[Libreoffice-commits] core.git: vcl/source

e12346 e12346 at ce.pdn.ac.lk
Fri Sep 16 08:59:55 UTC 2016


 vcl/source/gdi/animate.cxx        |    6 -
 vcl/source/gdi/bitmap3.cxx        |  196 +++++++++++++++++++-------------------
 vcl/source/gdi/bitmapex.cxx       |   16 +--
 vcl/source/gdi/bmpacc.cxx         |    8 -
 vcl/source/gdi/bmpacc2.cxx        |    4 
 vcl/source/gdi/dibtools.cxx       |   68 ++++++-------
 vcl/source/gdi/gdimtf.cxx         |   28 ++---
 vcl/source/gdi/impanmvw.cxx       |   32 +++---
 vcl/source/gdi/impgraph.cxx       |    4 
 vcl/source/gdi/impvect.cxx        |  106 ++++++++++----------
 vcl/source/gdi/octree.cxx         |   26 ++---
 vcl/source/gdi/pdfwriter_impl.cxx |   10 -
 vcl/source/gdi/print.cxx          |   12 +-
 vcl/source/gdi/print2.cxx         |   32 +++---
 vcl/source/gdi/region.cxx         |    4 
 vcl/source/gdi/regionband.cxx     |    8 -
 vcl/source/gdi/salmisc.cxx        |   42 ++++----
 vcl/source/gdi/svgdata.cxx        |    2 
 vcl/source/gdi/svmconverter.cxx   |   10 -
 19 files changed, 307 insertions(+), 307 deletions(-)

New commits:
commit 171201c574b325653794bcd851d0aa7a80dc3249
Author: e12346 <e12346 at ce.pdn.ac.lk>
Date:   Mon Aug 1 23:08:30 2016 +0530

    tdf#96505 - Remove "long" integer literals in vcl/source/gdi/
    
    Removed the "long" integer literals in "vcl/source/gdi/". Some literals are
    left to match external methods
    
    Change-Id: I55aa9bd2935bfd82c9c1cc5cd1efcc4b7c3d9346
    Reviewed-on: https://gerrit.libreoffice.org/27784
    Tested-by: Jenkins <ci at libreoffice.org>
    Reviewed-by: Michael Stahl <mstahl at redhat.com>

diff --git a/vcl/source/gdi/animate.cxx b/vcl/source/gdi/animate.cxx
index 225d1f7..c585e0a 100644
--- a/vcl/source/gdi/animate.cxx
+++ b/vcl/source/gdi/animate.cxx
@@ -27,8 +27,8 @@
 
 #include "impanmvw.hxx"
 
-#define MIN_TIMEOUT 2L
-#define INC_TIMEOUT 0L
+#define MIN_TIMEOUT 2
+#define INC_TIMEOUT 0
 
 sal_uLong Animation::mnAnimCount = 0UL;
 
@@ -336,7 +336,7 @@ void Animation::Draw( OutputDevice* pOut, const Point& rDestPt, const Size& rDes
 
 void Animation::ImplRestartTimer( sal_uLong nTimeout )
 {
-    maTimer.SetTimeout( std::max( nTimeout, (sal_uLong)(MIN_TIMEOUT + ( mnAnimCount - 1 ) * INC_TIMEOUT) ) * 10L );
+    maTimer.SetTimeout( std::max( nTimeout, (sal_uLong)(MIN_TIMEOUT + ( mnAnimCount - 1 ) * INC_TIMEOUT) ) * 10 );
     maTimer.Start();
 }
 
diff --git a/vcl/source/gdi/bitmap3.cxx b/vcl/source/gdi/bitmap3.cxx
index 32dd2cc..f4223fe 100644
--- a/vcl/source/gdi/bitmap3.cxx
+++ b/vcl/source/gdi/bitmap3.cxx
@@ -38,7 +38,7 @@
 #include "BitmapScaleConvolution.hxx"
 
 #define RGB15( _def_cR, _def_cG, _def_cB )  (((sal_uLong)(_def_cR)<<10UL)|((sal_uLong)(_def_cG)<<5UL)|(sal_uLong)(_def_cB))
-#define GAMMA( _def_cVal, _def_InvGamma )   ((sal_uInt8)MinMax(FRound(pow( _def_cVal/255.0,_def_InvGamma)*255.0),0L,255L))
+#define GAMMA( _def_cVal, _def_InvGamma )   ((sal_uInt8)MinMax(FRound(pow( _def_cVal/255.0,_def_InvGamma)*255.0),0,255))
 
 #define CALC_ERRORS                                                             \
                         nTemp = p1T[nX++] >> 12;                              \
@@ -363,9 +363,9 @@ bool Bitmap::ImplMakeMono( sal_uInt8 cThreshold )
 
             if( pReadAcc->HasPalette() )
             {
-                for( long nY = 0L; nY < nHeight; nY++ )
+                for( long nY = 0; nY < nHeight; nY++ )
                 {
-                    for( long nX = 0L; nX < nWidth; nX++ )
+                    for( long nX = 0; nX < nWidth; nX++ )
                     {
                         const sal_uInt8 cIndex = pReadAcc->GetPixelIndex( nY, nX );
                         if( pReadAcc->GetPaletteColor( cIndex ).GetLuminance() >=
@@ -380,9 +380,9 @@ bool Bitmap::ImplMakeMono( sal_uInt8 cThreshold )
             }
             else
             {
-                for( long nY = 0L; nY < nHeight; nY++ )
+                for( long nY = 0; nY < nHeight; nY++ )
                 {
-                    for( long nX = 0L; nX < nWidth; nX++ )
+                    for( long nX = 0; nX < nWidth; nX++ )
                     {
                         if( pReadAcc->GetPixel( nY, nX ).GetLuminance() >=
                             cThreshold )
@@ -438,9 +438,9 @@ bool Bitmap::ImplMakeMonoDither()
 
             if( pReadAcc->HasPalette() )
             {
-                for( long nY = 0L; nY < nHeight; nY++ )
+                for( long nY = 0; nY < nHeight; nY++ )
                 {
-                    for( long nX = 0L, nModY = nY % 16; nX < nWidth; nX++ )
+                    for( long nX = 0, nModY = nY % 16; nX < nWidth; nX++ )
                     {
                         const sal_uInt8 cIndex = pReadAcc->GetPixelIndex( nY, nX );
                         if( pReadAcc->GetPaletteColor( cIndex ).GetLuminance() >
@@ -455,9 +455,9 @@ bool Bitmap::ImplMakeMonoDither()
             }
             else
             {
-                for( long nY = 0L; nY < nHeight; nY++ )
+                for( long nY = 0; nY < nHeight; nY++ )
                 {
-                    for( long nX = 0L, nModY = nY % 16; nX < nWidth; nX++ )
+                    for( long nX = 0, nModY = nY % 16; nX < nWidth; nX++ )
                     {
                         if( pReadAcc->GetPixel( nY, nX ).GetLuminance() >
                             pDitherMatrix[ nModY ][ nX % 16 ] )
@@ -519,9 +519,9 @@ bool Bitmap::ImplMakeGreyscales( sal_uInt16 nGreys )
 
                 if( pReadAcc->HasPalette() )
                 {
-                    for( long nY = 0L; nY < nHeight; nY++ )
+                    for( long nY = 0; nY < nHeight; nY++ )
                     {
-                        for( long nX = 0L; nX < nWidth; nX++ )
+                        for( long nX = 0; nX < nWidth; nX++ )
                         {
                             const sal_uInt8 cIndex = pReadAcc->GetPixelIndex( nY, nX );
                             pWriteAcc->SetPixelIndex( nY, nX,
@@ -534,12 +534,12 @@ bool Bitmap::ImplMakeGreyscales( sal_uInt16 nGreys )
                 {
                     nShift += 8;
 
-                    for( long nY = 0L; nY < nHeight; nY++ )
+                    for( long nY = 0; nY < nHeight; nY++ )
                     {
                         Scanline pReadScan = pReadAcc->GetScanline( nY );
                         Scanline pWriteScan = pWriteAcc->GetScanline( nY );
 
-                        for( long nX = 0L; nX < nWidth; nX++ )
+                        for( long nX = 0; nX < nWidth; nX++ )
                         {
                             const sal_uLong nB = *pReadScan++;
                             const sal_uLong nG = *pReadScan++;
@@ -554,12 +554,12 @@ bool Bitmap::ImplMakeGreyscales( sal_uInt16 nGreys )
                 {
                     nShift += 8;
 
-                    for( long nY = 0L; nY < nHeight; nY++ )
+                    for( long nY = 0; nY < nHeight; nY++ )
                     {
                         Scanline pReadScan = pReadAcc->GetScanline( nY );
                         Scanline pWriteScan = pWriteAcc->GetScanline( nY );
 
-                        for( long nX = 0L; nX < nWidth; nX++ )
+                        for( long nX = 0; nX < nWidth; nX++ )
                         {
                             const sal_uLong nR = *pReadScan++;
                             const sal_uLong nG = *pReadScan++;
@@ -571,8 +571,8 @@ bool Bitmap::ImplMakeGreyscales( sal_uInt16 nGreys )
                 }
                 else
                 {
-                    for( long nY = 0L; nY < nHeight; nY++ )
-                        for( long nX = 0L; nX < nWidth; nX++ )
+                    for( long nY = 0; nY < nHeight; nY++ )
+                        for( long nX = 0; nX < nWidth; nX++ )
                             pWriteAcc->SetPixelIndex( nY, nX, (pReadAcc->GetPixel( nY, nX ) ).GetLuminance() >> nShift );
                 }
 
@@ -637,9 +637,9 @@ bool Bitmap::ImplConvertUp(sal_uInt16 nBitCount, Color* pExtColor)
 
                 pWriteAcc->SetPalette(aPalette);
 
-                for (long nY = 0L; nY < nHeight; nY++)
+                for (long nY = 0; nY < nHeight; nY++)
                 {
-                    for (long nX = 0L; nX < nWidth; nX++)
+                    for (long nX = 0; nX < nWidth; nX++)
                     {
                         pWriteAcc->SetPixel(nY, nX, pReadAcc->GetPixel(nY, nX));
                     }
@@ -649,9 +649,9 @@ bool Bitmap::ImplConvertUp(sal_uInt16 nBitCount, Color* pExtColor)
             {
                 if (pReadAcc->HasPalette())
                 {
-                    for (long nY = 0L; nY < nHeight; nY++)
+                    for (long nY = 0; nY < nHeight; nY++)
                     {
-                        for (long nX = 0L; nX < nWidth; nX++)
+                        for (long nX = 0; nX < nWidth; nX++)
                         {
                             pWriteAcc->SetPixel(nY, nX, pReadAcc->GetPaletteColor(pReadAcc->GetPixelIndex(nY, nX)));
                         }
@@ -659,9 +659,9 @@ bool Bitmap::ImplConvertUp(sal_uInt16 nBitCount, Color* pExtColor)
                 }
                 else
                 {
-                    for (long nY = 0L; nY < nHeight; nY++)
+                    for (long nY = 0; nY < nHeight; nY++)
                     {
-                        for (long nX = 0L; nX < nWidth; nX++)
+                        for (long nX = 0; nX < nWidth; nX++)
                         {
                             pWriteAcc->SetPixel(nY, nX, pReadAcc->GetPixel(nY, nX));
                         }
@@ -703,7 +703,7 @@ bool Bitmap::ImplConvertDown(sal_uInt16 nBitCount, Color* pExtColor)
         {
             const sal_uInt16 nCount = 1 << nBitCount;
             const long nWidth = pWriteAcc->Width();
-            const long nWidth1 = nWidth - 1L;
+            const long nWidth1 = nWidth - 1;
             const long nHeight = pWriteAcc->Height();
             Octree aOctree(*pReadAcc, pExtColor ? (nCount - 1) : nCount);
             aPalette = aOctree.GetPalette();
@@ -714,7 +714,7 @@ bool Bitmap::ImplConvertDown(sal_uInt16 nBitCount, Color* pExtColor)
             std::vector<ImpErrorQuad> aErrQuad2(nWidth);
             ImpErrorQuad* pQLine1 = aErrQuad1.data();
             ImpErrorQuad* pQLine2 = nullptr;
-            long nYTmp = 0L;
+            long nYTmp = 0;
             sal_uInt8 cIndex;
             bool bQ1 = true;
 
@@ -734,10 +734,10 @@ bool Bitmap::ImplConvertDown(sal_uInt16 nBitCount, Color* pExtColor)
 
             pWriteAcc->SetPalette(aPalette);
 
-            for (long nY = 0L; nY < std::min(nHeight, 2L); nY++, nYTmp++)
+            for (long nY = 0; nY < std::min(nHeight, 2L); nY++, nYTmp++)
             {
                 pQLine2 = !nY ? aErrQuad1.data() : aErrQuad2.data();
-                for (long nX = 0L; nX < nWidth; nX++)
+                for (long nX = 0; nX < nWidth; nX++)
                 {
                     if (pReadAcc->HasPalette())
                         pQLine2[nX] = pReadAcc->GetPaletteColor(pReadAcc->GetPixelIndex(nYTmp, nX));
@@ -746,14 +746,14 @@ bool Bitmap::ImplConvertDown(sal_uInt16 nBitCount, Color* pExtColor)
                 }
             }
 
