[Libreoffice-commits] core.git: svx/source

Noel Grandin (via logerrit) logerrit at kemper.freedesktop.org
Thu Aug 6 12:59:01 UTC 2020


 svx/source/sdr/animation/animationstate.cxx               |   48 -
 svx/source/sdr/attribute/sdrformtextattribute.cxx         |   42 -
 svx/source/sdr/attribute/sdrtextattribute.cxx             |   24 
 svx/source/sdr/contact/objectcontactofobjlistpainter.cxx  |   98 +--
 svx/source/sdr/contact/viewobjectcontact.cxx              |   78 +-
 svx/source/sdr/contact/viewobjectcontactofsdrmediaobj.cxx |   76 +-
 svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx  |   24 
 svx/source/sdr/overlay/overlayanimatedbitmapex.cxx        |   36 -
 svx/source/sdr/overlay/overlaymanager.cxx                 |   84 +-
 svx/source/sdr/overlay/overlaymanagerbuffered.cxx         |  316 +++++-----
 svx/source/sdr/overlay/overlayrectangle.cxx               |   36 -
 svx/source/sdr/overlay/overlaytools.cxx                   |  168 ++---
 svx/source/sdr/primitive2d/sdrattributecreator.cxx        |   34 -
 svx/source/sdr/primitive2d/sdrframeborderprimitive2d.cxx  |  436 +++++++-------
 svx/source/sdr/primitive2d/sdrolecontentprimitive2d.cxx   |  114 +--
 svx/source/sdr/properties/attributeproperties.cxx         |   56 -
 svx/source/sdr/properties/defaultproperties.cxx           |   60 -
 svx/source/sdr/properties/properties.cxx                  |   38 -
 svx/source/sdr/properties/textproperties.cxx              |  312 +++++-----
 19 files changed, 1040 insertions(+), 1040 deletions(-)

New commits:
commit eb0f43f2b4d894cfe0aa0b70d7228ea3b0036161
Author:     Noel Grandin <noel.grandin at collabora.co.uk>
AuthorDate: Thu Aug 6 12:58:18 2020 +0200
Commit:     Noel Grandin <noel.grandin at collabora.co.uk>
CommitDate: Thu Aug 6 14:58:23 2020 +0200

    loplugin:flatten in svx/sdr
    
    Change-Id: I553d01dc51515930fc7f96fe44d19ed14416e6f7
    Reviewed-on: https://gerrit.libreoffice.org/c/core/+/100234
    Tested-by: Jenkins
    Reviewed-by: Noel Grandin <noel.grandin at collabora.co.uk>

diff --git a/svx/source/sdr/animation/animationstate.cxx b/svx/source/sdr/animation/animationstate.cxx
index 2c23b91b79b2..17db39768aa7 100644
--- a/svx/source/sdr/animation/animationstate.cxx
+++ b/svx/source/sdr/animation/animationstate.cxx
@@ -72,35 +72,35 @@ namespace sdr::animation
 
             // getSmallestNextTime will be zero when animation ended. If not zero, a next step
             // exists
-            if(!::basegfx::fTools::equalZero(fNextTime))
-            {
-                // next time point exists, use it
-                sal_uInt32 nNextTime;
+            if(::basegfx::fTools::equalZero(fNextTime))
+                return;
 
-                if(fNextTime >= double(0xffffff00))
-                {
-                    // take care for very late points in time, e.g. when a text animation stops
-                    // in a defined AnimationEntryFixed with endless (0xffffffff) duration
-                    nNextTime = GetTime() + (1000 * 60 * 60); // one hour, works with vcl timers, 0xffffff00 was too much...
-                }
-                else
-                {
-                    nNextTime = static_cast<sal_uInt32>(fNextTime);
-                }
+            // next time point exists, use it
+            sal_uInt32 nNextTime;
 
-                // ensure step forward in integer timing, the floating step difference maybe smaller than 1.0. Use
-                // at least 25ms for next step
-                const sal_uInt32 nMinimumStepTime(static_cast<sal_uInt32>(fCurrentTime) + 25);
+            if(fNextTime >= double(0xffffff00))
+            {
+                // take care for very late points in time, e.g. when a text animation stops
+                // in a defined AnimationEntryFixed with endless (0xffffffff) duration
+                nNextTime = GetTime() + (1000 * 60 * 60); // one hour, works with vcl timers, 0xffffff00 was too much...
+            }
+            else
+            {
+                nNextTime = static_cast<sal_uInt32>(fNextTime);
+            }
 
-                if(nNextTime <= nMinimumStepTime)
-                {
-                    nNextTime = nMinimumStepTime;
-                }
+            // ensure step forward in integer timing, the floating step difference maybe smaller than 1.0. Use
+            // at least 25ms for next step
+            const sal_uInt32 nMinimumStepTime(static_cast<sal_uInt32>(fCurrentTime) + 25);
 
-                // set time and reactivate by re-adding to the scheduler
-                SetTime(nNextTime);
-                mrVOContact.GetObjectContact().getPrimitiveAnimator().InsertEvent(*this);
+            if(nNextTime <= nMinimumStepTime)
+            {
+                nNextTime = nMinimumStepTime;
             }
+
+            // set time and reactivate by re-adding to the scheduler
+            SetTime(nNextTime);
+            mrVOContact.GetObjectContact().getPrimitiveAnimator().InsertEvent(*this);
         }
 
         PrimitiveAnimation::PrimitiveAnimation(sdr::contact::ViewObjectContact& rVOContact, const drawinglayer::primitive2d::Primitive2DContainer& rAnimatedPrimitives)
diff --git a/svx/source/sdr/attribute/sdrformtextattribute.cxx b/svx/source/sdr/attribute/sdrformtextattribute.cxx
index 77962bdb71a8..cd0b2fcc8872 100644
--- a/svx/source/sdr/attribute/sdrformtextattribute.cxx
+++ b/svx/source/sdr/attribute/sdrformtextattribute.cxx
@@ -179,28 +179,28 @@ namespace drawinglayer::attribute
                 mbFormTextMirror(rSet.Get(XATTR_FORMTXTMIRROR).GetValue()),
                 mbFormTextOutline(rSet.Get(XATTR_FORMTXTOUTLINE).GetValue())
             {
-                if(getFormTextOutline())
+                if(!getFormTextOutline())
+                    return;
+
+                const StrokeAttribute aStrokeAttribute(impGetStrokeAttribute(rSet));
+
+                // also need to prepare attributes for outlines
                 {
-                    const StrokeAttribute aStrokeAttribute(impGetStrokeAttribute(rSet));
-
-                    // also need to prepare attributes for outlines
-                    {
-                        const LineAttribute aLineAttribute(impGetLineAttribute(false, rSet));
-                        const sal_uInt8 nTransparence(impGetStrokeTransparence(false, rSet));
-
-                        maOutline = SdrFormTextOutlineAttribute(
-                            aLineAttribute, aStrokeAttribute, nTransparence);
-                    }
-
-                    if(XFormTextShadow::NONE != getFormTextShadow())
-                    {
-                        // also need to prepare attributes for shadow outlines
-                        const LineAttribute aLineAttribute(impGetLineAttribute(true, rSet));
-                        const sal_uInt8 nTransparence(impGetStrokeTransparence(true, rSet));
-
-                        maShadowOutline = SdrFormTextOutlineAttribute(
-                            aLineAttribute, aStrokeAttribute, nTransparence);
-                    }
+                    const LineAttribute aLineAttribute(impGetLineAttribute(false, rSet));
+                    const sal_uInt8 nTransparence(impGetStrokeTransparence(false, rSet));
+
+                    maOutline = SdrFormTextOutlineAttribute(
+                        aLineAttribute, aStrokeAttribute, nTransparence);
+                }
+
+                if(XFormTextShadow::NONE != getFormTextShadow())
+                {
+                    // also need to prepare attributes for shadow outlines
+                    const LineAttribute aLineAttribute(impGetLineAttribute(true, rSet));
+                    const sal_uInt8 nTransparence(impGetStrokeTransparence(true, rSet));
+
+                    maShadowOutline = SdrFormTextOutlineAttribute(
+                        aLineAttribute, aStrokeAttribute, nTransparence);
                 }
             }
 
diff --git a/svx/source/sdr/attribute/sdrtextattribute.cxx b/svx/source/sdr/attribute/sdrtextattribute.cxx
index b0b8bf8f336b..aaf62ea9dd99 100644
--- a/svx/source/sdr/attribute/sdrtextattribute.cxx
+++ b/svx/source/sdr/attribute/sdrtextattribute.cxx
@@ -107,20 +107,20 @@ namespace drawinglayer::attribute
                 mbWrongSpell(bWrongSpell),
                 mbChainable(bChainable)
             {
-                if(pSdrText)
-                {
-                    if(XFormTextStyle::NONE != eFormTextStyle)
-                    {
-                        // text on path. Create FormText attribute
-                        const SfxItemSet& rSet = pSdrText->GetItemSet();
-                        maSdrFormTextAttribute = SdrFormTextAttribute(rSet);
-                    }
+                if(!pSdrText)
+                    return;
 
-                    // #i101556# init with version number to detect changes of single text
-                    // attribute and/or style sheets in primitive data without having to
-                    // copy that data locally (which would be better from principle)
-                    maPropertiesVersion = pSdrText->GetObject().GetProperties().getVersion();
+                if(XFormTextStyle::NONE != eFormTextStyle)
+                {
+                    // text on path. Create FormText attribute
+                    const SfxItemSet& rSet = pSdrText->GetItemSet();
+                    maSdrFormTextAttribute = SdrFormTextAttribute(rSet);
                 }
+
+                // #i101556# init with version number to detect changes of single text
+                // attribute and/or style sheets in primitive data without having to
+                // copy that data locally (which would be better from principle)
+                maPropertiesVersion = pSdrText->GetObject().GetProperties().getVersion();
             }
 
             ImpSdrTextAttribute()
diff --git a/svx/source/sdr/contact/objectcontactofobjlistpainter.cxx b/svx/source/sdr/contact/objectcontactofobjlistpainter.cxx
index 0fbecf79315b..83dcc051588a 100644
--- a/svx/source/sdr/contact/objectcontactofobjlistpainter.cxx
+++ b/svx/source/sdr/contact/objectcontactofobjlistpainter.cxx
@@ -74,58 +74,58 @@ void ObjectContactOfObjListPainter::ProcessDisplay(DisplayInfo& rDisplayInfo)
 {
     const sal_uInt32 nCount(GetPaintObjectCount());
 
-    if(nCount)
+    if(!nCount)
+        return;
+
+    OutputDevice* pTargetDevice = TryToGetOutputDevice();
+
+    if(!pTargetDevice)
+        return;
+
+    // update current ViewInformation2D at the ObjectContact
+    const GDIMetaFile* pMetaFile = pTargetDevice->GetConnectMetaFile();
+    const bool bOutputToRecordingMetaFile(pMetaFile && pMetaFile->IsRecord() && !pMetaFile->IsPause());
+    basegfx::B2DRange aViewRange;
+
+    // create ViewRange
+    if(!bOutputToRecordingMetaFile)
+    {
+        // use visible pixels, but transform to world coordinates
+        const Size aOutputSizePixel(pTargetDevice->GetOutputSizePixel());
+        aViewRange = ::basegfx::B2DRange(0.0, 0.0, aOutputSizePixel.getWidth(), aOutputSizePixel.getHeight());
+        aViewRange.transform(pTargetDevice->GetInverseViewTransformation());
+    }
+
+    // update local ViewInformation2D
+    const drawinglayer::geometry::ViewInformation2D aNewViewInformation2D(
+        basegfx::B2DHomMatrix(),
+        pTargetDevice->GetViewTransformation(),
+        aViewRange,
+        GetXDrawPageForSdrPage(const_cast< SdrPage* >(mpProcessedPage)),
+        0.0,
+        css::uno::Sequence<css::beans::PropertyValue>());
+    updateViewInformation2D(aNewViewInformation2D);
+
+    // collect primitive data in a sequence; this will already use the updated ViewInformation2D
+    drawinglayer::primitive2d::Primitive2DContainer xPrimitiveSequence;
+
+    for(sal_uInt32 a(0); a < nCount; a++)
+    {
+        const ViewObjectContact& rViewObjectContact = GetPaintObjectViewContact(a).GetViewObjectContact(*this);
+
+        xPrimitiveSequence.append(rViewObjectContact.getPrimitive2DSequenceHierarchy(rDisplayInfo));
+    }
+
+    // if there is something to show, use a vclProcessor to render it
+    if(!xPrimitiveSequence.empty())
     {
-        OutputDevice* pTargetDevice = TryToGetOutputDevice();
+        std::unique_ptr<drawinglayer::processor2d::BaseProcessor2D> pProcessor2D(drawinglayer::processor2d::createProcessor2DFromOutputDevice(
+            *pTargetDevice,
+            getViewInformation2D()));
 
