[Libva] [PATCH 3/7] vpp: gen7/8/9: add yuv to rgb conversion matrix to registers send to EUs

Zhao Yakui yakui.zhao at intel.com
Thu Nov 5 23:08:09 PST 2015


On 11/04/2015 11:27 PM, Lionel Landwerlin wrote:

Hi, Lionel

     Will you please refresh your patch set based on the latest master 
branch?
     I am sorry that a lot of errors are triggered when trying to apply 
the patch set.

Thanks
    Yakui
> ---
>   src/gen8_post_processing.c                         | 12 ++---
>   src/i965_post_processing.c                         | 16 +++----
>   src/i965_post_processing.h                         | 45 +++++++++++++----
>   src/shaders/post_processing/gen7/DI_Core.g4a       | 16 +++----
>   .../post_processing/gen7/DI_Save_NV12_16x4.g4a     |  4 +-
>   .../post_processing/gen7/DI_Save_PA_16x4.g4a       |  6 +--
>   src/shaders/post_processing/gen7/EOT.g4a           | 12 ++---
>   src/shaders/post_processing/gen7/NV12_DI_NV12.g4a  | 30 ++++++------
>   .../post_processing/gen7/NV12_DNDI_422CP.g4a       | 38 +++++++--------
>   src/shaders/post_processing/gen7/NV12_DNDI_PA.g4a  | 36 +++++++-------
>   .../post_processing/gen7/NV12_DNUV_NV12.g4a        | 56 +++++++++++-----------
>   src/shaders/post_processing/gen7/NV12_DN_422CP.g4a | 34 ++++++-------
>   src/shaders/post_processing/gen7/NV12_DN_NV12.g4a  | 28 +++++------
>   src/shaders/post_processing/gen7/PA_AVS_Buf_0.g4a  | 26 +++++-----
>   src/shaders/post_processing/gen7/PA_AVS_Buf_1.g4a  | 24 +++++-----
>   src/shaders/post_processing/gen7/PA_AVS_Buf_2.g4a  | 24 +++++-----
>   src/shaders/post_processing/gen7/PA_AVS_Buf_3.g4a  | 24 +++++-----
>   src/shaders/post_processing/gen7/PA_DI_422CP.g4a   | 32 ++++++-------
>   src/shaders/post_processing/gen7/PA_DI_PA.g4a      | 30 ++++++------
>   src/shaders/post_processing/gen7/PA_DNDI_422CP.g4a | 38 +++++++--------
>   src/shaders/post_processing/gen7/PA_DNDI_PA.g4a    | 36 +++++++-------
>   src/shaders/post_processing/gen7/PA_DNUV_PA.g4a    | 48 +++++++++----------
>   src/shaders/post_processing/gen7/PA_DN_422CP.g4a   | 34 ++++++-------
>   src/shaders/post_processing/gen7/PA_DN_PA.g4a      | 28 +++++------
>   src/shaders/post_processing/gen7/PL2_AVS_Buf_0.g4a | 26 +++++-----
>   src/shaders/post_processing/gen7/PL2_AVS_Buf_1.g4a | 24 +++++-----
>   src/shaders/post_processing/gen7/PL2_AVS_Buf_2.g4a | 24 +++++-----
>   src/shaders/post_processing/gen7/PL2_AVS_Buf_3.g4a | 24 +++++-----
>   src/shaders/post_processing/gen7/PL3_AVS_Buf_0.g4a | 26 +++++-----
>   src/shaders/post_processing/gen7/PL3_AVS_Buf_1.g4a | 24 +++++-----
>   src/shaders/post_processing/gen7/PL3_AVS_Buf_2.g4a | 24 +++++-----
>   src/shaders/post_processing/gen7/PL3_AVS_Buf_3.g4a | 24 +++++-----
>   .../post_processing/gen7/PL3_DNDI_422CP.g4a        | 38 +++++++--------
>   src/shaders/post_processing/gen7/PL3_DNDI_PA.g4a   | 36 +++++++-------
>   src/shaders/post_processing/gen7/PL3_DNUV_PL3.g4a  | 56 +++++++++++-----------
>   src/shaders/post_processing/gen7/PL3_DN_422CP.g4a  | 34 ++++++-------
>   src/shaders/post_processing/gen7/PL3_DN_PL3.g4a    | 28 +++++------
>   src/shaders/post_processing/gen7/PL_DI_422CP.g4a   | 32 ++++++-------
>   src/shaders/post_processing/gen7/PL_DI_PA.g4a      | 30 ++++++------
>   src/shaders/post_processing/gen7/RGB_to_YUV.g4a    | 12 ++---
>   src/shaders/post_processing/gen7/Save_AVS_NV12.g4a | 18 +++----
>   src/shaders/post_processing/gen7/Save_AVS_PA.g4a   | 16 +++----
>   src/shaders/post_processing/gen7/Save_AVS_PL3.g4a  | 18 +++----
>   src/shaders/post_processing/gen7/Save_AVS_RGB.g4a  | 16 +++----
>   src/shaders/post_processing/gen7/Save_AVS_RGBX.g4a | 16 +++----
>   .../post_processing/gen7/Set_AVS_Buf_0123_BGRA.g4a | 12 ++---
>   .../post_processing/gen7/Set_AVS_Buf_0123_PL2.g4a  | 12 ++---
>   .../post_processing/gen7/Set_AVS_Buf_0123_PL3.g4a  | 12 ++---
>   .../post_processing/gen7/Set_AVS_Buf_0123_VUYA.g4a | 12 ++---
>   .../post_processing/gen7/Set_AVS_Buf_0123_VYUA.g4a | 12 ++---
>   src/shaders/post_processing/gen7/Set_Layer_0.g4a   | 22 ++++-----
>   src/shaders/post_processing/gen7/VP_Setup.g4a      | 16 +++----
>   src/shaders/post_processing/gen7/YUV_to_RGB.g4a    | 12 ++---
>   src/shaders/post_processing/gen7/avs.g75b          | 30 ++++++------
>   src/shaders/post_processing/gen7/avs.g7b           | 30 ++++++------
>   src/shaders/post_processing/gen7/dndi.g75b         | 18 +++----
>   src/shaders/post_processing/gen7/dndi.g7b          | 18 +++----
>   src/shaders/post_processing/gen7/nv12_dn_nv12.g75b | 16 +++----
>   src/shaders/post_processing/gen7/nv12_dn_nv12.g7b  | 16 +++----
>   src/shaders/post_processing/gen7/pa_to_pa.g75b     | 28 +++++------
>   src/shaders/post_processing/gen7/pa_to_pa.g7b      | 28 +++++------
>   src/shaders/post_processing/gen7/pa_to_pl2.g75b    | 30 ++++++------
>   src/shaders/post_processing/gen7/pa_to_pl2.g7b     | 30 ++++++------
>   src/shaders/post_processing/gen7/pa_to_pl3.g75b    | 30 ++++++------
>   src/shaders/post_processing/gen7/pa_to_pl3.g7b     | 30 ++++++------
>   src/shaders/post_processing/gen7/pl2_to_pa.g75b    | 28 +++++------
>   src/shaders/post_processing/gen7/pl2_to_pa.g7b     | 28 +++++------
>   src/shaders/post_processing/gen7/pl2_to_pl2.g75b   | 30 ++++++------
>   src/shaders/post_processing/gen7/pl2_to_pl2.g7b    | 30 ++++++------
>   src/shaders/post_processing/gen7/pl2_to_pl3.g75b   | 30 ++++++------
>   src/shaders/post_processing/gen7/pl2_to_pl3.g7b    | 30 ++++++------
>   src/shaders/post_processing/gen7/pl2_to_rgbx.g75b  | 28 +++++------
>   src/shaders/post_processing/gen7/pl2_to_rgbx.g7b   | 28 +++++------
>   src/shaders/post_processing/gen7/pl3_to_pa.g75b    | 28 +++++------
>   src/shaders/post_processing/gen7/pl3_to_pa.g7b     | 28 +++++------
>   src/shaders/post_processing/gen7/pl3_to_pl2.g75b   | 30 ++++++------
>   src/shaders/post_processing/gen7/pl3_to_pl2.g7b    | 30 ++++++------
>   src/shaders/post_processing/gen7/pl3_to_pl3.g75b   | 30 ++++++------
>   src/shaders/post_processing/gen7/pl3_to_pl3.g7b    | 30 ++++++------
>   src/shaders/post_processing/gen7/rgbx_to_nv12.g75b | 30 ++++++------
>   src/shaders/post_processing/gen7/rgbx_to_nv12.g7b  | 30 ++++++------
>   src/shaders/post_processing/gen8/EOT.g8a           | 12 ++---
>   src/shaders/post_processing/gen8/PA_AVS_Buf_0.g8a  | 22 ++++-----
>   src/shaders/post_processing/gen8/PA_AVS_Buf_1.g8a  | 22 ++++-----
>   src/shaders/post_processing/gen8/PA_AVS_Buf_2.g8a  | 22 ++++-----
>   src/shaders/post_processing/gen8/PA_AVS_Buf_3.g8a  | 22 ++++-----
>   src/shaders/post_processing/gen8/PL2_AVS_Buf_0.g8a | 22 ++++-----
>   src/shaders/post_processing/gen8/PL2_AVS_Buf_1.g8a | 22 ++++-----
>   src/shaders/post_processing/gen8/PL2_AVS_Buf_2.g8a | 22 ++++-----
>   src/shaders/post_processing/gen8/PL2_AVS_Buf_3.g8a | 22 ++++-----
>   src/shaders/post_processing/gen8/PL3_AVS_Buf_0.g8a | 22 ++++-----
>   src/shaders/post_processing/gen8/PL3_AVS_Buf_1.g8a | 22 ++++-----
>   src/shaders/post_processing/gen8/PL3_AVS_Buf_2.g8a | 22 ++++-----
>   src/shaders/post_processing/gen8/PL3_AVS_Buf_3.g8a | 22 ++++-----
>   src/shaders/post_processing/gen8/RGB_to_YUV.g8a    | 12 ++---
>   src/shaders/post_processing/gen8/Save_AVS_NV12.g8a | 18 +++----
>   src/shaders/post_processing/gen8/Save_AVS_PA.g8a   | 16 +++----
>   src/shaders/post_processing/gen8/Save_AVS_PL3.g8a  | 18 +++----
>   src/shaders/post_processing/gen8/Save_AVS_RGBX.g8a | 16 +++----
>   .../post_processing/gen8/Set_AVS_Buf_0123_BGRA.g8a | 12 ++---
>   .../post_processing/gen8/Set_AVS_Buf_0123_PL2.g8a  | 12 ++---
>   .../post_processing/gen8/Set_AVS_Buf_0123_PL3.g8a  | 12 ++---
>   .../post_processing/gen8/Set_AVS_Buf_0123_VYUA.g8a | 12 ++---
>   src/shaders/post_processing/gen8/Set_Layer_0.g8a   | 20 ++++----
>   src/shaders/post_processing/gen8/VP_Setup.g8a      | 32 ++++++-------
>   src/shaders/post_processing/gen8/YUV_to_RGB.g8a    | 12 ++---
>   src/shaders/post_processing/gen8/pa_to_pa.g8b      | 32 ++++++-------
>   src/shaders/post_processing/gen8/pa_to_pl2.g8b     | 34 ++++++-------
>   src/shaders/post_processing/gen8/pa_to_pl3.g8b     | 34 ++++++-------
>   src/shaders/post_processing/gen8/pl2_to_pa.g8b     | 32 ++++++-------
>   src/shaders/post_processing/gen8/pl2_to_pl2.g8b    | 34 ++++++-------
>   src/shaders/post_processing/gen8/pl2_to_pl3.g8b    | 34 ++++++-------
>   src/shaders/post_processing/gen8/pl2_to_rgbx.g8b   | 32 ++++++-------
>   src/shaders/post_processing/gen8/pl3_to_pa.g8b     | 32 ++++++-------
>   src/shaders/post_processing/gen8/pl3_to_pl2.g8b    | 34 ++++++-------
>   src/shaders/post_processing/gen8/pl3_to_pl3.g8b    | 34 ++++++-------
>   src/shaders/post_processing/gen8/rgbx_to_nv12.g8b  | 34 ++++++-------
>   src/shaders/post_processing/gen9/pa_to_pa.g9b      | 32 ++++++-------
>   src/shaders/post_processing/gen9/pa_to_pl2.g9b     | 34 ++++++-------
>   src/shaders/post_processing/gen9/pa_to_pl3.g9b     | 34 ++++++-------
>   src/shaders/post_processing/gen9/pl2_to_pa.g9b     | 32 ++++++-------
>   src/shaders/post_processing/gen9/pl2_to_pl2.g9b    | 34 ++++++-------
>   src/shaders/post_processing/gen9/pl2_to_pl3.g9b    | 34 ++++++-------
>   src/shaders/post_processing/gen9/pl2_to_rgbx.g9b   | 32 ++++++-------
>   src/shaders/post_processing/gen9/pl3_to_pa.g9b     | 32 ++++++-------
>   src/shaders/post_processing/gen9/pl3_to_pl2.g9b    | 34 ++++++-------
>   src/shaders/post_processing/gen9/pl3_to_pl3.g9b    | 34 ++++++-------
>   src/shaders/post_processing/gen9/rgbx_to_nv12.g9b  | 34 ++++++-------
>   128 files changed, 1665 insertions(+), 1640 deletions(-)
>
> diff --git a/src/gen8_post_processing.c b/src/gen8_post_processing.c
> index a5e036d..569232d 100644
> --- a/src/gen8_post_processing.c
> +++ b/src/gen8_post_processing.c
> @@ -713,10 +713,10 @@ gen7_pp_avs_set_block_parameter(struct i965_post_processing_context *pp_context,
>       struct pp_avs_context *pp_avs_context = (struct pp_avs_context *)pp_context->private_context;
>       struct gen7_pp_inline_parameter *pp_inline_parameter = pp_context->pp_inline_parameter;
>
> -    pp_inline_parameter->grf7.destination_block_horizontal_origin = x * 16 + pp_avs_context->dest_x;
> -    pp_inline_parameter->grf7.destination_block_vertical_origin = y * 16 + pp_avs_context->dest_y;
> -    pp_inline_parameter->grf7.constant_0 = 0xffffffff;
> -    pp_inline_parameter->grf7.sampler_load_main_video_x_scaling_step = pp_avs_context->horiz_range / pp_avs_context->src_w;
> +    pp_inline_parameter->grf9.destination_block_horizontal_origin = x * 16 + pp_avs_context->dest_x;
> +    pp_inline_parameter->grf9.destination_block_vertical_origin = y * 16 + pp_avs_context->dest_y;
> +    pp_inline_parameter->grf9.constant_0 = 0xffffffff;
> +    pp_inline_parameter->grf9.sampler_load_main_video_x_scaling_step = pp_avs_context->horiz_range / pp_avs_context->src_w;
>
>       return 0;
>   }
> @@ -1187,7 +1187,7 @@ gen8_pp_interface_descriptor_table(VADriverContextP   ctx,
>       desc->desc4.binding_table_pointer = (BINDING_TABLE_OFFSET>>  5);
>       desc->desc5.constant_urb_entry_read_offset = 0;
>
> -    desc->desc5.constant_urb_entry_read_length = 6; /* grf 1-6 */
> +    desc->desc5.constant_urb_entry_read_length = 8; /* grf 1-8 */
>
>       dri_bo_unmap(bo);
>       pp_context->idrt.num_interface_descriptors++;
> @@ -1201,7 +1201,7 @@ gen8_pp_upload_constants(VADriverContextP ctx,
>       unsigned char *constant_buffer;
>       int param_size;
>
> -    assert(sizeof(struct gen7_pp_static_parameter) == 192);
> +    assert(sizeof(struct gen7_pp_static_parameter) == 256);
>
>       param_size = sizeof(struct gen7_pp_static_parameter);
>
> diff --git a/src/i965_post_processing.c b/src/i965_post_processing.c
> index 0d145d8..e1d96d4 100755
> --- a/src/i965_post_processing.c
> +++ b/src/i965_post_processing.c
> @@ -3029,10 +3029,10 @@ gen7_pp_avs_set_block_parameter(struct i965_post_processing_context *pp_context,
>       struct pp_avs_context *pp_avs_context = (struct pp_avs_context *)pp_context->private_context;
>       struct gen7_pp_inline_parameter *pp_inline_parameter = pp_context->pp_inline_parameter;
>
> -    pp_inline_parameter->grf7.destination_block_horizontal_origin = x * 16 + pp_avs_context->dest_x;
> -    pp_inline_parameter->grf7.destination_block_vertical_origin = y * 16 + pp_avs_context->dest_y;
> -    pp_inline_parameter->grf7.constant_0 = 0xffffffff;
> -    pp_inline_parameter->grf7.sampler_load_main_video_x_scaling_step = pp_avs_context->horiz_range / pp_avs_context->src_w;
> +    pp_inline_parameter->grf9.destination_block_horizontal_origin = x * 16 + pp_avs_context->dest_x;
> +    pp_inline_parameter->grf9.destination_block_vertical_origin = y * 16 + pp_avs_context->dest_y;
> +    pp_inline_parameter->grf9.constant_0 = 0xffffffff;
> +    pp_inline_parameter->grf9.sampler_load_main_video_x_scaling_step = pp_avs_context->horiz_range / pp_avs_context->src_w;
>
>       return 0;
>   }
> @@ -3736,8 +3736,8 @@ gen7_pp_dndi_set_block_parameter(struct i965_post_processing_context *pp_context
>   {
>       struct gen7_pp_inline_parameter *pp_inline_parameter = pp_context->pp_inline_parameter;
>
> -    pp_inline_parameter->grf7.destination_block_horizontal_origin = x * 16;
> -    pp_inline_parameter->grf7.destination_block_vertical_origin = y * 4;
> +    pp_inline_parameter->grf9.destination_block_horizontal_origin = x * 16;
> +    pp_inline_parameter->grf9.destination_block_vertical_origin = y * 4;
>
>       return 0;
>   }
> @@ -4421,7 +4421,7 @@ gen6_pp_interface_descriptor_table(VADriverContextP   ctx,
>       desc->desc4.constant_urb_entry_read_offset = 0;
>
>       if (IS_GEN7(i965->intel.device_info))
> -        desc->desc4.constant_urb_entry_read_length = 6; /* grf 1-6 */
> +        desc->desc4.constant_urb_entry_read_length = 8; /* grf 1-8 */
>       else
>           desc->desc4.constant_urb_entry_read_length = 4; /* grf 1-4 */
>
> @@ -4450,7 +4450,7 @@ gen6_pp_upload_constants(VADriverContextP ctx,
>       int param_size;
>
>       assert(sizeof(struct pp_static_parameter) == 128);
> -    assert(sizeof(struct gen7_pp_static_parameter) == 192);
> +    assert(sizeof(struct gen7_pp_static_parameter) == 256);
>
>       if (IS_GEN7(i965->intel.device_info))
>           param_size = sizeof(struct gen7_pp_static_parameter);
> diff --git a/src/i965_post_processing.h b/src/i965_post_processing.h
> index 477f0ca..63e678d 100755
> --- a/src/i965_post_processing.h
> +++ b/src/i965_post_processing.h
> @@ -422,33 +422,58 @@ struct gen7_pp_static_parameter
>           float sampler_load_horizontal_frame_origin;
>           unsigned int padx[7];
>       } grf6;
> +
> +    struct {
> +        /* r7.0 ->  r7.3 */
> +        float coef_ry;
> +        float coef_ru;
> +        float coef_rv;
> +        float coef_yd;
> +
> +        /* r7.4 ->  r7.7 */
> +        float coef_gy;
> +        float coef_gu;
> +        float coef_gv;
> +        float coef_ud;
> +    } grf7;
> +
> +    struct {
> +        /* r8.0 ->  r8.3 */
> +        float coef_by;
> +        float coef_bu;
> +        float coef_bv;
> +        float coef_vd;
> +
> +        /* r8.4 ->  r8.7 */
> +        unsigned int padx[4];
> +    } grf8;
>   };
>
>   struct gen7_pp_inline_parameter
>   {
>       struct {
> -        /* r7.0 */
> +        /* r9.0 */
>           unsigned int destination_block_horizontal_origin:16;
>           unsigned int destination_block_vertical_origin:16;
> -        /* r7.1: 0xffffffff */
> +        /* r9.1: 0xffffffff */
>           unsigned int constant_0;
> -        /* r7.2 */
> +        /* r9.2 */
>           unsigned int pad0;
> -        /* r7.3 */
> +        /* r9.3 */
>           unsigned int pad1;
> -        /* r7.4 */
> +        /* r9.4 */
>           float sampler_load_main_video_x_scaling_step;
> -        /* r7.5 */
> +        /* r9.5 */
>           unsigned int pad2;
> -        /* r7.6: must be zero */
> +        /* r9.6: must be zero */
>           unsigned int avs_vertical_block_number;
> -        /* r7.7: 0 */
> +        /* r9.7: 0 */
>           unsigned int group_id_number;
> -    } grf7;
> +    } grf9;
>
>       struct {
>           unsigned int padx[8];
> -    } grf8;
> +    } grf10;
>   };
>
>   struct i965_post_processing_context
> diff --git a/src/shaders/post_processing/gen7/DI_Core.g4a b/src/shaders/post_processing/gen7/DI_Core.g4a
> index 5a0dcee..9edd8d3 100644
> --- a/src/shaders/post_processing/gen7/DI_Core.g4a
> +++ b/src/shaders/post_processing/gen7/DI_Core.g4a
> @@ -155,7 +155,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -270,14 +270,14 @@
>
>   // Prepare the DNDI send command
>   mov (8)		mudMSGHDR_DNDI(0)<1>			r0.0<8;8,1>:ud					// message header
> -mov (1)		mwMSGHDR_DNDI(1,4)<1>			r7.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> -mov (1)		mwMSGHDR_DNDI(1,12)<1>			r7.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
> +mov (1)		mwMSGHDR_DNDI(1,4)<1>			r9.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> +mov (1)		mwMSGHDR_DNDI(1,12)<1>			r9.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
>
>   send (8)	udDNDI_RESP(0)<1>	r18	0x2	0x4AE8003:ud
>
>   // On Gen6, with VDI walker, use the XY pair returned rather than programmed above
>   // VDI_RETURNED_XY is ordered XY in case of walker enables and the same as programmed in case of walker disabled
> -mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
> +mov (2) 	r9.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
>
>
>   // FileName:	DI_STMM_Save.asm
> @@ -288,8 +288,8 @@ mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in
>   mov (8)     mudMSGHDR_STMM(0)<1>	r0.0<8;8,1>:ud               							// message header
>   mov (8)     mudMSGHDR_STMM(1)<1>    	udDNDI_RESP(8,0)         					// Move STMM to MRF
>
> -shr (1)     mudMSGHDR_STMM(0,0)<1>	r7.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> -mov (1)     mudMSGHDR_STMM(0,1)<1>	r7.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
> +shr (1)     mudMSGHDR_STMM(0,0)<1>	r9.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> +mov (1)     mudMSGHDR_STMM(0,1)<1>	r9.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
>   mov (1)     mudMSGHDR_STMM(0,2)<1>	0x30007:ud           { NoDDChk } 		// block width and height (8x4)
>
>   send (8)	null<1>:d	r20	0x5		0x40A8021:ud
> @@ -304,8 +304,8 @@ send (8)	null<1>:d	r20	0x5		0x40A8021:ud
>   mov (8)		mudMSGHDR_ENC_STATS(1)<1>	0x0:ud						// Init payload MRF
>   mov (8)		mudMSGHDR_ENC_STATS(0)<1>	r0.0<8;8,1>:ud				// message header
>
> -shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r7.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> -mul (1)		acc0.1<1>:ud					r7.1<0;1,0>:w				3:w																							// Y origin * 3
> +shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r9.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> +mul (1)		acc0.1<1>:ud					r9.1<0;1,0>:w				3:w																							// Y origin * 3
>   shr (1)		mudMSGHDR_ENC_STATS(0,1)<1>		acc0.1<0;1,0>:ud			2:w		{ NoDDClr, NoDDChk }		//enable the flag after testing on si			   { NoDDClr, NoDDChk } // Y origin * 3/4
>   mov (1)		mudMSGHDR_ENC_STATS(0,2)<1>		0x20007:ud				{ NoDDChk }			//enable the flag after testing on si						{ NoDDChk } // block width and height (8x3)
>   add (2)		mudMSGHDR_ENC_STATS(0,0)<1>		mudMSGHDR_ENC_STATS(0,0)<2;2,1>        	r1.12<2;2,1>:uw					// Add pitch to X,Y origin
> diff --git a/src/shaders/post_processing/gen7/DI_Save_NV12_16x4.g4a b/src/shaders/post_processing/gen7/DI_Save_NV12_16x4.g4a
> index b9afbbc..6c910ba 100644
> --- a/src/shaders/post_processing/gen7/DI_Save_NV12_16x4.g4a
> +++ b/src/shaders/post_processing/gen7/DI_Save_NV12_16x4.g4a
> @@ -155,7 +155,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -261,7 +261,7 @@
>   // Defines for DI disabled
>
>
> -mov (2) r27.0<1>:d		r7.0<2;2,1>:w                        { NoDDClr }
> +mov (2) r27.0<1>:d		r9.0<2;2,1>:w                        { NoDDClr }
>   mov (1) r27.2<1>:ud     0x3000F:ud		          { NoDDChk }		// Block width and height (16x4)
>
>   //Bottom field Y
> diff --git a/src/shaders/post_processing/gen7/DI_Save_PA_16x4.g4a b/src/shaders/post_processing/gen7/DI_Save_PA_16x4.g4a
> index 8004366..efcc8ac 100644
> --- a/src/shaders/post_processing/gen7/DI_Save_PA_16x4.g4a
> +++ b/src/shaders/post_processing/gen7/DI_Save_PA_16x4.g4a
> @@ -155,7 +155,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -264,8 +264,8 @@
>   add (4) a0.4<1>:uw   r2.28<4;4,1>:ub   608:w               // Initial Y,U,V offset in YUV422 block; it starts at m20
>
>   mov (8) r27.0<1>:ud     r0.0<8;8,1>:ud
> -shl (1) r27.0<1>:d      r7.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> -mov (1) r27.1<1>:d      r7.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
> +shl (1) r27.0<1>:d      r9.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> +mov (1) r27.1<1>:d      r9.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
>   mov (1) r27.2<1>:ud     0x3001F:ud          { NoDDChk }          // Block width and height (32x8)
>
>   //prepare the message headers
> diff --git a/src/shaders/post_processing/gen7/EOT.g4a b/src/shaders/post_processing/gen7/EOT.g4a
> index 9b0d678..e2682f9 100644
> --- a/src/shaders/post_processing/gen7/EOT.g4a
> +++ b/src/shaders/post_processing/gen7/EOT.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> diff --git a/src/shaders/post_processing/gen7/NV12_DI_NV12.g4a b/src/shaders/post_processing/gen7/NV12_DI_NV12.g4a
> index 93704c5..096b11f 100644
> --- a/src/shaders/post_processing/gen7/NV12_DI_NV12.g4a
> +++ b/src/shaders/post_processing/gen7/NV12_DI_NV12.g4a
> @@ -169,7 +169,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -178,15 +178,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -293,14 +293,14 @@
>
>   // Prepare the DNDI send command
>   mov (8)		mudMSGHDR_DNDI(0)<1>			r0.0<8;8,1>:ud					// message header
> -mov (1)		mwMSGHDR_DNDI(1,4)<1>			r7.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> -mov (1)		mwMSGHDR_DNDI(1,12)<1>			r7.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
> +mov (1)		mwMSGHDR_DNDI(1,4)<1>			r9.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> +mov (1)		mwMSGHDR_DNDI(1,12)<1>			r9.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
>
>   send (8)	udDNDI_RESP(0)<1>	r18	0x2	0x4AE8003:ud
>
>   // On Gen6, with VDI walker, use the XY pair returned rather than programmed above
>   // VDI_RETURNED_XY is ordered XY in case of walker enables and the same as programmed in case of walker disabled
> -mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
> +mov (2) 	r9.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
>
>
>
> @@ -312,8 +312,8 @@ mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in
>   mov (8)     mudMSGHDR_STMM(0)<1>	r0.0<8;8,1>:ud               							// message header
>   mov (8)     mudMSGHDR_STMM(1)<1>    	udDNDI_RESP(8,0)         					// Move STMM to MRF
>
> -shr (1)     mudMSGHDR_STMM(0,0)<1>	r7.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> -mov (1)     mudMSGHDR_STMM(0,1)<1>	r7.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
> +shr (1)     mudMSGHDR_STMM(0,0)<1>	r9.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> +mov (1)     mudMSGHDR_STMM(0,1)<1>	r9.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
>   mov (1)     mudMSGHDR_STMM(0,2)<1>	0x30007:ud           { NoDDChk } 		// block width and height (8x4)
>
>   send (8)	null<1>:d	r20	0x5		0x40A8021:ud
> @@ -329,8 +329,8 @@ send (8)	null<1>:d	r20	0x5		0x40A8021:ud
>   mov (8)		mudMSGHDR_ENC_STATS(1)<1>	0x0:ud						// Init payload MRF
>   mov (8)		mudMSGHDR_ENC_STATS(0)<1>	r0.0<8;8,1>:ud				// message header
>
> -shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r7.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> -mul (1)		acc0.1<1>:ud					r7.1<0;1,0>:w				3:w																							// Y origin * 3
> +shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r9.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> +mul (1)		acc0.1<1>:ud					r9.1<0;1,0>:w				3:w																							// Y origin * 3
>   shr (1)		mudMSGHDR_ENC_STATS(0,1)<1>		acc0.1<0;1,0>:ud			2:w		{ NoDDClr, NoDDChk }		//enable the flag after testing on si			   { NoDDClr, NoDDChk } // Y origin * 3/4
>   mov (1)		mudMSGHDR_ENC_STATS(0,2)<1>		0x20007:ud				{ NoDDChk }			//enable the flag after testing on si						{ NoDDChk } // block width and height (8x3)
>   add (2)		mudMSGHDR_ENC_STATS(0,0)<1>		mudMSGHDR_ENC_STATS(0,0)<2;2,1>        	r1.12<2;2,1>:uw					// Add pitch to X,Y origin