-            for (long nY = 0L; nY < nHeight; nY++, nYTmp++)
+            for (long nY = 0; nY < nHeight; nY++, nYTmp++)
             {
                 // first pixel in the line
                 cIndex = (sal_uInt8) aColorMap.GetBestPaletteIndex(pQLine1[0].ImplGetColor());
                 pWriteAcc->SetPixelIndex(nY, 0, cIndex);
 
                 long nX;
-                for (nX = 1L; nX < nWidth1; nX++)
+                for (nX = 1; nX < nWidth1; nX++)
                 {
                     aColor = pQLine1[nX].ImplGetColor();
                     cIndex = static_cast<sal_uInt8>(aColorMap.GetBestPaletteIndex(aColor));
@@ -778,7 +778,7 @@ bool Bitmap::ImplConvertDown(sal_uInt16 nBitCount, Color* pExtColor)
 
                 if (nYTmp < nHeight)
                 {
-                    for (nX = 0L; nX < nWidth; nX++)
+                    for (nX = 0; nX < nWidth; nX++)
                     {
                         if (pReadAcc->HasPalette())
                             pQLine2[nX] = pReadAcc->GetPaletteColor(pReadAcc->GetPixelIndex(nYTmp, nX));
@@ -1091,8 +1091,8 @@ bool Bitmap::ImplScaleFast( const double& rScaleX, const double& rScaleY )
             if( pWriteAcc )
             {
                 const long nScanlineSize = pWriteAcc->GetScanlineSize();
-                const long nNewWidth1 = nNewWidth - 1L;
-                const long nNewHeight1 = nNewHeight - 1L;
+                const long nNewWidth1 = nNewWidth - 1;
+                const long nNewHeight1 = nNewHeight - 1;
 
                 if( nNewWidth1 && nNewHeight1 )
                 {
@@ -1101,23 +1101,23 @@ bool Bitmap::ImplScaleFast( const double& rScaleX, const double& rScaleY )
                     std::unique_ptr<long[]> pLutX(new long[ nNewWidth ]);
                     std::unique_ptr<long[]> pLutY(new long[ nNewHeight ]);
 
-                    for( long nX = 0L; nX < nNewWidth; nX++ )
+                    for( long nX = 0; nX < nNewWidth; nX++ )
                         pLutX[ nX ] = long(nX * nWidth / nNewWidth);
 
-                    for( long nY = 0L; nY < nNewHeight; nY++ )
+                    for( long nY = 0; nY < nNewHeight; nY++ )
                         pLutY[ nY ] = long(nY * nHeight / nNewHeight);
 
-                    long nActY = 0L;
+                    long nActY = 0;
                     while( nActY < nNewHeight )
                     {
                         long nMapY = pLutY[ nActY ];
 
-                        for( long nX = 0L; nX < nNewWidth; nX++ )
+                        for( long nX = 0; nX < nNewWidth; nX++ )
                             pWriteAcc->SetPixel( nActY, nX, pReadAcc->GetPixel( nMapY , pLutX[ nX ] ) );
 
                         while( ( nActY < nNewHeight1 ) && ( pLutY[ nActY + 1 ] == nMapY ) )
                         {
-                            memcpy( pWriteAcc->GetScanline( nActY + 1L ),
+                            memcpy( pWriteAcc->GetScanline( nActY + 1 ),
                                     pWriteAcc->GetScanline( nActY ), nScanlineSize );
                             nActY++;
                         }
@@ -1146,7 +1146,7 @@ bool Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY
     const long nNewHeight = FRound( aSizePix.Height() * rScaleY );
     bool bRet = false;
 
-    if( ( nNewWidth > 1L ) && ( nNewHeight > 1L ) )
+    if( ( nNewWidth > 1 ) && ( nNewHeight > 1 ) )
     {
         BitmapReadAccess* pReadAcc = AcquireReadAccess();
         if( pReadAcc )
@@ -1158,14 +1158,14 @@ bool Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY
 
             if( pWriteAcc )
             {
-                const long nNewWidth1 = nNewWidth - 1L;
-                const long nWidth1 = pReadAcc->Width() - 1L;
+                const long nNewWidth1 = nNewWidth - 1;
+                const long nWidth1 = pReadAcc->Width() - 1;
                 const double fRevScaleX = (double) nWidth1 / nNewWidth1;
 
                 std::unique_ptr<long[]> pLutInt(new long[ nNewWidth ]);
                 std::unique_ptr<long[]> pLutFrac(new long[ nNewWidth ]);
 
-                for( long nX = 0L, nTemp = nWidth - 2L; nX < nNewWidth; nX++ )
+                for( long nX = 0, nTemp = nWidth - 2; nX < nNewWidth; nX++ )
                 {
                     double fTemp = nX * fRevScaleX;
                     pLutInt[ nX ] = MinMax( (long) fTemp, 0, nTemp );
@@ -1173,7 +1173,7 @@ bool Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY
                     pLutFrac[ nX ] = (long) ( fTemp * 1024. );
                 }
 
-                for( long nY = 0L; nY < nHeight; nY++ )
+                for( long nY = 0; nY < nHeight; nY++ )
                 {
                     if( 1 == nWidth )
                     {
@@ -1187,14 +1187,14 @@ bool Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY
                             aCol0 = pReadAcc->GetPixel( nY, 0 );
                         }
 
-                        for( long nX = 0L; nX < nNewWidth; nX++ )
+                        for( long nX = 0; nX < nNewWidth; nX++ )
                         {
                             pWriteAcc->SetPixel( nY, nX, aCol0 );
                         }
                     }
                     else
                     {
-                        for( long nX = 0L; nX < nNewWidth; nX++ )
+                        for( long nX = 0; nX < nNewWidth; nX++ )
                         {
                             long nTemp = pLutInt[ nX ];
 
@@ -1245,14 +1245,14 @@ bool Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY
 
                 if( pReadAcc && pWriteAcc )
                 {
-                    const long nNewHeight1 = nNewHeight - 1L;
-                    const long nHeight1 = pReadAcc->Height() - 1L;
+                    const long nNewHeight1 = nNewHeight - 1;
+                    const long nHeight1 = pReadAcc->Height() - 1;
                     const double fRevScaleY = (double) nHeight1 / nNewHeight1;
 
                     std::unique_ptr<long[]> pLutInt(new long[ nNewHeight ]);
                     std::unique_ptr<long[]> pLutFrac(new long[ nNewHeight ]);
 
-                    for( long nY = 0L, nTemp = nHeight - 2L; nY < nNewHeight; nY++ )
+                    for( long nY = 0, nTemp = nHeight - 2; nY < nNewHeight; nY++ )
                     {
                         double fTemp = nY * fRevScaleY;
                         pLutInt[ nY ] = MinMax( (long) fTemp, 0, nTemp );
@@ -1263,20 +1263,20 @@ bool Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY
                     // after 1st step, bitmap *is* 24bit format (see above)
                     OSL_ENSURE(!pReadAcc->HasPalette(), "OOps, somehow ImplScaleInterpolate in-between format has palette, should not happen (!)");
 
-                    for( long nX = 0L; nX < nNewWidth; nX++ )
+                    for( long nX = 0; nX < nNewWidth; nX++ )
                     {
                         if( 1 == nHeight )
                         {
                             BitmapColor aCol0 = pReadAcc->GetPixel( 0, nX );
 
-                            for( long nY = 0L; nY < nNewHeight; nY++ )
+                            for( long nY = 0; nY < nNewHeight; nY++ )
                             {
                                 pWriteAcc->SetPixel( nY, nX, aCol0 );
                             }
                         }
                         else
                         {
-                            for( long nY = 0L; nY < nNewHeight; nY++ )
+                            for( long nY = 0; nY < nNewHeight; nY++ )
                             {
                                 long nTemp = pLutInt[ nY ];
 
@@ -1425,11 +1425,11 @@ bool Bitmap::ImplDitherFloyd()
         {
             BitmapColor aColor;
             long nWidth = pReadAcc->Width();
-            long nWidth1 = nWidth - 1L;
+            long nWidth1 = nWidth - 1;
             long nHeight = pReadAcc->Height();
             long nX;
-            long nW = nWidth * 3L;
-            long nW2 = nW - 3L;
+            long nW = nWidth * 3;
+            long nW2 = nW - 3;
             long nRErr, nGErr, nBErr;
             long nRC, nGC, nBC;
             std::unique_ptr<long[]> p1(new long[ nW ]);
@@ -1464,7 +1464,7 @@ bool Bitmap::ImplDitherFloyd()
                 }
             }
 
-            for( long nY = 1, nYAcc = 0L; nY <= nHeight; nY++, nYAcc++ )
+            for( long nY = 1, nYAcc = 0; nY <= nHeight; nY++, nYAcc++ )
             {
                 pTmp = p1T;
                 p1T = p2T;
@@ -1507,7 +1507,7 @@ bool Bitmap::ImplDitherFloyd()
 
                 // Get middle Pixels using a loop
                 long nXAcc;
-                for ( nX = 3L, nXAcc = 1L; nX < nW2; nXAcc++ )
+                for ( nX = 3, nXAcc = 1; nX < nW2; nXAcc++ )
                 {
                     CALC_ERRORS;
                     CALC_TABLES7;
@@ -1556,7 +1556,7 @@ bool Bitmap::ImplDitherFloyd16()
     if( pReadAcc && pWriteAcc )
     {
         const long nWidth = pWriteAcc->Width();
-        const long nWidth1 = nWidth - 1L;
+        const long nWidth1 = nWidth - 1;
         const long nHeight = pWriteAcc->Height();
         BitmapColor aColor;
         BitmapColor aBestCol;
@@ -1565,17 +1565,17 @@ bool Bitmap::ImplDitherFloyd16()
         std::unique_ptr<ImpErrorQuad[]> pErrQuad2(new ImpErrorQuad[ nWidth ]);
         ImpErrorQuad* pQLine1 = pErrQuad1.get();
         ImpErrorQuad* pQLine2 = nullptr;
-        long nYTmp = 0L;
+        long nYTmp = 0;
         bool bQ1 = true;
 
-        for( long nY = 0L; nY < std::min( nHeight, 2L ); nY++, nYTmp++ )
+        for( long nY = 0; nY < std::min( nHeight, 2L ); nY++, nYTmp++ )
         {
             pQLine2 = !nY ? pErrQuad1.get() : pErrQuad2.get();
-            for( long nX = 0L; nX < nWidth; nX++ )
+            for( long nX = 0; nX < nWidth; nX++ )
                 pQLine2[ nX ] = pReadAcc->GetPixel( nYTmp, nX );
         }
 
-        for( long nY = 0L; nY < nHeight; nY++, nYTmp++ )
+        for( long nY = 0; nY < nHeight; nY++, nYTmp++ )
         {
             // First RowPixel
             aBestCol = pQLine1[ 0 ].ImplGetColor();
@@ -1585,7 +1585,7 @@ bool Bitmap::ImplDitherFloyd16()
             pWriteAcc->SetPixel( nY, 0, aBestCol );
 
             long nX;
-            for( nX = 1L; nX < nWidth1; nX++ )
+            for( nX = 1; nX < nWidth1; nX++ )
             {
                 aColor = pQLine1[ nX ].ImplGetColor();
                 aBestCol.SetRed( ( aColor.GetRed() & 248 ) | 7 );
@@ -1611,7 +1611,7 @@ bool Bitmap::ImplDitherFloyd16()
             pQLine2 = ( bQ1 = !bQ1 ) ? pErrQuad2.get() : pErrQuad1.get();
 
             if( nYTmp < nHeight )
-                for( nX = 0L; nX < nWidth; nX++ )
+                for( nX = 0; nX < nWidth; nX++ )
                     pQLine2[ nX ] = pReadAcc->GetPixel( nYTmp, nX );
         }
 
@@ -1687,14 +1687,14 @@ bool Bitmap::ImplReduceSimple( sal_uInt16 nColorCount )
 
             if( pRAcc->HasPalette() )
             {
-                for( long nY = 0L; nY < nHeight; nY++ )
-                    for( long nX =0L; nX < nWidth; nX++ )
+                for( long nY = 0; nY < nHeight; nY++ )
+                    for( long nX =0; nX < nWidth; nX++ )
                         pWAcc->SetPixelIndex( nY, nX, static_cast<sal_uInt8>(aOct.GetBestPaletteIndex( pRAcc->GetPaletteColor( pRAcc->GetPixelIndex( nY, nX ) ))) );
             }
             else
             {
-                for( long nY = 0L; nY < nHeight; nY++ )
-                    for( long nX =0L; nX < nWidth; nX++ )
+                for( long nY = 0; nY < nHeight; nY++ )
+                    for( long nX =0; nX < nWidth; nX++ )
                         pWAcc->SetPixelIndex( nY, nX, static_cast<sal_uInt8>(aOct.GetBestPaletteIndex( pRAcc->GetPixel( nY, nX ) )) );
             }
 
