[Libva] [Libva-intel-driver][PATCH] Use Media Read message if possible on Gen8+

Zhao Yakui yakui.zhao at intel.com
Mon Oct 17 01:12:59 UTC 2016


On 10/15/2016 03:58 AM, Eoff, Ullysses A wrote:
>
>> -----Original Message-----
>> From: Libva [mailto:libva-bounces at lists.freedesktop.org] On Behalf Of Sean V Kelley
>> Sent: Friday, October 14, 2016 11:44 AM
>> To: Zhao, Yakui<yakui.zhao at intel.com>; Xiang, Haihao<haihao.xiang at intel.com>
>> Cc: libva at lists.freedesktop.org
>> Subject: Re: [Libva] [Libva-intel-driver][PATCH] Use Media Read message if possible on Gen8+
>>
>> On Fri, 2016-10-14 at 08:37 +0800, Zhao Yakui wrote:
>>> On 10/13/2016 03:07 AM, Xiang, Haihao wrote:
>>>> AVS can't gurantee bit-match for a large surface. This fixes the
>>>> failure reported by gtest case Common/JPEGEncodeInputTest.Full/95.
>>>>
>>>> before:
>>>> [  FAILED  ] Common/JPEGEncodeInputTest.Full/95, where GetParam() =
>>>> (Fixed Size 7680x4320, 0x501176 pointing to "I420") (9239 ms)
>>>> [----------] 1 test from Common/JPEGEncodeInputTest (9239 ms total)
>>>>
>>>> [----------] Global test environment tear-down
>>>> [==========] 1 test from 1 test case ran. (9361 ms total)
>>>> [  PASSED  ] 0 tests.
>>>> [  FAILED  ] 1 test, listed below:
>>>> [  FAILED  ] Common/JPEGEncodeInputTest.Full/95, where GetParam() =
>>>> (Fixed Size 7680x4320, 0x501176 pointing to "I420")
>>>>
>>>> after:
>>>> [       OK ] Common/JPEGEncodeInputTest.Full/95 (15250 ms)
>>>> [----------] 1 test from Common/JPEGEncodeInputTest (15250 ms
>>>> total)
>>>>
>>>> [----------] Global test environment tear-down
>>>> [==========] 1 test from 1 test case ran. (15365 ms total)
>>>> [  PASSED  ] 1 test.
>>>>
>>>> Signed-off-by: Xiang, Haihao<haihao.xiang at intel.com>
>>>
>>> This looks good to me.
>>>
>>> Add: Reviewed-by: Zhao Yakui<yakui.zhao at intel.com>
>>
>>
>> Getting a core dump although the test is now passing.  We'll need to
>> debug further.
>>
>
> I don't get any core dump on my SKL...  And the test passes for me with
> this patch.  Are you running the test in isolation or with the entire suite?
> If with the entire suite, does the core dump occur during this test case or
> another?
>
> I've noticed that I occasionally get a "bus error" with the
> Big/JPEGEncodeInputTest.* test cases (i.e. 8192x8192) even without
> this patch.  Perhaps this is what you're encountering?

Hi, Sean/Artie

     Is it possible that you can send out the dmesg log when the 
bus_error is triggered?
     I try the test several times on one KBL machine(similar to SKL) and 
unfortunately there is no "sig_bus error".

Thanks
    Yakui

>
> U. Artie
>
>> Sean
>>
>>>
>>> Thanks
>>>     Yakui
>>>
>>>> ---
>>>>    src/gen8_post_processing.c                         | 56
>>>> +++++++++++++++++-
>>>>    src/shaders/post_processing/gen8/Makefile.am       |  2 +
>>>>    .../gen8/PL2_media_read_buf0123.g8a                | 65
>>>> +++++++++++++++++++++
>>>>    .../gen8/PL3_media_read_buf0123.g8a                | 68
>>>> ++++++++++++++++++++++
>>>>    src/shaders/post_processing/gen8/pl2_to_pl2.asm    |  2 +
>>>>    src/shaders/post_processing/gen8/pl2_to_pl2.g8b    | 44
>>>> ++++++++++++++
>>>>    src/shaders/post_processing/gen8/pl2_to_pl3.asm    |  2 +
>>>>    src/shaders/post_processing/gen8/pl2_to_pl3.g8b    | 44
>>>> ++++++++++++++
>>>>    src/shaders/post_processing/gen8/pl3_to_pl2.asm    |  2 +
>>>>    src/shaders/post_processing/gen8/pl3_to_pl2.g8b    | 47
>>>> +++++++++++++++
>>>>    src/shaders/post_processing/gen8/pl3_to_pl3.asm    |  4 +-
>>>>    src/shaders/post_processing/gen8/pl3_to_pl3.g8b    | 47
>>>> +++++++++++++++
>>>>    src/shaders/post_processing/gen9/pl2_to_pl2.g9b    | 44
>>>> ++++++++++++++
>>>>    src/shaders/post_processing/gen9/pl2_to_pl3.g9b    | 44
>>>> ++++++++++++++
>>>>    src/shaders/post_processing/gen9/pl3_to_pl2.g9b    | 47
>>>> +++++++++++++++
>>>>    src/shaders/post_processing/gen9/pl3_to_pl3.g9b    | 47
>>>> +++++++++++++++
>>>>    16 files changed, 563 insertions(+), 2 deletions(-)
>>>>    create mode 100644
>>>> src/shaders/post_processing/gen8/PL2_media_read_buf0123.g8a
>>>>    create mode 100644
>>>> src/shaders/post_processing/gen8/PL3_media_read_buf0123.g8a
>>>>
>>>> diff --git a/src/gen8_post_processing.c
>>>> b/src/gen8_post_processing.c
>>>> index 375bbe0..687cedc 100644
>>>> --- a/src/gen8_post_processing.c
>>>> +++ b/src/gen8_post_processing.c
>>>> @@ -630,6 +630,31 @@
>>>> gen8_pp_set_media_rw_message_surface(VADriverContextP ctx, struct
>>>> i965_post_proc
>>>>                                           SURFACE_FORMAT_R8_UNORM,
>>>> 0,
>>>>                                           base_index + 2);
>>>>            }
>>>> +
>>>> +        gen8_pp_set_surface_state(ctx, pp_context,
>>>> +                                  bo, 0,
>>>> +                                  ALIGN(width[0], 4) / 4,
>>>> height[0], pitch[0],
>>>> +                                  I965_SURFACEFORMAT_R8_UINT,
>>>> +                                  base_index + 3, 1);
>>>> +
>>>> +        if (fourcc_info->num_planes == 2) {
>>>> +            gen8_pp_set_surface_state(ctx, pp_context,
>>>> +                                      bo, offset[1],
>>>> +                                      ALIGN(width[1], 2) / 2,
>>>> height[1], pitch[1],
>>>> +                                      I965_SURFACEFORMAT_R8G8_SINT
>>>> ,
>>>> +                                      base_index + 4, 1);
>>>> +        } else if (fourcc_info->num_planes == 3) {
>>>> +            gen8_pp_set_surface_state(ctx, pp_context,
>>>> +                                      bo, offset[1],
>>>> +                                      ALIGN(width[1], 4) / 4,
>>>> height[1], pitch[1],
