[Libreoffice-commits] core.git: oox/source
Szabolcs Toth (via logerrit)
logerrit at kemper.freedesktop.org
Mon Jun 21 11:18:36 UTC 2021
oox/source/export/drawingml.cxx | 10 ++--------
1 file changed, 2 insertions(+), 8 deletions(-)
New commits:
commit 20d2c2fe481eb66f518c554f8588ec87e0ee125a
Author: Szabolcs Toth <toth.szabolcs at nisz.hu>
AuthorDate: Mon Jun 14 10:32:56 2021 +0200
Commit: László Németh <nemeth at numbertext.org>
CommitDate: Mon Jun 21 13:17:55 2021 +0200
tdf#137000: clean-up "XML shape export: fix upright"
See commit ff5ca4e5fc6a9fb24b0eb6eb629210b024473f67
"tdf#137000 XLSX shape export: fix upright".
Change-Id: Ie050da66f1eef4fc325b2acfd0a97d299c268153
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/117135
Tested-by: László Németh <nemeth at numbertext.org>
Reviewed-by: László Németh <nemeth at numbertext.org>
diff --git a/oox/source/export/drawingml.cxx b/oox/source/export/drawingml.cxx
index 76874c5b1493..de8c2928ccba 100644
--- a/oox/source/export/drawingml.cxx
+++ b/oox/source/export/drawingml.cxx
@@ -3220,13 +3220,7 @@ void DrawingML::WriteText(const Reference<XInterface>& rXIface, bool bBodyPr, bo
std::optional<OUString> sHorzOverflow;
std::optional<OUString> sVertOverflow;
- sal_Int32 nShapeRotateAngle = 0;
- if (GetProperty(rXPropSet, "RotateAngle"))
- nShapeRotateAngle = rXPropSet->getPropertyValue("RotateAngle").get<sal_Int32>() / 300;
- Reference< XPropertySet > xTextSet(xXText, UNO_QUERY);
- sal_Int32 nShapeTextRotateAngle = 0;
- if (GetProperty(xTextSet, "RotateAngle"))
- nShapeTextRotateAngle = rXPropSet->getPropertyValue("RotateAngle").get<sal_Int32>() / 300;
+ sal_Int32 nShapeRotateAngle = rXPropSet->getPropertyValue("RotateAngle").get<sal_Int32>() / 300;
sal_Int16 nCols = 0;
sal_Int32 nColSpacing = -1;
if (GetProperty(rXPropSet, "TextColumns"))
@@ -3286,7 +3280,7 @@ void DrawingML::WriteText(const Reference<XInterface>& rXIface, bool bBodyPr, bo
// Keep upright and make the preRotateAngle 0, it is an attribute
// of textBodyPr and must be 0 when upright is true, otherwise
// bad rotation happens in MSO.
- if (nShapeRotateAngle == nOldShapeRotation && nShapeTextRotateAngle == nOldTextRotation)
+ if (nShapeRotateAngle == nOldShapeRotation && nShapeRotateAngle == nOldTextRotation)
nTextPreRotateAngle = 0;
// So we rotated the shape, in this case lose upright and do
// as LO normally does.
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