[Libva] [PATCH v2 5/8] Enabling SNB avc encoding configuration

Zhong Li zhong.li at intel.com
Thu Aug 7 21:05:40 PDT 2014


Signed-off-by: Zhong Li <zhong.li at intel.com>
---
 src/gen6_vme.c                  |   50 ++++++++++++++++++++++++++-------------
 src/shaders/vme/inter_frame.asm |   25 ++++++++++++++++++--
 src/shaders/vme/inter_frame.g6b |    9 +++++++
 src/shaders/vme/vme.inc         |    5 ++++
 4 files changed, 71 insertions(+), 18 deletions(-)

diff --git a/src/gen6_vme.c b/src/gen6_vme.c
index 8f0006f..2e02591 100644
--- a/src/gen6_vme.c
+++ b/src/gen6_vme.c
@@ -384,21 +384,38 @@ static VAStatus gen6_vme_vme_state_setup(VADriverContextP ctx,
     dri_bo_map(vme_context->vme_state.bo, 1);
     assert(vme_context->vme_state.bo->virtual);
     vme_state_message = (unsigned int *)vme_context->vme_state.bo->virtual;
-
-    vme_state_message[0] = 0x01010101;
-    vme_state_message[1] = 0x10010101;
-    vme_state_message[2] = 0x0F0F0F0F;
-    vme_state_message[3] = 0x100F0F0F;
-    vme_state_message[4] = 0x01010101;
-    vme_state_message[5] = 0x10010101;
-    vme_state_message[6] = 0x0F0F0F0F;
-    vme_state_message[7] = 0x100F0F0F;
-    vme_state_message[8] = 0x01010101;
-    vme_state_message[9] = 0x10010101;
-    vme_state_message[10] = 0x0F0F0F0F;
-    vme_state_message[11] = 0x000F0F0F;
-    vme_state_message[12] = 0x00;
-    vme_state_message[13] = 0x00;
+    
+    if (encoder_context->quality_level != ENCODER_LOW_QUALITY) {
+        vme_state_message[0] = 0x01010101;
+        vme_state_message[1] = 0x10010101;
+        vme_state_message[2] = 0x0F0F0F0F;
+        vme_state_message[3] = 0x100F0F0F;
+        vme_state_message[4] = 0x01010101;
+        vme_state_message[5] = 0x10010101;
+        vme_state_message[6] = 0x0F0F0F0F;
+        vme_state_message[7] = 0x100F0F0F;
+        vme_state_message[8] = 0x01010101;
+        vme_state_message[9] = 0x10010101;
+        vme_state_message[10] = 0x0F0F0F0F;
+        vme_state_message[11] = 0x000F0F0F;
+        vme_state_message[12] = 0x00;
+        vme_state_message[13] = 0x00;
+    } else {
+        vme_state_message[0] = 0x10010101;
+        vme_state_message[1] = 0x100F0F0F;
+        vme_state_message[2] = 0x10010101;
+        vme_state_message[3] = 0x000F0F0F;
+        vme_state_message[4] = 0;
+        vme_state_message[5] = 0;
+        vme_state_message[6] = 0;
+        vme_state_message[7] = 0;
+        vme_state_message[8] = 0;
+        vme_state_message[9] = 0;
+        vme_state_message[10] = 0;
+        vme_state_message[11] = 0;
+        vme_state_message[12] = 0;
+        vme_state_message[13] = 0;
+    }
 
     vme_state_message[14] = 0x4a4a;
     vme_state_message[15] = 0x0;
@@ -452,7 +469,7 @@ gen6_vme_fill_vme_batchbuffer(VADriverContextP ctx,
                 number_mb_cmds = slice_mb_number - i;
             }
 