> @@ -363,8 +363,8 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>   // add (4) a0.4<1>:uw   r2.28<4;4,1>:ub   608:w               // Initial Y,U,V offset in YUV422 block; it starts at m20
>
>   mov (8) r28.0<1>:ud     r0.0<8;8,1>:ud
> -mov (1) r28.0<1>:d      r7.0<0;1,0>:w            { NoDDClr }          // H. block origin need to be doubled
> -mov (1) r28.1<1>:d      r7.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
> +mov (1) r28.0<1>:d      r9.0<0;1,0>:w            { NoDDClr }          // H. block origin need to be doubled
> +mov (1) r28.1<1>:d      r9.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
>   mov (1) r28.2<1>:ud     0x3000F:ud          { NoDDChk }          // Block width and height (32x8)
>
>   //prepare the message headers
> diff --git a/src/shaders/post_processing/gen7/NV12_DNDI_422CP.g4a b/src/shaders/post_processing/gen7/NV12_DNDI_422CP.g4a
> index 0afacec..b1e60bb 100644
> --- a/src/shaders/post_processing/gen7/NV12_DNDI_422CP.g4a
> +++ b/src/shaders/post_processing/gen7/NV12_DNDI_422CP.g4a
> @@ -174,7 +174,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -183,15 +183,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -298,14 +298,14 @@
>
>   // Prepare the DNDI send command
>   mov (8)		mudMSGHDR_DNDI(0)<1>			r0.0<8;8,1>:ud					// message header
> -mov (1)		mwMSGHDR_DNDI(1,4)<1>			r7.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> -mov (1)		mwMSGHDR_DNDI(1,12)<1>			r7.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
> +mov (1)		mwMSGHDR_DNDI(1,4)<1>			r9.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> +mov (1)		mwMSGHDR_DNDI(1,12)<1>			r9.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
>
>   send (8)	udDNDI_RESP(0)<1>	r18	0x2	0x4BE8003:ud
>
>   // On Gen6, with VDI walker, use the XY pair returned rather than programmed above
>   // VDI_RETURNED_XY is ordered XY in case of walker enables and the same as programmed in case of walker disabled
> -mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
> +mov (2) 	r9.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
>
>
>
> @@ -317,8 +317,8 @@ mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in
>   mov (8)     mudMSGHDR_STMM(0)<1>	r0.0<8;8,1>:ud               							// message header
>   mov (8)     mudMSGHDR_STMM(1)<1>    	udDNDI_RESP(8,0)         					// Move STMM to MRF
>
> -shr (1)     mudMSGHDR_STMM(0,0)<1>	r7.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> -mov (1)     mudMSGHDR_STMM(0,1)<1>	r7.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
> +shr (1)     mudMSGHDR_STMM(0,0)<1>	r9.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> +mov (1)     mudMSGHDR_STMM(0,1)<1>	r9.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
>   mov (1)     mudMSGHDR_STMM(0,2)<1>	0x30007:ud           { NoDDChk } 		// block width and height (8x4)
>
>   send (8)	null<1>:d	r20	0x5		0x40A8021:ud
> @@ -335,7 +335,7 @@ mov (8)    r27<1>:ud				r0.0<8;8,1>:ud                   			// message header
>   	mov (1)    mudMSGHDR_HIST(1)<1>		udDNDI_RESP(9,0)<0;1,0>		// Move denoise history to MRF (4x1)
>
>
> -shr (2)    r27.0<1>:ud		r7.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
> +shr (2)    r27.0<1>:ud		r9.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
>   add (1)    r27.0<1>:ud		r27.0<0;1,0>:ud			r1.12<0;1,0>:uw		{ NoDDClr }  	// Add pitch to X origin
>   mov (1)    r27.2<1>:ud		0x3:ud									{ NoDDChk }  	// block width and height
>
> @@ -353,8 +353,8 @@ send (8)	null<1>:d	r22	0x5		0x40A8021:ud
>   mov (8)		mudMSGHDR_ENC_STATS(1)<1>	0x0:ud						// Init payload MRF
>   mov (8)		mudMSGHDR_ENC_STATS(0)<1>	r0.0<8;8,1>:ud				// message header
>
> -shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r7.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> -mul (1)		acc0.1<1>:ud					r7.1<0;1,0>:w				3:w																							// Y origin * 3
> +shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r9.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> +mul (1)		acc0.1<1>:ud					r9.1<0;1,0>:w				3:w																							// Y origin * 3
>   shr (1)		mudMSGHDR_ENC_STATS(0,1)<1>		acc0.1<0;1,0>:ud			2:w		{ NoDDClr, NoDDChk }		//enable the flag after testing on si			   { NoDDClr, NoDDChk } // Y origin * 3/4
>   mov (1)		mudMSGHDR_ENC_STATS(0,2)<1>		0x20007:ud				{ NoDDChk }			//enable the flag after testing on si						{ NoDDChk } // block width and height (8x3)
>   add (2)		mudMSGHDR_ENC_STATS(0,0)<1>		mudMSGHDR_ENC_STATS(0,0)<2;2,1>        	r1.12<2;2,1>:uw					// Add pitch to X,Y origin
> @@ -390,7 +390,7 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>   // Description:	Read UV for 16x4 block through DATAPORT
>
>
> -	add (2)		r27.0<1>:d				r7.0<2;2,1>:w				r4.4<2;2,1>:w				// Source Y Block origin
> +	add (2)		r27.0<1>:d				r9.0<2;2,1>:w				r4.4<2;2,1>:w				// Source Y Block origin
>   	asr (1)  	r27.1<1>:d     			r27.1<0;1,0>:d       	1:w   						{ NoDDClr }		// U/V block origin should be half of Y's
>   	mov (1)		r27.2<1>:ud				0x1000F:ud  					{ NoDDChk }		// U/V block width and height (8x4)
>       mov (8)     mudMSGHDR_UVCOPY(0)<1>     	r27.0<8;8,1>:ud
> @@ -407,7 +407,7 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>   cmp.e.f0.0 (1)  null<1>:w               r1.28<0;1,0>:ub     1:w
>
>   mov (8)		mudMSGHDR_DN_OUT(0)<1>		r0<8;8,1>:ud            						// message header
> -mov (2)     mdMSGHDR_DN_OUT(0,0)<1>		r7.0<2;2,1>:w  				{ NoDDClr }        	// X origin * 2 (422 output)
> +mov (2)     mdMSGHDR_DN_OUT(0,0)<1>		r9.0<2;2,1>:w  				{ NoDDClr }        	// X origin * 2 (422 output)
>   mov (1)     mudMSGHDR_DN_OUT(0,2)<1>	0x3000F:ud		{ NoDDChk }        	// block width and height (32x8)
>
>   (f0.0) jmpi (1) TOP_FIELD_FIRST
> @@ -451,13 +451,13 @@ send (8)    null<1>:d    r31.0		0x5    0x60A8018:ud
>
>
>   mov (8) r27.0<1>:ud     r0.0<8;8,1>:ud
> -shl (1) r27.0<1>:ud     r7.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> -mov (1) r27.1<1>:ud     r7.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
> +shl (1) r27.0<1>:ud     r9.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> +mov (1) r27.1<1>:ud     r9.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
>   mov (1) r27.2<1>:ud     0x3000F:ud        { NoDDClr, NoDDChk }       // Block width and height (16x8)
>
>   //M0.3  - 0 - CP Enable, 1 - Area of Interest, 3:2 Message Format(TBD), 4:3 - Ignored, 31:5 CP state pointer
>   //Compose area-of-interest bit + color pipe state pointer
> -or (1)  r27.3<1>:ud     r2.4<0;1,0>:ud     r7.26<0;1,0>:b     { NoDDChk }
> +or (1)  r27.3<1>:ud     r2.4<0;1,0>:ud     r9.26<0;1,0>:b     { NoDDChk }
>
>   //prepare the message headers
>   mov (8) r18.0<1>:ud       r27<8;8,1>:ud
> diff --git a/src/shaders/post_processing/gen7/NV12_DNDI_PA.g4a b/src/shaders/post_processing/gen7/NV12_DNDI_PA.g4a
> index f2509be..6b18f12 100644
> --- a/src/shaders/post_processing/gen7/NV12_DNDI_PA.g4a
> +++ b/src/shaders/post_processing/gen7/NV12_DNDI_PA.g4a
> @@ -174,7 +174,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -183,15 +183,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -298,14 +298,14 @@
>
>   // Prepare the DNDI send command
>   mov (8)		mudMSGHDR_DNDI(0)<1>			r0.0<8;8,1>:ud					// message header
> -mov (1)		mwMSGHDR_DNDI(1,4)<1>			r7.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> -mov (1)		mwMSGHDR_DNDI(1,12)<1>			r7.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
> +mov (1)		mwMSGHDR_DNDI(1,4)<1>			r9.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> +mov (1)		mwMSGHDR_DNDI(1,12)<1>			r9.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
>
>   send (8)	udDNDI_RESP(0)<1>	r18	0x2	0x4BE8003:ud
>
>   // On Gen6, with VDI walker, use the XY pair returned rather than programmed above
>   // VDI_RETURNED_XY is ordered XY in case of walker enables and the same as programmed in case of walker disabled
> -mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
> +mov (2) 	r9.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
>
>
>
> @@ -317,8 +317,8 @@ mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in
>   mov (8)     mudMSGHDR_STMM(0)<1>	r0.0<8;8,1>:ud               							// message header
>   mov (8)     mudMSGHDR_STMM(1)<1>    	udDNDI_RESP(8,0)         					// Move STMM to MRF
>
> -shr (1)     mudMSGHDR_STMM(0,0)<1>	r7.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> -mov (1)     mudMSGHDR_STMM(0,1)<1>	r7.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
> +shr (1)     mudMSGHDR_STMM(0,0)<1>	r9.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> +mov (1)     mudMSGHDR_STMM(0,1)<1>	r9.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
>   mov (1)     mudMSGHDR_STMM(0,2)<1>	0x30007:ud           { NoDDChk } 		// block width and height (8x4)
>
>   send (8)	null<1>:d	r20	0x5		0x40A8021:ud
> @@ -335,7 +335,7 @@ mov (8)    r27<1>:ud				r0.0<8;8,1>:ud                   			// message header
>   	mov (1)    mudMSGHDR_HIST(1)<1>		udDNDI_RESP(9,0)<0;1,0>		// Move denoise history to MRF (4x1)
>
>
> -shr (2)    r27.0<1>:ud		r7.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
> +shr (2)    r27.0<1>:ud		r9.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
>   add (1)    r27.0<1>:ud		r27.0<0;1,0>:ud			r1.12<0;1,0>:uw		{ NoDDClr }  	// Add pitch to X origin
>   mov (1)    r27.2<1>:ud		0x3:ud									{ NoDDChk }  	// block width and height
>
> @@ -353,8 +353,8 @@ send (8)	null<1>:d	r22	0x5		0x40A8021:ud
>   mov (8)		mudMSGHDR_ENC_STATS(1)<1>	0x0:ud						// Init payload MRF
>   mov (8)		mudMSGHDR_ENC_STATS(0)<1>	r0.0<8;8,1>:ud				// message header
>
> -shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r7.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> -mul (1)		acc0.1<1>:ud					r7.1<0;1,0>:w				3:w																							// Y origin * 3
> +shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r9.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> +mul (1)		acc0.1<1>:ud					r9.1<0;1,0>:w				3:w																							// Y origin * 3
>   shr (1)		mudMSGHDR_ENC_STATS(0,1)<1>		acc0.1<0;1,0>:ud			2:w		{ NoDDClr, NoDDChk }		//enable the flag after testing on si			   { NoDDClr, NoDDChk } // Y origin * 3/4
>   mov (1)		mudMSGHDR_ENC_STATS(0,2)<1>		0x20007:ud				{ NoDDChk }			//enable the flag after testing on si						{ NoDDChk } // block width and height (8x3)
>   add (2)		mudMSGHDR_ENC_STATS(0,0)<1>		mudMSGHDR_ENC_STATS(0,0)<2;2,1>        	r1.12<2;2,1>:uw					// Add pitch to X,Y origin
> @@ -390,7 +390,7 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>   // Description:	Read UV for 16x4 block through DATAPORT
>
>
> -	add (2)		r27.0<1>:d				r7.0<2;2,1>:w				r4.4<2;2,1>:w				// Source Y Block origin
> +	add (2)		r27.0<1>:d				r9.0<2;2,1>:w				r4.4<2;2,1>:w				// Source Y Block origin
>   	asr (1)  	r27.1<1>:d     			r27.1<0;1,0>:d       	1:w   						{ NoDDClr }		// U/V block origin should be half of Y's
>   	mov (1)		r27.2<1>:ud				0x1000F:ud  					{ NoDDChk }		// U/V block width and height (8x4)
>       mov (8)     mudMSGHDR_UVCOPY(0)<1>     	r27.0<8;8,1>:ud
> @@ -407,7 +407,7 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>   cmp.e.f0.0 (1)  null<1>:w               r1.28<0;1,0>:ub     1:w
>
>   mov (8)		mudMSGHDR_DN_OUT(0)<1>		r0<8;8,1>:ud            						// message header
> -mov (2)     mdMSGHDR_DN_OUT(0,0)<1>		r7.0<2;2,1>:w  				{ NoDDClr }        	// X origin * 2 (422 output)
> +mov (2)     mdMSGHDR_DN_OUT(0,0)<1>		r9.0<2;2,1>:w  				{ NoDDClr }        	// X origin * 2 (422 output)
>   mov (1)     mudMSGHDR_DN_OUT(0,2)<1>	0x3000F:ud		{ NoDDChk }        	// block width and height (32x8)
>
>   (f0.0) jmpi (1) TOP_FIELD_FIRST
> @@ -441,8 +441,8 @@ send (8)    null<1>:d    r31.0		0x5    0x60A8018:ud
>   add (4) a0.4<1>:uw   r2.28<4;4,1>:ub   608:w               // Initial Y,U,V offset in YUV422 block; it starts at m20
>
>   mov (8) r27.0<1>:ud     r0.0<8;8,1>:ud
> -shl (1) r27.0<1>:d      r7.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> -mov (1) r27.1<1>:d      r7.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
> +shl (1) r27.0<1>:d      r9.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> +mov (1) r27.1<1>:d      r9.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
>   mov (1) r27.2<1>:ud     0x3001F:ud          { NoDDChk }          // Block width and height (32x8)
>
>   //prepare the message headers
> diff --git a/src/shaders/post_processing/gen7/NV12_DNUV_NV12.g4a b/src/shaders/post_processing/gen7/NV12_DNUV_NV12.g4a
> index 946a051..c106998 100644
> --- a/src/shaders/post_processing/gen7/NV12_DNUV_NV12.g4a
> +++ b/src/shaders/post_processing/gen7/NV12_DNUV_NV12.g4a
> @@ -176,7 +176,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -185,15 +185,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -479,9 +479,9 @@
>   // Cordinates: (x-2, y-2), (x+14, y-2), (x-2, y+6), (x+14, y+6), (x-2, y+14), (x+14, y+14)
>
>   	//UV surface origin: (ORIX, ORIY/2)
> -	add  (2)	r7.4<1>:w		r7.0<2;2,1>:w	 	r4.4<2;2,1>:w	 { AccWrEn } // Source Block origin
> -	shr  (1)	r7.5<1>:w		acc0.5<0;1,0>:w		1:w
> -	mov  (2)	acc0.0<1>:d							r7.4<2;2,1>:w
> +	add  (2)	r9.4<1>:w		r9.0<2;2,1>:w	 	r4.4<2;2,1>:w	 { AccWrEn } // Source Block origin
> +	shr  (1)	r9.5<1>:w		acc0.5<0;1,0>:w		1:w
> +	mov  (2)	acc0.0<1>:d							r9.4<2;2,1>:w
>
>   	//A
>   	add  (2)   	r50.0<1>:d	acc0.0<2;2,1>:d		-2:d					{ AccWrEn }
> @@ -515,13 +515,13 @@
>    	//History Origin, Current Y origin and BNE surface origin - all are in inline GRF. Use , . -rT.
>
>    	//Calculate Origin For History Surface: (ORIX/4, ORIY/8)
> -	mov  (16)   acc0.0<1>:w						r7.0<0;2,1>:w
> -	shr  (1)	r7.2<1>:w		acc0.2<0;1,0>:w	2:w			
> -	shr  (1)	r7.3<1>:w		acc0.3<0;1,0>:w	3:w			
> +	mov  (16)   acc0.0<1>:w						r9.0<0;2,1>:w
> +	shr  (1)	r9.2<1>:w		acc0.2<0;1,0>:w	2:w			
> +	shr  (1)	r9.3<1>:w		acc0.3<0;1,0>:w	3:w			
>
>   	//Calculate Origin For BNE Surface: (ORIX/8, ORIY/16)
> -	shr  (1)	r7.6<1>:w		acc0.6<0;1,0>:w		3:w		
> -	shr  (1)	r7.7<1>:w		acc0.7<0;1,0>:w		4:w		
> +	shr  (1)	r9.6<1>:w		acc0.6<0;1,0>:w		3:w		
> +	shr  (1)	r9.7<1>:w		acc0.7<0;1,0>:w		4:w		
>
>
>
> @@ -538,7 +538,7 @@
>
>
>
> -	mov  (2)	r50.0<1>:d		r7.4<2;2,1>:w			{ AccWrEn } 	// Source lock origin
> +	mov  (2)	r50.0<1>:d		r9.4<2;2,1>:w			{ AccWrEn } 	// Source lock origin
>   	mov  (1)	r50.2<1>:ud		0xF000F:ud  						// U/V block width and height (16x16)
>   	send (8)	udPREV_UV(0)<1>		r50		0x4	0x2890001:ud
>
> @@ -556,7 +556,7 @@
>
>
>
> -	mov  (2)	r50.0<1>:d	r7.2<2;2,1>:w			
> +	mov  (2)	r50.0<1>:d	r9.2<2;2,1>:w			
>   	mov  (1)	r50.2<1>:ud	0x30007:ud  		
>   	send (8)	udHIST_UV(0)<1>			r50		0x4	0x2190022:ud
>
> @@ -579,7 +579,7 @@
>
>   	mov (8)		acc0.0<1>:ud		r0.0<8;8,1>:ud
>   	mov (1)		acc0.2<1>:ud		0xF000F:ud
> -	add (2)		acc0.0<1>:ud		r7.0<2;2,1>:w		r4.4<2;2,1>:w
> +	add (2)		acc0.0<1>:ud		r9.0<2;2,1>:w		r4.4<2;2,1>:w
>
>   	mov (8)     r92.0<1>:ud	acc0.0<8;8,1>:ud
>
> @@ -621,8 +621,8 @@
>   	mov (4) r61.28<1>:ub		r1.12<4;4,1>:ub		
>
>   	//Move Inline Data to another space - so that it can be used as Temp Space -->  r7
> -	mov (4) r62.10<1>:w				r7.0<4;4,1>:w
> -	mov (4) r63.10<1>:w		r7.4<4;4,1>:w
> +	mov (4) r62.10<1>:w				r9.0<4;4,1>:w
> +	mov (4) r63.10<1>:w		r9.4<4;4,1>:w
>
>
>
> @@ -639,7 +639,7 @@
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -658,7 +658,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -677,7 +677,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -696,7 +696,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -714,7 +714,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -733,7 +733,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -752,7 +752,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -771,7 +771,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -2506,7 +2506,7 @@ cmp.g.f0.0 (16) null:uw      			uwCURBE_TEMP(0)<16;16,1>    (abs)wDIFF(17)<16;16,
>
>   // End of common.inc
>
> -mov (1) ip:ud r7.7<0;1,0>:d
> +mov (1) ip:ud r9.7<0;1,0>:d
>
>
>   .end_code
> diff --git a/src/shaders/post_processing/gen7/NV12_DN_422CP.g4a b/src/shaders/post_processing/gen7/NV12_DN_422CP.g4a
> index 65116d0..96eb676 100644
> --- a/src/shaders/post_processing/gen7/NV12_DN_422CP.g4a
> +++ b/src/shaders/post_processing/gen7/NV12_DN_422CP.g4a
> @@ -175,7 +175,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -184,15 +184,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -299,14 +299,14 @@
>
>   // Prepare the DNDI send command
>   mov (8)		mudMSGHDR_DNDI(0)<1>			r0.0<8;8,1>:ud					// message header
> -mov (1)		mwMSGHDR_DNDI(1,4)<1>			r7.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> -mov (1)		mwMSGHDR_DNDI(1,12)<1>			r7.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
> +mov (1)		mwMSGHDR_DNDI(1,4)<1>			r9.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> +mov (1)		mwMSGHDR_DNDI(1,12)<1>			r9.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
>
>   send (8)	udDNDI_RESP(0)<1>	r18	0x2	0x45E8003:ud
>
>   // On Gen6, with VDI walker, use the XY pair returned rather than programmed above
>   // VDI_RETURNED_XY is ordered XY in case of walker enables and the same as programmed in case of walker disabled
> -mov (2) 	r7.0<1>:w     uwDNDI_RESP(4,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
> +mov (2) 	r9.0<1>:w     uwDNDI_RESP(4,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
>
>
>
> @@ -321,7 +321,7 @@ mov (8)    r27<1>:ud				r0.0<8;8,1>:ud                   			// message header
>   	mov (2)    mudMSGHDR_HIST(1)<1>     	udDNDI_RESP(4,0)<2;2,1>     	// Move denoise history to MRF (4x2)
>
>
> -shr (2)    r27.0<1>:ud		r7.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
> +shr (2)    r27.0<1>:ud		r9.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
>   add (1)    r27.0<1>:ud		r27.0<0;1,0>:ud			r1.12<0;1,0>:uw		{ NoDDClr }  	// Add pitch to X origin
>   mov (1)    r27.2<1>:ud		0x10003:ud									{ NoDDChk }  	// block width and height
>
> @@ -339,8 +339,8 @@ send (8)	null<1>:d	r22	0x5		0x40A8021:ud
>   mov (8)		mudMSGHDR_ENC_STATS(1)<1>	0x0:ud						// Init payload MRF
>   mov (8)		mudMSGHDR_ENC_STATS(0)<1>	r0.0<8;8,1>:ud				// message header
>
> -shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r7.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> -mul (1)		acc0.1<1>:ud					r7.1<0;1,0>:w				3:w																							// Y origin * 3
> +shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r9.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> +mul (1)		acc0.1<1>:ud					r9.1<0;1,0>:w				3:w																							// Y origin * 3
>   shr (1)		mudMSGHDR_ENC_STATS(0,1)<1>		acc0.1<0;1,0>:ud			2:w		{ NoDDClr, NoDDChk }		//enable the flag after testing on si			   { NoDDClr, NoDDChk } // Y origin * 3/4
>   mov (1)		mudMSGHDR_ENC_STATS(0,2)<1>		0x50003:ud				{ NoDDChk }			//enable the flag after testing on si						{ NoDDChk } // block width and height (8x3)
>   add (2)		mudMSGHDR_ENC_STATS(0,0)<1>		mudMSGHDR_ENC_STATS(0,0)<2;2,1>        	r1.12<2;2,1>:uw					// Add pitch to X,Y origin
> @@ -387,7 +387,7 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>   //we are reading extra data in ALL cases irrespective of whether upsampling is reqd or not later on, to keep things simple.
>
>
> -	add (2)		r27.0<1>:d				r7.0<2;2,1>:w				r4.4<2;2,1>:w				// Source Y Block origin
> +	add (2)		r27.0<1>:d				r9.0<2;2,1>:w				r4.4<2;2,1>:w				// Source Y Block origin
>   	asr (1)  	r27.1<1>:d     			r27.1<0;1,0>:d       	1:w   						{ NoDDClr }	// U/V block origin should be half of Y's
>   	mov (1)		r27.2<1>:ud				0x4000F:ud  					{ NoDDChk }	// U/V block width and height (8x5)
>       mov (8)     mudMSGHDR_UVCOPY(0)<1>     	r27.0<8;8,1>:ud
> @@ -404,7 +404,7 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>
>
>   mov (8)     mudDN_Y_OUT(0,0)<1>      r0<8;8,1>:ud                                // message header
> -mov (2)     mudDN_Y_OUT(0,0)<1>      r7.0<2;2,1>:w                  { NoDDClr }     // X origin
> +mov (2)     mudDN_Y_OUT(0,0)<1>      r9.0<2;2,1>:w                  { NoDDClr }     // X origin
>   mov (1)     mudDN_Y_OUT(0,2)<1>      0x7000F:ud    { NoDDChk }     // block width and height (16x8)
>
>   //send out data through data port
> @@ -472,13 +472,13 @@ send (8)    null<1>:d    mudDN_Y_OUT      0x5    0xA0A8018:ud
>
>
>   mov (8)		mudMSGHDR_DN_OUT(0)<1>		r0<8;8,1>:ud            			// message header
> -shl (1)     mdMSGHDR_DN_OUT(0,0)<1>		r7.0<0;1,0>:w     1:w  		{ NoDDClr }            // X origin * 2 (422 output)
> -mov (1)     mdMSGHDR_DN_OUT(0,1)<1>		r7.1<0;1,0>:w          		{ NoDDClr, NoDDChk }   // Y origin
> +shl (1)     mdMSGHDR_DN_OUT(0,0)<1>		r9.0<0;1,0>:w     1:w  		{ NoDDClr }            // X origin * 2 (422 output)
> +mov (1)     mdMSGHDR_DN_OUT(0,1)<1>		r9.1<0;1,0>:w          		{ NoDDClr, NoDDChk }   // Y origin
>   mov (1)     mudMSGHDR_DN_OUT(0,2)<1>	0x7000F:ud	{ NoDDClr, NoDDChk }            // block width and height (16x8)
>
>   //M0.3	- 0 - CP Enable, 1 - Area of Interest, 3:2 Message Format(TBD), 4:3 - Ignored, 31:5 CP state pointer
>   //Compose area-of-interest bit + color pipe state pointer
> -or (1)		mudMSGHDR_DN_OUT(0,3)<1>		r2.4<0;1,0>:ud 	r7.26<0;1,0>:b		{ NoDDChk }
> +or (1)		mudMSGHDR_DN_OUT(0,3)<1>		r2.4<0;1,0>:ud 	r9.26<0;1,0>:b		{ NoDDChk }
>
>   // First 8 x 8 Block
>   	mov (8)		mubMSGHDR_DN_OUT(1)<2>			ubDNDI_RESP(0,0)<8;8,1>				{ NoDDClr } 	// copy line of Y directly to memory as optimization
> diff --git a/src/shaders/post_processing/gen7/NV12_DN_NV12.g4a b/src/shaders/post_processing/gen7/NV12_DN_NV12.g4a
> index 4ba4bc6..f7692a3 100644
> --- a/src/shaders/post_processing/gen7/NV12_DN_NV12.g4a
> +++ b/src/shaders/post_processing/gen7/NV12_DN_NV12.g4a
> @@ -175,7 +175,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -184,15 +184,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -299,14 +299,14 @@
>
>   // Prepare the DNDI send command
>   mov (8)		mudMSGHDR_DNDI(0)<1>			r0.0<8;8,1>:ud					// message header
> -mov (1)		mwMSGHDR_DNDI(1,4)<1>			r7.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> -mov (1)		mwMSGHDR_DNDI(1,12)<1>			r7.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
> +mov (1)		mwMSGHDR_DNDI(1,4)<1>			r9.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> +mov (1)		mwMSGHDR_DNDI(1,12)<1>			r9.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
>
>   send (8)	udDNDI_RESP(0)<1>	r18	0x2	0x45E8003:ud
>
>   // On Gen6, with VDI walker, use the XY pair returned rather than programmed above
>   // VDI_RETURNED_XY is ordered XY in case of walker enables and the same as programmed in case of walker disabled
> -mov (2) 	r7.0<1>:w     uwDNDI_RESP(4,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
> +mov (2) 	r9.0<1>:w     uwDNDI_RESP(4,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
>
>
>
> @@ -321,7 +321,7 @@ mov (8)    r27<1>:ud				r0.0<8;8,1>:ud                   			// message header
>   	mov (2)    mudMSGHDR_HIST(1)<1>     	udDNDI_RESP(4,0)<2;2,1>     	// Move denoise history to MRF (4x2)
>
>
> -shr (2)    r27.0<1>:ud		r7.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
> +shr (2)    r27.0<1>:ud		r9.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
>   add (1)    r27.0<1>:ud		r27.0<0;1,0>:ud			r1.12<0;1,0>:uw		{ NoDDClr }  	// Add pitch to X origin
>   mov (1)    r27.2<1>:ud		0x10003:ud									{ NoDDChk }  	// block width and height
>
> @@ -339,8 +339,8 @@ send (8)	null<1>:d	r22	0x5		0x40A8021:ud
>   mov (8)		mudMSGHDR_ENC_STATS(1)<1>	0x0:ud						// Init payload MRF
>   mov (8)		mudMSGHDR_ENC_STATS(0)<1>	r0.0<8;8,1>:ud				// message header
>
> -shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r7.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> -mul (1)		acc0.1<1>:ud					r7.1<0;1,0>:w				3:w																							// Y origin * 3
> +shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r9.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> +mul (1)		acc0.1<1>:ud					r9.1<0;1,0>:w				3:w																							// Y origin * 3
>   shr (1)		mudMSGHDR_ENC_STATS(0,1)<1>		acc0.1<0;1,0>:ud			2:w		{ NoDDClr, NoDDChk }		//enable the flag after testing on si			   { NoDDClr, NoDDChk } // Y origin * 3/4
>   mov (1)		mudMSGHDR_ENC_STATS(0,2)<1>		0x50003:ud				{ NoDDChk }			//enable the flag after testing on si						{ NoDDChk } // block width and height (8x3)
>   add (2)		mudMSGHDR_ENC_STATS(0,0)<1>		mudMSGHDR_ENC_STATS(0,0)<2;2,1>        	r1.12<2;2,1>:uw					// Add pitch to X,Y origin
> @@ -387,7 +387,7 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>   //we are reading extra data in ALL cases irrespective of whether upsampling is reqd or not later on, to keep things simple.