@@ -1781,9 +1781,9 @@ bool Bitmap::ImplReducePopular( sal_uInt16 nColCount )
 
         if( pRAcc->HasPalette() )
         {
-            for( long nY = 0L; nY < nHeight; nY++ )
+            for( long nY = 0; nY < nHeight; nY++ )
             {
-                for( long nX = 0L; nX < nWidth; nX++ )
+                for( long nX = 0; nX < nWidth; nX++ )
                 {
                     const BitmapColor& rCol = pRAcc->GetPaletteColor( pRAcc->GetPixelIndex( nY, nX ) );
                     pCountTable[ ( ( ( (sal_uInt32) rCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) |
@@ -1794,9 +1794,9 @@ bool Bitmap::ImplReducePopular( sal_uInt16 nColCount )
         }
         else
         {
-            for( long nY = 0L; nY < nHeight; nY++ )
+            for( long nY = 0; nY < nHeight; nY++ )
             {
-                for( long nX = 0L; nX < nWidth; nX++ )
+                for( long nX = 0; nX < nWidth; nX++ )
                 {
                     const BitmapColor aCol( pRAcc->GetPixel( nY, nX ) );
                     pCountTable[ ( ( ( (sal_uInt32) aCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) |
@@ -1833,9 +1833,9 @@ bool Bitmap::ImplReducePopular( sal_uInt16 nColCount )
 
             if( pRAcc->HasPalette() )
             {
-                for( long nY = 0L; nY < nHeight; nY++ )
+                for( long nY = 0; nY < nHeight; nY++ )
                 {
-                    for( long nX = 0L; nX < nWidth; nX++ )
+                    for( long nX = 0; nX < nWidth; nX++ )
                     {
                         const BitmapColor& rCol = pRAcc->GetPaletteColor( pRAcc->GetPixelIndex( nY, nX ) );
                         aDstCol.SetIndex( pIndexMap[ ( ( ( (sal_uInt32) rCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) |
@@ -1847,9 +1847,9 @@ bool Bitmap::ImplReducePopular( sal_uInt16 nColCount )
             }
             else
             {
-                for( long nY = 0L; nY < nHeight; nY++ )
+                for( long nY = 0; nY < nHeight; nY++ )
                 {
-                    for( long nX = 0L; nX < nWidth; nX++ )
+                    for( long nX = 0; nX < nWidth; nX++ )
                     {
                         const BitmapColor aCol( pRAcc->GetPixel( nY, nX ) );
                         aDstCol.SetIndex( pIndexMap[ ( ( ( (sal_uInt32) aCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) |
@@ -1909,16 +1909,16 @@ bool Bitmap::ImplReduceMedian( sal_uInt16 nColCount )
             sal_uLong* pColBuf = static_cast<sal_uLong*>(rtl_allocateMemory( nSize ));
             const long nWidth = pWAcc->Width();
             const long nHeight = pWAcc->Height();
-            long nIndex = 0L;
+            long nIndex = 0;
 
             memset( pColBuf, 0, nSize );
 
             // create Buffer
             if( pRAcc->HasPalette() )
             {
-                for( long nY = 0L; nY < nHeight; nY++ )
+                for( long nY = 0; nY < nHeight; nY++ )
                 {
-                    for( long nX = 0L; nX < nWidth; nX++ )
+                    for( long nX = 0; nX < nWidth; nX++ )
                     {
                         const BitmapColor& rCol = pRAcc->GetPaletteColor( pRAcc->GetPixelIndex( nY, nX ) );
                         pColBuf[ RGB15( rCol.GetRed() >> 3, rCol.GetGreen() >> 3, rCol.GetBlue() >> 3 ) ]++;
@@ -1927,9 +1927,9 @@ bool Bitmap::ImplReduceMedian( sal_uInt16 nColCount )
             }
             else
             {
-                for( long nY = 0L; nY < nHeight; nY++ )
+                for( long nY = 0; nY < nHeight; nY++ )
                 {
-                    for( long nX = 0L; nX < nWidth; nX++ )
+                    for( long nX = 0; nX < nWidth; nX++ )
                     {
                         const BitmapColor aCol( pRAcc->GetPixel( nY, nX ) );
                         pColBuf[ RGB15( aCol.GetRed() >> 3, aCol.GetGreen() >> 3, aCol.GetBlue() >> 3 ) ]++;
@@ -1945,8 +1945,8 @@ bool Bitmap::ImplReduceMedian( sal_uInt16 nColCount )
             // do mapping of colors to palette
             InverseColorMap aMap( aPal );
             pWAcc->SetPalette( aPal );
-            for( long nY = 0L; nY < nHeight; nY++ )
-                for( long nX = 0L; nX < nWidth; nX++ )
+            for( long nY = 0; nY < nHeight; nY++ )
+                for( long nX = 0; nX < nWidth; nX++ )
                     pWAcc->SetPixelIndex( nY, nX, static_cast<sal_uInt8>( aMap.GetBestPaletteIndex( pRAcc->GetColor( nY, nX ) )) );
 
             rtl_freeMemory( pColBuf );
@@ -2143,15 +2143,15 @@ bool Bitmap::Adjust( short nLuminancePercent, short nContrastPercent,
 
             // calculate slope
             if( nContrastPercent >= 0 )
-                fM = 128.0 / ( 128.0 - 1.27 * MinMax( nContrastPercent, 0L, 100L ) );
+                fM = 128.0 / ( 128.0 - 1.27 * MinMax( nContrastPercent, 0, 100 ) );
             else
-                fM = ( 128.0 + 1.27 * MinMax( nContrastPercent, -100L, 0L ) ) / 128.0;
+                fM = ( 128.0 + 1.27 * MinMax( nContrastPercent, -100, 0 ) ) / 128.0;
 
             if(!msoBrightness)
                 // total offset = luminance offset + contrast offset
-                fOff = MinMax( nLuminancePercent, -100L, 100L ) * 2.55 + 128.0 - fM * 128.0;
+                fOff = MinMax( nLuminancePercent, -100, 100 ) * 2.55 + 128.0 - fM * 128.0;
             else
-                fOff = MinMax( nLuminancePercent, -100L, 100L ) * 2.55;
+                fOff = MinMax( nLuminancePercent, -100, 100 ) * 2.55;
 
             // channel offset = channel offset + total offset
             fROff = nChannelRPercent * 2.55 + fOff;
@@ -2163,22 +2163,22 @@ bool Bitmap::Adjust( short nLuminancePercent, short nContrastPercent,
             const bool bGamma = ( fGamma != 1.0 );
 
             // create mapping table
-            for( long nX = 0L; nX < 256L; nX++ )
+            for( long nX = 0; nX < 256; nX++ )
             {
                 if(!msoBrightness)
                 {
-                    cMapR[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fROff ), 0L, 255L );
-                    cMapG[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fGOff ), 0L, 255L );
-                    cMapB[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fBOff ), 0L, 255L );
+                    cMapR[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fROff ), 0, 255 );
+                    cMapG[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fGOff ), 0, 255 );
+                    cMapB[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fBOff ), 0, 255 );
                 }
                 else
                 {
                     // LO simply uses (in a somewhat optimized form) "newcolor = (oldcolor-128)*contrast+brightness+128"
                     // as the formula, i.e. contrast first, brightness afterwards. MSOffice, for whatever weird reason,
                     // use neither first, but apparently it applies half of brightness before contrast and half afterwards.
-                    cMapR[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fROff/2-128) * fM + 128 + fROff/2 ), 0L, 255L );
-                    cMapG[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fGOff/2-128) * fM + 128 + fGOff/2 ), 0L, 255L );
-                    cMapB[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fBOff/2-128) * fM + 128 + fBOff/2 ), 0L, 255L );
+                    cMapR[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fROff/2-128) * fM + 128 + fROff/2 ), 0, 255 );
+                    cMapG[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fGOff/2-128) * fM + 128 + fGOff/2 ), 0, 255 );
+                    cMapB[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fBOff/2-128) * fM + 128 + fBOff/2 ), 0, 255 );
                 }
                 if( bGamma )
                 {
@@ -2211,11 +2211,11 @@ bool Bitmap::Adjust( short nLuminancePercent, short nContrastPercent,
             }
             else if( pAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcBgr )
             {
-                for( long nY = 0L; nY < nH; nY++ )
+                for( long nY = 0; nY < nH; nY++ )
                 {
                     Scanline pScan = pAcc->GetScanline( nY );
 
-                    for( long nX = 0L; nX < nW; nX++ )
+                    for( long nX = 0; nX < nW; nX++ )
                     {
                         *pScan = cMapB[ *pScan ]; pScan++;
                         *pScan = cMapG[ *pScan ]; pScan++;
@@ -2225,11 +2225,11 @@ bool Bitmap::Adjust( short nLuminancePercent, short nContrastPercent,
             }
             else if( pAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcRgb )
             {
-                for( long nY = 0L; nY < nH; nY++ )
+                for( long nY = 0; nY < nH; nY++ )
                 {
                     Scanline pScan = pAcc->GetScanline( nY );
 
-                    for( long nX = 0L; nX < nW; nX++ )
+                    for( long nX = 0; nX < nW; nX++ )
                     {
                         *pScan = cMapR[ *pScan ]; pScan++;
                         *pScan = cMapG[ *pScan ]; pScan++;
@@ -2239,9 +2239,9 @@ bool Bitmap::Adjust( short nLuminancePercent, short nContrastPercent,
             }
             else
             {
-                for( long nY = 0L; nY < nH; nY++ )
+                for( long nY = 0; nY < nH; nY++ )
                 {
-                    for( long nX = 0L; nX < nW; nX++ )
+                    for( long nX = 0; nX < nW; nX++ )
                     {
                         aCol = pAcc->GetPixel( nY, nX );
                         aCol.SetRed( cMapR[ aCol.GetRed() ] );
diff --git a/vcl/source/gdi/bitmapex.cxx b/vcl/source/gdi/bitmapex.cxx
index 4547cd3..7bde2ff 100644
--- a/vcl/source/gdi/bitmapex.cxx
+++ b/vcl/source/gdi/bitmapex.cxx
@@ -843,9 +843,9 @@ namespace
                 const Size aDestinationSizePixel(aDestination.GetSizePixel());
                 const BitmapColor aOutside(BitmapColor(0xff, 0xff, 0xff));
 
-                for(long y(0L); y < aDestinationSizePixel.getHeight(); y++)
+                for(long y(0); y < aDestinationSizePixel.getHeight(); y++)
                 {
-                    for(long x(0L); x < aDestinationSizePixel.getWidth(); x++)
+                    for(long x(0); x < aDestinationSizePixel.getWidth(); x++)
                     {
                         const basegfx::B2DPoint aSourceCoor(rTransform * basegfx::B2DPoint(x, y));
 
@@ -1067,11 +1067,11 @@ BitmapEx BitmapEx::ModifyBitmapEx(const basegfx::BColorModifierStack& rBColorMod
                 }
                 else if(ScanlineFormat::N24BitTcBgr == xContent->GetScanlineFormat())
                 {
-                    for(sal_uInt32 y(0L); y < (sal_uInt32)xContent->Height(); y++)
+                    for(sal_uInt32 y(0); y < (sal_uInt32)xContent->Height(); y++)
                     {
                         Scanline pScan = xContent->GetScanline(y);
 
-                        for(sal_uInt32 x(0L); x < (sal_uInt32)xContent->Width(); x++)
+                        for(sal_uInt32 x(0); x < (sal_uInt32)xContent->Width(); x++)
                         {
                             const basegfx::BColor aBSource(
                                 *(pScan + 2)* fConvertColor,
@@ -1086,11 +1086,11 @@ BitmapEx BitmapEx::ModifyBitmapEx(const basegfx::BColorModifierStack& rBColorMod
                 }
                 else if(ScanlineFormat::N24BitTcRgb == xContent->GetScanlineFormat())
                 {
-                    for(sal_uInt32 y(0L); y < (sal_uInt32)xContent->Height(); y++)
+                    for(sal_uInt32 y(0); y < (sal_uInt32)xContent->Height(); y++)
                     {
                         Scanline pScan = xContent->GetScanline(y);
 
-                        for(sal_uInt32 x(0L); x < (sal_uInt32)xContent->Width(); x++)
+                        for(sal_uInt32 x(0); x < (sal_uInt32)xContent->Width(); x++)
                         {
                             const basegfx::BColor aBSource(
                                 *pScan * fConvertColor,
@@ -1105,9 +1105,9 @@ BitmapEx BitmapEx::ModifyBitmapEx(const basegfx::BColorModifierStack& rBColorMod
                 }
                 else
                 {
-                    for(sal_uInt32 y(0L); y < (sal_uInt32)xContent->Height(); y++)
+                    for(sal_uInt32 y(0); y < (sal_uInt32)xContent->Height(); y++)
                     {
-                        for(sal_uInt32 x(0L); x < (sal_uInt32)xContent->Width(); x++)
+                        for(sal_uInt32 x(0); x < (sal_uInt32)xContent->Width(); x++)
                         {
                             const BitmapColor aBMCol(xContent->GetColor(y, x));
                             const basegfx::BColor aBSource(
diff --git a/vcl/source/gdi/bmpacc.cxx b/vcl/source/gdi/bmpacc.cxx
index 8357784..c55b864 100644
--- a/vcl/source/gdi/bmpacc.cxx
+++ b/vcl/source/gdi/bmpacc.cxx
@@ -141,7 +141,7 @@ void BitmapReadAccess::ImplInitScanBuffer( Bitmap& rBitmap )
         mpScanBuf = new Scanline[ nHeight ];
         if( mpBuffer->mnFormat & ScanlineFormat::TopDown )
         {
-            for( long nY = 0L; nY < nHeight; nY++, pTmpLine += mpBuffer->mnScanlineSize )
+            for( long nY = 0; nY < nHeight; nY++, pTmpLine += mpBuffer->mnScanlineSize )
                 mpScanBuf[ nY ] = pTmpLine;
         }
         else
@@ -414,7 +414,7 @@ void BitmapWriteAccess::CopyScanline( long nY, const BitmapReadAccess& rReadAcc
     }
     else
         // TODO: use fastbmp infrastructure
-        for( long nX = 0L, nWidth = std::min( mpBuffer->mnWidth, rReadAcc.Width() ); nX < nWidth; nX++ )
+        for( long nX = 0, nWidth = std::min( mpBuffer->mnWidth, rReadAcc.Width() ); nX < nWidth; nX++ )
             SetPixel( nY, nX, rReadAcc.GetPixel( nY, nX ) );
 }
 
@@ -472,7 +472,7 @@ void BitmapWriteAccess::CopyScanline( long nY, ConstScanline aSrcScanline,
             {
                 const ColorMask aDummyMask;
 