-        if(pTargetDevice)
+        if(pProcessor2D)
         {
-            // update current ViewInformation2D at the ObjectContact
-            const GDIMetaFile* pMetaFile = pTargetDevice->GetConnectMetaFile();
-            const bool bOutputToRecordingMetaFile(pMetaFile && pMetaFile->IsRecord() && !pMetaFile->IsPause());
-            basegfx::B2DRange aViewRange;
-
-            // create ViewRange
-            if(!bOutputToRecordingMetaFile)
-            {
-                // use visible pixels, but transform to world coordinates
-                const Size aOutputSizePixel(pTargetDevice->GetOutputSizePixel());
-                aViewRange = ::basegfx::B2DRange(0.0, 0.0, aOutputSizePixel.getWidth(), aOutputSizePixel.getHeight());
-                aViewRange.transform(pTargetDevice->GetInverseViewTransformation());
-            }
-
-            // update local ViewInformation2D
-            const drawinglayer::geometry::ViewInformation2D aNewViewInformation2D(
-                basegfx::B2DHomMatrix(),
-                pTargetDevice->GetViewTransformation(),
-                aViewRange,
-                GetXDrawPageForSdrPage(const_cast< SdrPage* >(mpProcessedPage)),
-                0.0,
-                css::uno::Sequence<css::beans::PropertyValue>());
-            updateViewInformation2D(aNewViewInformation2D);
-
-            // collect primitive data in a sequence; this will already use the updated ViewInformation2D
-            drawinglayer::primitive2d::Primitive2DContainer xPrimitiveSequence;
-
-            for(sal_uInt32 a(0); a < nCount; a++)
-            {
-                const ViewObjectContact& rViewObjectContact = GetPaintObjectViewContact(a).GetViewObjectContact(*this);
-
-                xPrimitiveSequence.append(rViewObjectContact.getPrimitive2DSequenceHierarchy(rDisplayInfo));
-            }
-
-            // if there is something to show, use a vclProcessor to render it
-            if(!xPrimitiveSequence.empty())
-            {
-                std::unique_ptr<drawinglayer::processor2d::BaseProcessor2D> pProcessor2D(drawinglayer::processor2d::createProcessor2DFromOutputDevice(
-                    *pTargetDevice,
-                    getViewInformation2D()));
-
-                if(pProcessor2D)
-                {
-                    pProcessor2D->process(xPrimitiveSequence);
-                }
-            }
+            pProcessor2D->process(xPrimitiveSequence);
         }
     }
 }
diff --git a/svx/source/sdr/contact/viewobjectcontact.cxx b/svx/source/sdr/contact/viewobjectcontact.cxx
index 7676bb535fbc..7e214b76199e 100644
--- a/svx/source/sdr/contact/viewobjectcontact.cxx
+++ b/svx/source/sdr/contact/viewobjectcontact.cxx
@@ -210,43 +210,43 @@ const basegfx::B2DRange& ViewObjectContact::getObjectRange() const
 
 void ViewObjectContact::ActionChanged()
 {
-    if(!mbLazyInvalidate)
-    {
-        // set local flag
-        mbLazyInvalidate = true;
+    if(mbLazyInvalidate)
+        return;
 
-        // force ObjectRange
-        getObjectRange();
+    // set local flag
+    mbLazyInvalidate = true;
 
-        if(!maObjectRange.isEmpty())
-        {
-            // invalidate current valid range
-            GetObjectContact().InvalidatePartOfView(maObjectRange);
+    // force ObjectRange
+    getObjectRange();
 
-            // reset ObjectRange, it needs to be recalculated
-            maObjectRange.reset();
-        }
+    if(!maObjectRange.isEmpty())
+    {
+        // invalidate current valid range
+        GetObjectContact().InvalidatePartOfView(maObjectRange);
 
-        // register at OC for lazy invalidate
-        GetObjectContact().setLazyInvalidate(*this);
+        // reset ObjectRange, it needs to be recalculated
+        maObjectRange.reset();
     }
+
+    // register at OC for lazy invalidate
+    GetObjectContact().setLazyInvalidate(*this);
 }
 
 void ViewObjectContact::triggerLazyInvalidate()
 {
-    if(mbLazyInvalidate)
-    {
-        // reset flag
-        mbLazyInvalidate = false;
+    if(!mbLazyInvalidate)
+        return;
 
-        // force ObjectRange
-        getObjectRange();
+    // reset flag
+    mbLazyInvalidate = false;
 
-        if(!maObjectRange.isEmpty())
-        {
-            // invalidate current valid range
-            GetObjectContact().InvalidatePartOfView(maObjectRange);
-        }
+    // force ObjectRange
+    getObjectRange();
+
+    if(!maObjectRange.isEmpty())
+    {
+        // invalidate current valid range
+        GetObjectContact().InvalidatePartOfView(maObjectRange);
     }
 }
 
@@ -268,22 +268,22 @@ void ViewObjectContact::checkForPrimitive2DAnimations()
     mpPrimitiveAnimation.reset();
 
     // check for animated primitives
-    if(!mxPrimitive2DSequence.empty())
+    if(mxPrimitive2DSequence.empty())
+        return;
+
+    const bool bTextAnimationAllowed(GetObjectContact().IsTextAnimationAllowed());
+    const bool bGraphicAnimationAllowed(GetObjectContact().IsGraphicAnimationAllowed());
+
+    if(bTextAnimationAllowed || bGraphicAnimationAllowed)
     {
-        const bool bTextAnimationAllowed(GetObjectContact().IsTextAnimationAllowed());
-        const bool bGraphicAnimationAllowed(GetObjectContact().IsGraphicAnimationAllowed());
+        AnimatedExtractingProcessor2D aAnimatedExtractor(GetObjectContact().getViewInformation2D(),
+            bTextAnimationAllowed, bGraphicAnimationAllowed);
+        aAnimatedExtractor.process(mxPrimitive2DSequence);
 
-        if(bTextAnimationAllowed || bGraphicAnimationAllowed)
+        if(!aAnimatedExtractor.getPrimitive2DSequence().empty())
         {
-            AnimatedExtractingProcessor2D aAnimatedExtractor(GetObjectContact().getViewInformation2D(),
-                bTextAnimationAllowed, bGraphicAnimationAllowed);
-            aAnimatedExtractor.process(mxPrimitive2DSequence);
-
-            if(!aAnimatedExtractor.getPrimitive2DSequence().empty())
-            {
-                // derived primitiveList is animated, setup new PrimitiveAnimation
-                mpPrimitiveAnimation.reset( new sdr::animation::PrimitiveAnimation(*this, aAnimatedExtractor.getPrimitive2DSequence()) );
-            }
+            // derived primitiveList is animated, setup new PrimitiveAnimation
+            mpPrimitiveAnimation.reset( new sdr::animation::PrimitiveAnimation(*this, aAnimatedExtractor.getPrimitive2DSequence()) );
         }
     }
 }
diff --git a/svx/source/sdr/contact/viewobjectcontactofsdrmediaobj.cxx b/svx/source/sdr/contact/viewobjectcontactofsdrmediaobj.cxx
index d1636bd289a7..16faa132a7a4 100644
--- a/svx/source/sdr/contact/viewobjectcontactofsdrmediaobj.cxx
+++ b/svx/source/sdr/contact/viewobjectcontactofsdrmediaobj.cxx
@@ -88,45 +88,45 @@ Size ViewObjectContactOfSdrMediaObj::getPreferredSize() const
 void ViewObjectContactOfSdrMediaObj::updateMediaItem( ::avmedia::MediaItem& rItem ) const
 {
 #if HAVE_FEATURE_AVMEDIA
-    if( mpMediaWindow )
-    {
-        mpMediaWindow->updateMediaItem( rItem );
+    if( !mpMediaWindow )
+        return;
 
-        // show/hide is now dependent of play state
-        if(avmedia::MediaState::Stop == rItem.getState())
-        {
-            mpMediaWindow->hide();
-        }
-        else
-        {
-            basegfx::B2DRange aViewRange(getObjectRange());
-            aViewRange.transform(GetObjectContact().getViewInformation2D().getViewTransformation());
-
-            const tools::Rectangle aViewRectangle(
-                static_cast<sal_Int32>(floor(aViewRange.getMinX())), static_cast<sal_Int32>(floor(aViewRange.getMinY())),
-                static_cast<sal_Int32>(ceil(aViewRange.getMaxX())), static_cast<sal_Int32>(ceil(aViewRange.getMaxY())));
-
-            // mpMediaWindow contains a SalObject window and gtk won't accept
-            // the size until after the SalObject widget is shown but if we
-            // show it before setting a size then vcl will detect that the
-            // vcl::Window has no size and make it invisible instead. If we
-            // call setPosSize twice with the same size before and after show
-            // then the second attempt is a no-op as vcl caches the size.
-
-            // so call it initially with a size arbitrarily 1 pixel wider than
-            // we want so we have an initial size to make vcl happy
-            tools::Rectangle aInitialRect(aViewRectangle);
-            aInitialRect.AdjustRight(1);
-            mpMediaWindow->setPosSize(aInitialRect);
-
-            // then make it visible
-            mpMediaWindow->show();
-
-            // set the final desired size which is different to let vcl send it
-            // through to gtk which will now accept it as the underlying
-            // m_pSocket of GtkSalObject::SetPosSize is now visible
-            mpMediaWindow->setPosSize(aViewRectangle);
-        }
+    mpMediaWindow->updateMediaItem( rItem );
+
+    // show/hide is now dependent of play state
+    if(avmedia::MediaState::Stop == rItem.getState())
+    {
+        mpMediaWindow->hide();
+    }
+    else
+    {
+        basegfx::B2DRange aViewRange(getObjectRange());
+        aViewRange.transform(GetObjectContact().getViewInformation2D().getViewTransformation());
+
+        const tools::Rectangle aViewRectangle(
+            static_cast<sal_Int32>(floor(aViewRange.getMinX())), static_cast<sal_Int32>(floor(aViewRange.getMinY())),
+            static_cast<sal_Int32>(ceil(aViewRange.getMaxX())), static_cast<sal_Int32>(ceil(aViewRange.getMaxY())));
+
+        // mpMediaWindow contains a SalObject window and gtk won't accept
+        // the size until after the SalObject widget is shown but if we
+        // show it before setting a size then vcl will detect that the
+        // vcl::Window has no size and make it invisible instead. If we
+        // call setPosSize twice with the same size before and after show
+        // then the second attempt is a no-op as vcl caches the size.
+
+        // so call it initially with a size arbitrarily 1 pixel wider than
+        // we want so we have an initial size to make vcl happy
+        tools::Rectangle aInitialRect(aViewRectangle);
+        aInitialRect.AdjustRight(1);
+        mpMediaWindow->setPosSize(aInitialRect);
+
+        // then make it visible
+        mpMediaWindow->show();
+
+        // set the final desired size which is different to let vcl send it
+        // through to gtk which will now accept it as the underlying
+        // m_pSocket of GtkSalObject::SetPosSize is now visible
+        mpMediaWindow->setPosSize(aViewRectangle);
     }
 #else
     (void) rItem;
diff --git a/svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx b/svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx
index 6f9ecf61ce3b..e54918f51ce7 100644
--- a/svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx
+++ b/svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx
@@ -1729,21 +1729,21 @@ namespace sdr::contact {
         ViewObjectContactOfSdrObj::ActionChanged();
         const ControlHolder& rControl(m_pImpl->getExistentControl());
 
