[Libva] [Libva-intel-driver][PATCH] Use Media Read message if possible on Gen8+

Zhao Yakui yakui.zhao at intel.com
Fri Oct 14 00:37:27 UTC 2016


On 10/13/2016 03:07 AM, Xiang, Haihao wrote:
> AVS can't gurantee bit-match for a large surface. This fixes the
> failure reported by gtest case Common/JPEGEncodeInputTest.Full/95.
>
> before:
> [  FAILED  ] Common/JPEGEncodeInputTest.Full/95, where GetParam() = (Fixed Size 7680x4320, 0x501176 pointing to "I420") (9239 ms)
> [----------] 1 test from Common/JPEGEncodeInputTest (9239 ms total)
>
> [----------] Global test environment tear-down
> [==========] 1 test from 1 test case ran. (9361 ms total)
> [  PASSED  ] 0 tests.
> [  FAILED  ] 1 test, listed below:
> [  FAILED  ] Common/JPEGEncodeInputTest.Full/95, where GetParam() = (Fixed Size 7680x4320, 0x501176 pointing to "I420")
>
> after:
> [       OK ] Common/JPEGEncodeInputTest.Full/95 (15250 ms)
> [----------] 1 test from Common/JPEGEncodeInputTest (15250 ms total)
>
> [----------] Global test environment tear-down
> [==========] 1 test from 1 test case ran. (15365 ms total)
> [  PASSED  ] 1 test.
>
> Signed-off-by: Xiang, Haihao<haihao.xiang at intel.com>

This looks good to me.

Add: Reviewed-by: Zhao Yakui <yakui.zhao at intel.com>

Thanks
   Yakui

> ---
>   src/gen8_post_processing.c                         | 56 +++++++++++++++++-
>   src/shaders/post_processing/gen8/Makefile.am       |  2 +
>   .../gen8/PL2_media_read_buf0123.g8a                | 65 +++++++++++++++++++++
>   .../gen8/PL3_media_read_buf0123.g8a                | 68 ++++++++++++++++++++++
>   src/shaders/post_processing/gen8/pl2_to_pl2.asm    |  2 +
>   src/shaders/post_processing/gen8/pl2_to_pl2.g8b    | 44 ++++++++++++++
>   src/shaders/post_processing/gen8/pl2_to_pl3.asm    |  2 +
>   src/shaders/post_processing/gen8/pl2_to_pl3.g8b    | 44 ++++++++++++++
>   src/shaders/post_processing/gen8/pl3_to_pl2.asm    |  2 +
>   src/shaders/post_processing/gen8/pl3_to_pl2.g8b    | 47 +++++++++++++++
>   src/shaders/post_processing/gen8/pl3_to_pl3.asm    |  4 +-
>   src/shaders/post_processing/gen8/pl3_to_pl3.g8b    | 47 +++++++++++++++
>   src/shaders/post_processing/gen9/pl2_to_pl2.g9b    | 44 ++++++++++++++
>   src/shaders/post_processing/gen9/pl2_to_pl3.g9b    | 44 ++++++++++++++
>   src/shaders/post_processing/gen9/pl3_to_pl2.g9b    | 47 +++++++++++++++
>   src/shaders/post_processing/gen9/pl3_to_pl3.g9b    | 47 +++++++++++++++
>   16 files changed, 563 insertions(+), 2 deletions(-)
>   create mode 100644 src/shaders/post_processing/gen8/PL2_media_read_buf0123.g8a
>   create mode 100644 src/shaders/post_processing/gen8/PL3_media_read_buf0123.g8a
>
> diff --git a/src/gen8_post_processing.c b/src/gen8_post_processing.c
> index 375bbe0..687cedc 100644
> --- a/src/gen8_post_processing.c
> +++ b/src/gen8_post_processing.c
> @@ -630,6 +630,31 @@ gen8_pp_set_media_rw_message_surface(VADriverContextP ctx, struct i965_post_proc
>                                          SURFACE_FORMAT_R8_UNORM, 0,
>                                          base_index + 2);
>           }
> +
> +        gen8_pp_set_surface_state(ctx, pp_context,
> +                                  bo, 0,
> +                                  ALIGN(width[0], 4) / 4, height[0], pitch[0],
> +                                  I965_SURFACEFORMAT_R8_UINT,
> +                                  base_index + 3, 1);
> +
> +        if (fourcc_info->num_planes == 2) {
> +            gen8_pp_set_surface_state(ctx, pp_context,
> +                                      bo, offset[1],
> +                                      ALIGN(width[1], 2) / 2, height[1], pitch[1],
> +                                      I965_SURFACEFORMAT_R8G8_SINT,
> +                                      base_index + 4, 1);
> +        } else if (fourcc_info->num_planes == 3) {
> +            gen8_pp_set_surface_state(ctx, pp_context,
> +                                      bo, offset[1],
> +                                      ALIGN(width[1], 4) / 4, height[1], pitch[1],
> +                                      I965_SURFACEFORMAT_R8_SINT,
> +                                      base_index + 4, 1);
> +            gen8_pp_set_surface_state(ctx, pp_context,
> +                                      bo, offset[2],
> +                                      ALIGN(width[2], 4) / 4, height[2], pitch[2],
> +                                      I965_SURFACEFORMAT_R8_SINT,
> +                                      base_index + 5, 1);
> +        }
>       }
>   }
>
> @@ -788,6 +813,33 @@ gen8_pp_get_8tap_filter_mode(VADriverContextP ctx,
>           return 3;
>   }
>
> +static int
> +gen8_pp_kernel_use_media_read_msg(VADriverContextP ctx,
> +                                  const struct i965_surface *src_surface,
> +                                  const VARectangle *src_rect,
> +                                  const struct i965_surface *dst_surface,
> +                                  const VARectangle *dst_rect)
> +{
> +    int src_fourcc = pp_get_surface_fourcc(ctx, src_surface);
> +    int dst_fourcc = pp_get_surface_fourcc(ctx, dst_surface);
> +    const i965_fourcc_info *src_fourcc_info = get_fourcc_info(src_fourcc);
> +    const i965_fourcc_info *dst_fourcc_info = get_fourcc_info(dst_fourcc);
> +
> +    if (!src_fourcc_info ||
> +        src_fourcc_info->subsampling != SUBSAMPLE_YUV420 ||
> +        !dst_fourcc_info ||
