[Libreoffice-commits] core.git: Branch 'private/quwex/gsoc-box2d-experimental' - 2 commits - animations/source include/xmloff offapi/com offapi/UnoApi_offapi.mk slideshow/source xmloff/source
Sarper Akdemir (via logerrit)
logerrit at kemper.freedesktop.org
Fri Aug 14 00:37:49 UTC 2020
Rebased ref, commits from common ancestor:
commit b28d48b0b168a2492e89597362887f2de3949763
Author: Sarper Akdemir <q.sarperakdemir at gmail.com>
AuthorDate: Fri Aug 14 01:18:14 2020 +0300
Commit: Sarper Akdemir <q.sarperakdemir at gmail.com>
CommitDate: Fri Aug 14 03:36:42 2020 +0300
wip add bounciness velocity and density options to physics animations
Change-Id: Ifaba785e82c8ee17be00711a3e7a75257e7704ae
diff --git a/animations/source/animcore/animcore.cxx b/animations/source/animcore/animcore.cxx
index 88e42772936a..107353cf327a 100644
--- a/animations/source/animcore/animcore.cxx
+++ b/animations/source/animcore/animcore.cxx
@@ -24,6 +24,7 @@
#include <com/sun/star/animations/XAnimateColor.hpp>
#include <com/sun/star/animations/XAnimateSet.hpp>
#include <com/sun/star/animations/XAnimateMotion.hpp>
+#include <com/sun/star/animations/XAnimatePhysics.hpp>
#include <com/sun/star/animations/XAnimateTransform.hpp>
#include <com/sun/star/animations/XParallelTimeContainer.hpp>
#include <com/sun/star/animations/XTransitionFilter.hpp>
@@ -104,6 +105,7 @@ namespace animcore
namespace {
class AnimationNodeBase : public XAnimateMotion,
+ public XAnimatePhysics,
public XAnimateColor,
public XTransitionFilter,
public XAnimateSet,
@@ -224,6 +226,16 @@ public:
virtual Any SAL_CALL getOrigin() override;
virtual void SAL_CALL setOrigin( const Any& _origin ) override;
+ // XAnimatePhysics
+ virtual Any SAL_CALL getStartVelocityX() override;
+ virtual void SAL_CALL setStartVelocityX( const Any& _startvelocityx ) override;
+ virtual Any SAL_CALL getStartVelocityY() override;
+ virtual void SAL_CALL setStartVelocityY( const Any& _startvelocityy ) override;
+ virtual Any SAL_CALL getDensity() override;
+ virtual void SAL_CALL setDensity( const Any& _density ) override;
+ virtual Any SAL_CALL getBounciness() override;
+ virtual void SAL_CALL setBounciness( const Any& _bounciness ) override;
+
// XAnimateTransform
virtual sal_Int16 SAL_CALL getTransformType() override;
virtual void SAL_CALL setTransformType( sal_Int16 _transformtype ) override;
@@ -322,6 +334,9 @@ private:
// attributes for XAnimateMotion
Any maPath, maOrigin;
+ // attributes for XAnimatePhysics
+ Any maStartVelocityX, maStartVelocityY, maDensity, maBounciness;
+
// attributes for XAnimateTransform
sal_Int16 mnTransformType;
@@ -671,8 +686,8 @@ Any SAL_CALL AnimationNode::queryInterface( const Type& aType )
case AnimationNodeType::ANIMATEPHYSICS:
aRet = ::cppu::queryInterface(
aType,
- static_cast< XAnimate * >( static_cast< XAnimateMotion * >(this) ),
- static_cast< XAnimateMotion * >( this ) );
+ static_cast< XAnimate * >( static_cast< XAnimatePhysics * >(this) ),
+ static_cast< XAnimatePhysics * >( this ) );
break;
case AnimationNodeType::ANIMATECOLOR:
aRet = ::cppu::queryInterface(
@@ -767,7 +782,7 @@ void AnimationNode::initTypeProvider( sal_Int16 nNodeType ) throw()
pTypeAr[nPos++] = cppu::UnoType<XAnimateMotion>::get();
break;
case AnimationNodeType::ANIMATEPHYSICS:
- pTypeAr[nPos++] = cppu::UnoType<XAnimateMotion>::get();
+ pTypeAr[nPos++] = cppu::UnoType<XAnimatePhysics>::get();
break;
case AnimationNodeType::ANIMATECOLOR:
pTypeAr[nPos++] = cppu::UnoType<XAnimateColor>::get();
@@ -1584,6 +1599,72 @@ void SAL_CALL AnimationNode::setOrigin( const Any& _origin )
fireChangeListener();
}
+// XAnimatePhysics
+Any SAL_CALL AnimationNode::getStartVelocityX()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return maStartVelocityX;
+}
+
+
+// XAnimatePhysics
+void SAL_CALL AnimationNode::setStartVelocityX( const Any& _startvelocityx )
+{
+ Guard< Mutex > aGuard( maMutex );
+ maStartVelocityX = _startvelocityx;
+ fireChangeListener();
+}
+
+// XAnimatePhysics
+Any SAL_CALL AnimationNode::getStartVelocityY()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return maStartVelocityY;
+}
+
+
+// XAnimatePhysics
+void SAL_CALL AnimationNode::setStartVelocityY( const Any& _startvelocityy )
+{
+ Guard< Mutex > aGuard( maMutex );
+ maStartVelocityY = _startvelocityy;
+ fireChangeListener();
+}
+
+
+// XAnimatePhysics
+Any SAL_CALL AnimationNode::getDensity()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return maDensity;
+}
+
+
+// XAnimatePhysics
+void SAL_CALL AnimationNode::setDensity( const Any& _density )
+{
+ Guard< Mutex > aGuard( maMutex );
+ maDensity = _density;
+ fireChangeListener();
+}
+
+
+// XAnimatePhysics
+Any SAL_CALL AnimationNode::getBounciness()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return maBounciness;
+}
+
+