-        if(rControl.is() && !rControl.isDesignMode())
+        if(!(rControl.is() && !rControl.isDesignMode()))
+            return;
+
+        // #i93180# if layer visibility has changed and control is in live mode, it is necessary
+        // to correct visibility to make those control vanish on SdrObject LayerID changes
+        const SdrPageView* pSdrPageView = GetObjectContact().TryToGetSdrPageView();
+
+        if(pSdrPageView)
         {
-            // #i93180# if layer visibility has changed and control is in live mode, it is necessary
-            // to correct visibility to make those control vanish on SdrObject LayerID changes
-            const SdrPageView* pSdrPageView = GetObjectContact().TryToGetSdrPageView();
+            const SdrObject& rObject = getSdrObject();
+            const bool bIsLayerVisible( rObject.IsVisible() && pSdrPageView->GetVisibleLayers().IsSet(rObject.GetLayer()));
 
-            if(pSdrPageView)
+            if(rControl.isVisible() != bIsLayerVisible)
             {
-                const SdrObject& rObject = getSdrObject();
-                const bool bIsLayerVisible( rObject.IsVisible() && pSdrPageView->GetVisibleLayers().IsSet(rObject.GetLayer()));
-
-                if(rControl.isVisible() != bIsLayerVisible)
-                {
-                    rControl.setVisible(bIsLayerVisible);
-                }
+                rControl.setVisible(bIsLayerVisible);
             }
         }
     }
diff --git a/svx/source/sdr/overlay/overlayanimatedbitmapex.cxx b/svx/source/sdr/overlay/overlayanimatedbitmapex.cxx
index d659accb7f4c..967e9665b807 100644
--- a/svx/source/sdr/overlay/overlayanimatedbitmapex.cxx
+++ b/svx/source/sdr/overlay/overlayanimatedbitmapex.cxx
@@ -85,27 +85,27 @@ namespace sdr::overlay
 
         void OverlayAnimatedBitmapEx::Trigger(sal_uInt32 nTime)
         {
-            if(getOverlayManager())
-            {
-                // #i53216# produce event after nTime + x
-                SetTime(nTime + mnBlinkTime);
-
-                // switch state
-                if(mbOverlayState)
-                {
-                    mbOverlayState = false;
-                }
-                else
-                {
-                    mbOverlayState = true;
-                }
+            if(!getOverlayManager())
+                return;
 
-                // re-insert me as event
-                getOverlayManager()->InsertEvent(*this);
+            // #i53216# produce event after nTime + x
+            SetTime(nTime + mnBlinkTime);
 
-                // register change (after change)
-                objectChange();
+            // switch state
+            if(mbOverlayState)
+            {
+                mbOverlayState = false;
             }
+            else
+            {
+                mbOverlayState = true;
+            }
+
+            // re-insert me as event
+            getOverlayManager()->InsertEvent(*this);
+
+            // register change (after change)
+            objectChange();
         }
 
 } // end of namespace
diff --git a/svx/source/sdr/overlay/overlaymanager.cxx b/svx/source/sdr/overlay/overlaymanager.cxx
index 4c831869a6b4..6f4068227acb 100644
--- a/svx/source/sdr/overlay/overlaymanager.cxx
+++ b/svx/source/sdr/overlay/overlaymanager.cxx
@@ -39,52 +39,52 @@ namespace sdr::overlay
         {
             const sal_uInt32 nSize(maOverlayObjects.size());
 
-            if(nSize)
-            {
-                const AntialiasingFlags nOriginalAA(rDestinationDevice.GetAntialiasing());
-                const bool bIsAntiAliasing(getDrawinglayerOpt().IsAntiAliasing());
+            if(!nSize)
+                return;
 
-                // create processor
-                std::unique_ptr<drawinglayer::processor2d::BaseProcessor2D> pProcessor(drawinglayer::processor2d::createProcessor2DFromOutputDevice(
-                    rDestinationDevice,
-                    getCurrentViewInformation2D()));
+            const AntialiasingFlags nOriginalAA(rDestinationDevice.GetAntialiasing());
+            const bool bIsAntiAliasing(getDrawinglayerOpt().IsAntiAliasing());
 
-                if(pProcessor)
+            // create processor
+            std::unique_ptr<drawinglayer::processor2d::BaseProcessor2D> pProcessor(drawinglayer::processor2d::createProcessor2DFromOutputDevice(
+                rDestinationDevice,
+                getCurrentViewInformation2D()));
+
+            if(pProcessor)
+            {
+                for(const auto& rpOverlayObject : maOverlayObjects)
                 {
-                    for(const auto& rpOverlayObject : maOverlayObjects)
+                    OSL_ENSURE(rpOverlayObject, "Corrupted OverlayObject List (!)");
+                    const OverlayObject& rCandidate = *rpOverlayObject;
+
+                    if(rCandidate.isVisible())
                     {
-                        OSL_ENSURE(rpOverlayObject, "Corrupted OverlayObject List (!)");
-                        const OverlayObject& rCandidate = *rpOverlayObject;
+                        const drawinglayer::primitive2d::Primitive2DContainer& rSequence = rCandidate.getOverlayObjectPrimitive2DSequence();
 
-                        if(rCandidate.isVisible())
+                        if(!rSequence.empty())
                         {
-                            const drawinglayer::primitive2d::Primitive2DContainer& rSequence = rCandidate.getOverlayObjectPrimitive2DSequence();
-
-                            if(!rSequence.empty())
+                            if(rRange.overlaps(rCandidate.getBaseRange()))
                             {
-                                if(rRange.overlaps(rCandidate.getBaseRange()))
+                                if(bIsAntiAliasing && rCandidate.allowsAntiAliase())
                                 {
-                                    if(bIsAntiAliasing && rCandidate.allowsAntiAliase())
-                                    {
-                                        rDestinationDevice.SetAntialiasing(nOriginalAA | AntialiasingFlags::EnableB2dDraw);
-                                    }
-                                    else
-                                    {
-                                        rDestinationDevice.SetAntialiasing(nOriginalAA & ~AntialiasingFlags::EnableB2dDraw);
-                                    }
-
-                                    pProcessor->process(rSequence);
+                                    rDestinationDevice.SetAntialiasing(nOriginalAA | AntialiasingFlags::EnableB2dDraw);
                                 }
+                                else
+                                {
+                                    rDestinationDevice.SetAntialiasing(nOriginalAA & ~AntialiasingFlags::EnableB2dDraw);
+                                }
+
+                                pProcessor->process(rSequence);
                             }
                         }
                     }
-
-                    pProcessor.reset();
                 }
 
-                // restore AA settings
-                rDestinationDevice.SetAntialiasing(nOriginalAA);
+                pProcessor.reset();
             }
+
+            // restore AA settings
+            rDestinationDevice.SetAntialiasing(nOriginalAA);
         }
 
         void OverlayManager::ImpStripeDefinitionChanged()
@@ -231,19 +231,19 @@ namespace sdr::overlay
 
         void OverlayManager::completeRedraw(const vcl::Region& rRegion, OutputDevice* pPreRenderDevice) const
         {
-            if(!rRegion.IsEmpty() && !maOverlayObjects.empty())
-            {
-                // check for changed MapModes. That may influence the
-                // logical size of pixel based OverlayObjects (like BitmapHandles)
-                //ImpCheckMapModeChange();
+            if(rRegion.IsEmpty() || maOverlayObjects.empty())
+                return;
 
-                // paint members
-                const tools::Rectangle aRegionBoundRect(rRegion.GetBoundRect());
-                const basegfx::B2DRange aRegionRange = vcl::unotools::b2DRectangleFromRectangle(aRegionBoundRect);
+            // check for changed MapModes. That may influence the
+            // logical size of pixel based OverlayObjects (like BitmapHandles)
+            //ImpCheckMapModeChange();
 
-                OutputDevice& rTarget = pPreRenderDevice ? *pPreRenderDevice : getOutputDevice();
-                ImpDrawMembers(aRegionRange, rTarget);
-            }
+            // paint members
+            const tools::Rectangle aRegionBoundRect(rRegion.GetBoundRect());
+            const basegfx::B2DRange aRegionRange = vcl::unotools::b2DRectangleFromRectangle(aRegionBoundRect);
+
+            OutputDevice& rTarget = pPreRenderDevice ? *pPreRenderDevice : getOutputDevice();
+            ImpDrawMembers(aRegionRange, rTarget);
         }
 
         void OverlayManager::flush()
diff --git a/svx/source/sdr/overlay/overlaymanagerbuffered.cxx b/svx/source/sdr/overlay/overlaymanagerbuffered.cxx
index 89f35a025b90..3052246cbadb 100644
--- a/svx/source/sdr/overlay/overlaymanagerbuffered.cxx
+++ b/svx/source/sdr/overlay/overlaymanagerbuffered.cxx
@@ -194,155 +194,155 @@ namespace sdr::overlay
             // stop timer
             maBufferIdle.Stop();
 
-            if(!maBufferRememberedRangePixel.isEmpty())
-            {
-                // logic size for impDrawMember call
-                basegfx::B2DRange aBufferRememberedRangeLogic(
-                    maBufferRememberedRangePixel.getMinX(), maBufferRememberedRangePixel.getMinY(),
-                    maBufferRememberedRangePixel.getMaxX(), maBufferRememberedRangePixel.getMaxY());
-                aBufferRememberedRangeLogic.transform(getOutputDevice().GetInverseViewTransformation());
+            if(maBufferRememberedRangePixel.isEmpty())
+                return;
 
-                // prepare cursor handling
-                const bool bTargetIsWindow(OUTDEV_WINDOW == mrOutputDevice.GetOutDevType());
-                bool bCursorWasEnabled(false);
+            // logic size for impDrawMember call
+            basegfx::B2DRange aBufferRememberedRangeLogic(
+                maBufferRememberedRangePixel.getMinX(), maBufferRememberedRangePixel.getMinY(),
+                maBufferRememberedRangePixel.getMaxX(), maBufferRememberedRangePixel.getMaxY());
+            aBufferRememberedRangeLogic.transform(getOutputDevice().GetInverseViewTransformation());
 
-                // #i80730# switch off VCL cursor during overlay refresh
-                if(bTargetIsWindow)
-                {
-                    vcl::Window& rWindow = static_cast< vcl::Window& >(mrOutputDevice);
-                    vcl::Cursor* pCursor = rWindow.GetCursor();
+            // prepare cursor handling
+            const bool bTargetIsWindow(OUTDEV_WINDOW == mrOutputDevice.GetOutDevType());
+            bool bCursorWasEnabled(false);
 
-                    if(pCursor && pCursor->IsVisible())
-                    {
-                        pCursor->Hide();
-                        bCursorWasEnabled = true;
-                    }
+            // #i80730# switch off VCL cursor during overlay refresh
+            if(bTargetIsWindow)
+            {
+                vcl::Window& rWindow = static_cast< vcl::Window& >(mrOutputDevice);
+                vcl::Cursor* pCursor = rWindow.GetCursor();
+
+                if(pCursor && pCursor->IsVisible())
+                {
+                    pCursor->Hide();
+                    bCursorWasEnabled = true;
                 }
+            }
+
+            // refresh with prerendering
+            {
+                // #i73602# ensure valid and sized mpOutputBufferDevice
+                const Size aDestinationSizePixel(mpBufferDevice->GetOutputSizePixel());
+                const Size aOutputBufferSizePixel(mpOutputBufferDevice->GetOutputSizePixel());
 
-                // refresh with prerendering
+                if(aDestinationSizePixel != aOutputBufferSizePixel)
                 {
-                    // #i73602# ensure valid and sized mpOutputBufferDevice
-                    const Size aDestinationSizePixel(mpBufferDevice->GetOutputSizePixel());
-                    const Size aOutputBufferSizePixel(mpOutputBufferDevice->GetOutputSizePixel());
+                    mpOutputBufferDevice->SetOutputSizePixel(aDestinationSizePixel);
+                }
 
-                    if(aDestinationSizePixel != aOutputBufferSizePixel)
-                    {
-                        mpOutputBufferDevice->SetOutputSizePixel(aDestinationSizePixel);
-                    }
+                mpOutputBufferDevice->SetMapMode(getOutputDevice().GetMapMode());
+                mpOutputBufferDevice->EnableMapMode(false);
+                mpOutputBufferDevice->SetDrawMode(mpBufferDevice->GetDrawMode());
+                mpOutputBufferDevice->SetSettings(mpBufferDevice->GetSettings());
+                mpOutputBufferDevice->SetAntialiasing(mpBufferDevice->GetAntialiasing());
 