-                for( long nX = 0L, nWidth = mpBuffer->mnWidth; nX < nWidth; nX++ )
+                for( long nX = 0, nWidth = mpBuffer->mnWidth; nX < nWidth; nX++ )
                     SetPixel( nY, nX, pFncGetPixel( aSrcScanline, nX, aDummyMask ) );
             }
         }
@@ -492,7 +492,7 @@ void BitmapWriteAccess::CopyBuffer( const BitmapReadAccess& rReadAcc )
         memcpy( mpBuffer->mpBits, rReadAcc.GetBuffer(), nCount );
     }
     else
-        for( long nY = 0L, nHeight = std::min( mpBuffer->mnHeight, rReadAcc.Height() ); nY < nHeight; nY++ )
+        for( long nY = 0, nHeight = std::min( mpBuffer->mnHeight, rReadAcc.Height() ); nY < nHeight; nY++ )
             CopyScanline( nY, rReadAcc );
 }
 
diff --git a/vcl/source/gdi/bmpacc2.cxx b/vcl/source/gdi/bmpacc2.cxx
index 089a246..8501f00 100644
--- a/vcl/source/gdi/bmpacc2.cxx
+++ b/vcl/source/gdi/bmpacc2.cxx
@@ -162,13 +162,13 @@ void BitmapReadAccess::SetPixelForN24BitTcRgb(Scanline pScanline, long nX, const
 BitmapColor BitmapReadAccess::GetPixelForN24BitTcMask(ConstScanline pScanline, long nX, const ColorMask& rMask)
 {
     BitmapColor aColor;
-    rMask.GetColorFor24Bit( aColor, pScanline + nX * 3L );
+    rMask.GetColorFor24Bit( aColor, pScanline + nX * 3 );
     return aColor;
 }
 
 void BitmapReadAccess::SetPixelForN24BitTcMask(Scanline pScanline, long nX, const BitmapColor& rBitmapColor, const ColorMask& rMask)
 {
-    rMask.SetColorFor24Bit( rBitmapColor, pScanline + nX * 3L );
+    rMask.SetColorFor24Bit( rBitmapColor, pScanline + nX * 3 );
 }
 
 BitmapColor BitmapReadAccess::GetPixelForN32BitTcAbgr(ConstScanline pScanline, long nX, const ColorMask&)
diff --git a/vcl/source/gdi/dibtools.cxx b/vcl/source/gdi/dibtools.cxx
index d12559b..a3e6a07 100644
--- a/vcl/source/gdi/dibtools.cxx
+++ b/vcl/source/gdi/dibtools.cxx
@@ -50,9 +50,9 @@ struct CIEXYZ
     FXPT2DOT30      aXyzZ;
 
     CIEXYZ()
-    :   aXyzX(0L),
-        aXyzY(0L),
-        aXyzZ(0L)
+    :   aXyzX(0),
+        aXyzY(0),
+        aXyzZ(0)
     {}
 
     ~CIEXYZ()
@@ -348,7 +348,7 @@ bool ImplDecodeRLE( sal_uInt8* pBuffer, DIBV5Header& rHeader, BitmapWriteAccess&
 {
     Scanline pRLE = pBuffer;
     Scanline pEndRLE = pBuffer + rHeader.nSizeImage;
-    long        nY = rHeader.nHeight - 1L;
+    long        nY = rHeader.nHeight - 1;
     const sal_uLong nWidth = rAcc.Width();
     sal_uLong       nCountByte;
     sal_uLong       nRunByte;
@@ -478,7 +478,7 @@ bool ImplDecodeRLE( sal_uInt8* pBuffer, DIBV5Header& rHeader, BitmapWriteAccess&
             }
         }
     }
-    while (!bEndDecoding && (nY >= 0L));
+    while (!bEndDecoding && (nY >= 0));
 
     return true;
 }
@@ -529,7 +529,7 @@ bool ImplReadDIBBits(SvStream& rIStm, DIBV5Header& rHeader, BitmapWriteAccess& r
         // Read color mask
         if(bTCMask && BITFIELDS == rHeader.nCompression)
         {
-            rIStm.SeekRel( -12L );
+            rIStm.SeekRel( -12 );
             rIStm.ReadUInt32( nRMask );
             rIStm.ReadUInt32( nGMask );
             rIStm.ReadUInt32( nBMask );
@@ -575,11 +575,11 @@ bool ImplReadDIBBits(SvStream& rIStm, DIBV5Header& rHeader, BitmapWriteAccess& r
                         }
                         sal_uInt8   cTmp = *pTmp++;
 
-                        for( long nX = 0L, nShift = 8L; nX < nWidth; nX++ )
+                        for( long nX = 0, nShift = 8; nX < nWidth; nX++ )
                         {
                             if( !nShift )
                             {
-                                nShift = 8L;
+                                nShift = 8;
                                 cTmp = *pTmp++;
                             }
 
@@ -604,7 +604,7 @@ bool ImplReadDIBBits(SvStream& rIStm, DIBV5Header& rHeader, BitmapWriteAccess& r
                         }
                         sal_uInt8   cTmp = *pTmp++;
 
-                        for( long nX = 0L, nShift = 2L; nX < nWidth; nX++ )
+                        for( long nX = 0, nShift = 2; nX < nWidth; nX++ )
                         {
                             if( !nShift )
                             {
@@ -633,7 +633,7 @@ bool ImplReadDIBBits(SvStream& rIStm, DIBV5Header& rHeader, BitmapWriteAccess& r
                             return false;
                         }
 
-                        for( long nX = 0L; nX < nWidth; nX++ )
+                        for( long nX = 0; nX < nWidth; nX++ )
                         {
                             auto nIndex = *pTmp++;
                             rAcc.SetPixelIndex(nY, nX, SanitizePaletteIndex(nIndex, bHasPalette, nPaletteEntryCount));
@@ -666,7 +666,7 @@ bool ImplReadDIBBits(SvStream& rIStm, DIBV5Header& rHeader, BitmapWriteAccess& r
                             return false;
                         }
 
-                        for( long nX = 0L; nX < nWidth; nX++ )
+                        for( long nX = 0; nX < nWidth; nX++ )
                         {
                             aMask.GetColorFor16BitLSB( aColor, reinterpret_cast<sal_uInt8*>(pTmp16++) );
                             rAcc.SetPixel( nY, nX, aColor );
@@ -688,7 +688,7 @@ bool ImplReadDIBBits(SvStream& rIStm, DIBV5Header& rHeader, BitmapWriteAccess& r
                             return false;
                         }
 
-                        for( long nX = 0L; nX < nWidth; nX++ )
+                        for( long nX = 0; nX < nWidth; nX++ )
                         {
                             aPixelColor.SetBlue( *pTmp++ );
                             aPixelColor.SetGreen( *pTmp++ );
@@ -728,7 +728,7 @@ bool ImplReadDIBBits(SvStream& rIStm, DIBV5Header& rHeader, BitmapWriteAccess& r
                                 return false;
                             }
 
-                            for( long nX = 0L; nX < nWidth; nX++ )
+                            for( long nX = 0; nX < nWidth; nX++ )
                             {
                                 aMask.GetColorAndAlphaFor32Bit( aColor, aAlpha, reinterpret_cast<sal_uInt8*>(pTmp32++) );
                                 rAcc.SetPixel( nY, nX, aColor );
@@ -748,7 +748,7 @@ bool ImplReadDIBBits(SvStream& rIStm, DIBV5Header& rHeader, BitmapWriteAccess& r
                                 return false;
                             }
 
-                            for( long nX = 0L; nX < nWidth; nX++ )
+                            for( long nX = 0; nX < nWidth; nX++ )
                             {
                                 aMask.GetColorFor32Bit( aColor, reinterpret_cast<sal_uInt8*>(pTmp32++) );
                                 rAcc.SetPixel( nY, nX, aColor );
@@ -995,16 +995,16 @@ bool ImplReadDIBFileHeader( SvStream& rIStm, sal_uLong& rOffset )
         sal_uInt32 nTmp32(0);
         if ( 0x4142 == nTmp16 )
         {
-            rIStm.SeekRel( 12L );
+            rIStm.SeekRel( 12 );
             rIStm.ReadUInt16( nTmp16 );
-            rIStm.SeekRel( 8L );
+            rIStm.SeekRel( 8 );
             rIStm.ReadUInt32( nTmp32 );
             rOffset = nTmp32 - 28UL;
             bRet = ( 0x4D42 == nTmp16 );
         }
         else // 0x4D42 == nTmp16, 'MB' from BITMAPFILEHEADER
         {
-            rIStm.SeekRel( 8L );        // we are on bfSize member of BITMAPFILEHEADER, forward to bfOffBits
+            rIStm.SeekRel( 8 );        // we are on bfSize member of BITMAPFILEHEADER, forward to bfOffBits
             rIStm.ReadUInt32( nTmp32 );            // read bfOffBits
             rOffset = nTmp32 - 14UL;    // adapt offset by sizeof(BITMAPFILEHEADER)
             bRet = ( rIStm.GetError() == 0UL );
@@ -1060,17 +1060,17 @@ bool ImplWriteRLE( SvStream& rOStm, BitmapReadAccess& rAcc, bool bRLE4 )
     sal_uInt8       cLast;
     bool        bFound;
 
-    for ( long nY = nHeight - 1L; nY >= 0L; nY-- )
+    for ( long nY = nHeight - 1; nY >= 0; nY-- )
     {
         sal_uInt8* pTmp = pBuf.get();
         nX = nBufCount = 0UL;
 
         while( nX < nWidth )
         {
-            nCount = 1L;
+            nCount = 1;
             cPix = rAcc.GetPixelIndex( nY, nX++ );
 
-            while( ( nX < nWidth ) && ( nCount < 255L )
+            while( ( nX < nWidth ) && ( nCount < 255 )
                 && ( cPix == rAcc.GetPixelIndex( nY, nX ) ) )
             {
                 nX++;
@@ -1089,7 +1089,7 @@ bool ImplWriteRLE( SvStream& rOStm, BitmapReadAccess& rAcc, bool bRLE4 )
                 nSaveIndex = nX - 1UL;
                 bFound = false;
 
-                while( ( nX < nWidth ) && ( nCount < 256L )
+                while( ( nX < nWidth ) && ( nCount < 256 )
                     && ( cPix = rAcc.GetPixelIndex( nY, nX ) ) != cLast )
                 {
                     nX++; nCount++;
@@ -1182,7 +1182,7 @@ bool ImplWriteDIBBits(SvStream& rOStm, BitmapReadAccess& rAcc, BitmapReadAccess*
             rOStm.WriteBytes(rAcc.GetBuffer(), rAcc.Height() * rAcc.GetScanlineSize());
         else
         {
-            for( long nY = rAcc.Height() - 1, nScanlineSize = rAcc.GetScanlineSize(); nY >= 0L; nY-- )
+            for( long nY = rAcc.Height() - 1, nScanlineSize = rAcc.GetScanlineSize(); nY >= 0; nY-- )
                 rOStm.WriteBytes( rAcc.GetScanline(nY), nScanlineSize );
         }
     }
@@ -1245,16 +1245,16 @@ bool ImplWriteDIBBits(SvStream& rOStm, BitmapReadAccess& rAcc, BitmapReadAccess*
                     size_t nUnusedBytes = nAlignedWidth - ((nWidth+7) / 8);
                     memset(pBuf.get() + nAlignedWidth - nUnusedBytes, 0, nUnusedBytes);
 
-                    for( long nY = nHeight - 1; nY >= 0L; nY-- )
+                    for( long nY = nHeight - 1; nY >= 0; nY-- )
                     {
                         sal_uInt8* pTmp = pBuf.get();
                         sal_uInt8 cTmp = 0;
 
-                        for( long nX = 0L, nShift = 8L; nX < nWidth; nX++ )
+                        for( long nX = 0, nShift = 8; nX < nWidth; nX++ )
                         {
                             if( !nShift )
                             {
-                                nShift = 8L;
+                                nShift = 8;
                                 *pTmp++ = cTmp;
                                 cTmp = 0;
                             }
@@ -1274,21 +1274,21 @@ bool ImplWriteDIBBits(SvStream& rOStm, BitmapReadAccess& rAcc, BitmapReadAccess*
                     size_t nUnusedBytes = nAlignedWidth - ((nWidth+1) / 2);
                     memset(pBuf.get() + nAlignedWidth - nUnusedBytes, 0, nUnusedBytes);
 
-                    for( long nY = nHeight - 1; nY >= 0L; nY-- )
+                    for( long nY = nHeight - 1; nY >= 0; nY-- )
                     {
                         sal_uInt8* pTmp = pBuf.get();
                         sal_uInt8 cTmp = 0;
 
-                        for( long nX = 0L, nShift = 2L; nX < nWidth; nX++ )
+                        for( long nX = 0, nShift = 2; nX < nWidth; nX++ )
                         {
                             if( !nShift )
                             {
-                                nShift = 2L;
+                                nShift = 2;
                                 *pTmp++ = cTmp;
                                 cTmp = 0;
                             }
 
-                            cTmp |= rAcc.GetPixelIndex( nY, nX ) << ( --nShift << 2L );
+                            cTmp |= rAcc.GetPixelIndex( nY, nX ) << ( --nShift << 2 );
                         }
                         *pTmp = cTmp;
                         rOStm.WriteBytes( pBuf.get(), nAlignedWidth );
@@ -1298,11 +1298,11 @@ bool ImplWriteDIBBits(SvStream& rOStm, BitmapReadAccess& rAcc, BitmapReadAccess*
 
                 case 8:
                 {
-                    for( long nY = nHeight - 1; nY >= 0L; nY-- )
+                    for( long nY = nHeight - 1; nY >= 0; nY-- )
                     {
                         sal_uInt8* pTmp = pBuf.get();
 
