[Libva] [Libva-intel-driver][PATCH] Use Media Read message if possible on Gen8+
Sean V Kelley
sean.v.kelley at intel.com
Mon Oct 17 17:35:06 UTC 2016
Yes, I want to throttle the pace of the changes until we qualify and
understand the performance and test failure issues. Then we can resume
normal flow.
For these tests to be meaningful they have to be consistent across
distributions and platforms.
Thanks,
Sean
On Sun, Oct 16, 2016 at 8:11 PM, Xiang, Haihao <haihao.xiang at intel.com> wrote:
>
> Hi Sean,
>
> I can't reproduce the issue mentioned by you and Artie on my SKL. I am
> using Ubuntu 14.04 but built kernel and libdrm from source code:
>
> Linux kernel:
> aab15c274da587bcab19376d2caa9d6626440335 (drm-intel-nightly: 2016y-09m-
> 26d-12h-11m-33s)
>
> libdrm: 2.4.70
>
> I don't think the bus error is related to this patch, but I would hold
> off on merging this patch if you reproduced the error with
> Common/JPEGEncodeInputTest.Full/95 only.
>
> Thanks
> Haihao
>
>
>
>> On 10/15/2016 03:58 AM, Eoff, Ullysses A wrote:
>> >
>> > > -----Original Message-----
>> > > From: Libva [mailto:libva-bounces at lists.freedesktop.org] On
>> > > Behalf Of Sean V Kelley
>> > > Sent: Friday, October 14, 2016 11:44 AM
>> > > To: Zhao, Yakui<yakui.zhao at intel.com>; Xiang, Haihao<haihao.xiang
>> > > @intel.com>
>> > > Cc: libva at lists.freedesktop.org
>> > > Subject: Re: [Libva] [Libva-intel-driver][PATCH] Use Media Read
>> > > message if possible on Gen8+
>> > >
>> > > On Fri, 2016-10-14 at 08:37 +0800, Zhao Yakui wrote:
>> > > > On 10/13/2016 03:07 AM, Xiang, Haihao wrote:
>> > > > > AVS can't gurantee bit-match for a large surface. This fixes
>> > > > > the
>> > > > > failure reported by gtest case
>> > > > > Common/JPEGEncodeInputTest.Full/95.
>> > > > >
>> > > > > before:
>> > > > > [ FAILED ] Common/JPEGEncodeInputTest.Full/95, where
>> > > > > GetParam() =
>> > > > > (Fixed Size 7680x4320, 0x501176 pointing to "I420") (9239 ms)
>> > > > > [----------] 1 test from Common/JPEGEncodeInputTest (9239 ms
>> > > > > total)
>> > > > >
>> > > > > [----------] Global test environment tear-down
>> > > > > [==========] 1 test from 1 test case ran. (9361 ms total)
>> > > > > [ PASSED ] 0 tests.
>> > > > > [ FAILED ] 1 test, listed below:
>> > > > > [ FAILED ] Common/JPEGEncodeInputTest.Full/95, where
>> > > > > GetParam() =
>> > > > > (Fixed Size 7680x4320, 0x501176 pointing to "I420")
>> > > > >
>> > > > > after:
>> > > > > [ OK ] Common/JPEGEncodeInputTest.Full/95 (15250 ms)
>> > > > > [----------] 1 test from Common/JPEGEncodeInputTest (15250 ms
>> > > > > total)
>> > > > >
>> > > > > [----------] Global test environment tear-down
>> > > > > [==========] 1 test from 1 test case ran. (15365 ms total)
>> > > > > [ PASSED ] 1 test.
>> > > > >
>> > > > > Signed-off-by: Xiang, Haihao<haihao.xiang at intel.com>
>> > > >
>> > > > This looks good to me.
>> > > >
>> > > > Add: Reviewed-by: Zhao Yakui<yakui.zhao at intel.com>
>> > >
>> > >
>> > > Getting a core dump although the test is now passing. We'll need
>> > > to
>> > > debug further.
>> > >
>> >
>> > I don't get any core dump on my SKL... And the test passes for me
>> > with
>> > this patch. Are you running the test in isolation or with the
>> > entire suite?
>> > If with the entire suite, does the core dump occur during this test
>> > case or
>> > another?
>> >
>> > I've noticed that I occasionally get a "bus error" with the
>> > Big/JPEGEncodeInputTest.* test cases (i.e. 8192x8192) even without
>> > this patch. Perhaps this is what you're encountering?
>>
>> Hi, Sean/Artie
>>
>> Is it possible that you can send out the dmesg log when the
>> bus_error is triggered?
>> I try the test several times on one KBL machine(similar to SKL)
>> and
>> unfortunately there is no "sig_bus error".
>>
>> Thanks
>> Yakui
>>
>> >
>> > U. Artie
>> >
>> > > Sean
>> > >
>> > > >
>> > > > Thanks
>> > > > Yakui
>> > > >
>> > > > > ---
>> > > > > src/gen8_post_processing.c | 56
>> > > > > +++++++++++++++++-
>> > > > > src/shaders/post_processing/gen8/Makefile.am | 2 +
>> > > > > .../gen8/PL2_media_read_buf0123.g8a | 65
>> > > > > +++++++++++++++++++++
>> > > > > .../gen8/PL3_media_read_buf0123.g8a | 68
>> > > > > ++++++++++++++++++++++
>> > > > > src/shaders/post_processing/gen8/pl2_to_pl2.asm | 2 +
>> > > > > src/shaders/post_processing/gen8/pl2_to_pl2.g8b | 44
>> > > > > ++++++++++++++
>> > > > > src/shaders/post_processing/gen8/pl2_to_pl3.asm | 2 +
>> > > > > src/shaders/post_processing/gen8/pl2_to_pl3.g8b | 44
>> > > > > ++++++++++++++
>> > > > > src/shaders/post_processing/gen8/pl3_to_pl2.asm | 2 +
>> > > > > src/shaders/post_processing/gen8/pl3_to_pl2.g8b | 47
>> > > > > +++++++++++++++
>> > > > > src/shaders/post_processing/gen8/pl3_to_pl3.asm | 4 +-
>> > > > > src/shaders/post_processing/gen8/pl3_to_pl3.g8b | 47
>> > > > > +++++++++++++++
>> > > > > src/shaders/post_processing/gen9/pl2_to_pl2.g9b | 44
>> > > > > ++++++++++++++
>> > > > > src/shaders/post_processing/gen9/pl2_to_pl3.g9b | 44
>> > > > > ++++++++++++++
>> > > > > src/shaders/post_processing/gen9/pl3_to_pl2.g9b | 47
>> > > > > +++++++++++++++
>> > > > > src/shaders/post_processing/gen9/pl3_to_pl3.g9b | 47
>> > > > > +++++++++++++++
>> > > > > 16 files changed, 563 insertions(+), 2 deletions(-)
>> > > > > create mode 100644
>> > > > > src/shaders/post_processing/gen8/PL2_media_read_buf0123.g8a
>> > > > > create mode 100644
>> > > > > src/shaders/post_processing/gen8/PL3_media_read_buf0123.g8a
>> > > > >
>> > > > > diff --git a/src/gen8_post_processing.c
