[Calc] Bad rendering performance of "selected copy" snake/circulation animation

Noel Grandin noelgrandin at gmail.com
Fri Oct 23 00:25:16 PDT 2015

What might be more efficient is constructing 2 bitmaps, one vertical
and one horizontal, at the height/width of the screen, caching them,
and rendering them at different offsets to achieve the rotating
They should not occupy much memory because they would be only a couple
of pixels wide or high.

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