[Libreoffice-commits] core.git: xmloff/source
Sarper Akdemir (via logerrit)
logerrit at kemper.freedesktop.org
Mon Aug 31 11:00:37 UTC 2020
xmloff/source/draw/animationimport.cxx | 8 ++++++++
1 file changed, 8 insertions(+)
New commits:
commit a8355cf0fc9e109a119ef680a09ba254464cc111
Author: Sarper Akdemir <q.sarperakdemir at gmail.com>
AuthorDate: Sat Aug 29 18:43:09 2020 +0300
Commit: Thorsten Behrens <Thorsten.Behrens at CIB.de>
CommitDate: Mon Aug 31 12:59:54 2020 +0200
make physics animation imports forward compatible
Change-Id: Ic61ec9fafdd45a76d6f000cf5bd64cab1025fe22
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/101644
Reviewed-by: Michael Stahl <michael.stahl at cib.de>
Reviewed-by: Thorsten Behrens <Thorsten.Behrens at CIB.de>
Tested-by: Jenkins
diff --git a/xmloff/source/draw/animationimport.cxx b/xmloff/source/draw/animationimport.cxx
index 5076ff1d98be..cfe312481d12 100644
--- a/xmloff/source/draw/animationimport.cxx
+++ b/xmloff/source/draw/animationimport.cxx
@@ -925,6 +925,8 @@ void AnimationNodeContext::init_node( const css::uno::Reference< css::xml::sax:
}
break;
+ case XML_ELEMENT(ANIMATION, XML_PHYSICS_ANIMATION_START_VELOCITY_X):
+ case XML_ELEMENT(ANIMATION_OOO, XML_PHYSICS_ANIMATION_START_VELOCITY_X):
case XML_ELEMENT(LO_EXT, XML_PHYSICS_ANIMATION_START_VELOCITY_X):
{
Reference< XAnimatePhysics > xAnimatePhysics( mxNode, UNO_QUERY );
@@ -933,6 +935,8 @@ void AnimationNodeContext::init_node( const css::uno::Reference< css::xml::sax:
}
break;
+ case XML_ELEMENT(ANIMATION, XML_PHYSICS_ANIMATION_START_VELOCITY_Y):
+ case XML_ELEMENT(ANIMATION_OOO, XML_PHYSICS_ANIMATION_START_VELOCITY_Y):
case XML_ELEMENT(LO_EXT, XML_PHYSICS_ANIMATION_START_VELOCITY_Y):
{
Reference< XAnimatePhysics > xAnimatePhysics( mxNode, UNO_QUERY );
@@ -941,6 +945,8 @@ void AnimationNodeContext::init_node( const css::uno::Reference< css::xml::sax:
}
break;
+ case XML_ELEMENT(ANIMATION, XML_PHYSICS_ANIMATION_DENSITY):
+ case XML_ELEMENT(ANIMATION_OOO, XML_PHYSICS_ANIMATION_DENSITY):
case XML_ELEMENT(LO_EXT, XML_PHYSICS_ANIMATION_DENSITY):
{
Reference< XAnimatePhysics > xAnimatePhysics( mxNode, UNO_QUERY );
@@ -949,6 +955,8 @@ void AnimationNodeContext::init_node( const css::uno::Reference< css::xml::sax:
}
break;
+ case XML_ELEMENT(ANIMATION, XML_PHYSICS_ANIMATION_BOUNCINESS):
+ case XML_ELEMENT(ANIMATION_OOO, XML_PHYSICS_ANIMATION_BOUNCINESS):
case XML_ELEMENT(LO_EXT, XML_PHYSICS_ANIMATION_BOUNCINESS):
{
Reference< XAnimatePhysics > xAnimatePhysics( mxNode, UNO_QUERY );
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