-                        for( long nX = 0L; nX < nWidth; nX++ )
+                        for( long nX = 0; nX < nWidth; nX++ )
                             *pTmp++ = rAcc.GetPixelIndex( nY, nX );
 
                         rOStm.WriteBytes( pBuf.get(), nAlignedWidth );
@@ -1323,11 +1323,11 @@ bool ImplWriteDIBBits(SvStream& rOStm, BitmapReadAccess& rAcc, BitmapReadAccess*
                     BitmapColor aPixelColor;
                     const bool bWriteAlpha(32 == nBitCount && pAccAlpha);
 
-                    for( long nY = nHeight - 1; nY >= 0L; nY-- )
+                    for( long nY = nHeight - 1; nY >= 0; nY-- )
                     {
                         sal_uInt8* pTmp = pBuf.get();
 
-                        for( long nX = 0L; nX < nWidth; nX++ )
+                        for( long nX = 0; nX < nWidth; nX++ )
                         {
                             // when alpha is used, this may be non-24bit main bitmap, so use GetColor
                             // instead of GetPixel to ensure RGB value
@@ -1421,7 +1421,7 @@ bool ImplWriteDIBBody(const Bitmap& rBitmap, SvStream& rOStm, BitmapReadAccess&
         // MapMode is integer-based, and suffers from roundoffs,
         // especially if maPrefSize is small. Trying to circumvent
         // that by performing part of the math in floating point.
-        const Size aScale100000(OutputDevice::LogicToLogic(Size(100000L, 100000L), MAP_100TH_MM, rBitmap.GetPrefMapMode()));
+        const Size aScale100000(OutputDevice::LogicToLogic(Size(100000, 100000), MAP_100TH_MM, rBitmap.GetPrefMapMode()));
         const double fBmpWidthM((double)rBitmap.GetPrefSize().Width() / aScale100000.Width());
         const double fBmpHeightM((double)rBitmap.GetPrefSize().Height() / aScale100000.Height());
 
diff --git a/vcl/source/gdi/gdimtf.cxx b/vcl/source/gdi/gdimtf.cxx
index b2bdcd1..7954574 100644
--- a/vcl/source/gdi/gdimtf.cxx
+++ b/vcl/source/gdi/gdimtf.cxx
@@ -52,7 +52,7 @@
 
 using namespace com::sun::star;
 
-#define GAMMA( _def_cVal, _def_InvGamma )   ((sal_uInt8)MinMax(FRound(pow( _def_cVal/255.0,_def_InvGamma)*255.0),0L,255L))
+#define GAMMA( _def_cVal, _def_InvGamma )   ((sal_uInt8)MinMax(FRound(pow( _def_cVal/255.0,_def_InvGamma)*255.0),0,255))
 
 struct ImplColAdjustParam
 {
@@ -836,8 +836,8 @@ void GDIMetaFile::ImplAddGradientEx( GDIMetaFile&         rMtf,
 
 void GDIMetaFile::Rotate( long nAngle10 )
 {
-    nAngle10 %= 3600L;
-    nAngle10 = ( nAngle10 < 0L ) ? ( 3599L + nAngle10 ) : nAngle10;
+    nAngle10 %= 3600;
+    nAngle10 = ( nAngle10 < 0 ) ? ( 3599 + nAngle10 ) : nAngle10;
 
     if( nAngle10 )
     {
@@ -2121,15 +2121,15 @@ void GDIMetaFile::Adjust( short nLuminancePercent, short nContrastPercent,
 
         // calculate slope
         if( nContrastPercent >= 0 )
-            fM = 128.0 / ( 128.0 - 1.27 * MinMax( nContrastPercent, 0L, 100L ) );
+            fM = 128.0 / ( 128.0 - 1.27 * MinMax( nContrastPercent, 0, 100 ) );
         else
-            fM = ( 128.0 + 1.27 * MinMax( nContrastPercent, -100L, 0L ) ) / 128.0;
+            fM = ( 128.0 + 1.27 * MinMax( nContrastPercent, -100, 0 ) ) / 128.0;
 
         if(!msoBrightness)
             // total offset = luminance offset + contrast offset
-            fOff = MinMax( nLuminancePercent, -100L, 100L ) * 2.55 + 128.0 - fM * 128.0;
+            fOff = MinMax( nLuminancePercent, -100, 100 ) * 2.55 + 128.0 - fM * 128.0;
         else
-            fOff = MinMax( nLuminancePercent, -100L, 100L ) * 2.55;
+            fOff = MinMax( nLuminancePercent, -100, 100 ) * 2.55;
 
         // channel offset = channel offset  + total offset
         fROff = nChannelRPercent * 2.55 + fOff;
@@ -2141,19 +2141,19 @@ void GDIMetaFile::Adjust( short nLuminancePercent, short nContrastPercent,
         const bool bGamma = ( fGamma != 1.0 );
 
         // create mapping table
-        for( long nX = 0L; nX < 256L; nX++ )
+        for( long nX = 0; nX < 256; nX++ )
         {
             if(!msoBrightness)
             {
-                aColParam.pMapR[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fROff ), 0L, 255L );
-                aColParam.pMapG[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fGOff ), 0L, 255L );
-                aColParam.pMapB[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fBOff ), 0L, 255L );
+                aColParam.pMapR[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fROff ), 0, 255 );
+                aColParam.pMapG[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fGOff ), 0, 255 );
+                aColParam.pMapB[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fBOff ), 0, 255 );
             }
             else
             {
-                aColParam.pMapR[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fROff/2-128) * fM + 128 + fROff/2 ), 0L, 255L );
-                aColParam.pMapG[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fGOff/2-128) * fM + 128 + fGOff/2 ), 0L, 255L );
-                aColParam.pMapB[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fBOff/2-128) * fM + 128 + fBOff/2 ), 0L, 255L );
+                aColParam.pMapR[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fROff/2-128) * fM + 128 + fROff/2 ), 0, 255 );
+                aColParam.pMapG[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fGOff/2-128) * fM + 128 + fGOff/2 ), 0, 255 );
+                aColParam.pMapB[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fBOff/2-128) * fM + 128 + fBOff/2 ), 0, 255 );
             }
             if( bGamma )
             {
diff --git a/vcl/source/gdi/impanmvw.cxx b/vcl/source/gdi/impanmvw.cxx
index 2606283..c8616ef 100644
--- a/vcl/source/gdi/impanmvw.cxx
+++ b/vcl/source/gdi/impanmvw.cxx
@@ -40,15 +40,15 @@ ImplAnimView::ImplAnimView( Animation* pParent, OutputDevice* pOut,
         meLastDisposal  ( Disposal::Back ),
         mbPause         ( false ),
         mbMarked        ( false ),
-        mbHMirr         ( maSz.Width() < 0L ),
-        mbVMirr         ( maSz.Height() < 0L )
+        mbHMirr         ( maSz.Width() < 0 ),
+        mbVMirr         ( maSz.Height() < 0 )
 {
     Animation::ImplIncAnimCount();
 
     // Mirrored horizontally?
     if( mbHMirr )
     {
-        maDispPt.X() = maPt.X() + maSz.Width() + 1L;
+        maDispPt.X() = maPt.X() + maSz.Width() + 1;
         maDispSz.Width() = -maSz.Width();
         maSzPix.Width() = -maSzPix.Width();
     }
@@ -61,7 +61,7 @@ ImplAnimView::ImplAnimView( Animation* pParent, OutputDevice* pOut,
     // Mirrored vertically?
     if( mbVMirr )
     {
-        maDispPt.Y() = maPt.Y() + maSz.Height() + 1L;
+        maDispPt.Y() = maPt.Y() + maSz.Height() + 1;
         maDispSz.Height() = -maSz.Height();
         maSzPix.Height() = -maSzPix.Height();
     }
@@ -119,19 +119,19 @@ bool ImplAnimView::matches( OutputDevice* pOut, long nExtraData ) const
 void ImplAnimView::getPosSize( const AnimationBitmap& rAnm, Point& rPosPix, Size& rSizePix )
 {
     const Size& rAnmSize = mpParent->GetDisplaySizePixel();
-    Point       aPt2( rAnm.aPosPix.X() + rAnm.aSizePix.Width() - 1L,
-                      rAnm.aPosPix.Y() + rAnm.aSizePix.Height() - 1L );
+    Point       aPt2( rAnm.aPosPix.X() + rAnm.aSizePix.Width() - 1,
+                      rAnm.aPosPix.Y() + rAnm.aSizePix.Height() - 1 );
     double      fFactX, fFactY;
 
     // calculate x scaling
-    if( rAnmSize.Width() > 1L )
-        fFactX = (double) ( maSzPix.Width() - 1L ) / ( rAnmSize.Width() - 1L );
+    if( rAnmSize.Width() > 1 )
+        fFactX = (double) ( maSzPix.Width() - 1 ) / ( rAnmSize.Width() - 1 );
     else
         fFactX = 1.0;
 
     // calculate y scaling
-    if( rAnmSize.Height() > 1L )
-        fFactY = (double) ( maSzPix.Height() - 1L ) / ( rAnmSize.Height() - 1L );
+    if( rAnmSize.Height() > 1 )
+        fFactY = (double) ( maSzPix.Height() - 1 ) / ( rAnmSize.Height() - 1 );
     else
         fFactY = 1.0;
 
@@ -141,16 +141,16 @@ void ImplAnimView::getPosSize( const AnimationBitmap& rAnm, Point& rPosPix, Size
     aPt2.X() = FRound( aPt2.X() * fFactX );
     aPt2.Y() = FRound( aPt2.Y() * fFactY );
 
-    rSizePix.Width() = aPt2.X() - rPosPix.X() + 1L;
-    rSizePix.Height() = aPt2.Y() - rPosPix.Y() + 1L;
+    rSizePix.Width() = aPt2.X() - rPosPix.X() + 1;
+    rSizePix.Height() = aPt2.Y() - rPosPix.Y() + 1;
 
     // Mirrored horizontally?
     if( mbHMirr )
-        rPosPix.X() = maSzPix.Width() - 1L - aPt2.X();
+        rPosPix.X() = maSzPix.Width() - 1 - aPt2.X();
 
     // Mirrored vertically?
     if( mbVMirr )
-        rPosPix.Y() = maSzPix.Height() - 1L - aPt2.Y();
+        rPosPix.Y() = maSzPix.Height() - 1 - aPt2.Y();
 }
 
 void ImplAnimView::drawToPos( sal_uLong nPos )
@@ -217,7 +217,7 @@ void ImplAnimView::draw( sal_uLong nPos, VirtualDevice* pVDev )
         // Mirrored horizontally?
         if( mbHMirr )
         {
-            aBmpPosPix.X() = aPosPix.X() + aSizePix.Width() - 1L;
+            aBmpPosPix.X() = aPosPix.X() + aSizePix.Width() - 1;
             aBmpSizePix.Width() = -aSizePix.Width();
         }
         else
@@ -229,7 +229,7 @@ void ImplAnimView::draw( sal_uLong nPos, VirtualDevice* pVDev )
         // Mirrored vertically?
         if( mbVMirr )
         {
-            aBmpPosPix.Y() = aPosPix.Y() + aSizePix.Height() - 1L;
+            aBmpPosPix.Y() = aPosPix.Y() + aSizePix.Height() - 1;
             aBmpSizePix.Height() = -aSizePix.Height();
         }
         else
diff --git a/vcl/source/gdi/impgraph.cxx b/vcl/source/gdi/impgraph.cxx
index bea44dc..907fbd6 100644
--- a/vcl/source/gdi/impgraph.cxx
+++ b/vcl/source/gdi/impgraph.cxx
@@ -939,7 +939,7 @@ bool ImpGraphic::ImplReadEmbedded( SvStream& rIStm )
         sal_Int32 nMapMode, nScaleNumX, nScaleDenomX;
         sal_Int32 nScaleNumY, nScaleDenomY, nOffsX, nOffsY;
 
-        rIStm.SeekRel( -4L );
+        rIStm.SeekRel( -4 );
 
         sal_Int32 nLen;
         rIStm.ReadInt32( nType ).ReadInt32( nLen ).ReadInt32( nWidth ).ReadInt32( nHeight );
@@ -947,7 +947,7 @@ bool ImpGraphic::ImplReadEmbedded( SvStream& rIStm )
         rIStm.ReadInt32( nScaleDenomY ).ReadInt32( nOffsX ).ReadInt32( nOffsY );
 
         // swapped
-        if( nType > 100L )
+        if( nType > 100 )
         {
             nType = OSL_SWAPDWORD( nType );
             nWidth = OSL_SWAPDWORD( nWidth );
diff --git a/vcl/source/gdi/impvect.cxx b/vcl/source/gdi/impvect.cxx
index 7f0559a..26a4c6d 100644
--- a/vcl/source/gdi/impvect.cxx
+++ b/vcl/source/gdi/impvect.cxx
@@ -39,7 +39,7 @@
 #define VECT_POLY_OUTLINE_INNER 4UL
 #define VECT_POLY_OUTLINE_OUTER 8UL
 
