<html><head><meta http-equiv="Content-Type" content="text/html; charset=us-ascii"></head><body style="word-wrap: break-word; -webkit-nbsp-mode: space; line-break: after-white-space;" class="">Hi,<div class=""><br class=""></div><div class="">I will try LIMA on a Debian soon on my PineBook.</div><div class=""><br class=""></div><div class="">From what I see here:</div><div class="">- <a href="https://gitlab.freedesktop.org/lima/web/wikis/home" class="">https://gitlab.freedesktop.org/lima/web/wikis/home</a></div><div class=""><br class=""></div><div class="">There is a lot of stuff working already. It can run glmark2. There is lots of stuff included I would need to run TDME2.</div><div class=""><br class=""></div><div class="">Hm. If interested here are GLES2 render header files and source code.</div><div class="">- <a href="https://github.com/andreasdr/tdme2/blob/reactphysics3d-current/src/tdme/engine/subsystems/renderer/GLES2Renderer.h" class="">https://github.com/andreasdr/tdme2/blob/reactphysics3d-current/src/tdme/engine/subsystems/renderer/GLES2Renderer.h</a></div><div class="">- <a href="https://github.com/andreasdr/tdme2/blob/reactphysics3d-current/src/tdme/engine/subsystems/renderer/GLES2Renderer.cpp" class="">https://github.com/andreasdr/tdme2/blob/reactphysics3d-current/src/tdme/engine/subsystems/renderer/GLES2Renderer.cpp</a></div><div class=""><br class=""></div><div class="">I will give it a try anyway.</div><div class=""><br class=""></div><div class="">I will follow your project!!!</div><div class=""><br class=""></div><div class="">Do I need to tweak lima code somehow that it can run on PineBook?</div><div class="">Do I need to know something that I can not right now?</div><div class=""><br class=""></div><div class="">Many thanx and </div><div class=""><br class=""></div><div class="">Best regards</div><div class="">Andreas</div><div class=""><div><br class=""><blockquote type="cite" class=""><div class="">Am 14.07.2018 um 03:32 schrieb Qiang Yu <<a href="mailto:yuq825@gmail.com" class="">yuq825@gmail.com</a>>:</div><br class="Apple-interchange-newline"><div class=""><div class="">Hi Andreas,<br class=""><br class="">Yes, lima can run on PineBook, but I'm afraid it's still incomplete to<br class="">satisfy a real 3D engine's needs.<br class=""><br class="">The mailing list archive can be found at:<br class=""><a href="https://lists.freedesktop.org/archives/lima/" class="">https://lists.freedesktop.org/archives/lima/</a><br class=""><br class="">Regards,<br class="">Qiang<br class="">On Sat, Jul 14, 2018 at 8:56 AM Andreas Drewke<br class=""><a.drewke@pixelracoons.com> wrote:<br class=""><blockquote type="cite" class=""><br class="">Hi,<br class=""><br class="">I am the author of a 3D engine which is capable of using GLES2. If interested see https://github.com/andreasdr/tdme2/tree/reactphysics3d-current<br class="">I have a PineBook (https://en.wikipedia.org/wiki/Pinebook) and would love to do some 3D development with it.<br class=""><br class="">So I am just curious if LIMA could run on a PineBook/Debian Linux and if this could work I am even more interested if this could be ported (easily) to NetBSD.<br class=""><br class="">Thank you very much.<br class=""><br class="">BTW: Is there a URL to read this mailing list?<br class=""><br class="">I am excited. Many thanx and<br class=""><br class="">Best regards<br class="">Andreas<br class="">_______________________________________________<br class="">lima mailing list<br class="">lima@lists.freedesktop.org<br class="">https://lists.freedesktop.org/mailman/listinfo/lima<br class=""></blockquote></div></div></blockquote></div><br class=""></div></body></html>