[Mesa-announce] [ANNOUNCE] mesa 21.1.5

Eric Engestrom eric at engestrom.ch
Wed Jul 14 21:19:37 UTC 2021

Hello everyone,

The fifth bugfix release for the 21.1 branch is now available.
The next one is scheduled for two weeks from now, on July 28.



Alyssa Rosenzweig (1):
      nir: Fix constant folding for irhadd/urhadd

Bas Nieuwenhuizen (1):
      ac/surface: Handle non-retiled displayable DCC correctly for modifiers.

Connor Abbott (1):
      ir3: Fix infinite loop in scheduler when splitting

Danylo Piliaiev (1):
      glsl: Prohibit implicit conversion of mem parameter in atomicOP functions

Dave Airlie (1):
      draw: fix tessellation output vertex size calculation

Eric Engestrom (6):
      .pick_status.json: Update to e4f762ac346f31fc1fd201aecdc375348be5075f
      zink: mark a bunch of zink-piglit-quick_gl tests as flakes
      .pick_status.json: Update to c704bb630d21e0a30500e9d8f42493ede3cc55ae
      .pick_status.json: Mark e5d158881b3e12270521d7081b4bba0ac2108d2e as denominated
      docs: add release notes for 21.1.5
      VERSION: bump for 21.1.5

Heinrich Fink (1):
      softpipe: add missing sentinel to debug option array

Jason Ekstrand (1):
      iris: Don't leak the surface if uncompressed re-interp fails

Lionel Landwerlin (1):
      intel/perf: use the right popcount for 64bits

Marek Olšák (2):
      ac/surface/tests: fix the ARM build
      radeonsi,radv: fix a late alloc deadlock with <= 6 CUs per SA

Michel Dänzer (3):
      Convert most remaining free-form fall-through comments to FALLTHROUGH
      osmesa: Replace default case FALLTHROUGH annotation by following return
      Fix up leftover "state_trackers" references to "frontends"

Pierre-Eric Pelloux-Prayer (4):
      radeonsi: fix fb_too_small condition
      radeonsi/gfx7: always sync pfp/me
      ac/surface: don't print stencil info if tex has no stencil
      radeonsi/driconf: add workaround for SpaceEngine

Qiang Yu (1):
      st/mesa: fix size miss match for some check

Rob Clark (2):
      freedreno: Consolidate needs_flush and clearing last_fence
      freedreno/a6xx: Fix framebuffer_barrier crash

Samuel Pitoiset (2):
      radv: disable DCC for DOOM 2016 and Wolfenstein II
      aco: fix shared_atomic_comp_swap if the second source isn't a VGPR

Thomas H.P. Andersen (3):
      nir: return progress from nir_lower_packing
      nir/ifind_msb_rev: fix input check
      broadcom/compiler: fix add vs. mul

Timothy Arceri (7):
      util/tests: initialise key in cache_test
      mesa: don't crash on incorrect texture use
      i965: don't crash on incorrect texture use
      util/driconf: add new ignore_write_to_readonly_var workaround
      util: add some workarounds for the game Luna Sky
      glsl: force_glsl_version to shaders with no defined version
      util/radeonsi: add radeonsi workaround for Nuclear Throne

Vinson Lee (1):
      st/xa: Mark default xa_get_pipe_format case unreachable.

Yevhenii Kolesnikov (1):
      intel: fix leaking memory on shader creation

git tag: mesa-21.1.5

SHA256: 022c7293074aeeced2278c872db4fa693147c70f8595b076cf3f1ef81520766d  mesa-21.1.5.tar.xz
SHA512: d9e0e1b6a1d717febee2aa67b06620c9a21e061ea7e594be5b4c382db1ed6f5acf5d13a75a9f2bba9c32621466ebc816708606e16e8b34700d987158fd8f0b7b  mesa-21.1.5.tar.xz
PGP:  https://mesa.freedesktop.org/archive/mesa-21.1.5.tar.xz.sig

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