-#define VECT_MAP( _def_pIn, _def_pOut, _def_nVal )  _def_pOut[_def_nVal]=(_def_pIn[_def_nVal]=((_def_nVal)*4L)+1L)+5L;
+#define VECT_MAP( _def_pIn, _def_pOut, _def_nVal )  _def_pOut[_def_nVal]=(_def_pIn[_def_nVal]=((_def_nVal)*4)+1)+5;
 #define BACK_MAP( _def_nVal )                       ((((_def_nVal)+2)>>2)-1)
 #define VECT_PROGRESS( _def_pProgress, _def_nVal ) \
   if(_def_pProgress)      \
@@ -60,36 +60,36 @@ namespace ImplVectorizer
 struct ChainMove { long nDX; long nDY; };
 
 static const ChainMove aImplMove[ 8 ] =   {
-                                        { 1L, 0L },
-                                        { 0L, -1L },
-                                        { -1L, 0L },
-                                        { 0L, 1L },
-                                        { 1L, -1L },
-                                        { -1, -1L },
-                                        { -1L, 1L },
-                                        { 1L, 1L }
+                                        { 1, 0 },
+                                        { 0, -1 },
+                                        { -1, 0 },
+                                        { 0, 1 },
+                                        { 1, -1 },
+                                        { -1, -1 },
+                                        { -1, 1 },
+                                        { 1, 1 }
                                     };
 
 static const ChainMove aImplMoveInner[ 8 ] =  {
-                                            { 0L, 1L },
-                                            { 1L, 0L },
-                                            { 0L, -1L },
-                                            { -1L, 0L },
-                                            { 0L, 1L },
-                                            { 1L, 0L },
-                                            { 0L, -1L },
-                                            { -1L, 0L }
+                                            { 0, 1 },
+                                            { 1, 0 },
+                                            { 0, -1 },
+                                            { -1, 0 },
+                                            { 0, 1 },
+                                            { 1, 0 },
+                                            { 0, -1 },
+                                            { -1, 0 }
                                         };
 
 static const ChainMove aImplMoveOuter[ 8 ] =  {
-                                            { 0L, -1L },
-                                            { -1L, 0L },
-                                            { 0L, 1L },
-                                            { 1L, 0L },
-                                            { -1L, 0L },
-                                            { 0L, 1L },
-                                            { 1L, 0L },
-                                            { 0L, -1L }
+                                            { 0, -1 },
+                                            { -1, 0 },
+                                            { 0, 1 },
+                                            { 1, 0 },
+                                            { -1, 0 },
+                                            { 0, 1 },
+                                            { 1, 0 },
+                                            { 0, -1 }
                                         };
 
 struct ImplColorSet
@@ -217,14 +217,14 @@ ImplVectMap::ImplVectMap( long nWidth, long nHeight ) :
     mnWidth ( nWidth ),
     mnHeight( nHeight )
 {
-    const long  nWidthAl = ( nWidth >> 2L ) + 1L;
+    const long  nWidthAl = ( nWidth >> 2 ) + 1;
     const long  nSize = nWidthAl * nHeight;
     Scanline    pTmp = mpBuf = static_cast<Scanline>(rtl_allocateMemory( nSize ));
 
     memset( mpBuf, 0, nSize );
     mpScan = static_cast<Scanline*>(rtl_allocateMemory( nHeight * sizeof( Scanline ) ));
 
-    for( long nY = 0L; nY < nHeight; pTmp += nWidthAl )
+    for( long nY = 0; nY < nHeight; pTmp += nWidthAl )
         mpScan[ nY++ ] = pTmp;
 }
 
@@ -437,8 +437,8 @@ void ImplChain::ImplEndAdd( sal_uLong nFlag )
                 }
             }
 
-            aArr[ nPolyPos ].X() = nFirstX + 1L;
-            aArr[ nPolyPos++ ].Y() = nFirstY + 1L;
+            aArr[ nPolyPos ].X() = nFirstX + 1;
+            aArr[ nPolyPos++ ].Y() = nFirstY + 1;
             aArr.ImplSetRealSize( nPolyPos );
         }
         else if( nFlag & VECT_POLY_INLINE_OUTER )
@@ -544,8 +544,8 @@ void ImplChain::ImplEndAdd( sal_uLong nFlag )
                 }
             }
 
-            aArr[ nPolyPos ].X() = nFirstX - 1L;
-            aArr[ nPolyPos++ ].Y() = nFirstY - 1L;
+            aArr[ nPolyPos ].X() = nFirstX - 1;
+            aArr[ nPolyPos++ ].Y() = nFirstY - 1;
             aArr.ImplSetRealSize( nPolyPos );
         }
         else
@@ -662,8 +662,8 @@ bool ImplVectorize( const Bitmap& rColorBmp, GDIMetaFile& rMtf,
             pColorSet[ n ].maColor = pRAcc->GetPaletteColor( n );
         }
 
-        for( long nY = 0L; nY < nHeight; nY++ )
-            for( long nX = 0L; nX < nWidth; nX++ )
+        for( long nY = 0; nY < nHeight; nY++ )
+            for( long nX = 0; nX < nWidth; nX++ )
                 pColorSet[ pRAcc->GetPixel( nY, nX ).GetIndex() ].mbSet = true;
 
         qsort( pColorSet, 256, sizeof( ImplColorSet ), ImplColorSetCmpFnc );
@@ -856,8 +856,8 @@ ImplVectMap* ImplExpand( BitmapReadAccess* pRAcc, const Color& rColor )
     {
         const long          nOldWidth = pRAcc->Width();
         const long          nOldHeight = pRAcc->Height();
-        const long          nNewWidth = ( nOldWidth << 2L ) + 4L;
-        const long          nNewHeight = ( nOldHeight << 2L ) + 4L;
+        const long          nNewWidth = ( nOldWidth << 2 ) + 4;
+        const long          nNewHeight = ( nOldHeight << 2 ) + 4;
         const BitmapColor   aTest( pRAcc->GetBestMatchingColor( rColor ) );
         std::unique_ptr<long[]> pMapIn(new long[ std::max( nOldWidth, nOldHeight ) ]);
         std::unique_ptr<long[]> pMapOut(new long[ std::max( nOldWidth, nOldHeight ) ]);
@@ -865,17 +865,17 @@ ImplVectMap* ImplExpand( BitmapReadAccess* pRAcc, const Color& rColor )
 
         pMap = new ImplVectMap( nNewWidth, nNewHeight );
 
-        for( nX = 0L; nX < nOldWidth; nX++ )
+        for( nX = 0; nX < nOldWidth; nX++ )
             VECT_MAP( pMapIn, pMapOut, nX );
 
-        for( nY = 0L, nTmpY = 5L; nY < nOldHeight; nY++, nTmpY += 4L )
+        for( nY = 0, nTmpY = 5; nY < nOldHeight; nY++, nTmpY += 4 )
         {
-            for( nX = 0L; nX < nOldWidth; )
+            for( nX = 0; nX < nOldWidth; )
             {
                 if( pRAcc->GetPixel( nY, nX ) == aTest )
                 {
                     nTmpX = pMapIn[ nX++ ];
-                    nTmpY -= 3L;
+                    nTmpY -= 3;
 
                     pMap->Set( nTmpY++, nTmpX, VECT_CONT_INDEX );
                     pMap->Set( nTmpY++, nTmpX, VECT_CONT_INDEX );
@@ -885,8 +885,8 @@ ImplVectMap* ImplExpand( BitmapReadAccess* pRAcc, const Color& rColor )
                     while( nX < nOldWidth && pRAcc->GetPixel( nY, nX ) == aTest )
                          nX++;
 
-                    nTmpX = pMapOut[ nX - 1L ];
-                    nTmpY -= 3L;
+                    nTmpX = pMapOut[ nX - 1 ];
+                    nTmpY -= 3;
 
                     pMap->Set( nTmpY++, nTmpX, VECT_CONT_INDEX );
                     pMap->Set( nTmpY++, nTmpX, VECT_CONT_INDEX );
@@ -898,16 +898,16 @@ ImplVectMap* ImplExpand( BitmapReadAccess* pRAcc, const Color& rColor )
             }
         }
 
-        for( nY = 0L; nY < nOldHeight; nY++ )
+        for( nY = 0; nY < nOldHeight; nY++ )
             VECT_MAP( pMapIn, pMapOut, nY );
 
-        for( nX = 0L, nTmpX = 5L; nX < nOldWidth; nX++, nTmpX += 4L )
+        for( nX = 0, nTmpX = 5; nX < nOldWidth; nX++, nTmpX += 4 )
         {
-            for( nY = 0L; nY < nOldHeight; )
+            for( nY = 0; nY < nOldHeight; )
             {
                 if( pRAcc->GetPixel( nY, nX ) == aTest )
                 {
-                    nTmpX -= 3L;
+                    nTmpX -= 3;
                     nTmpY = pMapIn[ nY++ ];
 
                     pMap->Set( nTmpY, nTmpX++, VECT_CONT_INDEX );
@@ -918,8 +918,8 @@ ImplVectMap* ImplExpand( BitmapReadAccess* pRAcc, const Color& rColor )
                     while( nY < nOldHeight && pRAcc->GetPixel( nY, nX ) == aTest )
                         nY++;
 
-                    nTmpX -= 3L;
-                    nTmpY = pMapOut[ nY - 1L ];
+                    nTmpX -= 3;
+                    nTmpY = pMapOut[ nY - 1 ];
 
                     pMap->Set( nTmpY, nTmpX++, VECT_CONT_INDEX );
                     pMap->Set( nTmpY, nTmpX++, VECT_CONT_INDEX );
@@ -939,9 +939,9 @@ void ImplCalculate( ImplVectMap* pMap, tools::PolyPolygon& rPolyPoly, sal_uInt8
 {
     const long nWidth = pMap->Width(), nHeight= pMap->Height();
 
-    for( long nY = 0L; nY < nHeight; nY++ )
+    for( long nY = 0; nY < nHeight; nY++ )
     {
-        long    nX = 0L;
+        long    nX = 0;
         bool    bInner = true;
 
         while( nX < nWidth )
@@ -992,7 +992,7 @@ void ImplCalculate( ImplVectMap* pMap, tools::PolyPolygon& rPolyPoly, sal_uInt8
                 while( pMap->IsDone( nY, nX ) )
                     nX++;
 
-                if( ( ( nX - nStartSegX ) == 1L ) || ( ImplIsUp( pMap, nY, nStartSegX ) != ImplIsUp( pMap, nY, nX - 1L ) ) )
+                if( ( ( nX - nStartSegX ) == 1 ) || ( ImplIsUp( pMap, nY, nStartSegX ) != ImplIsUp( pMap, nY, nX - 1 ) ) )
                     bInner = !bInner;
             }
         }
@@ -1051,11 +1051,11 @@ bool ImplGetChain(  ImplVectMap* pMap, const Point& rStartPt, ImplChain& rChain
 
 bool ImplIsUp( ImplVectMap* pMap, long nY, long nX )
 {
-    if( pMap->IsDone( nY - 1L, nX ) )
+    if( pMap->IsDone( nY - 1, nX ) )
         return true;
-    else if( pMap->IsDone( nY + 1L, nX ) )
+    else if( pMap->IsDone( nY + 1, nX ) )
         return false;
-    else if( pMap->IsDone( nY - 1L, nX - 1L ) || pMap->IsDone( nY - 1L, nX + 1L ) )
+    else if( pMap->IsDone( nY - 1, nX - 1 ) || pMap->IsDone( nY - 1, nX + 1 ) )
         return true;
     else
         return false;
diff --git a/vcl/source/gdi/octree.cxx b/vcl/source/gdi/octree.cxx
index e67f115..cfd079b 100644
--- a/vcl/source/gdi/octree.cxx
+++ b/vcl/source/gdi/octree.cxx
@@ -54,7 +54,7 @@ ImpNodeCache::~ImpNodeCache()
 
 Octree::Octree( const BitmapReadAccess& rReadAcc, sal_uLong nColors ) :
             nMax        ( nColors ),
-            nLeafCount  ( 0L ),
+            nLeafCount  ( 0 ),
             pTree       ( nullptr ),
             pAcc        ( &rReadAcc )
 {
@@ -83,7 +83,7 @@ void Octree::ImplCreateOctree()
                 for( long nX = 0; nX < nWidth; nX++ )
                 {
                     pColor = &(BitmapColor&) pAcc->GetPaletteColor( pAcc->GetPixelIndex( nY, nX ) );
-                    nLevel = 0L;
+                    nLevel = 0;
                     ImplAdd( &pTree );
 
                     while( nLeafCount > nMax )
@@ -102,7 +102,7 @@ void Octree::ImplCreateOctree()
                 for( long nX = 0; nX < nWidth; nX++ )
                 {
                     aColor = pAcc->GetPixel( nY, nX );
-                    nLevel = 0L;
+                    nLevel = 0;
                     ImplAdd( &pTree );
 
                     while( nLeafCount > nMax )
@@ -166,10 +166,10 @@ void Octree::ImplReduce()
 {
     sal_uLong   i;
     NODE*       pNode;
-    sal_uLong   nRedSum = 0L;
-    sal_uLong   nGreenSum = 0L;
-    sal_uLong   nBlueSum = 0L;
-    sal_uLong   nChildren = 0L;
+    sal_uLong   nRedSum = 0;
+    sal_uLong   nGreenSum = 0;
+    sal_uLong   nBlueSum = 0;
+    sal_uLong   nChildren = 0;
 
     for ( i = OCTREE_BITS - 1; i && !pReduce[i]; i-- ) {}
 
@@ -235,11 +235,11 @@ InverseColorMap::InverseColorMap( const BitmapPalette& rPal ) :
             nBits( 8 - OCTREE_BITS )
 {
     const int     nColorMax = 1 << OCTREE_BITS;
-    const unsigned long xsqr = 1L << ( nBits << 1 );
+    const unsigned long xsqr = 1 << ( nBits << 1 );
     const unsigned long xsqr2 = xsqr << 1;
     const int     nColors = rPal.GetEntryCount();
-    const long      x = 1L << nBits;
-    const long      x2 = x >> 1L;
+    const long      x = 1 << nBits;
+    const long      x2 = x >> 1;
     sal_uLong           r, g, b;
     long            rxx, gxx, bxx;
 
@@ -257,9 +257,9 @@ InverseColorMap::InverseColorMap( const BitmapPalette& rPal ) :
         long bdist = cBlue - x2;
         rdist = rdist*rdist + gdist*gdist + bdist*bdist;
 