-            *command_ptr++ = (CMD_MEDIA_OBJECT | (8 - 2));
+            *command_ptr++ = (CMD_MEDIA_OBJECT | (9 - 2));
             *command_ptr++ = kernel;
             *command_ptr++ = 0;
             *command_ptr++ = 0;
@@ -462,6 +479,7 @@ gen6_vme_fill_vme_batchbuffer(VADriverContextP ctx,
             /*inline data */
             *command_ptr++ = (mb_width << 16 | mb_y << 8 | mb_x);
             *command_ptr++ = (number_mb_cmds << 16 | transform_8x8_mode_flag | ((i==0) << 1));
+            *command_ptr++ = encoder_context->quality_level;
 
             i += number_mb_cmds;
         } 
diff --git a/src/shaders/vme/inter_frame.asm b/src/shaders/vme/inter_frame.asm
index e1b6e68..7c5cfd4 100644
--- a/src/shaders/vme/inter_frame.asm
+++ b/src/shaders/vme/inter_frame.asm
@@ -35,7 +35,11 @@ mov  (1) read1_header.8<1>:UD   BLOCK_4X16 {align1};
 mov  (1) read1_header.20<1>:UB  thread_id_ub {align1};                  /* dispatch id */
         
 shl  (2) vme_m0.8<1>:UW         orig_xy_ub<2,2,1>:UB 4:UW {align1};    /* Source =  (x, y) * 16 */
-        
+
+cmp.z.f0.0 (1)	null<1>:uw	quality_level_ub<0,1,0>:ub		LOW_QUALITY_LEVEL:uw   {align1};
+(f0.0) jmpi (1) __low_quality_search;
+
+__high_quality_search:
 #ifdef DEV_SNB
 shl  (2) vme_m0.0<1>:UW         orig_xy_ub<2,2,1>:UB 4:UW {align1};	
 add  (1) vme_m0.0<1>:W          vme_m0.0<0,1,0>:W -16:W {align1};		/* Reference = (x-16,y-12)-(x+32,y+24) */
@@ -47,8 +51,25 @@ mov  (1) vme_m0.2<1>:W          -12:W {align1} ;
         
 mov  (1) vme_m0.12<1>:UD        SEARCH_CTRL_SINGLE + INTER_PART_MASK + INTER_SAD_HAAR + SUB_PEL_MODE_QUARTER:UD {align1};    /* 16x16 Source, 1/4 pixel, harr */
 mov  (1) vme_m0.20<1>:UB        thread_id_ub {align1};                  /* dispatch id */
-mov  (1) vme_m0.22<1>:UW        REF_REGION_SIZE {align1};               /* Reference Width&Height, 32x32 */
+mov  (1) vme_m0.22<1>:UW        REF_REGION_SIZE {align1};               /* Reference Width&Height, 48x40 */
+jmpi __vme_msg1;
+
+
+__low_quality_search:
+#ifdef DEV_SNB
+shl  (2) vme_m0.0<1>:UW         orig_xy_ub<2,2,1>:UB 4:UW {align1};	
+add  (1) vme_m0.0<1>:W          vme_m0.0<0,1,0>:W -8:W {align1};
+add  (1) vme_m0.2<1>:W          vme_m0.2<0,1,0>:W -8:W {align1};
+#else
+mov  (1) vme_m0.0<1>:W          -8:W {align1} ;
+mov  (1) vme_m0.2<1>:W          -8:W {align1} ;
+#endif
+        
+mov  (1) vme_m0.12<1>:UD        SEARCH_CTRL_SINGLE + INTER_PART_MASK + INTER_SAD_HAAR + SUB_PEL_MODE_HALF:UD {align1};    /* 16x16 Source, 1/2 pixel, harr */
+mov  (1) vme_m0.20<1>:UB        thread_id_ub {align1};                  /* dispatch id */
+mov  (1) vme_m0.22<1>:UW        MIN_REF_REGION_SIZE {align1};               /* Reference Width&Height, 32x32 */
 