+// XAnimatePhysics
+void SAL_CALL AnimationNode::setBounciness( const Any& _bounciness )
+{
+ Guard< Mutex > aGuard( maMutex );
+ maBounciness = _bounciness;
+ fireChangeListener();
+}
+
// XAnimateTransform
sal_Int16 SAL_CALL AnimationNode::getTransformType()
diff --git a/include/xmloff/xmltoken.hxx b/include/xmloff/xmltoken.hxx
index ffa9206d4f44..13fd270d5fb9 100644
--- a/include/xmloff/xmltoken.hxx
+++ b/include/xmloff/xmltoken.hxx
@@ -1445,6 +1445,10 @@ namespace xmloff::token {
XML_PERSPECTIVE,
XML_PHDTHESIS,
XML_PHONG,
+ XML_PHYSICS_ANIMATION_START_VELOCITY_X,
+ XML_PHYSICS_ANIMATION_START_VELOCITY_Y,
+ XML_PHYSICS_ANIMATION_DENSITY,
+ XML_PHYSICS_ANIMATION_BOUNCINESS,
XML_PIE_OFFSET,
XML_PLACEHOLDER,
XML_PLACEHOLDER_TYPE,
diff --git a/offapi/UnoApi_offapi.mk b/offapi/UnoApi_offapi.mk
index 8d78a3c2f696..50f9e87c9dc2 100644
--- a/offapi/UnoApi_offapi.mk
+++ b/offapi/UnoApi_offapi.mk
@@ -1680,6 +1680,7 @@ $(eval $(call gb_UnoApi_add_idlfiles,offapi,com/sun/star/animations,\
XAnimate \
XAnimateColor \
XAnimateMotion \
+ XAnimatePhysics \
XAnimateSet \
XAnimateTransform \
XAnimationListener \
diff --git a/offapi/com/sun/star/animations/XAnimatePhysics.idl b/offapi/com/sun/star/animations/XAnimatePhysics.idl
new file mode 100644
index 000000000000..0b644bcd6528
--- /dev/null
+++ b/offapi/com/sun/star/animations/XAnimatePhysics.idl
@@ -0,0 +1,47 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ */
+#ifndef __com_sun_star_animations_XAnimatePhysics_idl__
+#define __com_sun_star_animations_XAnimatePhysics_idl__
+
+#include <com/sun/star/animations/XAnimate.idl>
+
+
+ module com { module sun { module star { module animations {
+
+
+/** Interface for physics animation.
+*/
+interface XAnimatePhysics : XAnimate
+{
+ /** Specifies an optional starting velocity
+ */
+ [attribute] any StartVelocityX;
+
+ /** Specifies an optional starting velocity
+ */
+ [attribute] any StartVelocityY;
+
+ /** Specifies an optional density value
+ */
+ [attribute] any Density;
+
+ /** Specifies an optional bounciness value
+
+ Takes a value between (0,1], 1 being no energy loss on collisions
+ Has a default value of 0.1
+ */
+ [attribute] any Bounciness;
+};
+
+
+}; }; }; };
+
+#endif
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab cinoptions=b1,g0,N-s cinkeys+=0=break: */
diff --git a/slideshow/source/engine/animationfactory.cxx b/slideshow/source/engine/animationfactory.cxx
index d6198439b327..920dee35f0eb 100644
--- a/slideshow/source/engine/animationfactory.cxx
+++ b/slideshow/source/engine/animationfactory.cxx
@@ -362,6 +362,9 @@ namespace slideshow::internal
const double fDuration,
const ShapeManagerSharedPtr& rShapeManager,
const ::basegfx::B2DVector& rSlideSize,
+ const ::basegfx::B2DVector& rStartVelocity,
+ const double fDensity,
+ const double fBounciness,
int nFlags ) :
mpShape(),
mpAttrLayer(),
@@ -372,6 +375,9 @@ namespace slideshow::internal
mpBox2DBody(),
mpBox2DWorld( pBox2DWorld ),
mfDuration(fDuration),
+ maStartVelocity(rStartVelocity),
+ mfDensity(fDensity),
+ mfBounciness(fBounciness),
mfPreviousElapsedTime(0.00f),
mbIsBox2dWorldStepper(false)
{
@@ -411,7 +417,7 @@ namespace slideshow::internal
ENSURE_OR_THROW( rAttrLayer,
"PhysicsAnimation::start(): Invalid attribute layer" );
- mpBox2DBody = mpBox2DWorld->makeShapeDynamic( rShape );
+ mpBox2DBody = mpBox2DWorld->makeShapeDynamic( rShape->getXShape(), maStartVelocity, mfDensity, mfBounciness );
if( !mbAnimationStarted )
{
@@ -495,6 +501,9 @@ namespace slideshow::internal
box2d::utils::Box2DBodySharedPtr mpBox2DBody;
box2d::utils::Box2DWorldSharedPtr mpBox2DWorld;
double mfDuration;
+ const ::basegfx::B2DVector maStartVelocity;
+ const double mfDensity;
+ const double mfBounciness;
double mfPreviousElapsedTime;
bool mbIsBox2dWorldStepper;
};
@@ -1468,11 +1477,17 @@ namespace slideshow::internal
const double fDuration,
const ShapeManagerSharedPtr& rShapeManager,
const ::basegfx::B2DVector& rSlideSize,
+ const ::basegfx::B2DVector& rStartVelocity,
+ const double fDensity,
+ const double fBounciness,
int nFlags )
{
return std::make_shared<PhysicsAnimation>( pBox2DWorld, fDuration,
rShapeManager,
rSlideSize,
+ rStartVelocity,
+ fDensity,
+ fBounciness,
nFlags );
}
diff --git a/slideshow/source/engine/animationnodes/animationphysicsnode.cxx b/slideshow/source/engine/animationnodes/animationphysicsnode.cxx
index 28e247c30d6c..c056d999f850 100644
--- a/slideshow/source/engine/animationnodes/animationphysicsnode.cxx
+++ b/slideshow/source/engine/animationnodes/animationphysicsnode.cxx
@@ -19,6 +19,12 @@
#include "animationphysicsnode.hxx"
#include <animationfactory.hxx>
+#include <o3tl/any.hxx>
+
+#define DEFAULT_START_VELOCITY_X 0.0
+#define DEFAULT_START_VELOCITY_Y 0.0
+#define DEFAULT_DENSITY 1
+#define DEFAULT_BOUNCINESS 0.1