-        const long crinc = ( xsqr - ( cRed << nBits ) ) << 1L;
-        const long cginc = ( xsqr - ( cGreen << nBits ) ) << 1L;
-        const long cbinc = ( xsqr - ( cBlue << nBits ) ) << 1L;
+        const long crinc = ( xsqr - ( cRed << nBits ) ) << 1;
+        const long cginc = ( xsqr - ( cGreen << nBits ) ) << 1;
+        const long cbinc = ( xsqr - ( cBlue << nBits ) ) << 1;
 
         sal_uLong* cdp = reinterpret_cast<sal_uLong*>(pBuffer);
         sal_uInt8* crgbp = pMap;
diff --git a/vcl/source/gdi/pdfwriter_impl.cxx b/vcl/source/gdi/pdfwriter_impl.cxx
index 251672c..66b79c07 100644
--- a/vcl/source/gdi/pdfwriter_impl.cxx
+++ b/vcl/source/gdi/pdfwriter_impl.cxx
@@ -1713,7 +1713,7 @@ void PDFWriterImpl::PDFPage::appendWaveLine( sal_Int32 nWidth, sal_Int32 nY, sal
                                PDFWriter& i_rOuterFace)
         :
         m_pReferenceDevice( nullptr ),
-        m_aMapMode( MAP_POINT, Point(), Fraction( 1L, pointToPixel(1) ), Fraction( 1L, pointToPixel(1) ) ),
+        m_aMapMode( MAP_POINT, Point(), Fraction( 1, pointToPixel(1) ), Fraction( 1, pointToPixel(1) ) ),
         m_nCurrentStructElement( 0 ),
         m_bEmitStructure( true ),
         m_nNextFID( 1 ),
@@ -6889,7 +6889,7 @@ bool PDFWriterImpl::finalizeSignature()
             return false;
         }
 
-        SAL_INFO("vcl.pdfwriter", "Setting curl to verbose: " << (curl_easy_setopt(curl, CURLOPT_VERBOSE, 1L) == CURLE_OK ? "OK" : "FAIL"));
+        SAL_INFO("vcl.pdfwriter", "Setting curl to verbose: " << (curl_easy_setopt(curl, CURLOPT_VERBOSE, 1) == CURLE_OK ? "OK" : "FAIL"));
 
         if ((rc = curl_easy_setopt(curl, CURLOPT_URL, OUStringToOString(m_aContext.SignTSA, RTL_TEXTENCODING_UTF8).getStr())) != CURLE_OK)
         {
@@ -6933,7 +6933,7 @@ bool PDFWriterImpl::finalizeSignature()
             return false;
         }
 
-        if ((rc = curl_easy_setopt(curl, CURLOPT_POST, 1l)) != CURLE_OK)
+        if ((rc = curl_easy_setopt(curl, CURLOPT_POST, 1)) != CURLE_OK)
         {
             SAL_WARN("vcl.pdfwriter", "curl_easy_setopt(CURLOPT_POST) failed: " << curl_easy_strerror(rc));
             free(pass);
@@ -6953,8 +6953,8 @@ bool PDFWriterImpl::finalizeSignature()
         }
 
         // Use a ten second timeout
-        if ((rc = curl_easy_setopt(curl, CURLOPT_TIMEOUT, 10l)) != CURLE_OK ||
-            (rc = curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 10l)) != CURLE_OK)
+        if ((rc = curl_easy_setopt(curl, CURLOPT_TIMEOUT, 10)) != CURLE_OK ||
+            (rc = curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 10)) != CURLE_OK)
         {
             SAL_WARN("vcl.pdfwriter", "curl_easy_setopt(CURLOPT_TIMEOUT or CURLOPT_CONNECTTIMEOUT) failed: " << curl_easy_strerror(rc));
             free(pass);
diff --git a/vcl/source/gdi/print.cxx b/vcl/source/gdi/print.cxx
index 8b0aa60..3574c51 100644
--- a/vcl/source/gdi/print.cxx
+++ b/vcl/source/gdi/print.cxx
@@ -764,18 +764,18 @@ void Printer::DrawDeviceMask( const Bitmap& rMask, const Color& rMaskColor,
             aMask.Convert( BMP_CONVERSION_1BIT_THRESHOLD );
 
         // mirrored horizontically
-        if( aDestSz.Width() < 0L )
+        if( aDestSz.Width() < 0 )
         {
             aDestSz.Width() = -aDestSz.Width();
-            aDestPt.X() -= ( aDestSz.Width() - 1L );
+            aDestPt.X() -= ( aDestSz.Width() - 1 );
             nMirrFlags |= BmpMirrorFlags::Horizontal;
         }
 
         // mirrored vertically
-        if( aDestSz.Height() < 0L )
+        if( aDestSz.Height() < 0 )
         {
             aDestSz.Height() = -aDestSz.Height();
-            aDestPt.Y() -= ( aDestSz.Height() - 1L );
+            aDestPt.Y() -= ( aDestSz.Height() - 1 );
             nMirrFlags |= BmpMirrorFlags::Vertical;
         }
 
@@ -804,10 +804,10 @@ void Printer::DrawDeviceMask( const Bitmap& rMask, const Color& rMaskColor,
         InitFillColor();
 
         // create forward mapping tables
-        for( nX = 0L; nX <= nSrcWidth; nX++ )
+        for( nX = 0; nX <= nSrcWidth; nX++ )
             pMapX[ nX ] = aDestPt.X() + FRound( (double) aDestSz.Width() * nX / nSrcWidth );
 
-        for( nY = 0L; nY <= nSrcHeight; nY++ )
+        for( nY = 0; nY <= nSrcHeight; nY++ )
             pMapY[ nY ] = aDestPt.Y() + FRound( (double) aDestSz.Height() * nY / nSrcHeight );
 
         // walk through all rectangles of mask
diff --git a/vcl/source/gdi/print2.cxx b/vcl/source/gdi/print2.cxx
index b2e6bac..22cf699 100644
--- a/vcl/source/gdi/print2.cxx
+++ b/vcl/source/gdi/print2.cxx
@@ -169,15 +169,15 @@ void ImplConvertTransparentAction( GDIMetaFile&        o_rMtf,
 
             // assume white background for alpha blending
             Color aLineColor( rStateOutDev.GetLineColor() );
-            aLineColor.SetRed( static_cast<sal_uInt8>( (255L*nTransparency + (100L - nTransparency)*aLineColor.GetRed()) / 100L ) );
-            aLineColor.SetGreen( static_cast<sal_uInt8>( (255L*nTransparency + (100L - nTransparency)*aLineColor.GetGreen()) / 100L ) );
-            aLineColor.SetBlue( static_cast<sal_uInt8>( (255L*nTransparency + (100L - nTransparency)*aLineColor.GetBlue()) / 100L ) );
+            aLineColor.SetRed( static_cast<sal_uInt8>( (255*nTransparency + (100 - nTransparency)*aLineColor.GetRed()) / 100 ) );
+            aLineColor.SetGreen( static_cast<sal_uInt8>( (255*nTransparency + (100 - nTransparency)*aLineColor.GetGreen()) / 100 ) );
+            aLineColor.SetBlue( static_cast<sal_uInt8>( (255*nTransparency + (100 - nTransparency)*aLineColor.GetBlue()) / 100 ) );
             o_rMtf.AddAction( new MetaLineColorAction(aLineColor, true) );
 
             Color aFillColor( rStateOutDev.GetFillColor() );
-            aFillColor.SetRed( static_cast<sal_uInt8>( (255L*nTransparency + (100L - nTransparency)*aFillColor.GetRed()) / 100L ) );
-            aFillColor.SetGreen( static_cast<sal_uInt8>( (255L*nTransparency + (100L - nTransparency)*aFillColor.GetGreen()) / 100L ) );
-            aFillColor.SetBlue( static_cast<sal_uInt8>( (255L*nTransparency + (100L - nTransparency)*aFillColor.GetBlue()) / 100L ) );
+            aFillColor.SetRed( static_cast<sal_uInt8>( (255*nTransparency + (100 - nTransparency)*aFillColor.GetRed()) / 100 ) );
+            aFillColor.SetGreen( static_cast<sal_uInt8>( (255*nTransparency + (100 - nTransparency)*aFillColor.GetGreen()) / 100 ) );
+            aFillColor.SetBlue( static_cast<sal_uInt8>( (255*nTransparency + (100 - nTransparency)*aFillColor.GetBlue()) / 100 ) );
             o_rMtf.AddAction( new MetaFillColorAction(aFillColor, true) );
         }
 
@@ -1169,13 +1169,13 @@ bool OutputDevice::RemoveTransparenciesFromMetaFile( const GDIMetaFile& rInMtf,
                             aDstPtPix.X() = aBoundRect.Left();
                             aDstSzPix = bTiling ? Size( MAX_TILE_WIDTH, MAX_TILE_HEIGHT ) : aBoundRect.GetSize();
 
-                            if( ( aDstPtPix.Y() + aDstSzPix.Height() - 1L ) > aBoundRect.Bottom() )
-                                aDstSzPix.Height() = aBoundRect.Bottom() - aDstPtPix.Y() + 1L;
+                            if( ( aDstPtPix.Y() + aDstSzPix.Height() - 1 ) > aBoundRect.Bottom() )
+                                aDstSzPix.Height() = aBoundRect.Bottom() - aDstPtPix.Y() + 1;
 
                             while( aDstPtPix.X() <= aBoundRect.Right() )
                             {
-                                if( ( aDstPtPix.X() + aDstSzPix.Width() - 1L ) > aBoundRect.Right() )
-                                    aDstSzPix.Width() = aBoundRect.Right() - aDstPtPix.X() + 1L;
+                                if( ( aDstPtPix.X() + aDstSzPix.Width() - 1 ) > aBoundRect.Right() )
+                                    aDstSzPix.Width() = aBoundRect.Right() - aDstPtPix.X() + 1;
 
                                 if( !Rectangle( aDstPtPix, aDstSzPix ).Intersection( aBoundRect ).IsEmpty() &&
                                     aPaintVDev->SetOutputSizePixel( aDstSzPix ) )
@@ -1362,12 +1362,12 @@ void Printer::DrawGradientEx( OutputDevice* pOut, const Rectangle& rRect, const
         {
             const Color&    rStartColor = rGradient.GetStartColor();
             const Color&    rEndColor = rGradient.GetEndColor();
-            const long      nR = ( ( (long) rStartColor.GetRed() * rGradient.GetStartIntensity() ) / 100L +
-                                   ( (long) rEndColor.GetRed() * rGradient.GetEndIntensity() ) / 100L ) >> 1;
-            const long      nG = ( ( (long) rStartColor.GetGreen() * rGradient.GetStartIntensity() ) / 100L +
-                                   ( (long) rEndColor.GetGreen() * rGradient.GetEndIntensity() ) / 100L ) >> 1;
-            const long      nB = ( ( (long) rStartColor.GetBlue() * rGradient.GetStartIntensity() ) / 100L +
-                                   ( (long) rEndColor.GetBlue() * rGradient.GetEndIntensity() ) / 100L ) >> 1;
+            const long      nR = ( ( (long) rStartColor.GetRed() * rGradient.GetStartIntensity() ) / 100 +
+                                   ( (long) rEndColor.GetRed() * rGradient.GetEndIntensity() ) / 100 ) >> 1;
+            const long      nG = ( ( (long) rStartColor.GetGreen() * rGradient.GetStartIntensity() ) / 100 +
+                                   ( (long) rEndColor.GetGreen() * rGradient.GetEndIntensity() ) / 100 ) >> 1;
+            const long      nB = ( ( (long) rStartColor.GetBlue() * rGradient.GetStartIntensity() ) / 100 +
+                                   ( (long) rEndColor.GetBlue() * rGradient.GetEndIntensity() ) / 100 ) >> 1;
             const Color     aColor( (sal_uInt8) nR, (sal_uInt8) nG, (sal_uInt8) nB );
 
             pOut->Push( PushFlags::LINECOLOR | PushFlags::FILLCOLOR );
diff --git a/vcl/source/gdi/region.cxx b/vcl/source/gdi/region.cxx
index 48a5cc0..0046743 100644
--- a/vcl/source/gdi/region.cxx
+++ b/vcl/source/gdi/region.cxx
@@ -90,7 +90,7 @@ namespace
 
         // Create a new RegionBand object as container of the bands.
         RegionBand* pRegionBand = new RegionBand();
-        long nLineId = 0L;
+        long nLineId = 0;
 
         // Iterate over all polygons.
         const sal_uInt16 nPolyCount = rPolyPoly.Count();
@@ -184,7 +184,7 @@ namespace
     */
     RegionBand* ImplGeneralPolygonToBands(const tools::PolyPolygon& rPolyPoly, const Rectangle& rPolygonBoundingBox)
     {
-        long nLineID = 0L;
+        long nLineID = 0;
 
         // initialisation and creation of Bands
         RegionBand* pRegionBand = new RegionBand();
diff --git a/vcl/source/gdi/regionband.cxx b/vcl/source/gdi/regionband.cxx
index 73e7d4a..911c1dd 100644
--- a/vcl/source/gdi/regionband.cxx
+++ b/vcl/source/gdi/regionband.cxx
@@ -474,8 +474,8 @@ void RegionBand::InsertLine(const Point& rStartPt, const Point& rEndPt, long nLi
         const long  nStartY = rStartPt.Y();
         const long  nEndX = rEndPt.X();
         const long  nEndY = rEndPt.Y();
-        const long  nXInc = ( nStartX < nEndX ) ? 1L : -1L;
-        const long  nYInc = ( nStartY < nEndY ) ? 1L : -1L;
+        const long  nXInc = ( nStartX < nEndX ) ? 1 : -1;
+        const long  nYInc = ( nStartY < nEndY ) ? 1 : -1;
 
         if ( nDX >= nDY )
         {
@@ -487,7 +487,7 @@ void RegionBand::InsertLine(const Point& rStartPt, const Point& rEndPt, long nLi
             {
                 InsertPoint( Point( nX, nY ), nLineId, nStartX == nX, eLineType );
 