>> > > > > b/src/gen8_post_processing.c
>> > > > > index 375bbe0..687cedc 100644
>> > > > > --- a/src/gen8_post_processing.c
>> > > > > +++ b/src/gen8_post_processing.c
>> > > > > @@ -630,6 +630,31 @@
>> > > > > gen8_pp_set_media_rw_message_surface(VADriverContextP ctx,
>> > > > > struct
>> > > > > i965_post_proc
>> > > > > SURFACE_FORMAT_R8_U
>> > > > > NORM,
>> > > > > 0,
>> > > > > base_index + 2);
>> > > > > }
>> > > > > +
>> > > > > + gen8_pp_set_surface_state(ctx, pp_context,
>> > > > > + bo, 0,
>> > > > > + ALIGN(width[0], 4) / 4,
>> > > > > height[0], pitch[0],
>> > > > > + I965_SURFACEFORMAT_R8_UINT
>> > > > > ,
>> > > > > + base_index + 3, 1);
>> > > > > +
>> > > > > + if (fourcc_info->num_planes == 2) {
>> > > > > + gen8_pp_set_surface_state(ctx, pp_context,
>> > > > > + bo, offset[1],
>> > > > > + ALIGN(width[1], 2) /
>> > > > > 2,
>> > > > > height[1], pitch[1],
>> > > > > + I965_SURFACEFORMAT_R8G
>> > > > > 8_SINT
>> > > > > ,
>> > > > > + base_index + 4, 1);
>> > > > > + } else if (fourcc_info->num_planes == 3) {
>> > > > > + gen8_pp_set_surface_state(ctx, pp_context,
>> > > > > + bo, offset[1],
>> > > > > + ALIGN(width[1], 4) /
>> > > > > 4,
>> > > > > height[1], pitch[1],
>> > > > > + I965_SURFACEFORMAT_R8_
>> > > > > SINT,
>> > > > > + base_index + 4, 1);
>> > > > > + gen8_pp_set_surface_state(ctx, pp_context,
>> > > > > + bo, offset[2],
>> > > > > + ALIGN(width[2], 4) /
>> > > > > 4,
>> > > > > height[2], pitch[2],
>> > > > > + I965_SURFACEFORMAT_R8_
>> > > > > SINT,
>> > > > > + base_index + 5, 1);
>> > > > > + }
>> > > > > }
>> > > > > }
>> > > > >
>> > > > > @@ -788,6 +813,33 @@
>> > > > > gen8_pp_get_8tap_filter_mode(VADriverContextP
>> > > > > ctx,
>> > > > > return 3;
>> > > > > }
>> > > > >
>> > > > > +static int
>> > > > > +gen8_pp_kernel_use_media_read_msg(VADriverContextP ctx,
>> > > > > + const struct i965_surface
>> > > > > *src_surface,
>> > > > > + const VARectangle
>> > > > > *src_rect,
>> > > > > + const struct i965_surface
>> > > > > *dst_surface,
>> > > > > + const VARectangle
>> > > > > *dst_rect)
>> > > > > +{
>> > > > > + int src_fourcc = pp_get_surface_fourcc(ctx,
>> > > > > src_surface);
>> > > > > + int dst_fourcc = pp_get_surface_fourcc(ctx,
>> > > > > dst_surface);
>> > > > > + const i965_fourcc_info *src_fourcc_info =
>> > > > > get_fourcc_info(src_fourcc);
>> > > > > + const i965_fourcc_info *dst_fourcc_info =
>> > > > > get_fourcc_info(dst_fourcc);
>> > > > > +
>> > > > > + if (!src_fourcc_info ||
>> > > > > + src_fourcc_info->subsampling != SUBSAMPLE_YUV420 ||
>> > > > > + !dst_fourcc_info ||
>> > > > > + dst_fourcc_info->subsampling != SUBSAMPLE_YUV420)
>> > > > > + return 0;
>> > > > > +
>> > > > > + if (src_rect->x == dst_rect->x&&
>> > > > > + src_rect->y == dst_rect->y&&
>> > > > > + src_rect->width == dst_rect->width&&
>> > > > > + src_rect->height == dst_rect->height)
>> > > > > + return 1;
>> > > > > +
>> > > > > + return 0;
>> > > > > +}
>> > > > > +
>> > > > > VAStatus
>> > > > > gen8_pp_plx_avs_initialize(VADriverContextP ctx, struct
>> > > > > i965_post_processing_context *pp_context,
>> > > > > const struct i965_surface
>> > > > > *src_surface,
>> > > > > @@ -1082,7 +1134,9 @@
>> > > > > gen8_pp_plx_avs_initialize(VADriverContextP
>> > > > > ctx, struct i965_post_processing_con
>> > > > > dw = MAX(dw, dst_rect->width + dst_left_edge_extend);
>> > > > >
>> > > > > pp_static_parameter->grf1.pointer_to_inline_parameter
>> > > > > = 7;
>> > > > > - pp_static_parameter->grf2.avs_wa_enable = 0; /* It is
>> > > > > not
>> > > > > required on GEN8+ */
>> > > > > + pp_static_parameter->grf2.avs_wa_enable =
>> > > > > gen8_pp_kernel_use_media_read_msg(ctx,
>> > > > > +
>> > > > > src_surface, src_rect,
>> > > > > +
>> > > > > dst_surface, dst_rect); /* reuse this flag for
>> > > > > media
>> > > > > block reading on gen8+ */
>> > > > > pp_static_parameter->grf2.alpha = 255;
>> > > > >
>> > > > > pp_static_parameter-
>> > > > > > grf3.sampler_load_horizontal_scaling_step_ratio = (float)
>> > > > > pp_avs_context->src_w / dw;
>> > > > > diff --git a/src/shaders/post_processing/gen8/Makefile.am
>> > > > > b/src/shaders/post_processing/gen8/Makefile.am
>> > > > > index 475beb9..48a077e 100644
>> > > > > --- a/src/shaders/post_processing/gen8/Makefile.am
>> > > > > +++ b/src/shaders/post_processing/gen8/Makefile.am
>> > > > > @@ -23,10 +23,12 @@ INTEL_PP_G8A = \
>> > > > > PL2_AVS_Buf_1.g8a \
>> > > > > PL2_AVS_Buf_2.g8a \
>> > > > > PL2_AVS_Buf_3.g8a \
>> > > > > + PL2_media_read_buf0123.g8a \
>> > > > > PL3_AVS_Buf_0.g8a \
>> > > > > PL3_AVS_Buf_1.g8a \
>> > > > > PL3_AVS_Buf_2.g8a \
>> > > > > PL3_AVS_Buf_3.g8a \
>> > > > > + PL3_media_read_buf0123.g8a \
>> > > > > PA_AVS_Buf_0.g8a \
>> > > > > PA_AVS_Buf_1.g8a \
>> > > > > PA_AVS_Buf_2.g8a \
>> > > > > diff --git
>> > > > > a/src/shaders/post_processing/gen8/PL2_media_read_buf0123.g8a
>> > > > > b/src/shaders/post_processing/gen8/PL2_media_read_buf0123.g8a
>> > > > > new file mode 100644
>> > > > > index 0000000..5a46019
>> > > > > --- /dev/null
>> > > > > +++
>> > > > > b/src/shaders/post_processing/gen8/PL2_media_read_buf0123.g8a
>> > > > > @@ -0,0 +1,65 @@
>> > > > > +
>> > > > > + and.nz.f0.0 (1) null<1>:uw r2.3:uw 0x2:uw
>> > > > > + (-f0.0)jmpi (1) __SKIP_MEDIA_READ
>> > > > > +
>> > > > > + mov (8) r28<1>:ud r27<8;8,1>:ud
>> > > > > + mov (2) r28.0<1>:d r9.0<2;2,1>:w
>> > > > > //ORI Y (LUMA) = ORI
>> > > > > + mov (1)
>> > > > > r28.2<1>:ud 0xF000F:ud
>> > > > > // Y
>> > > > > Block width and height (16x16)
>> > > > > +
>> > > > > + send (1) r29<1>:d r28 0xc