namespace slideshow::internal
{
@@ -34,12 +40,41 @@ AnimationActivitySharedPtr AnimationPhysicsNode::createActivity() const
ENSURE_OR_THROW((mxPhysicsMotionNode->getDuration() >>= fDuration),
"Couldn't get the animation duration.");
+ ::css::uno::Any aTemp;
+ double fStartVelocityX;
+ aTemp = mxPhysicsMotionNode->getStartVelocityX();
+ if (aTemp.hasValue())
+ aTemp >>= fStartVelocityX;
+ else
+ fStartVelocityX = DEFAULT_START_VELOCITY_X;
+
+ double fStartVelocityY;
+ aTemp = mxPhysicsMotionNode->getStartVelocityY();
+ if (aTemp.hasValue())
+ aTemp >>= fStartVelocityY;
+ else
+ fStartVelocityY = DEFAULT_START_VELOCITY_Y;
+
+ double fDensity;
+ aTemp = mxPhysicsMotionNode->getDensity();
+ if (aTemp.hasValue())
+ aTemp >>= fDensity;
+ else
+ fDensity = DEFAULT_DENSITY;
+
+ double fBounciness;
+ aTemp = mxPhysicsMotionNode->getBounciness();
+ if (aTemp.hasValue())
+ aTemp >>= fBounciness;
+ else
+ fBounciness = DEFAULT_BOUNCINESS;
+
ActivitiesFactory::CommonParameters const aParms(fillCommonParameters());
return ActivitiesFactory::createSimpleActivity(
aParms,
- AnimationFactory::createPhysicsAnimation(getContext().mpBox2DWorld, fDuration,
- getContext().mpSubsettableShapeManager,
- getSlideSize(), 0),
+ AnimationFactory::createPhysicsAnimation(
+ getContext().mpBox2DWorld, fDuration, getContext().mpSubsettableShapeManager,
+ getSlideSize(), { fStartVelocityX, fStartVelocityY }, fDensity, fBounciness, 0),
true);
}
diff --git a/slideshow/source/engine/animationnodes/animationphysicsnode.hxx b/slideshow/source/engine/animationnodes/animationphysicsnode.hxx
index 15ac8911e916..5c82a7c5b164 100644
--- a/slideshow/source/engine/animationnodes/animationphysicsnode.hxx
+++ b/slideshow/source/engine/animationnodes/animationphysicsnode.hxx
@@ -20,6 +20,7 @@
#include "animationbasenode.hxx"
#include <com/sun/star/animations/XAnimateMotion.hpp>
+#include <com/sun/star/animations/XAnimatePhysics.hpp>
namespace slideshow
{
@@ -45,7 +46,7 @@ protected:
private:
virtual AnimationActivitySharedPtr createActivity() const override;
- css::uno::Reference<css::animations::XAnimateMotion> mxPhysicsMotionNode;
+ css::uno::Reference<css::animations::XAnimatePhysics> mxPhysicsMotionNode;
};
} // namespace internal
diff --git a/slideshow/source/engine/box2dtools.cxx b/slideshow/source/engine/box2dtools.cxx
index da580b7164a9..e653058886b1 100644
--- a/slideshow/source/engine/box2dtools.cxx
+++ b/slideshow/source/engine/box2dtools.cxx
@@ -20,6 +20,7 @@
#include <svx/svdoashp.hxx>
#define BOX2D_SLIDE_SIZE_IN_METERS 100.00f
+#define DEFAULT_BOUNCINESS 0.1
namespace box2d::utils
{
@@ -549,6 +550,13 @@ void box2DWorld::queueShapeAnimationEndUpdate(
}
}
+void box2DWorld::alertAnimationEndForShape(const slideshow::internal::ShapeSharedPtr& pShape)
+{
+ Box2DBodySharedPtr pBox2DBody = mpXShapeToBodyMap.find(pShape->getXShape())->second;
+ makeBodyStatic(pBox2DBody);
+ pBox2DBody->setRestitution(DEFAULT_BOUNCINESS);
+}
+
void box2DWorld::step(const float fTimeStep, const int nVelocityIterations,
const int nPositionIterations)
{
@@ -584,10 +592,15 @@ bool box2DWorld::isInitialized()
return false;
}
-Box2DBodySharedPtr box2DWorld::makeShapeDynamic(const slideshow::internal::ShapeSharedPtr& pShape)
+Box2DBodySharedPtr
+box2DWorld::makeShapeDynamic(const css::uno::Reference<css::drawing::XShape>& xShape,
+ const basegfx::B2DVector& rStartVelocity, const double fDensity,
+ const double fBounciness)
{
assert(mpBox2DWorld);
- Box2DBodySharedPtr pBox2DBody = mpXShapeToBodyMap.find(pShape->getXShape())->second;
+ Box2DBodySharedPtr pBox2DBody = mpXShapeToBodyMap.find(xShape)->second;
+ pBox2DBody->setDensityAndRestitution(fDensity, fBounciness);
+ queueLinearVelocityUpdate(xShape, rStartVelocity);
return makeBodyDynamic(pBox2DBody);
}
@@ -776,6 +789,25 @@ void box2DBody::setAngle(const double fAngle)
mpBox2DBody->SetTransform(mpBox2DBody->GetPosition(), ::basegfx::deg2rad(-fAngle));
}
+void box2DBody::setDensityAndRestitution(const double fDensity, const double fRestitution)
+{
+ for (b2Fixture* pFixture = mpBox2DBody->GetFixtureList(); pFixture;
+ pFixture = pFixture->GetNext())
+ {
+ pFixture->SetDensity(static_cast<float>(fDensity));
+ pFixture->SetRestitution(static_cast<float>(fRestitution));
+ }
+}
+
+void box2DBody::setRestitution(const double fRestitution)
+{
+ for (b2Fixture* pFixture = mpBox2DBody->GetFixtureList(); pFixture;
+ pFixture = pFixture->GetNext())
+ {
+ pFixture->SetRestitution(static_cast<float>(fRestitution));
+ }
+}
+
void box2DBody::setType(box2DBodyType eType)
{
mpBox2DBody->SetType(getBox2DInternalBodyType(eType));
diff --git a/slideshow/source/inc/animationfactory.hxx b/slideshow/source/inc/animationfactory.hxx
index 0517a7a79ee4..853546705cc7 100644
--- a/slideshow/source/inc/animationfactory.hxx