>
>
> -	add (2)		r27.0<1>:d				r7.0<2;2,1>:w				r4.4<2;2,1>:w				// Source Y Block origin
> +	add (2)		r27.0<1>:d				r9.0<2;2,1>:w				r4.4<2;2,1>:w				// Source Y Block origin
>   	asr (1)  	r27.1<1>:d     			r27.1<0;1,0>:d       	1:w   						{ NoDDClr }	// U/V block origin should be half of Y's
>   	mov (1)		r27.2<1>:ud				0x4000F:ud  					{ NoDDChk }	// U/V block width and height (8x5)
>       mov (8)     mudMSGHDR_UVCOPY(0)<1>     	r27.0<8;8,1>:ud
> @@ -404,7 +404,7 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>
>
>   mov (8)     mudDN_Y_OUT(0,0)<1>      r0<8;8,1>:ud                                // message header
> -mov (2)     mudDN_Y_OUT(0,0)<1>      r7.0<2;2,1>:w                  { NoDDClr }     // X origin
> +mov (2)     mudDN_Y_OUT(0,0)<1>      r9.0<2;2,1>:w                  { NoDDClr }     // X origin
>   mov (1)     mudDN_Y_OUT(0,2)<1>      0x7000F:ud    { NoDDChk }     // block width and height (16x8)
>
>   //send out data through data port
> diff --git a/src/shaders/post_processing/gen7/PA_AVS_Buf_0.g4a b/src/shaders/post_processing/gen7/PA_AVS_Buf_0.g4a
> index 9f9abe9..bf55e0b 100644
> --- a/src/shaders/post_processing/gen7/PA_AVS_Buf_0.g4a
> +++ b/src/shaders/post_processing/gen7/PA_AVS_Buf_0.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -437,13 +437,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> @@ -471,8 +471,8 @@
>
>
>           //OPT: rAVS_PAYLOAD.1 and .7 -->  use NODDCLR, NODDCHK -rT
> -        mov (1)   r25.7<1>:ud      r7.7:ud           { NoDDClr }
> -        mov (1)   r25.1<1>:ud      r7.12:uw       { NoDDChk }
> +        mov (1)   r25.7<1>:ud      r9.7:ud           { NoDDClr }
> +        mov (1)   r25.1<1>:ud      r9.12:uw       { NoDDChk }
>
>
>       // set the vertical block number
> diff --git a/src/shaders/post_processing/gen7/PA_AVS_Buf_1.g4a b/src/shaders/post_processing/gen7/PA_AVS_Buf_1.g4a
> index 1ff72e1..80bb2be 100644
> --- a/src/shaders/post_processing/gen7/PA_AVS_Buf_1.g4a
> +++ b/src/shaders/post_processing/gen7/PA_AVS_Buf_1.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -437,13 +437,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> @@ -467,7 +467,7 @@
>
>       // set the vertical block number
>
> -        add (1)   r25.1<1>:ud    r7.12:uw  1:ud
> +        add (1)   r25.1<1>:ud    r9.12:uw  1:ud
>
>
>       mov (8)     r17.0:ud      r25.0<8;8,1>:ud
> diff --git a/src/shaders/post_processing/gen7/PA_AVS_Buf_2.g4a b/src/shaders/post_processing/gen7/PA_AVS_Buf_2.g4a
> index e487242..a67c705 100644
> --- a/src/shaders/post_processing/gen7/PA_AVS_Buf_2.g4a
> +++ b/src/shaders/post_processing/gen7/PA_AVS_Buf_2.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -437,13 +437,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> @@ -468,7 +468,7 @@
>       // set the vertical block number
>
>
> -        add (1)   r25.1<1>:ud    r7.12:uw  2:ud
> +        add (1)   r25.1<1>:ud    r9.12:uw  2:ud
>
>
>       mov (8)     r17.0:ud      r25.0<8;8,1>:ud
> diff --git a/src/shaders/post_processing/gen7/PA_AVS_Buf_3.g4a b/src/shaders/post_processing/gen7/PA_AVS_Buf_3.g4a
> index e867bb0..af9152d 100644
> --- a/src/shaders/post_processing/gen7/PA_AVS_Buf_3.g4a
> +++ b/src/shaders/post_processing/gen7/PA_AVS_Buf_3.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -437,13 +437,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> @@ -468,7 +468,7 @@
>       // set the vertical block number
>
>
> -        add (1)   r25.1<1>:ud    r7.12:uw  3:ud
> +        add (1)   r25.1<1>:ud    r9.12:uw  3:ud
>
>
>       mov (8)     r17.0:ud      r25.0<8;8,1>:ud
> diff --git a/src/shaders/post_processing/gen7/PA_DI_422CP.g4a b/src/shaders/post_processing/gen7/PA_DI_422CP.g4a
> index fb1d034..521e843 100644
> --- a/src/shaders/post_processing/gen7/PA_DI_422CP.g4a
> +++ b/src/shaders/post_processing/gen7/PA_DI_422CP.g4a
> @@ -169,7 +169,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -178,15 +178,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -293,14 +293,14 @@
>
>   // Prepare the DNDI send command
>   mov (8)		mudMSGHDR_DNDI(0)<1>			r0.0<8;8,1>:ud					// message header
> -mov (1)		mwMSGHDR_DNDI(1,4)<1>			r7.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> -mov (1)		mwMSGHDR_DNDI(1,12)<1>			r7.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
> +mov (1)		mwMSGHDR_DNDI(1,4)<1>			r9.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> +mov (1)		mwMSGHDR_DNDI(1,12)<1>			r9.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
>
>   send (8)	udDNDI_RESP(0)<1>	r18	0x2	0x4AE8003:ud
>
>   // On Gen6, with VDI walker, use the XY pair returned rather than programmed above
>   // VDI_RETURNED_XY is ordered XY in case of walker enables and the same as programmed in case of walker disabled
> -mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
> +mov (2) 	r9.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
>
>
>
> @@ -312,8 +312,8 @@ mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in
>   mov (8)     mudMSGHDR_STMM(0)<1>	r0.0<8;8,1>:ud               							// message header
>   mov (8)     mudMSGHDR_STMM(1)<1>    	udDNDI_RESP(8,0)         					// Move STMM to MRF
>
> -shr (1)     mudMSGHDR_STMM(0,0)<1>	r7.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> -mov (1)     mudMSGHDR_STMM(0,1)<1>	r7.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
> +shr (1)     mudMSGHDR_STMM(0,0)<1>	r9.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> +mov (1)     mudMSGHDR_STMM(0,1)<1>	r9.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
>   mov (1)     mudMSGHDR_STMM(0,2)<1>	0x30007:ud           { NoDDChk } 		// block width and height (8x4)
>
>   send (8)	null<1>:d	r20	0x5		0x40A8021:ud
> @@ -329,8 +329,8 @@ send (8)	null<1>:d	r20	0x5		0x40A8021:ud
>   mov (8)		mudMSGHDR_ENC_STATS(1)<1>	0x0:ud						// Init payload MRF
>   mov (8)		mudMSGHDR_ENC_STATS(0)<1>	r0.0<8;8,1>:ud				// message header
>
> -shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r7.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> -mul (1)		acc0.1<1>:ud					r7.1<0;1,0>:w				3:w																							// Y origin * 3
> +shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r9.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> +mul (1)		acc0.1<1>:ud					r9.1<0;1,0>:w				3:w																							// Y origin * 3
>   shr (1)		mudMSGHDR_ENC_STATS(0,1)<1>		acc0.1<0;1,0>:ud			2:w		{ NoDDClr, NoDDChk }		//enable the flag after testing on si			   { NoDDClr, NoDDChk } // Y origin * 3/4
>   mov (1)		mudMSGHDR_ENC_STATS(0,2)<1>		0x20007:ud				{ NoDDChk }			//enable the flag after testing on si						{ NoDDChk } // block width and height (8x3)
>   add (2)		mudMSGHDR_ENC_STATS(0,0)<1>		mudMSGHDR_ENC_STATS(0,0)<2;2,1>        	r1.12<2;2,1>:uw					// Add pitch to X,Y origin
> @@ -373,13 +373,13 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>
>
>   mov (8) r27.0<1>:ud     r0.0<8;8,1>:ud
> -shl (1) r27.0<1>:ud     r7.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> -mov (1) r27.1<1>:ud     r7.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
> +shl (1) r27.0<1>:ud     r9.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> +mov (1) r27.1<1>:ud     r9.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
>   mov (1) r27.2<1>:ud     0x3000F:ud        { NoDDClr, NoDDChk }       // Block width and height (16x8)
>
>   //M0.3  - 0 - CP Enable, 1 - Area of Interest, 3:2 Message Format(TBD), 4:3 - Ignored, 31:5 CP state pointer
>   //Compose area-of-interest bit + color pipe state pointer
> -or (1)  r27.3<1>:ud     r2.4<0;1,0>:ud     r7.26<0;1,0>:b     { NoDDChk }
> +or (1)  r27.3<1>:ud     r2.4<0;1,0>:ud     r9.26<0;1,0>:b     { NoDDChk }
>
>   //prepare the message headers
>   mov (8) r18.0<1>:ud       r27<8;8,1>:ud
> diff --git a/src/shaders/post_processing/gen7/PA_DI_PA.g4a b/src/shaders/post_processing/gen7/PA_DI_PA.g4a
> index 08ee191..b733565 100644
> --- a/src/shaders/post_processing/gen7/PA_DI_PA.g4a
> +++ b/src/shaders/post_processing/gen7/PA_DI_PA.g4a
> @@ -169,7 +169,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -178,15 +178,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -293,14 +293,14 @@
>
>   // Prepare the DNDI send command
>   mov (8)		mudMSGHDR_DNDI(0)<1>			r0.0<8;8,1>:ud					// message header
> -mov (1)		mwMSGHDR_DNDI(1,4)<1>			r7.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> -mov (1)		mwMSGHDR_DNDI(1,12)<1>			r7.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
> +mov (1)		mwMSGHDR_DNDI(1,4)<1>			r9.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> +mov (1)		mwMSGHDR_DNDI(1,12)<1>			r9.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
>
>   send (8)	udDNDI_RESP(0)<1>	r18	0x2	0x4AE8003:ud
>
>   // On Gen6, with VDI walker, use the XY pair returned rather than programmed above
>   // VDI_RETURNED_XY is ordered XY in case of walker enables and the same as programmed in case of walker disabled
> -mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
> +mov (2) 	r9.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
>
>
>
> @@ -312,8 +312,8 @@ mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in
>   mov (8)     mudMSGHDR_STMM(0)<1>	r0.0<8;8,1>:ud               							// message header
>   mov (8)     mudMSGHDR_STMM(1)<1>    	udDNDI_RESP(8,0)         					// Move STMM to MRF
>
> -shr (1)     mudMSGHDR_STMM(0,0)<1>	r7.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> -mov (1)     mudMSGHDR_STMM(0,1)<1>	r7.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
> +shr (1)     mudMSGHDR_STMM(0,0)<1>	r9.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> +mov (1)     mudMSGHDR_STMM(0,1)<1>	r9.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
>   mov (1)     mudMSGHDR_STMM(0,2)<1>	0x30007:ud           { NoDDChk } 		// block width and height (8x4)
>
>   send (8)	null<1>:d	r20	0x5		0x40A8021:ud
> @@ -329,8 +329,8 @@ send (8)	null<1>:d	r20	0x5		0x40A8021:ud
>   mov (8)		mudMSGHDR_ENC_STATS(1)<1>	0x0:ud						// Init payload MRF
>   mov (8)		mudMSGHDR_ENC_STATS(0)<1>	r0.0<8;8,1>:ud				// message header
>
> -shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r7.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> -mul (1)		acc0.1<1>:ud					r7.1<0;1,0>:w				3:w																							// Y origin * 3
> +shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r9.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> +mul (1)		acc0.1<1>:ud					r9.1<0;1,0>:w				3:w																							// Y origin * 3
>   shr (1)		mudMSGHDR_ENC_STATS(0,1)<1>		acc0.1<0;1,0>:ud			2:w		{ NoDDClr, NoDDChk }		//enable the flag after testing on si			   { NoDDClr, NoDDChk } // Y origin * 3/4
>   mov (1)		mudMSGHDR_ENC_STATS(0,2)<1>		0x20007:ud				{ NoDDChk }			//enable the flag after testing on si						{ NoDDChk } // block width and height (8x3)
>   add (2)		mudMSGHDR_ENC_STATS(0,0)<1>		mudMSGHDR_ENC_STATS(0,0)<2;2,1>        	r1.12<2;2,1>:uw					// Add pitch to X,Y origin
> @@ -363,8 +363,8 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>   add (4) a0.4<1>:uw   r2.28<4;4,1>:ub   608:w               // Initial Y,U,V offset in YUV422 block; it starts at m20
>
>   mov (8) r27.0<1>:ud     r0.0<8;8,1>:ud
> -shl (1) r27.0<1>:d      r7.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> -mov (1) r27.1<1>:d      r7.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
> +shl (1) r27.0<1>:d      r9.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> +mov (1) r27.1<1>:d      r9.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
>   mov (1) r27.2<1>:ud     0x3001F:ud          { NoDDChk }          // Block width and height (32x8)
>
>   //prepare the message headers
> diff --git a/src/shaders/post_processing/gen7/PA_DNDI_422CP.g4a b/src/shaders/post_processing/gen7/PA_DNDI_422CP.g4a
> index 996f65d..f36c78d 100644
> --- a/src/shaders/post_processing/gen7/PA_DNDI_422CP.g4a
> +++ b/src/shaders/post_processing/gen7/PA_DNDI_422CP.g4a
> @@ -174,7 +174,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -183,15 +183,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -298,14 +298,14 @@
>
>   // Prepare the DNDI send command
>   mov (8)		mudMSGHDR_DNDI(0)<1>			r0.0<8;8,1>:ud					// message header
> -mov (1)		mwMSGHDR_DNDI(1,4)<1>			r7.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> -mov (1)		mwMSGHDR_DNDI(1,12)<1>			r7.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
> +mov (1)		mwMSGHDR_DNDI(1,4)<1>			r9.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> +mov (1)		mwMSGHDR_DNDI(1,12)<1>			r9.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
>
>   send (8)	udDNDI_RESP(0)<1>	r18	0x2	0x4CE8003:ud
>
>   // On Gen6, with VDI walker, use the XY pair returned rather than programmed above
>   // VDI_RETURNED_XY is ordered XY in case of walker enables and the same as programmed in case of walker disabled
> -mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
> +mov (2) 	r9.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
>
>
>
> @@ -317,8 +317,8 @@ mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in
>   mov (8)     mudMSGHDR_STMM(0)<1>	r0.0<8;8,1>:ud               							// message header
>   mov (8)     mudMSGHDR_STMM(1)<1>    	udDNDI_RESP(8,0)         					// Move STMM to MRF
>
> -shr (1)     mudMSGHDR_STMM(0,0)<1>	r7.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> -mov (1)     mudMSGHDR_STMM(0,1)<1>	r7.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
> +shr (1)     mudMSGHDR_STMM(0,0)<1>	r9.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> +mov (1)     mudMSGHDR_STMM(0,1)<1>	r9.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
>   mov (1)     mudMSGHDR_STMM(0,2)<1>	0x30007:ud           { NoDDChk } 		// block width and height (8x4)
>
>   send (8)	null<1>:d	r20	0x5		0x40A8021:ud
> @@ -335,7 +335,7 @@ mov (8)    r27<1>:ud				r0.0<8;8,1>:ud                   			// message header
>   	mov (1)    mudMSGHDR_HIST(1)<1>		udDNDI_RESP(9,0)<0;1,0>		// Move denoise history to MRF (4x1)
>
>
> -shr (2)    r27.0<1>:ud		r7.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
> +shr (2)    r27.0<1>:ud		r9.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
>   add (1)    r27.0<1>:ud		r27.0<0;1,0>:ud			r1.12<0;1,0>:uw		{ NoDDClr }  	// Add pitch to X origin
>   mov (1)    r27.2<1>:ud		0x3:ud									{ NoDDChk }  	// block width and height
>
> @@ -353,8 +353,8 @@ send (8)	null<1>:d	r22	0x5		0x40A8021:ud
>   mov (8)		mudMSGHDR_ENC_STATS(1)<1>	0x0:ud						// Init payload MRF
>   mov (8)		mudMSGHDR_ENC_STATS(0)<1>	r0.0<8;8,1>:ud				// message header
>
> -shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r7.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> -mul (1)		acc0.1<1>:ud					r7.1<0;1,0>:w				3:w																							// Y origin * 3
> +shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r9.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> +mul (1)		acc0.1<1>:ud					r9.1<0;1,0>:w				3:w																							// Y origin * 3
>   shr (1)		mudMSGHDR_ENC_STATS(0,1)<1>		acc0.1<0;1,0>:ud			2:w		{ NoDDClr, NoDDChk }		//enable the flag after testing on si			   { NoDDClr, NoDDChk } // Y origin * 3/4
>   mov (1)		mudMSGHDR_ENC_STATS(0,2)<1>		0x20007:ud				{ NoDDChk }			//enable the flag after testing on si						{ NoDDChk } // block width and height (8x3)
>   add (2)		mudMSGHDR_ENC_STATS(0,0)<1>		mudMSGHDR_ENC_STATS(0,0)<2;2,1>        	r1.12<2;2,1>:uw					// Add pitch to X,Y origin
> @@ -390,8 +390,8 @@ cmp.e.f0.0 (1)  null<1>:w               r1.28<0;1,0>:ub     1:w
>   add (4)		a0.4<1>:uw   r4.0<4;4,1>:ub   1024:w    // Initial Y,U,V offset in YUV422 block; it starts at m14
>
>   mov (8)		mudMSGHDR_DN_OUT(0)<1>		r0<8;8,1>:ud            			// message header
> -shl (1)     mdMSGHDR_DN_OUT(0,0)<1>		r7.0<0;1,0>:w     1:w  		{ NoDDClr }            // X origin * 2 (422 output)
> -mov (1)     mdMSGHDR_DN_OUT(0,1)<1>		r7.1<0;1,0>:w          		{ NoDDClr, NoDDChk }   // Y origin
> +shl (1)     mdMSGHDR_DN_OUT(0,0)<1>		r9.0<0;1,0>:w     1:w  		{ NoDDClr }            // X origin * 2 (422 output)
> +mov (1)     mdMSGHDR_DN_OUT(0,1)<1>		r9.1<0;1,0>:w          		{ NoDDClr, NoDDChk }   // Y origin
>   mov (1)     mudMSGHDR_DN_OUT(0,2)<1>	0x3001F:ud	{ NoDDChk }            // block width and height (32x8)
>
>   (f0.0) jmpi (1) TOP_FIELD_FIRST
> @@ -449,13 +449,13 @@ send (8)    null<1>:d    r31.0		0x5    0xA0A8018:ud
>
>
>   mov (8) r27.0<1>:ud     r0.0<8;8,1>:ud
> -shl (1) r27.0<1>:ud     r7.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> -mov (1) r27.1<1>:ud     r7.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
> +shl (1) r27.0<1>:ud     r9.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> +mov (1) r27.1<1>:ud     r9.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
>   mov (1) r27.2<1>:ud     0x3000F:ud        { NoDDClr, NoDDChk }       // Block width and height (16x8)
>
>   //M0.3  - 0 - CP Enable, 1 - Area of Interest, 3:2 Message Format(TBD), 4:3 - Ignored, 31:5 CP state pointer
>   //Compose area-of-interest bit + color pipe state pointer
> -or (1)  r27.3<1>:ud     r2.4<0;1,0>:ud     r7.26<0;1,0>:b     { NoDDChk }
> +or (1)  r27.3<1>:ud     r2.4<0;1,0>:ud     r9.26<0;1,0>:b     { NoDDChk }
>
>   //prepare the message headers
>   mov (8) r18.0<1>:ud       r27<8;8,1>:ud
> diff --git a/src/shaders/post_processing/gen7/PA_DNDI_PA.g4a b/src/shaders/post_processing/gen7/PA_DNDI_PA.g4a
> index 54b84ac..7af1e38 100644
> --- a/src/shaders/post_processing/gen7/PA_DNDI_PA.g4a
> +++ b/src/shaders/post_processing/gen7/PA_DNDI_PA.g4a
> @@ -174,7 +174,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -183,15 +183,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -298,14 +298,14 @@
>
>   // Prepare the DNDI send command
>   mov (8)		mudMSGHDR_DNDI(0)<1>			r0.0<8;8,1>:ud					// message header
> -mov (1)		mwMSGHDR_DNDI(1,4)<1>			r7.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> -mov (1)		mwMSGHDR_DNDI(1,12)<1>			r7.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
> +mov (1)		mwMSGHDR_DNDI(1,4)<1>			r9.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> +mov (1)		mwMSGHDR_DNDI(1,12)<1>			r9.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
>
>   send (8)	udDNDI_RESP(0)<1>	r18	0x2	0x4CE8003:ud
>
>   // On Gen6, with VDI walker, use the XY pair returned rather than programmed above
>   // VDI_RETURNED_XY is ordered XY in case of walker enables and the same as programmed in case of walker disabled
> -mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
> +mov (2) 	r9.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
>
>
>
> @@ -317,8 +317,8 @@ mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in
>   mov (8)     mudMSGHDR_STMM(0)<1>	r0.0<8;8,1>:ud               							// message header
>   mov (8)     mudMSGHDR_STMM(1)<1>    	udDNDI_RESP(8,0)         					// Move STMM to MRF
>
> -shr (1)     mudMSGHDR_STMM(0,0)<1>	r7.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> -mov (1)     mudMSGHDR_STMM(0,1)<1>	r7.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
> +shr (1)     mudMSGHDR_STMM(0,0)<1>	r9.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> +mov (1)     mudMSGHDR_STMM(0,1)<1>	r9.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
>   mov (1)     mudMSGHDR_STMM(0,2)<1>	0x30007:ud           { NoDDChk } 		// block width and height (8x4)
>
>   send (8)	null<1>:d	r20	0x5		0x40A8021:ud
> @@ -335,7 +335,7 @@ mov (8)    r27<1>:ud				r0.0<8;8,1>:ud                   			// message header
>   	mov (1)    mudMSGHDR_HIST(1)<1>		udDNDI_RESP(9,0)<0;1,0>		// Move denoise history to MRF (4x1)
>
>
> -shr (2)    r27.0<1>:ud		r7.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
> +shr (2)    r27.0<1>:ud		r9.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
>   add (1)    r27.0<1>:ud		r27.0<0;1,0>:ud			r1.12<0;1,0>:uw		{ NoDDClr }  	// Add pitch to X origin
>   mov (1)    r27.2<1>:ud		0x3:ud									{ NoDDChk }  	// block width and height
>
> @@ -353,8 +353,8 @@ send (8)	null<1>:d	r22	0x5		0x40A8021:ud
>   mov (8)		mudMSGHDR_ENC_STATS(1)<1>	0x0:ud						// Init payload MRF
>   mov (8)		mudMSGHDR_ENC_STATS(0)<1>	r0.0<8;8,1>:ud				// message header
>
> -shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r7.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> -mul (1)		acc0.1<1>:ud					r7.1<0;1,0>:w				3:w																							// Y origin * 3
> +shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r9.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> +mul (1)		acc0.1<1>:ud					r9.1<0;1,0>:w				3:w																							// Y origin * 3
>   shr (1)		mudMSGHDR_ENC_STATS(0,1)<1>		acc0.1<0;1,0>:ud			2:w		{ NoDDClr, NoDDChk }		//enable the flag after testing on si			   { NoDDClr, NoDDChk } // Y origin * 3/4
>   mov (1)		mudMSGHDR_ENC_STATS(0,2)<1>		0x20007:ud				{ NoDDChk }			//enable the flag after testing on si						{ NoDDChk } // block width and height (8x3)
>   add (2)		mudMSGHDR_ENC_STATS(0,0)<1>		mudMSGHDR_ENC_STATS(0,0)<2;2,1>        	r1.12<2;2,1>:uw					// Add pitch to X,Y origin
> @@ -390,8 +390,8 @@ cmp.e.f0.0 (1)  null<1>:w               r1.28<0;1,0>:ub     1:w
>   add (4)		a0.4<1>:uw   r4.0<4;4,1>:ub   1024:w    // Initial Y,U,V offset in YUV422 block; it starts at m14
>
>   mov (8)		mudMSGHDR_DN_OUT(0)<1>		r0<8;8,1>:ud            			// message header
> -shl (1)     mdMSGHDR_DN_OUT(0,0)<1>		r7.0<0;1,0>:w     1:w  		{ NoDDClr }            // X origin * 2 (422 output)
> -mov (1)     mdMSGHDR_DN_OUT(0,1)<1>		r7.1<0;1,0>:w          		{ NoDDClr, NoDDChk }   // Y origin
> +shl (1)     mdMSGHDR_DN_OUT(0,0)<1>		r9.0<0;1,0>:w     1:w  		{ NoDDClr }            // X origin * 2 (422 output)
> +mov (1)     mdMSGHDR_DN_OUT(0,1)<1>		r9.1<0;1,0>:w          		{ NoDDClr, NoDDChk }   // Y origin
>   mov (1)     mudMSGHDR_DN_OUT(0,2)<1>	0x3001F:ud	{ NoDDChk }            // block width and height (32x8)
>
>   (f0.0) jmpi (1) TOP_FIELD_FIRST
> @@ -439,8 +439,8 @@ send (8)    null<1>:d    r31.0		0x5    0xA0A8018:ud
>   add (4) a0.4<1>:uw   r2.28<4;4,1>:ub   608:w               // Initial Y,U,V offset in YUV422 block; it starts at m20
>
>   mov (8) r27.0<1>:ud     r0.0<8;8,1>:ud
> -shl (1) r27.0<1>:d      r7.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> -mov (1) r27.1<1>:d      r7.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
> +shl (1) r27.0<1>:d      r9.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> +mov (1) r27.1<1>:d      r9.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
>   mov (1) r27.2<1>:ud     0x3001F:ud          { NoDDChk }          // Block width and height (32x8)
>
>   //prepare the message headers
> diff --git a/src/shaders/post_processing/gen7/PA_DNUV_PA.g4a b/src/shaders/post_processing/gen7/PA_DNUV_PA.g4a
> index 195bc6a..c525bc8 100644
> --- a/src/shaders/post_processing/gen7/PA_DNUV_PA.g4a
> +++ b/src/shaders/post_processing/gen7/PA_DNUV_PA.g4a
> @@ -176,7 +176,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -185,15 +185,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -480,11 +480,11 @@
>   // Cordinates: (x, y), (x, y+8), (x+32, y), (x+32, y+8), (x-4, y-2), (x+64, y-2),(x, y-2), (x+32, y-2), (x, y+16), (x+32, y+16)
>
>   	//UV surface origin: (2xORIX, ORIY)
> -	add  (2)	r7.4<1>:w		r7.0<2;2,1>:w	 	r4.4<2;2,1>:w	 { AccWrEn } // Source Block origin
> -	shl  (1)	r7.4<1>:w		acc0.4<0;1,0>:w		1:w
> +	add  (2)	r9.4<1>:w		r9.0<2;2,1>:w	 	r4.4<2;2,1>:w	 { AccWrEn } // Source Block origin
> +	shl  (1)	r9.4<1>:w		acc0.4<0;1,0>:w		1:w
>
>   	//A1
> -	mov  (2)	r92.0<1>:d		r7.4<2;2,1>:w	 	{ AccWrEn }		// Source Block origin
> +	mov  (2)	r92.0<1>:d		r9.4<2;2,1>:w	 	{ AccWrEn }		// Source Block origin
>    	mov  (1)   	r92.2<1>:ud		0x7001F:ud		
>    	send (8)	udCURR_Y0(0)<1>			r92			0x4	0x2890003:ud
>
> @@ -543,10 +543,10 @@
>   	//History Origin, Current Y origin and BNE surface origin - all are in inline GRF. Use , . -rT.
>
>    	//Calculate Origin For History Surface: (ORIX/4, ORIY/4)
> -	shr  (2)	r7.2<1>:w		r7.0<2;2,1>:w		2:w			
> +	shr  (2)	r9.2<1>:w		r9.0<2;2,1>:w		2:w			
>
>   	//Calculate Origin For BNE Surface: (ORIX/8, ORIY/8)
> -	shr  (2)	r7.6<1>:w		r7.0<2;2,1>:w		3:w			
> +	shr  (2)	r9.6<1>:w		r9.0<2;2,1>:w		3:w			
>
>
>
> @@ -563,7 +563,7 @@
>
>
>
> -	mov  (2)	r50.0<1>:d	r7.4<2;2,1>:w	 	{ AccWrEn } 	// Source lock origin
> +	mov  (2)	r50.0<1>:d	r9.4<2;2,1>:w	 	{ AccWrEn } 	// Source lock origin
>   	mov  (1)	r50.2<1>:ud	0x7001F:ud  					// U/V block width and height (16x16)
>   	send (8)	udPREV_UV(0)<1>			r50		0x4	0x2890000:ud
>
> @@ -588,7 +588,7 @@
>
>
>
> -	mov  (2)	r50.0<1>:d	r7.2<2;2,1>:w			
> +	mov  (2)	r50.0<1>:d	r9.2<2;2,1>:w			
>   	mov  (1)	r50.2<1>:ud	0x30007:ud  		
>   	send (8)	udHIST_UV(0)<1>			r50		0x4	0x2190022:ud
>
> @@ -851,8 +851,8 @@
>   	mov (4) r61.28<1>:ub		r1.12<4;4,1>:ub		
>
>   	//Move Inline Data to another space - so that it can be used as Temp Space -->  r7
> -	mov (4) r62.10<1>:w				r7.0<4;4,1>:w
> -	mov (4) r63.10<1>:w		r7.4<4;4,1>:w
> +	mov (4) r62.10<1>:w				r9.0<4;4,1>:w
> +	mov (4) r63.10<1>:w		r9.4<4;4,1>:w
>
>
>
> @@ -869,7 +869,7 @@
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -888,7 +888,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -907,7 +907,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -926,7 +926,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -944,7 +944,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -963,7 +963,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -982,7 +982,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -1001,7 +1001,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -2719,7 +2719,7 @@ cmp.g.f0.0 (16) null:uw      			uwCURBE_TEMP(0)<16;16,1>    (abs)wDIFF(17)<16;16,
>
>   // End of common.inc
>
> -mov (1) ip:ud r7.7<0;1,0>:d
> +mov (1) ip:ud r9.7<0;1,0>:d
>
>
>   .end_code
> diff --git a/src/shaders/post_processing/gen7/PA_DN_422CP.g4a b/src/shaders/post_processing/gen7/PA_DN_422CP.g4a
> index f76377b..503b59d 100644
> --- a/src/shaders/post_processing/gen7/PA_DN_422CP.g4a
> +++ b/src/shaders/post_processing/gen7/PA_DN_422CP.g4a
> @@ -175,7 +175,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -184,15 +184,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -299,14 +299,14 @@
>
>   // Prepare the DNDI send command
>   mov (8)		mudMSGHDR_DNDI(0)<1>			r0.0<8;8,1>:ud					// message header
> -mov (1)		mwMSGHDR_DNDI(1,4)<1>			r7.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> -mov (1)		mwMSGHDR_DNDI(1,12)<1>			r7.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
> +mov (1)		mwMSGHDR_DNDI(1,4)<1>			r9.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> +mov (1)		mwMSGHDR_DNDI(1,12)<1>			r9.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
>
>   send (8)	udDNDI_RESP(0)<1>	r18	0x2	0x49E8003:ud
>
>   // On Gen6, with VDI walker, use the XY pair returned rather than programmed above
>   // VDI_RETURNED_XY is ordered XY in case of walker enables and the same as programmed in case of walker disabled
> -mov (2) 	r7.0<1>:w     uwDNDI_RESP(4,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
> +mov (2) 	r9.0<1>:w     uwDNDI_RESP(4,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
>
>
>
> @@ -321,7 +321,7 @@ mov (8)    r27<1>:ud				r0.0<8;8,1>:ud                   			// message header
>   	mov (2)    mudMSGHDR_HIST(1)<1>     	udDNDI_RESP(4,0)<2;2,1>     	// Move denoise history to MRF (4x2)
>
>
> -shr (2)    r27.0<1>:ud		r7.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
> +shr (2)    r27.0<1>:ud		r9.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
>   add (1)    r27.0<1>:ud		r27.0<0;1,0>:ud			r1.12<0;1,0>:uw		{ NoDDClr }  	// Add pitch to X origin
>   mov (1)    r27.2<1>:ud		0x10003:ud									{ NoDDChk }  	// block width and height
>
> @@ -339,8 +339,8 @@ send (8)	null<1>:d	r22	0x5		0x40A8021:ud
>   mov (8)		mudMSGHDR_ENC_STATS(1)<1>	0x0:ud						// Init payload MRF
>   mov (8)		mudMSGHDR_ENC_STATS(0)<1>	r0.0<8;8,1>:ud				// message header
>
> -shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r7.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> -mul (1)		acc0.1<1>:ud					r7.1<0;1,0>:w				3:w																							// Y origin * 3
> +shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r9.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> +mul (1)		acc0.1<1>:ud					r9.1<0;1,0>:w				3:w																							// Y origin * 3
>   shr (1)		mudMSGHDR_ENC_STATS(0,1)<1>		acc0.1<0;1,0>:ud			2:w		{ NoDDClr, NoDDChk }		//enable the flag after testing on si			   { NoDDClr, NoDDChk } // Y origin * 3/4
>   mov (1)		mudMSGHDR_ENC_STATS(0,2)<1>		0x50003:ud				{ NoDDChk }			//enable the flag after testing on si						{ NoDDChk } // block width and height (8x3)
>   add (2)		mudMSGHDR_ENC_STATS(0,0)<1>		mudMSGHDR_ENC_STATS(0,0)<2;2,1>        	r1.12<2;2,1>:uw					// Add pitch to X,Y origin
> @@ -381,8 +381,8 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>   add (4)		a0.4<1>:uw   r2.28<4;4,1>:ub   1024:w    // Initial Y,U,V offset in YUV422 block; it starts at m14
>
>   mov (8)		mudMSGHDR_DN_OUT(0)<1>		r0<8;8,1>:ud            					// message header
> -shl (1)     mdMSGHDR_DN_OUT(0,0)<1>		r7.0<0;1,0>:w     1:w  		{ NoDDClr }     // X origin * 2 (422 output)
> -mov (1)     mdMSGHDR_DN_OUT(0,1)<1>		r7.1<0;1,0>:w          		{ NoDDClr, NoDDChk }  // Y origin
> +shl (1)     mdMSGHDR_DN_OUT(0,0)<1>		r9.0<0;1,0>:w     1:w  		{ NoDDClr }     // X origin * 2 (422 output)
> +mov (1)     mdMSGHDR_DN_OUT(0,1)<1>		r9.1<0;1,0>:w          		{ NoDDClr, NoDDChk }  // Y origin
>   mov (1)     mudMSGHDR_DN_OUT(0,2)<1>	0x7001F:ud	{ NoDDChk }     // block width and height (32x8)
>