>> > > > > 0x2890003:ud
>> > > > > +
>> > > > > + /* Save data in uwBuffer, it is not an efficient way,
>> > > > > but we
>> > > > > can re-use Save_AVS_NV12.g8a and Save_AVS_PL3.g8a */
>> > > > > + shl (16)
>> > > > > uwBUFFER_0(0)<1> r29.0<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_0(1)<1> r29.16<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_0(2)<1> r30.0<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_0(3)<1> r30.16<16;16,1>:ub 8:w
>> > > > > +
>> > > > > + shl (16)
>> > > > > uwBUFFER_1(0)<1> r31.0<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_1(1)<1> r31.16<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_1(2)<1> r32.0<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_1(3)<1> r32.16<16;16,1>:ub 8:w
>> > > > > +
>> > > > > + shl (16)
>> > > > > uwBUFFER_2(0)<1> r33.0<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_2(1)<1> r33.16<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_2(2)<1> r34.0<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_2(3)<1> r34.16<16;16,1>:ub 8:w
>> > > > > +
>> > > > > + shl (16)
>> > > > > uwBUFFER_3(0)<1> r35.0<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_3(1)<1> r35.16<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_3(2)<1> r36.0<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_3(3)<1> r36.16<16;16,1>:ub 8:w
>> > > > > +
>> > > > > + mov (8) r37<1>:ud r27<8;8,1>:ud
>> > > > > + mov (1) r37.0<1>:d r9.0<0;1,0>:w
>> > > > > + shr (1) r37.1<1>:d r9.1<0;1,0>:w 1:w
>> > > > > + mov (1) r37.2<1>:ud 0x7000F:ud
>> > > > > // U Block width and height (8x8)
>> > > > > +
>> > > > > + send (1) r38<1>:d r37 0xc
>> > > > > 0x2490004:ud
>> > > > > +
>> > > > > + shl (8)
>> > > > > uwBUFFER_0(4)<2> r38.0<16;8,2>:ub 8:w
>> > > > > + shl (8)
>> > > > > uwBUFFER_0(6)<2> r38.16<16;8,2>:ub 8:w
>> > > > > +
>> > > > > + shl (8)
>> > > > > uwBUFFER_1(4)<2> r39.0<16;8,2>:ub 8:w
>> > > > > + shl (8)
>> > > > > uwBUFFER_1(6)<2> r39.16<16;8,2>:ub 8:w
>> > > > > +
>> > > > > + shl (8)
>> > > > > uwBUFFER_2(4)<2> r40.0<16;8,2>:ub 8:w
>> > > > > + shl (8)
>> > > > > uwBUFFER_2(6)<2> r40.16<16;8,2>:ub 8:w
>> > > > > +
>> > > > > + shl (8)
>> > > > > uwBUFFER_3(4)<2> r41.0<16;8,2>:ub 8:w
>> > > > > + shl (8)
>> > > > > uwBUFFER_3(6)<2> r41.16<16;8,2>:ub 8:w
>> > > > > +
>> > > > > + shl (8)
>> > > > > uwBUFFER_0(8)<2> r38.1<16;8,2>:ub 8:w
>> > > > > + shl (8)
>> > > > > uwBUFFER_0(10)<2> r38.17<16;8,2>:ub 8:w
>> > > > > +
>> > > > > + shl (8)
>> > > > > uwBUFFER_1(8)<2> r39.1<16;8,2>:ub 8:w
>> > > > > + shl (8)
>> > > > > uwBUFFER_1(10)<2> r39.17<16;8,2>:ub 8:w
>> > > > > +
>> > > > > + shl (8)
>> > > > > uwBUFFER_2(8)<2> r40.1<16;8,2>:ub 8:w
>> > > > > + shl (8)
>> > > > > uwBUFFER_2(10)<2> r40.17<16;8,2>:ub 8:w
>> > > > > +
>> > > > > + shl (8)
>> > > > > uwBUFFER_3(8)<2> r41.1<16;8,2>:ub 8:w
>> > > > > + shl (8)
>> > > > > uwBUFFER_3(10)<2> r41.17<16;8,2>:ub 8:w
>> > > > > +
>> > > > > + jmpi (1) __SAVE_BUF0123
>> > > > > +
>> > > > > +__SKIP_MEDIA_READ:
>> > > > > \ No newline at end of file
>> > > > > diff --git
>> > > > > a/src/shaders/post_processing/gen8/PL3_media_read_buf0123.g8a
>> > > > > b/src/shaders/post_processing/gen8/PL3_media_read_buf0123.g8a
>> > > > > new file mode 100644
>> > > > > index 0000000..3018d5c
>> > > > > --- /dev/null
>> > > > > +++
>> > > > > b/src/shaders/post_processing/gen8/PL3_media_read_buf0123.g8a
>> > > > > @@ -0,0 +1,68 @@
>> > > > > +
>> > > > > + and.nz.f0.0 (1) null<1>:uw r2.3:uw 0x2:uw
>> > > > > + (-f0.0)jmpi (1) __SKIP_MEDIA_READ
>> > > > > +
>> > > > > + mov (8) r28<1>:ud r27<8;8,1>:ud
>> > > > > + mov (2) r28.0<1>:d r9.0<2;2,1>:w
>> > > > > //ORI Y (LUMA) = ORI
>> > > > > + mov (1)
>> > > > > r28.2<1>:ud 0xF000F:ud
>> > > > > // Y
>> > > > > Block width and height (16x16)
>> > > > > +
>> > > > > + send (1) r29<1>:d r28 0xc
>> > > > > 0x2890003:ud
>> > > > > +
>> > > > > + /* Save data in uwBuffer, it is not an efficient way,
>> > > > > but we
>> > > > > can re-use Save_AVS_NV12.g8a and Save_AVS_PL3.g8a */
>> > > > > + shl (16)
>> > > > > uwBUFFER_0(0)<1> r29.0<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_0(1)<1> r29.16<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_0(2)<1> r30.0<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_0(3)<1> r30.16<16;16,1>:ub 8:w
>> > > > > +
>> > > > > + shl (16)
>> > > > > uwBUFFER_1(0)<1> r31.0<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_1(1)<1> r31.16<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_1(2)<1> r32.0<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_1(3)<1> r32.16<16;16,1>:ub 8:w
>> > > > > +
>> > > > > + shl (16)
>> > > > > uwBUFFER_2(0)<1> r33.0<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_2(1)<1> r33.16<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_2(2)<1> r34.0<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_2(3)<1> r34.16<16;16,1>:ub 8:w
>> > > > > +
>> > > > > + shl (16)
>> > > > > uwBUFFER_3(0)<1> r35.0<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_3(1)<1> r35.16<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_3(2)<1> r36.0<16;16,1>:ub 8:w
>> > > > > + shl (16)
>> > > > > uwBUFFER_3(3)<1> r36.16<16;16,1>:ub 8:w
>> > > > > +
>> > > > > + mov (8) r37<1>:ud r27<8;8,1>:ud
>> > > > > + shr (2) r37.0<1>:d r9.0<2;2,1>:w 1:w
>> > > > > //H/V ORI U = H/V ORI/2
>> > > > > + mov (1) r37.2<1>:ud 0x70007:ud
>> > > > > // U Block width and height (8x8)
>> > > > > + send (1) r38<1>:d r37 0xc
>> > > > > 0x2290004:ud
>> > > > > +
>> > > > > + shl (8)
>> > > > > uwBUFFER_0(4)<2> r38.0<8;8,1>:ub 8:w