+++ b/slideshow/source/inc/animationfactory.hxx
@@ -139,6 +139,9 @@ namespace slideshow
const double fDuration,
const ShapeManagerSharedPtr& rShapeManager,
const ::basegfx::B2DVector& rSlideSize,
+ const ::basegfx::B2DVector& rStartVelocity,
+ const double fDensity,
+ const double fBounciness,
int nFlags );
}
}
diff --git a/slideshow/source/inc/box2dtools.hxx b/slideshow/source/inc/box2dtools.hxx
index d133707005ed..50b0d7461114 100644
--- a/slideshow/source/inc/box2dtools.hxx
+++ b/slideshow/source/inc/box2dtools.hxx
@@ -221,7 +221,9 @@ public:
@param pShape
Pointer to the shape to alter the corresponding Box2D body of
*/
- Box2DBodySharedPtr makeShapeDynamic(const slideshow::internal::ShapeSharedPtr& pShape);
+ Box2DBodySharedPtr makeShapeDynamic(const css::uno::Reference<css::drawing::XShape>& xShape,
+ const basegfx::B2DVector& rStartVelocity,
+ const double fDensity, const double fBounciness);
/** Make the Box2D body a dynamic one
@@ -285,6 +287,8 @@ public:
void queueShapeAnimationEndUpdate(const css::uno::Reference<css::drawing::XShape>& xShape,
const slideshow::internal::AttributeType eAttrType);
+
+ void alertAnimationEndForShape(const slideshow::internal::ShapeSharedPtr& pShape);
};
/// Class that manages a single box2D Body
@@ -345,6 +349,10 @@ public:
void setAngle(const double fAngle);
+ void setDensityAndRestitution(const double fDensity, const double fRestitution);
+
+ void setRestitution(const double fRestitution);
+
/// Set type of the body
void setType(box2DBodyType eType);
diff --git a/xmloff/source/core/xmltoken.cxx b/xmloff/source/core/xmltoken.cxx
index 03e777185d0e..c9045ca3036f 100644
--- a/xmloff/source/core/xmltoken.cxx
+++ b/xmloff/source/core/xmltoken.cxx
@@ -1451,6 +1451,10 @@ namespace xmloff::token {
TOKEN( "perspective", XML_PERSPECTIVE ),
TOKEN( "phdthesis", XML_PHDTHESIS ),
TOKEN( "phong", XML_PHONG ),
+ TOKEN( "velocity-x", XML_PHYSICS_ANIMATION_START_VELOCITY_X ),
+ TOKEN( "velocity-y", XML_PHYSICS_ANIMATION_START_VELOCITY_Y ),
+ TOKEN( "density", XML_PHYSICS_ANIMATION_DENSITY ),
+ TOKEN( "bounciness", XML_PHYSICS_ANIMATION_BOUNCINESS ),
TOKEN( "pie-offset", XML_PIE_OFFSET ),
TOKEN( "placeholder", XML_PLACEHOLDER ),
TOKEN( "placeholder-type", XML_PLACEHOLDER_TYPE ),
diff --git a/xmloff/source/draw/animationexport.cxx b/xmloff/source/draw/animationexport.cxx
index f217e46a709d..13f296e57500 100644
--- a/xmloff/source/draw/animationexport.cxx
+++ b/xmloff/source/draw/animationexport.cxx
@@ -23,6 +23,7 @@
#include <com/sun/star/animations/Timing.hpp>
#include <com/sun/star/animations/Event.hpp>
#include <com/sun/star/animations/XAnimateMotion.hpp>
+#include <com/sun/star/animations/XAnimatePhysics.hpp>
#include <com/sun/star/animations/XAnimateTransform.hpp>
#include <com/sun/star/animations/XTransitionFilter.hpp>
#include <com/sun/star/animations/XIterateContainer.hpp>
@@ -1243,9 +1244,40 @@ void AnimationsExporterImpl::exportAnimate( const Reference< XAnimate >& xAnimat
case AnimationNodeType::ANIMATEPHYSICS:
{
eElementToken = XML_ANIMATEPHYSICS;
+ double fTemp;
- Reference< XAnimateMotion > xAnimateMotion( xAnimate, UNO_QUERY_THROW );
- aTemp = xAnimateMotion->getOrigin();
+ Reference< XAnimatePhysics > xAnimatePhysics( xAnimate, UNO_QUERY_THROW );
+ aTemp = xAnimatePhysics->getStartVelocityX();
+ if( aTemp.hasValue() )
+ {
+ aTemp >>= fTemp;
+ ::sax::Converter::convertDouble( sTmp, fTemp );
+ mxExport->AddAttribute( XML_NAMESPACE_LO_EXT, XML_PHYSICS_ANIMATION_START_VELOCITY_X, sTmp.makeStringAndClear() );
+ }
+
+ aTemp = xAnimatePhysics->getStartVelocityY();
+ if( aTemp.hasValue() )
+ {
+ aTemp >>= fTemp;
+ ::sax::Converter::convertDouble( sTmp, fTemp );
+ mxExport->AddAttribute( XML_NAMESPACE_LO_EXT, XML_PHYSICS_ANIMATION_START_VELOCITY_Y, sTmp.makeStringAndClear() );
+ }
+
+ aTemp = xAnimatePhysics->getDensity();
+ if( aTemp.hasValue() )
+ {
+ aTemp >>= fTemp;
+ ::sax::Converter::convertDouble( sTmp, fTemp );
+ mxExport->AddAttribute( XML_NAMESPACE_LO_EXT, XML_PHYSICS_ANIMATION_DENSITY, sTmp.makeStringAndClear() );
+ }
+
+ aTemp = xAnimatePhysics->getBounciness();
+ if( aTemp.hasValue() )
+ {
+ aTemp >>= fTemp;
+ ::sax::Converter::convertDouble( sTmp, fTemp );
+ mxExport->AddAttribute( XML_NAMESPACE_LO_EXT, XML_PHYSICS_ANIMATION_BOUNCINESS, sTmp.makeStringAndClear() );
+ }
}
break;
diff --git a/xmloff/source/draw/animationimport.cxx b/xmloff/source/draw/animationimport.cxx
index 52e020e8f939..ad34a6ad22ee 100644
--- a/xmloff/source/draw/animationimport.cxx
+++ b/xmloff/source/draw/animationimport.cxx
@@ -27,6 +27,7 @@
#include <com/sun/star/animations/SequenceTimeContainer.hpp>
#include <com/sun/star/animations/XIterateContainer.hpp>
#include <com/sun/star/animations/XAnimateMotion.hpp>
+#include <com/sun/star/animations/XAnimatePhysics.hpp>