>>>> +                                      I965_SURFACEFORMAT_R8_SINT,
>>>> +                                      base_index + 4, 1);
>>>> +            gen8_pp_set_surface_state(ctx, pp_context,
>>>> +                                      bo, offset[2],
>>>> +                                      ALIGN(width[2], 4) / 4,
>>>> height[2], pitch[2],
>>>> +                                      I965_SURFACEFORMAT_R8_SINT,
>>>> +                                      base_index + 5, 1);
>>>> +        }
>>>>        }
>>>>    }
>>>>
>>>> @@ -788,6 +813,33 @@ gen8_pp_get_8tap_filter_mode(VADriverContextP
>>>> ctx,
>>>>            return 3;
>>>>    }
>>>>
>>>> +static int
>>>> +gen8_pp_kernel_use_media_read_msg(VADriverContextP ctx,
>>>> +                                  const struct i965_surface
>>>> *src_surface,
>>>> +                                  const VARectangle *src_rect,
>>>> +                                  const struct i965_surface
>>>> *dst_surface,
>>>> +                                  const VARectangle *dst_rect)
>>>> +{
>>>> +    int src_fourcc = pp_get_surface_fourcc(ctx, src_surface);
>>>> +    int dst_fourcc = pp_get_surface_fourcc(ctx, dst_surface);
>>>> +    const i965_fourcc_info *src_fourcc_info =
>>>> get_fourcc_info(src_fourcc);
>>>> +    const i965_fourcc_info *dst_fourcc_info =
>>>> get_fourcc_info(dst_fourcc);
>>>> +
>>>> +    if (!src_fourcc_info ||
>>>> +        src_fourcc_info->subsampling != SUBSAMPLE_YUV420 ||
>>>> +        !dst_fourcc_info ||
>>>> +        dst_fourcc_info->subsampling != SUBSAMPLE_YUV420)
>>>> +        return 0;
>>>> +
>>>> +    if (src_rect->x == dst_rect->x&&
>>>> +        src_rect->y == dst_rect->y&&
>>>> +        src_rect->width == dst_rect->width&&
>>>> +        src_rect->height == dst_rect->height)
>>>> +        return 1;
>>>> +
>>>> +    return 0;
>>>> +}
>>>> +
>>>>    VAStatus
>>>>    gen8_pp_plx_avs_initialize(VADriverContextP ctx, struct
>>>> i965_post_processing_context *pp_context,
>>>>                               const struct i965_surface
>>>> *src_surface,
>>>> @@ -1082,7 +1134,9 @@ gen8_pp_plx_avs_initialize(VADriverContextP
>>>> ctx, struct i965_post_processing_con
>>>>        dw = MAX(dw, dst_rect->width + dst_left_edge_extend);
>>>>
>>>>        pp_static_parameter->grf1.pointer_to_inline_parameter = 7;
>>>> -    pp_static_parameter->grf2.avs_wa_enable = 0; /* It is not
>>>> required on GEN8+ */
>>>> +    pp_static_parameter->grf2.avs_wa_enable =
>>>> gen8_pp_kernel_use_media_read_msg(ctx,
>>>> +
>>>>                src_surface, src_rect,
>>>> +
>>>>                dst_surface, dst_rect); /* reuse this flag for media
>>>> block reading on gen8+ */
>>>>        pp_static_parameter->grf2.alpha = 255;
>>>>
>>>>        pp_static_parameter-
>>>>> grf3.sampler_load_horizontal_scaling_step_ratio = (float)
>>>> pp_avs_context->src_w / dw;
>>>> diff --git a/src/shaders/post_processing/gen8/Makefile.am
>>>> b/src/shaders/post_processing/gen8/Makefile.am
>>>> index 475beb9..48a077e 100644
>>>> --- a/src/shaders/post_processing/gen8/Makefile.am
>>>> +++ b/src/shaders/post_processing/gen8/Makefile.am
>>>> @@ -23,10 +23,12 @@ INTEL_PP_G8A = \
>>>>    	PL2_AVS_Buf_1.g8a		\
>>>>    	PL2_AVS_Buf_2.g8a		\
>>>>    	PL2_AVS_Buf_3.g8a		\
>>>> +	PL2_media_read_buf0123.g8a	\
>>>>    	PL3_AVS_Buf_0.g8a		\
>>>>    	PL3_AVS_Buf_1.g8a		\
>>>>    	PL3_AVS_Buf_2.g8a		\
>>>>    	PL3_AVS_Buf_3.g8a		\
>>>> +	PL3_media_read_buf0123.g8a	\
>>>>    	PA_AVS_Buf_0.g8a		\
>>>>    	PA_AVS_Buf_1.g8a		\
>>>>    	PA_AVS_Buf_2.g8a		\
>>>> diff --git
>>>> a/src/shaders/post_processing/gen8/PL2_media_read_buf0123.g8a
>>>> b/src/shaders/post_processing/gen8/PL2_media_read_buf0123.g8a
>>>> new file mode 100644
>>>> index 0000000..5a46019
>>>> --- /dev/null
>>>> +++ b/src/shaders/post_processing/gen8/PL2_media_read_buf0123.g8a
>>>> @@ -0,0 +1,65 @@
>>>> +
>>>> +    and.nz.f0.0  (1)     null<1>:uw     r2.3:uw    0x2:uw
>>>> +    (-f0.0)jmpi  (1)     __SKIP_MEDIA_READ
>>>> +
>>>> +    mov  (8) r28<1>:ud      r27<8;8,1>:ud
>>>> +    mov  (2) r28.0<1>:d     r9.0<2;2,1>:w
>>>> 	//ORI Y (LUMA) = ORI
>>>> +    mov  (1)
>>>> r28.2<1>:ud    0xF000F:ud                              	// Y
>>>> Block width and height (16x16)
>>>> +
>>>> +    send (1) r29<1>:d    r28   	0xc
>>>> 0x2890003:ud
>>>> +
>>>> +    /* Save data in uwBuffer, it is not an efficient way, but we
>>>> can re-use Save_AVS_NV12.g8a and Save_AVS_PL3.g8a */
>>>> +    shl  (16) uwBUFFER_0(0)<1>    r29.0<16;16,1>:ub       8:w
>>>> +    shl  (16) uwBUFFER_0(1)<1>    r29.16<16;16,1>:ub      8:w
>>>> +    shl  (16) uwBUFFER_0(2)<1>    r30.0<16;16,1>:ub       8:w
>>>> +    shl  (16) uwBUFFER_0(3)<1>    r30.16<16;16,1>:ub      8:w
>>>> +
>>>> +    shl  (16) uwBUFFER_1(0)<1>    r31.0<16;16,1>:ub       8:w
>>>> +    shl  (16) uwBUFFER_1(1)<1>    r31.16<16;16,1>:ub      8:w
>>>> +    shl  (16) uwBUFFER_1(2)<1>    r32.0<16;16,1>:ub       8:w
>>>> +    shl  (16) uwBUFFER_1(3)<1>    r32.16<16;16,1>:ub      8:w
>>>> +
>>>> +    shl  (16) uwBUFFER_2(0)<1>    r33.0<16;16,1>:ub       8:w
>>>> +    shl  (16) uwBUFFER_2(1)<1>    r33.16<16;16,1>:ub      8:w
>>>> +    shl  (16) uwBUFFER_2(2)<1>    r34.0<16;16,1>:ub       8:w
>>>> +    shl  (16) uwBUFFER_2(3)<1>    r34.16<16;16,1>:ub      8:w
>>>> +
>>>> +    shl  (16) uwBUFFER_3(0)<1>    r35.0<16;16,1>:ub       8:w
>>>> +    shl  (16) uwBUFFER_3(1)<1>    r35.16<16;16,1>:ub      8:w
>>>> +    shl  (16) uwBUFFER_3(2)<1>    r36.0<16;16,1>:ub       8:w
>>>> +    shl  (16) uwBUFFER_3(3)<1>    r36.16<16;16,1>:ub      8:w
>>>> +
>>>> +    mov  (8) r37<1>:ud      r27<8;8,1>:ud
>>>> +    mov  (1) r37.0<1>:d     r9.0<0;1,0>:w
>>>> +    shr  (1) r37.1<1>:d     r9.1<0;1,0>:w               1:w
>>>> +    mov  (1) r37.2<1>:ud    0x7000F:ud
