[Libreoffice-commits] core.git: vcl/opengl vcl/Package_opengl.mk

Tomaž Vajngerl tomaz.vajngerl at collabora.co.uk
Fri Nov 4 15:54:51 UTC 2016


 vcl/Package_opengl.mk                                  |   50 ++---
 vcl/opengl/areaHashCRC64TFragmentShader.glsl           |   87 ---------
 vcl/opengl/areaScaleFastFragmentShader.glsl            |   59 ------
 vcl/opengl/areaScaleFragmentShader.glsl                |  151 -----------------
 vcl/opengl/blendedTextureFragmentShader.glsl           |   33 ---
 vcl/opengl/blendedTextureVertexShader.glsl             |   28 ---
 vcl/opengl/combinedFragmentShader.glsl                 |   44 ----
 vcl/opengl/combinedTextureFragmentShader.glsl          |   73 --------
 vcl/opengl/combinedTextureVertexShader.glsl            |   43 ----
 vcl/opengl/combinedVertexShader.glsl                   |   76 --------
 vcl/opengl/convolutionFragmentShader.glsl              |   30 ---
 vcl/opengl/diffTextureFragmentShader.glsl              |   30 ---
 vcl/opengl/dumbVertexShader.glsl                       |   20 --
 vcl/opengl/greyscaleFragmentShader.glsl                |   20 --
 vcl/opengl/invert50FragmentShader.glsl                 |   25 --
 vcl/opengl/lineFragmentShader.glsl                     |   38 ----
 vcl/opengl/lineVertexShader.glsl                       |   37 ----
 vcl/opengl/linearGradientFragmentShader.glsl           |   23 --
 vcl/opengl/maskFragmentShader.glsl                     |   23 --
 vcl/opengl/maskedTextureFragmentShader.glsl            |   27 ---
 vcl/opengl/maskedTextureVertexShader.glsl              |   26 --
 vcl/opengl/radialGradientFragmentShader.glsl           |   23 --
 vcl/opengl/replaceColorFragmentShader.glsl             |   25 --
 vcl/opengl/shaders/areaHashCRC64TFragmentShader.glsl   |   87 +++++++++
 vcl/opengl/shaders/areaScaleFastFragmentShader.glsl    |   59 ++++++
 vcl/opengl/shaders/areaScaleFragmentShader.glsl        |  151 +++++++++++++++++
 vcl/opengl/shaders/blendedTextureFragmentShader.glsl   |   33 +++
 vcl/opengl/shaders/blendedTextureVertexShader.glsl     |   28 +++
 vcl/opengl/shaders/combinedFragmentShader.glsl         |   44 ++++
 vcl/opengl/shaders/combinedTextureFragmentShader.glsl  |   73 ++++++++
 vcl/opengl/shaders/combinedTextureVertexShader.glsl    |   43 ++++
 vcl/opengl/shaders/combinedVertexShader.glsl           |   76 ++++++++
 vcl/opengl/shaders/convolutionFragmentShader.glsl      |   30 +++
 vcl/opengl/shaders/diffTextureFragmentShader.glsl      |   30 +++
 vcl/opengl/shaders/dumbVertexShader.glsl               |   20 ++
 vcl/opengl/shaders/greyscaleFragmentShader.glsl        |   20 ++
 vcl/opengl/shaders/invert50FragmentShader.glsl         |   25 ++
 vcl/opengl/shaders/lineFragmentShader.glsl             |   38 ++++
 vcl/opengl/shaders/lineVertexShader.glsl               |   37 ++++
 vcl/opengl/shaders/linearGradientFragmentShader.glsl   |   23 ++
 vcl/opengl/shaders/maskFragmentShader.glsl             |   23 ++
 vcl/opengl/shaders/maskedTextureFragmentShader.glsl    |   27 +++
 vcl/opengl/shaders/maskedTextureVertexShader.glsl      |   26 ++
 vcl/opengl/shaders/radialGradientFragmentShader.glsl   |   23 ++
 vcl/opengl/shaders/replaceColorFragmentShader.glsl     |   25 ++
 vcl/opengl/shaders/solidFragmentShader.glsl            |   19 ++
 vcl/opengl/shaders/textureFragmentShader.glsl          |   20 ++
 vcl/opengl/shaders/textureVertexShader.glsl            |   22 ++
 vcl/opengl/shaders/transformedTextureVertexShader.glsl |   28 +++
 vcl/opengl/solidFragmentShader.glsl                    |   19 --
 vcl/opengl/textureFragmentShader.glsl                  |   20 --
 vcl/opengl/textureVertexShader.glsl                    |   22 --
 vcl/opengl/transformedTextureVertexShader.glsl         |   28 ---
 53 files changed, 1055 insertions(+), 1055 deletions(-)