>> > > > > + shl (8)
>> > > > > uwBUFFER_0(6)<2> r38.8<8;8,1>:ub 8:w
>> > > > > +
>> > > > > + shl (8)
>> > > > > uwBUFFER_1(4)<2> r38.16<8;8,1>:ub 8:w
>> > > > > + shl (8)
>> > > > > uwBUFFER_1(6)<2> r38.24<8;8,1>:ub 8:w
>> > > > > +
>> > > > > + shl (8)
>> > > > > uwBUFFER_2(4)<2> r39.0<8;8,1>:ub 8:w
>> > > > > + shl (8)
>> > > > > uwBUFFER_2(6)<2> r39.8<8;8,1>:ub 8:w
>> > > > > +
>> > > > > + shl (8)
>> > > > > uwBUFFER_3(4)<2> r39.16<8;8,1>:ub 8:w
>> > > > > + shl (8)
>> > > > > uwBUFFER_3(6)<2> r39.24<8;8,1>:ub 8:w
>> > > > > +
>> > > > > + mov (8) r46<1>:ud r27<8;8,1>:ud
>> > > > > + shr (2) r46.0<1>:d r9.0<2;2,1>:w 1:w
>> > > > > //H/V ORI V = H/V ORI/2
>> > > > > + mov (1) r46.2<1>:ud 0x70007:ud
>> > > > > // V Block width and height (8x8)
>> > > > > + send (1) r47<1>:d r46 0xc
>> > > > > 0x2290005:ud
>> > > > > +
>> > > > > + shl (8)
>> > > > > uwBUFFER_0(8)<2> r47.0<8;8,1>:ub 8:w
>> > > > > + shl (8)
>> > > > > uwBUFFER_0(10)<2> r47.8<8;8,1>:ub 8:w
>> > > > > +
>> > > > > + shl (8)
>> > > > > uwBUFFER_1(8)<2> r47.16<8;8,1>:ub 8:w
>> > > > > + shl (8)
>> > > > > uwBUFFER_1(10)<2> r47.24<8;8,1>:ub 8:w
>> > > > > +
>> > > > > + shl (8)
>> > > > > uwBUFFER_2(8)<2> r48.0<8;8,1>:ub 8:w
>> > > > > + shl (8)
>> > > > > uwBUFFER_2(10)<2> r48.8<8;8,1>:ub 8:w
>> > > > > +
>> > > > > + shl (8)
>> > > > > uwBUFFER_3(8)<2> r48.16<8;8,1>:ub 8:w
>> > > > > + shl (8)
>> > > > > uwBUFFER_3(10)<2> r48.24<8;8,1>:ub 8:w
>> > > > > +
>> > > > > + jmpi (1) __SAVE_BUF0123
>> > > > > +
>> > > > > +__SKIP_MEDIA_READ:
>> > > > > \ No newline at end of file
>> > > > > diff --git a/src/shaders/post_processing/gen8/pl2_to_pl2.asm
>> > > > > b/src/shaders/post_processing/gen8/pl2_to_pl2.asm
>> > > > > index 0281854..a5999ac 100644
>> > > > > --- a/src/shaders/post_processing/gen8/pl2_to_pl2.asm
>> > > > > +++ b/src/shaders/post_processing/gen8/pl2_to_pl2.asm
>> > > > > @@ -5,10 +5,12 @@
>> > > > > #include "VP_Setup.g8a"
>> > > > > #include "Set_Layer_0.g8a"
>> > > > > #include "Set_AVS_Buf_0123_PL2.g8a"
>> > > > > +#include "PL2_media_read_buf0123.g8a"
>> > > > > #include "PL2_AVS_Buf_0.g8a"
>> > > > > #include "PL2_AVS_Buf_1.g8a"
>> > > > > #include "PL2_AVS_Buf_2.g8a"
>> > > > > #include "PL2_AVS_Buf_3.g8a"
>> > > > > +__SAVE_BUF0123:
>> > > > > #include "Save_AVS_NV12.g8a"
>> > > > > #include "EOT.g8a"
>> > > > >
>> > > > > diff --git a/src/shaders/post_processing/gen8/pl2_to_pl2.g8b
>> > > > > b/src/shaders/post_processing/gen8/pl2_to_pl2.g8b
>> > > > > index 5da39ee..2c3d015 100644
>> > > > > --- a/src/shaders/post_processing/gen8/pl2_to_pl2.g8b
>> > > > > +++ b/src/shaders/post_processing/gen8/pl2_to_pl2.g8b
>> > > > > @@ -69,6 +69,50 @@
>> > > > > { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>> > > > > { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>> > > > > { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
>> > > > > + { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
>> > > > > + { 0x00110020, 0x34000004, 0x0e001400, 0x000002a0 },
>> > > > > + { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
>> > > > > + { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
>> > > > > + { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
>> > > > > + { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
>> > > > > + { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00000001, 0x24a01a28, 0x00000120, 0x00000000 },
>> > > > > + { 0x00000008, 0x24a41a28, 0x1e000122, 0x00010001 },
>> > > > > + { 0x00000001, 0x24a80608, 0x00000000, 0x0007000f },
>> > > > > + { 0x0c000031, 0x24c02228, 0x060004a0, 0x02490004 },
>> > > > > + { 0x00600009, 0x48802248, 0x1eae04c0, 0x00080008 },
>> > > > > + { 0x00600009, 0x48c02248, 0x1eae04d0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4a802248, 0x1eae04e0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4ac02248, 0x1eae04f0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4c802248, 0x1eae0500, 0x00080008 },
>> > > > > + { 0x00600009, 0x4cc02248, 0x1eae0510, 0x00080008 },
>> > > > > + { 0x00600009, 0x4e802248, 0x1eae0520, 0x00080008 },
>> > > > > + { 0x00600009, 0x4ec02248, 0x1eae0530, 0x00080008 },
>> > > > > + { 0x00600009, 0x49002248, 0x1eae04c1, 0x00080008 },
>> > > > > + { 0x00600009, 0x49402248, 0x1eae04d1, 0x00080008 },
>> > > > > + { 0x00600009, 0x4b002248, 0x1eae04e1, 0x00080008 },
>> > > > > + { 0x00600009, 0x4b402248, 0x1eae04f1, 0x00080008 },
>> > > > > + { 0x00600009, 0x4d002248, 0x1eae0501, 0x00080008 },
>> > > > > + { 0x00600009, 0x4d402248, 0x1eae0511, 0x00080008 },
>> > > > > + { 0x00600009, 0x4f002248, 0x1eae0521, 0x00080008 },
>> > > > > + { 0x00600009, 0x4f402248, 0x1eae0531, 0x00080008 },
>> > > > > + { 0x00000020, 0x34000004, 0x0e001400, 0x00000280 },
>> > > > > { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>> > > > > { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>> > > > > { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
>> > > > > diff --git a/src/shaders/post_processing/gen8/pl2_to_pl3.asm
>> > > > > b/src/shaders/post_processing/gen8/pl2_to_pl3.asm
>> > > > > index 042a834..b42163c 100644
>> > > > > --- a/src/shaders/post_processing/gen8/pl2_to_pl3.asm
>> > > > > +++ b/src/shaders/post_processing/gen8/pl2_to_pl3.asm
>> > > > > @@ -5,10 +5,12 @@
>> > > > > #include "VP_Setup.g8a"
>> > > > > #include "Set_Layer_0.g8a"
>> > > > > #include "Set_AVS_Buf_0123_PL2.g8a"
>> > > > > +#include "PL2_media_read_buf0123.g8a"
>> > > > > #include "PL2_AVS_Buf_0.g8a"
>> > > > > #include "PL2_AVS_Buf_1.g8a"
>> > > > > #include "PL2_AVS_Buf_2.g8a"
>> > > > > #include "PL2_AVS_Buf_3.g8a"