> +        dst_fourcc_info->subsampling != SUBSAMPLE_YUV420)
> +        return 0;
> +
> +    if (src_rect->x == dst_rect->x&&
> +        src_rect->y == dst_rect->y&&
> +        src_rect->width == dst_rect->width&&
> +        src_rect->height == dst_rect->height)
> +        return 1;
> +
> +    return 0;
> +}
> +
>   VAStatus
>   gen8_pp_plx_avs_initialize(VADriverContextP ctx, struct i965_post_processing_context *pp_context,
>                              const struct i965_surface *src_surface,
> @@ -1082,7 +1134,9 @@ gen8_pp_plx_avs_initialize(VADriverContextP ctx, struct i965_post_processing_con
>       dw = MAX(dw, dst_rect->width + dst_left_edge_extend);
>
>       pp_static_parameter->grf1.pointer_to_inline_parameter = 7;
> -    pp_static_parameter->grf2.avs_wa_enable = 0; /* It is not required on GEN8+ */
> +    pp_static_parameter->grf2.avs_wa_enable = gen8_pp_kernel_use_media_read_msg(ctx,
> +                                                                                src_surface, src_rect,
> +                                                                                dst_surface, dst_rect); /* reuse this flag for media block reading on gen8+ */
>       pp_static_parameter->grf2.alpha = 255;
>
>       pp_static_parameter->grf3.sampler_load_horizontal_scaling_step_ratio = (float) pp_avs_context->src_w / dw;
> diff --git a/src/shaders/post_processing/gen8/Makefile.am b/src/shaders/post_processing/gen8/Makefile.am
> index 475beb9..48a077e 100644
> --- a/src/shaders/post_processing/gen8/Makefile.am
> +++ b/src/shaders/post_processing/gen8/Makefile.am
> @@ -23,10 +23,12 @@ INTEL_PP_G8A = \
>   	PL2_AVS_Buf_1.g8a		\
>   	PL2_AVS_Buf_2.g8a		\
>   	PL2_AVS_Buf_3.g8a		\
> +	PL2_media_read_buf0123.g8a	\
>   	PL3_AVS_Buf_0.g8a		\
>   	PL3_AVS_Buf_1.g8a		\
>   	PL3_AVS_Buf_2.g8a		\
>   	PL3_AVS_Buf_3.g8a		\
> +	PL3_media_read_buf0123.g8a	\
>   	PA_AVS_Buf_0.g8a		\
>   	PA_AVS_Buf_1.g8a		\
>   	PA_AVS_Buf_2.g8a		\
> diff --git a/src/shaders/post_processing/gen8/PL2_media_read_buf0123.g8a b/src/shaders/post_processing/gen8/PL2_media_read_buf0123.g8a
> new file mode 100644
> index 0000000..5a46019
> --- /dev/null
> +++ b/src/shaders/post_processing/gen8/PL2_media_read_buf0123.g8a
> @@ -0,0 +1,65 @@
> +
> +    and.nz.f0.0  (1)     null<1>:uw     r2.3:uw    0x2:uw
> +    (-f0.0)jmpi  (1)     __SKIP_MEDIA_READ
> +
> +    mov  (8) r28<1>:ud      r27<8;8,1>:ud
> +    mov  (2) r28.0<1>:d     r9.0<2;2,1>:w                   		//ORI Y (LUMA) = ORI
> +    mov  (1) r28.2<1>:ud    0xF000F:ud                              	// Y Block width and height (16x16)
> +
> +    send (1) r29<1>:d    r28   	0xc			0x2890003:ud
> +
> +    /* Save data in uwBuffer, it is not an efficient way, but we can re-use Save_AVS_NV12.g8a and Save_AVS_PL3.g8a */
> +    shl  (16) uwBUFFER_0(0)<1>   r29.0<16;16,1>:ub       8:w
> +    shl  (16) uwBUFFER_0(1)<1>   r29.16<16;16,1>:ub      8:w
> +    shl  (16) uwBUFFER_0(2)<1>   r30.0<16;16,1>:ub       8:w
> +    shl  (16) uwBUFFER_0(3)<1>   r30.16<16;16,1>:ub      8:w
> +
> +    shl  (16) uwBUFFER_1(0)<1>   r31.0<16;16,1>:ub       8:w
> +    shl  (16) uwBUFFER_1(1)<1>   r31.16<16;16,1>:ub      8:w
> +    shl  (16) uwBUFFER_1(2)<1>   r32.0<16;16,1>:ub       8:w
> +    shl  (16) uwBUFFER_1(3)<1>   r32.16<16;16,1>:ub      8:w
> +
> +    shl  (16) uwBUFFER_2(0)<1>   r33.0<16;16,1>:ub       8:w
> +    shl  (16) uwBUFFER_2(1)<1>   r33.16<16;16,1>:ub      8:w
> +    shl  (16) uwBUFFER_2(2)<1>   r34.0<16;16,1>:ub       8:w
> +    shl  (16) uwBUFFER_2(3)<1>   r34.16<16;16,1>:ub      8:w
> +
> +    shl  (16) uwBUFFER_3(0)<1>   r35.0<16;16,1>:ub       8:w
> +    shl  (16) uwBUFFER_3(1)<1>   r35.16<16;16,1>:ub      8:w
> +    shl  (16) uwBUFFER_3(2)<1>   r36.0<16;16,1>:ub       8:w
> +    shl  (16) uwBUFFER_3(3)<1>   r36.16<16;16,1>:ub      8:w
> +
> +    mov  (8) r37<1>:ud      r27<8;8,1>:ud
> +    mov  (1) r37.0<1>:d     r9.0<0;1,0>:w
> +    shr  (1) r37.1<1>:d     r9.1<0;1,0>:w               1:w
> +    mov  (1) r37.2<1>:ud    0x7000F:ud  	                        // U Block width and height (8x8)
> +
> +    send (1) r38<1>:d    r37   	0xc			0x2490004:ud
> +
> +    shl  (8) uwBUFFER_0(4)<2>   r38.0<16;8,2>:ub         8:w
> +    shl  (8) uwBUFFER_0(6)<2>   r38.16<16;8,2>:ub        8:w
> +
> +    shl  (8) uwBUFFER_1(4)<2>   r39.0<16;8,2>:ub          8:w
> +    shl  (8) uwBUFFER_1(6)<2>   r39.16<16;8,2>:ub         8:w
> +
> +    shl  (8) uwBUFFER_2(4)<2>   r40.0<16;8,2>:ub          8:w
> +    shl  (8) uwBUFFER_2(6)<2>   r40.16<16;8,2>:ub         8:w
> +
> +    shl  (8) uwBUFFER_3(4)<2>   r41.0<16;8,2>:ub          8:w
> +    shl  (8) uwBUFFER_3(6)<2>   r41.16<16;8,2>:ub         8:w
> +
> +    shl  (8) uwBUFFER_0(8)<2>   r38.1<16;8,2>:ub          8:w
> +    shl  (8) uwBUFFER_0(10)<2>  r38.17<16;8,2>:ub         8:w
> +
> +    shl  (8) uwBUFFER_1(8)<2>   r39.1<16;8,2>:ub          8:w
> +    shl  (8) uwBUFFER_1(10)<2>  r39.17<16;8,2>:ub         8:w
> +
> +    shl  (8) uwBUFFER_2(8)<2>   r40.1<16;8,2>:ub          8:w
> +    shl  (8) uwBUFFER_2(10)<2>  r40.17<16;8,2>:ub         8:w
> +
> +    shl  (8) uwBUFFER_3(8)<2>   r41.1<16;8,2>:ub          8:w
> +    shl  (8) uwBUFFER_3(10)<2>  r41.17<16;8,2>:ub         8:w
> +
> +    jmpi (1) __SAVE_BUF0123
> +
> +__SKIP_MEDIA_READ:
> \ No newline at end of file
> diff --git a/src/shaders/post_processing/gen8/PL3_media_read_buf0123.g8a b/src/shaders/post_processing/gen8/PL3_media_read_buf0123.g8a
