[Libreoffice-commits] core.git: include/vcl vcl/inc vcl/source

Noel Grandin noel.grandin at collabora.co.uk
Tue Dec 6 05:32:42 UTC 2016


 include/vcl/window.hxx        |    3 -
 vcl/inc/window.h              |   17 ++++++
 vcl/source/window/paint.cxx   |  103 +++++++++++++++++++-----------------------
 vcl/source/window/window.cxx  |    2 
 vcl/source/window/winproc.cxx |    4 -
 5 files changed, 68 insertions(+), 61 deletions(-)

New commits:
commit cc719ad619f1897d05581e38a2703add6f6a1050
Author: Noel Grandin <noel.grandin at collabora.co.uk>
Date:   Mon Dec 5 15:29:08 2016 +0200

    convert IMPL_PAINT constants to typed_flags
    
    Change-Id: I9a38a2927cc626e3a94c9eeaffb94b7fd2b6204c
    Reviewed-on: https://gerrit.libreoffice.org/31634
    Tested-by: Jenkins <ci at libreoffice.org>
    Reviewed-by: Noel Grandin <noel.grandin at collabora.co.uk>

diff --git a/include/vcl/window.hxx b/include/vcl/window.hxx
index 87c7f7b..d5713ad 100644
--- a/include/vcl/window.hxx
+++ b/include/vcl/window.hxx
@@ -68,6 +68,7 @@ class SalFrame;
 class MenuFloatingWindow;
 class VCLXWindow;
 class VclWindowEvent;
+enum class ImplPaintFlags;
 
 namespace com { namespace sun { namespace star {
 namespace accessibility {
@@ -685,7 +686,7 @@ private:
         PaintHelper destructor; and on the other hand it creates PaintHelper
         that (when destructed) calls other ImplCallPaint()'s.
     */
-    SAL_DLLPRIVATE void                 ImplCallPaint(const vcl::Region* pRegion, sal_uInt16 nPaintFlags);
+    SAL_DLLPRIVATE void                 ImplCallPaint(const vcl::Region* pRegion, ImplPaintFlags nPaintFlags);
 
     SAL_DLLPRIVATE void                 ImplCallOverlapPaint();
 
diff --git a/vcl/inc/window.h b/vcl/inc/window.h
index 8ba8be7..061996d 100644
--- a/vcl/inc/window.h
+++ b/vcl/inc/window.h
@@ -25,6 +25,7 @@
 #include <tools/fract.hxx>
 #include <vcl/idle.hxx>
 #include <vcl/rendersettings.hxx>
+#include <o3tl/typed_flags_set.hxx>
 
 #include <list>
 #include <vector>
@@ -174,6 +175,20 @@ struct ImplAccessibleInfos
 
 enum AlwaysInputMode { AlwaysInputNone = 0, AlwaysInputEnabled = 1, AlwaysInputDisabled =2 };
 
+enum class ImplPaintFlags {
+    NONE             = 0x0000,
+    Paint            = 0x0001,
+    PaintAll         = 0x0002,
+    PaintAllChildren = 0x0004,
+    PaintChildren    = 0x0008,
+    Erase            = 0x0010,
+    CheckRtl         = 0x0020,
+};
+namespace o3tl {
+    template<> struct typed_flags<ImplPaintFlags> : is_typed_flags<ImplPaintFlags, 0x003f> {};
+}
+
+
 class WindowImpl
 {
 private:
@@ -254,7 +269,7 @@ public:
     WindowType          mnType;
     ControlPart         mnNativeBackground;
     sal_uInt16          mnWaitCount;
-    sal_uInt16          mnPaintFlags;
+    ImplPaintFlags      mnPaintFlags;
     GetFocusFlags       mnGetFocusFlags;
     ParentClipMode      mnParentClipMode;
     ActivateModeFlags   mnActivateMode;
diff --git a/vcl/source/window/paint.cxx b/vcl/source/window/paint.cxx
index 7639a0e..4d71a01 100644
--- a/vcl/source/window/paint.cxx
+++ b/vcl/source/window/paint.cxx
@@ -36,13 +36,6 @@
 #include <vcl/opengl/OpenGLHelper.hxx>
 #endif
 
