[Libreoffice-commits] core.git: drawinglayer/source
Mike Kaganski (via logerrit)
logerrit at kemper.freedesktop.org
Fri May 29 04:26:52 UTC 2020
drawinglayer/source/processor2d/vclprocessor2d.cxx | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
New commits:
commit 8c84448febf817875ad0d377de0f0b34987992cb
Author: Mike Kaganski <mike.kaganski at collabora.com>
AuthorDate: Thu May 28 20:13:50 2020 +0200
Commit: Mike Kaganski <mike.kaganski at collabora.com>
CommitDate: Fri May 29 06:26:16 2020 +0200
Use buffer with alpha in VclProcessor2D::RenderUnifiedTransparencePrimitive2D
This allows UnifiedTransparencePrimitive2D to produce truly transparent image,
usable later in the stack - specifically by glow and soft edge effect.
Change-Id: I27e9bfbfb9c60856bc3fad1a483623c90d5cabff
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/94969
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski at collabora.com>
diff --git a/drawinglayer/source/processor2d/vclprocessor2d.cxx b/drawinglayer/source/processor2d/vclprocessor2d.cxx
index 60b372b0ef48..e64995c8b50a 100644
--- a/drawinglayer/source/processor2d/vclprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/vclprocessor2d.cxx
@@ -841,13 +841,14 @@ void VclProcessor2D::RenderUnifiedTransparencePrimitive2D(
// transparence is in visible range
basegfx::B2DRange aRange(rTransCandidate.getChildren().getB2DRange(getViewInformation2D()));
aRange.transform(maCurrentTransformation);
- impBufferDevice aBufferDevice(*mpOutputDevice, aRange);
+ impBufferDevice aBufferDevice(*mpOutputDevice, aRange, true);
if (aBufferDevice.isVisible())
{
// remember last OutDev and set to content
OutputDevice* pLastOutputDevice = mpOutputDevice;
mpOutputDevice = &aBufferDevice.getContent();
+ mpOutputDevice->Erase();
// paint content to it
process(rTransCandidate.getChildren());
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