>>>>        // U Block width and height (8x8)
>>>> +
>>>> +    send (1) r38<1>:d    r37   	0xc
>>>> 0x2490004:ud
>>>> +
>>>> +    shl  (8) uwBUFFER_0(4)<2>    r38.0<16;8,2>:ub         8:w
>>>> +    shl  (8) uwBUFFER_0(6)<2>    r38.16<16;8,2>:ub        8:w
>>>> +
>>>> +    shl  (8) uwBUFFER_1(4)<2>    r39.0<16;8,2>:ub          8:w
>>>> +    shl  (8) uwBUFFER_1(6)<2>    r39.16<16;8,2>:ub         8:w
>>>> +
>>>> +    shl  (8) uwBUFFER_2(4)<2>    r40.0<16;8,2>:ub          8:w
>>>> +    shl  (8) uwBUFFER_2(6)<2>    r40.16<16;8,2>:ub         8:w
>>>> +
>>>> +    shl  (8) uwBUFFER_3(4)<2>    r41.0<16;8,2>:ub          8:w
>>>> +    shl  (8) uwBUFFER_3(6)<2>    r41.16<16;8,2>:ub         8:w
>>>> +
>>>> +    shl  (8) uwBUFFER_0(8)<2>    r38.1<16;8,2>:ub          8:w
>>>> +    shl  (8) uwBUFFER_0(10)<2>   r38.17<16;8,2>:ub         8:w
>>>> +
>>>> +    shl  (8) uwBUFFER_1(8)<2>    r39.1<16;8,2>:ub          8:w
>>>> +    shl  (8) uwBUFFER_1(10)<2>   r39.17<16;8,2>:ub         8:w
>>>> +
>>>> +    shl  (8) uwBUFFER_2(8)<2>    r40.1<16;8,2>:ub          8:w
>>>> +    shl  (8) uwBUFFER_2(10)<2>   r40.17<16;8,2>:ub         8:w
>>>> +
>>>> +    shl  (8) uwBUFFER_3(8)<2>    r41.1<16;8,2>:ub          8:w
>>>> +    shl  (8) uwBUFFER_3(10)<2>   r41.17<16;8,2>:ub         8:w
>>>> +
>>>> +    jmpi (1) __SAVE_BUF0123
>>>> +
>>>> +__SKIP_MEDIA_READ:
>>>> \ No newline at end of file
>>>> diff --git
>>>> a/src/shaders/post_processing/gen8/PL3_media_read_buf0123.g8a
>>>> b/src/shaders/post_processing/gen8/PL3_media_read_buf0123.g8a
>>>> new file mode 100644
>>>> index 0000000..3018d5c
>>>> --- /dev/null
>>>> +++ b/src/shaders/post_processing/gen8/PL3_media_read_buf0123.g8a
>>>> @@ -0,0 +1,68 @@
>>>> +
>>>> +    and.nz.f0.0  (1)     null<1>:uw     r2.3:uw    0x2:uw
>>>> +    (-f0.0)jmpi  (1)     __SKIP_MEDIA_READ
>>>> +
>>>> +    mov  (8) r28<1>:ud      r27<8;8,1>:ud
>>>> +    mov  (2) r28.0<1>:d     r9.0<2;2,1>:w
>>>> 	//ORI Y (LUMA) = ORI
>>>> +    mov  (1)
>>>> r28.2<1>:ud    0xF000F:ud                              	// Y
>>>> Block width and height (16x16)
>>>> +
>>>> +    send (1) r29<1>:d    r28   	0xc
>>>> 0x2890003:ud
>>>> +
>>>> +    /* Save data in uwBuffer, it is not an efficient way, but we
>>>> can re-use Save_AVS_NV12.g8a and Save_AVS_PL3.g8a */
>>>> +    shl  (16) uwBUFFER_0(0)<1>    r29.0<16;16,1>:ub       8:w
>>>> +    shl  (16) uwBUFFER_0(1)<1>    r29.16<16;16,1>:ub      8:w
>>>> +    shl  (16) uwBUFFER_0(2)<1>    r30.0<16;16,1>:ub       8:w
>>>> +    shl  (16) uwBUFFER_0(3)<1>    r30.16<16;16,1>:ub      8:w
>>>> +
>>>> +    shl  (16) uwBUFFER_1(0)<1>    r31.0<16;16,1>:ub       8:w
>>>> +    shl  (16) uwBUFFER_1(1)<1>    r31.16<16;16,1>:ub      8:w
>>>> +    shl  (16) uwBUFFER_1(2)<1>    r32.0<16;16,1>:ub       8:w
>>>> +    shl  (16) uwBUFFER_1(3)<1>    r32.16<16;16,1>:ub      8:w
>>>> +
>>>> +    shl  (16) uwBUFFER_2(0)<1>    r33.0<16;16,1>:ub       8:w
>>>> +    shl  (16) uwBUFFER_2(1)<1>    r33.16<16;16,1>:ub      8:w
>>>> +    shl  (16) uwBUFFER_2(2)<1>    r34.0<16;16,1>:ub       8:w
>>>> +    shl  (16) uwBUFFER_2(3)<1>    r34.16<16;16,1>:ub      8:w
>>>> +
>>>> +    shl  (16) uwBUFFER_3(0)<1>    r35.0<16;16,1>:ub       8:w
>>>> +    shl  (16) uwBUFFER_3(1)<1>    r35.16<16;16,1>:ub      8:w
>>>> +    shl  (16) uwBUFFER_3(2)<1>    r36.0<16;16,1>:ub       8:w
>>>> +    shl  (16) uwBUFFER_3(3)<1>    r36.16<16;16,1>:ub      8:w
>>>> +
>>>> +    mov  (8) r37<1>:ud      r27<8;8,1>:ud
>>>> +    shr  (2) r37.0<1>:d     r9.0<2;2,1>:w               1:w
>>>> 	//H/V ORI U 	= H/V ORI/2
>>>> +    mov  (1) r37.2<1>:ud    0x70007:ud
>>>>        // U Block width and height (8x8)
>>>> +    send (1) r38<1>:d    r37   	0xc
>>>> 0x2290004:ud
>>>> +
>>>> +    shl  (8) uwBUFFER_0(4)<2>    r38.0<8;8,1>:ub          8:w
>>>> +    shl  (8) uwBUFFER_0(6)<2>    r38.8<8;8,1>:ub          8:w
>>>> +
>>>> +    shl  (8) uwBUFFER_1(4)<2>    r38.16<8;8,1>:ub         8:w
>>>> +    shl  (8) uwBUFFER_1(6)<2>    r38.24<8;8,1>:ub         8:w
>>>> +
>>>> +    shl  (8) uwBUFFER_2(4)<2>    r39.0<8;8,1>:ub          8:w
>>>> +    shl  (8) uwBUFFER_2(6)<2>    r39.8<8;8,1>:ub          8:w
>>>> +
>>>> +    shl  (8) uwBUFFER_3(4)<2>    r39.16<8;8,1>:ub         8:w
>>>> +    shl  (8) uwBUFFER_3(6)<2>    r39.24<8;8,1>:ub         8:w
>>>> +
>>>> +    mov  (8) r46<1>:ud      r27<8;8,1>:ud
>>>> +    shr  (2) r46.0<1>:d     r9.0<2;2,1>:w               1:w
>>>> 	//H/V ORI V 	= H/V ORI/2
>>>> +    mov  (1) r46.2<1>:ud    0x70007:ud
>>>>        // V Block width and height (8x8)
>>>> +    send (1) r47<1>:d    r46   	0xc
>>>> 0x2290005:ud
>>>> +
>>>> +    shl  (8) uwBUFFER_0(8)<2>    r47.0<8;8,1>:ub          8:w
>>>> +    shl  (8) uwBUFFER_0(10)<2>   r47.8<8;8,1>:ub          8:w
>>>> +
>>>> +    shl  (8) uwBUFFER_1(8)<2>    r47.16<8;8,1>:ub         8:w
>>>> +    shl  (8) uwBUFFER_1(10)<2>   r47.24<8;8,1>:ub         8:w
>>>> +
>>>> +    shl  (8) uwBUFFER_2(8)<2>    r48.0<8;8,1>:ub          8:w
>>>> +    shl  (8) uwBUFFER_2(10)<2>   r48.8<8;8,1>:ub          8:w
>>>> +
>>>> +    shl  (8) uwBUFFER_3(8)<2>    r48.16<8;8,1>:ub         8:w
>>>> +    shl  (8) uwBUFFER_3(10)<2>   r48.24<8;8,1>:ub         8:w
>>>> +
>>>> +    jmpi (1) __SAVE_BUF0123
>>>> +
>>>> +__SKIP_MEDIA_READ:
>>>> \ No newline at end of file
>>>> diff --git a/src/shaders/post_processing/gen8/pl2_to_pl2.asm
>>>> b/src/shaders/post_processing/gen8/pl2_to_pl2.asm
>>>> index 0281854..a5999ac 100644
>>>> --- a/src/shaders/post_processing/gen8/pl2_to_pl2.asm
>>>> +++ b/src/shaders/post_processing/gen8/pl2_to_pl2.asm
>>>> @@ -5,10 +5,12 @@
>>>>    #include "VP_Setup.g8a"
>>>>    #include "Set_Layer_0.g8a"
>>>>    #include "Set_AVS_Buf_0123_PL2.g8a"
>>>> +#include "PL2_media_read_buf0123.g8a"