-#define IMPL_PAINT_PAINT            ((sal_uInt16)0x0001)
-#define IMPL_PAINT_PAINTALL         ((sal_uInt16)0x0002)
-#define IMPL_PAINT_PAINTALLCHILDREN   ((sal_uInt16)0x0004)
-#define IMPL_PAINT_PAINTCHILDREN      ((sal_uInt16)0x0008)
-#define IMPL_PAINT_ERASE            ((sal_uInt16)0x0010)
-#define IMPL_PAINT_CHECKRTL         ((sal_uInt16)0x0020)
-
 // PaintBufferGuard
 
 PaintBufferGuard::PaintBufferGuard(ImplFrameData* pFrameData, vcl::Window* pWindow)
@@ -170,12 +163,12 @@ private:
     Rectangle m_aSelectionRect;
     Rectangle m_aPaintRect;
     vcl::Region m_aPaintRegion;
-    sal_uInt16 m_nPaintFlags;
+    ImplPaintFlags m_nPaintFlags;
     bool m_bPop : 1;
     bool m_bRestoreCursor : 1;
     bool m_bStartedBufferedPaint : 1; ///< This PaintHelper started a buffered paint, and should paint it on the screen when being destructed.
 public:
-    PaintHelper(vcl::Window* pWindow, sal_uInt16 nPaintFlags);
+    PaintHelper(vcl::Window* pWindow, ImplPaintFlags nPaintFlags);
     void SetPop()
     {
         m_bPop = true;
@@ -196,7 +189,7 @@ public:
     {
         return m_bRestoreCursor;
     }
-    sal_uInt16 GetPaintFlags() const
+    ImplPaintFlags GetPaintFlags() const
     {
         return m_nPaintFlags;
     }
@@ -215,7 +208,7 @@ public:
     ~PaintHelper();
 };
 
-PaintHelper::PaintHelper(vcl::Window *pWindow, sal_uInt16 nPaintFlags)
+PaintHelper::PaintHelper(vcl::Window *pWindow, ImplPaintFlags nPaintFlags)
     : m_pWindow(pWindow)
     , m_pChildRegion(nullptr)
     , m_nPaintFlags(nPaintFlags)
@@ -251,7 +244,7 @@ void PaintHelper::DoPaint(const vcl::Region* pRegion)
 
     vcl::Region* pWinChildClipRegion = m_pWindow->ImplGetWinChildClipRegion();
     ImplFrameData* pFrameData = m_pWindow->mpWindowImpl->mpFrameData;
-    if (pWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALL || pFrameData->mbInBufferedPaint)
+    if (pWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAll || pFrameData->mbInBufferedPaint)
     {
         pWindowImpl->maInvalidateRegion = *pWinChildClipRegion;
     }
@@ -268,11 +261,11 @@ void PaintHelper::DoPaint(const vcl::Region* pRegion)
            */
            pWindowImpl->maInvalidateRegion.Union(*pWindowImpl->mpWinData->mpTrackRect);
 
-        if (pWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDREN)
+        if (pWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAllChildren)
             m_pChildRegion = new vcl::Region(pWindowImpl->maInvalidateRegion);
         pWindowImpl->maInvalidateRegion.Intersect(*pWinChildClipRegion);
     }
-    pWindowImpl->mnPaintFlags = 0;
+    pWindowImpl->mnPaintFlags = ImplPaintFlags::NONE;
     if (!pWindowImpl->maInvalidateRegion.IsEmpty())
     {
 #if HAVE_FEATURE_OPENGL
@@ -493,7 +486,7 @@ void Window::PushPaintHelper(PaintHelper *pHelper, vcl::RenderContext& rRenderCo
     mpWindowImpl->mpPaintRegion = &rPaintRegion;
     mpWindowImpl->maInvalidateRegion.SetEmpty();
 
