[PATCH] Adjust the dialog size to make sure the bottom text is visible.
Kohei Yoshida
kohei.yoshida at suse.com
Tue Aug 30 10:11:47 PDT 2011
This ensures that the bottom text "Drag the fields from ..." is
visible on all platforms. Previously this text overlapped with
the data and row field windows on Windows XP.
---
sc/source/ui/dbgui/dpuiglobal.hxx | 1 +
sc/source/ui/dbgui/pvlaydlg.cxx | 67 +++++++++++++++++++++++++++++++++++++
sc/source/ui/inc/pvlaydlg.hxx | 1 +
3 files changed, 69 insertions(+), 0 deletions(-)
diff --git a/sc/source/ui/dbgui/dpuiglobal.hxx b/sc/source/ui/dbgui/dpuiglobal.hxx
index d27d827..d112580 100644
--- a/sc/source/ui/dbgui/dpuiglobal.hxx
+++ b/sc/source/ui/dbgui/dpuiglobal.hxx
@@ -36,6 +36,7 @@
#define FIELD_BTN_HEIGHT 23
#define SELECT_FIELD_BTN_SPACE 2
#define FIELD_AREA_GAP 3 // gap between row/column/data/page areas
+#define TEXT_INFO_GAP 5 // gap between the row/data areas and the text notice below.
#endif
diff --git a/sc/source/ui/dbgui/pvlaydlg.cxx b/sc/source/ui/dbgui/pvlaydlg.cxx
index 6616595..475c0ce 100644
--- a/sc/source/ui/dbgui/pvlaydlg.cxx
+++ b/sc/source/ui/dbgui/pvlaydlg.cxx
@@ -1345,6 +1345,73 @@ void ScDPLayoutDlg::CalcWndSizes()
aWndCol.CalcSize();
aWndData.CalcSize();
aWndSelect.CalcSize();
+
+ AdjustDlgSize();
+}
+
+namespace {
+
+class MoveWndDown : public std::unary_function<Window*, void>
+{
+ long mnDelta;
+public:
+ MoveWndDown(long nDelta) : mnDelta(nDelta) {}
+ void operator() (Window* p) const
+ {
+ Point aPos = p->GetPosPixel();
+ aPos.Y() += mnDelta;
+ p->SetPosPixel(aPos);
+ }
+};
+
+}
+
+void ScDPLayoutDlg::AdjustDlgSize()
+{
+ // On some platforms such as Windows XP, the dialog is not large enough to
+ // show the 'Drag the fields from the right...' text at the bottom. Check
+ // if it overlaps, and if it does, make the dialog size larger.
+ Size aWndSize = GetSizePixel();
+
+ Point aPosText = aFtInfo.GetPosPixel();
+ Size aSizeText = aFtInfo.GetSizePixel();
+ long nYRef = aWndData.GetPosPixel().Y() + aWndData.GetSizePixel().Height();
+ if (aPosText.Y() > nYRef)
+ // This text is visible. No need to adjust.
+ return;
+
+ // Calculate the extra height necessary.
+ long nBottomMargin = aWndSize.Height() - (aPosText.Y() + aSizeText.Height());
+ long nHeightNeeded = nYRef + TEXT_INFO_GAP + aSizeText.Height() + nBottomMargin;
+ long nDelta = nHeightNeeded - aWndSize.Height();
+ if (nDelta <= 0)
+ // This should never happen but just in case....
+ return;
+
+ // Make the main dialog taller.
+ aWndSize.Height() += nDelta;
+ SetSizePixel(aWndSize);
+
+ // Move the relevant controls downward.
+ std::vector<Window*> aWndToMove;
+ aWndToMove.reserve(16);
+ aWndToMove.push_back(&aFtInfo);
+ aWndToMove.push_back(&aBtnMore);
+ aWndToMove.push_back(&aFlAreas);
+ aWndToMove.push_back(&aFtInArea);
+ aWndToMove.push_back(&aEdInPos);
+ aWndToMove.push_back(&aRbInPos);
+ aWndToMove.push_back(&aFtOutArea);
+ aWndToMove.push_back(&aLbOutPos);
+ aWndToMove.push_back(&aEdOutPos);
+ aWndToMove.push_back(&aRbOutPos);
+ aWndToMove.push_back(&aBtnIgnEmptyRows);
+ aWndToMove.push_back(&aBtnDetectCat);
+ aWndToMove.push_back(&aBtnTotalCol);
+ aWndToMove.push_back(&aBtnTotalRow);
+ aWndToMove.push_back(&aBtnFilter);
+ aWndToMove.push_back(&aBtnDrillDown);
+ std::for_each(aWndToMove.begin(), aWndToMove.end(), MoveWndDown(nDelta));
}
namespace {
diff --git a/sc/source/ui/inc/pvlaydlg.hxx b/sc/source/ui/inc/pvlaydlg.hxx
index 875f25d..3ffcd64 100644
--- a/sc/source/ui/inc/pvlaydlg.hxx
+++ b/sc/source/ui/inc/pvlaydlg.hxx
@@ -196,6 +196,7 @@ private:
void InitFocus ();
void InitFields ();
void CalcWndSizes ();
+ void AdjustDlgSize();
Point DlgPos2WndPos ( const Point& rPt, Window& rWnd );
ScDPLabelData* GetLabelData ( SCsCOL nCol, size_t* pPos = NULL );
String GetLabelString ( SCsCOL nCol );
--
1.7.3.4
--=-d+CyzeKXLXpFJCHx4+Lq--
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