[Libva] Filling background pixels with YUV values

Rogozhkin, Dmitry V dmitry.v.rogozhkin at intel.com
Fri Dec 23 17:43:38 UTC 2016


Haihao, could you, please, clarify API: does VAProcPipelineParameterBuffer::output_color_standard sets color format for the value in VAProcPipelineParameterBuffer::output_background_color or it sets something else?

As usual, we need to understand:
1) do we have required API in place (regardless whether driver supports such a trick or not)
2) do we have such support in the driver right now?

Dmitry.

On 23 Dec 2016, at 20:01, Recker, Jon <jon.recker at intel.com<mailto:jon.recker at intel.com>> wrote:


Thank you for the information, Haihao. I have filed this feature request in bugzilla.



https://bugs.freedesktop.org/show_bug.cgi?id=99193



Jon



-----Original Message-----
From: Xiang, Haihao
Sent: Friday, December 23, 2016 12:55 AM
To: Recker, Jon <jon.recker at intel.com<mailto:jon.recker at intel.com>>; libva at lists.freedesktop.org<mailto:libva at lists.freedesktop.org>
Subject: Re: [Libva] Filling background pixels with YUV values





Hi Jon,



VA-API doesn't support YUV background color. If you want to have this feature, I suggest you file a bug with severity set to enhancement in the bugzilla to track your requirement. We may consider to add this new feature in a future version.



Thanks

Haihao



> Hello.

>

> When composing several sources into a single output surface, we can

> specify the color of the background pixels using

> VAProcPipelineParameterBuffer::output_background_color. According to

> the documentation, this background color must be a 32-bit ARGB value.

>

> But when the output is a non-RGB format (for example, NV12) it would

> be helpful if we could set the background color to a constant YUV

> value instead. Does libva provide any method to do this?

>

> I have tried converting the desired YUV background color to RGB, then

> setting output_background_color to this RGB value. When the final

> picture is processed, the background color is converted back to YUV

> automatically. But the final background color does not necessarily

> match the requested value, for example when one of the RGB channels is

> clipped to fit in the range [0,255].

>

> A workaround would be to create a separate full-size NV12 surface and

> fill it with the desired background color, but for performance reasons

> it is preferable to avoid this. Any suggestions would be very much

> appreciated. Thanks.

>

> Jon

>

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