[Libva] [PATCH 1/4] add GPU shader for RGB->NV12 conversion
Zhao, Halley
halley.zhao at intel.com
Fri Jul 13 00:00:43 PDT 2012
patch is so big that it is blocked by mailman.
So I resend it by striping gen5/g6b files
> -----Original Message-----
> From: Zhao, Halley
> Sent: Friday, July 13, 2012 2:33 PM
> To: libva at lists.freedesktop.org
> Cc: Zhao, Halley
> Subject: [PATCH 1/4] add GPU shader for RGB->NV12 conversion
>
> ---
> .../gen5_6/Common/RGBX_Load_16x8.asm | 57 ++
> .../gen5_6/Common/RGBX_Load_16x8.inc | 48 ++
> .../gen5_6/Common/RGBX_Save_YUV_Fix.asm | 115 ++++
> .../gen5_6/Common/RGBX_Save_YUV_Float.asm | 152 +++++
> .../gen5_6/Common/RGBX_to_YUV_Coef.asm | 43 ++
> src/shaders/post_processing/gen5_6/Makefile.am | 8 +
> .../post_processing/gen5_6/rgbx_load_save_nv12.asm | 26 +
> .../gen5_6/rgbx_load_save_nv12.g4b.gen5 | 562
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