New commits:
commit dec5931ede57e1910d3f0ec62f575b027208320f
Author: Tomaž Vajngerl <tomaz.vajngerl at collabora.co.uk>
Date:   Thu Oct 20 13:05:18 2016 +0200

    opengl: move shaders to its own directory
    
    Change-Id: I9ca5a97ae3ed2472257f468f6751903b458529a7
    Reviewed-on: https://gerrit.libreoffice.org/30502
    Reviewed-by: Tomaž Vajngerl <quikee at gmail.com>
    Tested-by: Tomaž Vajngerl <quikee at gmail.com>

diff --git a/vcl/Package_opengl.mk b/vcl/Package_opengl.mk
index 2fa917e..15e3bee 100644
--- a/vcl/Package_opengl.mk
+++ b/vcl/Package_opengl.mk
@@ -7,35 +7,35 @@
 # file, You can obtain one at http://mozilla.org/MPL/2.0/.
 #
 
-$(eval $(call gb_Package_Package,vcl_opengl_shader,$(SRCDIR)/vcl/opengl))
+$(eval $(call gb_Package_Package,vcl_opengl_shader,$(SRCDIR)/vcl/opengl/shaders))
 
 $(eval $(call gb_Package_add_files,vcl_opengl_shader,$(LIBO_ETC_FOLDER)/opengl,\
     areaHashCRC64TFragmentShader.glsl \
-	areaScaleFastFragmentShader.glsl \
-	areaScaleFragmentShader.glsl \
-	blendedTextureFragmentShader.glsl \
-	blendedTextureVertexShader.glsl \
-	dumbVertexShader.glsl \
-	diffTextureFragmentShader.glsl \
-	greyscaleFragmentShader.glsl \
+    areaScaleFastFragmentShader.glsl \
+    areaScaleFragmentShader.glsl \
+    blendedTextureFragmentShader.glsl \
+    blendedTextureVertexShader.glsl \
+    dumbVertexShader.glsl \
+    diffTextureFragmentShader.glsl \
+    greyscaleFragmentShader.glsl \
     invert50FragmentShader.glsl \
-	convolutionFragmentShader.glsl \
-	linearGradientFragmentShader.glsl \
-	combinedTextureFragmentShader.glsl \
-	combinedTextureVertexShader.glsl \
-	combinedFragmentShader.glsl \
-	combinedVertexShader.glsl \
-	lineFragmentShader.glsl \
-	lineVertexShader.glsl \
-	maskFragmentShader.glsl \
-	maskedTextureVertexShader.glsl \
-	maskedTextureFragmentShader.glsl \
-	radialGradientFragmentShader.glsl \
-	replaceColorFragmentShader.glsl \
-	solidFragmentShader.glsl \
-	textureFragmentShader.glsl \
-	textureVertexShader.glsl \
-	transformedTextureVertexShader.glsl \
+    convolutionFragmentShader.glsl \
+    linearGradientFragmentShader.glsl \
+    combinedTextureFragmentShader.glsl \
+    combinedTextureVertexShader.glsl \
+    combinedFragmentShader.glsl \
+    combinedVertexShader.glsl \
+    lineFragmentShader.glsl \
+    lineVertexShader.glsl \
+    maskFragmentShader.glsl \
+    maskedTextureVertexShader.glsl \
+    maskedTextureFragmentShader.glsl \
+    radialGradientFragmentShader.glsl \
+    replaceColorFragmentShader.glsl \
+    solidFragmentShader.glsl \
+    textureFragmentShader.glsl \
+    textureVertexShader.glsl \
+    transformedTextureVertexShader.glsl \
 ))
 
