[Lima] [PATCH v7 2/2] drm/lima: driver for ARM Mali4xx GPUs

Eric Anholt eric at anholt.net
Thu Mar 7 01:11:49 UTC 2019


Rob Herring <robh at kernel.org> writes:

> On Wed, Mar 6, 2019 at 9:24 AM Qiang Yu <yuq825 at gmail.com> wrote:
>>
>> - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for
>>   OpenGL vertex shader processing and PP is for fragment shader
>>   processing. Each processor has its own MMU so prcessors work in
>>   virtual address space.
>> - There's only one GP but multiple PP (max 4 for mali 400 and 8
>>   for mali 450) in the same mali 4xx GPU. All PPs are grouped
>>   togather to handle a single fragment shader task divided by
>>   FB output tiled pixels. Mali 400 user space driver is
>>   responsible for assign target tiled pixels to each PP, but mali
>>   450 has a HW module called DLBU to dynamically balance each
>>   PP's load.
>> - User space driver allocate buffer object and map into GPU
>>   virtual address space, upload command stream and draw data with
>>   CPU mmap of the buffer object, then submit task to GP/PP with
>>   a register frame indicating where is the command stream and misc
>>   settings.
>> - There's no command stream validation/relocation due to each user
>>   process has its own GPU virtual address space. GP/PP's MMU switch
>>   virtual address space before running two tasks from different
>>   user process. Error or evil user space code just get MMU fault
>>   or GP/PP error IRQ, then the HW/SW will be recovered.
>> - Use GEM+shmem for MM. Currently just alloc and pin memory when
>>   gem object creation. GPU vm map of the buffer is also done in
>>   the alloc stage in kernel space. We may delay the memory
>>   allocation and real GPU vm map to command submission stage in the
>>   furture as improvement.
>> - Use drm_sched for GPU task schedule. Each OpenGL context should
>>   have a lima context object in the kernel to distinguish tasks
>>   from different user. drm_sched gets task from each lima context
>>   in a fair way.
>>
>> mesa driver can be found here before upstreamed:
>> https://gitlab.freedesktop.org/lima/mesa
>>
>> v7:
>> - remove lima_fence_ops with default value
>> - move fence slab create to device probe
>> - check pad ioctl args to be zero
>> - add comments for user/kernel interface
>>
>> v6:
>> - fix comments by checkpatch.pl
>>
>> v5:
>> - export gp/pp version to userspace
>> - rebase on drm-misc-next
>>
>> v4:
>> - use get param interface to get info
>> - separate context create/free ioctl
>> - remove unused max sched task param
>> - update copyright time
>> - use xarray instead of idr
>> - stop using drmP.h
>>
>> v3:
>> - fix comments from kbuild robot
>> - restrict supported arch to tested ones
>>
>> v2:
>> - fix syscall argument check
>> - fix job finish fence leak since kernel 5.0
>> - use drm syncobj to replace native fence
>> - move buffer object GPU va map into kernel
>> - reserve syscall argument space for future info
>> - remove kernel gem modifier
>> - switch TTM back to GEM+shmem MM
>> - use time based io poll
>> - use whole register name
>> - adopt gem reservation obj integration
>> - use drm_timeout_abs_to_jiffies
>>
>> Cc: Eric Anholt <eric at anholt.net>