>>>>    #include "PL2_AVS_Buf_0.g8a"
>>>>    #include "PL2_AVS_Buf_1.g8a"
>>>>    #include "PL2_AVS_Buf_2.g8a"
>>>>    #include "PL2_AVS_Buf_3.g8a"
>>>> +__SAVE_BUF0123:
>>>>    #include "Save_AVS_NV12.g8a"
>>>>    #include "EOT.g8a"
>>>>
>>>> diff --git a/src/shaders/post_processing/gen8/pl2_to_pl2.g8b
>>>> b/src/shaders/post_processing/gen8/pl2_to_pl2.g8b
>>>> index 5da39ee..2c3d015 100644
>>>> --- a/src/shaders/post_processing/gen8/pl2_to_pl2.g8b
>>>> +++ b/src/shaders/post_processing/gen8/pl2_to_pl2.g8b
>>>> @@ -69,6 +69,50 @@
>>>>       { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>>>>       { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>>>>       { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
>>>> +   { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
>>>> +   { 0x00110020, 0x34000004, 0x0e001400, 0x000002a0 },
>>>> +   { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
>>>> +   { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
>>>> +   { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
>>>> +   { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
>>>> +   { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
>>>> +   { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
>>>> +   { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
>>>> +   { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
>>>> +   { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
>>>> +   { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
>>>> +   { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
>>>> +   { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
>>>> +   { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
>>>> +   { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
>>>> +   { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
>>>> +   { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
>>>> +   { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00000001, 0x24a01a28, 0x00000120, 0x00000000 },
>>>> +   { 0x00000008, 0x24a41a28, 0x1e000122, 0x00010001 },
>>>> +   { 0x00000001, 0x24a80608, 0x00000000, 0x0007000f },
>>>> +   { 0x0c000031, 0x24c02228, 0x060004a0, 0x02490004 },
>>>> +   { 0x00600009, 0x48802248, 0x1eae04c0, 0x00080008 },
>>>> +   { 0x00600009, 0x48c02248, 0x1eae04d0, 0x00080008 },
>>>> +   { 0x00600009, 0x4a802248, 0x1eae04e0, 0x00080008 },
>>>> +   { 0x00600009, 0x4ac02248, 0x1eae04f0, 0x00080008 },
>>>> +   { 0x00600009, 0x4c802248, 0x1eae0500, 0x00080008 },
>>>> +   { 0x00600009, 0x4cc02248, 0x1eae0510, 0x00080008 },
>>>> +   { 0x00600009, 0x4e802248, 0x1eae0520, 0x00080008 },
>>>> +   { 0x00600009, 0x4ec02248, 0x1eae0530, 0x00080008 },
>>>> +   { 0x00600009, 0x49002248, 0x1eae04c1, 0x00080008 },
>>>> +   { 0x00600009, 0x49402248, 0x1eae04d1, 0x00080008 },
>>>> +   { 0x00600009, 0x4b002248, 0x1eae04e1, 0x00080008 },
>>>> +   { 0x00600009, 0x4b402248, 0x1eae04f1, 0x00080008 },
>>>> +   { 0x00600009, 0x4d002248, 0x1eae0501, 0x00080008 },
>>>> +   { 0x00600009, 0x4d402248, 0x1eae0511, 0x00080008 },
>>>> +   { 0x00600009, 0x4f002248, 0x1eae0521, 0x00080008 },
>>>> +   { 0x00600009, 0x4f402248, 0x1eae0531, 0x00080008 },
>>>> +   { 0x00000020, 0x34000004, 0x0e001400, 0x00000280 },
>>>>       { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>>>>       { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>>>>       { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
>>>> diff --git a/src/shaders/post_processing/gen8/pl2_to_pl3.asm
>>>> b/src/shaders/post_processing/gen8/pl2_to_pl3.asm
>>>> index 042a834..b42163c 100644
>>>> --- a/src/shaders/post_processing/gen8/pl2_to_pl3.asm
>>>> +++ b/src/shaders/post_processing/gen8/pl2_to_pl3.asm
>>>> @@ -5,10 +5,12 @@
>>>>    #include "VP_Setup.g8a"
>>>>    #include "Set_Layer_0.g8a"
>>>>    #include "Set_AVS_Buf_0123_PL2.g8a"
>>>> +#include "PL2_media_read_buf0123.g8a"
>>>>    #include "PL2_AVS_Buf_0.g8a"
>>>>    #include "PL2_AVS_Buf_1.g8a"
>>>>    #include "PL2_AVS_Buf_2.g8a"
>>>>    #include "PL2_AVS_Buf_3.g8a"
>>>> +__SAVE_BUF0123:
>>>>    #include "Save_AVS_PL3.g8a"
>>>>    #include "EOT.g8a"
>>>>
>>>> diff --git a/src/shaders/post_processing/gen8/pl2_to_pl3.g8b
>>>> b/src/shaders/post_processing/gen8/pl2_to_pl3.g8b
>>>> index ebfcb71..72f81a2 100644
>>>> --- a/src/shaders/post_processing/gen8/pl2_to_pl3.g8b
>>>> +++ b/src/shaders/post_processing/gen8/pl2_to_pl3.g8b
>>>> @@ -69,6 +69,50 @@
>>>>       { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>>>>       { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>>>>       { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
>>>> +   { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
>>>> +   { 0x00110020, 0x34000004, 0x0e001400, 0x000002a0 },
>>>> +   { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
>>>> +   { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
>>>> +   { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
>>>> +   { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
>>>> +   { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
>>>> +   { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
>>>> +   { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
>>>> +   { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
>>>> +   { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
>>>> +   { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
>>>> +   { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
>>>> +   { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
>>>> +   { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
>>>> +   { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
>>>> +   { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
>>>> +   { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