> new file mode 100644
> index 0000000..3018d5c
> --- /dev/null
> +++ b/src/shaders/post_processing/gen8/PL3_media_read_buf0123.g8a
> @@ -0,0 +1,68 @@
> +
> +    and.nz.f0.0  (1)     null<1>:uw     r2.3:uw    0x2:uw
> +    (-f0.0)jmpi  (1)     __SKIP_MEDIA_READ
> +
> +    mov  (8) r28<1>:ud      r27<8;8,1>:ud
> +    mov  (2) r28.0<1>:d     r9.0<2;2,1>:w                   		//ORI Y (LUMA) = ORI
> +    mov  (1) r28.2<1>:ud    0xF000F:ud                              	// Y Block width and height (16x16)
> +
> +    send (1) r29<1>:d    r28   	0xc			0x2890003:ud
> +
> +    /* Save data in uwBuffer, it is not an efficient way, but we can re-use Save_AVS_NV12.g8a and Save_AVS_PL3.g8a */
> +    shl  (16) uwBUFFER_0(0)<1>   r29.0<16;16,1>:ub       8:w
> +    shl  (16) uwBUFFER_0(1)<1>   r29.16<16;16,1>:ub      8:w
> +    shl  (16) uwBUFFER_0(2)<1>   r30.0<16;16,1>:ub       8:w
> +    shl  (16) uwBUFFER_0(3)<1>   r30.16<16;16,1>:ub      8:w
> +
> +    shl  (16) uwBUFFER_1(0)<1>   r31.0<16;16,1>:ub       8:w
> +    shl  (16) uwBUFFER_1(1)<1>   r31.16<16;16,1>:ub      8:w
> +    shl  (16) uwBUFFER_1(2)<1>   r32.0<16;16,1>:ub       8:w
> +    shl  (16) uwBUFFER_1(3)<1>   r32.16<16;16,1>:ub      8:w
> +
> +    shl  (16) uwBUFFER_2(0)<1>   r33.0<16;16,1>:ub       8:w
> +    shl  (16) uwBUFFER_2(1)<1>   r33.16<16;16,1>:ub      8:w
> +    shl  (16) uwBUFFER_2(2)<1>   r34.0<16;16,1>:ub       8:w
> +    shl  (16) uwBUFFER_2(3)<1>   r34.16<16;16,1>:ub      8:w
> +
> +    shl  (16) uwBUFFER_3(0)<1>   r35.0<16;16,1>:ub       8:w
> +    shl  (16) uwBUFFER_3(1)<1>   r35.16<16;16,1>:ub      8:w
> +    shl  (16) uwBUFFER_3(2)<1>   r36.0<16;16,1>:ub       8:w
> +    shl  (16) uwBUFFER_3(3)<1>   r36.16<16;16,1>:ub      8:w
> +
> +    mov  (8) r37<1>:ud      r27<8;8,1>:ud
> +    shr  (2) r37.0<1>:d     r9.0<2;2,1>:w               1:w  		//H/V ORI U 	= H/V ORI/2
> +    mov  (1) r37.2<1>:ud    0x70007:ud  	                        // U Block width and height (8x8)
> +    send (1) r38<1>:d    r37   	0xc			0x2290004:ud
> +
> +    shl  (8) uwBUFFER_0(4)<2>   r38.0<8;8,1>:ub          8:w
> +    shl  (8) uwBUFFER_0(6)<2>   r38.8<8;8,1>:ub          8:w
> +
> +    shl  (8) uwBUFFER_1(4)<2>   r38.16<8;8,1>:ub         8:w
> +    shl  (8) uwBUFFER_1(6)<2>   r38.24<8;8,1>:ub         8:w
> +
> +    shl  (8) uwBUFFER_2(4)<2>   r39.0<8;8,1>:ub          8:w
> +    shl  (8) uwBUFFER_2(6)<2>   r39.8<8;8,1>:ub          8:w
> +
> +    shl  (8) uwBUFFER_3(4)<2>   r39.16<8;8,1>:ub         8:w
> +    shl  (8) uwBUFFER_3(6)<2>   r39.24<8;8,1>:ub         8:w
> +
> +    mov  (8) r46<1>:ud      r27<8;8,1>:ud
> +    shr  (2) r46.0<1>:d     r9.0<2;2,1>:w               1:w  		//H/V ORI V 	= H/V ORI/2
> +    mov  (1) r46.2<1>:ud    0x70007:ud  	                        // V Block width and height (8x8)
> +    send (1) r47<1>:d    r46   	0xc			0x2290005:ud
> +
> +    shl  (8) uwBUFFER_0(8)<2>   r47.0<8;8,1>:ub          8:w
> +    shl  (8) uwBUFFER_0(10)<2>  r47.8<8;8,1>:ub          8:w
> +
> +    shl  (8) uwBUFFER_1(8)<2>   r47.16<8;8,1>:ub         8:w
> +    shl  (8) uwBUFFER_1(10)<2>  r47.24<8;8,1>:ub         8:w
> +
> +    shl  (8) uwBUFFER_2(8)<2>   r48.0<8;8,1>:ub          8:w
> +    shl  (8) uwBUFFER_2(10)<2>  r48.8<8;8,1>:ub          8:w
> +
> +    shl  (8) uwBUFFER_3(8)<2>   r48.16<8;8,1>:ub         8:w
> +    shl  (8) uwBUFFER_3(10)<2>  r48.24<8;8,1>:ub         8:w
> +
> +    jmpi (1) __SAVE_BUF0123
> +
> +__SKIP_MEDIA_READ:
> \ No newline at end of file
> diff --git a/src/shaders/post_processing/gen8/pl2_to_pl2.asm b/src/shaders/post_processing/gen8/pl2_to_pl2.asm
> index 0281854..a5999ac 100644
> --- a/src/shaders/post_processing/gen8/pl2_to_pl2.asm
> +++ b/src/shaders/post_processing/gen8/pl2_to_pl2.asm
> @@ -5,10 +5,12 @@
>   #include "VP_Setup.g8a"
>   #include "Set_Layer_0.g8a"
>   #include "Set_AVS_Buf_0123_PL2.g8a"
> +#include "PL2_media_read_buf0123.g8a"
>   #include "PL2_AVS_Buf_0.g8a"
>   #include "PL2_AVS_Buf_1.g8a"
>   #include "PL2_AVS_Buf_2.g8a"
>   #include "PL2_AVS_Buf_3.g8a"
> +__SAVE_BUF0123:
>   #include "Save_AVS_NV12.g8a"
>   #include "EOT.g8a"
>
> diff --git a/src/shaders/post_processing/gen8/pl2_to_pl2.g8b b/src/shaders/post_processing/gen8/pl2_to_pl2.g8b
> index 5da39ee..2c3d015 100644
> --- a/src/shaders/post_processing/gen8/pl2_to_pl2.g8b
> +++ b/src/shaders/post_processing/gen8/pl2_to_pl2.g8b
> @@ -69,6 +69,50 @@
>      { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>      { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>      { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
> +   { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
> +   { 0x00110020, 0x34000004, 0x0e001400, 0x000002a0 },
> +   { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
> +   { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
> +   { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
> +   { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
> +   { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
> +   { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
> +   { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
> +   { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
> +   { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
> +   { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
> +   { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
> +   { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
