[PATCH] coverity#983561: Arguments in wrong order
Thomas Arnhold
thomas-libo at arnhold.org
Sun Mar 31 11:55:48 PDT 2013
On 31.03.2013 15:49, Regina Henschel wrote:
> Draw a sphere from the set of predefined 3D-objects and set the line
> style to continues to see the segments. Set "Segments Vertical" to 8 to
> see, which part of the drawing is affected by "Vertical".
>
> In Version 4.0.1.2 (Build ID: 84102822e3d61eb989ddd325abf1ac077904985)
> the poles are top and bottom, which is correct.
>
> In Version 4.1.0.0.alpha0+ (Build ID:
> 2c9d3817429b1537ea31521cb263a52ce9c7968) the poles are left and right,
> which is wrong.
I can confirm this. I've checked git log of basegfx, but nothing
suspicious to me...
> The identifiers in the original implementation are odd, but the
> calculation itself is correct.
Ok.
Thomas
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