[Libva] [PATCH] do not request any GLX_DEPTH_SIZE in create_tfp_surface
Rinat Ibragimov
ibragimovrinat at mail.ru
Sun Jan 12 07:45:17 PST 2014
Window depth was confused with OpenGL depth buffer.
Signed-off-by: Rinat <ibragimovrinat at mail.ru>
---
va/glx/va_glx_impl.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/va/glx/va_glx_impl.c b/va/glx/va_glx_impl.c
index 5299589..e181c9a 100644
--- a/va/glx/va_glx_impl.c
+++ b/va/glx/va_glx_impl.c
@@ -504,7 +504,6 @@ static int create_tfp_surface(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX)
};
for (attrib = fbconfig_attrs; *attrib != GL_NONE; attrib += 2)
;
- *attrib++ = GLX_DEPTH_SIZE; *attrib++ = wattr.depth;
if (wattr.depth == 32) {
*attrib++ = GLX_ALPHA_SIZE; *attrib++ = 8;
*attrib++ = GLX_BIND_TO_TEXTURE_RGBA_EXT; *attrib++ = GL_TRUE;
--
1.8.5.2
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