#include <com/sun/star/animations/XAnimateColor.hpp>
#include <com/sun/star/animations/XAnimateTransform.hpp>
#include <com/sun/star/animations/XTransitionFilter.hpp>
@@ -923,6 +924,38 @@ void AnimationNodeContext::init_node( const css::uno::Reference< css::xml::sax:
}
break;
+ case XML_ELEMENT(LO_EXT, XML_PHYSICS_ANIMATION_START_VELOCITY_X):
+ {
+ Reference< XAnimatePhysics > xAnimatePhysics( mxNode, UNO_QUERY );
+ if( xAnimatePhysics.is() )
+ xAnimatePhysics->setStartVelocityX( makeAny(rValue.toDouble()) );
+ }
+ break;
+
+ case XML_ELEMENT(LO_EXT, XML_PHYSICS_ANIMATION_START_VELOCITY_Y):
+ {
+ Reference< XAnimatePhysics > xAnimatePhysics( mxNode, UNO_QUERY );
+ if( xAnimatePhysics.is() )
+ xAnimatePhysics->setStartVelocityY( makeAny(rValue.toDouble()) );
+ }
+ break;
+
+ case XML_ELEMENT(LO_EXT, XML_PHYSICS_ANIMATION_DENSITY):
+ {
+ Reference< XAnimatePhysics > xAnimatePhysics( mxNode, UNO_QUERY );
+ if( xAnimatePhysics.is() )
+ xAnimatePhysics->setDensity( makeAny(rValue.toDouble()) );
+ }
+ break;
+
+ case XML_ELEMENT(LO_EXT, XML_PHYSICS_ANIMATION_BOUNCINESS):
+ {
+ Reference< XAnimatePhysics > xAnimatePhysics( mxNode, UNO_QUERY );
+ if( xAnimatePhysics.is() )
+ xAnimatePhysics->setBounciness( makeAny(rValue.toDouble()) );
+ }
+ break;
+
case XML_ELEMENT(ANIMATION, XML_COLOR_INTERPOLATION):
case XML_ELEMENT(ANIMATION_OOO, XML_COLOR_INTERPOLATION):
{
diff --git a/xmloff/source/token/tokens.txt b/xmloff/source/token/tokens.txt
index 368cf7d67014..2a55186fdb3e 100644
--- a/xmloff/source/token/tokens.txt
+++ b/xmloff/source/token/tokens.txt
@@ -1361,6 +1361,10 @@ percentage-style
perspective
phdthesis
phong
+velocity-x
+velocity-y
+density
+bounciness
pie-offset
placeholder
placeholder-type
commit a19d5dd2645d1e9bef40c57e6f207837c6c5625e
Author: Sarper Akdemir <q.sarperakdemir at gmail.com>
AuthorDate: Thu Aug 13 03:40:25 2020 +0300
Commit: Sarper Akdemir <q.sarperakdemir at gmail.com>
CommitDate: Fri Aug 14 03:36:41 2020 +0300
make physics animations handle sequential animations correctly
Change-Id: Ie8bb8b32588f4c7bf16317b5229adc5b0334d192
diff --git a/slideshow/source/engine/animationfactory.cxx b/slideshow/source/engine/animationfactory.cxx
index bc1848f68435..d6198439b327 100644
--- a/slideshow/source/engine/animationfactory.cxx
+++ b/slideshow/source/engine/animationfactory.cxx
@@ -323,7 +323,9 @@ namespace slideshow::internal
{
mpShapeManager->notifyShapeUpdate( mpShape );
if ( mpBox2DWorld->isInitialized() )
- mpBox2DWorld->queuePositionUpdate( mpShape->getXShape(), rOutPos );
+ {
+ mpBox2DWorld->queueShapePathAnimationUpdate( mpShape->getXShape(), mpAttrLayer );
+ }
}
return true;
diff --git a/slideshow/source/engine/box2dtools.cxx b/slideshow/source/engine/box2dtools.cxx
index 68ab37fb6868..da580b7164a9 100644
--- a/slideshow/source/engine/box2dtools.cxx
+++ b/slideshow/source/engine/box2dtools.cxx
@@ -203,7 +203,8 @@ box2DWorld::box2DWorld(const ::basegfx::B2DVector& rSlideSize)
, mbShapesInitialized(false)
, mbHasWorldStepper(false)
, mpXShapeToBodyMap()
- , maShapeUpdateQueue()
+ , maShapeParallelUpdateQueue()
+ , maShapeSequentialUpdate()
{
}
@@ -253,6 +254,13 @@ void box2DWorld::createStaticFrameAroundSlide(const ::basegfx::B2DVector& rSlide
pStaticBody->CreateFixture(&aFixtureDef);
}
+void box2DWorld::setShapePosition(const css::uno::Reference<com::sun::star::drawing::XShape> xShape,
+ const basegfx::B2DPoint& rOutPos)
+{
+ Box2DBodySharedPtr pBox2DBody = mpXShapeToBodyMap.find(xShape)->second;
+ pBox2DBody->setPosition(rOutPos);
+}
+
void box2DWorld::setShapePositionByLinearVelocity(
const css::uno::Reference<com::sun::star::drawing::XShape> xShape,
const basegfx::B2DPoint& rOutPos, const double fPassedTime)
@@ -274,6 +282,13 @@ void box2DWorld::setShapeLinearVelocity(
pBox2DBody->setLinearVelocity(rVelocity);
}
+void box2DWorld::setShapeAngle(const css::uno::Reference<com::sun::star::drawing::XShape> xShape,
+ const double fAngle)
+{
+ Box2DBodySharedPtr pBox2DBody = mpXShapeToBodyMap.find(xShape)->second;
+ pBox2DBody->setAngle(fAngle);
+}
+
void box2DWorld::setShapeAngleByAngularVelocity(
const css::uno::Reference<com::sun::star::drawing::XShape> xShape, const double fAngle,
const double fPassedTime)
@@ -305,41 +320,75 @@ void box2DWorld::setShapeCollision(
void box2DWorld::processUpdateQueue(const double fPassedTime)
{
- while (!maShapeUpdateQueue.empty())
+ if (maShapeSequentialUpdate.empty())
{
- Box2DShapeUpdateInformation& aQueueElement = maShapeUpdateQueue.front();
-
- if (aQueueElement.mnDelayForSteps > 0)
+ while (!maShapeParallelUpdateQueue.empty())
{
- // it was queued as a delayed action, skip it, don't pop
- aQueueElement.mnDelayForSteps--;
+ Box2DDynamicUpdateInformation& aQueueElement = maShapeParallelUpdateQueue.front();
+