>>>> +   { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00000001, 0x24a01a28, 0x00000120, 0x00000000 },
>>>> +   { 0x00000008, 0x24a41a28, 0x1e000122, 0x00010001 },
>>>> +   { 0x00000001, 0x24a80608, 0x00000000, 0x0007000f },
>>>> +   { 0x0c000031, 0x24c02228, 0x060004a0, 0x02490004 },
>>>> +   { 0x00600009, 0x48802248, 0x1eae04c0, 0x00080008 },
>>>> +   { 0x00600009, 0x48c02248, 0x1eae04d0, 0x00080008 },
>>>> +   { 0x00600009, 0x4a802248, 0x1eae04e0, 0x00080008 },
>>>> +   { 0x00600009, 0x4ac02248, 0x1eae04f0, 0x00080008 },
>>>> +   { 0x00600009, 0x4c802248, 0x1eae0500, 0x00080008 },
>>>> +   { 0x00600009, 0x4cc02248, 0x1eae0510, 0x00080008 },
>>>> +   { 0x00600009, 0x4e802248, 0x1eae0520, 0x00080008 },
>>>> +   { 0x00600009, 0x4ec02248, 0x1eae0530, 0x00080008 },
>>>> +   { 0x00600009, 0x49002248, 0x1eae04c1, 0x00080008 },
>>>> +   { 0x00600009, 0x49402248, 0x1eae04d1, 0x00080008 },
>>>> +   { 0x00600009, 0x4b002248, 0x1eae04e1, 0x00080008 },
>>>> +   { 0x00600009, 0x4b402248, 0x1eae04f1, 0x00080008 },
>>>> +   { 0x00600009, 0x4d002248, 0x1eae0501, 0x00080008 },
>>>> +   { 0x00600009, 0x4d402248, 0x1eae0511, 0x00080008 },
>>>> +   { 0x00600009, 0x4f002248, 0x1eae0521, 0x00080008 },
>>>> +   { 0x00600009, 0x4f402248, 0x1eae0531, 0x00080008 },
>>>> +   { 0x00000020, 0x34000004, 0x0e001400, 0x00000280 },
>>>>       { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>>>>       { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>>>>       { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
>>>> diff --git a/src/shaders/post_processing/gen8/pl3_to_pl2.asm
>>>> b/src/shaders/post_processing/gen8/pl3_to_pl2.asm
>>>> index 713cb97..d68f72d 100644
>>>> --- a/src/shaders/post_processing/gen8/pl3_to_pl2.asm
>>>> +++ b/src/shaders/post_processing/gen8/pl3_to_pl2.asm
>>>> @@ -5,10 +5,12 @@
>>>>    #include "VP_Setup.g8a"
>>>>    #include "Set_Layer_0.g8a"
>>>>    #include "Set_AVS_Buf_0123_PL3.g8a"
>>>> +#include "PL3_media_read_buf0123.g8a"
>>>>    #include "PL3_AVS_Buf_0.g8a"
>>>>    #include "PL3_AVS_Buf_1.g8a"
>>>>    #include "PL3_AVS_Buf_2.g8a"
>>>>    #include "PL3_AVS_Buf_3.g8a"
>>>> +__SAVE_BUF0123:
>>>>    #include "Save_AVS_NV12.g8a"
>>>>    #include "EOT.g8a"
>>>>
>>>> diff --git a/src/shaders/post_processing/gen8/pl3_to_pl2.g8b
>>>> b/src/shaders/post_processing/gen8/pl3_to_pl2.g8b
>>>> index 79923ee..b2f2a56 100644
>>>> --- a/src/shaders/post_processing/gen8/pl3_to_pl2.g8b
>>>> +++ b/src/shaders/post_processing/gen8/pl3_to_pl2.g8b
>>>> @@ -69,6 +69,53 @@
>>>>       { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>>>>       { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>>>>       { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
>>>> +   { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
>>>> +   { 0x00110020, 0x34000004, 0x0e001400, 0x000002d0 },
>>>> +   { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
>>>> +   { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
>>>> +   { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
>>>> +   { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
>>>> +   { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
>>>> +   { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
>>>> +   { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
>>>> +   { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
>>>> +   { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
>>>> +   { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
>>>> +   { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
>>>> +   { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
>>>> +   { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
>>>> +   { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
>>>> +   { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
>>>> +   { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
>>>> +   { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00200008, 0x24a01a28, 0x1e450120, 0x00010001 },
>>>> +   { 0x00000001, 0x24a80608, 0x00000000, 0x00070007 },
>>>> +   { 0x0c000031, 0x24c02228, 0x060004a0, 0x02290004 },
>>>> +   { 0x00600009, 0x48802248, 0x1e8d04c0, 0x00080008 },
>>>> +   { 0x00600009, 0x48c02248, 0x1e8d04c8, 0x00080008 },
>>>> +   { 0x00600009, 0x4a802248, 0x1e8d04d0, 0x00080008 },
>>>> +   { 0x00600009, 0x4ac02248, 0x1e8d04d8, 0x00080008 },
>>>> +   { 0x00600009, 0x4c802248, 0x1e8d04e0, 0x00080008 },
>>>> +   { 0x00600009, 0x4cc02248, 0x1e8d04e8, 0x00080008 },
>>>> +   { 0x00600009, 0x4e802248, 0x1e8d04f0, 0x00080008 },
>>>> +   { 0x00600009, 0x4ec02248, 0x1e8d04f8, 0x00080008 },
>>>> +   { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00200008, 0x25c01a28, 0x1e450120, 0x00010001 },
>>>> +   { 0x00000001, 0x25c80608, 0x00000000, 0x00070007 },
>>>> +   { 0x0c000031, 0x25e02228, 0x060005c0, 0x02290005 },
>>>> +   { 0x00600009, 0x49002248, 0x1e8d05e0, 0x00080008 },
>>>> +   { 0x00600009, 0x49402248, 0x1e8d05e8, 0x00080008 },
>>>> +   { 0x00600009, 0x4b002248, 0x1e8d05f0, 0x00080008 },
>>>> +   { 0x00600009, 0x4b402248, 0x1e8d05f8, 0x00080008 },
>>>> +   { 0x00600009, 0x4d002248, 0x1e8d0600, 0x00080008 },
>>>> +   { 0x00600009, 0x4d402248, 0x1e8d0608, 0x00080008 },
>>>> +   { 0x00600009, 0x4f002248, 0x1e8d0610, 0x00080008 },
>>>> +   { 0x00600009, 0x4f402248, 0x1e8d0618, 0x00080008 },
>>>> +   { 0x00000020, 0x34000004, 0x0e001400, 0x00000380 },
>>>>       { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>>>>       { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>>>>       { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
>>>> diff --git a/src/shaders/post_processing/gen8/pl3_to_pl3.asm
>>>> b/src/shaders/post_processing/gen8/pl3_to_pl3.asm
