[Libva] [PATCH] Fix correct coordinate dst_rect->x with 4 alignment (v2)

Lim Siew Hoon siew.hoon.lim at intel.com
Sun Nov 15 22:16:35 PST 2015


Signed-off-by: Lim Siew Hoon <siew.hoon.lim at intel.com>
---
 src/gen8_post_processing.c | 7 ++++---
 src/i965_post_processing.c | 7 ++++---
 2 files changed, 8 insertions(+), 6 deletions(-)

diff --git a/src/gen8_post_processing.c b/src/gen8_post_processing.c
index a5e036d..db545da 100644
--- a/src/gen8_post_processing.c
+++ b/src/gen8_post_processing.c
@@ -1041,16 +1041,17 @@ gen8_pp_plx_avs_initialize(VADriverContextP ctx, struct i965_post_processing_con
     pp_context->private_context = &pp_context->pp_avs_context;
     pp_context->pp_set_block_parameter = gen7_pp_avs_set_block_parameter;
 
-    pp_avs_context->dest_x = dst_rect->x;
+    int dst_left_edge_extend = dst_rect->x%GPU_ASM_X_OFFSET_ALIGNMENT;
+    pp_avs_context->dest_x = dst_rect->x - dst_left_edge_extend;
     pp_avs_context->dest_y = dst_rect->y;
-    pp_avs_context->dest_w = ALIGN(dst_rect->width, 16);
+    pp_avs_context->dest_w = ALIGN(dst_rect->width + dst_left_edge_extend, 16);
     pp_avs_context->dest_h = ALIGN(dst_rect->height, 16);
     pp_avs_context->src_w = src_rect->width;
     pp_avs_context->src_h = src_rect->height;
     pp_avs_context->horiz_range = (float)src_rect->width / src_width;
 
     int dw = (pp_avs_context->src_w - 1) / 16 + 1;
-    dw = MAX(dw, dst_rect->width);
+    dw = MAX(dw, dst_rect->width + dst_left_edge_extend);
 
     pp_static_parameter->grf1.pointer_to_inline_parameter = 7;
     pp_static_parameter->grf2.avs_wa_enable = 0; /* It is not required on GEN8+ */
diff --git a/src/i965_post_processing.c b/src/i965_post_processing.c
index c2ec149..f109450 100755
--- a/src/i965_post_processing.c
+++ b/src/i965_post_processing.c
@@ -3265,16 +3265,17 @@ gen7_pp_plx_avs_initialize(VADriverContextP ctx, struct i965_post_processing_con
     pp_context->private_context = &pp_context->pp_avs_context;
     pp_context->pp_set_block_parameter = gen7_pp_avs_set_block_parameter;
 
-    pp_avs_context->dest_x = dst_rect->x;
+    int dst_left_edge_extend = dst_rect->x%GPU_ASM_X_OFFSET_ALIGNMENT;
+    pp_avs_context->dest_x = dst_rect->x - dst_left_edge_extend;
     pp_avs_context->dest_y = dst_rect->y;
-    pp_avs_context->dest_w = ALIGN(dst_rect->width, 16);
+    pp_avs_context->dest_w = ALIGN(dst_rect->width + dst_left_edge_extend, 16);
     pp_avs_context->dest_h = ALIGN(dst_rect->height, 16);
     pp_avs_context->src_w = src_rect->width;
     pp_avs_context->src_h = src_rect->height;
     pp_avs_context->horiz_range = (float)src_rect->width / src_width;
 
     int dw = (pp_avs_context->src_w - 1) / 16 + 1;
-    dw = MAX(dw, dst_rect->width);
+    dw = MAX(dw, dst_rect->width + dst_left_edge_extend);
 
     pp_static_parameter->grf1.pointer_to_inline_parameter = 7;
     pp_static_parameter->grf2.avs_wa_enable = 1; /* must be set for GEN7 */
-- 
2.1.0



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