+ if (aQueueElement.mnDelayForSteps > 0)
+ {
+ // it was queued as a delayed action, skip it, don't pop
+ aQueueElement.mnDelayForSteps--;
+ }
+ else
+ {
+ switch (aQueueElement.meUpdateType)
+ {
+ default:
+ case BOX2D_UPDATE_POSITION:
+ setShapePositionByLinearVelocity(aQueueElement.mxShape,
+ aQueueElement.maPosition, fPassedTime);
+ break;
+ case BOX2D_UPDATE_ANGLE:
+ setShapeAngleByAngularVelocity(aQueueElement.mxShape, aQueueElement.mfAngle,
+ fPassedTime);
+ break;
+ case BOX2D_UPDATE_SIZE:
+ break;
+ case BOX2D_UPDATE_VISIBILITY:
+ setShapeCollision(aQueueElement.mxShape, aQueueElement.mbVisibility);
+ break;
+ case BOX2D_UPDATE_LINEAR_VELOCITY:
+ setShapeLinearVelocity(aQueueElement.mxShape, aQueueElement.maVelocity);
+ break;
+ case BOX2D_UPDATE_ANGULAR_VELOCITY:
+ setShapeAngularVelocity(aQueueElement.mxShape,
+ aQueueElement.mfAngularVelocity);
+ }
+ maShapeParallelUpdateQueue.pop();
+ }
}
- else
+ }
+ else
+ {
+ // clear the Parallel Update Queue since the updates in it
+ // are not relevant now - if there's any
+ maShapeParallelUpdateQueue = {};
+
+ for (auto aIt : maShapeSequentialUpdate)
{
- switch (aQueueElement.meUpdateType)
+ css::uno::Reference<css::drawing::XShape> xShape = aIt.first.first;
+ box2DNonsimulatedShapeUpdateType eUpdateType = aIt.first.second;
+ Box2DStaticUpdateInformation& aUpdateInformation = aIt.second;
+
+ switch (eUpdateType)
{
default:
case BOX2D_UPDATE_POSITION:
- setShapePositionByLinearVelocity(aQueueElement.mxShape,
- aQueueElement.maPosition, fPassedTime);
+ setShapePosition(xShape, aUpdateInformation.maPosition);
break;
case BOX2D_UPDATE_ANGLE:
- setShapeAngleByAngularVelocity(aQueueElement.mxShape, aQueueElement.mfAngle,
- fPassedTime);
- break;
- case BOX2D_UPDATE_SIZE:
+ setShapeAngle(xShape, aUpdateInformation.mfAngle);
break;
case BOX2D_UPDATE_VISIBILITY:
- setShapeCollision(aQueueElement.mxShape, aQueueElement.mbVisibility);
- break;
- case BOX2D_UPDATE_LINEAR_VELOCITY:
- setShapeLinearVelocity(aQueueElement.mxShape, aQueueElement.maVelocity);
+ setShapeCollision(xShape, aUpdateInformation.mbVisibility);
break;
- case BOX2D_UPDATE_ANGULAR_VELOCITY:
- setShapeAngularVelocity(aQueueElement.mxShape, aQueueElement.mfAngularVelocity);
}
- maShapeUpdateQueue.pop();
}
+
+ // After applying all required updates empty map
+ maShapeSequentialUpdate.clear();
}
}
@@ -376,47 +425,58 @@ void box2DWorld::setHasWorldStepper(const bool bHasWorldStepper)
mbHasWorldStepper = bHasWorldStepper;
}
-void box2DWorld::queuePositionUpdate(
+void box2DWorld::queueDynamicPositionUpdate(
const css::uno::Reference<com::sun::star::drawing::XShape>& xShape,
const basegfx::B2DPoint& rOutPos)
{
- Box2DShapeUpdateInformation aQueueElement = { xShape, {}, BOX2D_UPDATE_POSITION };
+ Box2DDynamicUpdateInformation aQueueElement = { xShape, {}, BOX2D_UPDATE_POSITION };
aQueueElement.maPosition = rOutPos;
- maShapeUpdateQueue.push(aQueueElement);
+ maShapeParallelUpdateQueue.push(aQueueElement);
}
void box2DWorld::queueLinearVelocityUpdate(
const css::uno::Reference<com::sun::star::drawing::XShape>& xShape,
- const basegfx::B2DVector& rVelocity)
+ const basegfx::B2DVector& rVelocity, const int nDelayForSteps)
{
- Box2DShapeUpdateInformation aQueueElement = { xShape, {}, BOX2D_UPDATE_LINEAR_VELOCITY, 1 };
+ Box2DDynamicUpdateInformation aQueueElement
+ = { xShape, {}, BOX2D_UPDATE_LINEAR_VELOCITY, nDelayForSteps };
aQueueElement.maVelocity = rVelocity;
- maShapeUpdateQueue.push(aQueueElement);
+ maShapeParallelUpdateQueue.push(aQueueElement);
}
-void box2DWorld::queueRotationUpdate(
+void box2DWorld::queueDynamicRotationUpdate(
const css::uno::Reference<com::sun::star::drawing::XShape>& xShape, const double fAngle)
{
- Box2DShapeUpdateInformation aQueueElement = { xShape, {}, BOX2D_UPDATE_ANGLE };
+ Box2DDynamicUpdateInformation aQueueElement = { xShape, {}, BOX2D_UPDATE_ANGLE };
aQueueElement.mfAngle = fAngle;
- maShapeUpdateQueue.push(aQueueElement);
+ maShapeParallelUpdateQueue.push(aQueueElement);
}
void box2DWorld::queueAngularVelocityUpdate(
const css::uno::Reference<com::sun::star::drawing::XShape>& xShape,
- const double fAngularVelocity)
+ const double fAngularVelocity, const int nDelayForSteps)
{
- Box2DShapeUpdateInformation aQueueElement = { xShape, {}, BOX2D_UPDATE_ANGULAR_VELOCITY, 1 };
+ Box2DDynamicUpdateInformation aQueueElement
+ = { xShape, {}, BOX2D_UPDATE_ANGULAR_VELOCITY, nDelayForSteps };
aQueueElement.mfAngularVelocity = fAngularVelocity;
- maShapeUpdateQueue.push(aQueueElement);
+ maShapeParallelUpdateQueue.push(aQueueElement);
}
void box2DWorld::queueShapeVisibilityUpdate(
const css::uno::Reference<com::sun::star::drawing::XShape>& xShape, const bool bVisibility)
{
- Box2DShapeUpdateInformation aQueueElement = { xShape, {}, BOX2D_UPDATE_VISIBILITY };