>> Cc: Rob Herring <robh at kernel.org>
>> Cc: Christian König <ckoenig.leichtzumerken at gmail.com>
>> Cc: Daniel Vetter <daniel at ffwll.ch>
>> Cc: Alex Deucher <alexdeucher at gmail.com>
>> Cc: Sam Ravnborg <sam at ravnborg.org>
>> Cc: Rob Clark <robdclark at gmail.com>
>> Signed-off-by: Andreas Baierl <ichgeh at imkreisrum.de>
>> Signed-off-by: Erico Nunes <nunes.erico at gmail.com>
>> Signed-off-by: Heiko Stuebner <heiko at sntech.de>
>> Signed-off-by: Marek Vasut <marex at denx.de>
>> Signed-off-by: Neil Armstrong <narmstrong at baylibre.com>
>> Signed-off-by: Simon Shields <simon at lineageos.org>
>> Signed-off-by: Vasily Khoruzhick <anarsoul at gmail.com>
>> Signed-off-by: Qiang Yu <yuq825 at gmail.com>
>> ---
>>  drivers/gpu/drm/Kconfig               |   2 +
>>  drivers/gpu/drm/Makefile              |   1 +
>>  drivers/gpu/drm/lima/Kconfig          |  10 +
>>  drivers/gpu/drm/lima/Makefile         |  21 ++
>>  drivers/gpu/drm/lima/lima_bcast.c     |  47 +++
>>  drivers/gpu/drm/lima/lima_bcast.h     |  14 +
>>  drivers/gpu/drm/lima/lima_ctx.c       |  97 ++++++
>>  drivers/gpu/drm/lima/lima_ctx.h       |  30 ++
>>  drivers/gpu/drm/lima/lima_device.c    | 385 +++++++++++++++++++++++
>>  drivers/gpu/drm/lima/lima_device.h    | 131 ++++++++
>>  drivers/gpu/drm/lima/lima_dlbu.c      |  58 ++++
>>  drivers/gpu/drm/lima/lima_dlbu.h      |  18 ++
>>  drivers/gpu/drm/lima/lima_drv.c       | 376 +++++++++++++++++++++++
>>  drivers/gpu/drm/lima/lima_drv.h       |  45 +++
>>  drivers/gpu/drm/lima/lima_gem.c       | 381 +++++++++++++++++++++++
>>  drivers/gpu/drm/lima/lima_gem.h       |  25 ++
>>  drivers/gpu/drm/lima/lima_gem_prime.c |  47 +++
>>  drivers/gpu/drm/lima/lima_gem_prime.h |  13 +
>>  drivers/gpu/drm/lima/lima_gp.c        | 283 +++++++++++++++++
>>  drivers/gpu/drm/lima/lima_gp.h        |  16 +
>>  drivers/gpu/drm/lima/lima_l2_cache.c  |  80 +++++
>>  drivers/gpu/drm/lima/lima_l2_cache.h  |  14 +
>>  drivers/gpu/drm/lima/lima_mmu.c       | 142 +++++++++
>>  drivers/gpu/drm/lima/lima_mmu.h       |  16 +
>>  drivers/gpu/drm/lima/lima_object.c    | 122 ++++++++
>>  drivers/gpu/drm/lima/lima_object.h    |  36 +++
>>  drivers/gpu/drm/lima/lima_pmu.c       |  60 ++++
>>  drivers/gpu/drm/lima/lima_pmu.h       |  12 +
>>  drivers/gpu/drm/lima/lima_pp.c        | 427 ++++++++++++++++++++++++++
>>  drivers/gpu/drm/lima/lima_pp.h        |  19 ++
>>  drivers/gpu/drm/lima/lima_regs.h      | 298 ++++++++++++++++++
>>  drivers/gpu/drm/lima/lima_sched.c     | 404 ++++++++++++++++++++++++
>>  drivers/gpu/drm/lima/lima_sched.h     | 104 +++++++
>>  drivers/gpu/drm/lima/lima_vm.c        | 282 +++++++++++++++++
>>  drivers/gpu/drm/lima/lima_vm.h        |  62 ++++
>>  include/uapi/drm/lima_drm.h           | 164 ++++++++++
>>  36 files changed, 4242 insertions(+)
>
> Reviewed-by: Rob Herring <robh at kerrnel.org>
>
> I can apply this if you want, though I'm not completely sure whether
> folks want the mesa bits to go upstream first.

They'd need to hide the Mesa usage of the ABI until the kernel merges
anyway, so it's enough that it's public in a way that targets Mesa.
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