEXTURE_ARB           0x84E0
-#define GL_CLIENT_ACTIVE_TEXTURE_ARB        0x84E1
-#define GL_MAX_TEXTURE_UNITS_ARB        0x84E2
-
-GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
-GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
-GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
-GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
-GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
-GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
-GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
-GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
-GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
-GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
-GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
-GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
-GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
-GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
-GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
-GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
-GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
-GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
-GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
-GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
-GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
-GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
-GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
-GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
-GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
-GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
-GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
-GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
-GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);

... etc. - the rest is truncated


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