> +   { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
> +   { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
> +   { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
> +   { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
> +   { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
> +   { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
> +   { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
> +   { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
> +   { 0x00000001, 0x24a01a28, 0x00000120, 0x00000000 },
> +   { 0x00000008, 0x24a41a28, 0x1e000122, 0x00010001 },
> +   { 0x00000001, 0x24a80608, 0x00000000, 0x0007000f },
> +   { 0x0c000031, 0x24c02228, 0x060004a0, 0x02490004 },
> +   { 0x00600009, 0x48802248, 0x1eae04c0, 0x00080008 },
> +   { 0x00600009, 0x48c02248, 0x1eae04d0, 0x00080008 },
> +   { 0x00600009, 0x4a802248, 0x1eae04e0, 0x00080008 },
> +   { 0x00600009, 0x4ac02248, 0x1eae04f0, 0x00080008 },
> +   { 0x00600009, 0x4c802248, 0x1eae0500, 0x00080008 },
> +   { 0x00600009, 0x4cc02248, 0x1eae0510, 0x00080008 },
> +   { 0x00600009, 0x4e802248, 0x1eae0520, 0x00080008 },
> +   { 0x00600009, 0x4ec02248, 0x1eae0530, 0x00080008 },
> +   { 0x00600009, 0x49002248, 0x1eae04c1, 0x00080008 },
> +   { 0x00600009, 0x49402248, 0x1eae04d1, 0x00080008 },
> +   { 0x00600009, 0x4b002248, 0x1eae04e1, 0x00080008 },
> +   { 0x00600009, 0x4b402248, 0x1eae04f1, 0x00080008 },
> +   { 0x00600009, 0x4d002248, 0x1eae0501, 0x00080008 },
> +   { 0x00600009, 0x4d402248, 0x1eae0511, 0x00080008 },
> +   { 0x00600009, 0x4f002248, 0x1eae0521, 0x00080008 },
> +   { 0x00600009, 0x4f402248, 0x1eae0531, 0x00080008 },
> +   { 0x00000020, 0x34000004, 0x0e001400, 0x00000280 },
>      { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>      { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>      { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
> diff --git a/src/shaders/post_processing/gen8/pl2_to_pl3.asm b/src/shaders/post_processing/gen8/pl2_to_pl3.asm
> index 042a834..b42163c 100644
> --- a/src/shaders/post_processing/gen8/pl2_to_pl3.asm
> +++ b/src/shaders/post_processing/gen8/pl2_to_pl3.asm
> @@ -5,10 +5,12 @@
>   #include "VP_Setup.g8a"
>   #include "Set_Layer_0.g8a"
>   #include "Set_AVS_Buf_0123_PL2.g8a"
> +#include "PL2_media_read_buf0123.g8a"
>   #include "PL2_AVS_Buf_0.g8a"
>   #include "PL2_AVS_Buf_1.g8a"
>   #include "PL2_AVS_Buf_2.g8a"
>   #include "PL2_AVS_Buf_3.g8a"
> +__SAVE_BUF0123:
>   #include "Save_AVS_PL3.g8a"
>   #include "EOT.g8a"
>
> diff --git a/src/shaders/post_processing/gen8/pl2_to_pl3.g8b b/src/shaders/post_processing/gen8/pl2_to_pl3.g8b
> index ebfcb71..72f81a2 100644
> --- a/src/shaders/post_processing/gen8/pl2_to_pl3.g8b
> +++ b/src/shaders/post_processing/gen8/pl2_to_pl3.g8b
> @@ -69,6 +69,50 @@
>      { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>      { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>      { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
> +   { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
> +   { 0x00110020, 0x34000004, 0x0e001400, 0x000002a0 },
> +   { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
> +   { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
> +   { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
> +   { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
> +   { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
> +   { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
> +   { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
> +   { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
> +   { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
> +   { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
> +   { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
> +   { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
> +   { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
> +   { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
> +   { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
> +   { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
> +   { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
> +   { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
> +   { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
> +   { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
> +   { 0x00000001, 0x24a01a28, 0x00000120, 0x00000000 },
> +   { 0x00000008, 0x24a41a28, 0x1e000122, 0x00010001 },
> +   { 0x00000001, 0x24a80608, 0x00000000, 0x0007000f },
> +   { 0x0c000031, 0x24c02228, 0x060004a0, 0x02490004 },
> +   { 0x00600009, 0x48802248, 0x1eae04c0, 0x00080008 },
> +   { 0x00600009, 0x48c02248, 0x1eae04d0, 0x00080008 },
> +   { 0x00600009, 0x4a802248, 0x1eae04e0, 0x00080008 },
> +   { 0x00600009, 0x4ac02248, 0x1eae04f0, 0x00080008 },
> +   { 0x00600009, 0x4c802248, 0x1eae0500, 0x00080008 },
> +   { 0x00600009, 0x4cc02248, 0x1eae0510, 0x00080008 },
> +   { 0x00600009, 0x4e802248, 0x1eae0520, 0x00080008 },
> +   { 0x00600009, 0x4ec02248, 0x1eae0530, 0x00080008 },
> +   { 0x00600009, 0x49002248, 0x1eae04c1, 0x00080008 },
> +   { 0x00600009, 0x49402248, 0x1eae04d1, 0x00080008 },
> +   { 0x00600009, 0x4b002248, 0x1eae04e1, 0x00080008 },
> +   { 0x00600009, 0x4b402248, 0x1eae04f1, 0x00080008 },
> +   { 0x00600009, 0x4d002248, 0x1eae0501, 0x00080008 },
> +   { 0x00600009, 0x4d402248, 0x1eae0511, 0x00080008 },
> +   { 0x00600009, 0x4f002248, 0x1eae0521, 0x00080008 },