>   	mov (16)    r[a0.4,0]<2>:ub   ubDNDI_RESP(0,0)<16;16,1>     	{ NoDDClr }   	// copy line of Y directly to memory as optimization
> @@ -424,13 +424,13 @@ send (8)    null<1>:d    r31.0		0x5    0x120A8018:ud
>
>
>   mov (8)		mudMSGHDR_DN_OUT(0)<1>		r0<8;8,1>:ud            			// message header
> -shl (1)     mdMSGHDR_DN_OUT(0,0)<1>		r7.0<0;1,0>:w     1:w  		{ NoDDClr }            // X origin * 2 (422 output)
> -mov (1)     mdMSGHDR_DN_OUT(0,1)<1>		r7.1<0;1,0>:w          		{ NoDDClr, NoDDChk }   // Y origin
> +shl (1)     mdMSGHDR_DN_OUT(0,0)<1>		r9.0<0;1,0>:w     1:w  		{ NoDDClr }            // X origin * 2 (422 output)
> +mov (1)     mdMSGHDR_DN_OUT(0,1)<1>		r9.1<0;1,0>:w          		{ NoDDClr, NoDDChk }   // Y origin
>   mov (1)     mudMSGHDR_DN_OUT(0,2)<1>	0x7000F:ud	{ NoDDClr, NoDDChk }            // block width and height (16x8)
>
>   //M0.3	- 0 - CP Enable, 1 - Area of Interest, 3:2 Message Format(TBD), 4:3 - Ignored, 31:5 CP state pointer
>   //Compose area-of-interest bit + color pipe state pointer
> -or (1)		mudMSGHDR_DN_OUT(0,3)<1>		r2.4<0;1,0>:ud 	r7.26<0;1,0>:b		{ NoDDChk }
> +or (1)		mudMSGHDR_DN_OUT(0,3)<1>		r2.4<0;1,0>:ud 	r9.26<0;1,0>:b		{ NoDDChk }
>
>   // First 8 x 8 Block
>   	mov (8)		mubMSGHDR_DN_OUT(1)<2>			ubDNDI_RESP(0,0)<8;8,1>				{ NoDDClr } 	// copy line of Y directly to memory as optimization
> diff --git a/src/shaders/post_processing/gen7/PA_DN_PA.g4a b/src/shaders/post_processing/gen7/PA_DN_PA.g4a
> index c84af13..c85d784 100644
> --- a/src/shaders/post_processing/gen7/PA_DN_PA.g4a
> +++ b/src/shaders/post_processing/gen7/PA_DN_PA.g4a
> @@ -175,7 +175,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -184,15 +184,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -299,14 +299,14 @@
>
>   // Prepare the DNDI send command
>   mov (8)		mudMSGHDR_DNDI(0)<1>			r0.0<8;8,1>:ud					// message header
> -mov (1)		mwMSGHDR_DNDI(1,4)<1>			r7.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> -mov (1)		mwMSGHDR_DNDI(1,12)<1>			r7.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
> +mov (1)		mwMSGHDR_DNDI(1,4)<1>			r9.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> +mov (1)		mwMSGHDR_DNDI(1,12)<1>			r9.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
>
>   send (8)	udDNDI_RESP(0)<1>	r18	0x2	0x49E8003:ud
>
>   // On Gen6, with VDI walker, use the XY pair returned rather than programmed above
>   // VDI_RETURNED_XY is ordered XY in case of walker enables and the same as programmed in case of walker disabled
> -mov (2) 	r7.0<1>:w     uwDNDI_RESP(4,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
> +mov (2) 	r9.0<1>:w     uwDNDI_RESP(4,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
>
>
>
> @@ -321,7 +321,7 @@ mov (8)    r27<1>:ud				r0.0<8;8,1>:ud                   			// message header
>   	mov (2)    mudMSGHDR_HIST(1)<1>     	udDNDI_RESP(4,0)<2;2,1>     	// Move denoise history to MRF (4x2)
>
>
> -shr (2)    r27.0<1>:ud		r7.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
> +shr (2)    r27.0<1>:ud		r9.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
>   add (1)    r27.0<1>:ud		r27.0<0;1,0>:ud			r1.12<0;1,0>:uw		{ NoDDClr }  	// Add pitch to X origin
>   mov (1)    r27.2<1>:ud		0x10003:ud									{ NoDDChk }  	// block width and height
>
> @@ -339,8 +339,8 @@ send (8)	null<1>:d	r22	0x5		0x40A8021:ud
>   mov (8)		mudMSGHDR_ENC_STATS(1)<1>	0x0:ud						// Init payload MRF
>   mov (8)		mudMSGHDR_ENC_STATS(0)<1>	r0.0<8;8,1>:ud				// message header
>
> -shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r7.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> -mul (1)		acc0.1<1>:ud					r7.1<0;1,0>:w				3:w																							// Y origin * 3
> +shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r9.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> +mul (1)		acc0.1<1>:ud					r9.1<0;1,0>:w				3:w																							// Y origin * 3
>   shr (1)		mudMSGHDR_ENC_STATS(0,1)<1>		acc0.1<0;1,0>:ud			2:w		{ NoDDClr, NoDDChk }		//enable the flag after testing on si			   { NoDDClr, NoDDChk } // Y origin * 3/4
>   mov (1)		mudMSGHDR_ENC_STATS(0,2)<1>		0x50003:ud				{ NoDDChk }			//enable the flag after testing on si						{ NoDDChk } // block width and height (8x3)
>   add (2)		mudMSGHDR_ENC_STATS(0,0)<1>		mudMSGHDR_ENC_STATS(0,0)<2;2,1>        	r1.12<2;2,1>:uw					// Add pitch to X,Y origin
> @@ -381,8 +381,8 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>   add (4)		a0.4<1>:uw   r2.28<4;4,1>:ub   1024:w    // Initial Y,U,V offset in YUV422 block; it starts at m14
>
>   mov (8)		mudMSGHDR_DN_OUT(0)<1>		r0<8;8,1>:ud            					// message header
> -shl (1)     mdMSGHDR_DN_OUT(0,0)<1>		r7.0<0;1,0>:w     1:w  		{ NoDDClr }     // X origin * 2 (422 output)
> -mov (1)     mdMSGHDR_DN_OUT(0,1)<1>		r7.1<0;1,0>:w          		{ NoDDClr, NoDDChk }  // Y origin
> +shl (1)     mdMSGHDR_DN_OUT(0,0)<1>		r9.0<0;1,0>:w     1:w  		{ NoDDClr }     // X origin * 2 (422 output)
> +mov (1)     mdMSGHDR_DN_OUT(0,1)<1>		r9.1<0;1,0>:w          		{ NoDDClr, NoDDChk }  // Y origin
>   mov (1)     mudMSGHDR_DN_OUT(0,2)<1>	0x7001F:ud	{ NoDDChk }     // block width and height (32x8)
>
>   	mov (16)    r[a0.4,0]<2>:ub   ubDNDI_RESP(0,0)<16;16,1>     	{ NoDDClr }   	// copy line of Y directly to memory as optimization
> diff --git a/src/shaders/post_processing/gen7/PL2_AVS_Buf_0.g4a b/src/shaders/post_processing/gen7/PL2_AVS_Buf_0.g4a
> index 5556aa7..67a1920 100644
> --- a/src/shaders/post_processing/gen7/PL2_AVS_Buf_0.g4a
> +++ b/src/shaders/post_processing/gen7/PL2_AVS_Buf_0.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -434,13 +434,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> @@ -467,8 +467,8 @@
>       mov (1)     r16.2:ud      0x0000D000:ud                                        // Enable Red channel
>
>
> -        mov (1)   r25.7<1>:ud    r7.7:ud           { NoDDClr }
> -        mov (1)   r25.1<1>:ud    r7.12:uw       { NoDDChk }
> +        mov (1)   r25.7<1>:ud    r9.7:ud           { NoDDClr }
> +        mov (1)   r25.1<1>:ud    r9.12:uw       { NoDDChk }
>
>
>       // set the vertical block number
> diff --git a/src/shaders/post_processing/gen7/PL2_AVS_Buf_1.g4a b/src/shaders/post_processing/gen7/PL2_AVS_Buf_1.g4a
> index b3604ab..acd2c9c 100644
> --- a/src/shaders/post_processing/gen7/PL2_AVS_Buf_1.g4a
> +++ b/src/shaders/post_processing/gen7/PL2_AVS_Buf_1.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -434,13 +434,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> @@ -464,7 +464,7 @@
>
>       // set the vertical block number
>
> -       add (1)   r25.1<1>:ud    r7.12:uw  1:ud
> +       add (1)   r25.1<1>:ud    r9.12:uw  1:ud
>
>
>       mov (8)     r17.0:ud      r25.0<8;8,1>:ud                                     // Copy msg payload mirrors to MRFs
> diff --git a/src/shaders/post_processing/gen7/PL2_AVS_Buf_2.g4a b/src/shaders/post_processing/gen7/PL2_AVS_Buf_2.g4a
> index 7f49300..8b3923f 100644
> --- a/src/shaders/post_processing/gen7/PL2_AVS_Buf_2.g4a
> +++ b/src/shaders/post_processing/gen7/PL2_AVS_Buf_2.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -434,13 +434,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> @@ -465,7 +465,7 @@
>       // set the vertical block number
>
>
> -      add (1)   r25.1<1>:ud    r7.12:uw  2:ud
> +      add (1)   r25.1<1>:ud    r9.12:uw  2:ud
>
>
>       mov (8)     r17.0:ud      r25.0<8;8,1>:ud                                     // Copy msg payload mirrors to MRFs
> diff --git a/src/shaders/post_processing/gen7/PL2_AVS_Buf_3.g4a b/src/shaders/post_processing/gen7/PL2_AVS_Buf_3.g4a
> index 8e213ed..f4b6c8d 100644
> --- a/src/shaders/post_processing/gen7/PL2_AVS_Buf_3.g4a
> +++ b/src/shaders/post_processing/gen7/PL2_AVS_Buf_3.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -434,13 +434,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> @@ -465,7 +465,7 @@
>       // set the vertical block number
>
>
> -      add (1)   r25.1<1>:ud    r7.12:uw  3:ud
> +      add (1)   r25.1<1>:ud    r9.12:uw  3:ud
>
>
>       mov (8)     r17.0:ud      r25.0<8;8,1>:ud                                     // Copy msg payload mirrors to MRFs
> diff --git a/src/shaders/post_processing/gen7/PL3_AVS_Buf_0.g4a b/src/shaders/post_processing/gen7/PL3_AVS_Buf_0.g4a
> index 102dce1..77290fc 100644
> --- a/src/shaders/post_processing/gen7/PL3_AVS_Buf_0.g4a
> +++ b/src/shaders/post_processing/gen7/PL3_AVS_Buf_0.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -434,13 +434,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> @@ -467,8 +467,8 @@
>       mov (1)     r16.2:ud      0x0000D000:ud            // Enable Red channel
>
>
> -        mov (1)   r25.7<1>:ud    r7.7:ud           { NoDDClr }
> -        mov (1)   r25.1<1>:ud    r7.12:uw       { NoDDChk }
> +        mov (1)   r25.7<1>:ud    r9.7:ud           { NoDDClr }
> +        mov (1)   r25.1<1>:ud    r9.12:uw       { NoDDChk }
>
>
>       // set the vertical block number
> diff --git a/src/shaders/post_processing/gen7/PL3_AVS_Buf_1.g4a b/src/shaders/post_processing/gen7/PL3_AVS_Buf_1.g4a
> index d5cf749..ef49acf 100644
> --- a/src/shaders/post_processing/gen7/PL3_AVS_Buf_1.g4a
> +++ b/src/shaders/post_processing/gen7/PL3_AVS_Buf_1.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -434,13 +434,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> @@ -464,7 +464,7 @@
>
>       // set the vertical block number
>
> -       add (1)   r25.1<1>:ud    r7.12:uw  1:ud
> +       add (1)   r25.1<1>:ud    r9.12:uw  1:ud
>
>
>       mov (8)     r17.0:ud      r25.0<8;8,1>:ud         // Copy msg payload mirrors to MRFs
> diff --git a/src/shaders/post_processing/gen7/PL3_AVS_Buf_2.g4a b/src/shaders/post_processing/gen7/PL3_AVS_Buf_2.g4a
> index eea6ad1..59b4f8a 100644
> --- a/src/shaders/post_processing/gen7/PL3_AVS_Buf_2.g4a
> +++ b/src/shaders/post_processing/gen7/PL3_AVS_Buf_2.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -434,13 +434,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> @@ -465,7 +465,7 @@
>       // set the vertical block number
>
>
> -      add (1)   r25.1<1>:ud    r7.12:uw  2:ud
> +      add (1)   r25.1<1>:ud    r9.12:uw  2:ud
>
>
>       mov (8)     r17.0:ud      r25.0<8;8,1>:ud         // Copy msg payload mirrors to MRFs
> diff --git a/src/shaders/post_processing/gen7/PL3_AVS_Buf_3.g4a b/src/shaders/post_processing/gen7/PL3_AVS_Buf_3.g4a
> index c6326ef..2dc8d2e 100644
> --- a/src/shaders/post_processing/gen7/PL3_AVS_Buf_3.g4a
> +++ b/src/shaders/post_processing/gen7/PL3_AVS_Buf_3.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -434,13 +434,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> @@ -465,7 +465,7 @@
>       // set the vertical block number
>
>
> -      add (1)   r25.1<1>:ud    r7.12:uw  3:ud
> +      add (1)   r25.1<1>:ud    r9.12:uw  3:ud
>
>
>       mov (8)     r17.0:ud      r25.0<8;8,1>:ud         // Copy msg payload mirrors to MRFs
> diff --git a/src/shaders/post_processing/gen7/PL3_DNDI_422CP.g4a b/src/shaders/post_processing/gen7/PL3_DNDI_422CP.g4a
> index 2c23210..9f99f3f 100644
> --- a/src/shaders/post_processing/gen7/PL3_DNDI_422CP.g4a
> +++ b/src/shaders/post_processing/gen7/PL3_DNDI_422CP.g4a
> @@ -174,7 +174,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -183,15 +183,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -298,14 +298,14 @@
>
>   // Prepare the DNDI send command
>   mov (8)		mudMSGHDR_DNDI(0)<1>			r0.0<8;8,1>:ud					// message header
> -mov (1)		mwMSGHDR_DNDI(1,4)<1>			r7.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> -mov (1)		mwMSGHDR_DNDI(1,12)<1>			r7.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
> +mov (1)		mwMSGHDR_DNDI(1,4)<1>			r9.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> +mov (1)		mwMSGHDR_DNDI(1,12)<1>			r9.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
>
>   send (8)	udDNDI_RESP(0)<1>	r18	0x2	0x4BE8003:ud
>
>   // On Gen6, with VDI walker, use the XY pair returned rather than programmed above
>   // VDI_RETURNED_XY is ordered XY in case of walker enables and the same as programmed in case of walker disabled
> -mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
> +mov (2) 	r9.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
>
>
>
> @@ -317,8 +317,8 @@ mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in
>   mov (8)     mudMSGHDR_STMM(0)<1>	r0.0<8;8,1>:ud               							// message header
>   mov (8)     mudMSGHDR_STMM(1)<1>    	udDNDI_RESP(8,0)         					// Move STMM to MRF
>
> -shr (1)     mudMSGHDR_STMM(0,0)<1>	r7.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> -mov (1)     mudMSGHDR_STMM(0,1)<1>	r7.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
> +shr (1)     mudMSGHDR_STMM(0,0)<1>	r9.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> +mov (1)     mudMSGHDR_STMM(0,1)<1>	r9.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
>   mov (1)     mudMSGHDR_STMM(0,2)<1>	0x30007:ud           { NoDDChk } 		// block width and height (8x4)
>
>   send (8)	null<1>:d	r20	0x5		0x40A8021:ud
> @@ -335,7 +335,7 @@ mov (8)    r27<1>:ud				r0.0<8;8,1>:ud                   			// message header
>   	mov (1)    mudMSGHDR_HIST(1)<1>		udDNDI_RESP(9,0)<0;1,0>		// Move denoise history to MRF (4x1)
>
>
> -shr (2)    r27.0<1>:ud		r7.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
> +shr (2)    r27.0<1>:ud		r9.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
>   add (1)    r27.0<1>:ud		r27.0<0;1,0>:ud			r1.12<0;1,0>:uw		{ NoDDClr }  	// Add pitch to X origin
>   mov (1)    r27.2<1>:ud		0x3:ud									{ NoDDChk }  	// block width and height
>
> @@ -353,8 +353,8 @@ send (8)	null<1>:d	r22	0x5		0x40A8021:ud
>   mov (8)		mudMSGHDR_ENC_STATS(1)<1>	0x0:ud						// Init payload MRF
>   mov (8)		mudMSGHDR_ENC_STATS(0)<1>	r0.0<8;8,1>:ud				// message header
>
> -shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r7.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> -mul (1)		acc0.1<1>:ud					r7.1<0;1,0>:w				3:w																							// Y origin * 3
> +shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r9.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> +mul (1)		acc0.1<1>:ud					r9.1<0;1,0>:w				3:w																							// Y origin * 3
>   shr (1)		mudMSGHDR_ENC_STATS(0,1)<1>		acc0.1<0;1,0>:ud			2:w		{ NoDDClr, NoDDChk }		//enable the flag after testing on si			   { NoDDClr, NoDDChk } // Y origin * 3/4
>   mov (1)		mudMSGHDR_ENC_STATS(0,2)<1>		0x20007:ud				{ NoDDChk }			//enable the flag after testing on si						{ NoDDChk } // block width and height (8x3)
>   add (2)		mudMSGHDR_ENC_STATS(0,0)<1>		mudMSGHDR_ENC_STATS(0,0)<2;2,1>        	r1.12<2;2,1>:uw					// Add pitch to X,Y origin
> @@ -390,7 +390,7 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>   // Description:	Read UV for 16x4 block through DATAPORT
>
>
> -	add (2)		r27.0<1>:d			r7.0<2;2,1>:w				r4.4<2;2,1>:w				// Source Y Block origin
> +	add (2)		r27.0<1>:d			r9.0<2;2,1>:w				r4.4<2;2,1>:w				// Source Y Block origin
>   	asr (2)  	r27.0<1>:d     		r27.0<2;2,1>:d       	1:w   						{ NoDDClr }		// U/V block origin should be half of Y's
>   	mov (1)		r27.2<1>:ud			0x10007:ud  					 	{ NoDDChk }		// U/V block width and height (8x2)
>       mov (8)     r36<1>:ud    	r27.0<8;8,1>:ud
> @@ -409,7 +409,7 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>   cmp.e.f0.0 (1)  null<1>:w               r1.28<0;1,0>:ub     1:w
>
>   mov (8)		mudMSGHDR_DN_OUT(0)<1>		r0<8;8,1>:ud            						// message header
> -mov (2)     mdMSGHDR_DN_OUT(0,0)<1>		r7.0<2;2,1>:w  				{ NoDDClr }        	// X origin * 2 (422 output)
> +mov (2)     mdMSGHDR_DN_OUT(0,0)<1>		r9.0<2;2,1>:w  				{ NoDDClr }        	// X origin * 2 (422 output)
>   mov (1)     mudMSGHDR_DN_OUT(0,2)<1>	0x3000F:ud		{ NoDDChk }        	// block width and height (32x8)
>
>   (f0.0) jmpi (1) TOP_FIELD_FIRST
> @@ -453,13 +453,13 @@ send (8)    null<1>:d    r31.0		0x5    0x60A8018:ud
>
>
>   mov (8) r27.0<1>:ud     r0.0<8;8,1>:ud
> -shl (1) r27.0<1>:ud     r7.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> -mov (1) r27.1<1>:ud     r7.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
> +shl (1) r27.0<1>:ud     r9.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> +mov (1) r27.1<1>:ud     r9.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
>   mov (1) r27.2<1>:ud     0x3000F:ud        { NoDDClr, NoDDChk }       // Block width and height (16x8)
>
>   //M0.3  - 0 - CP Enable, 1 - Area of Interest, 3:2 Message Format(TBD), 4:3 - Ignored, 31:5 CP state pointer
>   //Compose area-of-interest bit + color pipe state pointer
> -or (1)  r27.3<1>:ud     r2.4<0;1,0>:ud     r7.26<0;1,0>:b     { NoDDChk }
> +or (1)  r27.3<1>:ud     r2.4<0;1,0>:ud     r9.26<0;1,0>:b     { NoDDChk }
>
>   //prepare the message headers
>   mov (8) r18.0<1>:ud       r27<8;8,1>:ud
> diff --git a/src/shaders/post_processing/gen7/PL3_DNDI_PA.g4a b/src/shaders/post_processing/gen7/PL3_DNDI_PA.g4a
> index bd97902..f9fc3c6 100644
> --- a/src/shaders/post_processing/gen7/PL3_DNDI_PA.g4a
> +++ b/src/shaders/post_processing/gen7/PL3_DNDI_PA.g4a
> @@ -174,7 +174,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -183,15 +183,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -298,14 +298,14 @@
>
>   // Prepare the DNDI send command
>   mov (8)		mudMSGHDR_DNDI(0)<1>			r0.0<8;8,1>:ud					// message header
> -mov (1)		mwMSGHDR_DNDI(1,4)<1>			r7.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> -mov (1)		mwMSGHDR_DNDI(1,12)<1>			r7.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
> +mov (1)		mwMSGHDR_DNDI(1,4)<1>			r9.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> +mov (1)		mwMSGHDR_DNDI(1,12)<1>			r9.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
>
>   send (8)	udDNDI_RESP(0)<1>	r18	0x2	0x4BE8003:ud
>
>   // On Gen6, with VDI walker, use the XY pair returned rather than programmed above
>   // VDI_RETURNED_XY is ordered XY in case of walker enables and the same as programmed in case of walker disabled
> -mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
> +mov (2) 	r9.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
>
>
>
> @@ -317,8 +317,8 @@ mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in
>   mov (8)     mudMSGHDR_STMM(0)<1>	r0.0<8;8,1>:ud               							// message header
>   mov (8)     mudMSGHDR_STMM(1)<1>    	udDNDI_RESP(8,0)         					// Move STMM to MRF
>
> -shr (1)     mudMSGHDR_STMM(0,0)<1>	r7.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> -mov (1)     mudMSGHDR_STMM(0,1)<1>	r7.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
> +shr (1)     mudMSGHDR_STMM(0,0)<1>	r9.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> +mov (1)     mudMSGHDR_STMM(0,1)<1>	r9.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
>   mov (1)     mudMSGHDR_STMM(0,2)<1>	0x30007:ud           { NoDDChk } 		// block width and height (8x4)
>
>   send (8)	null<1>:d	r20	0x5		0x40A8021:ud
> @@ -335,7 +335,7 @@ mov (8)    r27<1>:ud				r0.0<8;8,1>:ud                   			// message header
>   	mov (1)    mudMSGHDR_HIST(1)<1>		udDNDI_RESP(9,0)<0;1,0>		// Move denoise history to MRF (4x1)
>
>
> -shr (2)    r27.0<1>:ud		r7.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
> +shr (2)    r27.0<1>:ud		r9.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
>   add (1)    r27.0<1>:ud		r27.0<0;1,0>:ud			r1.12<0;1,0>:uw		{ NoDDClr }  	// Add pitch to X origin
>   mov (1)    r27.2<1>:ud		0x3:ud									{ NoDDChk }  	// block width and height
>
> @@ -353,8 +353,8 @@ send (8)	null<1>:d	r22	0x5		0x40A8021:ud
>   mov (8)		mudMSGHDR_ENC_STATS(1)<1>	0x0:ud						// Init payload MRF
>   mov (8)		mudMSGHDR_ENC_STATS(0)<1>	r0.0<8;8,1>:ud				// message header
>
> -shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r7.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> -mul (1)		acc0.1<1>:ud					r7.1<0;1,0>:w				3:w																							// Y origin * 3
> +shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r9.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> +mul (1)		acc0.1<1>:ud					r9.1<0;1,0>:w				3:w																							// Y origin * 3
>   shr (1)		mudMSGHDR_ENC_STATS(0,1)<1>		acc0.1<0;1,0>:ud			2:w		{ NoDDClr, NoDDChk }		//enable the flag after testing on si			   { NoDDClr, NoDDChk } // Y origin * 3/4
>   mov (1)		mudMSGHDR_ENC_STATS(0,2)<1>		0x20007:ud				{ NoDDChk }			//enable the flag after testing on si						{ NoDDChk } // block width and height (8x3)
>   add (2)		mudMSGHDR_ENC_STATS(0,0)<1>		mudMSGHDR_ENC_STATS(0,0)<2;2,1>        	r1.12<2;2,1>:uw					// Add pitch to X,Y origin
> @@ -390,7 +390,7 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>   // Description:	Read UV for 16x4 block through DATAPORT
>
>
> -	add (2)		r27.0<1>:d			r7.0<2;2,1>:w				r4.4<2;2,1>:w				// Source Y Block origin
> +	add (2)		r27.0<1>:d			r9.0<2;2,1>:w				r4.4<2;2,1>:w				// Source Y Block origin
>   	asr (2)  	r27.0<1>:d     		r27.0<2;2,1>:d       	1:w   						{ NoDDClr }		// U/V block origin should be half of Y's
>   	mov (1)		r27.2<1>:ud			0x10007:ud  					 	{ NoDDChk }		// U/V block width and height (8x2)
>       mov (8)     r36<1>:ud    	r27.0<8;8,1>:ud
> @@ -409,7 +409,7 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>   cmp.e.f0.0 (1)  null<1>:w               r1.28<0;1,0>:ub     1:w
>
>   mov (8)		mudMSGHDR_DN_OUT(0)<1>		r0<8;8,1>:ud            						// message header
> -mov (2)     mdMSGHDR_DN_OUT(0,0)<1>		r7.0<2;2,1>:w  				{ NoDDClr }        	// X origin * 2 (422 output)
> +mov (2)     mdMSGHDR_DN_OUT(0,0)<1>		r9.0<2;2,1>:w  				{ NoDDClr }        	// X origin * 2 (422 output)
>   mov (1)     mudMSGHDR_DN_OUT(0,2)<1>	0x3000F:ud		{ NoDDChk }        	// block width and height (32x8)
>
>   (f0.0) jmpi (1) TOP_FIELD_FIRST
> @@ -443,8 +443,8 @@ send (8)    null<1>:d    r31.0		0x5    0x60A8018:ud
>   add (4) a0.4<1>:uw   r2.28<4;4,1>:ub   608:w               // Initial Y,U,V offset in YUV422 block; it starts at m20
>
>   mov (8) r27.0<1>:ud     r0.0<8;8,1>:ud
> -shl (1) r27.0<1>:d      r7.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> -mov (1) r27.1<1>:d      r7.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
> +shl (1) r27.0<1>:d      r9.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> +mov (1) r27.1<1>:d      r9.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
>   mov (1) r27.2<1>:ud     0x3001F:ud          { NoDDChk }          // Block width and height (32x8)
>
>   //prepare the message headers
> diff --git a/src/shaders/post_processing/gen7/PL3_DNUV_PL3.g4a b/src/shaders/post_processing/gen7/PL3_DNUV_PL3.g4a
> index 1accd72..7dd5445 100644
> --- a/src/shaders/post_processing/gen7/PL3_DNUV_PL3.g4a
> +++ b/src/shaders/post_processing/gen7/PL3_DNUV_PL3.g4a
> @@ -176,7 +176,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -185,15 +185,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -481,9 +481,9 @@
>   //2. Load V data into TEMP space (r25-r44)
>
>   	//U/V surface origin: (ORIX/2, ORIY/2)
> -	add  (2)	r7.4<1>:w		r7.0<2;2,1>:w	 	r4.4<2;2,1>:w	 { AccWrEn }  	// Source Block origin
> -	shr  (2)	r7.4<1>:w		acc0.4<2;2,1>:w		1:w							   			//U Data
> -	mov  (2)	acc0.0<1>:d							r7.4<2;2,1>:w
> +	add  (2)	r9.4<1>:w		r9.0<2;2,1>:w	 	r4.4<2;2,1>:w	 { AccWrEn }  	// Source Block origin
> +	shr  (2)	r9.4<1>:w		acc0.4<2;2,1>:w		1:w							   			//U Data
> +	mov  (2)	acc0.0<1>:d							r9.4<2;2,1>:w
>
>   	//A1
>   	add  (1)   	r50.0<1>:d	acc0.0<0;1,0>:d		-1:d						
> @@ -519,13 +519,13 @@
>    	//History Origin, Current Y origin and BNE surface origin - all are in inline GRF. Use , . -rT.
>
>    	//Calculate Origin For History Surface: (ORIX/4, ORIY/8)
> -	mov  (16)	acc0.0<1>:w						r7.0<0;2,1>:w				{ AccWrEn }
> -	shr  (1)	r7.2<1>:w		acc0.2<0;1,0>:w	2:w			
> -	shr  (1)	r7.3<1>:w		acc0.3<0;1,0>:w	3:w			
> +	mov  (16)	acc0.0<1>:w						r9.0<0;2,1>:w				{ AccWrEn }
> +	shr  (1)	r9.2<1>:w		acc0.2<0;1,0>:w	2:w			
> +	shr  (1)	r9.3<1>:w		acc0.3<0;1,0>:w	3:w			
>
>   	//Calculate Origin For BNE Surface: (ORIX/8, ORIY/16)
> -	shr  (1)	r7.6<1>:w		acc0.6<0;1,0>:w		3:w		
> -	shr  (1)	r7.7<1>:w		acc0.7<0;1,0>:w		4:w		
> +	shr  (1)	r9.6<1>:w		acc0.6<0;1,0>:w		3:w		
> +	shr  (1)	r9.7<1>:w		acc0.7<0;1,0>:w		4:w		
>
>
>
> @@ -545,7 +545,7 @@
>   //1. Load U in bottom half of UV space for prev frame (r17-r24)
>   //2. Load V in bottom quarter of Y space for curr frame (r120-r127)
>
> -	mov  (2)	r50.0<1>:d		r7.4<2;2,1>:w			{ AccWrEn } 	// Source lock origin
> +	mov  (2)	r50.0<1>:d		r9.4<2;2,1>:w			{ AccWrEn } 	// Source lock origin
>   	mov  (1)	r50.2<1>:ud	0xF000F:ud  						// U/V block width and height (16x16)
>
>   	mov  (8)	r49.0<1>:ud	r50<8;8,1>:ud
> @@ -564,7 +564,7 @@
>
>
>
> -	mov  (2)	r50.0<1>:d	r7.2<2;2,1>:w			
> +	mov  (2)	r50.0<1>:d	r9.2<2;2,1>:w			
>   	mov  (1)	r50.2<1>:ud	0x30007:ud  		
>   	send (8)	udHIST_UV(0)<1>			r50		0x4	0x2190022:ud
>
> @@ -748,7 +748,7 @@
>
>   	mov (8)		acc0.0<1>:ud		r0.0<8;8,1>:ud
>   	mov (1)		acc0.2<1>:ud		0xF000F:ud
> -	add (2)		acc0.0<1>:ud		r7.0<2;2,1>:w		r4.4<2;2,1>:w
> +	add (2)		acc0.0<1>:ud		r9.0<2;2,1>:w		r4.4<2;2,1>:w
>
>   	mov (8)     r92.0<1>:ud	acc0.0<8;8,1>:ud
>
> @@ -790,8 +790,8 @@
>   	mov (4) r61.28<1>:ub		r1.12<4;4,1>:ub		
>
>   	//Move Inline Data to another space - so that it can be used as Temp Space -->  r7
> -	mov (4) r62.10<1>:w				r7.0<4;4,1>:w
> -	mov (4) r63.10<1>:w		r7.4<4;4,1>:w
> +	mov (4) r62.10<1>:w				r9.0<4;4,1>:w
> +	mov (4) r63.10<1>:w		r9.4<4;4,1>:w
>
>
>
> @@ -808,7 +808,7 @@
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -827,7 +827,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -846,7 +846,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -865,7 +865,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -883,7 +883,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -902,7 +902,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -921,7 +921,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -940,7 +940,7 @@ add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
>
>
>
> -add (1) r7.7<1>:d ip:ud 32:d { NoCompact }
> +add (1) r9.7<1>:d ip:ud 32:d { NoCompact }
>    jmpi (1) DN_UV_NOISE_DETECTION_UV { NoCompact }
>
>
> @@ -2699,7 +2699,7 @@ cmp.g.f0.0 (16) null:uw      			uwCURBE_TEMP(0)<16;16,1>    (abs)wDIFF(17)<16;16,
>
>   // End of common.inc
>
> -mov (1) ip:ud r7.7<0;1,0>:d
> +mov (1) ip:ud r9.7<0;1,0>:d
>
>
>   .end_code
> diff --git a/src/shaders/post_processing/gen7/PL3_DN_422CP.g4a b/src/shaders/post_processing/gen7/PL3_DN_422CP.g4a
> index 622d79f..d341017 100644
> --- a/src/shaders/post_processing/gen7/PL3_DN_422CP.g4a
> +++ b/src/shaders/post_processing/gen7/PL3_DN_422CP.g4a
> @@ -175,7 +175,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -184,15 +184,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -299,14 +299,14 @@
>
>   // Prepare the DNDI send command
>   mov (8)		mudMSGHDR_DNDI(0)<1>			r0.0<8;8,1>:ud					// message header
> -mov (1)		mwMSGHDR_DNDI(1,4)<1>			r7.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> -mov (1)		mwMSGHDR_DNDI(1,12)<1>			r7.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
> +mov (1)		mwMSGHDR_DNDI(1,4)<1>			r9.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> +mov (1)		mwMSGHDR_DNDI(1,12)<1>			r9.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
>
>   send (8)	udDNDI_RESP(0)<1>	r18	0x2	0x45E8003:ud
>
>   // On Gen6, with VDI walker, use the XY pair returned rather than programmed above
>   // VDI_RETURNED_XY is ordered XY in case of walker enables and the same as programmed in case of walker disabled
> -mov (2) 	r7.0<1>:w     uwDNDI_RESP(4,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
> +mov (2) 	r9.0<1>:w     uwDNDI_RESP(4,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
>
>
>
> @@ -321,7 +321,7 @@ mov (8)    r27<1>:ud				r0.0<8;8,1>:ud                   			// message header
>   	mov (2)    mudMSGHDR_HIST(1)<1>     	udDNDI_RESP(4,0)<2;2,1>     	// Move denoise history to MRF (4x2)
>
>
> -shr (2)    r27.0<1>:ud		r7.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
> +shr (2)    r27.0<1>:ud		r9.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
>   add (1)    r27.0<1>:ud		r27.0<0;1,0>:ud			r1.12<0;1,0>:uw		{ NoDDClr }  	// Add pitch to X origin
>   mov (1)    r27.2<1>:ud		0x10003:ud									{ NoDDChk }  	// block width and height
>
> @@ -339,8 +339,8 @@ send (8)	null<1>:d	r22	0x5		0x40A8021:ud
>   mov (8)		mudMSGHDR_ENC_STATS(1)<1>	0x0:ud						// Init payload MRF
>   mov (8)		mudMSGHDR_ENC_STATS(0)<1>	r0.0<8;8,1>:ud				// message header
>
> -shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r7.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> -mul (1)		acc0.1<1>:ud					r7.1<0;1,0>:w				3:w																							// Y origin * 3
> +shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r9.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> +mul (1)		acc0.1<1>:ud					r9.1<0;1,0>:w				3:w																							// Y origin * 3
>   shr (1)		mudMSGHDR_ENC_STATS(0,1)<1>		acc0.1<0;1,0>:ud			2:w		{ NoDDClr, NoDDChk }		//enable the flag after testing on si			   { NoDDClr, NoDDChk } // Y origin * 3/4
>   mov (1)		mudMSGHDR_ENC_STATS(0,2)<1>		0x50003:ud				{ NoDDChk }			//enable the flag after testing on si						{ NoDDChk } // block width and height (8x3)
>   add (2)		mudMSGHDR_ENC_STATS(0,0)<1>		mudMSGHDR_ENC_STATS(0,0)<2;2,1>        	r1.12<2;2,1>:uw					// Add pitch to X,Y origin
> @@ -387,7 +387,7 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>   //we are reading extra data in ALL cases irrespective of whether upsampling is reqd or not later on, to keep things simple.