-    if ((pHelper->GetPaintFlags() & IMPL_PAINT_ERASE) && rRenderContext.IsBackground())
+    if ((pHelper->GetPaintFlags() & ImplPaintFlags::Erase) && rRenderContext.IsBackground())
     {
         if (rRenderContext.IsClipRegion())
         {
@@ -537,7 +530,7 @@ PaintHelper::~PaintHelper()
     }
 
     ImplFrameData* pFrameData = m_pWindow->mpWindowImpl->mpFrameData;
-    if ( m_nPaintFlags & (IMPL_PAINT_PAINTALLCHILDREN | IMPL_PAINT_PAINTCHILDREN) )
+    if ( m_nPaintFlags & (ImplPaintFlags::PaintAllChildren | ImplPaintFlags::PaintChildren) )
     {
         // Paint from the bottom child window and frontward.
         vcl::Window* pTempWindow = pWindowImpl->mpLastChild;
@@ -573,7 +566,7 @@ PaintHelper::~PaintHelper()
 
 namespace vcl {
 
-void Window::ImplCallPaint(const vcl::Region* pRegion, sal_uInt16 nPaintFlags)
+void Window::ImplCallPaint(const vcl::Region* pRegion, ImplPaintFlags nPaintFlags)
 {
     // call PrePaint. PrePaint may add to the invalidate region as well as
     // other parameters used below.
@@ -581,20 +574,20 @@ void Window::ImplCallPaint(const vcl::Region* pRegion, sal_uInt16 nPaintFlags)
 
     mpWindowImpl->mbPaintFrame = false;
 
-    if (nPaintFlags & IMPL_PAINT_PAINTALLCHILDREN)
-        mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINT | IMPL_PAINT_PAINTALLCHILDREN | (nPaintFlags & IMPL_PAINT_PAINTALL);
-    if (nPaintFlags & IMPL_PAINT_PAINTCHILDREN)
-        mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTCHILDREN;
-    if (nPaintFlags & IMPL_PAINT_ERASE)
-        mpWindowImpl->mnPaintFlags |= IMPL_PAINT_ERASE;
-    if (nPaintFlags & IMPL_PAINT_CHECKRTL)
-        mpWindowImpl->mnPaintFlags |= IMPL_PAINT_CHECKRTL;
+    if (nPaintFlags & ImplPaintFlags::PaintAllChildren)
+        mpWindowImpl->mnPaintFlags |= ImplPaintFlags::Paint | ImplPaintFlags::PaintAllChildren | (nPaintFlags & ImplPaintFlags::PaintAll);
+    if (nPaintFlags & ImplPaintFlags::PaintChildren)
+        mpWindowImpl->mnPaintFlags |= ImplPaintFlags::PaintChildren;
+    if (nPaintFlags & ImplPaintFlags::Erase)
+        mpWindowImpl->mnPaintFlags |= ImplPaintFlags::Erase;
+    if (nPaintFlags & ImplPaintFlags::CheckRtl)
+        mpWindowImpl->mnPaintFlags |= ImplPaintFlags::CheckRtl;
     if (!mpWindowImpl->mpFirstChild)
-        mpWindowImpl->mnPaintFlags &= ~IMPL_PAINT_PAINTALLCHILDREN;
+        mpWindowImpl->mnPaintFlags &= ~ImplPaintFlags::PaintAllChildren;
 
     if (mpWindowImpl->mbPaintDisabled)
     {
-        if (mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALL)
+        if (mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAll)
             Invalidate(InvalidateFlags::NoChildren | InvalidateFlags::NoErase | InvalidateFlags::NoTransparent | InvalidateFlags::NoClipChildren);
         else if ( pRegion )
             Invalidate(*pRegion, InvalidateFlags::NoChildren | InvalidateFlags::NoErase | InvalidateFlags::NoTransparent | InvalidateFlags::NoClipChildren);
@@ -605,14 +598,14 @@ void Window::ImplCallPaint(const vcl::Region* pRegion, sal_uInt16 nPaintFlags)
         return;
     }
 