> +   { 0x00600009, 0x4f402248, 0x1eae0531, 0x00080008 },
> +   { 0x00000020, 0x34000004, 0x0e001400, 0x00000280 },
>      { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>      { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>      { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
> diff --git a/src/shaders/post_processing/gen8/pl3_to_pl2.asm b/src/shaders/post_processing/gen8/pl3_to_pl2.asm
> index 713cb97..d68f72d 100644
> --- a/src/shaders/post_processing/gen8/pl3_to_pl2.asm
> +++ b/src/shaders/post_processing/gen8/pl3_to_pl2.asm
> @@ -5,10 +5,12 @@
>   #include "VP_Setup.g8a"
>   #include "Set_Layer_0.g8a"
>   #include "Set_AVS_Buf_0123_PL3.g8a"
> +#include "PL3_media_read_buf0123.g8a"
>   #include "PL3_AVS_Buf_0.g8a"
>   #include "PL3_AVS_Buf_1.g8a"
>   #include "PL3_AVS_Buf_2.g8a"
>   #include "PL3_AVS_Buf_3.g8a"
> +__SAVE_BUF0123:
>   #include "Save_AVS_NV12.g8a"
>   #include "EOT.g8a"
>
> diff --git a/src/shaders/post_processing/gen8/pl3_to_pl2.g8b b/src/shaders/post_processing/gen8/pl3_to_pl2.g8b
> index 79923ee..b2f2a56 100644
> --- a/src/shaders/post_processing/gen8/pl3_to_pl2.g8b
> +++ b/src/shaders/post_processing/gen8/pl3_to_pl2.g8b
> @@ -69,6 +69,53 @@
>      { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>      { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>      { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
> +   { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
> +   { 0x00110020, 0x34000004, 0x0e001400, 0x000002d0 },
> +   { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
> +   { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
> +   { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
> +   { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
> +   { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
> +   { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
> +   { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
> +   { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
> +   { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
> +   { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
> +   { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
> +   { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
> +   { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
> +   { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
> +   { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
> +   { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
> +   { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
> +   { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
> +   { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
> +   { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
> +   { 0x00200008, 0x24a01a28, 0x1e450120, 0x00010001 },
> +   { 0x00000001, 0x24a80608, 0x00000000, 0x00070007 },
> +   { 0x0c000031, 0x24c02228, 0x060004a0, 0x02290004 },
> +   { 0x00600009, 0x48802248, 0x1e8d04c0, 0x00080008 },
> +   { 0x00600009, 0x48c02248, 0x1e8d04c8, 0x00080008 },
> +   { 0x00600009, 0x4a802248, 0x1e8d04d0, 0x00080008 },
> +   { 0x00600009, 0x4ac02248, 0x1e8d04d8, 0x00080008 },
> +   { 0x00600009, 0x4c802248, 0x1e8d04e0, 0x00080008 },
> +   { 0x00600009, 0x4cc02248, 0x1e8d04e8, 0x00080008 },
> +   { 0x00600009, 0x4e802248, 0x1e8d04f0, 0x00080008 },
> +   { 0x00600009, 0x4ec02248, 0x1e8d04f8, 0x00080008 },
> +   { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 },
> +   { 0x00200008, 0x25c01a28, 0x1e450120, 0x00010001 },
> +   { 0x00000001, 0x25c80608, 0x00000000, 0x00070007 },
> +   { 0x0c000031, 0x25e02228, 0x060005c0, 0x02290005 },
> +   { 0x00600009, 0x49002248, 0x1e8d05e0, 0x00080008 },
> +   { 0x00600009, 0x49402248, 0x1e8d05e8, 0x00080008 },
> +   { 0x00600009, 0x4b002248, 0x1e8d05f0, 0x00080008 },
> +   { 0x00600009, 0x4b402248, 0x1e8d05f8, 0x00080008 },
> +   { 0x00600009, 0x4d002248, 0x1e8d0600, 0x00080008 },
> +   { 0x00600009, 0x4d402248, 0x1e8d0608, 0x00080008 },
> +   { 0x00600009, 0x4f002248, 0x1e8d0610, 0x00080008 },
> +   { 0x00600009, 0x4f402248, 0x1e8d0618, 0x00080008 },
> +   { 0x00000020, 0x34000004, 0x0e001400, 0x00000380 },
>      { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>      { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>      { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
> diff --git a/src/shaders/post_processing/gen8/pl3_to_pl3.asm b/src/shaders/post_processing/gen8/pl3_to_pl3.asm
> index f6a2a76..b91bb46 100644
> --- a/src/shaders/post_processing/gen8/pl3_to_pl3.asm
> +++ b/src/shaders/post_processing/gen8/pl3_to_pl3.asm
> @@ -5,11 +5,13 @@
>   #include "VP_Setup.g8a"
>   #include "Set_Layer_0.g8a"
>   #include "Set_AVS_Buf_0123_PL3.g8a"
> +#include "PL3_media_read_buf0123.g8a"
>   #include "PL3_AVS_Buf_0.g8a"
>   #include "PL3_AVS_Buf_1.g8a"
>   #include "PL3_AVS_Buf_2.g8a"
>   #include "PL3_AVS_Buf_3.g8a"
> -#include "Save_AVS_PL3.g8a"
> +__SAVE_BUF0123:
> +#include "Save_AVS_PL3.g8a"
>   #include "EOT.g8a"
>
>   .end_code
> diff --git a/src/shaders/post_processing/gen8/pl3_to_pl3.g8b b/src/shaders/post_processing/gen8/pl3_to_pl3.g8b
> index 800fe68..593b81d 100644
> --- a/src/shaders/post_processing/gen8/pl3_to_pl3.g8b
> +++ b/src/shaders/post_processing/gen8/pl3_to_pl3.g8b
> @@ -69,6 +69,53 @@
>      { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>      { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>      { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