>> > > > > +__SAVE_BUF0123:
>> > > > > #include "Save_AVS_PL3.g8a"
>> > > > > #include "EOT.g8a"
>> > > > >
>> > > > > diff --git a/src/shaders/post_processing/gen8/pl2_to_pl3.g8b
>> > > > > b/src/shaders/post_processing/gen8/pl2_to_pl3.g8b
>> > > > > index ebfcb71..72f81a2 100644
>> > > > > --- a/src/shaders/post_processing/gen8/pl2_to_pl3.g8b
>> > > > > +++ b/src/shaders/post_processing/gen8/pl2_to_pl3.g8b
>> > > > > @@ -69,6 +69,50 @@
>> > > > > { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>> > > > > { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>> > > > > { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
>> > > > > + { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
>> > > > > + { 0x00110020, 0x34000004, 0x0e001400, 0x000002a0 },
>> > > > > + { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
>> > > > > + { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
>> > > > > + { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
>> > > > > + { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
>> > > > > + { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00000001, 0x24a01a28, 0x00000120, 0x00000000 },
>> > > > > + { 0x00000008, 0x24a41a28, 0x1e000122, 0x00010001 },
>> > > > > + { 0x00000001, 0x24a80608, 0x00000000, 0x0007000f },
>> > > > > + { 0x0c000031, 0x24c02228, 0x060004a0, 0x02490004 },
>> > > > > + { 0x00600009, 0x48802248, 0x1eae04c0, 0x00080008 },
>> > > > > + { 0x00600009, 0x48c02248, 0x1eae04d0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4a802248, 0x1eae04e0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4ac02248, 0x1eae04f0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4c802248, 0x1eae0500, 0x00080008 },
>> > > > > + { 0x00600009, 0x4cc02248, 0x1eae0510, 0x00080008 },
>> > > > > + { 0x00600009, 0x4e802248, 0x1eae0520, 0x00080008 },
>> > > > > + { 0x00600009, 0x4ec02248, 0x1eae0530, 0x00080008 },
>> > > > > + { 0x00600009, 0x49002248, 0x1eae04c1, 0x00080008 },
>> > > > > + { 0x00600009, 0x49402248, 0x1eae04d1, 0x00080008 },
>> > > > > + { 0x00600009, 0x4b002248, 0x1eae04e1, 0x00080008 },
>> > > > > + { 0x00600009, 0x4b402248, 0x1eae04f1, 0x00080008 },
>> > > > > + { 0x00600009, 0x4d002248, 0x1eae0501, 0x00080008 },
>> > > > > + { 0x00600009, 0x4d402248, 0x1eae0511, 0x00080008 },
>> > > > > + { 0x00600009, 0x4f002248, 0x1eae0521, 0x00080008 },
>> > > > > + { 0x00600009, 0x4f402248, 0x1eae0531, 0x00080008 },
>> > > > > + { 0x00000020, 0x34000004, 0x0e001400, 0x00000280 },
>> > > > > { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>> > > > > { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>> > > > > { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
>> > > > > diff --git a/src/shaders/post_processing/gen8/pl3_to_pl2.asm
>> > > > > b/src/shaders/post_processing/gen8/pl3_to_pl2.asm
>> > > > > index 713cb97..d68f72d 100644
>> > > > > --- a/src/shaders/post_processing/gen8/pl3_to_pl2.asm
>> > > > > +++ b/src/shaders/post_processing/gen8/pl3_to_pl2.asm
>> > > > > @@ -5,10 +5,12 @@
>> > > > > #include "VP_Setup.g8a"
>> > > > > #include "Set_Layer_0.g8a"
>> > > > > #include "Set_AVS_Buf_0123_PL3.g8a"
>> > > > > +#include "PL3_media_read_buf0123.g8a"
>> > > > > #include "PL3_AVS_Buf_0.g8a"
>> > > > > #include "PL3_AVS_Buf_1.g8a"
>> > > > > #include "PL3_AVS_Buf_2.g8a"
>> > > > > #include "PL3_AVS_Buf_3.g8a"
>> > > > > +__SAVE_BUF0123:
>> > > > > #include "Save_AVS_NV12.g8a"
>> > > > > #include "EOT.g8a"
>> > > > >
>> > > > > diff --git a/src/shaders/post_processing/gen8/pl3_to_pl2.g8b
>> > > > > b/src/shaders/post_processing/gen8/pl3_to_pl2.g8b
>> > > > > index 79923ee..b2f2a56 100644
>> > > > > --- a/src/shaders/post_processing/gen8/pl3_to_pl2.g8b
>> > > > > +++ b/src/shaders/post_processing/gen8/pl3_to_pl2.g8b
>> > > > > @@ -69,6 +69,53 @@
>> > > > > { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>> > > > > { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>> > > > > { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
>> > > > > + { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
>> > > > > + { 0x00110020, 0x34000004, 0x0e001400, 0x000002d0 },
>> > > > > + { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
>> > > > > + { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
>> > > > > + { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
>> > > > > + { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
>> > > > > + { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00200008, 0x24a01a28, 0x1e450120, 0x00010001 },
>> > > > > + { 0x00000001, 0x24a80608, 0x00000000, 0x00070007 },
>> > > > > + { 0x0c000031, 0x24c02228, 0x060004a0, 0x02290004 },
>> > > > > + { 0x00600009, 0x48802248, 0x1e8d04c0, 0x00080008 },
>> > > > > + { 0x00600009, 0x48c02248, 0x1e8d04c8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4a802248, 0x1e8d04d0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4ac02248, 0x1e8d04d8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4c802248, 0x1e8d04e0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4cc02248, 0x1e8d04e8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4e802248, 0x1e8d04f0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4ec02248, 0x1e8d04f8, 0x00080008 },
>> > > > > + { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00200008, 0x25c01a28, 0x1e450120, 0x00010001 },
>> > > > > + { 0x00000001, 0x25c80608, 0x00000000, 0x00070007 },
>> > > > > + { 0x0c000031, 0x25e02228, 0x060005c0, 0x02290005 },
>> > > > > + { 0x00600009, 0x49002248, 0x1e8d05e0, 0x00080008 },