-    nPaintFlags = mpWindowImpl->mnPaintFlags & ~(IMPL_PAINT_PAINT);
+    nPaintFlags = mpWindowImpl->mnPaintFlags & ~(ImplPaintFlags::Paint);
 
     PaintHelper aHelper(this, nPaintFlags);
 
-    if (mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINT)
+    if (mpWindowImpl->mnPaintFlags & ImplPaintFlags::Paint)
         aHelper.DoPaint(pRegion);
     else
-        mpWindowImpl->mnPaintFlags = 0;
+        mpWindowImpl->mnPaintFlags = ImplPaintFlags::NONE;
 
     // call PostPaint
     PostPaint(*this);
@@ -630,11 +623,11 @@ void Window::ImplCallOverlapPaint()
     }
 
     // only then ourself
-    if ( mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTCHILDREN) )
+    if ( mpWindowImpl->mnPaintFlags & (ImplPaintFlags::Paint | ImplPaintFlags::PaintChildren) )
     {
         // - RTL - notify ImplCallPaint to check for re-mirroring (CHECKRTL)
         //         because we were called from the Sal layer
-        ImplCallPaint(nullptr, mpWindowImpl->mnPaintFlags /*| IMPL_PAINT_CHECKRTL */);
+        ImplCallPaint(nullptr, mpWindowImpl->mnPaintFlags /*| ImplPaintFlags::CheckRtl */);
     }
 }
 
@@ -678,30 +671,30 @@ void Window::ImplInvalidateFrameRegion( const vcl::Region* pRegion, InvalidateFl
     if ( !ImplIsOverlapWindow() )
     {
         vcl::Window* pTempWindow = this;
-        sal_uInt16 nTranspPaint = IsPaintTransparent() ? IMPL_PAINT_PAINT : 0;
+        ImplPaintFlags nTranspPaint = IsPaintTransparent() ? ImplPaintFlags::Paint : ImplPaintFlags::NONE;
         do
         {
             pTempWindow = pTempWindow->ImplGetParent();
-            if ( pTempWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTCHILDREN )
+            if ( pTempWindow->mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintChildren )
                 break;
-            pTempWindow->mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTCHILDREN | nTranspPaint;
+            pTempWindow->mpWindowImpl->mnPaintFlags |= ImplPaintFlags::PaintChildren | nTranspPaint;
             if( ! pTempWindow->IsPaintTransparent() )
-                nTranspPaint = 0;
+                nTranspPaint = ImplPaintFlags::NONE;
         }
         while ( !pTempWindow->ImplIsOverlapWindow() );
     }
 
     // set Paint-Flags
-    mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINT;
+    mpWindowImpl->mnPaintFlags |= ImplPaintFlags::Paint;
     if ( nFlags & InvalidateFlags::Children )
-        mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTALLCHILDREN;
+        mpWindowImpl->mnPaintFlags |= ImplPaintFlags::PaintAllChildren;
     if ( !(nFlags & InvalidateFlags::NoErase) )
-        mpWindowImpl->mnPaintFlags |= IMPL_PAINT_ERASE;
+        mpWindowImpl->mnPaintFlags |= ImplPaintFlags::Erase;
     if ( !pRegion )
-        mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTALL;
+        mpWindowImpl->mnPaintFlags |= ImplPaintFlags::PaintAll;
 
     // if not everything has to be redrawn, add the region to it
-    if ( !(mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALL) )
+    if ( !(mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAll) )
         mpWindowImpl->maInvalidateRegion.Union( *pRegion );
 