+ Box2DDynamicUpdateInformation aQueueElement = { xShape, {}, BOX2D_UPDATE_VISIBILITY };
aQueueElement.mbVisibility = bVisibility;
- maShapeUpdateQueue.push(aQueueElement);
+ maShapeParallelUpdateQueue.push(aQueueElement);
+}
+
+void box2DWorld::queueShapePathAnimationUpdate(
+ const css::uno::Reference<com::sun::star::drawing::XShape>& xShape,
+ const slideshow::internal::ShapeAttributeLayerSharedPtr& pAttrLayer)
+{
+ // Workaround for PathAnimations since they do not have their own AttributeType
+ // - using PosX makes it register a DynamicPositionUpdate -
+ queueShapeAnimationUpdate(xShape, pAttrLayer, slideshow::internal::AttributeType::PosX);
}
void box2DWorld::queueShapeAnimationUpdate(
@@ -424,20 +484,50 @@ void box2DWorld::queueShapeAnimationUpdate(
const slideshow::internal::ShapeAttributeLayerSharedPtr& pAttrLayer,
const slideshow::internal::AttributeType eAttrType)
{
- switch (eAttrType)
+ if (mbHasWorldStepper) // if there's a physics animation going on
{
- case slideshow::internal::AttributeType::Visibility:
- queueShapeVisibilityUpdate(xShape, pAttrLayer->getVisibility());
- return;
- case slideshow::internal::AttributeType::Rotate:
- queueRotationUpdate(xShape, pAttrLayer->getRotationAngle());
- return;
- case slideshow::internal::AttributeType::PosX:
- case slideshow::internal::AttributeType::PosY:
- queuePositionUpdate(xShape, { pAttrLayer->getPosX(), pAttrLayer->getPosY() });
- return;
- default:
- return;
+ switch (eAttrType)
+ {
+ case slideshow::internal::AttributeType::Visibility:
+ queueShapeVisibilityUpdate(xShape, pAttrLayer->getVisibility());
+ return;
+ case slideshow::internal::AttributeType::Rotate:
+ queueDynamicRotationUpdate(xShape, pAttrLayer->getRotationAngle());
+ return;
+ case slideshow::internal::AttributeType::PosX:
+ case slideshow::internal::AttributeType::PosY:
+ queueDynamicPositionUpdate(xShape,
+ { pAttrLayer->getPosX(), pAttrLayer->getPosY() });
+ return;
+ default:
+ return;
+ }
+ }
+ else
+ {
+ Box2DStaticUpdateInformation aStaticUpdateInformation;
+ switch (eAttrType)
+ {
+ case slideshow::internal::AttributeType::Visibility:
+ aStaticUpdateInformation.mbVisibility = pAttrLayer->getVisibility();
+ maShapeSequentialUpdate[std::make_pair(xShape, BOX2D_UPDATE_VISIBILITY)]
+ = aStaticUpdateInformation;
+ return;
+ case slideshow::internal::AttributeType::Rotate:
+ aStaticUpdateInformation.mfAngle = pAttrLayer->getRotationAngle();
+ maShapeSequentialUpdate[std::make_pair(xShape, BOX2D_UPDATE_ANGLE)]
+ = aStaticUpdateInformation;
+ return;
+ case slideshow::internal::AttributeType::PosX:
+ case slideshow::internal::AttributeType::PosY:
+ aStaticUpdateInformation.maPosition
+ = basegfx::B2DPoint(pAttrLayer->getPosX(), pAttrLayer->getPosY());
+ maShapeSequentialUpdate[std::make_pair(xShape, BOX2D_UPDATE_POSITION)]
+ = aStaticUpdateInformation;
+ return;
+ default:
+ return;
+ }
}
}
@@ -448,11 +538,11 @@ void box2DWorld::queueShapeAnimationEndUpdate(
switch (eAttrType)
{
case slideshow::internal::AttributeType::Rotate:
- queueAngularVelocityUpdate(xShape, 0.0f);
+ queueAngularVelocityUpdate(xShape, 0.0, 1);
return;
case slideshow::internal::AttributeType::PosX:
case slideshow::internal::AttributeType::PosY:
- queueLinearVelocityUpdate(xShape, { 0, 0 });
+ queueLinearVelocityUpdate(xShape, { 0, 0 }, 1);
return;
default:
return;
@@ -617,6 +707,12 @@ box2DBody::box2DBody(std::shared_ptr<b2Body> pBox2DBody, double fScaleFactor)
return ::basegfx::B2DPoint(fX, fY);
}
+void box2DBody::setPosition(const basegfx::B2DPoint& rPos)
+{
+ mpBox2DBody->SetTransform(convertB2DPointToBox2DVec2(rPos, mfScaleFactor),
+ mpBox2DBody->GetAngle());
+}
+
void box2DBody::setPositionByLinearVelocity(const basegfx::B2DPoint& rDesiredPos,
const double fPassedTime)
{
@@ -675,6 +771,11 @@ double box2DBody::getAngle()
return ::basegfx::rad2deg(-fAngle);
}
+void box2DBody::setAngle(const double fAngle)
+{
+ mpBox2DBody->SetTransform(mpBox2DBody->GetPosition(), ::basegfx::deg2rad(-fAngle));
+}
+
void box2DBody::setType(box2DBodyType eType)
{
mpBox2DBody->SetType(getBox2DInternalBodyType(eType));
diff --git a/slideshow/source/inc/box2dtools.hxx b/slideshow/source/inc/box2dtools.hxx
index 7f01f09eb607..d133707005ed 100644
--- a/slideshow/source/inc/box2dtools.hxx
+++ b/slideshow/source/inc/box2dtools.hxx
@@ -12,6 +12,7 @@
#include "shape.hxx"
#include "shapeattributelayer.hxx"
#include "attributemap.hxx"
+#include <map>
#include <unordered_map>
#include <queue>
@@ -50,7 +51,7 @@ enum box2DNonsimulatedShapeUpdateType
/// Holds required information to perform an update to box2d
/// body of a shape that was altered by an animation effect
-struct Box2DShapeUpdateInformation
+struct Box2DDynamicUpdateInformation
{
css::uno::Reference<css::drawing::XShape> mxShape;
union {