>>>> index f6a2a76..b91bb46 100644
>>>> --- a/src/shaders/post_processing/gen8/pl3_to_pl3.asm
>>>> +++ b/src/shaders/post_processing/gen8/pl3_to_pl3.asm
>>>> @@ -5,11 +5,13 @@
>>>>    #include "VP_Setup.g8a"
>>>>    #include "Set_Layer_0.g8a"
>>>>    #include "Set_AVS_Buf_0123_PL3.g8a"
>>>> +#include "PL3_media_read_buf0123.g8a"
>>>>    #include "PL3_AVS_Buf_0.g8a"
>>>>    #include "PL3_AVS_Buf_1.g8a"
>>>>    #include "PL3_AVS_Buf_2.g8a"
>>>>    #include "PL3_AVS_Buf_3.g8a"
>>>> -#include "Save_AVS_PL3.g8a"
>>>> +__SAVE_BUF0123:
>>>> +#include "Save_AVS_PL3.g8a"
>>>>    #include "EOT.g8a"
>>>>
>>>>    .end_code
>>>> diff --git a/src/shaders/post_processing/gen8/pl3_to_pl3.g8b
>>>> b/src/shaders/post_processing/gen8/pl3_to_pl3.g8b
>>>> index 800fe68..593b81d 100644
>>>> --- a/src/shaders/post_processing/gen8/pl3_to_pl3.g8b
>>>> +++ b/src/shaders/post_processing/gen8/pl3_to_pl3.g8b
>>>> @@ -69,6 +69,53 @@
>>>>       { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>>>>       { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>>>>       { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
>>>> +   { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
>>>> +   { 0x00110020, 0x34000004, 0x0e001400, 0x000002d0 },
>>>> +   { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
>>>> +   { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
>>>> +   { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
>>>> +   { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
>>>> +   { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
>>>> +   { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
>>>> +   { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
>>>> +   { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
>>>> +   { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
>>>> +   { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
>>>> +   { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
>>>> +   { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
>>>> +   { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
>>>> +   { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
>>>> +   { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
>>>> +   { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
>>>> +   { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00200008, 0x24a01a28, 0x1e450120, 0x00010001 },
>>>> +   { 0x00000001, 0x24a80608, 0x00000000, 0x00070007 },
>>>> +   { 0x0c000031, 0x24c02228, 0x060004a0, 0x02290004 },
>>>> +   { 0x00600009, 0x48802248, 0x1e8d04c0, 0x00080008 },
>>>> +   { 0x00600009, 0x48c02248, 0x1e8d04c8, 0x00080008 },
>>>> +   { 0x00600009, 0x4a802248, 0x1e8d04d0, 0x00080008 },
>>>> +   { 0x00600009, 0x4ac02248, 0x1e8d04d8, 0x00080008 },
>>>> +   { 0x00600009, 0x4c802248, 0x1e8d04e0, 0x00080008 },
>>>> +   { 0x00600009, 0x4cc02248, 0x1e8d04e8, 0x00080008 },
>>>> +   { 0x00600009, 0x4e802248, 0x1e8d04f0, 0x00080008 },
>>>> +   { 0x00600009, 0x4ec02248, 0x1e8d04f8, 0x00080008 },
>>>> +   { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00200008, 0x25c01a28, 0x1e450120, 0x00010001 },
>>>> +   { 0x00000001, 0x25c80608, 0x00000000, 0x00070007 },
>>>> +   { 0x0c000031, 0x25e02228, 0x060005c0, 0x02290005 },
>>>> +   { 0x00600009, 0x49002248, 0x1e8d05e0, 0x00080008 },
>>>> +   { 0x00600009, 0x49402248, 0x1e8d05e8, 0x00080008 },
>>>> +   { 0x00600009, 0x4b002248, 0x1e8d05f0, 0x00080008 },
>>>> +   { 0x00600009, 0x4b402248, 0x1e8d05f8, 0x00080008 },
>>>> +   { 0x00600009, 0x4d002248, 0x1e8d0600, 0x00080008 },
>>>> +   { 0x00600009, 0x4d402248, 0x1e8d0608, 0x00080008 },
>>>> +   { 0x00600009, 0x4f002248, 0x1e8d0610, 0x00080008 },
>>>> +   { 0x00600009, 0x4f402248, 0x1e8d0618, 0x00080008 },
>>>> +   { 0x00000020, 0x34000004, 0x0e001400, 0x00000380 },
>>>>       { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>>>>       { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>>>>       { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
>>>> diff --git a/src/shaders/post_processing/gen9/pl2_to_pl2.g9b
>>>> b/src/shaders/post_processing/gen9/pl2_to_pl2.g9b
>>>> index 8d91b32..aa1b270 100644
>>>> --- a/src/shaders/post_processing/gen9/pl2_to_pl2.g9b
>>>> +++ b/src/shaders/post_processing/gen9/pl2_to_pl2.g9b
>>>> @@ -69,6 +69,50 @@
>>>>       { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>>>>       { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>>>>       { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
>>>> +   { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
>>>> +   { 0x00110020, 0x34000004, 0x0e001400, 0x000002a0 },
>>>> +   { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
>>>> +   { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
>>>> +   { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
>>>> +   { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
>>>> +   { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
>>>> +   { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
>>>> +   { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
>>>> +   { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
>>>> +   { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
>>>> +   { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
>>>> +   { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
>>>> +   { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
>>>> +   { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
>>>> +   { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
>>>> +   { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
>>>> +   { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
>>>> +   { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00000001, 0x24a01a28, 0x00000120, 0x00000000 },