-                    mpOutputBufferDevice->SetMapMode(getOutputDevice().GetMapMode());
-                    mpOutputBufferDevice->EnableMapMode(false);
-                    mpOutputBufferDevice->SetDrawMode(mpBufferDevice->GetDrawMode());
-                    mpOutputBufferDevice->SetSettings(mpBufferDevice->GetSettings());
-                    mpOutputBufferDevice->SetAntialiasing(mpBufferDevice->GetAntialiasing());
-
-                    // calculate sizes
-                    tools::Rectangle aRegionRectanglePixel(
-                        maBufferRememberedRangePixel.getMinX(), maBufferRememberedRangePixel.getMinY(),
-                        maBufferRememberedRangePixel.getMaxX(), maBufferRememberedRangePixel.getMaxY());
-
-                    // truncate aRegionRectanglePixel to destination pixel size, more does
-                    // not need to be prepared since destination is a buffer for a window. So,
-                    // maximum size indirectly shall be limited to getOutputDevice().GetOutputSizePixel()
-                    if(aRegionRectanglePixel.Left() < 0)
-                    {
-                        aRegionRectanglePixel.SetLeft( 0 );
-                    }
+                // calculate sizes
+                tools::Rectangle aRegionRectanglePixel(
+                    maBufferRememberedRangePixel.getMinX(), maBufferRememberedRangePixel.getMinY(),
+                    maBufferRememberedRangePixel.getMaxX(), maBufferRememberedRangePixel.getMaxY());
 
-                    if(aRegionRectanglePixel.Top() < 0)
-                    {
-                        aRegionRectanglePixel.SetTop( 0 );
-                    }
+                // truncate aRegionRectanglePixel to destination pixel size, more does
+                // not need to be prepared since destination is a buffer for a window. So,
+                // maximum size indirectly shall be limited to getOutputDevice().GetOutputSizePixel()
+                if(aRegionRectanglePixel.Left() < 0)
+                {
+                    aRegionRectanglePixel.SetLeft( 0 );
+                }
 
-                    if(aRegionRectanglePixel.Right() > aDestinationSizePixel.getWidth())
-                    {
-                        aRegionRectanglePixel.SetRight( aDestinationSizePixel.getWidth() );
-                    }
+                if(aRegionRectanglePixel.Top() < 0)
+                {
+                    aRegionRectanglePixel.SetTop( 0 );
+                }
 
-                    if(aRegionRectanglePixel.Bottom() > aDestinationSizePixel.getHeight())
-                    {
-                        aRegionRectanglePixel.SetBottom( aDestinationSizePixel.getHeight() );
-                    }
+                if(aRegionRectanglePixel.Right() > aDestinationSizePixel.getWidth())
+                {
+                    aRegionRectanglePixel.SetRight( aDestinationSizePixel.getWidth() );
+                }
 
-                    // get sizes
-                    const Point aTopLeft(aRegionRectanglePixel.TopLeft());
-                    const Size aSize(aRegionRectanglePixel.GetSize());
+                if(aRegionRectanglePixel.Bottom() > aDestinationSizePixel.getHeight())
+                {
+                    aRegionRectanglePixel.SetBottom( aDestinationSizePixel.getHeight() );
+                }
 
-                    {
-                        const bool bMapModeWasEnabledDest(mpBufferDevice->IsMapModeEnabled());
-                        mpBufferDevice->EnableMapMode(false);
+                // get sizes
+                const Point aTopLeft(aRegionRectanglePixel.TopLeft());
+                const Size aSize(aRegionRectanglePixel.GetSize());
 
-                        mpOutputBufferDevice->DrawOutDev(
-                            aTopLeft, aSize, // destination
-                            aTopLeft, aSize, // source
-                            *mpBufferDevice);
+                {
+                    const bool bMapModeWasEnabledDest(mpBufferDevice->IsMapModeEnabled());
+                    mpBufferDevice->EnableMapMode(false);
 
-                        // restore MapModes
-                        mpBufferDevice->EnableMapMode(bMapModeWasEnabledDest);
-                    }
+                    mpOutputBufferDevice->DrawOutDev(
+                        aTopLeft, aSize, // destination
+                        aTopLeft, aSize, // source
+                        *mpBufferDevice);
 
-                    // paint overlay content for remembered region, use
-                    // method from base class directly
-                    mpOutputBufferDevice->EnableMapMode();
-                    OverlayManager::ImpDrawMembers(aBufferRememberedRangeLogic, *mpOutputBufferDevice);
-                    mpOutputBufferDevice->EnableMapMode(false);
+                    // restore MapModes
+                    mpBufferDevice->EnableMapMode(bMapModeWasEnabledDest);
+                }
 
-                    // copy to output
-                    {
-                        const bool bMapModeWasEnabledDest(getOutputDevice().IsMapModeEnabled());
-                        getOutputDevice().EnableMapMode(false);
+                // paint overlay content for remembered region, use
+                // method from base class directly
+                mpOutputBufferDevice->EnableMapMode();
+                OverlayManager::ImpDrawMembers(aBufferRememberedRangeLogic, *mpOutputBufferDevice);
+                mpOutputBufferDevice->EnableMapMode(false);
 
-                        getOutputDevice().DrawOutDev(
-                            aTopLeft, aSize, // destination
-                            aTopLeft, aSize, // source
-                            *mpOutputBufferDevice);
+                // copy to output
+                {
+                    const bool bMapModeWasEnabledDest(getOutputDevice().IsMapModeEnabled());
+                    getOutputDevice().EnableMapMode(false);
 
-                        // debug
-                        /*getOutputDevice().SetLineCOL_RED);
-                        getOutputDevice().SetFillColor();
-                        getOutputDevice().DrawRect(Rectangle(aTopLeft, aSize));*/
+                    getOutputDevice().DrawOutDev(
+                        aTopLeft, aSize, // destination
+                        aTopLeft, aSize, // source
+                        *mpOutputBufferDevice);
 
-                        // restore MapModes
-                        getOutputDevice().EnableMapMode(bMapModeWasEnabledDest);
-                    }
-                }
+                    // debug
+                    /*getOutputDevice().SetLineCOL_RED);
+                    getOutputDevice().SetFillColor();
+                    getOutputDevice().DrawRect(Rectangle(aTopLeft, aSize));*/
 
-                // VCL hack for transparent child windows
-                // Problem is e.g. a radiobutton form control in life mode. The used window
-                // is a transparence vcl childwindow. This flag only allows the parent window to
-                // paint into the child windows area, but there is no mechanism which takes
-                // care for a repaint of the child window. A transparent child window is NOT
-                // a window which always keeps it's content consistent over the parent, but it's
-                // more like just a paint flag for the parent.
-                // To get the update, the windows in question are updated manually here.
-                if(bTargetIsWindow)
-                {
-                    vcl::Window& rWindow = static_cast< vcl::Window& >(mrOutputDevice);
-
-                    const tools::Rectangle aRegionRectanglePixel(
-                        maBufferRememberedRangePixel.getMinX(),
-                        maBufferRememberedRangePixel.getMinY(),
-                        maBufferRememberedRangePixel.getMaxX(),
-                        maBufferRememberedRangePixel.getMaxY());
-                    PaintTransparentChildren(rWindow, aRegionRectanglePixel);
+                    // restore MapModes
+                    getOutputDevice().EnableMapMode(bMapModeWasEnabledDest);
                 }
+            }
 
-                // #i80730# restore visibility of VCL cursor
-                if(bCursorWasEnabled)
-                {
-                    vcl::Window& rWindow = static_cast< vcl::Window& >(mrOutputDevice);
-                    vcl::Cursor* pCursor = rWindow.GetCursor();
+            // VCL hack for transparent child windows
+            // Problem is e.g. a radiobutton form control in life mode. The used window
+            // is a transparence vcl childwindow. This flag only allows the parent window to
+            // paint into the child windows area, but there is no mechanism which takes
+            // care for a repaint of the child window. A transparent child window is NOT
+            // a window which always keeps it's content consistent over the parent, but it's
+            // more like just a paint flag for the parent.
+            // To get the update, the windows in question are updated manually here.
+            if(bTargetIsWindow)
+            {
+                vcl::Window& rWindow = static_cast< vcl::Window& >(mrOutputDevice);
+
+                const tools::Rectangle aRegionRectanglePixel(
+                    maBufferRememberedRangePixel.getMinX(),
+                    maBufferRememberedRangePixel.getMinY(),
+                    maBufferRememberedRangePixel.getMaxX(),
+                    maBufferRememberedRangePixel.getMaxY());
+                PaintTransparentChildren(rWindow, aRegionRectanglePixel);
+            }
 
-                    if(pCursor)
-                    {
-                        // check if cursor still exists. It may have been deleted from someone
-                        pCursor->Show();
-                    }
-                }
+            // #i80730# restore visibility of VCL cursor
+            if(bCursorWasEnabled)
+            {
+                vcl::Window& rWindow = static_cast< vcl::Window& >(mrOutputDevice);
+                vcl::Cursor* pCursor = rWindow.GetCursor();
 
-                // forget remembered Region
-                maBufferRememberedRangePixel.reset();
+                if(pCursor)
+                {
+                    // check if cursor still exists. It may have been deleted from someone
+                    pCursor->Show();
+                }
             }
+
+            // forget remembered Region
+            maBufferRememberedRangePixel.reset();
         }
 
         OverlayManagerBuffered::OverlayManagerBuffered(
@@ -396,43 +396,43 @@ namespace sdr::overlay
 
         void OverlayManagerBuffered::invalidateRange(const basegfx::B2DRange& rRange)
         {
-            if(!rRange.isEmpty())
+            if(rRange.isEmpty())
+                return;
+
+            // buffered output, do not invalidate but use the timer
+            // to trigger a timer event for refresh
+            maBufferIdle.Start();
+
+            // add the discrete range to the remembered region
+            // #i75163# use double precision and floor/ceil rounding to get overlapped pixel region, even
+            // when the given logic region has a width/height of 0.0. This does NOT work with LogicToPixel
+            // since it just transforms the top left and bottom right points equally without taking
+            // discrete pixel coverage into account. An empty B2DRange and thus empty logic Rectangle translated
+            // to an also empty discrete pixel rectangle - what is wrong.
+            basegfx::B2DRange aDiscreteRange(rRange);
+            aDiscreteRange.transform(getOutputDevice().GetViewTransformation());
+
+            if(maDrawinglayerOpt.IsAntiAliasing())
             {
-                // buffered output, do not invalidate but use the timer
-                // to trigger a timer event for refresh
-                maBufferIdle.Start();
-
-                // add the discrete range to the remembered region
-                // #i75163# use double precision and floor/ceil rounding to get overlapped pixel region, even
-                // when the given logic region has a width/height of 0.0. This does NOT work with LogicToPixel
-                // since it just transforms the top left and bottom right points equally without taking
-                // discrete pixel coverage into account. An empty B2DRange and thus empty logic Rectangle translated
-                // to an also empty discrete pixel rectangle - what is wrong.
-                basegfx::B2DRange aDiscreteRange(rRange);
-                aDiscreteRange.transform(getOutputDevice().GetViewTransformation());
-
-                if(maDrawinglayerOpt.IsAntiAliasing())
-                {
-                    // assume AA needs one pixel more and invalidate one pixel more
-                    const double fDiscreteOne(getDiscreteOne());
-                    const basegfx::B2IPoint aTopLeft(
-                        static_cast<sal_Int32>(floor(aDiscreteRange.getMinX() - fDiscreteOne)),
-                        static_cast<sal_Int32>(floor(aDiscreteRange.getMinY() - fDiscreteOne)));
-                    const basegfx::B2IPoint aBottomRight(
-                        static_cast<sal_Int32>(ceil(aDiscreteRange.getMaxX() + fDiscreteOne)),
-                        static_cast<sal_Int32>(ceil(aDiscreteRange.getMaxY() + fDiscreteOne)));
-
-                    maBufferRememberedRangePixel.expand(aTopLeft);
-                    maBufferRememberedRangePixel.expand(aBottomRight);
-                }
-                else
-                {
-                    const basegfx::B2IPoint aTopLeft(static_cast<sal_Int32>(floor(aDiscreteRange.getMinX())), static_cast<sal_Int32>(floor(aDiscreteRange.getMinY())));
-                    const basegfx::B2IPoint aBottomRight(static_cast<sal_Int32>(ceil(aDiscreteRange.getMaxX())), static_cast<sal_Int32>(ceil(aDiscreteRange.getMaxY())));
+                // assume AA needs one pixel more and invalidate one pixel more
+                const double fDiscreteOne(getDiscreteOne());
+                const basegfx::B2IPoint aTopLeft(
+                    static_cast<sal_Int32>(floor(aDiscreteRange.getMinX() - fDiscreteOne)),
+                    static_cast<sal_Int32>(floor(aDiscreteRange.getMinY() - fDiscreteOne)));
+                const basegfx::B2IPoint aBottomRight(
+                    static_cast<sal_Int32>(ceil(aDiscreteRange.getMaxX() + fDiscreteOne)),
+                    static_cast<sal_Int32>(ceil(aDiscreteRange.getMaxY() + fDiscreteOne)));
+
+                maBufferRememberedRangePixel.expand(aTopLeft);
+                maBufferRememberedRangePixel.expand(aBottomRight);
+            }
+            else
+            {
+                const basegfx::B2IPoint aTopLeft(static_cast<sal_Int32>(floor(aDiscreteRange.getMinX())), static_cast<sal_Int32>(floor(aDiscreteRange.getMinY())));
+                const basegfx::B2IPoint aBottomRight(static_cast<sal_Int32>(ceil(aDiscreteRange.getMaxX())), static_cast<sal_Int32>(ceil(aDiscreteRange.getMaxY())));
 