     // Handle transparent windows correctly: invalidate must be done on the first opaque parent
@@ -714,7 +707,7 @@ void Window::ImplInvalidateFrameRegion( const vcl::Region* pRegion, InvalidateFl
         if( pParent )
         {
             vcl::Region *pChildRegion;
-            if ( mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALL )
+            if ( mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAll )
                 // invalidate the whole child window region in the parent
                 pChildRegion = ImplGetWinChildClipRegion();
             else
@@ -845,7 +838,7 @@ void Window::ImplMoveInvalidateRegion( const Rectangle& rRect,
                                        long nHorzScroll, long nVertScroll,
                                        bool bChildren )
 {
-    if ( (mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTALL)) == IMPL_PAINT_PAINT )
+    if ( (mpWindowImpl->mnPaintFlags & (ImplPaintFlags::Paint | ImplPaintFlags::PaintAll)) == ImplPaintFlags::Paint )
     {
         vcl::Region aTempRegion = mpWindowImpl->maInvalidateRegion;
         aTempRegion.Intersect( rRect );
@@ -853,7 +846,7 @@ void Window::ImplMoveInvalidateRegion( const Rectangle& rRect,
         mpWindowImpl->maInvalidateRegion.Union( aTempRegion );
     }
 
-    if ( bChildren && (mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTCHILDREN) )
+    if ( bChildren && (mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintChildren) )
     {
         vcl::Window* pWindow = mpWindowImpl->mpFirstChild;
         while ( pWindow )
@@ -878,9 +871,9 @@ void Window::ImplMoveAllInvalidateRegions( const Rectangle& rRect,
         do
         {
             pPaintAllWindow = pPaintAllWindow->ImplGetParent();
-            if ( pPaintAllWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDREN )
+            if ( pPaintAllWindow->mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAllChildren )
             {
-                if ( pPaintAllWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALL )
+                if ( pPaintAllWindow->mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAll )
                 {
                     aPaintAllRegion.SetEmpty();
                     break;
@@ -908,10 +901,10 @@ void Window::ImplValidateFrameRegion( const vcl::Region* pRegion, ValidateFlags
     else
     {
         // when all child windows have to be drawn we need to invalidate them before doing so
-        if ( (mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDREN) && mpWindowImpl->mpFirstChild )
+        if ( (mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAllChildren) && mpWindowImpl->mpFirstChild )
         {
             vcl::Region aChildRegion = mpWindowImpl->maInvalidateRegion;
-            if ( mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALL )
+            if ( mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAll )
             {
                 Rectangle aRect( Point( mnOutOffX, mnOutOffY ), Size( mnOutWidth, mnOutHeight ) );
                 aChildRegion = aRect;
@@ -923,14 +916,14 @@ void Window::ImplValidateFrameRegion( const vcl::Region* pRegion, ValidateFlags
                 pChild = pChild->mpWindowImpl->mpNext;
             }
         }
-        if ( mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALL )
+        if ( mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAll )
         {
             Rectangle aRect( Point( mnOutOffX, mnOutOffY ), Size( mnOutWidth, mnOutHeight ) );
             mpWindowImpl->maInvalidateRegion = aRect;
         }
         mpWindowImpl->maInvalidateRegion.Exclude( *pRegion );
     }
-    mpWindowImpl->mnPaintFlags &= ~IMPL_PAINT_PAINTALL;
+    mpWindowImpl->mnPaintFlags &= ~ImplPaintFlags::PaintAll;
 
     if ( nFlags & ValidateFlags::Children )
     {
@@ -1229,7 +1222,7 @@ bool Window::HasPaintEvent() const
     if ( mpWindowImpl->mpFrameWindow->mpWindowImpl->mbPaintFrame )
         return true;
 