>> > > > > + { 0x00600009, 0x49402248, 0x1e8d05e8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4b002248, 0x1e8d05f0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4b402248, 0x1e8d05f8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4d002248, 0x1e8d0600, 0x00080008 },
>> > > > > + { 0x00600009, 0x4d402248, 0x1e8d0608, 0x00080008 },
>> > > > > + { 0x00600009, 0x4f002248, 0x1e8d0610, 0x00080008 },
>> > > > > + { 0x00600009, 0x4f402248, 0x1e8d0618, 0x00080008 },
>> > > > > + { 0x00000020, 0x34000004, 0x0e001400, 0x00000380 },
>> > > > > { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>> > > > > { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>> > > > > { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
>> > > > > diff --git a/src/shaders/post_processing/gen8/pl3_to_pl3.asm
>> > > > > b/src/shaders/post_processing/gen8/pl3_to_pl3.asm
>> > > > > index f6a2a76..b91bb46 100644
>> > > > > --- a/src/shaders/post_processing/gen8/pl3_to_pl3.asm
>> > > > > +++ b/src/shaders/post_processing/gen8/pl3_to_pl3.asm
>> > > > > @@ -5,11 +5,13 @@
>> > > > > #include "VP_Setup.g8a"
>> > > > > #include "Set_Layer_0.g8a"
>> > > > > #include "Set_AVS_Buf_0123_PL3.g8a"
>> > > > > +#include "PL3_media_read_buf0123.g8a"
>> > > > > #include "PL3_AVS_Buf_0.g8a"
>> > > > > #include "PL3_AVS_Buf_1.g8a"
>> > > > > #include "PL3_AVS_Buf_2.g8a"
>> > > > > #include "PL3_AVS_Buf_3.g8a"
>> > > > > -#include "Save_AVS_PL3.g8a"
>> > > > > +__SAVE_BUF0123:
>> > > > > +#include "Save_AVS_PL3.g8a"
>> > > > > #include "EOT.g8a"
>> > > > >
>> > > > > .end_code
>> > > > > diff --git a/src/shaders/post_processing/gen8/pl3_to_pl3.g8b
>> > > > > b/src/shaders/post_processing/gen8/pl3_to_pl3.g8b
>> > > > > index 800fe68..593b81d 100644
>> > > > > --- a/src/shaders/post_processing/gen8/pl3_to_pl3.g8b
>> > > > > +++ b/src/shaders/post_processing/gen8/pl3_to_pl3.g8b
>> > > > > @@ -69,6 +69,53 @@
>> > > > > { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>> > > > > { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>> > > > > { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
>> > > > > + { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
>> > > > > + { 0x00110020, 0x34000004, 0x0e001400, 0x000002d0 },
>> > > > > + { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
>> > > > > + { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
>> > > > > + { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
>> > > > > + { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
>> > > > > + { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00200008, 0x24a01a28, 0x1e450120, 0x00010001 },
>> > > > > + { 0x00000001, 0x24a80608, 0x00000000, 0x00070007 },
>> > > > > + { 0x0c000031, 0x24c02228, 0x060004a0, 0x02290004 },
>> > > > > + { 0x00600009, 0x48802248, 0x1e8d04c0, 0x00080008 },
>> > > > > + { 0x00600009, 0x48c02248, 0x1e8d04c8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4a802248, 0x1e8d04d0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4ac02248, 0x1e8d04d8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4c802248, 0x1e8d04e0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4cc02248, 0x1e8d04e8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4e802248, 0x1e8d04f0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4ec02248, 0x1e8d04f8, 0x00080008 },
>> > > > > + { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00200008, 0x25c01a28, 0x1e450120, 0x00010001 },
>> > > > > + { 0x00000001, 0x25c80608, 0x00000000, 0x00070007 },
>> > > > > + { 0x0c000031, 0x25e02228, 0x060005c0, 0x02290005 },
>> > > > > + { 0x00600009, 0x49002248, 0x1e8d05e0, 0x00080008 },
>> > > > > + { 0x00600009, 0x49402248, 0x1e8d05e8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4b002248, 0x1e8d05f0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4b402248, 0x1e8d05f8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4d002248, 0x1e8d0600, 0x00080008 },
>> > > > > + { 0x00600009, 0x4d402248, 0x1e8d0608, 0x00080008 },
>> > > > > + { 0x00600009, 0x4f002248, 0x1e8d0610, 0x00080008 },
>> > > > > + { 0x00600009, 0x4f402248, 0x1e8d0618, 0x00080008 },
>> > > > > + { 0x00000020, 0x34000004, 0x0e001400, 0x00000380 },
>> > > > > { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>> > > > > { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>> > > > > { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
>> > > > > diff --git a/src/shaders/post_processing/gen9/pl2_to_pl2.g9b
>> > > > > b/src/shaders/post_processing/gen9/pl2_to_pl2.g9b
>> > > > > index 8d91b32..aa1b270 100644
>> > > > > --- a/src/shaders/post_processing/gen9/pl2_to_pl2.g9b
>> > > > > +++ b/src/shaders/post_processing/gen9/pl2_to_pl2.g9b
>> > > > > @@ -69,6 +69,50 @@
>> > > > > { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>> > > > > { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>> > > > > { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
>> > > > > + { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
>> > > > > + { 0x00110020, 0x34000004, 0x0e001400, 0x000002a0 },
>> > > > > + { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
>> > > > > + { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
>> > > > > + { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
>> > > > > + { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
>> > > > > + { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00000001, 0x24a01a28, 0x00000120, 0x00000000 },
>> > > > > + { 0x00000008, 0x24a41a28, 0x1e000122, 0x00010001 },
>> > > > > + { 0x00000001, 0x24a80608, 0x00000000, 0x0007000f },