>
>
> -	add (2)		r27.0<1>:d				r7.0<2;2,1>:w				r4.4<2;2,1>:w				// Source Y Block origin
> +	add (2)		r27.0<1>:d				r9.0<2;2,1>:w				r4.4<2;2,1>:w				// Source Y Block origin
>   	asr (2)  	r27.0<1>:d     			r27.0<2;2,1>:d       	1:w   						{ NoDDClr }	// U/V block origin should be half of Y's
>   	mov (1)		r27.2<1>:ud				0x40007:ud  					 	{ NoDDChk }	// U/V block width and height (8x5)
>       mov (8)     r36<1>:ud    		r27.0<8;8,1>:ud
> @@ -407,7 +407,7 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>
>
>   mov (8)     mudDN_Y_OUT(0,0)<1>      r0<8;8,1>:ud                                // message header
> -mov (2)     mudDN_Y_OUT(0,0)<1>      r7.0<2;2,1>:w                  { NoDDClr }     // X origin
> +mov (2)     mudDN_Y_OUT(0,0)<1>      r9.0<2;2,1>:w                  { NoDDClr }     // X origin
>   mov (1)     mudDN_Y_OUT(0,2)<1>      0x7000F:ud    { NoDDChk }     // block width and height (16x8)
>
>   //send out data through data port
> @@ -477,13 +477,13 @@ send (8)    null<1>:d    mudDN_Y_OUT      0x5    0xA0A8018:ud
>
>
>   mov (8)		mudMSGHDR_DN_OUT(0)<1>		r0<8;8,1>:ud            			// message header
> -shl (1)     mdMSGHDR_DN_OUT(0,0)<1>		r7.0<0;1,0>:w     1:w  		{ NoDDClr }            // X origin * 2 (422 output)
> -mov (1)     mdMSGHDR_DN_OUT(0,1)<1>		r7.1<0;1,0>:w          		{ NoDDClr, NoDDChk }   // Y origin
> +shl (1)     mdMSGHDR_DN_OUT(0,0)<1>		r9.0<0;1,0>:w     1:w  		{ NoDDClr }            // X origin * 2 (422 output)
> +mov (1)     mdMSGHDR_DN_OUT(0,1)<1>		r9.1<0;1,0>:w          		{ NoDDClr, NoDDChk }   // Y origin
>   mov (1)     mudMSGHDR_DN_OUT(0,2)<1>	0x7000F:ud	{ NoDDClr, NoDDChk }            // block width and height (16x8)
>
>   //M0.3	- 0 - CP Enable, 1 - Area of Interest, 3:2 Message Format(TBD), 4:3 - Ignored, 31:5 CP state pointer
>   //Compose area-of-interest bit + color pipe state pointer
> -or (1)		mudMSGHDR_DN_OUT(0,3)<1>		r2.4<0;1,0>:ud 	r7.26<0;1,0>:b		{ NoDDChk }
> +or (1)		mudMSGHDR_DN_OUT(0,3)<1>		r2.4<0;1,0>:ud 	r9.26<0;1,0>:b		{ NoDDChk }
>
>   // First 8 x 8 Block
>   	mov (8)		mubMSGHDR_DN_OUT(1)<2>			ubDNDI_RESP(0,0)<8;8,1>				{ NoDDClr } 	// copy line of Y directly to memory as optimization
> diff --git a/src/shaders/post_processing/gen7/PL3_DN_PL3.g4a b/src/shaders/post_processing/gen7/PL3_DN_PL3.g4a
> index a31d1f4..ef08c4e 100644
> --- a/src/shaders/post_processing/gen7/PL3_DN_PL3.g4a
> +++ b/src/shaders/post_processing/gen7/PL3_DN_PL3.g4a
> @@ -175,7 +175,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -184,15 +184,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -299,14 +299,14 @@
>
>   // Prepare the DNDI send command
>   mov (8)		mudMSGHDR_DNDI(0)<1>			r0.0<8;8,1>:ud					// message header
> -mov (1)		mwMSGHDR_DNDI(1,4)<1>			r7.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> -mov (1)		mwMSGHDR_DNDI(1,12)<1>			r7.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
> +mov (1)		mwMSGHDR_DNDI(1,4)<1>			r9.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> +mov (1)		mwMSGHDR_DNDI(1,12)<1>			r9.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
>
>   send (8)	udDNDI_RESP(0)<1>	r18	0x2	0x45E8003:ud
>
>   // On Gen6, with VDI walker, use the XY pair returned rather than programmed above
>   // VDI_RETURNED_XY is ordered XY in case of walker enables and the same as programmed in case of walker disabled
> -mov (2) 	r7.0<1>:w     uwDNDI_RESP(4,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
> +mov (2) 	r9.0<1>:w     uwDNDI_RESP(4,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
>
>
>
> @@ -321,7 +321,7 @@ mov (8)    r27<1>:ud				r0.0<8;8,1>:ud                   			// message header
>   	mov (2)    mudMSGHDR_HIST(1)<1>     	udDNDI_RESP(4,0)<2;2,1>     	// Move denoise history to MRF (4x2)
>
>
> -shr (2)    r27.0<1>:ud		r7.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
> +shr (2)    r27.0<1>:ud		r9.0<2;2,1>:w				2:w                                 	// X,Y origin / 4
>   add (1)    r27.0<1>:ud		r27.0<0;1,0>:ud			r1.12<0;1,0>:uw		{ NoDDClr }  	// Add pitch to X origin
>   mov (1)    r27.2<1>:ud		0x10003:ud									{ NoDDChk }  	// block width and height
>
> @@ -339,8 +339,8 @@ send (8)	null<1>:d	r22	0x5		0x40A8021:ud
>   mov (8)		mudMSGHDR_ENC_STATS(1)<1>	0x0:ud						// Init payload MRF
>   mov (8)		mudMSGHDR_ENC_STATS(0)<1>	r0.0<8;8,1>:ud				// message header
>
> -shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r7.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> -mul (1)		acc0.1<1>:ud					r7.1<0;1,0>:w				3:w																							// Y origin * 3
> +shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r9.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> +mul (1)		acc0.1<1>:ud					r9.1<0;1,0>:w				3:w																							// Y origin * 3
>   shr (1)		mudMSGHDR_ENC_STATS(0,1)<1>		acc0.1<0;1,0>:ud			2:w		{ NoDDClr, NoDDChk }		//enable the flag after testing on si			   { NoDDClr, NoDDChk } // Y origin * 3/4
>   mov (1)		mudMSGHDR_ENC_STATS(0,2)<1>		0x50003:ud				{ NoDDChk }			//enable the flag after testing on si						{ NoDDChk } // block width and height (8x3)
>   add (2)		mudMSGHDR_ENC_STATS(0,0)<1>		mudMSGHDR_ENC_STATS(0,0)<2;2,1>        	r1.12<2;2,1>:uw					// Add pitch to X,Y origin
> @@ -387,7 +387,7 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>   //we are reading extra data in ALL cases irrespective of whether upsampling is reqd or not later on, to keep things simple.
>
>
> -	add (2)		r27.0<1>:d				r7.0<2;2,1>:w				r4.4<2;2,1>:w				// Source Y Block origin
> +	add (2)		r27.0<1>:d				r9.0<2;2,1>:w				r4.4<2;2,1>:w				// Source Y Block origin
>   	asr (2)  	r27.0<1>:d     			r27.0<2;2,1>:d       	1:w   						{ NoDDClr }	// U/V block origin should be half of Y's
>   	mov (1)		r27.2<1>:ud				0x40007:ud  					 	{ NoDDChk }	// U/V block width and height (8x5)
>       mov (8)     r36<1>:ud    		r27.0<8;8,1>:ud
> @@ -407,7 +407,7 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>
>
>   mov (8)     mudDN_Y_OUT(0,0)<1>      r0<8;8,1>:ud                                // message header
> -mov (2)     mudDN_Y_OUT(0,0)<1>      r7.0<2;2,1>:w                  { NoDDClr }     // X origin
> +mov (2)     mudDN_Y_OUT(0,0)<1>      r9.0<2;2,1>:w                  { NoDDClr }     // X origin
>   mov (1)     mudDN_Y_OUT(0,2)<1>      0x7000F:ud    { NoDDChk }     // block width and height (16x8)
>
>   //send out data through data port
> diff --git a/src/shaders/post_processing/gen7/PL_DI_422CP.g4a b/src/shaders/post_processing/gen7/PL_DI_422CP.g4a
> index 086f1ed..c47c6ef 100644
> --- a/src/shaders/post_processing/gen7/PL_DI_422CP.g4a
> +++ b/src/shaders/post_processing/gen7/PL_DI_422CP.g4a
> @@ -169,7 +169,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -178,15 +178,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -293,14 +293,14 @@
>
>   // Prepare the DNDI send command
>   mov (8)		mudMSGHDR_DNDI(0)<1>			r0.0<8;8,1>:ud					// message header
> -mov (1)		mwMSGHDR_DNDI(1,4)<1>			r7.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> -mov (1)		mwMSGHDR_DNDI(1,12)<1>			r7.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
> +mov (1)		mwMSGHDR_DNDI(1,4)<1>			r9.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> +mov (1)		mwMSGHDR_DNDI(1,12)<1>			r9.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
>
>   send (8)	udDNDI_RESP(0)<1>	r18	0x2	0x4AE8003:ud
>
>   // On Gen6, with VDI walker, use the XY pair returned rather than programmed above
>   // VDI_RETURNED_XY is ordered XY in case of walker enables and the same as programmed in case of walker disabled
> -mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
> +mov (2) 	r9.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
>
>
>
> @@ -312,8 +312,8 @@ mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in
>   mov (8)     mudMSGHDR_STMM(0)<1>	r0.0<8;8,1>:ud               							// message header
>   mov (8)     mudMSGHDR_STMM(1)<1>    	udDNDI_RESP(8,0)         					// Move STMM to MRF
>
> -shr (1)     mudMSGHDR_STMM(0,0)<1>	r7.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> -mov (1)     mudMSGHDR_STMM(0,1)<1>	r7.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
> +shr (1)     mudMSGHDR_STMM(0,0)<1>	r9.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> +mov (1)     mudMSGHDR_STMM(0,1)<1>	r9.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
>   mov (1)     mudMSGHDR_STMM(0,2)<1>	0x30007:ud           { NoDDChk } 		// block width and height (8x4)
>
>   send (8)	null<1>:d	r20	0x5		0x40A8021:ud
> @@ -329,8 +329,8 @@ send (8)	null<1>:d	r20	0x5		0x40A8021:ud
>   mov (8)		mudMSGHDR_ENC_STATS(1)<1>	0x0:ud						// Init payload MRF
>   mov (8)		mudMSGHDR_ENC_STATS(0)<1>	r0.0<8;8,1>:ud				// message header
>
> -shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r7.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> -mul (1)		acc0.1<1>:ud					r7.1<0;1,0>:w				3:w																							// Y origin * 3
> +shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r9.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> +mul (1)		acc0.1<1>:ud					r9.1<0;1,0>:w				3:w																							// Y origin * 3
>   shr (1)		mudMSGHDR_ENC_STATS(0,1)<1>		acc0.1<0;1,0>:ud			2:w		{ NoDDClr, NoDDChk }		//enable the flag after testing on si			   { NoDDClr, NoDDChk } // Y origin * 3/4
>   mov (1)		mudMSGHDR_ENC_STATS(0,2)<1>		0x20007:ud				{ NoDDChk }			//enable the flag after testing on si						{ NoDDChk } // block width and height (8x3)
>   add (2)		mudMSGHDR_ENC_STATS(0,0)<1>		mudMSGHDR_ENC_STATS(0,0)<2;2,1>        	r1.12<2;2,1>:uw					// Add pitch to X,Y origin
> @@ -373,13 +373,13 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>
>
>   mov (8) r27.0<1>:ud     r0.0<8;8,1>:ud
> -shl (1) r27.0<1>:ud     r7.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> -mov (1) r27.1<1>:ud     r7.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
> +shl (1) r27.0<1>:ud     r9.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> +mov (1) r27.1<1>:ud     r9.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
>   mov (1) r27.2<1>:ud     0x3000F:ud        { NoDDClr, NoDDChk }       // Block width and height (16x8)
>
>   //M0.3  - 0 - CP Enable, 1 - Area of Interest, 3:2 Message Format(TBD), 4:3 - Ignored, 31:5 CP state pointer
>   //Compose area-of-interest bit + color pipe state pointer
> -or (1)  r27.3<1>:ud     r2.4<0;1,0>:ud     r7.26<0;1,0>:b     { NoDDChk }
> +or (1)  r27.3<1>:ud     r2.4<0;1,0>:ud     r9.26<0;1,0>:b     { NoDDChk }
>
>   //prepare the message headers
>   mov (8) r18.0<1>:ud       r27<8;8,1>:ud
> diff --git a/src/shaders/post_processing/gen7/PL_DI_PA.g4a b/src/shaders/post_processing/gen7/PL_DI_PA.g4a
> index c60038d..10c87af 100644
> --- a/src/shaders/post_processing/gen7/PL_DI_PA.g4a
> +++ b/src/shaders/post_processing/gen7/PL_DI_PA.g4a
> @@ -169,7 +169,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -178,15 +178,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -293,14 +293,14 @@
>
>   // Prepare the DNDI send command
>   mov (8)		mudMSGHDR_DNDI(0)<1>			r0.0<8;8,1>:ud					// message header
> -mov (1)		mwMSGHDR_DNDI(1,4)<1>			r7.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> -mov (1)		mwMSGHDR_DNDI(1,12)<1>			r7.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
> +mov (1)		mwMSGHDR_DNDI(1,4)<1>			r9.0<0;1,0>:w		{ NoDDClr }		// horizontal origin	// Do we need to add offset here? -vK
> +mov (1)		mwMSGHDR_DNDI(1,12)<1>			r9.1<0;1,0>:w		{ NoDDChk }		// vertical origin		// Can these 2 be combined? - vK
>
>   send (8)	udDNDI_RESP(0)<1>	r18	0x2	0x4AE8003:ud
>
>   // On Gen6, with VDI walker, use the XY pair returned rather than programmed above
>   // VDI_RETURNED_XY is ordered XY in case of walker enables and the same as programmed in case of walker disabled
> -mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
> +mov (2) 	r9.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in W.14 and W.15
>
>
>
> @@ -312,8 +312,8 @@ mov (2) 	r7.0<1>:w     uwDNDI_RESP(9,14)<2;2,1>	// horizontal/Vertial origin in
>   mov (8)     mudMSGHDR_STMM(0)<1>	r0.0<8;8,1>:ud               							// message header
>   mov (8)     mudMSGHDR_STMM(1)<1>    	udDNDI_RESP(8,0)         					// Move STMM to MRF
>
> -shr (1)     mudMSGHDR_STMM(0,0)<1>	r7.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> -mov (1)     mudMSGHDR_STMM(0,1)<1>	r7.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
> +shr (1)     mudMSGHDR_STMM(0,0)<1>	r9.0<0;1,0>:w            1:w     { NoDDClr } 		// X origin / 2
> +mov (1)     mudMSGHDR_STMM(0,1)<1>	r9.1<0;1,0>:w                    { NoDDClr, NoDDChk }  	// Y origin
>   mov (1)     mudMSGHDR_STMM(0,2)<1>	0x30007:ud           { NoDDChk } 		// block width and height (8x4)
>
>   send (8)	null<1>:d	r20	0x5		0x40A8021:ud
> @@ -329,8 +329,8 @@ send (8)	null<1>:d	r20	0x5		0x40A8021:ud
>   mov (8)		mudMSGHDR_ENC_STATS(1)<1>	0x0:ud						// Init payload MRF
>   mov (8)		mudMSGHDR_ENC_STATS(0)<1>	r0.0<8;8,1>:ud				// message header
>
> -shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r7.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> -mul (1)		acc0.1<1>:ud					r7.1<0;1,0>:w				3:w																							// Y origin * 3
> +shr (1)		mudMSGHDR_ENC_STATS(0,0)<1>		r9.0<0;1,0>:w            	1:w  	{ NoDDClr }			//enable the flag after testing on si           			{ NoDDClr }	// X origin / 2
> +mul (1)		acc0.1<1>:ud					r9.1<0;1,0>:w				3:w																							// Y origin * 3
>   shr (1)		mudMSGHDR_ENC_STATS(0,1)<1>		acc0.1<0;1,0>:ud			2:w		{ NoDDClr, NoDDChk }		//enable the flag after testing on si			   { NoDDClr, NoDDChk } // Y origin * 3/4
>   mov (1)		mudMSGHDR_ENC_STATS(0,2)<1>		0x20007:ud				{ NoDDChk }			//enable the flag after testing on si						{ NoDDChk } // block width and height (8x3)
>   add (2)		mudMSGHDR_ENC_STATS(0,0)<1>		mudMSGHDR_ENC_STATS(0,0)<2;2,1>        	r1.12<2;2,1>:uw					// Add pitch to X,Y origin
> @@ -363,8 +363,8 @@ send (8)   null<1>:d    r24    0x5    0x40A8021:ud
>   add (4) a0.4<1>:uw   r2.28<4;4,1>:ub   608:w               // Initial Y,U,V offset in YUV422 block; it starts at m20
>
>   mov (8) r27.0<1>:ud     r0.0<8;8,1>:ud
> -shl (1) r27.0<1>:d      r7.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> -mov (1) r27.1<1>:d      r7.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
> +shl (1) r27.0<1>:d      r9.0<0;1,0>:w            1:w  { NoDDClr }          // H. block origin need to be doubled
> +mov (1) r27.1<1>:d      r9.1<0;1,0>:w                 { NoDDClr, NoDDChk }       // Block origin
>   mov (1) r27.2<1>:ud     0x3001F:ud          { NoDDChk }          // Block width and height (32x8)
>
>   //prepare the message headers
> diff --git a/src/shaders/post_processing/gen7/RGB_to_YUV.g4a b/src/shaders/post_processing/gen7/RGB_to_YUV.g4a
> index 179a66a..09602c5 100644
> --- a/src/shaders/post_processing/gen7/RGB_to_YUV.g4a
> +++ b/src/shaders/post_processing/gen7/RGB_to_YUV.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> diff --git a/src/shaders/post_processing/gen7/Save_AVS_NV12.g4a b/src/shaders/post_processing/gen7/Save_AVS_NV12.g4a
> index 7cb1ce1..20a317f 100644
> --- a/src/shaders/post_processing/gen7/Save_AVS_NV12.g4a
> +++ b/src/shaders/post_processing/gen7/Save_AVS_NV12.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -428,9 +428,9 @@
>   	mov  (8) r28<1>:ud      r27<8;8,1>:ud
>   	mov  (8) r37<1>:ud      r27<8;8,1>:ud
>
> -	mov  (2) r28.0<1>:d     r7.0<2;2,1>:w                   		{ NoDDClr }  		//ORI Y (LUMA) 	= ORI
> -	mov  (1) r37.0<1>:d     r7.0<0;1,0>:w                   		{ NoDDClr }  		//H ORI (CHROMA)	= H ORI
> -	shr  (1) r37.1<1>:d     r7.1<0;1,0>:w            1:w  		{ NoDDClr, NoDDChk }  	//V ORI (CHROMA)	= V ORI/2
> +	mov  (2) r28.0<1>:d     r9.0<2;2,1>:w                   		{ NoDDClr }  		//ORI Y (LUMA) 	= ORI
> +	mov  (1) r37.0<1>:d     r9.0<0;1,0>:w                   		{ NoDDClr }  		//H ORI (CHROMA)	= H ORI
> +	shr  (1) r37.1<1>:d     r9.1<0;1,0>:w            1:w  		{ NoDDClr, NoDDChk }  	//V ORI (CHROMA)	= V ORI/2
>
>     	mov  (1) r28.2<1>:ud    0xF000F:ud	{ NoDDChk }  // Y Block width and height (16x16)
>   	mov  (1) r37.2<1>:ud    0x7000F:ud  	{ NoDDChk }  // UV Block width and height(16x8)
> diff --git a/src/shaders/post_processing/gen7/Save_AVS_PA.g4a b/src/shaders/post_processing/gen7/Save_AVS_PA.g4a
> index 2f97843..107474d 100644
> --- a/src/shaders/post_processing/gen7/Save_AVS_PA.g4a
> +++ b/src/shaders/post_processing/gen7/Save_AVS_PA.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -412,8 +412,8 @@
>   	//Set DEST pointers according to output packing i.e. YUYV, YVYU, UYVY, VYUY
>   	add	(4)		a0.4<1>:w			r2.28<4;4,1>:ub    928:uw
>
> -    shl (1) r27.0<1>:d      r7.0<0;1,0>:w            1:w  			 { NoDDClr }            // H. block origin need to be 2 times
> -    mov (1) r27.1<1>:d      r7.1<0;1,0>:w                 			 { NoDDClr, NoDDChk }   // Block origin (1st quadrant)
> +    shl (1) r27.0<1>:d      r9.0<0;1,0>:w            1:w  			 { NoDDClr }            // H. block origin need to be 2 times
> +    mov (1) r27.1<1>:d      r9.1<0;1,0>:w                 			 { NoDDClr, NoDDChk }   // Block origin (1st quadrant)
>       mov (1) r27.2<1>:ud     0x1001F:ud  	 { NoDDChk }            // Block width and height (32x2)
>
>   // Rounding
> diff --git a/src/shaders/post_processing/gen7/Save_AVS_PL3.g4a b/src/shaders/post_processing/gen7/Save_AVS_PL3.g4a
> index d9cde4e..a193212 100644
> --- a/src/shaders/post_processing/gen7/Save_AVS_PL3.g4a
> +++ b/src/shaders/post_processing/gen7/Save_AVS_PL3.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -433,9 +433,9 @@
>   	mov  (8) r37<1>:ud      r27<8;8,1>:ud
>   	mov  (8) r46<1>:ud      r27<8;8,1>:ud
>
> -	mov  (2) r28.0<1>:d     r7.0<2;2,1>:w                   		{ NoDDClr }  //ORI Y (LUMA) = ORI
> -	shr  (2) r37.0<1>:d     r7.0<2;2,1>:w            1:w  		{ NoDDClr }  //H/V ORI U 	= H/V ORI/2
> -	shr  (2) r46.0<1>:d     r7.0<2;2,1>:w            1:w  		{ NoDDClr }  //H/V ORI V 	= H/V ORI/2
> +	mov  (2) r28.0<1>:d     r9.0<2;2,1>:w                   		{ NoDDClr }  //ORI Y (LUMA) = ORI
> +	shr  (2) r37.0<1>:d     r9.0<2;2,1>:w            1:w  		{ NoDDClr }  //H/V ORI U 	= H/V ORI/2
> +	shr  (2) r46.0<1>:d     r9.0<2;2,1>:w            1:w  		{ NoDDClr }  //H/V ORI V 	= H/V ORI/2
>
>     	mov  (1) r28.2<1>:ud    0xF000F:ud	{ NoDDChk }  // Y Block width and height (16x16)
>   	mov  (1)r37.2<1>:ud     0x70007:ud  	{ NoDDChk }  // U Block width and height (8x8)
> diff --git a/src/shaders/post_processing/gen7/Save_AVS_RGB.g4a b/src/shaders/post_processing/gen7/Save_AVS_RGB.g4a
> index df0f492..8b0c329 100644
> --- a/src/shaders/post_processing/gen7/Save_AVS_RGB.g4a
> +++ b/src/shaders/post_processing/gen7/Save_AVS_RGB.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -423,8 +423,8 @@
>   	(f0.0)	mov (1)	a0.0:uw a0.2:uw
>   	(f0.0)	mov (1)	a0.2:uw uwTemp0<0;1,0>
>
> -    shl (1) r27.0<1>:d      r7.0<0;1,0>:w            2:w  			{ NoDDClr }       // H. block origin need to be quadrupled
> -    mov (1) r27.1<1>:d      r7.1<0;1,0>:w                 			{ NoDDClr, NoDDChk }    // Block origin (1st quadrant)
> +    shl (1) r27.0<1>:d      r9.0<0;1,0>:w            2:w  			{ NoDDClr }       // H. block origin need to be quadrupled
> +    mov (1) r27.1<1>:d      r9.1<0;1,0>:w                 			{ NoDDClr, NoDDChk }    // Block origin (1st quadrant)
>       mov (1) r27.2<1>:ud     0x1001F:ud  	{ NoDDChk }       // Block width and height (32x2)
>
>       add (4)   a0.4:uw   a0.0<4;4,1>:w          r22.8<0;2,1>:w
> diff --git a/src/shaders/post_processing/gen7/Save_AVS_RGBX.g4a b/src/shaders/post_processing/gen7/Save_AVS_RGBX.g4a
> index deb2220..a61fdbd 100644
> --- a/src/shaders/post_processing/gen7/Save_AVS_RGBX.g4a
> +++ b/src/shaders/post_processing/gen7/Save_AVS_RGBX.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -431,8 +431,8 @@
>   	(f0.0)	mov (1)	a0.0<1>:uw a0.2<0;1,0>:uw
>   	(f0.0)	mov (1)	a0.2<1>:uw uwTemp0<0;1,0>
>
> -    shl (1) r27.0<1>:d      r7.0<0;1,0>:w            2:w  			{ NoDDClr }       // H. block origin need to be quadrupled
> -    mov (1) r27.1<1>:d      r7.1<0;1,0>:w                 			{ NoDDClr, NoDDChk }    // Block origin (1st quadrant)
> +    shl (1) r27.0<1>:d      r9.0<0;1,0>:w            2:w  			{ NoDDClr }       // H. block origin need to be quadrupled
> +    mov (1) r27.1<1>:d      r9.1<0;1,0>:w                 			{ NoDDClr, NoDDChk }    // Block origin (1st quadrant)
>       mov (1) r27.2<1>:ud     0x3001F:ud  	{ NoDDChk }       // Block width and height (32x4)
>
>       mov (4)   a0.4<1>:uw   a0.0<4;4,1>:uw
> diff --git a/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_BGRA.g4a b/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_BGRA.g4a
> index 4c0e993..8d3a350 100644
> --- a/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_BGRA.g4a
> +++ b/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_BGRA.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> diff --git a/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_PL2.g4a b/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_PL2.g4a
> index 23ed046..3e8a543 100644
> --- a/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_PL2.g4a
> +++ b/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_PL2.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> diff --git a/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_PL3.g4a b/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_PL3.g4a
> index 4eac610..777a882 100644
> --- a/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_PL3.g4a
> +++ b/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_PL3.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> diff --git a/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_VUYA.g4a b/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_VUYA.g4a
> index 02222ad..72b13fc 100644
> --- a/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_VUYA.g4a
> +++ b/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_VUYA.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> diff --git a/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_VYUA.g4a b/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_VYUA.g4a
> index c3c50c5..bc0e019 100644
> --- a/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_VYUA.g4a
> +++ b/src/shaders/post_processing/gen7/Set_AVS_Buf_0123_VYUA.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> diff --git a/src/shaders/post_processing/gen7/Set_Layer_0.g4a b/src/shaders/post_processing/gen7/Set_Layer_0.g4a
> index 029951e..4aaac2c 100644
> --- a/src/shaders/post_processing/gen7/Set_Layer_0.g4a
> +++ b/src/shaders/post_processing/gen7/Set_Layer_0.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -443,8 +443,8 @@
>
>
>   	//For layer 0, use f0.1 directly
> -	cmp.ne.f0.1  			(1)  null<1>:d    r7.2:uw 		0:uw
> -	(f0.1)cmp.ne.f0.1	(1)  null<1>:d		 r7.3:uw		0:uw
> +	cmp.ne.f0.1  			(1)  null<1>:d    r9.2:uw 		0:uw
> +	(f0.1)cmp.ne.f0.1	(1)  null<1>:d		 r9.3:uw		0:uw
>   	(-f0.1)  jmpi  (1)  SKIP_LAYER_L0
>
>
> @@ -453,7 +453,7 @@
>
>   	//Copy all AVS Payload data
>   	// Setup Message Payload Header for 1st block of Media Sampler 8x8 (16x4 for IVB+)
> -	mov (1) r25.6:f        r7.5:f		{ NoDDClr }		//NLAS dx
> +	mov (1) r25.6:f        r9.5:f		{ NoDDClr }		//NLAS dx
>   	mov (1) r25.4:f        r3.0:f				{ NoDDClr, NoDDChk } 	//Step X
>   	mov (1) r25.5:f        r4.0:f				{ NoDDClr, NoDDChk }	//Step Y
>
> @@ -470,14 +470,14 @@
>       // Calculating X(8)
>       mov (1)   acc0.2:f           		r6.0:f
>       mac (1)   acc0.2:f           		r3.0:f          	8.0:f
> -    mac (1)   r23.2:f    	r7.5:f     28.0:f		{ NoDDClr }
> +    mac (1)   r23.2:f    	r9.5:f     28.0:f		{ NoDDClr }
>
>       // Calculating Y(4)
>       mul (1)   r23.1<1>:f   	r4.0:f       4.0:f   	{ NoDDClr, NoDDChk }  //dY*4
>
>       // Calculating dx(8)
>       mov (1)   acc0.4:f           r3.0:f
> -    mac (1)   r23.4:f     r7.5:f		8.0:f		{ NoDDClr, NoDDChk }
> +    mac (1)   r23.4:f     r9.5:f		8.0:f		{ NoDDClr, NoDDChk }
>
>   	// Binding Index
>   	mov (1)	r23.5:ud		0:ud							{ NoDDChk }
> diff --git a/src/shaders/post_processing/gen7/VP_Setup.g4a b/src/shaders/post_processing/gen7/VP_Setup.g4a
> index 7c42a2e..980cd0f 100644
> --- a/src/shaders/post_processing/gen7/VP_Setup.g4a
> +++ b/src/shaders/post_processing/gen7/VP_Setup.g4a
> @@ -175,7 +175,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -184,15 +184,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -388,13 +388,13 @@ mov (8) r25:ud 	r0.0<8;8,1>:ud
>   mov (8) r26:ud 	r0.0<8;8,1>:ud
>
>   // Calculate StepX for all layers and overwrite it on the ratio
> -	mul	(8)		r3.0<1>:f   r3.0<8;8,1>:f 	r7.4<0;1,0>:f				//StepX_ratio = StepX / VideoStepX
> +	mul	(8)		r3.0<1>:f   r3.0<8;8,1>:f 	r9.4<0;1,0>:f				//StepX_ratio = StepX / VideoStepX
>
>   	//Normalised Ratio of Horizontal step size with main video for all layers now becomes
>   	//Normalised Horizontal step size for all layers
>
>   // Calculate block origin for all layers and overwrite it on the frame origin
> -	mov (2)	r8.5<1>:f						r7.0<2;2,1>:w		//Convert origin from word to float
> +	mov (2)	r8.5<1>:f						r9.0<2;2,1>:w		//Convert origin from word to float
>
>   	cmp.e.f0.0 	(8)	null<1>:d				r2.26:ub 		1:uw
>
> diff --git a/src/shaders/post_processing/gen7/YUV_to_RGB.g4a b/src/shaders/post_processing/gen7/YUV_to_RGB.g4a
> index b7147fc..24616dc 100644
> --- a/src/shaders/post_processing/gen7/YUV_to_RGB.g4a
> +++ b/src/shaders/post_processing/gen7/YUV_to_RGB.g4a
> @@ -159,7 +159,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -168,15 +168,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> diff --git a/src/shaders/post_processing/gen7/avs.g75b b/src/shaders/post_processing/gen7/avs.g75b
> index c25432e..a6fd4c8 100644
> --- a/src/shaders/post_processing/gen7/avs.g75b
> +++ b/src/shaders/post_processing/gen7/avs.g75b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000000d0 },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x00006ea2 },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000290 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -396,7 +396,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000280 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -438,7 +438,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000280 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -480,7 +480,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000280 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -523,9 +523,9 @@
>      { 0x00400040, 0x22082da8, 0x006902c0, 0x02000200 },
>      { 0x00600001, 0x23800021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00021, 0x008d0360, 0x00000000 },
> -   { 0x00200401, 0x238001a5, 0x004500e0, 0x00000000 },
> -   { 0x00000401, 0x24a001a5, 0x000000e0, 0x00000000 },
> -   { 0x00000c08, 0x24a43da5, 0x000000e2, 0x00010001 },
> +   { 0x00200401, 0x238001a5, 0x00450120, 0x00000000 },
> +   { 0x00000401, 0x24a001a5, 0x00000120, 0x00000000 },
> +   { 0x00000c08, 0x24a43da5, 0x00000122, 0x00010001 },
>      { 0x00000801, 0x23880061, 0x00000000, 0x000f000f },
>      { 0x00000801, 0x24a80061, 0x00000000, 0x0007000f },
>      { 0x80800040, 0xa4002d29, 0x00b18400, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen7/avs.g7b b/src/shaders/post_processing/gen7/avs.g7b
> index 445ae01..1cf1b2f 100644
> --- a/src/shaders/post_processing/gen7/avs.g7b
> +++ b/src/shaders/post_processing/gen7/avs.g7b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x0000001a },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x00006ea2 },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000052 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -396,7 +396,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000050 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -438,7 +438,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000050 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -480,7 +480,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000050 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -523,9 +523,9 @@
>      { 0x00400040, 0x22082da8, 0x006902c0, 0x02000200 },
>      { 0x00600001, 0x23800021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00021, 0x008d0360, 0x00000000 },
> -   { 0x00200401, 0x238001a5, 0x004500e0, 0x00000000 },
> -   { 0x00000401, 0x24a001a5, 0x000000e0, 0x00000000 },
> -   { 0x00000c08, 0x24a43da5, 0x000000e2, 0x00010001 },
> +   { 0x00200401, 0x238001a5, 0x00450120, 0x00000000 },
> +   { 0x00000401, 0x24a001a5, 0x00000120, 0x00000000 },
> +   { 0x00000c08, 0x24a43da5, 0x00000122, 0x00010001 },
>      { 0x00000801, 0x23880061, 0x00000000, 0x000f000f },
>      { 0x00000801, 0x24a80061, 0x00000000, 0x0007000f },
>      { 0x80800040, 0xa4002d29, 0x00b18400, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen7/dndi.g75b b/src/shaders/post_processing/gen7/dndi.g75b
> index ffa9d49..2f9dff9 100644
> --- a/src/shaders/post_processing/gen7/dndi.g75b
> +++ b/src/shaders/post_processing/gen7/dndi.g75b
> @@ -1,18 +1,18 @@
>      { 0x00600001, 0x22400021, 0x008d0000, 0x00000000 },
> -   { 0x00000401, 0x226801ad, 0x000000e0, 0x00000000 },
> -   { 0x00000801, 0x227801ad, 0x000000e2, 0x00000000 },
> +   { 0x00000401, 0x226801ad, 0x00000120, 0x00000000 },
> +   { 0x00000801, 0x227801ad, 0x00000122, 0x00000000 },
>      { 0x02600031, 0x25c00e21, 0x00000240, 0x04ae8003 },
> -   { 0x00200001, 0x20e0012d, 0x004506fc, 0x00000000 },
> +   { 0x00200001, 0x2120012d, 0x004506fc, 0x00000000 },
>      { 0x00600001, 0x22800021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x22a00021, 0x008d06c0, 0x00000000 },
> -   { 0x00000408, 0x22803da1, 0x000000e0, 0x00010001 },