> +   { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
> +   { 0x00110020, 0x34000004, 0x0e001400, 0x000002d0 },
> +   { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
> +   { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
> +   { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
> +   { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
> +   { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
> +   { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
> +   { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
> +   { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
> +   { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
> +   { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
> +   { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
> +   { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
> +   { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
> +   { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
> +   { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
> +   { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
> +   { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
> +   { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
> +   { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
> +   { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
> +   { 0x00200008, 0x24a01a28, 0x1e450120, 0x00010001 },
> +   { 0x00000001, 0x24a80608, 0x00000000, 0x00070007 },
> +   { 0x0c000031, 0x24c02228, 0x060004a0, 0x02290004 },
> +   { 0x00600009, 0x48802248, 0x1e8d04c0, 0x00080008 },
> +   { 0x00600009, 0x48c02248, 0x1e8d04c8, 0x00080008 },
> +   { 0x00600009, 0x4a802248, 0x1e8d04d0, 0x00080008 },
> +   { 0x00600009, 0x4ac02248, 0x1e8d04d8, 0x00080008 },
> +   { 0x00600009, 0x4c802248, 0x1e8d04e0, 0x00080008 },
> +   { 0x00600009, 0x4cc02248, 0x1e8d04e8, 0x00080008 },
> +   { 0x00600009, 0x4e802248, 0x1e8d04f0, 0x00080008 },
> +   { 0x00600009, 0x4ec02248, 0x1e8d04f8, 0x00080008 },
> +   { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 },
> +   { 0x00200008, 0x25c01a28, 0x1e450120, 0x00010001 },
> +   { 0x00000001, 0x25c80608, 0x00000000, 0x00070007 },
> +   { 0x0c000031, 0x25e02228, 0x060005c0, 0x02290005 },
> +   { 0x00600009, 0x49002248, 0x1e8d05e0, 0x00080008 },
> +   { 0x00600009, 0x49402248, 0x1e8d05e8, 0x00080008 },
> +   { 0x00600009, 0x4b002248, 0x1e8d05f0, 0x00080008 },
> +   { 0x00600009, 0x4b402248, 0x1e8d05f8, 0x00080008 },
> +   { 0x00600009, 0x4d002248, 0x1e8d0600, 0x00080008 },
> +   { 0x00600009, 0x4d402248, 0x1e8d0608, 0x00080008 },
> +   { 0x00600009, 0x4f002248, 0x1e8d0610, 0x00080008 },
> +   { 0x00600009, 0x4f402248, 0x1e8d0618, 0x00080008 },
> +   { 0x00000020, 0x34000004, 0x0e001400, 0x00000380 },
>      { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>      { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>      { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
> diff --git a/src/shaders/post_processing/gen9/pl2_to_pl2.g9b b/src/shaders/post_processing/gen9/pl2_to_pl2.g9b
> index 8d91b32..aa1b270 100644
> --- a/src/shaders/post_processing/gen9/pl2_to_pl2.g9b
> +++ b/src/shaders/post_processing/gen9/pl2_to_pl2.g9b
> @@ -69,6 +69,50 @@
>      { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>      { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>      { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
> +   { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
> +   { 0x00110020, 0x34000004, 0x0e001400, 0x000002a0 },
> +   { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
> +   { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
> +   { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
> +   { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
> +   { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
> +   { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
> +   { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
> +   { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
> +   { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
> +   { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
> +   { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
> +   { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
> +   { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
> +   { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
> +   { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
> +   { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
> +   { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
> +   { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
> +   { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
> +   { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
> +   { 0x00000001, 0x24a01a28, 0x00000120, 0x00000000 },
> +   { 0x00000008, 0x24a41a28, 0x1e000122, 0x00010001 },
> +   { 0x00000001, 0x24a80608, 0x00000000, 0x0007000f },
> +   { 0x0c000031, 0x24c02228, 0x060004a0, 0x02490004 },
> +   { 0x00600009, 0x48802248, 0x1eae04c0, 0x00080008 },
> +   { 0x00600009, 0x48c02248, 0x1eae04d0, 0x00080008 },
> +   { 0x00600009, 0x4a802248, 0x1eae04e0, 0x00080008 },
> +   { 0x00600009, 0x4ac02248, 0x1eae04f0, 0x00080008 },
> +   { 0x00600009, 0x4c802248, 0x1eae0500, 0x00080008 },
> +   { 0x00600009, 0x4cc02248, 0x1eae0510, 0x00080008 },
> +   { 0x00600009, 0x4e802248, 0x1eae0520, 0x00080008 },
