[Mesa-announce] Mesa 10.3.1
Emil Velikov
emil.l.velikov at gmail.com
Sun Oct 12 16:38:25 PDT 2014
Mesa 10.3.1 has been released. Mesa 10.3.1 is a bug fix release
fixing bugs since the 10.3 release, (see below for a list of
changes).
The tag in the git repository for Mesa 10.3.1 is 'mesa-10.3.1'.
Mesa 10.3.1 is available for download at
ftp://freedesktop.org/pub/mesa/10.3.1/
SHA-256 checksums (can be verified with the sha256sum program):
155afcbad17be8bb80282c761b957d5cc716c14a1fa16c4f5ee04e76df729c6d MesaLib-10.3.1.tar.gz
b081d077d717e5d56f2d59677490856052c41573e50378ff86d6c72456714add MesaLib-10.3.1.tar.bz2
07a14febfed06412d519e091a62d24513fee6745f1a6f8a8f1956bfe04b77d15 MesaLib-10.3.1.zip
I have verified building from the .tar.bz2 file by doing:
tar xjf MesaLib-10.3.1.tar.bz2
cd Mesa-10.3.1
./configure --enable-gallium-llvm
make -j6
make -j6 install
I have also verified that I pushed the tag.
-Emil
--
Changes from 10.3 to 10.3.1:
Andreas Pokorny (2):
egl/drm: expose KHR_image_pixmap extension
i915: Fix black buffers when importing prime fds
Brian Paul (1):
mesa: fix prog_optimize.c assertions triggered by SWZ opcode
Emil Velikov (3):
docs: Add 10.3 sha256 sums, news item and link release notes
Update VERSION to 10.3.1
Add release notes for the 10.3.1 release
Ian Romanick (4):
glsl: Make sure fields after small structs have correct padding
glsl: Make sure row-major array-of-structure get correct layout
glsl: Round struct size up to at least 16 bytes
glsl: Strip arrayness from ir_type_dereference_variable too
Ilia Mirkin (5):
nv50/ir: avoid deleting pseudo instructions too early
gm107/ir: fix manual TXD for array targets
gm107/ir: fix texture argument order
gm107/ir: add support for indirect const buffer selection
gm107/ir: take relative pfetch offset into account
Keith Packard (1):
glx/dri3: Provide error diagnostics when DRI3 allocation fails
Kenneth Graunke (2):
mesa: Use proper structure for glGet*(GL_TEXTURE_COORD_ARRAY*).
mesa: Set correct array element in vbo_exec_vtx_init.
Marek Olšák (3):
radeonsi: release GS rings at context destruction
radeonsi: properly destroy the GS copy shader and scratch_bo for compute
st/dri: remove GALLIUM_MSAA and __GL_FSAA_MODE environment variables
Michel Dänzer (1):
st/mesa: Use PIPE_USAGE_STAGING for GL_STATIC/DYNAMIC/STREAM_READ buffers
Richard Sandiford (2):
mesa: Fix alpha component in unpack_R8G8B8X8_SRGB.
swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endian
Roland Scheidegger (1):
gallivm: fix idiv
Thomas Hellstrom (1):
st/xa: Fix regression in xa_yuv_planar_blit()
Tom Stellard (2):
clover: Add support to mem objects for multiple destructor callbacks v2
configure.ac: Compute LLVM_VERSION_PATCH using llvm-config
Tomasz Figa (3):
util: Include in Android builds
st/mesa: Generate format_info.c in Android builds
st/mesa: Fix paths used in Android builds
rconde (1):
gallivm,tgsi: fix idiv by zero crash
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