 # vim: set noet sw=4 ts=4:
diff --git a/vcl/opengl/areaHashCRC64TFragmentShader.glsl b/vcl/opengl/shaders/areaHashCRC64TFragmentShader.glsl
similarity index 100%
rename from vcl/opengl/areaHashCRC64TFragmentShader.glsl
rename to vcl/opengl/shaders/areaHashCRC64TFragmentShader.glsl
diff --git a/vcl/opengl/areaScaleFastFragmentShader.glsl b/vcl/opengl/shaders/areaScaleFastFragmentShader.glsl
similarity index 100%
rename from vcl/opengl/areaScaleFastFragmentShader.glsl
rename to vcl/opengl/shaders/areaScaleFastFragmentShader.glsl
diff --git a/vcl/opengl/areaScaleFragmentShader.glsl b/vcl/opengl/shaders/areaScaleFragmentShader.glsl
similarity index 100%
rename from vcl/opengl/areaScaleFragmentShader.glsl
rename to vcl/opengl/shaders/areaScaleFragmentShader.glsl
diff --git a/vcl/opengl/blendedTextureFragmentShader.glsl b/vcl/opengl/shaders/blendedTextureFragmentShader.glsl
similarity index 100%
rename from vcl/opengl/blendedTextureFragmentShader.glsl
rename to vcl/opengl/shaders/blendedTextureFragmentShader.glsl
diff --git a/vcl/opengl/blendedTextureVertexShader.glsl b/vcl/opengl/shaders/blendedTextureVertexShader.glsl
similarity index 100%
rename from vcl/opengl/blendedTextureVertexShader.glsl
rename to vcl/opengl/shaders/blendedTextureVertexShader.glsl
diff --git a/vcl/opengl/combinedFragmentShader.glsl b/vcl/opengl/shaders/combinedFragmentShader.glsl
similarity index 100%
rename from vcl/opengl/combinedFragmentShader.glsl
rename to vcl/opengl/shaders/combinedFragmentShader.glsl
diff --git a/vcl/opengl/combinedTextureFragmentShader.glsl b/vcl/opengl/shaders/combinedTextureFragmentShader.glsl
similarity index 100%
rename from vcl/opengl/combinedTextureFragmentShader.glsl
rename to vcl/opengl/shaders/combinedTextureFragmentShader.glsl
diff --git a/vcl/opengl/combinedTextureVertexShader.glsl b/vcl/opengl/shaders/combinedTextureVertexShader.glsl
similarity index 100%
rename from vcl/opengl/combinedTextureVertexShader.glsl
rename to vcl/opengl/shaders/combinedTextureVertexShader.glsl
diff --git a/vcl/opengl/combinedVertexShader.glsl b/vcl/opengl/shaders/combinedVertexShader.glsl
similarity index 100%
rename from vcl/opengl/combinedVertexShader.glsl
rename to vcl/opengl/shaders/combinedVertexShader.glsl
diff --git a/vcl/opengl/convolutionFragmentShader.glsl b/vcl/opengl/shaders/convolutionFragmentShader.glsl
similarity index 100%
rename from vcl/opengl/convolutionFragmentShader.glsl
rename to vcl/opengl/shaders/convolutionFragmentShader.glsl
diff --git a/vcl/opengl/diffTextureFragmentShader.glsl b/vcl/opengl/shaders/diffTextureFragmentShader.glsl
similarity index 100%
rename from vcl/opengl/diffTextureFragmentShader.glsl
rename to vcl/opengl/shaders/diffTextureFragmentShader.glsl
diff --git a/vcl/opengl/dumbVertexShader.glsl b/vcl/opengl/shaders/dumbVertexShader.glsl
similarity index 100%
rename from vcl/opengl/dumbVertexShader.glsl
rename to vcl/opengl/shaders/dumbVertexShader.glsl
diff --git a/vcl/opengl/greyscaleFragmentShader.glsl b/vcl/opengl/shaders/greyscaleFragmentShader.glsl
similarity index 100%
rename from vcl/opengl/greyscaleFragmentShader.glsl
