[Lima] [PATCH 1/4] mesa: seperate scale and translate in viewport calculation
Qiang Yu
yuq825 at gmail.com
Wed Mar 27 03:41:11 UTC 2019
This is needed in _mesa_fetch_state where scale and translate
are get one by one.
Signed-off-by: Qiang Yu <yuq825 at gmail.com>
---
src/mesa/main/viewport.c | 26 ++++++++++++--------------
1 file changed, 12 insertions(+), 14 deletions(-)
diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c
index 97d328541b2..c9b1c27f120 100644
--- a/src/mesa/main/viewport.c
+++ b/src/mesa/main/viewport.c
@@ -585,21 +585,19 @@ _mesa_get_viewport_xform(struct gl_context *ctx, unsigned i,
double n = ctx->ViewportArray[i].Near;
double f = ctx->ViewportArray[i].Far;
- scale[0] = half_width;
- translate[0] = half_width + x;
- if (ctx->Transform.ClipOrigin == GL_UPPER_LEFT) {
- scale[1] = -half_height;
- } else {
- scale[1] = half_height;
+ if (scale) {
+ scale[0] = half_width;
+ scale[1] = ctx->Transform.ClipOrigin == GL_UPPER_LEFT ?
+ -half_height : half_height;
+ scale[2] = ctx->Transform.ClipDepthMode == GL_NEGATIVE_ONE_TO_ONE ?
+ 0.5 * (f - n) : f - n;
}
- translate[1] = half_height + y;
-
- if (ctx->Transform.ClipDepthMode == GL_NEGATIVE_ONE_TO_ONE) {
- scale[2] = 0.5 * (f - n);
- translate[2] = 0.5 * (n + f);
- } else {
- scale[2] = f - n;
- translate[2] = n;
+
+ if (translate) {
+ translate[0] = half_width + x;
+ translate[1] = half_height + y;
+ translate[2] = ctx->Transform.ClipDepthMode == GL_NEGATIVE_ONE_TO_ONE ?
+ 0.5 * (n + f) : n;
}
}
--
2.17.1
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