+__vme_msg1:
 mov  (1) vme_m1.0<1>:UD         ADAPTIVE_SEARCH_ENABLE:ud {align1} ;
 mov  (1) vme_m1.4<1>:UD         FB_PRUNING_ENABLE:UD {align1};
 /* MV num is passed by constant buffer. R4.28 */
diff --git a/src/shaders/vme/inter_frame.g6b b/src/shaders/vme/inter_frame.g6b
index ca251bb..bc7cd43 100644
--- a/src/shaders/vme/inter_frame.g6b
+++ b/src/shaders/vme/inter_frame.g6b
@@ -11,12 +11,21 @@
    { 0x00000001, 0x242800e1, 0x00000000, 0x000f0003 },
    { 0x00000001, 0x24340231, 0x00000014, 0x00000000 },
    { 0x00200009, 0x24482e29, 0x004500a0, 0x00040004 },
+   { 0x01000010, 0x20002e28, 0x000000a8, 0x00020002 },
+   { 0x00010020, 0x34001c00, 0x00001400, 0x0000000e },
    { 0x00200009, 0x24402e29, 0x004500a0, 0x00040004 },
    { 0x00000040, 0x24403dad, 0x00000440, 0xfff0fff0 },
    { 0x00000040, 0x24423dad, 0x00000442, 0xfff4fff4 },
    { 0x00000001, 0x244c0061, 0x00000000, 0x00203000 },
    { 0x00000001, 0x24540231, 0x00000014, 0x00000000 },
    { 0x00000001, 0x24560169, 0x00000000, 0x28302830 },
+   { 0x00000020, 0x34001c00, 0x00001400, 0x0000000c },
+   { 0x00200009, 0x24402e29, 0x004500a0, 0x00040004 },
+   { 0x00000040, 0x24403dad, 0x00000440, 0xfff8fff8 },
+   { 0x00000040, 0x24423dad, 0x00000442, 0xfff8fff8 },
+   { 0x00000001, 0x244c0061, 0x00000000, 0x00201000 },
+   { 0x00000001, 0x24540231, 0x00000014, 0x00000000 },
+   { 0x00000001, 0x24560169, 0x00000000, 0x20202020 },
    { 0x00000001, 0x24600061, 0x00000000, 0x00000002 },
    { 0x00000001, 0x24640061, 0x00000000, 0x40000000 },
    { 0x00000001, 0x24640231, 0x0000009c, 0x00000000 },
diff --git a/src/shaders/vme/vme.inc b/src/shaders/vme/vme.inc
index dd7e1bb..992c6b9 100644
--- a/src/shaders/vme/vme.inc
+++ b/src/shaders/vme/vme.inc
@@ -54,6 +54,7 @@ define(`SEARCH_CTRL_DUAL_RECORD',       `0x00000300')
 define(`SEARCH_CTRL_DUAL_REFERENCE',    `0x00000700')
 
 define(`REF_REGION_SIZE',               `0x2830:UW')
+define(`MIN_REF_REGION_SIZE',           `0x2020:UW')
 
 define(`BI_SUB_MB_PART_MASK',           `0x0c000000')
 define(`MAX_NUM_MV',                    `0x00000020')
@@ -140,6 +141,7 @@ define(`orig_y_ub',             `inline_reg0.1')
 define(`transform_8x8_ub',      `inline_reg0.4')
 define(`slice_edge_ub',         `inline_reg0.4')
 define(`num_macroblocks',       `inline_reg0.6')
+define(`quality_level_ub',      `inline_reg0.8')
 
 /*
  * GRF 6~11 -- reserved
@@ -277,3 +279,6 @@ define(`vme_msg_4',             `msg_reg4')
 
 #endif
 
+define(`DEFAULT_QUALITY_LEVEL',           `0x01')
+define(`HIGH_QUALITY_LEVEL',              `DEFAULT_QUALITY_LEVEL')
+define(`LOW_QUALITY_LEVEL',               `0x02')
-- 
1.7.9.5



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