rename to vcl/opengl/shaders/greyscaleFragmentShader.glsl
diff --git a/vcl/opengl/invert50FragmentShader.glsl b/vcl/opengl/shaders/invert50FragmentShader.glsl
similarity index 100%
rename from vcl/opengl/invert50FragmentShader.glsl
rename to vcl/opengl/shaders/invert50FragmentShader.glsl
diff --git a/vcl/opengl/lineFragmentShader.glsl b/vcl/opengl/shaders/lineFragmentShader.glsl
similarity index 100%
rename from vcl/opengl/lineFragmentShader.glsl
rename to vcl/opengl/shaders/lineFragmentShader.glsl
diff --git a/vcl/opengl/lineVertexShader.glsl b/vcl/opengl/shaders/lineVertexShader.glsl
similarity index 100%
rename from vcl/opengl/lineVertexShader.glsl
rename to vcl/opengl/shaders/lineVertexShader.glsl
diff --git a/vcl/opengl/linearGradientFragmentShader.glsl b/vcl/opengl/shaders/linearGradientFragmentShader.glsl
similarity index 100%
rename from vcl/opengl/linearGradientFragmentShader.glsl
rename to vcl/opengl/shaders/linearGradientFragmentShader.glsl
diff --git a/vcl/opengl/maskFragmentShader.glsl b/vcl/opengl/shaders/maskFragmentShader.glsl
similarity index 100%
rename from vcl/opengl/maskFragmentShader.glsl
rename to vcl/opengl/shaders/maskFragmentShader.glsl
diff --git a/vcl/opengl/maskedTextureFragmentShader.glsl b/vcl/opengl/shaders/maskedTextureFragmentShader.glsl
similarity index 100%
rename from vcl/opengl/maskedTextureFragmentShader.glsl
rename to vcl/opengl/shaders/maskedTextureFragmentShader.glsl
diff --git a/vcl/opengl/maskedTextureVertexShader.glsl b/vcl/opengl/shaders/maskedTextureVertexShader.glsl
similarity index 100%
rename from vcl/opengl/maskedTextureVertexShader.glsl
rename to vcl/opengl/shaders/maskedTextureVertexShader.glsl
diff --git a/vcl/opengl/radialGradientFragmentShader.glsl b/vcl/opengl/shaders/radialGradientFragmentShader.glsl
similarity index 100%
rename from vcl/opengl/radialGradientFragmentShader.glsl
rename to vcl/opengl/shaders/radialGradientFragmentShader.glsl
diff --git a/vcl/opengl/replaceColorFragmentShader.glsl b/vcl/opengl/shaders/replaceColorFragmentShader.glsl
similarity index 100%
rename from vcl/opengl/replaceColorFragmentShader.glsl
rename to vcl/opengl/shaders/replaceColorFragmentShader.glsl
diff --git a/vcl/opengl/solidFragmentShader.glsl b/vcl/opengl/shaders/solidFragmentShader.glsl
similarity index 100%
rename from vcl/opengl/solidFragmentShader.glsl
rename to vcl/opengl/shaders/solidFragmentShader.glsl
diff --git a/vcl/opengl/textureFragmentShader.glsl b/vcl/opengl/shaders/textureFragmentShader.glsl
similarity index 100%
rename from vcl/opengl/textureFragmentShader.glsl
rename to vcl/opengl/shaders/textureFragmentShader.glsl
diff --git a/vcl/opengl/textureVertexShader.glsl b/vcl/opengl/shaders/textureVertexShader.glsl
similarity index 100%
rename from vcl/opengl/textureVertexShader.glsl
rename to vcl/opengl/shaders/textureVertexShader.glsl
diff --git a/vcl/opengl/transformedTextureVertexShader.glsl b/vcl/opengl/shaders/transformedTextureVertexShader.glsl
similarity index 100%
rename from vcl/opengl/transformedTextureVertexShader.glsl
rename to vcl/opengl/shaders/transformedTextureVertexShader.glsl


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