-                    maBufferRememberedRangePixel.expand(aTopLeft);
-                    maBufferRememberedRangePixel.expand(aBottomRight);
-                }
+                maBufferRememberedRangePixel.expand(aTopLeft);
+                maBufferRememberedRangePixel.expand(aBottomRight);
             }
         }
 } // end of namespace
diff --git a/svx/source/sdr/overlay/overlayrectangle.cxx b/svx/source/sdr/overlay/overlayrectangle.cxx
index cf02b349862f..617c6d4dc7bf 100644
--- a/svx/source/sdr/overlay/overlayrectangle.cxx
+++ b/svx/source/sdr/overlay/overlayrectangle.cxx
@@ -85,27 +85,27 @@ namespace sdr::overlay
 
         void OverlayRectangle::Trigger(sal_uInt32 nTime)
         {
-            if(getOverlayManager())
-            {
-                // #i53216# produce event after nTime + x
-                SetTime(nTime + mnBlinkTime);
-
-                // switch state
-                if(mbOverlayState)
-                {
-                    mbOverlayState = false;
-                }
-                else
-                {
-                    mbOverlayState = true;
-                }
+            if(!getOverlayManager())
+                return;
 
-                // re-insert me as event
-                getOverlayManager()->InsertEvent(*this);
+            // #i53216# produce event after nTime + x
+            SetTime(nTime + mnBlinkTime);
 
-                // register change (after change)
-                objectChange();
+            // switch state
+            if(mbOverlayState)
+            {
+                mbOverlayState = false;
             }
+            else
+            {
+                mbOverlayState = true;
+            }
+
+            // re-insert me as event
+            getOverlayManager()->InsertEvent(*this);
+
+            // register change (after change)
+            objectChange();
         }
 } // end of namespace
 
diff --git a/svx/source/sdr/overlay/overlaytools.cxx b/svx/source/sdr/overlay/overlaytools.cxx
index e3988797b0de..31e520d3b419 100644
--- a/svx/source/sdr/overlay/overlaytools.cxx
+++ b/svx/source/sdr/overlay/overlaytools.cxx
@@ -223,31 +223,31 @@ ImplPrimitive2DIDBlock(OverlayStaticRectanglePrimitive, PRIMITIVE2D_ID_OVERLAYRE
         {
             // use the prepared Viewport information accessible using getViewport()
 
-            if(!getViewport().isEmpty())
-            {
-                basegfx::B2DPolygon aPolygon;
-
-                aPolygon.append(basegfx::B2DPoint(getViewport().getMinX(), getBasePosition().getY()));
-                aPolygon.append(basegfx::B2DPoint(getViewport().getMaxX(), getBasePosition().getY()));
-
-                rContainer.push_back(
-                    new PolygonMarkerPrimitive2D(
-                        aPolygon,
-                        getRGBColorA(),
-                        getRGBColorB(),
-                        getDiscreteDashLength()));
-
-                aPolygon.clear();
-                aPolygon.append(basegfx::B2DPoint(getBasePosition().getX(), getViewport().getMinY()));
-                aPolygon.append(basegfx::B2DPoint(getBasePosition().getX(), getViewport().getMaxY()));
-
-                rContainer.push_back(
-                    new PolygonMarkerPrimitive2D(
-                        aPolygon,
-                        getRGBColorA(),
-                        getRGBColorB(),
-                        getDiscreteDashLength()));
-            }
+            if(getViewport().isEmpty())
+                return;
+
+            basegfx::B2DPolygon aPolygon;
+
+            aPolygon.append(basegfx::B2DPoint(getViewport().getMinX(), getBasePosition().getY()));
+            aPolygon.append(basegfx::B2DPoint(getViewport().getMaxX(), getBasePosition().getY()));
+
+            rContainer.push_back(
+                new PolygonMarkerPrimitive2D(
+                    aPolygon,
+                    getRGBColorA(),
+                    getRGBColorB(),
+                    getDiscreteDashLength()));
+
+            aPolygon.clear();
+            aPolygon.append(basegfx::B2DPoint(getBasePosition().getX(), getViewport().getMinY()));
+            aPolygon.append(basegfx::B2DPoint(getBasePosition().getX(), getViewport().getMaxY()));
+
+            rContainer.push_back(
+                new PolygonMarkerPrimitive2D(
+                    aPolygon,
+                    getRGBColorA(),
+                    getRGBColorB(),
+                    getDiscreteDashLength()));
         }
 
         bool OverlayCrosshairPrimitive::operator==( const BasePrimitive2D& rPrimitive ) const
@@ -414,69 +414,69 @@ ImplPrimitive2DIDBlock(OverlayStaticRectanglePrimitive, PRIMITIVE2D_ID_OVERLAYRE
         {
             // use the prepared Viewport information accessible using getViewport()
 
-            if(!getViewport().isEmpty())
+            if(getViewport().isEmpty())
+                return;
+
+            switch(getStyle())
             {
-                switch(getStyle())
+                case HELPLINESTYLE_VERTICAL :
                 {
-                    case HELPLINESTYLE_VERTICAL :
-                    {
-                        basegfx::B2DPolygon aLine;
-
-                        aLine.append(basegfx::B2DPoint(getBasePosition().getX(), getViewport().getMinY()));
-                        aLine.append(basegfx::B2DPoint(getBasePosition().getX(), getViewport().getMaxY()));
-
-                        rContainer.push_back(
-                            new PolygonMarkerPrimitive2D(
-                                aLine,
-                                getRGBColorA(),
-                                getRGBColorB(),
-                                getDiscreteDashLength()));
-                        break;
-                    }
+                    basegfx::B2DPolygon aLine;
+
+                    aLine.append(basegfx::B2DPoint(getBasePosition().getX(), getViewport().getMinY()));
+                    aLine.append(basegfx::B2DPoint(getBasePosition().getX(), getViewport().getMaxY()));
+
+                    rContainer.push_back(
+                        new PolygonMarkerPrimitive2D(
+                            aLine,
+                            getRGBColorA(),
+                            getRGBColorB(),
+                            getDiscreteDashLength()));
+                    break;
+                }
 
-                    case HELPLINESTYLE_HORIZONTAL :
-                    {
-                        basegfx::B2DPolygon aLine;
-
-                        aLine.append(basegfx::B2DPoint(getViewport().getMinX(), getBasePosition().getY()));
-                        aLine.append(basegfx::B2DPoint(getViewport().getMaxX(), getBasePosition().getY()));
-
-                        rContainer.push_back(
-                            new PolygonMarkerPrimitive2D(
-                                aLine,
-                                getRGBColorA(),
-                                getRGBColorB(),
-                                getDiscreteDashLength()));
-                        break;
-                    }
+                case HELPLINESTYLE_HORIZONTAL :
+                {
+                    basegfx::B2DPolygon aLine;
+
+                    aLine.append(basegfx::B2DPoint(getViewport().getMinX(), getBasePosition().getY()));
+                    aLine.append(basegfx::B2DPoint(getViewport().getMaxX(), getBasePosition().getY()));
+
+                    rContainer.push_back(
+                        new PolygonMarkerPrimitive2D(
+                            aLine,
+                            getRGBColorA(),
+                            getRGBColorB(),
+                            getDiscreteDashLength()));
+                    break;
+                }
 
-                    default: // case HELPLINESTYLE_POINT :
-                    {
-                        const double fDiscreteUnit((rViewInformation.getInverseObjectToViewTransformation() * basegfx::B2DVector(1.0, 0.0)).getLength());
-                        basegfx::B2DPolygon aLineA, aLineB;
-
-                        aLineA.append(basegfx::B2DPoint(getBasePosition().getX(), getBasePosition().getY() - fDiscreteUnit));
-                        aLineA.append(basegfx::B2DPoint(getBasePosition().getX(), getBasePosition().getY() + fDiscreteUnit));
-
-                        rContainer.push_back(
-                            new PolygonMarkerPrimitive2D(
-                                aLineA,
-                                getRGBColorA(),
-                                getRGBColorB(),
-                                getDiscreteDashLength()));
-
-                        aLineB.append(basegfx::B2DPoint(getBasePosition().getX() - fDiscreteUnit, getBasePosition().getY()));
-                        aLineB.append(basegfx::B2DPoint(getBasePosition().getX() + fDiscreteUnit, getBasePosition().getY()));
-
-                        rContainer.push_back(
-                            new PolygonMarkerPrimitive2D(
-                                aLineB,
-                                getRGBColorA(),
-                                getRGBColorB(),
-                                getDiscreteDashLength()));
-
-                        break;
-                    }
+                default: // case HELPLINESTYLE_POINT :
+                {
+                    const double fDiscreteUnit((rViewInformation.getInverseObjectToViewTransformation() * basegfx::B2DVector(1.0, 0.0)).getLength());
+                    basegfx::B2DPolygon aLineA, aLineB;
+
+                    aLineA.append(basegfx::B2DPoint(getBasePosition().getX(), getBasePosition().getY() - fDiscreteUnit));
+                    aLineA.append(basegfx::B2DPoint(getBasePosition().getX(), getBasePosition().getY() + fDiscreteUnit));
+
+                    rContainer.push_back(
+                        new PolygonMarkerPrimitive2D(
+                            aLineA,
+                            getRGBColorA(),
+                            getRGBColorB(),
+                            getDiscreteDashLength()));
+
+                    aLineB.append(basegfx::B2DPoint(getBasePosition().getX() - fDiscreteUnit, getBasePosition().getY()));
+                    aLineB.append(basegfx::B2DPoint(getBasePosition().getX() + fDiscreteUnit, getBasePosition().getY()));
+
+                    rContainer.push_back(
+                        new PolygonMarkerPrimitive2D(
+                            aLineB,
+                            getRGBColorA(),
+                            getRGBColorB(),
+                            getDiscreteDashLength()));
+
+                    break;
                 }
             }
         }
diff --git a/svx/source/sdr/primitive2d/sdrattributecreator.cxx b/svx/source/sdr/primitive2d/sdrattributecreator.cxx
index 4795be7e147e..391f1f69cb8b 100644
--- a/svx/source/sdr/primitive2d/sdrattributecreator.cxx
+++ b/svx/source/sdr/primitive2d/sdrattributecreator.cxx
@@ -1054,28 +1054,28 @@ namespace drawinglayer::primitive2d
                 }
             }
 
-            if(0.0 != rfCornerRadiusY)
-            {
-                const double fHalfObjectHeight(rObjectRange.getHeight() * 0.5);
-
-                if(0.0 != fHalfObjectHeight)
-                {
-                    if(rfCornerRadiusY < 0.0)
-                    {
-                        rfCornerRadiusY = 0.0;
-                    }
+            if(0.0 == rfCornerRadiusY)
+                return;
 