> -   { 0x00000c01, 0x228401a1, 0x000000e2, 0x00000000 },
> +   { 0x00000408, 0x22803da1, 0x00000120, 0x00010001 },
> +   { 0x00000c01, 0x228401a1, 0x00000122, 0x00000000 },
>      { 0x00000801, 0x22880061, 0x00000000, 0x00030007 },
>      { 0x05600031, 0x20000e24, 0x00000280, 0x040a8021 },
>      { 0x00600001, 0x23200061, 0x00000000, 0x00000000 },
>      { 0x00600001, 0x23000021, 0x008d0000, 0x00000000 },
> -   { 0x00000408, 0x23003da1, 0x000000e0, 0x00010001 },
> -   { 0x00000041, 0x24043da0, 0x000000e2, 0x00030003 },
> +   { 0x00000408, 0x23003da1, 0x00000120, 0x00010001 },
> +   { 0x00000041, 0x24043da0, 0x00000122, 0x00030003 },
>      { 0x00000c08, 0x23043c01, 0x00000404, 0x00020002 },
>      { 0x00000801, 0x23080061, 0x00000000, 0x00020007 },
>      { 0x00200040, 0x23002421, 0x00450300, 0x00450038 },
> @@ -21,8 +21,8 @@
>      { 0x00200801, 0x43280021, 0x004506f4, 0x00000000 },
>      { 0x05600031, 0x20000e24, 0x00000300, 0x040a8021 },
>      { 0x00600001, 0x23800021, 0x008d0000, 0x00000000 },
> -   { 0x00000401, 0x238001a5, 0x000000e0, 0x00000000 },
> -   { 0x00000c01, 0x238401a5, 0x000000e2, 0x00000000 },
> +   { 0x00000401, 0x238001a5, 0x00000120, 0x00000000 },
> +   { 0x00000c01, 0x238401a5, 0x00000122, 0x00000000 },
>      { 0x00000801, 0x23880061, 0x00000000, 0x0003000f },
>      { 0x00600001, 0x22400021, 0x008d0380, 0x00000000 },
>      { 0x00600001, 0x22e00021, 0x008d0380, 0x00000000 },
> diff --git a/src/shaders/post_processing/gen7/dndi.g7b b/src/shaders/post_processing/gen7/dndi.g7b
> index ffa9d49..2f9dff9 100644
> --- a/src/shaders/post_processing/gen7/dndi.g7b
> +++ b/src/shaders/post_processing/gen7/dndi.g7b
> @@ -1,18 +1,18 @@
>      { 0x00600001, 0x22400021, 0x008d0000, 0x00000000 },
> -   { 0x00000401, 0x226801ad, 0x000000e0, 0x00000000 },
> -   { 0x00000801, 0x227801ad, 0x000000e2, 0x00000000 },
> +   { 0x00000401, 0x226801ad, 0x00000120, 0x00000000 },
> +   { 0x00000801, 0x227801ad, 0x00000122, 0x00000000 },
>      { 0x02600031, 0x25c00e21, 0x00000240, 0x04ae8003 },
> -   { 0x00200001, 0x20e0012d, 0x004506fc, 0x00000000 },
> +   { 0x00200001, 0x2120012d, 0x004506fc, 0x00000000 },
>      { 0x00600001, 0x22800021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x22a00021, 0x008d06c0, 0x00000000 },
> -   { 0x00000408, 0x22803da1, 0x000000e0, 0x00010001 },
> -   { 0x00000c01, 0x228401a1, 0x000000e2, 0x00000000 },
> +   { 0x00000408, 0x22803da1, 0x00000120, 0x00010001 },
> +   { 0x00000c01, 0x228401a1, 0x00000122, 0x00000000 },
>      { 0x00000801, 0x22880061, 0x00000000, 0x00030007 },
>      { 0x05600031, 0x20000e24, 0x00000280, 0x040a8021 },
>      { 0x00600001, 0x23200061, 0x00000000, 0x00000000 },
>      { 0x00600001, 0x23000021, 0x008d0000, 0x00000000 },
> -   { 0x00000408, 0x23003da1, 0x000000e0, 0x00010001 },
> -   { 0x00000041, 0x24043da0, 0x000000e2, 0x00030003 },
> +   { 0x00000408, 0x23003da1, 0x00000120, 0x00010001 },
> +   { 0x00000041, 0x24043da0, 0x00000122, 0x00030003 },
>      { 0x00000c08, 0x23043c01, 0x00000404, 0x00020002 },
>      { 0x00000801, 0x23080061, 0x00000000, 0x00020007 },
>      { 0x00200040, 0x23002421, 0x00450300, 0x00450038 },
> @@ -21,8 +21,8 @@
>      { 0x00200801, 0x43280021, 0x004506f4, 0x00000000 },
>      { 0x05600031, 0x20000e24, 0x00000300, 0x040a8021 },
>      { 0x00600001, 0x23800021, 0x008d0000, 0x00000000 },
> -   { 0x00000401, 0x238001a5, 0x000000e0, 0x00000000 },
> -   { 0x00000c01, 0x238401a5, 0x000000e2, 0x00000000 },
> +   { 0x00000401, 0x238001a5, 0x00000120, 0x00000000 },
> +   { 0x00000c01, 0x238401a5, 0x00000122, 0x00000000 },
>      { 0x00000801, 0x23880061, 0x00000000, 0x0003000f },
>      { 0x00600001, 0x22400021, 0x008d0380, 0x00000000 },
>      { 0x00600001, 0x22e00021, 0x008d0380, 0x00000000 },
> diff --git a/src/shaders/post_processing/gen7/nv12_dn_nv12.g75b b/src/shaders/post_processing/gen7/nv12_dn_nv12.g75b
> index a43e216..663cbec 100644
> --- a/src/shaders/post_processing/gen7/nv12_dn_nv12.g75b
> +++ b/src/shaders/post_processing/gen7/nv12_dn_nv12.g75b
> @@ -1,19 +1,19 @@
>      { 0x00600001, 0x22400021, 0x008d0000, 0x00000000 },
> -   { 0x00000401, 0x226801ad, 0x000000e0, 0x00000000 },
> -   { 0x00000801, 0x227801ad, 0x000000e2, 0x00000000 },
> +   { 0x00000401, 0x226801ad, 0x00000120, 0x00000000 },
> +   { 0x00000801, 0x227801ad, 0x00000122, 0x00000000 },
>      { 0x02600031, 0x25c00e21, 0x00000240, 0x045e8003 },
> -   { 0x00200001, 0x20e0012d, 0x0045065c, 0x00000000 },
> +   { 0x00200001, 0x2120012d, 0x0045065c, 0x00000000 },
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00200001, 0x22e00021, 0x00450640, 0x00000000 },
> -   { 0x00200008, 0x23603da1, 0x004500e0, 0x00020002 },
> +   { 0x00200008, 0x23603da1, 0x00450120, 0x00020002 },
>      { 0x00000440, 0x23602421, 0x00000360, 0x00000038 },
>      { 0x00000801, 0x23680061, 0x00000000, 0x00010003 },
>      { 0x00600001, 0x22c00021, 0x008d0360, 0x00000000 },
>      { 0x05600031, 0x20000e24, 0x000002c0, 0x040a8021 },
>      { 0x00600001, 0x23200061, 0x00000000, 0x00000000 },
>      { 0x00600001, 0x23000021, 0x008d0000, 0x00000000 },
> -   { 0x00000408, 0x23003da1, 0x000000e0, 0x00010001 },
> -   { 0x00000041, 0x24043da0, 0x000000e2, 0x00030003 },
> +   { 0x00000408, 0x23003da1, 0x00000120, 0x00010001 },
> +   { 0x00000041, 0x24043da0, 0x00000122, 0x00030003 },
>      { 0x00000c08, 0x23043c01, 0x00000404, 0x00020002 },
>      { 0x00000801, 0x23080061, 0x00000000, 0x00050003 },
>      { 0x00200040, 0x23002421, 0x00450300, 0x00450038 },
> @@ -23,14 +23,14 @@
>      { 0x00000c01, 0x23320129, 0x00000650, 0x00000000 },
>      { 0x00200801, 0x23340129, 0x00450652, 0x00000000 },
>      { 0x05600031, 0x20000e24, 0x00000300, 0x040a8021 },
> -   { 0x00200040, 0x236035a5, 0x004500e0, 0x00450088 },
> +   { 0x00200040, 0x236035a5, 0x00450120, 0x00450088 },
>      { 0x0000040c, 0x23643ca5, 0x00000364, 0x00010001 },
>      { 0x00000801, 0x23680061, 0x00000000, 0x0004000f },
>      { 0x00600001, 0x24800021, 0x008d0360, 0x00000000 },
>      { 0x04600031, 0x27400e21, 0x00000480, 0x02390001 },
>      { 0x00000001, 0x24880061, 0x00000000, 0x0003000f },
>      { 0x00600001, 0x25a00021, 0x008d0000, 0x00000000 },
> -   { 0x00200401, 0x25a001a1, 0x004500e0, 0x00000000 },
> +   { 0x00200401, 0x25a001a1, 0x00450120, 0x00000000 },
>      { 0x00000801, 0x25a80061, 0x00000000, 0x0007000f },
>      { 0x05600031, 0x20000e24, 0x000005a0, 0x0a0a8018 },
>      { 0x00600001, 0x24a00021, 0x008d0740, 0x00000000 },
> diff --git a/src/shaders/post_processing/gen7/nv12_dn_nv12.g7b b/src/shaders/post_processing/gen7/nv12_dn_nv12.g7b
> index a43e216..663cbec 100644
> --- a/src/shaders/post_processing/gen7/nv12_dn_nv12.g7b
> +++ b/src/shaders/post_processing/gen7/nv12_dn_nv12.g7b
> @@ -1,19 +1,19 @@
>      { 0x00600001, 0x22400021, 0x008d0000, 0x00000000 },
> -   { 0x00000401, 0x226801ad, 0x000000e0, 0x00000000 },
> -   { 0x00000801, 0x227801ad, 0x000000e2, 0x00000000 },
> +   { 0x00000401, 0x226801ad, 0x00000120, 0x00000000 },
> +   { 0x00000801, 0x227801ad, 0x00000122, 0x00000000 },
>      { 0x02600031, 0x25c00e21, 0x00000240, 0x045e8003 },
> -   { 0x00200001, 0x20e0012d, 0x0045065c, 0x00000000 },
> +   { 0x00200001, 0x2120012d, 0x0045065c, 0x00000000 },
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00200001, 0x22e00021, 0x00450640, 0x00000000 },
> -   { 0x00200008, 0x23603da1, 0x004500e0, 0x00020002 },
> +   { 0x00200008, 0x23603da1, 0x00450120, 0x00020002 },
>      { 0x00000440, 0x23602421, 0x00000360, 0x00000038 },
>      { 0x00000801, 0x23680061, 0x00000000, 0x00010003 },
>      { 0x00600001, 0x22c00021, 0x008d0360, 0x00000000 },
>      { 0x05600031, 0x20000e24, 0x000002c0, 0x040a8021 },
>      { 0x00600001, 0x23200061, 0x00000000, 0x00000000 },
>      { 0x00600001, 0x23000021, 0x008d0000, 0x00000000 },
> -   { 0x00000408, 0x23003da1, 0x000000e0, 0x00010001 },
> -   { 0x00000041, 0x24043da0, 0x000000e2, 0x00030003 },
> +   { 0x00000408, 0x23003da1, 0x00000120, 0x00010001 },
> +   { 0x00000041, 0x24043da0, 0x00000122, 0x00030003 },
>      { 0x00000c08, 0x23043c01, 0x00000404, 0x00020002 },
>      { 0x00000801, 0x23080061, 0x00000000, 0x00050003 },
>      { 0x00200040, 0x23002421, 0x00450300, 0x00450038 },
> @@ -23,14 +23,14 @@
>      { 0x00000c01, 0x23320129, 0x00000650, 0x00000000 },
>      { 0x00200801, 0x23340129, 0x00450652, 0x00000000 },
>      { 0x05600031, 0x20000e24, 0x00000300, 0x040a8021 },
> -   { 0x00200040, 0x236035a5, 0x004500e0, 0x00450088 },
> +   { 0x00200040, 0x236035a5, 0x00450120, 0x00450088 },
>      { 0x0000040c, 0x23643ca5, 0x00000364, 0x00010001 },
>      { 0x00000801, 0x23680061, 0x00000000, 0x0004000f },
>      { 0x00600001, 0x24800021, 0x008d0360, 0x00000000 },
>      { 0x04600031, 0x27400e21, 0x00000480, 0x02390001 },
>      { 0x00000001, 0x24880061, 0x00000000, 0x0003000f },
>      { 0x00600001, 0x25a00021, 0x008d0000, 0x00000000 },
> -   { 0x00200401, 0x25a001a1, 0x004500e0, 0x00000000 },
> +   { 0x00200401, 0x25a001a1, 0x00450120, 0x00000000 },
>      { 0x00000801, 0x25a80061, 0x00000000, 0x0007000f },
>      { 0x05600031, 0x20000e24, 0x000005a0, 0x0a0a8018 },
>      { 0x00600001, 0x24a00021, 0x008d0740, 0x00000000 },
> diff --git a/src/shaders/post_processing/gen7/pa_to_pa.g75b b/src/shaders/post_processing/gen7/pa_to_pa.g75b
> index 0ccd59e..1f63b1b 100644
> --- a/src/shaders/post_processing/gen7/pa_to_pa.g75b
> +++ b/src/shaders/post_processing/gen7/pa_to_pa.g75b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000000d0 },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x000062ea },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000240 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -391,7 +391,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000230 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -428,7 +428,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000230 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -465,7 +465,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000230 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -501,8 +501,8 @@
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400040, 0x22002da8, 0x006902c0, 0x00000000 },
>      { 0x00400040, 0x22082e2c, 0x0069005c, 0x03a003a0 },
> -   { 0x00000409, 0x23603da5, 0x000000e0, 0x00010001 },
> -   { 0x00000c01, 0x236401a5, 0x000000e2, 0x00000000 },
> +   { 0x00000409, 0x23603da5, 0x00000120, 0x00010001 },
> +   { 0x00000c01, 0x236401a5, 0x00000122, 0x00000000 },
>      { 0x00000801, 0x23680061, 0x00000000, 0x0001001f },
>      { 0x80400040, 0xc0002d29, 0x008a8000, 0x00800080 },
>      { 0x80400040, 0xc0202d29, 0x008a8020, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen7/pa_to_pa.g7b b/src/shaders/post_processing/gen7/pa_to_pa.g7b
> index 20728b5..656063e 100644
> --- a/src/shaders/post_processing/gen7/pa_to_pa.g7b
> +++ b/src/shaders/post_processing/gen7/pa_to_pa.g7b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x0000001a },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x000062ea },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000048 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -391,7 +391,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000046 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -428,7 +428,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000046 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -465,7 +465,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000046 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -501,8 +501,8 @@
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400040, 0x22002da8, 0x006902c0, 0x00000000 },
>      { 0x00400040, 0x22082e2c, 0x0069005c, 0x03a003a0 },
> -   { 0x00000409, 0x23603da5, 0x000000e0, 0x00010001 },
> -   { 0x00000c01, 0x236401a5, 0x000000e2, 0x00000000 },
> +   { 0x00000409, 0x23603da5, 0x00000120, 0x00010001 },
> +   { 0x00000c01, 0x236401a5, 0x00000122, 0x00000000 },
>      { 0x00000801, 0x23680061, 0x00000000, 0x0001001f },
>      { 0x80400040, 0xc0002d29, 0x008a8000, 0x00800080 },
>      { 0x80400040, 0xc0202d29, 0x008a8020, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen7/pa_to_pl2.g75b b/src/shaders/post_processing/gen7/pa_to_pl2.g75b
> index 9b43e53..4e4139a 100644
> --- a/src/shaders/post_processing/gen7/pa_to_pl2.g75b
> +++ b/src/shaders/post_processing/gen7/pa_to_pl2.g75b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000000d0 },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x000062ea },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000240 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -391,7 +391,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000230 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -428,7 +428,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000230 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -465,7 +465,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000230 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -503,9 +503,9 @@
>      { 0x00400040, 0x22082da8, 0x006902c0, 0x02000200 },
>      { 0x00600001, 0x23800021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00021, 0x008d0360, 0x00000000 },
> -   { 0x00200401, 0x238001a5, 0x004500e0, 0x00000000 },
> -   { 0x00000401, 0x24a001a5, 0x000000e0, 0x00000000 },
> -   { 0x00000c08, 0x24a43da5, 0x000000e2, 0x00010001 },
> +   { 0x00200401, 0x238001a5, 0x00450120, 0x00000000 },
> +   { 0x00000401, 0x24a001a5, 0x00000120, 0x00000000 },
> +   { 0x00000c08, 0x24a43da5, 0x00000122, 0x00010001 },
>      { 0x00000801, 0x23880061, 0x00000000, 0x000f000f },
>      { 0x00000801, 0x24a80061, 0x00000000, 0x0007000f },
>      { 0x80800040, 0xa4002d29, 0x00b18400, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen7/pa_to_pl2.g7b b/src/shaders/post_processing/gen7/pa_to_pl2.g7b
> index d561c30..33335bb 100644
> --- a/src/shaders/post_processing/gen7/pa_to_pl2.g7b
> +++ b/src/shaders/post_processing/gen7/pa_to_pl2.g7b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x0000001a },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x000062ea },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000048 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -391,7 +391,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000046 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -428,7 +428,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000046 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -465,7 +465,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000046 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -503,9 +503,9 @@
>      { 0x00400040, 0x22082da8, 0x006902c0, 0x02000200 },
>      { 0x00600001, 0x23800021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00021, 0x008d0360, 0x00000000 },
> -   { 0x00200401, 0x238001a5, 0x004500e0, 0x00000000 },
> -   { 0x00000401, 0x24a001a5, 0x000000e0, 0x00000000 },
> -   { 0x00000c08, 0x24a43da5, 0x000000e2, 0x00010001 },
> +   { 0x00200401, 0x238001a5, 0x00450120, 0x00000000 },
> +   { 0x00000401, 0x24a001a5, 0x00000120, 0x00000000 },
> +   { 0x00000c08, 0x24a43da5, 0x00000122, 0x00010001 },
>      { 0x00000801, 0x23880061, 0x00000000, 0x000f000f },
>      { 0x00000801, 0x24a80061, 0x00000000, 0x0007000f },
>      { 0x80800040, 0xa4002d29, 0x00b18400, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen7/pa_to_pl3.g75b b/src/shaders/post_processing/gen7/pa_to_pl3.g75b
> index 1be42b3..9e42f7e 100644
> --- a/src/shaders/post_processing/gen7/pa_to_pl3.g75b
> +++ b/src/shaders/post_processing/gen7/pa_to_pl3.g75b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000000d0 },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x000062ea },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000240 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -391,7 +391,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000230 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -428,7 +428,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000230 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -465,7 +465,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000230 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -504,9 +504,9 @@
>      { 0x00600001, 0x23800021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x25c00021, 0x008d0360, 0x00000000 },
> -   { 0x00200401, 0x238001a5, 0x004500e0, 0x00000000 },
> -   { 0x00200408, 0x24a03da5, 0x004500e0, 0x00010001 },
> -   { 0x00200408, 0x25c03da5, 0x004500e0, 0x00010001 },
> +   { 0x00200401, 0x238001a5, 0x00450120, 0x00000000 },
> +   { 0x00200408, 0x24a03da5, 0x00450120, 0x00010001 },
> +   { 0x00200408, 0x25c03da5, 0x00450120, 0x00010001 },
>      { 0x00000801, 0x23880061, 0x00000000, 0x000f000f },
>      { 0x00000801, 0x24a80061, 0x00000000, 0x00070007 },
>      { 0x00000801, 0x25c80061, 0x00000000, 0x00070007 },
> diff --git a/src/shaders/post_processing/gen7/pa_to_pl3.g7b b/src/shaders/post_processing/gen7/pa_to_pl3.g7b
> index ed0d629..ad9a1c3 100644
> --- a/src/shaders/post_processing/gen7/pa_to_pl3.g7b
> +++ b/src/shaders/post_processing/gen7/pa_to_pl3.g7b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x0000001a },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x000062ea },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000048 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -391,7 +391,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000046 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -428,7 +428,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000046 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -465,7 +465,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000046 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -504,9 +504,9 @@
>      { 0x00600001, 0x23800021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x25c00021, 0x008d0360, 0x00000000 },
> -   { 0x00200401, 0x238001a5, 0x004500e0, 0x00000000 },
> -   { 0x00200408, 0x24a03da5, 0x004500e0, 0x00010001 },
> -   { 0x00200408, 0x25c03da5, 0x004500e0, 0x00010001 },
> +   { 0x00200401, 0x238001a5, 0x00450120, 0x00000000 },
> +   { 0x00200408, 0x24a03da5, 0x00450120, 0x00010001 },
> +   { 0x00200408, 0x25c03da5, 0x00450120, 0x00010001 },
>      { 0x00000801, 0x23880061, 0x00000000, 0x000f000f },
>      { 0x00000801, 0x24a80061, 0x00000000, 0x00070007 },
>      { 0x00000801, 0x25c80061, 0x00000000, 0x00070007 },
> diff --git a/src/shaders/post_processing/gen7/pl2_to_pa.g75b b/src/shaders/post_processing/gen7/pl2_to_pa.g75b
> index 5074bc2..589f1f8 100644
> --- a/src/shaders/post_processing/gen7/pl2_to_pa.g75b
> +++ b/src/shaders/post_processing/gen7/pl2_to_pa.g75b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000000d0 },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x00006ea2 },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000290 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -396,7 +396,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000280 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -438,7 +438,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000280 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -480,7 +480,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000280 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -521,8 +521,8 @@
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400040, 0x22002da8, 0x006902c0, 0x00000000 },
>      { 0x00400040, 0x22082e2c, 0x0069005c, 0x03a003a0 },
> -   { 0x00000409, 0x23603da5, 0x000000e0, 0x00010001 },
> -   { 0x00000c01, 0x236401a5, 0x000000e2, 0x00000000 },
> +   { 0x00000409, 0x23603da5, 0x00000120, 0x00010001 },
> +   { 0x00000c01, 0x236401a5, 0x00000122, 0x00000000 },
>      { 0x00000801, 0x23680061, 0x00000000, 0x0001001f },
>      { 0x80400040, 0xc0002d29, 0x008a8000, 0x00800080 },
>      { 0x80400040, 0xc0202d29, 0x008a8020, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen7/pl2_to_pa.g7b b/src/shaders/post_processing/gen7/pl2_to_pa.g7b
> index 053b837..1e6c104 100644
> --- a/src/shaders/post_processing/gen7/pl2_to_pa.g7b
> +++ b/src/shaders/post_processing/gen7/pl2_to_pa.g7b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x0000001a },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x00006ea2 },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000052 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -396,7 +396,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000050 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -438,7 +438,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000050 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -480,7 +480,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000050 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -521,8 +521,8 @@
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400040, 0x22002da8, 0x006902c0, 0x00000000 },
>      { 0x00400040, 0x22082e2c, 0x0069005c, 0x03a003a0 },
> -   { 0x00000409, 0x23603da5, 0x000000e0, 0x00010001 },
> -   { 0x00000c01, 0x236401a5, 0x000000e2, 0x00000000 },
> +   { 0x00000409, 0x23603da5, 0x00000120, 0x00010001 },
> +   { 0x00000c01, 0x236401a5, 0x00000122, 0x00000000 },
>      { 0x00000801, 0x23680061, 0x00000000, 0x0001001f },
>      { 0x80400040, 0xc0002d29, 0x008a8000, 0x00800080 },
>      { 0x80400040, 0xc0202d29, 0x008a8020, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen7/pl2_to_pl2.g75b b/src/shaders/post_processing/gen7/pl2_to_pl2.g75b
> index c25432e..a6fd4c8 100644
> --- a/src/shaders/post_processing/gen7/pl2_to_pl2.g75b
> +++ b/src/shaders/post_processing/gen7/pl2_to_pl2.g75b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000000d0 },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x00006ea2 },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000290 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -396,7 +396,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000280 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -438,7 +438,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000280 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -480,7 +480,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000280 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -523,9 +523,9 @@
>      { 0x00400040, 0x22082da8, 0x006902c0, 0x02000200 },
>      { 0x00600001, 0x23800021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00021, 0x008d0360, 0x00000000 },
> -   { 0x00200401, 0x238001a5, 0x004500e0, 0x00000000 },
> -   { 0x00000401, 0x24a001a5, 0x000000e0, 0x00000000 },
> -   { 0x00000c08, 0x24a43da5, 0x000000e2, 0x00010001 },
> +   { 0x00200401, 0x238001a5, 0x00450120, 0x00000000 },
> +   { 0x00000401, 0x24a001a5, 0x00000120, 0x00000000 },
> +   { 0x00000c08, 0x24a43da5, 0x00000122, 0x00010001 },
>      { 0x00000801, 0x23880061, 0x00000000, 0x000f000f },
>      { 0x00000801, 0x24a80061, 0x00000000, 0x0007000f },
>      { 0x80800040, 0xa4002d29, 0x00b18400, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen7/pl2_to_pl2.g7b b/src/shaders/post_processing/gen7/pl2_to_pl2.g7b
> index 445ae01..1cf1b2f 100644
> --- a/src/shaders/post_processing/gen7/pl2_to_pl2.g7b
> +++ b/src/shaders/post_processing/gen7/pl2_to_pl2.g7b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x0000001a },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x00006ea2 },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000052 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -396,7 +396,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000050 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -438,7 +438,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000050 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -480,7 +480,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000050 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -523,9 +523,9 @@
>      { 0x00400040, 0x22082da8, 0x006902c0, 0x02000200 },
>      { 0x00600001, 0x23800021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00021, 0x008d0360, 0x00000000 },
> -   { 0x00200401, 0x238001a5, 0x004500e0, 0x00000000 },
> -   { 0x00000401, 0x24a001a5, 0x000000e0, 0x00000000 },
> -   { 0x00000c08, 0x24a43da5, 0x000000e2, 0x00010001 },
> +   { 0x00200401, 0x238001a5, 0x00450120, 0x00000000 },
> +   { 0x00000401, 0x24a001a5, 0x00000120, 0x00000000 },
> +   { 0x00000c08, 0x24a43da5, 0x00000122, 0x00010001 },
>      { 0x00000801, 0x23880061, 0x00000000, 0x000f000f },
>      { 0x00000801, 0x24a80061, 0x00000000, 0x0007000f },
>      { 0x80800040, 0xa4002d29, 0x00b18400, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen7/pl2_to_pl3.g75b b/src/shaders/post_processing/gen7/pl2_to_pl3.g75b
> index 77bcdcb..f6fec4f 100644
> --- a/src/shaders/post_processing/gen7/pl2_to_pl3.g75b
> +++ b/src/shaders/post_processing/gen7/pl2_to_pl3.g75b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000000d0 },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x00006ea2 },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000290 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -396,7 +396,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000280 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -438,7 +438,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000280 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -480,7 +480,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000280 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -524,9 +524,9 @@
>      { 0x00600001, 0x23800021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x25c00021, 0x008d0360, 0x00000000 },
> -   { 0x00200401, 0x238001a5, 0x004500e0, 0x00000000 },
> -   { 0x00200408, 0x24a03da5, 0x004500e0, 0x00010001 },
> -   { 0x00200408, 0x25c03da5, 0x004500e0, 0x00010001 },
> +   { 0x00200401, 0x238001a5, 0x00450120, 0x00000000 },
> +   { 0x00200408, 0x24a03da5, 0x00450120, 0x00010001 },
> +   { 0x00200408, 0x25c03da5, 0x00450120, 0x00010001 },
>      { 0x00000801, 0x23880061, 0x00000000, 0x000f000f },
>      { 0x00000801, 0x24a80061, 0x00000000, 0x00070007 },
>      { 0x00000801, 0x25c80061, 0x00000000, 0x00070007 },
> diff --git a/src/shaders/post_processing/gen7/pl2_to_pl3.g7b b/src/shaders/post_processing/gen7/pl2_to_pl3.g7b
> index bec05ac..377b1bb 100644
> --- a/src/shaders/post_processing/gen7/pl2_to_pl3.g7b
> +++ b/src/shaders/post_processing/gen7/pl2_to_pl3.g7b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x0000001a },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x00006ea2 },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000052 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -396,7 +396,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000050 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -438,7 +438,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000050 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -480,7 +480,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000050 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -524,9 +524,9 @@
>      { 0x00600001, 0x23800021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x25c00021, 0x008d0360, 0x00000000 },
> -   { 0x00200401, 0x238001a5, 0x004500e0, 0x00000000 },
> -   { 0x00200408, 0x24a03da5, 0x004500e0, 0x00010001 },
> -   { 0x00200408, 0x25c03da5, 0x004500e0, 0x00010001 },
> +   { 0x00200401, 0x238001a5, 0x00450120, 0x00000000 },
> +   { 0x00200408, 0x24a03da5, 0x00450120, 0x00010001 },
> +   { 0x00200408, 0x25c03da5, 0x00450120, 0x00010001 },
>      { 0x00000801, 0x23880061, 0x00000000, 0x000f000f },
>      { 0x00000801, 0x24a80061, 0x00000000, 0x00070007 },
>      { 0x00000801, 0x25c80061, 0x00000000, 0x00070007 },
> diff --git a/src/shaders/post_processing/gen7/pl2_to_rgbx.g75b b/src/shaders/post_processing/gen7/pl2_to_rgbx.g75b
> index 0337661..6ce4987 100644
> --- a/src/shaders/post_processing/gen7/pl2_to_rgbx.g75b
> +++ b/src/shaders/post_processing/gen7/pl2_to_rgbx.g75b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000000d0 },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x00006ea2 },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000290 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -396,7 +396,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000280 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -438,7 +438,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000280 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -480,7 +480,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000280 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -963,8 +963,8 @@
>      { 0x00010001, 0x22200109, 0x00000200, 0x00000000 },
>      { 0x00010001, 0x22000108, 0x00000204, 0x00000000 },
>      { 0x00010001, 0x22040128, 0x00000220, 0x00000000 },
> -   { 0x00000409, 0x23603da5, 0x000000e0, 0x00020002 },
> -   { 0x00000c01, 0x236401a5, 0x000000e2, 0x00000000 },
> +   { 0x00000409, 0x23603da5, 0x00000120, 0x00020002 },
> +   { 0x00000c01, 0x236401a5, 0x00000122, 0x00000000 },
>      { 0x00000801, 0x23680061, 0x00000000, 0x0003001f },
>      { 0x00400001, 0x22080108, 0x00690200, 0x00000000 },
>      { 0x00600001, 0x23800021, 0x008d0360, 0x00000000 },
> diff --git a/src/shaders/post_processing/gen7/pl2_to_rgbx.g7b b/src/shaders/post_processing/gen7/pl2_to_rgbx.g7b
> index 540409d..b0b2bdf 100644
> --- a/src/shaders/post_processing/gen7/pl2_to_rgbx.g7b
> +++ b/src/shaders/post_processing/gen7/pl2_to_rgbx.g7b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x0000001a },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x00006ea2 },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000052 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -396,7 +396,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000050 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -438,7 +438,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000050 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -480,7 +480,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000050 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -963,8 +963,8 @@
