[Libva] Can libva encode from opengl texture?
Xiang, Haihao
haihao.xiang at intel.com
Wed Mar 25 17:52:10 PDT 2015
> Hello,
>
>
> I want to encode my opengl rendering result into h264 with libva. I
> found the bottleneck is actually preparing the yuv image from the rgb
> rendering result.
It depends on the implementation of the underlying driver. for
intel-driver, you can use a RGB surface as input, the driver will
convert RGB to YUV internally.
> NVIDIA, for example, provides a way to directly encode an opengl
> texture map into video. I wonder if similar function exists with
> libva? I know it has some interoperability with egl, but I'm not sure
> if it is just for displaying decoded result?
>
>
> Thank you,
>
>
> Shi
> _______________________________________________
> Libva mailing list
> Libva at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/libva
More information about the Libva
mailing list