-                    if(rfCornerRadiusY > fHalfObjectHeight)
-                    {
-                        rfCornerRadiusY = fHalfObjectHeight;
-                    }
+            const double fHalfObjectHeight(rObjectRange.getHeight() * 0.5);
 
-                    rfCornerRadiusY /= fHalfObjectHeight;
-                }
-                else
+            if(0.0 != fHalfObjectHeight)
+            {
+                if(rfCornerRadiusY < 0.0)
                 {
                     rfCornerRadiusY = 0.0;
                 }
+
+                if(rfCornerRadiusY > fHalfObjectHeight)
+                {
+                    rfCornerRadiusY = fHalfObjectHeight;
+                }
+
+                rfCornerRadiusY /= fHalfObjectHeight;
+            }
+            else
+            {
+                rfCornerRadiusY = 0.0;
             }
         }
 
diff --git a/svx/source/sdr/primitive2d/sdrframeborderprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrframeborderprimitive2d.cxx
index 9799417209f8..5c227e446207 100644
--- a/svx/source/sdr/primitive2d/sdrframeborderprimitive2d.cxx
+++ b/svx/source/sdr/primitive2d/sdrframeborderprimitive2d.cxx
@@ -72,102 +72,102 @@ namespace
             mfAngle(fAngle),
             maOffsets()
         {
-            if (rStyle.IsUsed())
+            if (!rStyle.IsUsed())
+                return;
+
+            svx::frame::RefMode aRefMode(rStyle.GetRefMode());
+            Color aPrim(rStyle.GetColorPrim());
+            Color aSecn(rStyle.GetColorSecn());
+            const bool bSecnUsed(0.0 != rStyle.Secn());
+
+            // Get the single segment line widths. This is the point where the
+            // minimal discrete unit will be used if given (fMinimalDiscreteUnit). If
+            // not given it's 0.0 and thus will have no influence.
+            double fPrim(snapToDiscreteUnit(rStyle.Prim(), fMinimalDiscreteUnit));
+            const double fDist(snapToDiscreteUnit(rStyle.Dist(), fMinimalDiscreteUnit));
+            double fSecn(snapToDiscreteUnit(rStyle.Secn(), fMinimalDiscreteUnit));
+
+            // Of course also do not use svx::frame::Style::GetWidth() for obvious
+            // reasons.
+            const double fStyleWidth(fPrim + fDist + fSecn);
+
+            if(bMirrored)
             {
-                svx::frame::RefMode aRefMode(rStyle.GetRefMode());
-                Color aPrim(rStyle.GetColorPrim());
-                Color aSecn(rStyle.GetColorSecn());
-                const bool bSecnUsed(0.0 != rStyle.Secn());
-
-                // Get the single segment line widths. This is the point where the
-                // minimal discrete unit will be used if given (fMinimalDiscreteUnit). If
-                // not given it's 0.0 and thus will have no influence.
-                double fPrim(snapToDiscreteUnit(rStyle.Prim(), fMinimalDiscreteUnit));
-                const double fDist(snapToDiscreteUnit(rStyle.Dist(), fMinimalDiscreteUnit));
-                double fSecn(snapToDiscreteUnit(rStyle.Secn(), fMinimalDiscreteUnit));
-
-                // Of course also do not use svx::frame::Style::GetWidth() for obvious
-                // reasons.
-                const double fStyleWidth(fPrim + fDist + fSecn);
-
-                if(bMirrored)
+                switch(aRefMode)
                 {
-                    switch(aRefMode)
-                    {
-                        case svx::frame::RefMode::Begin: aRefMode = svx::frame::RefMode::End; break;
-                        case svx::frame::RefMode::End: aRefMode = svx::frame::RefMode::Begin; break;
-                        default: break;
-                    }
-
-                    if(bSecnUsed)
-                    {
-                        std::swap(aPrim, aSecn);
-                        std::swap(fPrim, fSecn);
-                    }
+                    case svx::frame::RefMode::Begin: aRefMode = svx::frame::RefMode::End; break;
+                    case svx::frame::RefMode::End: aRefMode = svx::frame::RefMode::Begin; break;
+                    default: break;
                 }
 
-                if (svx::frame::RefMode::Centered != aRefMode)
+                if(bSecnUsed)
                 {
-                    const double fHalfWidth(fStyleWidth * 0.5);
-
-                    if (svx::frame::RefMode::Begin == aRefMode)
-                    {
-                        // move aligned below vector
-                        mfRefModeOffset = fHalfWidth;
-                    }
-                    else if (svx::frame::RefMode::End == aRefMode)
-                    {
-                        // move aligned above vector
-                        mfRefModeOffset = -fHalfWidth;
-                    }
+                    std::swap(aPrim, aSecn);
+                    std::swap(fPrim, fSecn);
                 }
+            }
+
+            if (svx::frame::RefMode::Centered != aRefMode)
+            {
+                const double fHalfWidth(fStyleWidth * 0.5);
 
-                if (bSecnUsed)
+                if (svx::frame::RefMode::Begin == aRefMode)
                 {
-                    // both or all three lines used
-                    const bool bPrimTransparent(0xff == rStyle.GetColorPrim().GetTransparency());
-                    const bool bDistTransparent(!rStyle.UseGapColor() || 0xff == rStyle.GetColorGap().GetTransparency());
-                    const bool bSecnTransparent(0xff == aSecn.GetTransparency());
+                    // move aligned below vector
+                    mfRefModeOffset = fHalfWidth;
+                }
+                else if (svx::frame::RefMode::End == aRefMode)
+                {
+                    // move aligned above vector
+                    mfRefModeOffset = -fHalfWidth;
+                }
+            }
 
-                    if(!bPrimTransparent || !bDistTransparent || !bSecnTransparent)
-                    {
-                        const double a(mfRefModeOffset - (fStyleWidth * 0.5));
-                        const double b(a + fPrim);
-                        const double c(b + fDist);
-                        const double d(c + fSecn);
-
-                        maOffsets.push_back(
-                            OffsetAndHalfWidthAndColor(
-                                (a + b) * 0.5,
-                                fPrim * 0.5,
-                                nullptr != pForceColor ? *pForceColor : aPrim));
-
-                        maOffsets.push_back(
-                            OffsetAndHalfWidthAndColor(
-                                (b + c) * 0.5,
-                                fDist * 0.5,
-                                rStyle.UseGapColor()
-                                    ? (nullptr != pForceColor ? *pForceColor : rStyle.GetColorGap())
-                                    : COL_TRANSPARENT));
-
-                        maOffsets.push_back(
-                            OffsetAndHalfWidthAndColor(
-                                (c + d) * 0.5,
-                                fSecn * 0.5,
-                                nullptr != pForceColor ? *pForceColor : aSecn));
-                    }
+            if (bSecnUsed)
+            {
+                // both or all three lines used
+                const bool bPrimTransparent(0xff == rStyle.GetColorPrim().GetTransparency());
+                const bool bDistTransparent(!rStyle.UseGapColor() || 0xff == rStyle.GetColorGap().GetTransparency());
+                const bool bSecnTransparent(0xff == aSecn.GetTransparency());
+
+                if(!bPrimTransparent || !bDistTransparent || !bSecnTransparent)
+                {
+                    const double a(mfRefModeOffset - (fStyleWidth * 0.5));
+                    const double b(a + fPrim);
+                    const double c(b + fDist);
+                    const double d(c + fSecn);
+
+                    maOffsets.push_back(
+                        OffsetAndHalfWidthAndColor(
+                            (a + b) * 0.5,
+                            fPrim * 0.5,
+                            nullptr != pForceColor ? *pForceColor : aPrim));
+
+                    maOffsets.push_back(
+                        OffsetAndHalfWidthAndColor(
+                            (b + c) * 0.5,
+                            fDist * 0.5,
+                            rStyle.UseGapColor()
+                                ? (nullptr != pForceColor ? *pForceColor : rStyle.GetColorGap())
+                                : COL_TRANSPARENT));
+
+                    maOffsets.push_back(
+                        OffsetAndHalfWidthAndColor(
+                            (c + d) * 0.5,
+                            fSecn * 0.5,
+                            nullptr != pForceColor ? *pForceColor : aSecn));
                 }
-                else
+            }
+            else
+            {
+                // one line used, push two values, from outer to inner
+                if(0xff != rStyle.GetColorPrim().GetTransparency())
                 {
-                    // one line used, push two values, from outer to inner
-                    if(0xff != rStyle.GetColorPrim().GetTransparency())
-                    {
-                        maOffsets.push_back(
-                            OffsetAndHalfWidthAndColor(
-                                mfRefModeOffset,
-                                fPrim * 0.5,
-                                nullptr != pForceColor ? *pForceColor : aPrim));
-                    }
+                    maOffsets.push_back(
+                        OffsetAndHalfWidthAndColor(
+                            mfRefModeOffset,
+                            fPrim * 0.5,
+                            nullptr != pForceColor ? *pForceColor : aPrim));
                 }
             }
         }
@@ -207,19 +207,19 @@ namespace
             bool bMirrored,
             double fMinimalDiscreteUnit)
         {
-            if(rStyle.IsUsed() && !basegfx::areParallel(rMyVector, rOtherVector))
-            {
-                // create angle between both. angle() needs vectors pointing away from the same point,
-                // so take the mirrored one. Add F_PI to get from -pi..+pi to [0..F_PI2] for sorting
-                const double fAngle(basegfx::B2DVector(-rMyVector.getX(), -rMyVector.getY()).angle(rOtherVector) + F_PI);
-                maEntries.emplace_back(
-                    rStyle,
-                    rOtherVector,
-                    fAngle,
-                    bMirrored,
-                    nullptr,
-                    fMinimalDiscreteUnit);
-            }
+            if(!(rStyle.IsUsed() && !basegfx::areParallel(rMyVector, rOtherVector)))
+                return;
+
+            // create angle between both. angle() needs vectors pointing away from the same point,
+            // so take the mirrored one. Add F_PI to get from -pi..+pi to [0..F_PI2] for sorting
+            const double fAngle(basegfx::B2DVector(-rMyVector.getX(), -rMyVector.getY()).angle(rOtherVector) + F_PI);
+            maEntries.emplace_back(
+                rStyle,
+                rOtherVector,
+                fAngle,
+                bMirrored,
+                nullptr,
+                fMinimalDiscreteUnit);
         }
 
         void sort()
@@ -315,164 +315,164 @@ namespace
         const basegfx::B2DVector& rPerpendX,                        // normalized perpendicular to own vector
         const std::vector< StyleVectorCombination >& rStyleVector)  // other vectors emerging in this point
     {
-        if(!rCombination.empty() && !rStyleVector.empty() && rCombination.size() == rExtendSet.size())
+        if(!(!rCombination.empty() && !rStyleVector.empty() && rCombination.size() == rExtendSet.size()))
+            return;
+
+        const size_t nOffsetA(rCombination.size());
+
+        if(1 == nOffsetA)
         {
-            const size_t nOffsetA(rCombination.size());
+            Color aMyColor; double fMyOffset(0.0); double fMyHalfWidth(0.0);
+            rCombination.getColorAndOffsetAndHalfWidth(0, aMyColor, fMyOffset, fMyHalfWidth);
 
-            if(1 == nOffsetA)
+            if(0xff != aMyColor.GetTransparency())
             {
-                Color aMyColor; double fMyOffset(0.0); double fMyHalfWidth(0.0);
-                rCombination.getColorAndOffsetAndHalfWidth(0, aMyColor, fMyOffset, fMyHalfWidth);
+                const basegfx::B2DPoint aLeft(rOrigin + (rPerpendX * (fMyOffset - fMyHalfWidth)));
+                const basegfx::B2DPoint aRight(rOrigin + (rPerpendX * (fMyOffset + fMyHalfWidth)));
+                std::vector< CutSet > aCutSets;
 
-                if(0xff != aMyColor.GetTransparency())
+                for(const auto& rStyleCandidate : rStyleVector)
                 {
-                    const basegfx::B2DPoint aLeft(rOrigin + (rPerpendX * (fMyOffset - fMyHalfWidth)));
-                    const basegfx::B2DPoint aRight(rOrigin + (rPerpendX * (fMyOffset + fMyHalfWidth)));
-                    std::vector< CutSet > aCutSets;
+                    const basegfx::B2DVector aOtherPerpend(basegfx::getNormalizedPerpendicular(rStyleCandidate.getB2DVector()));
+                    const size_t nOffsetB(rStyleCandidate.size());
 