>> > > > > + { 0x0c000031, 0x24c02228, 0x060004a0, 0x02490004 },
>> > > > > + { 0x00600009, 0x48802248, 0x1eae04c0, 0x00080008 },
>> > > > > + { 0x00600009, 0x48c02248, 0x1eae04d0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4a802248, 0x1eae04e0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4ac02248, 0x1eae04f0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4c802248, 0x1eae0500, 0x00080008 },
>> > > > > + { 0x00600009, 0x4cc02248, 0x1eae0510, 0x00080008 },
>> > > > > + { 0x00600009, 0x4e802248, 0x1eae0520, 0x00080008 },
>> > > > > + { 0x00600009, 0x4ec02248, 0x1eae0530, 0x00080008 },
>> > > > > + { 0x00600009, 0x49002248, 0x1eae04c1, 0x00080008 },
>> > > > > + { 0x00600009, 0x49402248, 0x1eae04d1, 0x00080008 },
>> > > > > + { 0x00600009, 0x4b002248, 0x1eae04e1, 0x00080008 },
>> > > > > + { 0x00600009, 0x4b402248, 0x1eae04f1, 0x00080008 },
>> > > > > + { 0x00600009, 0x4d002248, 0x1eae0501, 0x00080008 },
>> > > > > + { 0x00600009, 0x4d402248, 0x1eae0511, 0x00080008 },
>> > > > > + { 0x00600009, 0x4f002248, 0x1eae0521, 0x00080008 },
>> > > > > + { 0x00600009, 0x4f402248, 0x1eae0531, 0x00080008 },
>> > > > > + { 0x00000020, 0x34000004, 0x0e001400, 0x00000280 },
>> > > > > { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>> > > > > { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>> > > > > { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
>> > > > > diff --git a/src/shaders/post_processing/gen9/pl2_to_pl3.g9b
>> > > > > b/src/shaders/post_processing/gen9/pl2_to_pl3.g9b
>> > > > > index c4ba9aa..148f939 100644
>> > > > > --- a/src/shaders/post_processing/gen9/pl2_to_pl3.g9b
>> > > > > +++ b/src/shaders/post_processing/gen9/pl2_to_pl3.g9b
>> > > > > @@ -69,6 +69,50 @@
>> > > > > { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>> > > > > { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>> > > > > { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
>> > > > > + { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
>> > > > > + { 0x00110020, 0x34000004, 0x0e001400, 0x000002a0 },
>> > > > > + { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
>> > > > > + { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
>> > > > > + { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
>> > > > > + { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
>> > > > > + { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00000001, 0x24a01a28, 0x00000120, 0x00000000 },
>> > > > > + { 0x00000008, 0x24a41a28, 0x1e000122, 0x00010001 },
>> > > > > + { 0x00000001, 0x24a80608, 0x00000000, 0x0007000f },
>> > > > > + { 0x0c000031, 0x24c02228, 0x060004a0, 0x02490004 },
>> > > > > + { 0x00600009, 0x48802248, 0x1eae04c0, 0x00080008 },
>> > > > > + { 0x00600009, 0x48c02248, 0x1eae04d0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4a802248, 0x1eae04e0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4ac02248, 0x1eae04f0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4c802248, 0x1eae0500, 0x00080008 },
>> > > > > + { 0x00600009, 0x4cc02248, 0x1eae0510, 0x00080008 },
>> > > > > + { 0x00600009, 0x4e802248, 0x1eae0520, 0x00080008 },
>> > > > > + { 0x00600009, 0x4ec02248, 0x1eae0530, 0x00080008 },
>> > > > > + { 0x00600009, 0x49002248, 0x1eae04c1, 0x00080008 },
>> > > > > + { 0x00600009, 0x49402248, 0x1eae04d1, 0x00080008 },
>> > > > > + { 0x00600009, 0x4b002248, 0x1eae04e1, 0x00080008 },
>> > > > > + { 0x00600009, 0x4b402248, 0x1eae04f1, 0x00080008 },
>> > > > > + { 0x00600009, 0x4d002248, 0x1eae0501, 0x00080008 },
>> > > > > + { 0x00600009, 0x4d402248, 0x1eae0511, 0x00080008 },
>> > > > > + { 0x00600009, 0x4f002248, 0x1eae0521, 0x00080008 },
>> > > > > + { 0x00600009, 0x4f402248, 0x1eae0531, 0x00080008 },
>> > > > > + { 0x00000020, 0x34000004, 0x0e001400, 0x00000280 },
>> > > > > { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>> > > > > { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>> > > > > { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
>> > > > > diff --git a/src/shaders/post_processing/gen9/pl3_to_pl2.g9b
>> > > > > b/src/shaders/post_processing/gen9/pl3_to_pl2.g9b
>> > > > > index 3c18796..4184a12 100644
>> > > > > --- a/src/shaders/post_processing/gen9/pl3_to_pl2.g9b
>> > > > > +++ b/src/shaders/post_processing/gen9/pl3_to_pl2.g9b
>> > > > > @@ -69,6 +69,53 @@
>> > > > > { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>> > > > > { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>> > > > > { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
>> > > > > + { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
>> > > > > + { 0x00110020, 0x34000004, 0x0e001400, 0x000002d0 },
>> > > > > + { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
>> > > > > + { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
>> > > > > + { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
>> > > > > + { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
>> > > > > + { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00200008, 0x24a01a28, 0x1e450120, 0x00010001 },
>> > > > > + { 0x00000001, 0x24a80608, 0x00000000, 0x00070007 },
>> > > > > + { 0x0c000031, 0x24c02228, 0x060004a0, 0x02290004 },
>> > > > > + { 0x00600009, 0x48802248, 0x1e8d04c0, 0x00080008 },
>> > > > > + { 0x00600009, 0x48c02248, 0x1e8d04c8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4a802248, 0x1e8d04d0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4ac02248, 0x1e8d04d8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4c802248, 0x1e8d04e0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4cc02248, 0x1e8d04e8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4e802248, 0x1e8d04f0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4ec02248, 0x1e8d04f8, 0x00080008 },
>> > > > > + { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00200008, 0x25c01a28, 0x1e450120, 0x00010001 },
>> > > > > + { 0x00000001, 0x25c80608, 0x00000000, 0x00070007 },
>> > > > > + { 0x0c000031, 0x25e02228, 0x060005c0, 0x02290005 },
>> > > > > + { 0x00600009, 0x49002248, 0x1e8d05e0, 0x00080008 },
>> > > > > + { 0x00600009, 0x49402248, 0x1e8d05e8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4b002248, 0x1e8d05f0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4b402248, 0x1e8d05f8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4d002248, 0x1e8d0600, 0x00080008 },
>> > > > > + { 0x00600009, 0x4d402248, 0x1e8d0608, 0x00080008 },
>> > > > > + { 0x00600009, 0x4f002248, 0x1e8d0610, 0x00080008 },
>> > > > > + { 0x00600009, 0x4f402248, 0x1e8d0618, 0x00080008 },
>> > > > > + { 0x00000020, 0x34000004, 0x0e001400, 0x00000380 },
>> > > > > { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>> > > > > { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>> > > > > { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
>> > > > > diff --git a/src/shaders/post_processing/gen9/pl3_to_pl3.g9b
>> > > > > b/src/shaders/post_processing/gen9/pl3_to_pl3.g9b
>> > > > > index 471d2d7..50f391d 100644
>> > > > > --- a/src/shaders/post_processing/gen9/pl3_to_pl3.g9b
>> > > > > +++ b/src/shaders/post_processing/gen9/pl3_to_pl3.g9b
>> > > > > @@ -69,6 +69,53 @@
>> > > > > { 0x00400040, 0x24001860, 0x16690400, 0x00400040 },
>> > > > > { 0x00400209, 0x22401868, 0x16690400, 0x00050005 },
>> > > > > { 0x00000401, 0x22500608, 0x00000000, 0x01000100 },
>> > > > > + { 0x02000005, 0x20001240, 0x16000046, 0x00020002 },
>> > > > > + { 0x00110020, 0x34000004, 0x0e001400, 0x000002d0 },
>> > > > > + { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00200001, 0x23801a28, 0x00450120, 0x00000000 },
>> > > > > + { 0x00000001, 0x23880608, 0x00000000, 0x000f000f },
>> > > > > + { 0x0c000031, 0x23a02228, 0x06000380, 0x02890003 },
>> > > > > + { 0x00800009, 0x28002248, 0x1eb103a0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28202248, 0x1eb103b0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28402248, 0x1eb103c0, 0x00080008 },
>> > > > > + { 0x00800009, 0x28602248, 0x1eb103d0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a002248, 0x1eb103e0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a202248, 0x1eb103f0, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a402248, 0x1eb10400, 0x00080008 },
>> > > > > + { 0x00800009, 0x2a602248, 0x1eb10410, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c002248, 0x1eb10420, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c202248, 0x1eb10430, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c402248, 0x1eb10440, 0x00080008 },
>> > > > > + { 0x00800009, 0x2c602248, 0x1eb10450, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e002248, 0x1eb10460, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e202248, 0x1eb10470, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e402248, 0x1eb10480, 0x00080008 },
>> > > > > + { 0x00800009, 0x2e602248, 0x1eb10490, 0x00080008 },
>> > > > > + { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00200008, 0x24a01a28, 0x1e450120, 0x00010001 },
>> > > > > + { 0x00000001, 0x24a80608, 0x00000000, 0x00070007 },
>> > > > > + { 0x0c000031, 0x24c02228, 0x060004a0, 0x02290004 },
>> > > > > + { 0x00600009, 0x48802248, 0x1e8d04c0, 0x00080008 },
>> > > > > + { 0x00600009, 0x48c02248, 0x1e8d04c8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4a802248, 0x1e8d04d0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4ac02248, 0x1e8d04d8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4c802248, 0x1e8d04e0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4cc02248, 0x1e8d04e8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4e802248, 0x1e8d04f0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4ec02248, 0x1e8d04f8, 0x00080008 },
>> > > > > + { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 },
>> > > > > + { 0x00200008, 0x25c01a28, 0x1e450120, 0x00010001 },
>> > > > > + { 0x00000001, 0x25c80608, 0x00000000, 0x00070007 },
>> > > > > + { 0x0c000031, 0x25e02228, 0x060005c0, 0x02290005 },
>> > > > > + { 0x00600009, 0x49002248, 0x1e8d05e0, 0x00080008 },
>> > > > > + { 0x00600009, 0x49402248, 0x1e8d05e8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4b002248, 0x1e8d05f0, 0x00080008 },
>> > > > > + { 0x00600009, 0x4b402248, 0x1e8d05f8, 0x00080008 },
>> > > > > + { 0x00600009, 0x4d002248, 0x1e8d0600, 0x00080008 },
>> > > > > + { 0x00600009, 0x4d402248, 0x1e8d0608, 0x00080008 },
>> > > > > + { 0x00600009, 0x4f002248, 0x1e8d0610, 0x00080008 },
>> > > > > + { 0x00600009, 0x4f402248, 0x1e8d0618, 0x00080008 },
>> > > > > + { 0x00000020, 0x34000004, 0x0e001400, 0x00000380 },
>> > > > > { 0x00000001, 0x22d00608, 0x00000000, 0x00400040 },
>> > > > > { 0x00000001, 0x220c0208, 0x0000000c, 0x00000000 },
>> > > > > { 0x00000040, 0x22000200, 0x060002f4, 0x044eb000 },
>> > > >
>> > > > _______________________________________________
>> > > > Libva mailing list
>> > > > Libva at lists.freedesktop.org
>> > > > https://lists.freedesktop.org/mailman/listinfo/libva
>>
> _______________________________________________
> Libva mailing list
> Libva at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/libva
--
Sean V. Kelley <sean.v.kelley at intel.com>
Open Source Technology Center / SSG
Intel Corp.
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