[ANNOUNCE] mesa 25.0.7

Eric Engestrom eric at engestrom.ch
Wed May 28 15:34:57 UTC 2025


Hello everyone,

The bugfix release 25.0.7 is now available.

This is the last release of the 25.0 series. Users are encouraged to
switch to the 25.1 series to continue receiving bugfixes.

Cheers,
  Eric

---

Adam Jackson (2):
      vtn: (Silently) handle FunctionParameterAttributeNo{Capture,Write}
      vtn/opencl: Handle OpenCLstd_F{Min,Max}_common

Calder Young (2):
      iris: Fix accidental writes to global dirty bit instead of local
      iris: set dependency between SF_CL and CC states

Christian Gmeiner (1):
      zink: Fix NIR validation error in cubemap-to-array lowering

Dave Airlie (1):
      nvk: Fix compute class comparison in dispatch indirect

David Rosca (4):
      radeonsi/vce: Fix bitstream buffer size
      radeonsi/vce: Only send one task per IB
      radeonsi/vce: Fix output quality and performance in speed preset
      radv/video: Limit 10bit H265 decode support to stoney and newer

Ella Stanforth (1):
      v3d/compiler: Fix ub when using memcmp for texture comparisons.

Eric Engestrom (5):
      docs: add sha sum for 25.0.6
      .pick_status.json: Mark 29d7b90cfcb67ecc2ff3e422dd7b38898abb1bbe as denominated
      .pick_status.json: Update to 8965e60118fa17407c5bfcdca1fe2854ad2fb150
      docs: add release notes for 25.0.7
      VERSION: bump for 25.0.7

Erik Faye-Lund (1):
      mesa/main: remove non-existing function prototype

Faith Ekstrand (2):
      nvk: Allocate the correct VAB size on Kepler
      nouveau/mme: Don't install the HW tests

Georg Lehmann (2):
      radeonsi: always lower alu bit sizes
      aco: assume sram ecc is enabled on Vega20

Gurchetan Singh (1):
      gfxstream: get rid of logspam in virtualized case

Hans-Kristian Arntzen (1):
      radv: Consider that DGC might need shader reads of predicated data.

José Roberto de Souza (2):
      anv: Implement missing part of Wa_1604061319
      anv: Enable preemption due 3DPRIMITIVE in GFX 12

Karol Herbst (2):
      nir: fix use-after-free on function parameter names
      vtn: fix use-after-free on function parameter names

Lars-Ivar Hesselberg Simonsen (2):
      panvk/v9+: Set up limited texture descs for storage use
      panvk/v9+: Set up limited texture descs for storage use

LingMan (1):
      entaviv/isa: Silence warnings about non snake case names

Lionel Landwerlin (4):
      anv: enable preemption setting on command/batch correctly
      anv/brw: stop turning load_push_constants into load_uniform
      hasvk/elk: stop turning load_push_constants into load_uniform
      anv: don't use pipeline layout at descriptor bind

Marek Olšák (2):
      winsys/amdgpu: fix running out of 32bit address space with high FPS
      glsl: fix sampler and image type checking in lower_precision

Matt Turner (1):
      gallivm: Use `llvm.roundeven` in lp_build_round()

Mel Henning (2):
      nouveau/headers: Run rustfmt after file is closed
      nouveau/headers: Ignore PermissionError in rustfmt

Mike Blumenkrantz (2):
      llvmpipe: disable conditional rendering mem for blits
      lavapipe: handle counterOffset in vkCmdDrawIndirectByteCountEXT

Natalie Vock (1):
      driconf: Fix DOOM: The Dark Ages workaround name in 25.0.x

Olivia Lee (1):
      util/u_printf: fix memory leak in u_printf_singleton_add_serialized

Patrick Lerda (1):
      r600: fix pop-free clipping

Paulo Zanoni (1):
      anv/trtt: don't avoid the TR-TT submission when there is stuff to signal

Qiang Yu (1):
      nir/opt_varyings: fix mesh shader miss promote varying to flat

Rhys Perry (1):
      aco/gfx115: consider point sample acceleration

Rob Clark (1):
      ci: Disable fd-farm

Samuel Pitoiset (5):
      radv: fix fetching conditional rendering state for DGC preprocess
      radv: fix conditional rendering with DGC and non native 32-bit predicate
      radv: fix missing texel scale for unaligned linear SDMA copies
      radv: fix capture/replay with sparse images and descriptor buffer
      radv: add radv_disable_hiz_his_gfx12 and enable for Mafia Definitive Edition

Timothy Arceri (7):
      st/mesa: fix _IntegerBuffers bitfield use
      mesa/st: fix _BlendForceAlphaToOneDraw bitfield use
      mesa/st: fix _IsRGBDraw bitfield use
      mesa: fix _FP32Buffers bitfield use
      mesa: update validation when draw buffer changes
      mesa: extend linear_as_nearest work around
      util: add workaround for the game Foundation

git tag: mesa-25.0.7

https://mesa.freedesktop.org/archive/mesa-25.0.7.tar.xz
SHA256: 592272df3cf01e85e7db300c449df5061092574d099da275d19e97ef0510f8a6  mesa-25.0.7.tar.xz
SHA512: 825bbd8bc5507de147488519786c0200afacf97dae621c80ead24b2c5dd55c5a442757ac8452698ae611e9344025465080795cf8f2dc4eb7ce07b5cc521b2b5c  mesa-25.0.7.tar.xz
PGP:  https://mesa.freedesktop.org/archive/mesa-25.0.7.tar.xz.sig

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