[Lima] Lima @ PineBook/Mali 400 MP2
Andreas Drewke
andreas at drewke.net
Wed Aug 1 23:18:03 UTC 2018
Hi,
Any chance that someone will implement rendering points? I would need that for particle systems in TDME2.
Just asking.
I had no time yet, but will check LIMA soon.
Best regards
Andreas
> Am 16.07.2018 um 03:00 schrieb Qiang Yu <yuq825 at gmail.com>:
>
> Hi Andreas,
>
> On Mon, Jul 16, 2018 at 5:50 AM Andreas Drewke <andreas at drewke.net> wrote:
>>
>> Hi,
>>
>> I will try LIMA on a Debian soon on my PineBook.
>>
>> From what I see here:
>> - https://gitlab.freedesktop.org/lima/web/wikis/home
>>
>> There is a lot of stuff working already. It can run glmark2. There is lots of stuff included I would need to run TDME2.
> Actually part of glmark2, some simple tests like
> shading/build/texture/pulsar/effexct2d works, others not.
>
>>
>> Hm. If interested here are GLES2 render header files and source code.
>> - https://github.com/andreasdr/tdme2/blob/reactphysics3d-current/src/tdme/engine/subsystems/renderer/GLES2Renderer.h
>> - https://github.com/andreasdr/tdme2/blob/reactphysics3d-current/src/tdme/engine/subsystems/renderer/GLES2Renderer.cpp
> Seems most gl call is supported by lima, except point/line draw.
>
>>
>> I will give it a try anyway.
>>
>> I will follow your project!!!
>>
>> Do I need to tweak lima code somehow that it can run on PineBook?
> No, but if you are going to run X/weston or some other desktop, please
> keep them simple to only run your engine, otherwise they may crash.
>
>> Do I need to know something that I can not right now?
> The shader compiler does not work for complicated shaders.
>
> Regards,
> Qiang
>
>>
>> Many thanx and
>>
>> Best regards
>> Andreas
>>
>> Am 14.07.2018 um 03:32 schrieb Qiang Yu <yuq825 at gmail.com>:
>>
>> Hi Andreas,
>>
>> Yes, lima can run on PineBook, but I'm afraid it's still incomplete to
>> satisfy a real 3D engine's needs.
>>
>> The mailing list archive can be found at:
>> https://lists.freedesktop.org/archives/lima/
>>
>> Regards,
>> Qiang
>> On Sat, Jul 14, 2018 at 8:56 AM Andreas Drewke
>> <a.drewke at pixelracoons.com> wrote:
>>
>>
>> Hi,
>>
>> I am the author of a 3D engine which is capable of using GLES2. If interested see https://github.com/andreasdr/tdme2/tree/reactphysics3d-current
>> I have a PineBook (https://en.wikipedia.org/wiki/Pinebook) and would love to do some 3D development with it.
>>
>> So I am just curious if LIMA could run on a PineBook/Debian Linux and if this could work I am even more interested if this could be ported (easily) to NetBSD.
>>
>> Thank you very much.
>>
>> BTW: Is there a URL to read this mailing list?
>>
>> I am excited. Many thanx and
>>
>> Best regards
>> Andreas
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>>
>>
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