-                    for(const auto& rStyleCandidate : rStyleVector)
+                    for(size_t other(0); other < nOffsetB; other++)
                     {
-                        const basegfx::B2DVector aOtherPerpend(basegfx::getNormalizedPerpendicular(rStyleCandidate.getB2DVector()));
-                        const size_t nOffsetB(rStyleCandidate.size());
+                        Color aOtherColor; double fOtherOffset(0.0); double fOtherHalfWidth(0.0);
+                        rStyleCandidate.getColorAndOffsetAndHalfWidth(other, aOtherColor, fOtherOffset, fOtherHalfWidth);
 
-                        for(size_t other(0); other < nOffsetB; other++)
+                        if(0xff != aOtherColor.GetTransparency())
                         {
-                            Color aOtherColor; double fOtherOffset(0.0); double fOtherHalfWidth(0.0);
-                            rStyleCandidate.getColorAndOffsetAndHalfWidth(other, aOtherColor, fOtherOffset, fOtherHalfWidth);
-
-                            if(0xff != aOtherColor.GetTransparency())
-                            {
-                                const basegfx::B2DPoint aOtherLeft(rOrigin + (aOtherPerpend * (fOtherOffset - fOtherHalfWidth)));
-                                const basegfx::B2DPoint aOtherRight(rOrigin + (aOtherPerpend * (fOtherOffset + fOtherHalfWidth)));
+                            const basegfx::B2DPoint aOtherLeft(rOrigin + (aOtherPerpend * (fOtherOffset - fOtherHalfWidth)));
+                            const basegfx::B2DPoint aOtherRight(rOrigin + (aOtherPerpend * (fOtherOffset + fOtherHalfWidth)));
 
-                                CutSet aNewCutSet;
-                                getCutSet(aNewCutSet, aLeft, aRight, rCombination.getB2DVector(), aOtherLeft, aOtherRight, rStyleCandidate.getB2DVector());
-                                aCutSets.push_back(aNewCutSet);
-                            }
+                            CutSet aNewCutSet;
+                            getCutSet(aNewCutSet, aLeft, aRight, rCombination.getB2DVector(), aOtherLeft, aOtherRight, rStyleCandidate.getB2DVector());
+                            aCutSets.push_back(aNewCutSet);
                         }
                     }
+                }
 
-                    if(!aCutSets.empty())
+                if(!aCutSets.empty())
+                {
+                    CutSet aCutSet(aCutSets[0]);
+                    const size_t nNumCutSets(aCutSets.size());
+
+                    if(1 != nNumCutSets)
                     {
-                        CutSet aCutSet(aCutSets[0]);
-                        const size_t nNumCutSets(aCutSets.size());
+                        double fCutSet(aCutSet.getSum());
 
-                        if(1 != nNumCutSets)
+                        for(size_t a(1); a < nNumCutSets; a++)
                         {
-                            double fCutSet(aCutSet.getSum());
+                            const CutSet& rCandidate(aCutSets[a]);
+                            const double fCandidate(rCandidate.getSum());
 
-                            for(size_t a(1); a < nNumCutSets; a++)
+                            if(basegfx::fTools::equalZero(fCandidate - fCutSet))
                             {
-                                const CutSet& rCandidate(aCutSets[a]);
-                                const double fCandidate(rCandidate.getSum());
-
-                                if(basegfx::fTools::equalZero(fCandidate - fCutSet))
-                                {
-                                    // both have equal center point, use medium cut
-                                    const double fNewOLML(std::max(std::min(rCandidate.mfOLML, rCandidate.mfORML), std::min(aCutSet.mfOLML, aCutSet.mfORML)));
-                                    const double fNewORML(std::min(std::max(rCandidate.mfOLML, rCandidate.mfORML), std::max(aCutSet.mfOLML, aCutSet.mfORML)));
-                                    const double fNewOLMR(std::max(std::min(rCandidate.mfOLMR, rCandidate.mfORMR), std::min(aCutSet.mfOLMR, aCutSet.mfORMR)));
-                                    const double fNewORMR(std::min(std::max(rCandidate.mfOLMR, rCandidate.mfORMR), std::max(aCutSet.mfOLMR, aCutSet.mfORMR)));
-                                    aCutSet.mfOLML = fNewOLML;
-                                    aCutSet.mfORML = fNewORML;
-                                    aCutSet.mfOLMR = fNewOLMR;
-                                    aCutSet.mfORMR = fNewORMR;
-                                    fCutSet = aCutSet.getSum();
-                                }
-                                else if(fCandidate < fCutSet)
-                                {
-                                    // get minimum
-                                    fCutSet = fCandidate;
-                                    aCutSet = rCandidate;
-                                }
+                                // both have equal center point, use medium cut
+                                const double fNewOLML(std::max(std::min(rCandidate.mfOLML, rCandidate.mfORML), std::min(aCutSet.mfOLML, aCutSet.mfORML)));
+                                const double fNewORML(std::min(std::max(rCandidate.mfOLML, rCandidate.mfORML), std::max(aCutSet.mfOLML, aCutSet.mfORML)));
+                                const double fNewOLMR(std::max(std::min(rCandidate.mfOLMR, rCandidate.mfORMR), std::min(aCutSet.mfOLMR, aCutSet.mfORMR)));
+                                const double fNewORMR(std::min(std::max(rCandidate.mfOLMR, rCandidate.mfORMR), std::max(aCutSet.mfOLMR, aCutSet.mfORMR)));
+                                aCutSet.mfOLML = fNewOLML;
+                                aCutSet.mfORML = fNewORML;
+                                aCutSet.mfOLMR = fNewOLMR;
+                                aCutSet.mfORMR = fNewORMR;
+                                fCutSet = aCutSet.getSum();
+                            }
+                            else if(fCandidate < fCutSet)
+                            {
+                                // get minimum
+                                fCutSet = fCandidate;
+                                aCutSet = rCandidate;
                             }
                         }
+                    }
 
-                        ExtendSet& rExt(rExtendSet[0]);
+                    ExtendSet& rExt(rExtendSet[0]);
 
-                        rExt.mfExtLeft = std::min(aCutSet.mfOLML, aCutSet.mfORML);
-                        rExt.mfExtRight = std::min(aCutSet.mfOLMR, aCutSet.mfORMR);
-                    }
+                    rExt.mfExtLeft = std::min(aCutSet.mfOLML, aCutSet.mfORML);
+                    rExt.mfExtRight = std::min(aCutSet.mfOLMR, aCutSet.mfORMR);
                 }
             }
-            else
+        }
+        else
+        {
+            size_t nVisEdgeUp(0);
+            size_t nVisEdgeDn(0);
+
+            for(size_t my(0); my < nOffsetA; my++)
             {
-                size_t nVisEdgeUp(0);
-                size_t nVisEdgeDn(0);
+                Color aMyColor; double fMyOffset(0.0); double fMyHalfWidth(0.0);
+                rCombination.getColorAndOffsetAndHalfWidth(my, aMyColor, fMyOffset, fMyHalfWidth);
 
-                for(size_t my(0); my < nOffsetA; my++)
+                if(0xff != aMyColor.GetTransparency())
                 {
-                    Color aMyColor; double fMyOffset(0.0); double fMyHalfWidth(0.0);
-                    rCombination.getColorAndOffsetAndHalfWidth(my, aMyColor, fMyOffset, fMyHalfWidth);
+                    const basegfx::B2DPoint aLeft(rOrigin + (rPerpendX * (fMyOffset - fMyHalfWidth)));
+                    const basegfx::B2DPoint aRight(rOrigin + (rPerpendX * (fMyOffset + fMyHalfWidth)));
+                    const bool bUpper(my <= (nOffsetA >> 1));
+                    const StyleVectorCombination& rStyleCandidate(bUpper ? rStyleVector.front() : rStyleVector.back());
+                    const basegfx::B2DVector aOtherPerpend(basegfx::getNormalizedPerpendicular(rStyleCandidate.getB2DVector()));
+                    const size_t nOffsetB(rStyleCandidate.size());
+                    std::vector< CutSet > aCutSets;
 
-                    if(0xff != aMyColor.GetTransparency())
+                    for(size_t other(0); other < nOffsetB; other++)
                     {
-                        const basegfx::B2DPoint aLeft(rOrigin + (rPerpendX * (fMyOffset - fMyHalfWidth)));
-                        const basegfx::B2DPoint aRight(rOrigin + (rPerpendX * (fMyOffset + fMyHalfWidth)));
-                        const bool bUpper(my <= (nOffsetA >> 1));
-                        const StyleVectorCombination& rStyleCandidate(bUpper ? rStyleVector.front() : rStyleVector.back());
-                        const basegfx::B2DVector aOtherPerpend(basegfx::getNormalizedPerpendicular(rStyleCandidate.getB2DVector()));
-                        const size_t nOffsetB(rStyleCandidate.size());
-                        std::vector< CutSet > aCutSets;
-
-                        for(size_t other(0); other < nOffsetB; other++)
-                        {
-                            Color aOtherColor; double fOtherOffset(0.0); double fOtherHalfWidth(0.0);
-                            rStyleCandidate.getColorAndOffsetAndHalfWidth(other, aOtherColor, fOtherOffset, fOtherHalfWidth);
-
-                            if(0xff != aOtherColor.GetTransparency())
-                            {
-                                const basegfx::B2DPoint aOtherLeft(rOrigin + (aOtherPerpend * (fOtherOffset - fOtherHalfWidth)));
-                                const basegfx::B2DPoint aOtherRight(rOrigin + (aOtherPerpend * (fOtherOffset + fOtherHalfWidth)));
-                                CutSet aCutSet;
-                                getCutSet(aCutSet, aLeft, aRight, rCombination.getB2DVector(), aOtherLeft, aOtherRight, rStyleCandidate.getB2DVector());
-                                aCutSets.push_back(aCutSet);
-                            }
-                        }
+                        Color aOtherColor; double fOtherOffset(0.0); double fOtherHalfWidth(0.0);
+                        rStyleCandidate.getColorAndOffsetAndHalfWidth(other, aOtherColor, fOtherOffset, fOtherHalfWidth);
 
-                        if(!aCutSets.empty())
+                        if(0xff != aOtherColor.GetTransparency())
                         {
-                            // sort: min to start, max to end
-                            std::sort(aCutSets.begin(), aCutSets.end());
-                            const bool bOtherUpper(rStyleCandidate.getAngle() > F_PI);
-
-                            // check if we need min or max
-                            //  bUpper      bOtherUpper        MinMax
-                            //    t             t               max
-                            //    t             f               min
-                            //    f             f               max
-                            //    f             t               min
-                            const bool bMax(bUpper == bOtherUpper);
-                            size_t nBaseIndex(0);
-                            const size_t nNumCutSets(aCutSets.size());
-
-                            if(bMax)
-                            {
-                                // access at end
-                                nBaseIndex = nNumCutSets - 1 - (bUpper ? nVisEdgeUp : nVisEdgeDn);
-                            }
-                            else
-                            {
-                                // access at start
-                                nBaseIndex = bUpper ? nVisEdgeUp : nVisEdgeDn;
-                            }
-
-                            const size_t nSecuredIndex(std::min(nNumCutSets - 1, std::max(nBaseIndex, static_cast< size_t >(0))));
-                            const CutSet& rCutSet(aCutSets[nSecuredIndex]);
-                            ExtendSet& rExt(rExtendSet[my]);
-
-                            rExt.mfExtLeft = std::min(rCutSet.mfOLML, rCutSet.mfORML);
-                            rExt.mfExtRight = std::min(rCutSet.mfOLMR, rCutSet.mfORMR);
+                            const basegfx::B2DPoint aOtherLeft(rOrigin + (aOtherPerpend * (fOtherOffset - fOtherHalfWidth)));
+                            const basegfx::B2DPoint aOtherRight(rOrigin + (aOtherPerpend * (fOtherOffset + fOtherHalfWidth)));
+                            CutSet aCutSet;
+                            getCutSet(aCutSet, aLeft, aRight, rCombination.getB2DVector(), aOtherLeft, aOtherRight, rStyleCandidate.getB2DVector());
+                            aCutSets.push_back(aCutSet);
                         }
+                    }
+
+                    if(!aCutSets.empty())
+                    {
+                        // sort: min to start, max to end
+                        std::sort(aCutSets.begin(), aCutSets.end());
+                        const bool bOtherUpper(rStyleCandidate.getAngle() > F_PI);
+
+                        // check if we need min or max
+                        //  bUpper      bOtherUpper        MinMax
+                        //    t             t               max
+                        //    t             f               min
+                        //    f             f               max
+                        //    f             t               min
+                        const bool bMax(bUpper == bOtherUpper);
+                        size_t nBaseIndex(0);
+                        const size_t nNumCutSets(aCutSets.size());
 
