<div dir="ltr"><div dir="ltr">Hi,<br></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Sun, Jan 23, 2022 at 9:57 AM Tomaž Vajngerl <<a href="mailto:quikee@gmail.com">quikee@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr"><br><div class="gmail_quote"><div>Probably it is better to invest into integrating a WebAssembly runtime like Wasmer. Not only would we get JS but also support for a bunch of other languages and have support for a platform independent binary execution format.</div><div></div></div></div></blockquote><div><br></div><div>Just a quick update regarding this, following the IRC conversation:</div><div>I noticed that wasm doesn't actually support compiling to JS, so we can't actually use Wasmer or other runtimes to use as an alternative. There are a bunch of JS or TypeScript subset languages that are supported or alternatively use QuickJS or JavaScriptCore compiled into wasm and use that to interpret (which could serve as a temporary solution). I still think it would be an interesting idea to support wasm as it would solve some issues for us like having a platform independent binary execution format for extensions and support for Rust, Go, Swift, C#,.. We could probably even standardize on it in the future, but it won't help to solve this problem. <br></div><div><br></div><div>Regards, Tomaž <br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
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