[Libreoffice-commits] core.git: vcl/opengl vcl/qa vcl/quartz

Stephan Bergmann sbergman at redhat.com
Wed Mar 21 14:16:16 UTC 2018


 vcl/opengl/salbmp.cxx         |   19 ++++++++++++-------
 vcl/qa/cppunit/BitmapTest.cxx |   27 ++++++++++++++++++++++++---
 vcl/quartz/salbmp.cxx         |   15 ++++++++++++---
 3 files changed, 48 insertions(+), 13 deletions(-)

New commits:
commit ebe247642d85d39b6e1ffae3cf92c31748f2e983
Author: Stephan Bergmann <sbergman at redhat.com>
Date:   Wed Mar 21 15:04:25 2018 +0100

    Revert "tdf#116213 OS X and OpenGL bitmap scaline sizes are not 32-bit aligned"
    
    This reverts commit 460f39e687393b3a8906d2adc3e8f7a0c749851a.
    
    For one, it had started to make bitmap checksum equality check in
    svx/qa/unit/XTableImportExportTest.cxx, CppunitTest_svx_unit, fail most of the
    time in macOS --disable-dbgutil builds, as the bitmap checksum is now computed
    also over padding bytes containing random values (but --enable-dbgutil
    initializes those bytes).  And why would fixing tdf#116213 for Windows require
    touching the macOS-specific code, anyway?
    
    For another, tdf#116213 comments 6 and 7 report further problems that are likely
    linked to this commit.
    
    Change-Id: I3e158813ab89a1ead3780abbf6b120ec52660231

diff --git a/vcl/opengl/salbmp.cxx b/vcl/opengl/salbmp.cxx
index a83c2c820e0f..69c6c5481c35 100644
--- a/vcl/opengl/salbmp.cxx
+++ b/vcl/opengl/salbmp.cxx
@@ -81,13 +81,18 @@ inline bool isValidBitCount( sal_uInt16 nBitCount )
 
 sal_uInt32 lclBytesPerRow(sal_uInt16 nBits, int nWidth)
 {
-    assert ((nBits == 1 || nBits == 4 || nBits == 8 || nBits == 16 || nBits == 24 || nBits == 32)
-            && "vcl::OpenGLSalBitmap::AllocateUserData(), illegal bitcount!");
-
-    if (!isValidBitCount(nBits))
-        return 0;
-
-    return AlignedWidth4Bytes(nBits * nWidth);
+    switch(nBits)
+    {
+    case 1:  return (nWidth + 7) >> 3;
+    case 4:  return (nWidth + 1) >> 1;
+    case 8:  return  nWidth;
+    case 16: return  nWidth * 2;
+    case 24: return  nWidth * 3;
+    case 32: return  nWidth * 4;
+    default:
+        OSL_FAIL("vcl::OpenGLSalBitmap::AllocateUserData(), illegal bitcount!");
+    }
+    return 0;
 }
 
 typedef std::vector<std::unique_ptr< FixedTextureAtlasManager > > TextureAtlasVector;
diff --git a/vcl/qa/cppunit/BitmapTest.cxx b/vcl/qa/cppunit/BitmapTest.cxx
index 0bbe6d294882..f835c7b78bc3 100644
--- a/vcl/qa/cppunit/BitmapTest.cxx
+++ b/vcl/qa/cppunit/BitmapTest.cxx
@@ -342,8 +342,15 @@ void BitmapTest::testConvert()
     {
         Bitmap::ScopedReadAccess pReadAccess(aBitmap);
         CPPUNIT_ASSERT_EQUAL(static_cast<sal_uInt16>(8), pReadAccess->GetBitCount());
-        // scanline should pad to 32-bit multiples
-        CPPUNIT_ASSERT_EQUAL(static_cast<sal_uLong>(12), pReadAccess->GetScanlineSize());
+#if defined MACOSX || defined IOS
+        //it would be nice to find and change the stride for quartz to be the same as everyone else
+        CPPUNIT_ASSERT_EQUAL(static_cast<sal_uLong>(10), pReadAccess->GetScanlineSize());
+#else
+#if HAVE_FEATURE_OPENGL
+        if (!OpenGLHelper::isVCLOpenGLEnabled())
+            CPPUNIT_ASSERT_EQUAL(static_cast<sal_uLong>(12), pReadAccess->GetScanlineSize());
+#endif
+#endif
         CPPUNIT_ASSERT(pReadAccess->HasPalette());
         const BitmapColor& rColor = pReadAccess->GetPaletteColor(pReadAccess->GetPixelIndex(1, 1));
         CPPUNIT_ASSERT_EQUAL(sal_Int32(204), sal_Int32(rColor.GetRed()));
@@ -358,8 +365,22 @@ void BitmapTest::testConvert()
         Bitmap::ScopedReadAccess pReadAccess(aBitmap);
         // 24 bit Bitmap on SVP backend can now use 24bit RGB everywhere.
         CPPUNIT_ASSERT_EQUAL(static_cast<sal_uInt16>(24), pReadAccess->GetBitCount());
-        // scanline should pad to 32-bit multiples
+
+#if defined LINUX || defined FREEBSD
         CPPUNIT_ASSERT_EQUAL(sal_uLong(32), pReadAccess->GetScanlineSize());
+#else
+#if defined(_WIN32)
+        if (!OpenGLHelper::isVCLOpenGLEnabled())
+        {
+            // GDI Scanlines padded to DWORD multiples, it seems
+            CPPUNIT_ASSERT_EQUAL(sal_uLong(32), pReadAccess->GetScanlineSize());
+        }
+        else
+#endif
+        {
+            CPPUNIT_ASSERT_EQUAL(sal_uLong(30), pReadAccess->GetScanlineSize());
+        }
+#endif
 
         CPPUNIT_ASSERT(!pReadAccess->HasPalette());
         Color aColor = pReadAccess->GetPixel(0, 0).GetColor();
diff --git a/vcl/quartz/salbmp.cxx b/vcl/quartz/salbmp.cxx
index 04fb820b08a3..f9a10a44020b 100644
--- a/vcl/quartz/salbmp.cxx
+++ b/vcl/quartz/salbmp.cxx
@@ -310,10 +310,19 @@ bool QuartzSalBitmap::AllocateUserData()
 
     if( mnWidth && mnHeight )
     {
-        assert((mnBits == 1 || mnBits == 4 || mnBits == 8 || mnBits == 16 || mnBits == 24 || mnBits == 32)
-                && "vcl::QuartzSalBitmap::AllocateUserData(), illegal bitcount!");
+        mnBytesPerRow =  0;
 
-        mnBytesPerRow = AlignedWidth4Bytes(mnBits * mnWidth);
+        switch( mnBits )
+        {
+        case 1:     mnBytesPerRow = (mnWidth + 7) >> 3; break;
+        case 4:     mnBytesPerRow = (mnWidth + 1) >> 1; break;
+        case 8:     mnBytesPerRow = mnWidth; break;
+        case 16:    mnBytesPerRow = mnWidth << 1; break;
+        case 24:    mnBytesPerRow = (mnWidth << 1) + mnWidth; break;
+        case 32:    mnBytesPerRow = mnWidth << 2; break;
+        default:
+            OSL_FAIL("vcl::QuartzSalBitmap::AllocateUserData(), illegal bitcount!");
+        }
     }
 
     bool alloc = false;


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