-                        if(bUpper)
+                        if(bMax)
                         {
-                            nVisEdgeUp++;
+                            // access at end
+                            nBaseIndex = nNumCutSets - 1 - (bUpper ? nVisEdgeUp : nVisEdgeDn);
                         }
                         else
                         {
-                            nVisEdgeDn++;
+                            // access at start
+                            nBaseIndex = bUpper ? nVisEdgeUp : nVisEdgeDn;
                         }
+
+                        const size_t nSecuredIndex(std::min(nNumCutSets - 1, std::max(nBaseIndex, static_cast< size_t >(0))));
+                        const CutSet& rCutSet(aCutSets[nSecuredIndex]);
+                        ExtendSet& rExt(rExtendSet[my]);
+
+                        rExt.mfExtLeft = std::min(rCutSet.mfOLML, rCutSet.mfORML);
+                        rExt.mfExtRight = std::min(rCutSet.mfOLMR, rCutSet.mfORMR);
+                    }
+
+                    if(bUpper)
+                    {
+                        nVisEdgeUp++;
+                    }
+                    else
+                    {
+                        nVisEdgeDn++;
                     }
                 }
             }
diff --git a/svx/source/sdr/primitive2d/sdrolecontentprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrolecontentprimitive2d.cxx
index 8d12cb83876e..dd02d5348cc0 100644
--- a/svx/source/sdr/primitive2d/sdrolecontentprimitive2d.cxx
+++ b/svx/source/sdr/primitive2d/sdrolecontentprimitive2d.cxx
@@ -55,76 +55,76 @@ namespace drawinglayer::primitive2d
                 bScaleContent = true;
             }
 #endif
-            if(GraphicType::NONE != aGraphic.GetType())
+            if(GraphicType::NONE == aGraphic.GetType())
+                return;
+
+            const GraphicObject aGraphicObject(aGraphic);
+            const GraphicAttr aGraphicAttr;
+
+            if(bScaleContent)
             {
-                const GraphicObject aGraphicObject(aGraphic);
-                const GraphicAttr aGraphicAttr;
+                // get transformation atoms
+                basegfx::B2DVector aScale, aTranslate;
+                double fRotate, fShearX;
+                getObjectTransform().decompose(aScale, aTranslate, fRotate, fShearX);
 
-                if(bScaleContent)
+                // get PrefSize from the graphic in 100th mm
+                Size aPrefSize(aGraphic.GetPrefSize());
+
+                if(MapUnit::MapPixel == aGraphic.GetPrefMapMode().GetMapUnit())
                 {
-                    // get transformation atoms
-                    basegfx::B2DVector aScale, aTranslate;
-                    double fRotate, fShearX;
-                    getObjectTransform().decompose(aScale, aTranslate, fRotate, fShearX);
-
-                    // get PrefSize from the graphic in 100th mm
-                    Size aPrefSize(aGraphic.GetPrefSize());
-
-                    if(MapUnit::MapPixel == aGraphic.GetPrefMapMode().GetMapUnit())
-                    {
-                        aPrefSize = Application::GetDefaultDevice()->PixelToLogic(aPrefSize, MapMode(MapUnit::Map100thMM));
-                    }
-                    else
-                    {
-                        aPrefSize = OutputDevice::LogicToLogic(aPrefSize, aGraphic.GetPrefMapMode(), MapMode(MapUnit::Map100thMM));
-                    }
-
-                    const double fOffsetX((aScale.getX() - aPrefSize.getWidth()) / 2.0);
-                    const double fOffsetY((aScale.getY() - aPrefSize.getHeight()) / 2.0);
-
-                    if(basegfx::fTools::moreOrEqual(fOffsetX, 0.0) && basegfx::fTools::moreOrEqual(fOffsetY, 0.0))
-                    {
-                        // if content fits into frame, create it
-                        basegfx::B2DHomMatrix aInnerObjectMatrix(basegfx::utils::createScaleTranslateB2DHomMatrix(
-                            aPrefSize.getWidth(), aPrefSize.getHeight(), fOffsetX, fOffsetY));
-                        aInnerObjectMatrix = basegfx::utils::createShearXRotateTranslateB2DHomMatrix(fShearX, fRotate, aTranslate)
-                            * aInnerObjectMatrix;
-
-                        const drawinglayer::primitive2d::Primitive2DReference aGraphicPrimitive(
-                            new drawinglayer::primitive2d::GraphicPrimitive2D(
-                                aInnerObjectMatrix,
-                                aGraphicObject,
-                                aGraphicAttr));
-                        rContainer.push_back(aGraphicPrimitive);
-                    }
+                    aPrefSize = Application::GetDefaultDevice()->PixelToLogic(aPrefSize, MapMode(MapUnit::Map100thMM));
                 }
                 else
                 {
-                    // create graphic primitive for content
+                    aPrefSize = OutputDevice::LogicToLogic(aPrefSize, aGraphic.GetPrefMapMode(), MapMode(MapUnit::Map100thMM));
+                }
+
+                const double fOffsetX((aScale.getX() - aPrefSize.getWidth()) / 2.0);
+                const double fOffsetY((aScale.getY() - aPrefSize.getHeight()) / 2.0);
+
+                if(basegfx::fTools::moreOrEqual(fOffsetX, 0.0) && basegfx::fTools::moreOrEqual(fOffsetY, 0.0))
+                {
+                    // if content fits into frame, create it
+                    basegfx::B2DHomMatrix aInnerObjectMatrix(basegfx::utils::createScaleTranslateB2DHomMatrix(
+                        aPrefSize.getWidth(), aPrefSize.getHeight(), fOffsetX, fOffsetY));
+                    aInnerObjectMatrix = basegfx::utils::createShearXRotateTranslateB2DHomMatrix(fShearX, fRotate, aTranslate)
+                        * aInnerObjectMatrix;
+
                     const drawinglayer::primitive2d::Primitive2DReference aGraphicPrimitive(
                         new drawinglayer::primitive2d::GraphicPrimitive2D(
-                            getObjectTransform(),
+                            aInnerObjectMatrix,
                             aGraphicObject,
                             aGraphicAttr));
                     rContainer.push_back(aGraphicPrimitive);
                 }
+            }
+            else
+            {
+                // create graphic primitive for content
+                const drawinglayer::primitive2d::Primitive2DReference aGraphicPrimitive(
+                    new drawinglayer::primitive2d::GraphicPrimitive2D(
+                        getObjectTransform(),
+                        aGraphicObject,
+                        aGraphicAttr));
+                rContainer.push_back(aGraphicPrimitive);
+            }
 
-                // a standard gray outline is created for scaled content
-                if(bScaleContent)
-                {
-                    const svtools::ColorConfig aColorConfig;
-                    const svtools::ColorConfigValue aColor(aColorConfig.GetColorValue(svtools::OBJECTBOUNDARIES));
-
-                    if(aColor.bIsVisible)
-                    {
-                        basegfx::B2DPolygon aOutline(basegfx::utils::createUnitPolygon());
-                        const Color aVclColor(aColor.nColor);
-                        aOutline.transform(getObjectTransform());
-                        const drawinglayer::primitive2d::Primitive2DReference xOutline(
-                            new drawinglayer::primitive2d::PolygonHairlinePrimitive2D(aOutline, aVclColor.getBColor()));
-                        rContainer.push_back(xOutline);
-                    }
-                }
+            // a standard gray outline is created for scaled content
+            if(!bScaleContent)
+                return;
+
+            const svtools::ColorConfig aColorConfig;
+            const svtools::ColorConfigValue aColor(aColorConfig.GetColorValue(svtools::OBJECTBOUNDARIES));
+
+            if(aColor.bIsVisible)
+            {
+                basegfx::B2DPolygon aOutline(basegfx::utils::createUnitPolygon());
+                const Color aVclColor(aColor.nColor);
+                aOutline.transform(getObjectTransform());
+                const drawinglayer::primitive2d::Primitive2DReference xOutline(
+                    new drawinglayer::primitive2d::PolygonHairlinePrimitive2D(aOutline, aVclColor.getBColor()));
+                rContainer.push_back(xOutline);
             }
         }
 
diff --git a/svx/source/sdr/properties/attributeproperties.cxx b/svx/source/sdr/properties/attributeproperties.cxx
index dbed60b8a520..55dbf646210e 100644
--- a/svx/source/sdr/properties/attributeproperties.cxx
+++ b/svx/source/sdr/properties/attributeproperties.cxx
@@ -76,22 +76,22 @@ namespace sdr::properties
             // after this method -> memory leak (!)
             DBG_ASSERT(!mpStyleSheet, "Old style sheet not deleted before setting new one (!)");
 
-            if(pNewStyleSheet)
+            if(!pNewStyleSheet)
+                return;
+
+            // local remember
+            mpStyleSheet = pNewStyleSheet;
+
+            if(HasSfxItemSet())
             {
-                // local remember
-                mpStyleSheet = pNewStyleSheet;
+                // register as listener
+                StartListening(*pNewStyleSheet->GetPool());
+                StartListening(*pNewStyleSheet);
 
-                if(HasSfxItemSet())
+                // only apply the following when we have an SfxItemSet already, else
+                if(GetStyleSheet())
                 {
-                    // register as listener
-                    StartListening(*pNewStyleSheet->GetPool());
-                    StartListening(*pNewStyleSheet);
-
-                    // only apply the following when we have an SfxItemSet already, else
-                    if(GetStyleSheet())
-                    {
-                        ImpSetParentAtSfxItemSet(bDontRemoveHardAttr);
-                    }
+                    ImpSetParentAtSfxItemSet(bDontRemoveHardAttr);
                 }
             }
         }
@@ -198,22 +198,22 @@ namespace sdr::properties
                 }
             }
 
-            if(pTargetStyleSheet)
+            if(!pTargetStyleSheet)
+                return;
+
+            if(HasSfxItemSet())
             {
-                if(HasSfxItemSet())
-                {
-                    // The SfxItemSet has been cloned and exists,
-                    // we can directly set the SfxStyleSheet at it
-                    ImpAddStyleSheet(pTargetStyleSheet, true);
-                }
-                else
-                {
-                    // No SfxItemSet exists yet (there is none in
-                    // the source, so none was cloned). Remember the
-                    // SfxStyleSheet to set it when the SfxItemSet
-                    // got constructed on-demand
-                    mpStyleSheet = pTargetStyleSheet;
-                }
+                // The SfxItemSet has been cloned and exists,
+                // we can directly set the SfxStyleSheet at it
+                ImpAddStyleSheet(pTargetStyleSheet, true);
+            }
+            else
+            {
+                // No SfxItemSet exists yet (there is none in
+                // the source, so none was cloned). Remember the
+                // SfxStyleSheet to set it when the SfxItemSet
+                // got constructed on-demand
+                mpStyleSheet = pTargetStyleSheet;
             }
         }
 
diff --git a/svx/source/sdr/properties/defaultproperties.cxx b/svx/source/sdr/properties/defaultproperties.cxx
index 2110ece186b9..fb0c4c59369f 100644
--- a/svx/source/sdr/properties/defaultproperties.cxx
+++ b/svx/source/sdr/properties/defaultproperties.cxx
@@ -47,41 +47,41 @@ namespace sdr::properties
         DefaultProperties::DefaultProperties(const DefaultProperties& rProps, SdrObject& rObj)
         :   BaseProperties(rObj)
         {
-            if(rProps.mpItemSet)
+            if(!rProps.mpItemSet)

... etc. - the rest is truncated


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