>>>> +   { 0x00000008, 0x24a41a28, 0x1e000122, 0x00010001 },
>>>> +   { 0x00000001, 0x24a80608, 0x00000000, 0x0007000f },
>>>> +   { 0x0c000031, 0x24c02228, 0x060004a0, 0x02490004 },
>>>> +   { 0x00600009, 0x48802248, 0x1eae04c0, 0x00080008 },
>>>> +   { 0x00600009, 0x48c02248, 0x1eae04d0, 0x00080008 },
>>>> +   { 0x00600009, 0x4a802248, 0x1eae04e0, 0x00080008 },
>>>> +   { 0x00600009, 0x4ac02248, 0x1eae04f0, 0x00080008 },
>>>> +   { 0x00600009, 0x4c802248, 0x1eae0500, 0x00080008 },
>>>> +   { 0x00600009, 0x4cc02248, 0x1eae0510, 0x00080008 },
>>>> +   { 0x00600009, 0x4e802248, 0x1eae0520, 0x00080008 },
>>>> +   { 0x00600009, 0x4ec02248, 0x1eae0530, 0x00080008 },
>>>> +   { 0x00600009, 0x49002248, 0x1eae04c1, 0x00080008 },
>>>> +   { 0x00600009, 0x49402248, 0x1eae04d1, 0x00080008 },
>>>> +   { 0x00600009, 0x4b002248, 0x1eae04e1, 0x00080008 },
>>>> +   { 0x00600009, 0x4b402248, 0x1eae04f1, 0x00080008 },
>>>> +   { 0x00600009, 0x4d002248, 0x1eae0501, 0x00080008 },
>>>> +   { 0x00600009, 0x4d402248, 0x1eae0511, 0x00080008 },
>>>> +   { 0x00600009, 0x4f002248, 0x1eae0521, 0x00080008 },
>>>> +   { 0x00600009, 0x4f402248, 0x1eae0531, 0x00080008 },
>>>> +   { 0x00000020, 0x34000004, 0x0e001400, 0x00000280 },
>>>>       { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>>>>       { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>>>>       { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
>>>> diff --git a/src/shaders/post_processing/gen9/pl2_to_pl3.g9b
>>>> b/src/shaders/post_processing/gen9/pl2_to_pl3.g9b
>>>> index c4ba9aa..148f939 100644
>>>> --- a/src/shaders/post_processing/gen9/pl2_to_pl3.g9b
>>>> +++ b/src/shaders/post_processing/gen9/pl2_to_pl3.g9b
>>>> @@ -69,6 +69,50 @@
>>>>       { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>>>>       { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>>>>       { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
>>>> +   { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
>>>> +   { 0x00110020, 0x34000004, 0x0e001400, 0x000002a0 },
>>>> +   { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
>>>> +   { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
>>>> +   { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
>>>> +   { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
>>>> +   { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
>>>> +   { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
>>>> +   { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
>>>> +   { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
>>>> +   { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
>>>> +   { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
>>>> +   { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
>>>> +   { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
>>>> +   { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
>>>> +   { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
>>>> +   { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
>>>> +   { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
>>>> +   { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00000001, 0x24a01a28, 0x00000120, 0x00000000 },
>>>> +   { 0x00000008, 0x24a41a28, 0x1e000122, 0x00010001 },
>>>> +   { 0x00000001, 0x24a80608, 0x00000000, 0x0007000f },
>>>> +   { 0x0c000031, 0x24c02228, 0x060004a0, 0x02490004 },
>>>> +   { 0x00600009, 0x48802248, 0x1eae04c0, 0x00080008 },
>>>> +   { 0x00600009, 0x48c02248, 0x1eae04d0, 0x00080008 },
>>>> +   { 0x00600009, 0x4a802248, 0x1eae04e0, 0x00080008 },
>>>> +   { 0x00600009, 0x4ac02248, 0x1eae04f0, 0x00080008 },
>>>> +   { 0x00600009, 0x4c802248, 0x1eae0500, 0x00080008 },
>>>> +   { 0x00600009, 0x4cc02248, 0x1eae0510, 0x00080008 },
>>>> +   { 0x00600009, 0x4e802248, 0x1eae0520, 0x00080008 },
>>>> +   { 0x00600009, 0x4ec02248, 0x1eae0530, 0x00080008 },
>>>> +   { 0x00600009, 0x49002248, 0x1eae04c1, 0x00080008 },
>>>> +   { 0x00600009, 0x49402248, 0x1eae04d1, 0x00080008 },
>>>> +   { 0x00600009, 0x4b002248, 0x1eae04e1, 0x00080008 },
>>>> +   { 0x00600009, 0x4b402248, 0x1eae04f1, 0x00080008 },
>>>> +   { 0x00600009, 0x4d002248, 0x1eae0501, 0x00080008 },
>>>> +   { 0x00600009, 0x4d402248, 0x1eae0511, 0x00080008 },
>>>> +   { 0x00600009, 0x4f002248, 0x1eae0521, 0x00080008 },
>>>> +   { 0x00600009, 0x4f402248, 0x1eae0531, 0x00080008 },
>>>> +   { 0x00000020, 0x34000004, 0x0e001400, 0x00000280 },
>>>>       { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>>>>       { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>>>>       { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
>>>> diff --git a/src/shaders/post_processing/gen9/pl3_to_pl2.g9b
>>>> b/src/shaders/post_processing/gen9/pl3_to_pl2.g9b
>>>> index 3c18796..4184a12 100644
>>>> --- a/src/shaders/post_processing/gen9/pl3_to_pl2.g9b
>>>> +++ b/src/shaders/post_processing/gen9/pl3_to_pl2.g9b
>>>> @@ -69,6 +69,53 @@
>>>>       { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>>>>       { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>>>>       { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
>>>> +   { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
>>>> +   { 0x00110020, 0x34000004, 0x0e001400, 0x000002d0 },
>>>> +   { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
>>>> +   { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
>>>> +   { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
>>>> +   { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
>>>> +   { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
>>>> +   { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
>>>> +   { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
>>>> +   { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