-                if ( nD < 0L )
+                if ( nD < 0 )
                     nD += nDY2;
                 else
                 {
@@ -506,7 +506,7 @@ void RegionBand::InsertLine(const Point& rStartPt, const Point& rEndPt, long nLi
             {
                 InsertPoint( Point( nX, nY ), nLineId, nStartY == nY, eLineType );
 
-                if ( nD < 0L )
+                if ( nD < 0 )
                     nD += nDY2;
                 else
                 {
diff --git a/vcl/source/gdi/salmisc.cxx b/vcl/source/gdi/salmisc.cxx
index bcc75e0..84c7bec 100644
--- a/vcl/source/gdi/salmisc.cxx
+++ b/vcl/source/gdi/salmisc.cxx
@@ -39,7 +39,7 @@ break
 #define DOUBLE_SCANLINES()                                                      \
 while( ( nActY < nHeight1 ) && ( pMapY[ nActY + 1 ] == nMapY ) )                \
 {                                                                               \
-    memcpy( pDstScanMap[ nActY + 1L ], pDstScan, rDstBuffer.mnScanlineSize );   \
+    memcpy( pDstScanMap[ nActY + 1 ], pDstScan, rDstBuffer.mnScanlineSize );   \
     nActY++;                                                                    \
 }
 
@@ -49,15 +49,15 @@ static long ImplIndexFromColor( const BitmapColor& rCol )
 {
 #if TC_TO_PAL_COLORS == 4096
 
-    return( ( ( (long) rCol.GetBlue() >> 4L) << 8L ) |
-            ( ( (long) rCol.GetGreen() >> 4L ) << 4L ) |
-            ( (long) rCol.GetRed() >> 4L ) );
+    return( ( ( (long) rCol.GetBlue() >> 4) << 8 ) |
+            ( ( (long) rCol.GetGreen() >> 4 ) << 4 ) |
+            ( (long) rCol.GetRed() >> 4 ) );
 
 #elif TC_TO_PAL_COLORS == 32768
 
-    return( ( ( (long) rCol.GetBlue() >> 3L) << 10L ) |
-            ( ( (long) rCol.GetGreen() >> 3L ) << 5L ) |
-            ( (long) rCol.GetRed() >> 3L ) );
+    return( ( ( (long) rCol.GetBlue() >> 3) << 10 ) |
+            ( ( (long) rCol.GetGreen() >> 3 ) << 5 ) |
+            ( (long) rCol.GetRed() >> 3 ) );
 
 #endif
 }
@@ -88,7 +88,7 @@ static void ImplPALToPAL( const BitmapBuffer& rSrcBuffer, BitmapBuffer& rDstBuff
         long nMapY = pMapY[nActY];
         Scanline pSrcScan(pSrcScanMap[nMapY]), pDstScan(pDstScanMap[nActY]);
 
-        for (long nX = 0L; nX < rDstBuffer.mnWidth; ++nX)
+        for (long nX = 0; nX < rDstBuffer.mnWidth; ++nX)
             pFncSetPixel( pDstScan, nX, pColMapBuf[ pFncGetPixel( pSrcScan, pMapX[ nX ], rSrcMask ).GetIndex() ], rDstMask );
 
         DOUBLE_SCANLINES();
@@ -115,7 +115,7 @@ static void ImplPALToTC( const BitmapBuffer& rSrcBuffer, BitmapBuffer& rDstBuffe
             long nMapY = pMapY[nActY];
             Scanline pSrcScan(pSrcScanMap[nMapY]), pDstScan(pDstScanMap[nActY]);
 
-            for (long nX = 0L; nX < rDstBuffer.mnWidth;)
+            for (long nX = 0; nX < rDstBuffer.mnWidth;)
             {
                 nMapX = pMapX[ nX ];
                 pFncSetPixel( pDstScan, nX++,
@@ -135,7 +135,7 @@ static void ImplPALToTC( const BitmapBuffer& rSrcBuffer, BitmapBuffer& rDstBuffe
             long nMapY = pMapY[nActY];
             Scanline pSrcScan(pSrcScanMap[nMapY]), pDstScan(pDstScanMap[nActY]);
 
-            for (long nX = 0L; nX < rDstBuffer.mnWidth;)
+            for (long nX = 0; nX < rDstBuffer.mnWidth;)
             {
                 nMapX = pMapX[ nX ];
                 pFncSetPixel( pDstScan, nX++,
@@ -153,7 +153,7 @@ static void ImplPALToTC( const BitmapBuffer& rSrcBuffer, BitmapBuffer& rDstBuffe
             long nMapY = pMapY[nActY];
             Scanline pSrcScan(pSrcScanMap[nMapY]), pDstScan(pDstScanMap[nActY]);
 
-            for (long nX = 0L; nX < rDstBuffer.mnWidth; ++nX)
+            for (long nX = 0; nX < rDstBuffer.mnWidth; ++nX)
                 pFncSetPixel( pDstScan, nX, pColBuf[ pSrcScan[ pMapX[ nX ] ] ], rDstMask );
 
             DOUBLE_SCANLINES();
@@ -166,7 +166,7 @@ static void ImplPALToTC( const BitmapBuffer& rSrcBuffer, BitmapBuffer& rDstBuffe
             long nMapY = pMapY[nActY];
             Scanline pSrcScan(pSrcScanMap[nMapY]), pDstScan(pDstScanMap[nActY]);
 
-            for (long nX = 0L; nX < rDstBuffer.mnWidth; ++nX)
+            for (long nX = 0; nX < rDstBuffer.mnWidth; ++nX)
                 pFncSetPixel( pDstScan, nX, pColBuf[ pFncGetPixel( pSrcScan, pMapX[ nX ], rSrcMask ).GetIndex() ], rDstMask );
 
             DOUBLE_SCANLINES();
@@ -192,7 +192,7 @@ static void ImplTCToTC( const BitmapBuffer& rSrcBuffer, BitmapBuffer& rDstBuffer
             long nMapY = pMapY[nActY];
             Scanline pSrcScan(pSrcScanMap[nMapY]), pDstScan(pDstScanMap[nActY]);
 
-            for (long nX = 0L; nX < rDstBuffer.mnWidth; ++nX)
+            for (long nX = 0; nX < rDstBuffer.mnWidth; ++nX)
             {
                 aCol.SetBlue( *( pPixel = ( pSrcScan + pMapX[ nX ] * 3 ) )++ );
                 aCol.SetGreen( *pPixel++ );
@@ -210,7 +210,7 @@ static void ImplTCToTC( const BitmapBuffer& rSrcBuffer, BitmapBuffer& rDstBuffer
             long nMapY = pMapY[nActY];
             Scanline pSrcScan(pSrcScanMap[nMapY]), pDstScan(pDstScanMap[nActY]);
 
-            for (long nX = 0L; nX < rDstBuffer.mnWidth; ++nX)
+            for (long nX = 0; nX < rDstBuffer.mnWidth; ++nX)
                 pFncSetPixel( pDstScan, nX, pFncGetPixel( pSrcScan, pMapX[ nX ], rSrcMask ), rDstMask );
 
             DOUBLE_SCANLINES();
@@ -248,7 +248,7 @@ static void ImplTCToPAL( const BitmapBuffer& rSrcBuffer, BitmapBuffer& rDstBuffe
         long nMapY = pMapY[nActY];
         Scanline pSrcScan(pSrcScanMap[nMapY]), pDstScan(pDstScanMap[nActY]);
 
-        for (long nX = 0L; nX < rDstBuffer.mnWidth; ++nX)
+        for (long nX = 0; nX < rDstBuffer.mnWidth; ++nX)
         {
             aIndex.SetIndex( pColToPalMap[ ImplIndexFromColor( pFncGetPixel( pSrcScan, pMapX[ nX ], rSrcMask ) ) ] );
             pFncSetPixel( pDstScan, nX, aIndex, rDstMask );
@@ -404,12 +404,12 @@ BitmapBuffer* StretchAndConvert(
     {
         const double fFactorX = (double)rTwoRect.mnSrcWidth / pDstBuffer->mnWidth;
 
-        for (long i = 0L; i < pDstBuffer->mnWidth; ++i)
+        for (long i = 0; i < pDstBuffer->mnWidth; ++i)
             pMapX[ i ] = rTwoRect.mnSrcX + static_cast<int>( i * fFactorX );
     }
     else
     {
-        for (long i = 0L, nTmp = rTwoRect.mnSrcX ; i < pDstBuffer->mnWidth; ++i)
+        for (long i = 0, nTmp = rTwoRect.mnSrcX ; i < pDstBuffer->mnWidth; ++i)
             pMapX[ i ] = nTmp++;
     }
 
@@ -418,12 +418,12 @@ BitmapBuffer* StretchAndConvert(
     {
         const double fFactorY = (double)rTwoRect.mnSrcHeight / pDstBuffer->mnHeight;
 
-        for (long i = 0L; i < pDstBuffer->mnHeight; ++i)
+        for (long i = 0; i < pDstBuffer->mnHeight; ++i)
             pMapY[ i ] = rTwoRect.mnSrcY + static_cast<int>( i * fFactorY );
     }
     else
     {
-        for (long i = 0L, nTmp = rTwoRect.mnSrcY; i < pDstBuffer->mnHeight; ++i)
+        for (long i = 0, nTmp = rTwoRect.mnSrcY; i < pDstBuffer->mnHeight; ++i)
             pMapY[ i ] = nTmp++;
     }
 
@@ -441,7 +441,7 @@ BitmapBuffer* StretchAndConvert(
         nOffset = -rSrcBuffer.mnScanlineSize;
     }
 
-    for (long i = 0L; i < rSrcBuffer.mnHeight; i++, pTmpScan += nOffset)
+    for (long i = 0; i < rSrcBuffer.mnHeight; i++, pTmpScan += nOffset)
         pSrcScan[ i ] = pTmpScan;
 
     // destination scanline buffer
@@ -456,7 +456,7 @@ BitmapBuffer* StretchAndConvert(
         nOffset = -pDstBuffer->mnScanlineSize;
     }
 
-    for (long i = 0L; i < pDstBuffer->mnHeight; i++, pTmpScan += nOffset)
+    for (long i = 0; i < pDstBuffer->mnHeight; i++, pTmpScan += nOffset)
         pDstScan[ i ] = pTmpScan;
 
     // do buffer scaling and conversion
diff --git a/vcl/source/gdi/svgdata.cxx b/vcl/source/gdi/svgdata.cxx
index 76badae..1e08433 100644
--- a/vcl/source/gdi/svgdata.cxx
+++ b/vcl/source/gdi/svgdata.cxx
@@ -131,7 +131,7 @@ void SvgData::ensureSequenceAndRange()
             geometry::RealRectangle2D aRealRect;
             uno::Sequence< beans::PropertyValue > aViewParameters;
 
-            for(sal_Int32 a(0L); a < nCount; a++)
+            for(sal_Int32 a(0); a < nCount; a++)
             {
                 // get reference
                 const css::uno::Reference< css::graphic::XPrimitive2D > xReference(maSequence[a]);
diff --git a/vcl/source/gdi/svmconverter.cxx b/vcl/source/gdi/svmconverter.cxx
index 2ae6dfd..37bcd08 100644
--- a/vcl/source/gdi/svmconverter.cxx
+++ b/vcl/source/gdi/svmconverter.cxx
@@ -309,7 +309,7 @@ void ImplSkipActions( SvStream& rIStm, sal_uLong nSkipCount )
     for( sal_uLong i = 0UL; i < nSkipCount; i++ )
     {
         rIStm.ReadInt16( nType ).ReadInt32( nActionSize );
-        rIStm.SeekRel( nActionSize - 4L );
+        rIStm.SeekRel( nActionSize - 4 );
     }
 }
 
@@ -1010,10 +1010,10 @@ void SVMConverter::ImplConvertFromSVM1( SvStream& rIStm, GDIMetaFile& rMtf )
                     sal_Int16 nBrushStyle;
 
                     ImplReadColor( rIStm, aActionColor );
-                    rIStm.SeekRel( 6L );
+                    rIStm.SeekRel( 6 );
                     rIStm.ReadInt16( nBrushStyle );
                     rMtf.AddAction( new MetaFillColorAction( aActionColor, nBrushStyle != 0 ) );
-                    rIStm.SeekRel( 2L );
+                    rIStm.SeekRel( 2 );
                 }
                 break;
 
@@ -1352,7 +1352,7 @@ void SVMConverter::ImplConvertFromSVM1( SvStream& rIStm, GDIMetaFile& rMtf )
                 break;
 
                 default:
-                    rIStm.SeekRel( nActionSize - 4L );
+                    rIStm.SeekRel( nActionSize - 4 );
                 break;
             }
         }
@@ -1391,7 +1391,7 @@ void SVMConverter::ImplConvertToSVM1( SvStream& rOStm, GDIMetaFile& rMtf )
 
     // ActionCount will be written later
     nCountPos = rOStm.Tell();
-    rOStm.SeekRel( 4L );
+    rOStm.SeekRel( 4 );
 
     const sal_Int32 nActCount = ImplWriteActions( rOStm, rMtf, *aSaveVDev.get(), bRop_0_1, aLineCol, aLineColStack, eActualCharSet );
     const sal_uLong nActPos = rOStm.Tell();


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