[Libva] [PATCH v3 intel-driver 2/9] decoder: h264: allocate reference frames earlier, if needed.
Gwenole Beauchesne
gb.devel at gmail.com
Wed Jun 4 02:11:29 PDT 2014
2014-06-04 10:53 GMT+02:00 Xiang, Haihao <haihao.xiang at intel.com>:
> On Tue, 2014-06-03 at 18:43 +0200, Gwenole Beauchesne wrote:
>> Sometimes, a dummy frame comes from the codec layer and it is used
>> as a reference, per the comment in the existing code. Even though
>> this looks suspicious, keep this criterion but make sure to try
>> allocating the VA surface, if needed, earlier in the function that
>> sanity checks the parameters for decoding the current frame.
>>
>> This makes it possible to fail at a much earlier time, and actually
>> make it possible to return a sensible error code to the upper layer.
>>
>> Also fix the reference_objects[] array elements to be an exact 1:1
>> match for ReferenceFrames[] array elements, including possible but
>> unlikely holes in it. The former array holds object_surface structs
>> corresponding to the VA surfaces present in the ReferenceFrames[]
>> array and identified by VAPictureH264.picture_id.
>>
>> Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne at intel.com>
>> ---
>> src/i965_decoder_utils.c | 46 +++++++++++++++++++++++-----------------------
>> 1 file changed, 23 insertions(+), 23 deletions(-)
>>
>> diff --git a/src/i965_decoder_utils.c b/src/i965_decoder_utils.c
>> index 9ae7083..2570be9 100644
>> --- a/src/i965_decoder_utils.c
>> +++ b/src/i965_decoder_utils.c
>> @@ -477,12 +477,6 @@ intel_update_avc_frame_store_index(VADriverContextP ctx,
>> int slot_found;
>> struct object_surface *obj_surface = decode_state->reference_objects[i];
>>
>> - /*
>> - * Sometimes a dummy frame comes from the upper layer library, call i965_check_alloc_surface_bo()
>> - * to ake sure the store buffer is allocated for this reference frame
>> - */
>> - avc_ensure_surface_bo(ctx, decode_state, obj_surface, pic_param);
>> -
>> slot_found = 0;
>> frame_idx = -1;
>> /* Find a free frame store index */
>> @@ -606,6 +600,7 @@ intel_decoder_check_avc_parameter(VADriverContextP ctx,
>> {
>> struct i965_driver_data *i965 = i965_driver_data(ctx);
>> VAPictureParameterBufferH264 *pic_param = (VAPictureParameterBufferH264 *)decode_state->pic_param->buffer;
>> + VAStatus va_status;
>> struct object_surface *obj_surface;
>> int i;
>>
>> @@ -629,28 +624,33 @@ intel_decoder_check_avc_parameter(VADriverContextP ctx,
>> }
>> }
>>
>> - for (i = 0; i < 16; i++) {
>> - if (pic_param->ReferenceFrames[i].flags & VA_PICTURE_H264_INVALID ||
>> - pic_param->ReferenceFrames[i].picture_id == VA_INVALID_SURFACE)
>> - break;
>> - else {
>> - obj_surface = SURFACE(pic_param->ReferenceFrames[i].picture_id);
>> - assert(obj_surface);
>> + /* Fill in the reference objects array with the actual VA surface
>> + objects with 1:1 correspondance with any entry in ReferenceFrames[],
>> + i.e. including "holes" for invalid entries, that are expanded
>> + to NULL in the reference_objects[] array */
>> + for (i = 0; i < ARRAY_ELEMS(pic_param->ReferenceFrames); i++) {
>> + const VAPictureH264 * const va_pic = &pic_param->ReferenceFrames[i];
>>
>> + obj_surface = NULL;
>> + if (!(va_pic->flags & VA_PICTURE_H264_INVALID) &&
>> + va_pic->picture_id != VA_INVALID_ID) {
>> + obj_surface = SURFACE(pic_param->ReferenceFrames[i].picture_id);
>> if (!obj_surface)
>> - goto error;
>> + return VA_STATUS_ERROR_INVALID_SURFACE;
>>
>> - if (!obj_surface->bo) { /* a reference frame without store buffer */
>> - WARN_ONCE("Invalid reference frame!!!\n");
>> - }
>> -
>> - decode_state->reference_objects[i] = obj_surface;
>> + /*
>> + * Sometimes a dummy frame comes from the upper layer
>> + * library, call i965_check_alloc_surface_bo() to make
>> + * sure the store buffer is allocated for this reference
>> + * frame
>> + */
>> + va_status = avc_ensure_surface_bo(ctx, decode_state, obj_surface,
>> + pic_param);
>
> Just noticed avc_ensure_surface_bo() always allocates the buffer store
> with tiled flag if necessary. It is wrong for ironlake.
Ah, OK. I thought it was only for MPEG-2 case. I will provide a fix to that.
Thanks,
Gwenole.
>
>
>> + if (va_status != VA_STATUS_SUCCESS)
>> + return va_status;
>> }
>> + decode_state->reference_objects[i] = obj_surface;
>> }
>> -
>> - for ( ; i < 16; i++)
>> - decode_state->reference_objects[i] = NULL;
>> -
>> return VA_STATUS_SUCCESS;
>>
>> error:
>
>
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