> +   { 0x00600009, 0x4ec02248, 0x1eae0530, 0x00080008 },
> +   { 0x00600009, 0x49002248, 0x1eae04c1, 0x00080008 },
> +   { 0x00600009, 0x49402248, 0x1eae04d1, 0x00080008 },
> +   { 0x00600009, 0x4b002248, 0x1eae04e1, 0x00080008 },
> +   { 0x00600009, 0x4b402248, 0x1eae04f1, 0x00080008 },
> +   { 0x00600009, 0x4d002248, 0x1eae0501, 0x00080008 },
> +   { 0x00600009, 0x4d402248, 0x1eae0511, 0x00080008 },
> +   { 0x00600009, 0x4f002248, 0x1eae0521, 0x00080008 },
> +   { 0x00600009, 0x4f402248, 0x1eae0531, 0x00080008 },
> +   { 0x00000020, 0x34000004, 0x0e001400, 0x00000280 },
>      { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>      { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>      { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
> diff --git a/src/shaders/post_processing/gen9/pl2_to_pl3.g9b b/src/shaders/post_processing/gen9/pl2_to_pl3.g9b
> index c4ba9aa..148f939 100644
> --- a/src/shaders/post_processing/gen9/pl2_to_pl3.g9b
> +++ b/src/shaders/post_processing/gen9/pl2_to_pl3.g9b
> @@ -69,6 +69,50 @@
>      { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>      { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>      { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
> +   { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
> +   { 0x00110020, 0x34000004, 0x0e001400, 0x000002a0 },
> +   { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
> +   { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
> +   { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
> +   { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
> +   { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
> +   { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
> +   { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
> +   { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
> +   { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
> +   { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
> +   { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
> +   { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
> +   { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
> +   { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
> +   { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
> +   { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
> +   { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
> +   { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
> +   { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
> +   { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
> +   { 0x00000001, 0x24a01a28, 0x00000120, 0x00000000 },
> +   { 0x00000008, 0x24a41a28, 0x1e000122, 0x00010001 },
> +   { 0x00000001, 0x24a80608, 0x00000000, 0x0007000f },
> +   { 0x0c000031, 0x24c02228, 0x060004a0, 0x02490004 },
> +   { 0x00600009, 0x48802248, 0x1eae04c0, 0x00080008 },
> +   { 0x00600009, 0x48c02248, 0x1eae04d0, 0x00080008 },
> +   { 0x00600009, 0x4a802248, 0x1eae04e0, 0x00080008 },
> +   { 0x00600009, 0x4ac02248, 0x1eae04f0, 0x00080008 },
> +   { 0x00600009, 0x4c802248, 0x1eae0500, 0x00080008 },
> +   { 0x00600009, 0x4cc02248, 0x1eae0510, 0x00080008 },
> +   { 0x00600009, 0x4e802248, 0x1eae0520, 0x00080008 },
> +   { 0x00600009, 0x4ec02248, 0x1eae0530, 0x00080008 },
> +   { 0x00600009, 0x49002248, 0x1eae04c1, 0x00080008 },
> +   { 0x00600009, 0x49402248, 0x1eae04d1, 0x00080008 },
> +   { 0x00600009, 0x4b002248, 0x1eae04e1, 0x00080008 },
> +   { 0x00600009, 0x4b402248, 0x1eae04f1, 0x00080008 },
> +   { 0x00600009, 0x4d002248, 0x1eae0501, 0x00080008 },
> +   { 0x00600009, 0x4d402248, 0x1eae0511, 0x00080008 },
> +   { 0x00600009, 0x4f002248, 0x1eae0521, 0x00080008 },
> +   { 0x00600009, 0x4f402248, 0x1eae0531, 0x00080008 },
> +   { 0x00000020, 0x34000004, 0x0e001400, 0x00000280 },
>      { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>      { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>      { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
> diff --git a/src/shaders/post_processing/gen9/pl3_to_pl2.g9b b/src/shaders/post_processing/gen9/pl3_to_pl2.g9b
> index 3c18796..4184a12 100644
> --- a/src/shaders/post_processing/gen9/pl3_to_pl2.g9b
> +++ b/src/shaders/post_processing/gen9/pl3_to_pl2.g9b
> @@ -69,6 +69,53 @@
>      { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>      { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>      { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
> +   { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
> +   { 0x00110020, 0x34000004, 0x0e001400, 0x000002d0 },
> +   { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
> +   { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
> +   { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
> +   { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
> +   { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
> +   { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
> +   { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
> +   { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
> +   { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
> +   { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
> +   { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
> +   { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
> +   { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
> +   { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
> +   { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