>>>> +   { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
>>>> +   { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
>>>> +   { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
>>>> +   { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
>>>> +   { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
>>>> +   { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
>>>> +   { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
>>>> +   { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
>>>> +   { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00200008, 0x24a01a28, 0x1e450120, 0x00010001 },
>>>> +   { 0x00000001, 0x24a80608, 0x00000000, 0x00070007 },
>>>> +   { 0x0c000031, 0x24c02228, 0x060004a0, 0x02290004 },
>>>> +   { 0x00600009, 0x48802248, 0x1e8d04c0, 0x00080008 },
>>>> +   { 0x00600009, 0x48c02248, 0x1e8d04c8, 0x00080008 },
>>>> +   { 0x00600009, 0x4a802248, 0x1e8d04d0, 0x00080008 },
>>>> +   { 0x00600009, 0x4ac02248, 0x1e8d04d8, 0x00080008 },
>>>> +   { 0x00600009, 0x4c802248, 0x1e8d04e0, 0x00080008 },
>>>> +   { 0x00600009, 0x4cc02248, 0x1e8d04e8, 0x00080008 },
>>>> +   { 0x00600009, 0x4e802248, 0x1e8d04f0, 0x00080008 },
>>>> +   { 0x00600009, 0x4ec02248, 0x1e8d04f8, 0x00080008 },
>>>> +   { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00200008, 0x25c01a28, 0x1e450120, 0x00010001 },
>>>> +   { 0x00000001, 0x25c80608, 0x00000000, 0x00070007 },
>>>> +   { 0x0c000031, 0x25e02228, 0x060005c0, 0x02290005 },
>>>> +   { 0x00600009, 0x49002248, 0x1e8d05e0, 0x00080008 },
>>>> +   { 0x00600009, 0x49402248, 0x1e8d05e8, 0x00080008 },
>>>> +   { 0x00600009, 0x4b002248, 0x1e8d05f0, 0x00080008 },
>>>> +   { 0x00600009, 0x4b402248, 0x1e8d05f8, 0x00080008 },
>>>> +   { 0x00600009, 0x4d002248, 0x1e8d0600, 0x00080008 },
>>>> +   { 0x00600009, 0x4d402248, 0x1e8d0608, 0x00080008 },
>>>> +   { 0x00600009, 0x4f002248, 0x1e8d0610, 0x00080008 },
>>>> +   { 0x00600009, 0x4f402248, 0x1e8d0618, 0x00080008 },
>>>> +   { 0x00000020, 0x34000004, 0x0e001400, 0x00000380 },
>>>>       { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>>>>       { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>>>>       { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
>>>> diff --git a/src/shaders/post_processing/gen9/pl3_to_pl3.g9b
>>>> b/src/shaders/post_processing/gen9/pl3_to_pl3.g9b
>>>> index 471d2d7..50f391d 100644
>>>> --- a/src/shaders/post_processing/gen9/pl3_to_pl3.g9b
>>>> +++ b/src/shaders/post_processing/gen9/pl3_to_pl3.g9b
>>>> @@ -69,6 +69,53 @@
>>>>       { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>>>>       { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>>>>       { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
>>>> +   { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
>>>> +   { 0x00110020, 0x34000004, 0x0e001400, 0x000002d0 },
>>>> +   { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
>>>> +   { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
>>>> +   { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
>>>> +   { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
>>>> +   { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
>>>> +   { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
>>>> +   { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
>>>> +   { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
>>>> +   { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
>>>> +   { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
>>>> +   { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
>>>> +   { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
>>>> +   { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
>>>> +   { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
>>>> +   { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
>>>> +   { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
>>>> +   { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
>>>> +   { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00200008, 0x24a01a28, 0x1e450120, 0x00010001 },
>>>> +   { 0x00000001, 0x24a80608, 0x00000000, 0x00070007 },
>>>> +   { 0x0c000031, 0x24c02228, 0x060004a0, 0x02290004 },
>>>> +   { 0x00600009, 0x48802248, 0x1e8d04c0, 0x00080008 },
>>>> +   { 0x00600009, 0x48c02248, 0x1e8d04c8, 0x00080008 },
>>>> +   { 0x00600009, 0x4a802248, 0x1e8d04d0, 0x00080008 },
>>>> +   { 0x00600009, 0x4ac02248, 0x1e8d04d8, 0x00080008 },
>>>> +   { 0x00600009, 0x4c802248, 0x1e8d04e0, 0x00080008 },
>>>> +   { 0x00600009, 0x4cc02248, 0x1e8d04e8, 0x00080008 },
>>>> +   { 0x00600009, 0x4e802248, 0x1e8d04f0, 0x00080008 },
>>>> +   { 0x00600009, 0x4ec02248, 0x1e8d04f8, 0x00080008 },
>>>> +   { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 },
>>>> +   { 0x00200008, 0x25c01a28, 0x1e450120, 0x00010001 },
>>>> +   { 0x00000001, 0x25c80608, 0x00000000, 0x00070007 },
>>>> +   { 0x0c000031, 0x25e02228, 0x060005c0, 0x02290005 },
>>>> +   { 0x00600009, 0x49002248, 0x1e8d05e0, 0x00080008 },
>>>> +   { 0x00600009, 0x49402248, 0x1e8d05e8, 0x00080008 },
>>>> +   { 0x00600009, 0x4b002248, 0x1e8d05f0, 0x00080008 },
>>>> +   { 0x00600009, 0x4b402248, 0x1e8d05f8, 0x00080008 },
>>>> +   { 0x00600009, 0x4d002248, 0x1e8d0600, 0x00080008 },
>>>> +   { 0x00600009, 0x4d402248, 0x1e8d0608, 0x00080008 },
>>>> +   { 0x00600009, 0x4f002248, 0x1e8d0610, 0x00080008 },
>>>> +   { 0x00600009, 0x4f402248, 0x1e8d0618, 0x00080008 },
>>>> +   { 0x00000020, 0x34000004, 0x0e001400, 0x00000380 },
>>>>       { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>>>>       { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>>>>       { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
>>>
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