[Libva] [PATCH 1/2] BDW/CHV/SKL: Follow the HW alignment requirement to access GPU buffer correctly
Zhao, Yakui
yakui.zhao at intel.com
Mon Jun 22 18:40:08 PDT 2015
From: Zhao Yakui <yakui.zhao at intel.com>
Otherwise the buffer access is incorrect.
Signed-off-by: Zhao Yakui <yakui.zhao at intel.com>
---
src/i965_device_info.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/i965_device_info.c b/src/i965_device_info.c
index 13e3daa..d5b5cb8 100644
--- a/src/i965_device_info.c
+++ b/src/i965_device_info.c
@@ -230,7 +230,7 @@ static struct hw_codec_info bdw_hw_codec_info = {
.max_width = 4096,
.max_height = 4096,
- .min_linear_wpitch = 64,
+ .min_linear_wpitch = 128,
.min_linear_hpitch = 16,
.h264_mvc_dec_profiles = (VA_PROFILE_MASK(H264StereoHigh) |
@@ -273,7 +273,7 @@ static struct hw_codec_info chv_hw_codec_info = {
.max_width = 4096,
.max_height = 4096,
- .min_linear_wpitch = 64,
+ .min_linear_wpitch = 128,
.min_linear_hpitch = 16,
.h264_mvc_dec_profiles = (VA_PROFILE_MASK(H264StereoHigh) |
@@ -321,7 +321,7 @@ static struct hw_codec_info skl_hw_codec_info = {
.max_width = 4096,
.max_height = 4096,
- .min_linear_wpitch = 64,
+ .min_linear_wpitch = 128,
.min_linear_hpitch = 16,
.h264_mvc_dec_profiles = (VA_PROFILE_MASK(H264StereoHigh) |
--
1.8.5.dirty
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