>      { 0x00010001, 0x22200109, 0x00000200, 0x00000000 },
>      { 0x00010001, 0x22000108, 0x00000204, 0x00000000 },
>      { 0x00010001, 0x22040128, 0x00000220, 0x00000000 },
> -   { 0x00000409, 0x23603da5, 0x000000e0, 0x00020002 },
> -   { 0x00000c01, 0x236401a5, 0x000000e2, 0x00000000 },
> +   { 0x00000409, 0x23603da5, 0x00000120, 0x00020002 },
> +   { 0x00000c01, 0x236401a5, 0x00000122, 0x00000000 },
>      { 0x00000801, 0x23680061, 0x00000000, 0x0003001f },
>      { 0x00400001, 0x22080108, 0x00690200, 0x00000000 },
>      { 0x00600001, 0x23800021, 0x008d0360, 0x00000000 },
> diff --git a/src/shaders/post_processing/gen7/pl3_to_pa.g75b b/src/shaders/post_processing/gen7/pl3_to_pa.g75b
> index d11ab6d..0f7c498 100644
> --- a/src/shaders/post_processing/gen7/pl3_to_pa.g75b
> +++ b/src/shaders/post_processing/gen7/pl3_to_pa.g75b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000000d0 },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x00006ea2 },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000002c0 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -399,7 +399,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000002b0 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -444,7 +444,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000002b0 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -489,7 +489,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000002b0 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -533,8 +533,8 @@
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400040, 0x22002da8, 0x006902c0, 0x00000000 },
>      { 0x00400040, 0x22082e2c, 0x0069005c, 0x03a003a0 },
> -   { 0x00000409, 0x23603da5, 0x000000e0, 0x00010001 },
> -   { 0x00000c01, 0x236401a5, 0x000000e2, 0x00000000 },
> +   { 0x00000409, 0x23603da5, 0x00000120, 0x00010001 },
> +   { 0x00000c01, 0x236401a5, 0x00000122, 0x00000000 },
>      { 0x00000801, 0x23680061, 0x00000000, 0x0001001f },
>      { 0x80400040, 0xc0002d29, 0x008a8000, 0x00800080 },
>      { 0x80400040, 0xc0202d29, 0x008a8020, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen7/pl3_to_pa.g7b b/src/shaders/post_processing/gen7/pl3_to_pa.g7b
> index e1c3c05..5e46e34 100644
> --- a/src/shaders/post_processing/gen7/pl3_to_pa.g7b
> +++ b/src/shaders/post_processing/gen7/pl3_to_pa.g7b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x0000001a },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x00006ea2 },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000058 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -399,7 +399,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000056 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -444,7 +444,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000056 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -489,7 +489,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000056 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -533,8 +533,8 @@
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400040, 0x22002da8, 0x006902c0, 0x00000000 },
>      { 0x00400040, 0x22082e2c, 0x0069005c, 0x03a003a0 },
> -   { 0x00000409, 0x23603da5, 0x000000e0, 0x00010001 },
> -   { 0x00000c01, 0x236401a5, 0x000000e2, 0x00000000 },
> +   { 0x00000409, 0x23603da5, 0x00000120, 0x00010001 },
> +   { 0x00000c01, 0x236401a5, 0x00000122, 0x00000000 },
>      { 0x00000801, 0x23680061, 0x00000000, 0x0001001f },
>      { 0x80400040, 0xc0002d29, 0x008a8000, 0x00800080 },
>      { 0x80400040, 0xc0202d29, 0x008a8020, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen7/pl3_to_pl2.g75b b/src/shaders/post_processing/gen7/pl3_to_pl2.g75b
> index 0cf2d5d..8aefed3 100644
> --- a/src/shaders/post_processing/gen7/pl3_to_pl2.g75b
> +++ b/src/shaders/post_processing/gen7/pl3_to_pl2.g75b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000000d0 },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x00006ea2 },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000002c0 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -399,7 +399,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000002b0 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -444,7 +444,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000002b0 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -489,7 +489,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000002b0 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -535,9 +535,9 @@
>      { 0x00400040, 0x22082da8, 0x006902c0, 0x02000200 },
>      { 0x00600001, 0x23800021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00021, 0x008d0360, 0x00000000 },
> -   { 0x00200401, 0x238001a5, 0x004500e0, 0x00000000 },
> -   { 0x00000401, 0x24a001a5, 0x000000e0, 0x00000000 },
> -   { 0x00000c08, 0x24a43da5, 0x000000e2, 0x00010001 },
> +   { 0x00200401, 0x238001a5, 0x00450120, 0x00000000 },
> +   { 0x00000401, 0x24a001a5, 0x00000120, 0x00000000 },
> +   { 0x00000c08, 0x24a43da5, 0x00000122, 0x00010001 },
>      { 0x00000801, 0x23880061, 0x00000000, 0x000f000f },
>      { 0x00000801, 0x24a80061, 0x00000000, 0x0007000f },
>      { 0x80800040, 0xa4002d29, 0x00b18400, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen7/pl3_to_pl2.g7b b/src/shaders/post_processing/gen7/pl3_to_pl2.g7b
> index 9b3a59c..3cd0fc1 100644
> --- a/src/shaders/post_processing/gen7/pl3_to_pl2.g7b
> +++ b/src/shaders/post_processing/gen7/pl3_to_pl2.g7b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x0000001a },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x00006ea2 },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000058 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -399,7 +399,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000056 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -444,7 +444,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000056 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -489,7 +489,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000056 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -535,9 +535,9 @@
>      { 0x00400040, 0x22082da8, 0x006902c0, 0x02000200 },
>      { 0x00600001, 0x23800021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00021, 0x008d0360, 0x00000000 },
> -   { 0x00200401, 0x238001a5, 0x004500e0, 0x00000000 },
> -   { 0x00000401, 0x24a001a5, 0x000000e0, 0x00000000 },
> -   { 0x00000c08, 0x24a43da5, 0x000000e2, 0x00010001 },
> +   { 0x00200401, 0x238001a5, 0x00450120, 0x00000000 },
> +   { 0x00000401, 0x24a001a5, 0x00000120, 0x00000000 },
> +   { 0x00000c08, 0x24a43da5, 0x00000122, 0x00010001 },
>      { 0x00000801, 0x23880061, 0x00000000, 0x000f000f },
>      { 0x00000801, 0x24a80061, 0x00000000, 0x0007000f },
>      { 0x80800040, 0xa4002d29, 0x00b18400, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen7/pl3_to_pl3.g75b b/src/shaders/post_processing/gen7/pl3_to_pl3.g75b
> index 7d204f7..a11b132 100644
> --- a/src/shaders/post_processing/gen7/pl3_to_pl3.g75b
> +++ b/src/shaders/post_processing/gen7/pl3_to_pl3.g75b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000000d0 },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x00006ea2 },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000002c0 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -399,7 +399,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000002b0 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -444,7 +444,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000002b0 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -489,7 +489,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000002b0 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -536,9 +536,9 @@
>      { 0x00600001, 0x23800021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x25c00021, 0x008d0360, 0x00000000 },
> -   { 0x00200401, 0x238001a5, 0x004500e0, 0x00000000 },
> -   { 0x00200408, 0x24a03da5, 0x004500e0, 0x00010001 },
> -   { 0x00200408, 0x25c03da5, 0x004500e0, 0x00010001 },
> +   { 0x00200401, 0x238001a5, 0x00450120, 0x00000000 },
> +   { 0x00200408, 0x24a03da5, 0x00450120, 0x00010001 },
> +   { 0x00200408, 0x25c03da5, 0x00450120, 0x00010001 },
>      { 0x00000801, 0x23880061, 0x00000000, 0x000f000f },
>      { 0x00000801, 0x24a80061, 0x00000000, 0x00070007 },
>      { 0x00000801, 0x25c80061, 0x00000000, 0x00070007 },
> diff --git a/src/shaders/post_processing/gen7/pl3_to_pl3.g7b b/src/shaders/post_processing/gen7/pl3_to_pl3.g7b
> index 6929daa..1292798 100644
> --- a/src/shaders/post_processing/gen7/pl3_to_pl3.g7b
> +++ b/src/shaders/post_processing/gen7/pl3_to_pl3.g7b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x0000001a },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x00006ea2 },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000058 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -399,7 +399,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000056 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -444,7 +444,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000056 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -489,7 +489,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000056 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x044eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x0000d000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x00000001, 0x21d403bd, 0x00000228, 0x00000000 },
> @@ -536,9 +536,9 @@
>      { 0x00600001, 0x23800021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x25c00021, 0x008d0360, 0x00000000 },
> -   { 0x00200401, 0x238001a5, 0x004500e0, 0x00000000 },
> -   { 0x00200408, 0x24a03da5, 0x004500e0, 0x00010001 },
> -   { 0x00200408, 0x25c03da5, 0x004500e0, 0x00010001 },
> +   { 0x00200401, 0x238001a5, 0x00450120, 0x00000000 },
> +   { 0x00200408, 0x24a03da5, 0x00450120, 0x00010001 },
> +   { 0x00200408, 0x25c03da5, 0x00450120, 0x00010001 },
>      { 0x00000801, 0x23880061, 0x00000000, 0x000f000f },
>      { 0x00000801, 0x24a80061, 0x00000000, 0x00070007 },
>      { 0x00000801, 0x25c80061, 0x00000000, 0x00070007 },
> diff --git a/src/shaders/post_processing/gen7/rgbx_to_nv12.g75b b/src/shaders/post_processing/gen7/rgbx_to_nv12.g75b
> index 1cb9c44..6b4697c 100644
> --- a/src/shaders/post_processing/gen7/rgbx_to_nv12.g75b
> +++ b/src/shaders/post_processing/gen7/rgbx_to_nv12.g75b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x000000d0 },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x00006ea2 },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000240 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -391,7 +391,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000230 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -428,7 +428,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000230 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -465,7 +465,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000230 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -928,9 +928,9 @@
>      { 0x00400040, 0x22082da8, 0x006902c0, 0x02000200 },
>      { 0x00600001, 0x23800021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00021, 0x008d0360, 0x00000000 },
> -   { 0x00200401, 0x238001a5, 0x004500e0, 0x00000000 },
> -   { 0x00000401, 0x24a001a5, 0x000000e0, 0x00000000 },
> -   { 0x00000c08, 0x24a43da5, 0x000000e2, 0x00010001 },
> +   { 0x00200401, 0x238001a5, 0x00450120, 0x00000000 },
> +   { 0x00000401, 0x24a001a5, 0x00000120, 0x00000000 },
> +   { 0x00000c08, 0x24a43da5, 0x00000122, 0x00010001 },
>      { 0x00000801, 0x23880061, 0x00000000, 0x000f000f },
>      { 0x00000801, 0x24a80061, 0x00000000, 0x0007000f },
>      { 0x80800040, 0xa4002d29, 0x00b18400, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen7/rgbx_to_nv12.g7b b/src/shaders/post_processing/gen7/rgbx_to_nv12.g7b
> index 5e11a68..5b624ce 100644
> --- a/src/shaders/post_processing/gen7/rgbx_to_nv12.g7b
> +++ b/src/shaders/post_processing/gen7/rgbx_to_nv12.g7b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200021, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400021, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x206077bd, 0x008d0060, 0x000000f0 },
> -   { 0x00200001, 0x211401bd, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x206077bd, 0x008d0060, 0x00000130 },
> +   { 0x00200001, 0x211401bd, 0x00450120, 0x00000000 },
>      { 0x01600010, 0x20002e24, 0x0000005a, 0x00010001 },
>      { 0x00000008, 0x22202d29, 0x00000044, 0x00000000 },
>      { 0x00000005, 0x22202d29, 0x00000220, 0x00030003 },
> @@ -325,21 +325,21 @@
>      { 0x00000048, 0x20bc77bd, 0x0000009c, 0x00000114 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a00169, 0x00000000, 0xffffffff },
> -   { 0x02000010, 0x20002d24, 0x020000e4, 0x00000000 },
> -   { 0x02010010, 0x20002d24, 0x020000e6, 0x00000000 },
> +   { 0x02000010, 0x20002d24, 0x02000124, 0x00000000 },
> +   { 0x02010010, 0x20002d24, 0x02000126, 0x00000000 },
>      { 0x00110220, 0x34001c00, 0x02001400, 0x0000001a },
>      { 0x00000005, 0x23022d31, 0x00000044, 0x00030003 },
> -   { 0x00000401, 0x233803bd, 0x000000f4, 0x00000000 },
> +   { 0x00000401, 0x233803bd, 0x00000134, 0x00000000 },
>      { 0x00000c01, 0x233003bd, 0x00000060, 0x00000000 },
>      { 0x00000c01, 0x233403bd, 0x00000080, 0x00000000 },
>      { 0x00000c01, 0x232803bd, 0x000000c0, 0x00000000 },
>      { 0x00000801, 0x232c03bd, 0x000000a0, 0x00000000 },
>      { 0x00000001, 0x240803bc, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24087fbc, 0x00000060, 0x41000000 },
> -   { 0x00000448, 0x22e87fbd, 0x000000f4, 0x41e00000 },
> +   { 0x00000448, 0x22e87fbd, 0x00000134, 0x41e00000 },
>      { 0x00000c41, 0x22e47fbd, 0x00000080, 0x40800000 },
>      { 0x00000001, 0x241003bc, 0x00000060, 0x00000000 },
> -   { 0x00000c48, 0x22f07fbd, 0x000000f4, 0x41000000 },
> +   { 0x00000c48, 0x22f07fbd, 0x00000134, 0x41000000 },
>      { 0x00000801, 0x22f40061, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x2400036c, 0x00000000, 0x00006ea2 },
> @@ -353,8 +353,8 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000048 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000401, 0x233c0021, 0x000000fc, 0x00000000 },
> -   { 0x00000801, 0x23240121, 0x000000f8, 0x00000000 },
> +   { 0x00000401, 0x233c0021, 0x0000013c, 0x00000000 },
> +   { 0x00000801, 0x23240121, 0x00000138, 0x00000000 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -391,7 +391,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000046 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000001 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000001 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -428,7 +428,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000046 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000002 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000002 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -465,7 +465,7 @@
>      { 0x00110220, 0x34001c00, 0x02001400, 0x00000046 },
>      { 0x00000040, 0x22000c20, 0x000002f4, 0x050eb400 },
>      { 0x00000001, 0x22080061, 0x00000000, 0x00000000 },
> -   { 0x00000040, 0x23240d21, 0x000000f8, 0x00000003 },
> +   { 0x00000040, 0x23240d21, 0x00000138, 0x00000003 },
>      { 0x00600001, 0x22200021, 0x008d0320, 0x00000000 },
>      { 0x00000001, 0x21d00109, 0x00000600, 0x00000000 },
>      { 0x02000005, 0x20002d28, 0x00000046, 0x00020002 },
> @@ -928,9 +928,9 @@
>      { 0x00400040, 0x22082da8, 0x006902c0, 0x02000200 },
>      { 0x00600001, 0x23800021, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00021, 0x008d0360, 0x00000000 },
> -   { 0x00200401, 0x238001a5, 0x004500e0, 0x00000000 },
> -   { 0x00000401, 0x24a001a5, 0x000000e0, 0x00000000 },
> -   { 0x00000c08, 0x24a43da5, 0x000000e2, 0x00010001 },
> +   { 0x00200401, 0x238001a5, 0x00450120, 0x00000000 },
> +   { 0x00000401, 0x24a001a5, 0x00000120, 0x00000000 },
> +   { 0x00000c08, 0x24a43da5, 0x00000122, 0x00010001 },
>      { 0x00000801, 0x23880061, 0x00000000, 0x000f000f },
>      { 0x00000801, 0x24a80061, 0x00000000, 0x0007000f },
>      { 0x80800040, 0xa4002d29, 0x00b18400, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen8/EOT.g8a b/src/shaders/post_processing/gen8/EOT.g8a
> index 72c3da3..f03f96c 100644
> --- a/src/shaders/post_processing/gen8/EOT.g8a
> +++ b/src/shaders/post_processing/gen8/EOT.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> diff --git a/src/shaders/post_processing/gen8/PA_AVS_Buf_0.g8a b/src/shaders/post_processing/gen8/PA_AVS_Buf_0.g8a
> index 228b256..11acccb 100644
> --- a/src/shaders/post_processing/gen8/PA_AVS_Buf_0.g8a
> +++ b/src/shaders/post_processing/gen8/PA_AVS_Buf_0.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -412,13 +412,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> diff --git a/src/shaders/post_processing/gen8/PA_AVS_Buf_1.g8a b/src/shaders/post_processing/gen8/PA_AVS_Buf_1.g8a
> index c93806d..246beec 100644
> --- a/src/shaders/post_processing/gen8/PA_AVS_Buf_1.g8a
> +++ b/src/shaders/post_processing/gen8/PA_AVS_Buf_1.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -412,13 +412,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> diff --git a/src/shaders/post_processing/gen8/PA_AVS_Buf_2.g8a b/src/shaders/post_processing/gen8/PA_AVS_Buf_2.g8a
> index 2cfc90c..549bde6 100644
> --- a/src/shaders/post_processing/gen8/PA_AVS_Buf_2.g8a
> +++ b/src/shaders/post_processing/gen8/PA_AVS_Buf_2.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -412,13 +412,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> diff --git a/src/shaders/post_processing/gen8/PA_AVS_Buf_3.g8a b/src/shaders/post_processing/gen8/PA_AVS_Buf_3.g8a
> index 0cbc4ba..ac9e631 100644
> --- a/src/shaders/post_processing/gen8/PA_AVS_Buf_3.g8a
> +++ b/src/shaders/post_processing/gen8/PA_AVS_Buf_3.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -412,13 +412,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> diff --git a/src/shaders/post_processing/gen8/PL2_AVS_Buf_0.g8a b/src/shaders/post_processing/gen8/PL2_AVS_Buf_0.g8a
> index bbff22c..7463b3b 100644
> --- a/src/shaders/post_processing/gen8/PL2_AVS_Buf_0.g8a
> +++ b/src/shaders/post_processing/gen8/PL2_AVS_Buf_0.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -412,13 +412,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> diff --git a/src/shaders/post_processing/gen8/PL2_AVS_Buf_1.g8a b/src/shaders/post_processing/gen8/PL2_AVS_Buf_1.g8a
> index e916576..89cc747 100644
> --- a/src/shaders/post_processing/gen8/PL2_AVS_Buf_1.g8a
> +++ b/src/shaders/post_processing/gen8/PL2_AVS_Buf_1.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -412,13 +412,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> diff --git a/src/shaders/post_processing/gen8/PL2_AVS_Buf_2.g8a b/src/shaders/post_processing/gen8/PL2_AVS_Buf_2.g8a
> index ed51a19..b97657d 100644
> --- a/src/shaders/post_processing/gen8/PL2_AVS_Buf_2.g8a
> +++ b/src/shaders/post_processing/gen8/PL2_AVS_Buf_2.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -412,13 +412,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> diff --git a/src/shaders/post_processing/gen8/PL2_AVS_Buf_3.g8a b/src/shaders/post_processing/gen8/PL2_AVS_Buf_3.g8a
> index 5b46bf7..4885155 100644
> --- a/src/shaders/post_processing/gen8/PL2_AVS_Buf_3.g8a
> +++ b/src/shaders/post_processing/gen8/PL2_AVS_Buf_3.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -412,13 +412,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> diff --git a/src/shaders/post_processing/gen8/PL3_AVS_Buf_0.g8a b/src/shaders/post_processing/gen8/PL3_AVS_Buf_0.g8a
> index b5b85d5..f9c8688 100644
> --- a/src/shaders/post_processing/gen8/PL3_AVS_Buf_0.g8a
> +++ b/src/shaders/post_processing/gen8/PL3_AVS_Buf_0.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -412,13 +412,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> diff --git a/src/shaders/post_processing/gen8/PL3_AVS_Buf_1.g8a b/src/shaders/post_processing/gen8/PL3_AVS_Buf_1.g8a
> index 8457ae1..2bfaadb 100644
> --- a/src/shaders/post_processing/gen8/PL3_AVS_Buf_1.g8a
> +++ b/src/shaders/post_processing/gen8/PL3_AVS_Buf_1.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -412,13 +412,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> diff --git a/src/shaders/post_processing/gen8/PL3_AVS_Buf_2.g8a b/src/shaders/post_processing/gen8/PL3_AVS_Buf_2.g8a
> index 99b40fe..57c2df2 100644
> --- a/src/shaders/post_processing/gen8/PL3_AVS_Buf_2.g8a
> +++ b/src/shaders/post_processing/gen8/PL3_AVS_Buf_2.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -412,13 +412,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> diff --git a/src/shaders/post_processing/gen8/PL3_AVS_Buf_3.g8a b/src/shaders/post_processing/gen8/PL3_AVS_Buf_3.g8a
> index 8659876..553da39 100644
> --- a/src/shaders/post_processing/gen8/PL3_AVS_Buf_3.g8a
> +++ b/src/shaders/post_processing/gen8/PL3_AVS_Buf_3.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -412,13 +412,13 @@
>       .declare mubCALING_0X_34X_PAYLOAD	Base=r14.0	ElementSize=1		SrcRegion=<32;32,1>		DstRegion=<1>		Type=ub
>
>
> -	.declare fSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> -	.declare udSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> -	.declare ub4SCALING_0X_34X_TEMP		Base=r9.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> -	.declare uwSCALING_0X_34X_TEMP		Base=r9.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +	.declare fSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +	.declare udSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +	.declare ub4SCALING_0X_34X_TEMP		Base=r11.0	ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<1>		Type=ub
> +	.declare uwSCALING_0X_34X_TEMP		Base=r11.0	ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
>   	// Sampler ramp is used for Scaling 0X_0.34X
> -	.declare	fSAMPLER_RAMP  		Base=r9.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
> +	.declare	fSAMPLER_RAMP  		Base=r11.0 ElementSize=4 SrcRegion=<8;8,1>  Type=f		// 1 GRFs, 8 elements
>
>
>   	//#define rMSGDSC_UV    		r23.0
> diff --git a/src/shaders/post_processing/gen8/RGB_to_YUV.g8a b/src/shaders/post_processing/gen8/RGB_to_YUV.g8a
> index 2cda31e..ebea264 100644
> --- a/src/shaders/post_processing/gen8/RGB_to_YUV.g8a
> +++ b/src/shaders/post_processing/gen8/RGB_to_YUV.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> diff --git a/src/shaders/post_processing/gen8/Save_AVS_NV12.g8a b/src/shaders/post_processing/gen8/Save_AVS_NV12.g8a
> index dcb7ce0..ae4999c 100644
> --- a/src/shaders/post_processing/gen8/Save_AVS_NV12.g8a
> +++ b/src/shaders/post_processing/gen8/Save_AVS_NV12.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -406,9 +406,9 @@
>   	mov  (8) r28<1>:ud      r27<8;8,1>:ud
>   	mov  (8) r37<1>:ud      r27<8;8,1>:ud
>
> -	mov  (2) r28.0<1>:d     r7.0<2;2,1>:w                   		{ NoDDClr }  		//ORI Y (LUMA) 	= ORI
> -	mov  (1) r37.0<1>:d     r7.0<0;1,0>:w                   		{ NoDDClr }  		//H ORI (CHROMA)	= H ORI
> -	shr  (1) r37.1<1>:d     r7.1<0;1,0>:w            1:w  		{ NoDDClr, NoDDChk }  	//V ORI (CHROMA)	= V ORI/2
> +	mov  (2) r28.0<1>:d     r9.0<2;2,1>:w                   		{ NoDDClr }  		//ORI Y (LUMA) 	= ORI
> +	mov  (1) r37.0<1>:d     r9.0<0;1,0>:w                   		{ NoDDClr }  		//H ORI (CHROMA)	= H ORI
> +	shr  (1) r37.1<1>:d     r9.1<0;1,0>:w            1:w  		{ NoDDClr, NoDDChk }  	//V ORI (CHROMA)	= V ORI/2
>
>     	mov  (1) r28.2<1>:ud    0xF000F:ud	{ NoDDChk }  // Y Block width and height (16x16)
>   	mov  (1) r37.2<1>:ud    0x7000F:ud  	{ NoDDChk }  // UV Block width and height(16x8)
> diff --git a/src/shaders/post_processing/gen8/Save_AVS_PA.g8a b/src/shaders/post_processing/gen8/Save_AVS_PA.g8a
> index 1cedac7..a8ddc09 100644
> --- a/src/shaders/post_processing/gen8/Save_AVS_PA.g8a
> +++ b/src/shaders/post_processing/gen8/Save_AVS_PA.g8a
> @@ -138,7 +138,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -147,15 +147,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -392,8 +392,8 @@
>   	add	(4)		a0.4<1>:w			r2.28<4;4,1>:ub    928:uw
>
>   	/* X block origin. YUY2 or UYUV */
> -    shl (1) r27.0<1>:d      r7.0<0;1,0>:w            1:w  			 { NoDDClr }            // H. block origin need to be 2 times
> -    mov (1) r27.1<1>:d      r7.1<0;1,0>:w                 			 { NoDDClr, NoDDChk }   // Block origin (1st quadrant)
> +    shl (1) r27.0<1>:d      r9.0<0;1,0>:w            1:w  			 { NoDDClr }            // H. block origin need to be 2 times
> +    mov (1) r27.1<1>:d      r9.1<0;1,0>:w                 			 { NoDDClr, NoDDChk }   // Block origin (1st quadrant)
>       mov (1) r27.2<1>:ud     0x1001F:ud  	 { NoDDChk }            // Block width and height (32x2)
>
>   // Rounding
> diff --git a/src/shaders/post_processing/gen8/Save_AVS_PL3.g8a b/src/shaders/post_processing/gen8/Save_AVS_PL3.g8a
> index 417fd4f..572d2aa 100644
> --- a/src/shaders/post_processing/gen8/Save_AVS_PL3.g8a
> +++ b/src/shaders/post_processing/gen8/Save_AVS_PL3.g8a
> @@ -138,7 +138,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -147,15 +147,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -412,9 +412,9 @@
>   	mov  (8) r37<1>:ud      r27<8;8,1>:ud
>   	mov  (8) r46<1>:ud      r27<8;8,1>:ud
>
> -	mov  (2) r28.0<1>:d     r7.0<2;2,1>:w                   		{ NoDDClr }  //ORI Y (LUMA) = ORI
> -	shr  (2) r37.0<1>:d     r7.0<2;2,1>:w            1:w  		{ NoDDClr }  //H/V ORI U 	= H/V ORI/2
> -	shr  (2) r46.0<1>:d     r7.0<2;2,1>:w            1:w  		{ NoDDClr }  //H/V ORI V 	= H/V ORI/2
> +	mov  (2) r28.0<1>:d     r9.0<2;2,1>:w                   		{ NoDDClr }  //ORI Y (LUMA) = ORI
> +	shr  (2) r37.0<1>:d     r9.0<2;2,1>:w            1:w  		{ NoDDClr }  //H/V ORI U 	= H/V ORI/2
> +	shr  (2) r46.0<1>:d     r9.0<2;2,1>:w            1:w  		{ NoDDClr }  //H/V ORI V 	= H/V ORI/2
>
>     	mov  (1) r28.2<1>:ud    0xF000F:ud	{ NoDDChk }  // Y Block width and height (16x16)
>   	mov  (1) r37.2<1>:ud     0x70007:ud  	{ NoDDChk }  // U Block width and height (8x8)
> diff --git a/src/shaders/post_processing/gen8/Save_AVS_RGBX.g8a b/src/shaders/post_processing/gen8/Save_AVS_RGBX.g8a
> index d2df8e4..fbf3543 100644
> --- a/src/shaders/post_processing/gen8/Save_AVS_RGBX.g8a
> +++ b/src/shaders/post_processing/gen8/Save_AVS_RGBX.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -411,8 +411,8 @@
>   	(f0.0)	mov (1)	a0.0<1>:uw a0.2<0;1,0>:uw
>   	(f0.0)	mov (1)	a0.2<1>:uw uwTemp0<0;1,0>
>
> -    shl (1) r27.0<1>:d      r7.0<0;1,0>:w            2:w  			{ NoDDClr }       // H. block origin need to be quadrupled
> -    mov (1) r27.1<1>:d      r7.1<0;1,0>:w                 			{ NoDDClr, NoDDChk }    // Block origin (1st quadrant)
> +    shl (1) r27.0<1>:d      r9.0<0;1,0>:w            2:w  			{ NoDDClr }       // H. block origin need to be quadrupled
> +    mov (1) r27.1<1>:d      r9.1<0;1,0>:w                 			{ NoDDClr, NoDDChk }    // Block origin (1st quadrant)
>       mov (1) r27.2<1>:ud     0x3001F:ud  	{ NoDDChk }       // Block width and height (32x4)
>
>       mov (4)   a0.4<1>:uw   a0.0<4;4,1>:uw
> diff --git a/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_BGRA.g8a b/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_BGRA.g8a
> index 798564f..b1f7fb7 100644
> --- a/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_BGRA.g8a
> +++ b/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_BGRA.g8a
> @@ -139,7 +139,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -148,15 +148,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> diff --git a/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL2.g8a b/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL2.g8a
> index 1d38ae2..dcbe297 100644
> --- a/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL2.g8a
> +++ b/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL2.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> diff --git a/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL3.g8a b/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL3.g8a
> index 0533666..292e687 100644
> --- a/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL3.g8a
> +++ b/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL3.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> diff --git a/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_VYUA.g8a b/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_VYUA.g8a
> index 3573e2b..84f89f9 100644
> --- a/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_VYUA.g8a
> +++ b/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_VYUA.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> diff --git a/src/shaders/post_processing/gen8/Set_Layer_0.g8a b/src/shaders/post_processing/gen8/Set_Layer_0.g8a
> index b1b574e..8219655 100644
> --- a/src/shaders/post_processing/gen8/Set_Layer_0.g8a
> +++ b/src/shaders/post_processing/gen8/Set_Layer_0.g8a
> @@ -154,7 +154,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -163,15 +163,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -443,8 +443,8 @@
>   	//Copy all AVS Payload data
>   	// Setup Message Payload Header for 1st block of Media Sampler 8x8 (16x4 for IVB+)
>           //currently the dx&  dy is passed by Constant buffer (zero)
> -        mov (1) r25.0<1>:f	  r7.6<0;1,0>:f			//NLAS dy
> -	mov (1) r25.6<1>:f        r7.5<0;1,0>:f			//NLAS dx
> +        mov (1) r25.0<1>:f	  r9.6<0;1,0>:f			//NLAS dy
> +	mov (1) r25.6<1>:f        r9.5<0;1,0>:f			//NLAS dx
>   	mov (1) r25.4<1>:f        r3.0<0;1,0>:f			//Step X
>   	mov (1) r25.5<1>:f        r4.0<0;1,0>:f			//Step Y
>
