[Libreoffice-commits] core.git: vcl/opengl
Julien Nabet
serval2412 at yahoo.fr
Wed Feb 15 06:08:59 UTC 2017
vcl/opengl/shaders/combinedVertexShader.glsl | 2 +-
vcl/opengl/shaders/lineVertexShader.glsl | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
New commits:
commit 04a58b12147829f5340536d4125ef4fbe04c0e47
Author: Julien Nabet <serval2412 at yahoo.fr>
Date: Tue Feb 14 21:55:14 2017 +0100
Typo: lenghten->lengthen
Change-Id: I9b9e6afb543c42bf3b64cb3c2ed872304f33c7f0
Reviewed-on: https://gerrit.libreoffice.org/34282
Reviewed-by: Julien Nabet <serval2412 at yahoo.fr>
Tested-by: Julien Nabet <serval2412 at yahoo.fr>
diff --git a/vcl/opengl/shaders/combinedVertexShader.glsl b/vcl/opengl/shaders/combinedVertexShader.glsl
index b040ca2..ff1f070 100644
--- a/vcl/opengl/shaders/combinedVertexShader.glsl
+++ b/vcl/opengl/shaders/combinedVertexShader.glsl
@@ -40,7 +40,7 @@ void main()
if (type == TYPE_LINE)
{
- // miter factor to additionally lenghten the distance of vertex (needed for miter)
+ // miter factor to additionally lengthen the distance of vertex (needed for miter)
// if 1.0 - miter_factor has no effect
float miter_factor = 1.0 / abs(extrusion_vectors.z);
// fade factor is always -1.0 or 1.0 -> we transport that info together with length
diff --git a/vcl/opengl/shaders/lineVertexShader.glsl b/vcl/opengl/shaders/lineVertexShader.glsl
index 90939a9..63811cc 100644
--- a/vcl/opengl/shaders/lineVertexShader.glsl
+++ b/vcl/opengl/shaders/lineVertexShader.glsl
@@ -20,7 +20,7 @@ uniform mat4 mvp;
void main()
{
vec2 extrusion_vector = extrusion_vectors.xy;
- // miter factor to additionally lenghten the distance of vertex (needed for miter)
+ // miter factor to additionally lengthen the distance of vertex (needed for miter)
// if 1.0 - miter_factor has no effect
float miter_factor = 1.0f / abs(extrusion_vectors.z);
// fade factor is always -1.0 or 1.0 -> we transport that info together with length
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