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<p>Hiho,</p>
<p>sorry for the late answer :-)</p>
<p>History: When doing deep change work quite some years ago, I did
*not* realize that rot angle and shear angle were *mirrored* -
sigh. This was probably historically the case due to the Y-Axis
going down technically in OutDev's (right-handed), but handled in
interactions and UI (aka visually) as going *up* (aka
left-handed). Thus, the model data was using the UI orientation -
sigh ;-( Since this was done everywhere it did not pop up as an
error - until someone else tried to import the XML ODF stuff we
write and read - and yes, the error was unnoticed forwarded to ODF
format - sigh :-( You won't believe how surprised/shocked I was
when I found out about it...<br>
</p>
<p>In aw080 I corrected this more or less everywhere internally -
the SdrObjects were anyways in a state that the just had a
B2DHomMatrix as geometric definition, thus this had to be correct
(right-handed) in the model - we are not that far in the current
core... Angles were flipped everywhere for UI and where APIs were
involved - UNO API and ODF as far as needed.</p>
<p>Luckily, the full ObjectTransform in ODF and UNO API *is* correct
due to handing in/out a full Matrix in LinearAlgebra, thus
right-handed and can be used for compatibility and preferred in
the future - for the rest we'll have to keep that error alive as
long as we won't get a new ODF format.</p>
<p>BTW: Is there an official site to already claim these angles to
change orientation for ODF1.4...? And is that claimed...?<br>
At least it will be transformable by some XSLT between 1. and a
potentially corrected 1.4.<br>
That's not the case for the API, though ;-(</p>
<p>HTH!<br>
</p>
<div class="moz-cite-prefix">On 06-Jan-20 14:35, Regina Henschel
wrote:<br>
</div>
<blockquote type="cite"
cite="mid:ed2f6149-d427-ee25-8ac1-246f8dbc5d8f@t-online.de">Hi
all,
<br>
<br>
the matrix, which is product by TRGetBaseGeometry and which is
available as property "Transformation" in macros, is
mathematically wrong, because the shear element has a wrong sign.
What to do?
<br>
A) Convert the matrix into a mathematically correct one, where it
is needed, e.g. in case it will be multiplied by another matrix.
<br>
B) Change core to use the mathematically correct matrix.
<br>
C) Other idea?
<br>
<br>
I've used approach A for now. See
<a class="moz-txt-link-freetext" href="https://cgit.freedesktop.org/libreoffice/core/commit/?id=f44140bebb9c493d97ba5aef26c9692c53a6b93f">https://cgit.freedesktop.org/libreoffice/core/commit/?id=f44140bebb9c493d97ba5aef26c9692c53a6b93f</a>
and my new patch in
<a class="moz-txt-link-freetext" href="https://gerrit.libreoffice.org/#/c/core/+/86244/">https://gerrit.libreoffice.org/#/c/core/+/86244/</a>
<br>
I think, because the property "Transformation" might be used by
existing macros, it would not be good to change its content.
Another reason is, that option B would require large changes (some
work in Armins aw080), so that it should at least be accompanied
by an expert developer.
<br>
<br>
Before I continue, I want to know, whether you think it is OK to
use option A.
<br>
<br>
The attachment has an example to reproduce the problem.
<br>
<br>
Kind regards
<br>
Regina
<br>
<br>
<fieldset class="mimeAttachmentHeader"></fieldset>
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