-    if ( mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINT )
+    if ( mpWindowImpl->mnPaintFlags & ImplPaintFlags::Paint )
         return true;
 
     if ( !ImplIsOverlapWindow() )
@@ -1238,7 +1231,7 @@ bool Window::HasPaintEvent() const
         do
         {
             pTempWindow = pTempWindow->ImplGetParent();
-            if ( pTempWindow->mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINTCHILDREN | IMPL_PAINT_PAINTALLCHILDREN) )
+            if ( pTempWindow->mpWindowImpl->mnPaintFlags & (ImplPaintFlags::PaintChildren | ImplPaintFlags::PaintAllChildren) )
                 return true;
         }
         while ( !pTempWindow->ImplIsOverlapWindow() );
@@ -1285,7 +1278,7 @@ void Window::Update()
     pWindow = pUpdateWindow;
     do
     {
-        if ( pWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDREN )
+        if ( pWindow->mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAllChildren )
             pUpdateWindow = pWindow;
         if ( pWindow->ImplIsOverlapWindow() )
             break;
@@ -1294,7 +1287,7 @@ void Window::Update()
     while ( pWindow );
 
     // if there is something to paint, trigger a Paint
-    if ( pUpdateWindow->mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTCHILDREN) )
+    if ( pUpdateWindow->mpWindowImpl->mnPaintFlags & (ImplPaintFlags::Paint | ImplPaintFlags::PaintChildren) )
     {
         VclPtr<vcl::Window> xWindow(this);
 
@@ -1649,7 +1642,7 @@ void Window::ImplScroll( const Rectangle& rRect,
     {
         // --- RTL --- the invalidate region for this windows is already computed in frame coordinates
         // so it has to be re-mirrored before calling the Paint-handler
-        mpWindowImpl->mnPaintFlags |= IMPL_PAINT_CHECKRTL;
+        mpWindowImpl->mnPaintFlags |= ImplPaintFlags::CheckRtl;
 
         InvalidateFlags nPaintFlags = InvalidateFlags::Children;
         if ( !bScrollChildren )
diff --git a/vcl/source/window/window.cxx b/vcl/source/window/window.cxx
index f50e662..7bba641 100644
--- a/vcl/source/window/window.cxx
+++ b/vcl/source/window/window.cxx
@@ -642,7 +642,7 @@ WindowImpl::WindowImpl( WindowType nType )
     mnType                              = nType;                     // type
     mnGetFocusFlags                     = GetFocusFlags::NONE;       // Flags fuer GetFocus()-Aufruf
     mnWaitCount                         = 0;                         // Wait-Count (>1 == Warte-MousePointer)
-    mnPaintFlags                        = 0;                         // Flags for ImplCallPaint
+    mnPaintFlags                        = ImplPaintFlags::NONE;      // Flags for ImplCallPaint
     mnParentClipMode                    = ParentClipMode::NONE;      // Flags for Parent-ClipChildren-Mode
     mnActivateMode                      = ActivateModeFlags::NONE;   // Will be converted in System/Overlap-Windows
     mnDlgCtrlFlags                      = DialogControlFlags::NONE;  // DialogControl-Flags
diff --git a/vcl/source/window/winproc.cxx b/vcl/source/window/winproc.cxx
index 8defcd3..4b5ce2a 100644
--- a/vcl/source/window/winproc.cxx
+++ b/vcl/source/window/winproc.cxx
@@ -1574,12 +1574,10 @@ static bool ImplHandleLongPress(vcl::Window *pWindow, const SalLongPressEvent& r
     return aHandler.HandleEvent();
 }
 
-#define IMPL_PAINT_CHECKRTL         ((sal_uInt16)0x0020)
-
 static void ImplHandlePaint( vcl::Window* pWindow, const Rectangle& rBoundRect, bool bImmediateUpdate )
 {
     // system paint events must be checked for re-mirroring
-    pWindow->ImplGetWindowImpl()->mnPaintFlags |= IMPL_PAINT_CHECKRTL;
+    pWindow->ImplGetWindowImpl()->mnPaintFlags |= ImplPaintFlags::CheckRtl;
 
     // trigger paint for all windows that live in the new paint region
     vcl::Region aRegion( rBoundRect );


More information about the Libreoffice-commits mailing list