@@ -64,6 +65,13 @@ struct Box2DShapeUpdateInformation
int mnDelayForSteps = 0;
};
+union Box2DStaticUpdateInformation {
+ ::basegfx::B2DPoint maPosition;
+ bool mbVisibility;
+ double mfAngle;
+ Box2DStaticUpdateInformation() {}
+};
+
/** Class that manages the Box2D World
This class is used when there's a simulated animation going on,
@@ -78,15 +86,25 @@ private:
/// Scale factor for conversions between LO user space coordinates to Box2D World coordinates
double mfScaleFactor;
bool mbShapesInitialized;
+ /// Holds whether or not there is a Physics Animation node that
+ /// is stepping the Box2D World
bool mbHasWorldStepper;
std::unordered_map<css::uno::Reference<css::drawing::XShape>, Box2DBodySharedPtr>
mpXShapeToBodyMap;
/// Holds any information needed to keep LO animations and Box2D world in sync
- std::queue<Box2DShapeUpdateInformation> maShapeUpdateQueue;
+ /// if they are ongoing on parallel
+ std::queue<Box2DDynamicUpdateInformation> maShapeParallelUpdateQueue;
+ /// Holds necessary information if a shape was altered by an animation update
+ /// while there was no Physics animation going on in parallel
+ std::map<std::pair<css::uno::Reference<css::drawing::XShape>, box2DNonsimulatedShapeUpdateType>,
+ Box2DStaticUpdateInformation>
+ maShapeSequentialUpdate;
/// Creates a static frame in Box2D world that corresponds to the slide borders
void createStaticFrameAroundSlide(const ::basegfx::B2DVector& rSlideSize);
+ void setShapePosition(const css::uno::Reference<css::drawing::XShape> xShape,
+ const ::basegfx::B2DPoint& rOutPos);
/** Sets shape's corresponding Box2D body to specified position
Sets shape's corresponding Box2D body to specified position as if
@@ -108,6 +126,8 @@ private:
void setShapeLinearVelocity(const css::uno::Reference<com::sun::star::drawing::XShape> xShape,
const basegfx::B2DVector& rVelocity);
+ void setShapeAngle(const css::uno::Reference<com::sun::star::drawing::XShape> xShape,
+ const double fAngle);
/** Sets shape's corresponding Box2D body to specified angle
Sets shape's corresponding Box2D body to specified angle as if
@@ -157,14 +177,15 @@ private:
const int nPositionIterations = 2);
/// Queue a rotation update on the next step of the box2DWorld for the corresponding body
- void queueRotationUpdate(const css::uno::Reference<com::sun::star::drawing::XShape>& xShape,
- const double fAngle);
+ void
+ queueDynamicRotationUpdate(const css::uno::Reference<com::sun::star::drawing::XShape>& xShape,
+ const double fAngle);
/// Queue an angular velocity update for the corresponding body
/// to take place after the next step of the box2DWorld
void
queueAngularVelocityUpdate(const css::uno::Reference<com::sun::star::drawing::XShape>& xShape,
- const double fAngularVelocity);
+ const double fAngularVelocity, const int nDelayForSteps = 0);
/// Queue an update that changes collision of the corresponding body
/// on the next step of the box2DWorld, used for animations that change visibility
@@ -244,19 +265,24 @@ public:
void setHasWorldStepper(const bool bHasWorldStepper);
/// Queue a position update the next step of the box2DWorld for the corresponding body
- void queuePositionUpdate(const css::uno::Reference<css::drawing::XShape>& xShape,
- const ::basegfx::B2DPoint& rOutPos);
+ void queueDynamicPositionUpdate(const css::uno::Reference<css::drawing::XShape>& xShape,
+ const ::basegfx::B2DPoint& rOutPos);
/// Queue a linear velocity update for the corresponding body
/// to take place after the next step of the box2DWorld
void queueLinearVelocityUpdate(const css::uno::Reference<css::drawing::XShape>& xShape,
- const ::basegfx::B2DVector& rVelocity);
+ const ::basegfx::B2DVector& rVelocity,
+ const int nDelayForSteps = 0);
void
queueShapeAnimationUpdate(const css::uno::Reference<css::drawing::XShape>& xShape,
const slideshow::internal::ShapeAttributeLayerSharedPtr& pAttrLayer,
const slideshow::internal::AttributeType eAttrType);
+ void queueShapePathAnimationUpdate(
+ const css::uno::Reference<com::sun::star::drawing::XShape>& xShape,
+ const slideshow::internal::ShapeAttributeLayerSharedPtr& pAttrLayer);
+
void queueShapeAnimationEndUpdate(const css::uno::Reference<css::drawing::XShape>& xShape,
const slideshow::internal::AttributeType eAttrType);
};
@@ -276,6 +302,8 @@ public:
/// @return current position in LO user space coordinates
::basegfx::B2DPoint getPosition();
+ void setPosition(const ::basegfx::B2DPoint& rPos);
+
/** Sets body to specified position
Sets body to specified position as if the body had
@@ -315,6 +343,8 @@ public:
/// @return current angle of rotation of the body
double getAngle();
+ void setAngle(const double fAngle);
+
/// Set type of the body
void setType(box2DBodyType eType);
More information about the Libreoffice-commits
mailing list