> +   { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
> +   { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
> +   { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
> +   { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
> +   { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
> +   { 0x00200008, 0x24a01a28, 0x1e450120, 0x00010001 },
> +   { 0x00000001, 0x24a80608, 0x00000000, 0x00070007 },
> +   { 0x0c000031, 0x24c02228, 0x060004a0, 0x02290004 },
> +   { 0x00600009, 0x48802248, 0x1e8d04c0, 0x00080008 },
> +   { 0x00600009, 0x48c02248, 0x1e8d04c8, 0x00080008 },
> +   { 0x00600009, 0x4a802248, 0x1e8d04d0, 0x00080008 },
> +   { 0x00600009, 0x4ac02248, 0x1e8d04d8, 0x00080008 },
> +   { 0x00600009, 0x4c802248, 0x1e8d04e0, 0x00080008 },
> +   { 0x00600009, 0x4cc02248, 0x1e8d04e8, 0x00080008 },
> +   { 0x00600009, 0x4e802248, 0x1e8d04f0, 0x00080008 },
> +   { 0x00600009, 0x4ec02248, 0x1e8d04f8, 0x00080008 },
> +   { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 },
> +   { 0x00200008, 0x25c01a28, 0x1e450120, 0x00010001 },
> +   { 0x00000001, 0x25c80608, 0x00000000, 0x00070007 },
> +   { 0x0c000031, 0x25e02228, 0x060005c0, 0x02290005 },
> +   { 0x00600009, 0x49002248, 0x1e8d05e0, 0x00080008 },
> +   { 0x00600009, 0x49402248, 0x1e8d05e8, 0x00080008 },
> +   { 0x00600009, 0x4b002248, 0x1e8d05f0, 0x00080008 },
> +   { 0x00600009, 0x4b402248, 0x1e8d05f8, 0x00080008 },
> +   { 0x00600009, 0x4d002248, 0x1e8d0600, 0x00080008 },
> +   { 0x00600009, 0x4d402248, 0x1e8d0608, 0x00080008 },
> +   { 0x00600009, 0x4f002248, 0x1e8d0610, 0x00080008 },
> +   { 0x00600009, 0x4f402248, 0x1e8d0618, 0x00080008 },
> +   { 0x00000020, 0x34000004, 0x0e001400, 0x00000380 },
>      { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>      { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>      { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
> diff --git a/src/shaders/post_processing/gen9/pl3_to_pl3.g9b b/src/shaders/post_processing/gen9/pl3_to_pl3.g9b
> index 471d2d7..50f391d 100644
> --- a/src/shaders/post_processing/gen9/pl3_to_pl3.g9b
> +++ b/src/shaders/post_processing/gen9/pl3_to_pl3.g9b
> @@ -69,6 +69,53 @@
>      { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>      { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>      { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
> +   { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
> +   { 0x00110020, 0x34000004, 0x0e001400, 0x000002d0 },
> +   { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
> +   { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
> +   { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
> +   { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
> +   { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
> +   { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
> +   { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
> +   { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
> +   { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
> +   { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
> +   { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
> +   { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
> +   { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
> +   { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
> +   { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
> +   { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
> +   { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
> +   { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
> +   { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
> +   { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
> +   { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
> +   { 0x00200008, 0x24a01a28, 0x1e450120, 0x00010001 },
> +   { 0x00000001, 0x24a80608, 0x00000000, 0x00070007 },
> +   { 0x0c000031, 0x24c02228, 0x060004a0, 0x02290004 },
> +   { 0x00600009, 0x48802248, 0x1e8d04c0, 0x00080008 },
> +   { 0x00600009, 0x48c02248, 0x1e8d04c8, 0x00080008 },
> +   { 0x00600009, 0x4a802248, 0x1e8d04d0, 0x00080008 },
> +   { 0x00600009, 0x4ac02248, 0x1e8d04d8, 0x00080008 },
> +   { 0x00600009, 0x4c802248, 0x1e8d04e0, 0x00080008 },
> +   { 0x00600009, 0x4cc02248, 0x1e8d04e8, 0x00080008 },
> +   { 0x00600009, 0x4e802248, 0x1e8d04f0, 0x00080008 },
> +   { 0x00600009, 0x4ec02248, 0x1e8d04f8, 0x00080008 },
> +   { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 },
> +   { 0x00200008, 0x25c01a28, 0x1e450120, 0x00010001 },
> +   { 0x00000001, 0x25c80608, 0x00000000, 0x00070007 },
> +   { 0x0c000031, 0x25e02228, 0x060005c0, 0x02290005 },
> +   { 0x00600009, 0x49002248, 0x1e8d05e0, 0x00080008 },
> +   { 0x00600009, 0x49402248, 0x1e8d05e8, 0x00080008 },
> +   { 0x00600009, 0x4b002248, 0x1e8d05f0, 0x00080008 },
> +   { 0x00600009, 0x4b402248, 0x1e8d05f8, 0x00080008 },
> +   { 0x00600009, 0x4d002248, 0x1e8d0600, 0x00080008 },
> +   { 0x00600009, 0x4d402248, 0x1e8d0608, 0x00080008 },
> +   { 0x00600009, 0x4f002248, 0x1e8d0610, 0x00080008 },
> +   { 0x00600009, 0x4f402248, 0x1e8d0618, 0x00080008 },
> +   { 0x00000020, 0x34000004, 0x0e001400, 0x00000380 },
>      { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>      { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>      { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },



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