> @@ -464,14 +464,14 @@
>       // Calculating X(8)
>       mov (1)   acc0.2<1>:f           		r6.0<0;1,0>:f
>       mac (1)   acc0.2<1>:f           		r3.0<0;1,0>:f          	8.0:f
> -    mac (1)   r23.2<1>:f    	r7.5<0;1,0>:f     28.0:f		{ NoDDClr }
> +    mac (1)   r23.2<1>:f    	r9.5<0;1,0>:f     28.0:f		{ NoDDClr }
>
>       // Calculating Y(4)
>       mul (1)   r23.1<1>:f   	r4.0<0;1,0>:f       4.0:f   	{ NoDDClr, NoDDChk }  //dY*4
>
>       // Calculating dx(8)
>       mov (1)   acc0.4<1>:f           r3.0<0;1,0>:f
> -    mac (1)   r23.4<1>:f     r7.5<0;1,0>:f		8.0:f		{ NoDDClr, NoDDChk }
> +    mac (1)   r23.4<1>:f     r9.5<0;1,0>:f		8.0:f		{ NoDDClr, NoDDChk }
>
>   	// Binding Index
>   	mov (1)	r23.5<1>:ud		0:ud							{ NoDDChk }
> diff --git a/src/shaders/post_processing/gen8/VP_Setup.g8a b/src/shaders/post_processing/gen8/VP_Setup.g8a
> index 95f5fe2..8ef15db 100644
> --- a/src/shaders/post_processing/gen8/VP_Setup.g8a
> +++ b/src/shaders/post_processing/gen8/VP_Setup.g8a
> @@ -154,7 +154,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -163,15 +163,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> @@ -368,13 +368,13 @@ mov (8) r25<1>:ud 	r0.0<8;8,1>:ud
>   mov (8) r26<1>:ud 	r0.0<8;8,1>:ud
>
>   // Calculate StepX for all layers and overwrite it on the ratio
> -	mul	(8)		r3.0<1>:f   r3.0<8;8,1>:f 	r7.4<0;1,0>:f				//StepX_ratio = StepX / VideoStepX
> +	mul	(8)		r3.0<1>:f   r3.0<8;8,1>:f 	r9.4<0;1,0>:f				//StepX_ratio = StepX / VideoStepX
>
>   	//Normalised Ratio of Horizontal step size with main video for all layers now becomes
>   	//Normalised Horizontal step size for all layers
>
>   // Calculate block origin for all layers and overwrite it on the frame origin
> -	mov (2)	r8.5<1>:f						r7.0<2;2,1>:w		//Convert origin from word to float
> +	mov (2)	r10.5<1>:f						r9.0<2;2,1>:w		//Convert origin from word to float
>
>   	cmp.e.f0.0 	(1)	null<1>:d				r2.26<0;1,0>:ub 		1:uw
>
> @@ -391,19 +391,19 @@ mov (8) r26<1>:ud 	r0.0<8;8,1>:ud
>     // rotate 0 degree
>   ROTATE_0_L0:
>       (-f0.0)mov	(1)	acc0.0<1>:f					   r6.0<0;1,0>:f
> -    (-f0.0)mac	(1)	r6.0<1>:f    r3.0<0;1,0>:f		r8.5<0;1,0>:f
> +    (-f0.0)mac	(1)	r6.0<1>:f    r3.0<0;1,0>:f		r10.5<0;1,0>:f
>
>       mov	(1)	acc0.0<1>:f            r5.0<0;1,0>:f
> -    mac	(1)	r5.0<1>:f    r4.0<0;1,0>:f		    r8.6<0;1,0>:f
> +    mac	(1)	r5.0<1>:f    r4.0<0;1,0>:f		    r10.6<0;1,0>:f
>       jmpi (1) END_SRC_BLOCK_ORIG_COMP_L0
>
>     // rotate 90 degree
>   ROTATE_90_L0:
>       (-f0.0)mov	(1)	acc0.0<1>:f            r6.0<0;1,0>:f
> -    (-f0.0)mac	(1)	r6.0<1>:f    r3.0<0;1,0>:f		r8.6<0;1,0>:f
> +    (-f0.0)mac	(1)	r6.0<1>:f    r3.0<0;1,0>:f		r10.6<0;1,0>:f
>
>       mov (1) r16.0<1>:f    r2.0<0;1,0>:uw
> -    add (1) r17.0<1>:f    -r8.5<0;1,0>:f               r16.0<0;1,0>:f
> +    add (1) r17.0<1>:f    -r10.5<0;1,0>:f               r16.0<0;1,0>:f
>       add (1) r17.0<1>:f    r17.0<0;1,0>:f        -16.0:f  	
>
>       mov	(1)	acc0.0<1>:f							r5.0<0;1,0>:f
> @@ -413,13 +413,13 @@ ROTATE_90_L0:
>     // rotate 180 degree
>   ROTATE_180_L0:
>       (-f0.0)mov (1) r16.0<1>:f    r2.0<0;1,0>:uw
> -    (-f0.0)add (1) r17.0<1>:f    -r8.5<0;1,0>:f              r16.0<0;1,0>:f
> +    (-f0.0)add (1) r17.0<1>:f    -r10.5<0;1,0>:f              r16.0<0;1,0>:f
>       (-f0.0)add (1) r17.0<1>:f    r17.0<0;1,0>:f       -16.0:f  	
>       (-f0.0)mov (1) acc0.0<1>:f             r6.0<0;1,0>:f
>       (-f0.0)mac (1) r6.0<1>:f     r3.0<0;1,0>:f          r17.0<0;1,0>:f
>
>       mov (1) r16.0<1>:f    r2.1<0;1,0>:uw	
> -    add (1) r17.0<1>:f    -r8.6<0;1,0>:f                     r16.0<0;1,0>:f
> +    add (1) r17.0<1>:f    -r10.6<0;1,0>:f                     r16.0<0;1,0>:f
>       add (1) r17.0<1>:f    r17.0<0;1,0>:f              -16.0:f  	
>       mov	(1)	acc0.0<1>:f             r5.0<0;1,0>:f
>       mac	(1)	r5.0<1>:f     r4.0<0;1,0>:f                 r17.0<0;1,0>:f
> @@ -428,13 +428,13 @@ ROTATE_180_L0:
>     // rotate 270 degree
>   ROTATE_270_L0:
>       (-f0.0)mov (1) r16.0<1>:f    r2.1<0;1,0>:uw	
> -    (-f0.0)add (1) r17.0<1>:f    -r8.6<0;1,0>:f              r16.0<0;1,0>:f
> +    (-f0.0)add (1) r17.0<1>:f    -r10.6<0;1,0>:f              r16.0<0;1,0>:f
>       (-f0.0)add (1) r17.0<1>:f    r17.0<0;1,0>:f       -16.0:f  	
>       (-f0.0)mov (1) acc0.0<1>:f             r6.0<0;1,0>:f
>       (-f0.0)mac (1) r6.0<1>:f     r3.0<0;1,0>:f          r17.0<0;1,0>:f
>
>       mov	(1)	acc0.0<1>:f                    r5.0<0;1,0>:f
> -    mac	(1)	r5.0<1>:f            r4.0<0;1,0>:f          r8.5<0;1,0>:f
> +    mac	(1)	r5.0<1>:f            r4.0<0;1,0>:f          r10.5<0;1,0>:f
>
>   END_SRC_BLOCK_ORIG_COMP_L0:		
>       nop	
> diff --git a/src/shaders/post_processing/gen8/YUV_to_RGB.g8a b/src/shaders/post_processing/gen8/YUV_to_RGB.g8a
> index 2b968d8..60d9b48 100644
> --- a/src/shaders/post_processing/gen8/YUV_to_RGB.g8a
> +++ b/src/shaders/post_processing/gen8/YUV_to_RGB.g8a
> @@ -137,7 +137,7 @@
>   //=======================================================================
>
>
> -//r9-r17
> +//r11-r17
>   // Define temp space for any usages
>
>
> @@ -146,15 +146,15 @@
>
>   // temp space for rotation
>
> -.declare fROBUF		  Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
> +.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=f
>
> -.declare udROBUF		Base=r9.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
> +.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		DstRegion=<1>		Type=ud
>
> -.declare uwROBUF		Base=r9.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
> +.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
>
> -.declare ubROBUF		Base=r9.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
> +.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
>
> -.declare ub4ROBUF 	Base=r9.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
> +.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
>
>
>   // End of common.inc
> diff --git a/src/shaders/post_processing/gen8/pa_to_pa.g8b b/src/shaders/post_processing/gen8/pa_to_pa.g8b
> index 76fe27a..5a92f0a 100644
> --- a/src/shaders/post_processing/gen8/pa_to_pa.g8b
> +++ b/src/shaders/post_processing/gen8/pa_to_pa.g8b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x000062ea },
> @@ -103,8 +103,8 @@
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400040, 0x22001a40, 0x166902c0, 0x00000000 },
>      { 0x00400040, 0x22082260, 0x1669005c, 0x03a003a0 },
> -   { 0x00000209, 0x23601a28, 0x1e0000e0, 0x00010001 },
> -   { 0x00000601, 0x23641a28, 0x000000e2, 0x00000000 },
> +   { 0x00000209, 0x23601a28, 0x1e000120, 0x00010001 },
> +   { 0x00000601, 0x23641a28, 0x00000122, 0x00000000 },
>      { 0x00000401, 0x23680608, 0x00000000, 0x0001001f },
>      { 0x80400040, 0xc0001248, 0x168a8000, 0x00800080 },
>      { 0x80400040, 0xc0201248, 0x168a8020, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen8/pa_to_pl2.g8b b/src/shaders/post_processing/gen8/pa_to_pl2.g8b
> index 3282c51..19d4ff0 100644
> --- a/src/shaders/post_processing/gen8/pa_to_pl2.g8b
> +++ b/src/shaders/post_processing/gen8/pa_to_pl2.g8b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x000062ea },
> @@ -105,9 +105,9 @@
>      { 0x00400040, 0x22081a40, 0x166902c0, 0x02000200 },
>      { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
> -   { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 },
> -   { 0x00000201, 0x24a01a28, 0x000000e0, 0x00000000 },
> -   { 0x00000608, 0x24a41a28, 0x1e0000e2, 0x00010001 },
> +   { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00000201, 0x24a01a28, 0x00000120, 0x00000000 },
> +   { 0x00000608, 0x24a41a28, 0x1e000122, 0x00010001 },
>      { 0x00000401, 0x23880608, 0x00000000, 0x000f000f },
>      { 0x00000401, 0x24a80608, 0x00000000, 0x0007000f },
>      { 0x80800040, 0xa2001248, 0x16b18200, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen8/pa_to_pl3.g8b b/src/shaders/post_processing/gen8/pa_to_pl3.g8b
> index 3d1d087..255ea81 100644
> --- a/src/shaders/post_processing/gen8/pa_to_pl3.g8b
> +++ b/src/shaders/post_processing/gen8/pa_to_pl3.g8b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x000062ea },
> @@ -106,9 +106,9 @@
>      { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 },
> -   { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 },
> -   { 0x00200208, 0x24a01a28, 0x1e4500e0, 0x00010001 },
> -   { 0x00200208, 0x25c01a28, 0x1e4500e0, 0x00010001 },
> +   { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00200208, 0x24a01a28, 0x1e450120, 0x00010001 },
> +   { 0x00200208, 0x25c01a28, 0x1e450120, 0x00010001 },
>      { 0x00000401, 0x23880608, 0x00000000, 0x000f000f },
>      { 0x00000401, 0x24a80608, 0x00000000, 0x00070007 },
>      { 0x00000401, 0x25c80608, 0x00000000, 0x00070007 },
> diff --git a/src/shaders/post_processing/gen8/pl2_to_pa.g8b b/src/shaders/post_processing/gen8/pl2_to_pa.g8b
> index 0c0cda1..5a3dde5 100644
> --- a/src/shaders/post_processing/gen8/pl2_to_pa.g8b
> +++ b/src/shaders/post_processing/gen8/pl2_to_pa.g8b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 },
> @@ -111,8 +111,8 @@
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400040, 0x22001a40, 0x166902c0, 0x00000000 },
>      { 0x00400040, 0x22082260, 0x1669005c, 0x03a003a0 },
> -   { 0x00000209, 0x23601a28, 0x1e0000e0, 0x00010001 },
> -   { 0x00000601, 0x23641a28, 0x000000e2, 0x00000000 },
> +   { 0x00000209, 0x23601a28, 0x1e000120, 0x00010001 },
> +   { 0x00000601, 0x23641a28, 0x00000122, 0x00000000 },
>      { 0x00000401, 0x23680608, 0x00000000, 0x0001001f },
>      { 0x80400040, 0xc0001248, 0x168a8000, 0x00800080 },
>      { 0x80400040, 0xc0201248, 0x168a8020, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen8/pl2_to_pl2.g8b b/src/shaders/post_processing/gen8/pl2_to_pl2.g8b
> index fa72882..c34fdea 100644
> --- a/src/shaders/post_processing/gen8/pl2_to_pl2.g8b
> +++ b/src/shaders/post_processing/gen8/pl2_to_pl2.g8b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 },
> @@ -113,9 +113,9 @@
>      { 0x00400040, 0x22081a40, 0x166902c0, 0x02000200 },
>      { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
> -   { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 },
> -   { 0x00000201, 0x24a01a28, 0x000000e0, 0x00000000 },
> -   { 0x00000608, 0x24a41a28, 0x1e0000e2, 0x00010001 },
> +   { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00000201, 0x24a01a28, 0x00000120, 0x00000000 },
> +   { 0x00000608, 0x24a41a28, 0x1e000122, 0x00010001 },
>      { 0x00000401, 0x23880608, 0x00000000, 0x000f000f },
>      { 0x00000401, 0x24a80608, 0x00000000, 0x0007000f },
>      { 0x80800040, 0xa2001248, 0x16b18200, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen8/pl2_to_pl3.g8b b/src/shaders/post_processing/gen8/pl2_to_pl3.g8b
> index 28a951c..ebfcb71 100644
> --- a/src/shaders/post_processing/gen8/pl2_to_pl3.g8b
> +++ b/src/shaders/post_processing/gen8/pl2_to_pl3.g8b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 },
> @@ -114,9 +114,9 @@
>      { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 },
> -   { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 },
> -   { 0x00200208, 0x24a01a28, 0x1e4500e0, 0x00010001 },
> -   { 0x00200208, 0x25c01a28, 0x1e4500e0, 0x00010001 },
> +   { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00200208, 0x24a01a28, 0x1e450120, 0x00010001 },
> +   { 0x00200208, 0x25c01a28, 0x1e450120, 0x00010001 },
>      { 0x00000401, 0x23880608, 0x00000000, 0x000f000f },
>      { 0x00000401, 0x24a80608, 0x00000000, 0x00070007 },
>      { 0x00000401, 0x25c80608, 0x00000000, 0x00070007 },
> diff --git a/src/shaders/post_processing/gen8/pl2_to_rgbx.g8b b/src/shaders/post_processing/gen8/pl2_to_rgbx.g8b
> index 9ee29c2..4d78b83 100644
> --- a/src/shaders/post_processing/gen8/pl2_to_rgbx.g8b
> +++ b/src/shaders/post_processing/gen8/pl2_to_rgbx.g8b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 },
> @@ -569,8 +569,8 @@
>      { 0x00010001, 0x22201048, 0x00000200, 0x00000000 },
>      { 0x00010001, 0x22001040, 0x00000204, 0x00000000 },
>      { 0x00010001, 0x22041240, 0x00000220, 0x00000000 },
> -   { 0x00000209, 0x23601a28, 0x1e0000e0, 0x00020002 },
> -   { 0x00000601, 0x23641a28, 0x000000e2, 0x00000000 },
> +   { 0x00000209, 0x23601a28, 0x1e000120, 0x00020002 },
> +   { 0x00000601, 0x23641a28, 0x00000122, 0x00000000 },
>      { 0x00000401, 0x23680608, 0x00000000, 0x0003001f },
>      { 0x00400001, 0x22081040, 0x00690200, 0x00000000 },
>      { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
> diff --git a/src/shaders/post_processing/gen8/pl3_to_pa.g8b b/src/shaders/post_processing/gen8/pl3_to_pa.g8b
> index d6798c2..4bf6294 100644
> --- a/src/shaders/post_processing/gen8/pl3_to_pa.g8b
> +++ b/src/shaders/post_processing/gen8/pl3_to_pa.g8b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 },
> @@ -127,8 +127,8 @@
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400040, 0x22001a40, 0x166902c0, 0x00000000 },
>      { 0x00400040, 0x22082260, 0x1669005c, 0x03a003a0 },
> -   { 0x00000209, 0x23601a28, 0x1e0000e0, 0x00010001 },
> -   { 0x00000601, 0x23641a28, 0x000000e2, 0x00000000 },
> +   { 0x00000209, 0x23601a28, 0x1e000120, 0x00010001 },
> +   { 0x00000601, 0x23641a28, 0x00000122, 0x00000000 },
>      { 0x00000401, 0x23680608, 0x00000000, 0x0001001f },
>      { 0x80400040, 0xc0001248, 0x168a8000, 0x00800080 },
>      { 0x80400040, 0xc0201248, 0x168a8020, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen8/pl3_to_pl2.g8b b/src/shaders/post_processing/gen8/pl3_to_pl2.g8b
> index 9a141e7..70fafd8 100644
> --- a/src/shaders/post_processing/gen8/pl3_to_pl2.g8b
> +++ b/src/shaders/post_processing/gen8/pl3_to_pl2.g8b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 },
> @@ -129,9 +129,9 @@
>      { 0x00400040, 0x22081a40, 0x166902c0, 0x02000200 },
>      { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
> -   { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 },
> -   { 0x00000201, 0x24a01a28, 0x000000e0, 0x00000000 },
> -   { 0x00000608, 0x24a41a28, 0x1e0000e2, 0x00010001 },
> +   { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00000201, 0x24a01a28, 0x00000120, 0x00000000 },
> +   { 0x00000608, 0x24a41a28, 0x1e000122, 0x00010001 },
>      { 0x00000401, 0x23880608, 0x00000000, 0x000f000f },
>      { 0x00000401, 0x24a80608, 0x00000000, 0x0007000f },
>      { 0x80800040, 0xa2001248, 0x16b18200, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen8/pl3_to_pl3.g8b b/src/shaders/post_processing/gen8/pl3_to_pl3.g8b
> index 67ac99c..800fe68 100644
> --- a/src/shaders/post_processing/gen8/pl3_to_pl3.g8b
> +++ b/src/shaders/post_processing/gen8/pl3_to_pl3.g8b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 },
> @@ -130,9 +130,9 @@
>      { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 },
> -   { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 },
> -   { 0x00200208, 0x24a01a28, 0x1e4500e0, 0x00010001 },
> -   { 0x00200208, 0x25c01a28, 0x1e4500e0, 0x00010001 },
> +   { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00200208, 0x24a01a28, 0x1e450120, 0x00010001 },
> +   { 0x00200208, 0x25c01a28, 0x1e450120, 0x00010001 },
>      { 0x00000401, 0x23880608, 0x00000000, 0x000f000f },
>      { 0x00000401, 0x24a80608, 0x00000000, 0x00070007 },
>      { 0x00000401, 0x25c80608, 0x00000000, 0x00070007 },
> diff --git a/src/shaders/post_processing/gen8/rgbx_to_nv12.g8b b/src/shaders/post_processing/gen8/rgbx_to_nv12.g8b
> index 4cc113b..20e1053 100644
> --- a/src/shaders/post_processing/gen8/rgbx_to_nv12.g8b
> +++ b/src/shaders/post_processing/gen8/rgbx_to_nv12.g8b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 },
> @@ -530,9 +530,9 @@
>      { 0x00400040, 0x22081a40, 0x166902c0, 0x02000200 },
>      { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
> -   { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 },
> -   { 0x00000201, 0x24a01a28, 0x000000e0, 0x00000000 },
> -   { 0x00000608, 0x24a41a28, 0x1e0000e2, 0x00010001 },
> +   { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00000201, 0x24a01a28, 0x00000120, 0x00000000 },
> +   { 0x00000608, 0x24a41a28, 0x1e000122, 0x00010001 },
>      { 0x00000401, 0x23880608, 0x00000000, 0x000f000f },
>      { 0x00000401, 0x24a80608, 0x00000000, 0x0007000f },
>      { 0x80800040, 0xa2001248, 0x16b18200, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen9/pa_to_pa.g9b b/src/shaders/post_processing/gen9/pa_to_pa.g9b
> index fe18a9e..c06ff03 100644
> --- a/src/shaders/post_processing/gen9/pa_to_pa.g9b
> +++ b/src/shaders/post_processing/gen9/pa_to_pa.g9b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x000062ea },
> @@ -103,8 +103,8 @@
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400040, 0x22001a40, 0x166902c0, 0x00000000 },
>      { 0x00400040, 0x22082260, 0x1669005c, 0x03a003a0 },
> -   { 0x00000209, 0x23601a28, 0x1e0000e0, 0x00010001 },
> -   { 0x00000601, 0x23641a28, 0x000000e2, 0x00000000 },
> +   { 0x00000209, 0x23601a28, 0x1e000120, 0x00010001 },
> +   { 0x00000601, 0x23641a28, 0x00000122, 0x00000000 },
>      { 0x00000401, 0x23680608, 0x00000000, 0x0001001f },
>      { 0x80400040, 0xc0001248, 0x168a8000, 0x00800080 },
>      { 0x80400040, 0xc0201248, 0x168a8020, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen9/pa_to_pl2.g9b b/src/shaders/post_processing/gen9/pa_to_pl2.g9b
> index 15235d7..f98bf02 100644
> --- a/src/shaders/post_processing/gen9/pa_to_pl2.g9b
> +++ b/src/shaders/post_processing/gen9/pa_to_pl2.g9b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x000062ea },
> @@ -105,9 +105,9 @@
>      { 0x00400040, 0x22081a40, 0x166902c0, 0x02000200 },
>      { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
> -   { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 },
> -   { 0x00000201, 0x24a01a28, 0x000000e0, 0x00000000 },
> -   { 0x00000608, 0x24a41a28, 0x1e0000e2, 0x00010001 },
> +   { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00000201, 0x24a01a28, 0x00000120, 0x00000000 },
> +   { 0x00000608, 0x24a41a28, 0x1e000122, 0x00010001 },
>      { 0x00000401, 0x23880608, 0x00000000, 0x000f000f },
>      { 0x00000401, 0x24a80608, 0x00000000, 0x0007000f },
>      { 0x80800040, 0xa2001248, 0x16b18200, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen9/pa_to_pl3.g9b b/src/shaders/post_processing/gen9/pa_to_pl3.g9b
> index 3577887..c37964d 100644
> --- a/src/shaders/post_processing/gen9/pa_to_pl3.g9b
> +++ b/src/shaders/post_processing/gen9/pa_to_pl3.g9b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x000062ea },
> @@ -106,9 +106,9 @@
>      { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 },
> -   { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 },
> -   { 0x00200208, 0x24a01a28, 0x1e4500e0, 0x00010001 },
> -   { 0x00200208, 0x25c01a28, 0x1e4500e0, 0x00010001 },
> +   { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00200208, 0x24a01a28, 0x1e450120, 0x00010001 },
> +   { 0x00200208, 0x25c01a28, 0x1e450120, 0x00010001 },
>      { 0x00000401, 0x23880608, 0x00000000, 0x000f000f },
>      { 0x00000401, 0x24a80608, 0x00000000, 0x00070007 },
>      { 0x00000401, 0x25c80608, 0x00000000, 0x00070007 },
> diff --git a/src/shaders/post_processing/gen9/pl2_to_pa.g9b b/src/shaders/post_processing/gen9/pl2_to_pa.g9b
> index 9a41961..75bbd2f 100644
> --- a/src/shaders/post_processing/gen9/pl2_to_pa.g9b
> +++ b/src/shaders/post_processing/gen9/pl2_to_pa.g9b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 },
> @@ -111,8 +111,8 @@
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400040, 0x22001a40, 0x166902c0, 0x00000000 },
>      { 0x00400040, 0x22082260, 0x1669005c, 0x03a003a0 },
> -   { 0x00000209, 0x23601a28, 0x1e0000e0, 0x00010001 },
> -   { 0x00000601, 0x23641a28, 0x000000e2, 0x00000000 },
> +   { 0x00000209, 0x23601a28, 0x1e000120, 0x00010001 },
> +   { 0x00000601, 0x23641a28, 0x00000122, 0x00000000 },
>      { 0x00000401, 0x23680608, 0x00000000, 0x0001001f },
>      { 0x80400040, 0xc0001248, 0x168a8000, 0x00800080 },
>      { 0x80400040, 0xc0201248, 0x168a8020, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen9/pl2_to_pl2.g9b b/src/shaders/post_processing/gen9/pl2_to_pl2.g9b
> index de6637c..71f1525 100644
> --- a/src/shaders/post_processing/gen9/pl2_to_pl2.g9b
> +++ b/src/shaders/post_processing/gen9/pl2_to_pl2.g9b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 },
> @@ -113,9 +113,9 @@
>      { 0x00400040, 0x22081a40, 0x166902c0, 0x02000200 },
>      { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
> -   { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 },
> -   { 0x00000201, 0x24a01a28, 0x000000e0, 0x00000000 },
> -   { 0x00000608, 0x24a41a28, 0x1e0000e2, 0x00010001 },
> +   { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00000201, 0x24a01a28, 0x00000120, 0x00000000 },
> +   { 0x00000608, 0x24a41a28, 0x1e000122, 0x00010001 },
>      { 0x00000401, 0x23880608, 0x00000000, 0x000f000f },
>      { 0x00000401, 0x24a80608, 0x00000000, 0x0007000f },
>      { 0x80800040, 0xa2001248, 0x16b18200, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen9/pl2_to_pl3.g9b b/src/shaders/post_processing/gen9/pl2_to_pl3.g9b
> index 106d615..c4ba9aa 100644
> --- a/src/shaders/post_processing/gen9/pl2_to_pl3.g9b
> +++ b/src/shaders/post_processing/gen9/pl2_to_pl3.g9b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 },
> @@ -114,9 +114,9 @@
>      { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 },
> -   { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 },
> -   { 0x00200208, 0x24a01a28, 0x1e4500e0, 0x00010001 },
> -   { 0x00200208, 0x25c01a28, 0x1e4500e0, 0x00010001 },
> +   { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00200208, 0x24a01a28, 0x1e450120, 0x00010001 },
> +   { 0x00200208, 0x25c01a28, 0x1e450120, 0x00010001 },
>      { 0x00000401, 0x23880608, 0x00000000, 0x000f000f },
>      { 0x00000401, 0x24a80608, 0x00000000, 0x00070007 },
>      { 0x00000401, 0x25c80608, 0x00000000, 0x00070007 },
> diff --git a/src/shaders/post_processing/gen9/pl2_to_rgbx.g9b b/src/shaders/post_processing/gen9/pl2_to_rgbx.g9b
> index f37211f..5100ac0 100644
> --- a/src/shaders/post_processing/gen9/pl2_to_rgbx.g9b
> +++ b/src/shaders/post_processing/gen9/pl2_to_rgbx.g9b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 },
> @@ -569,8 +569,8 @@
>      { 0x00010001, 0x22201048, 0x00000200, 0x00000000 },
>      { 0x00010001, 0x22001040, 0x00000204, 0x00000000 },
>      { 0x00010001, 0x22041240, 0x00000220, 0x00000000 },
> -   { 0x00000209, 0x23601a28, 0x1e0000e0, 0x00020002 },
> -   { 0x00000601, 0x23641a28, 0x000000e2, 0x00000000 },
> +   { 0x00000209, 0x23601a28, 0x1e000120, 0x00020002 },
> +   { 0x00000601, 0x23641a28, 0x00000122, 0x00000000 },
>      { 0x00000401, 0x23680608, 0x00000000, 0x0003001f },
>      { 0x00400001, 0x22081040, 0x00690200, 0x00000000 },
>      { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
> diff --git a/src/shaders/post_processing/gen9/pl3_to_pa.g9b b/src/shaders/post_processing/gen9/pl3_to_pa.g9b
> index af542ec..91309ee 100644
> --- a/src/shaders/post_processing/gen9/pl3_to_pa.g9b
> +++ b/src/shaders/post_processing/gen9/pl3_to_pa.g9b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 },
> @@ -127,8 +127,8 @@
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400040, 0x22001a40, 0x166902c0, 0x00000000 },
>      { 0x00400040, 0x22082260, 0x1669005c, 0x03a003a0 },
> -   { 0x00000209, 0x23601a28, 0x1e0000e0, 0x00010001 },
> -   { 0x00000601, 0x23641a28, 0x000000e2, 0x00000000 },
> +   { 0x00000209, 0x23601a28, 0x1e000120, 0x00010001 },
> +   { 0x00000601, 0x23641a28, 0x00000122, 0x00000000 },
>      { 0x00000401, 0x23680608, 0x00000000, 0x0001001f },
>      { 0x80400040, 0xc0001248, 0x168a8000, 0x00800080 },
>      { 0x80400040, 0xc0201248, 0x168a8020, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen9/pl3_to_pl2.g9b b/src/shaders/post_processing/gen9/pl3_to_pl2.g9b
> index cea24c7..addd4ba 100644
> --- a/src/shaders/post_processing/gen9/pl3_to_pl2.g9b
> +++ b/src/shaders/post_processing/gen9/pl3_to_pl2.g9b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 },
> @@ -129,9 +129,9 @@
>      { 0x00400040, 0x22081a40, 0x166902c0, 0x02000200 },
>      { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
> -   { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 },
> -   { 0x00000201, 0x24a01a28, 0x000000e0, 0x00000000 },
> -   { 0x00000608, 0x24a41a28, 0x1e0000e2, 0x00010001 },
> +   { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00000201, 0x24a01a28, 0x00000120, 0x00000000 },
> +   { 0x00000608, 0x24a41a28, 0x1e000122, 0x00010001 },
>      { 0x00000401, 0x23880608, 0x00000000, 0x000f000f },
>      { 0x00000401, 0x24a80608, 0x00000000, 0x0007000f },
>      { 0x80800040, 0xa2001248, 0x16b18200, 0x00800080 },
> diff --git a/src/shaders/post_processing/gen9/pl3_to_pl3.g9b b/src/shaders/post_processing/gen9/pl3_to_pl3.g9b
> index bb21c62..471d2d7 100644
> --- a/src/shaders/post_processing/gen9/pl3_to_pl3.g9b
> +++ b/src/shaders/post_processing/gen9/pl3_to_pl3.g9b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 },
> @@ -130,9 +130,9 @@
>      { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 },
> -   { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 },
> -   { 0x00200208, 0x24a01a28, 0x1e4500e0, 0x00010001 },
> -   { 0x00200208, 0x25c01a28, 0x1e4500e0, 0x00010001 },
> +   { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00200208, 0x24a01a28, 0x1e450120, 0x00010001 },
> +   { 0x00200208, 0x25c01a28, 0x1e450120, 0x00010001 },
>      { 0x00000401, 0x23880608, 0x00000000, 0x000f000f },
>      { 0x00000401, 0x24a80608, 0x00000000, 0x00070007 },
>      { 0x00000401, 0x25c80608, 0x00000000, 0x00070007 },
> diff --git a/src/shaders/post_processing/gen9/rgbx_to_nv12.g9b b/src/shaders/post_processing/gen9/rgbx_to_nv12.g9b
> index 0a602d9..a241c1a 100644
> --- a/src/shaders/post_processing/gen9/rgbx_to_nv12.g9b
> +++ b/src/shaders/post_processing/gen9/rgbx_to_nv12.g9b
> @@ -1,8 +1,8 @@
>      { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 },
>      { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 },
> -   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 },
> -   { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 },
> +   { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 },
> +   { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 },
>      { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 },
>      { 0x00000008, 0x22201248, 0x16000044, 0x00000000 },
>      { 0x00000005, 0x22201248, 0x16000220, 0x00030003 },
> @@ -13,41 +13,41 @@
>      { 0x01000010, 0x20001261, 0x16000220, 0x00030003 },
>      { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
> -   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 },
> +   { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 },
>      { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 },
>      { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
>      { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 },
>      { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 },
>      { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 },
> -   { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 },
> +   { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 },
>      { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 },
>      { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 },
>      { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 },
>      { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 },
> -   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 },
> +   { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff },
>      { 0x00000005, 0x23021288, 0x16000044, 0x00030003 },
> -   { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 },
> -   { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 },
> +   { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 },
> +   { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 },
>      { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 },
>      { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 },
>      { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 },
> @@ -56,10 +56,10 @@
>      { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 },
>      { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 },
>      { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 },
> -   { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 },
> +   { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 },
>      { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 },
>      { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 },
> -   { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 },
> +   { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 },
>      { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 },
>      { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
>      { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 },
> @@ -530,9 +530,9 @@
>      { 0x00400040, 0x22081a40, 0x166902c0, 0x02000200 },
>      { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>      { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
> -   { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 },
> -   { 0x00000201, 0x24a01a28, 0x000000e0, 0x00000000 },
> -   { 0x00000608, 0x24a41a28, 0x1e0000e2, 0x00010001 },
> +   { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00000201, 0x24a01a28, 0x00000120, 0x00000000 },
> +   { 0x00000608, 0x24a41a28, 0x1e000122, 0x00010001 },
>      { 0x00000401, 0x23880608, 0x00000000, 0x000f000f },
>      { 0x00000401, 0x24a80608, 0x00000000, 0x0007000f },
>      { 0x80800040, 0xa2001248, 0x16b18200, 0x00800080 },



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