mesa: Branch 'master' - 2 commits

Brian Paul brianp at kemper.freedesktop.org
Wed Apr 18 15:07:58 UTC 2007


 Makefile                 |   11 +++++++----
 docs/download.html       |    2 +-
 docs/news.html           |    8 ++++++++
 docs/relnotes-6.5.3.html |   46 +++++++++++++++++++++++++---------------------
 docs/thanks.html         |    2 +-
 5 files changed, 42 insertions(+), 27 deletions(-)

New commits:
diff-tree e3caa5f891125d273174ff4a136c8ca313430138 (from d9443c24945381e12c82d46d638685a499033457)
Author: Brian <brian at yutani.localnet.net>
Date:   Wed Apr 18 09:07:56 2007 -0600

    prep for 6.5.3 release

diff --git a/docs/download.html b/docs/download.html
index bf5fb24..1afe64e 100644
--- a/docs/download.html
+++ b/docs/download.html
@@ -9,7 +9,7 @@
 <H1>Downloading</H1>
 
 <p>
-Last development release: <b>6.5.2</b>
+Last development release: <b>6.5.3</b>
 </p>
 
 <p>
diff --git a/docs/news.html b/docs/news.html
index 721d65e..88c0ebe 100644
--- a/docs/news.html
+++ b/docs/news.html
@@ -11,6 +11,14 @@
 <H1>News</H1>
 
 
+<h2>April ?, 2007</h2>
+<p>
+<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
+This is a development release which will lead up to the Mesa 7.0 release
+(which will advertise OpenGL 2.1 API support).
+</p>
+
+
 <h2>March 26, 2007</h2>
 <p>
 The new Shading Language compiler branch has been merged into the git
diff --git a/docs/relnotes-6.5.3.html b/docs/relnotes-6.5.3.html
index d7249ae..b0da0c5 100644
--- a/docs/relnotes-6.5.3.html
+++ b/docs/relnotes-6.5.3.html
@@ -8,10 +8,11 @@
 
 <body bgcolor="#eeeeee">
 
-<H1>Mesa 6.5.3 Release Notes / (in progress)</H1>
+<H1>Mesa 6.5.3 Release Notes / April ??, 2007</H1>
 
 <p>
-Mesa 6.5.3 is a 6.5 follow-on development release with many internal changes.
+Mesa 6.5.3 is a development release with many changes and new features.
+Mesa 7.0 is expected to follow shortly.
 </p>
 
 
@@ -23,10 +24,10 @@ TBD
 
 <h2>New features</h2>
 <ul>
-<li>OpenGL 2.0 support.
+<li>OpenGL 2.0 and 2.1 API support.
 <li>Entirely new Shading Language code generator.
 <li>Much faster software execution of vertex, fragment shaders.
-<li>New vertex buffer object infrastructure (replaces old array_cache code).
+<li>New vertex buffer object (vbo) infrastructure
 <li>Updated glext.h file (version 39)
 <li>Updated glxext.h file (version 18)
 <li>GL_MAX_DRAWBUFFERS is now 4 (software rendering) so
@@ -43,18 +44,21 @@ TBD
 <li>Overlapping glCopyPixels with negative Y zoom didn't work (bug 10521)
 <li>Fixed a number of framebuffer/renderbuffer reference counting bugs
 <li>Fixed a few bugs in software-emulated alpha planes
+<li>Assorted minor bug fixes in glCopy/DrawPixels, glPixelZoom, etc.
+<li>Assorted DRI driver bug fixes.
 </ul>
 
 
 <h2>Internal code changes</h2>
-
 <ul>
-<li>Massive changes to the Shading Language compiler.
-<li>The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and
-_TnlProgram fields have been moved.
-<li>The ctx->Vertex/FragmentProgram._Current fields point to the program
-in effect, whether it comes from a shader, user-program or generated
-fixed-function program.
+<li>Old array_cache module replaced by new vbo module.  All geometry
+rendering is now cast in the form of vertex buffer objects.
+<li>Massive changes to the Shading Language compiler and related state.
+<li>Vertex/fragment shaders are compiled into GPU instructions and
+programs very similar to GL_ARB_vertex/fragment_program.
+<li>Vertex and fragment programs are executed with the same code now.
+<li>The SSE-optimized vertex program path has been removed since it didn't
+support more than 12 temp registers, didn't support branching/looping, etc.
 </ul>
 
 
@@ -72,17 +76,17 @@ fixed-function program.
 Driver			Status
 ----------------------	----------------------
 DRI drivers		varies with the driver
-XMesa/GLX (on Xlib)	implements OpenGL 2.0
-OSMesa (off-screen)	implements OpenGL 2.0
-Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
-SVGA			implements OpenGL 1.3
-Wind River UGL		implements OpenGL 1.3
+XMesa/GLX (on Xlib)	implements OpenGL 2.1
+OSMesa (off-screen)	implements OpenGL 2.1
 Windows/Win32		implements OpenGL 1.5
-DJGPP			implements OpenGL 1.5
-GGI			implements OpenGL 1.3
-BeOS			implements OpenGL 1.5
-Allegro			needs updating
-D3D			needs updating
+Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
+SVGA			unsupported
+Wind River UGL		unsupported
+DJGPP			unsupported
+GGI			unsupported
+BeOS			unsupported
+Allegro			unsupported
+D3D			unsupported
 </pre>
 
 </body>
diff --git a/docs/thanks.html b/docs/thanks.html
index 78b9e3e..2031788 100644
--- a/docs/thanks.html
+++ b/docs/thanks.html
@@ -42,7 +42,7 @@ WIDTH="88" HEIGHT="31" ALIGN="BOTTOM" AL
 <br>
 <br>
 
-<li>The Mesa CVS repository is hosted by
+<li>The Mesa git repository is hosted by
 <a href="http://freedesktop.org/" target="_parent">freedesktop.org</a>.
 <br>
 <br>
diff-tree d9443c24945381e12c82d46d638685a499033457 (from 565cd49b5fc7a5bd1e533542888bf322b83b8e56)
Author: Brian <brian at yutani.localnet.net>
Date:   Wed Apr 18 08:52:18 2007 -0600

    add progs/glsl/ to DEMO_FILES, s/pre/rc1/

diff --git a/Makefile b/Makefile
index 5e0c012..a656da5 100644
--- a/Makefile
+++ b/Makefile
@@ -155,10 +155,10 @@ ultrix-gcc:
 
 # Rules for making release tarballs
 
-DIRECTORY = Mesa-6.5.3pre
-LIB_NAME = MesaLib-6.5.3pre
-DEMO_NAME = MesaDemos-6.5.3pre
-GLUT_NAME = MesaGLUT-6.5.3pre
+DIRECTORY = Mesa-6.5.3rc1
+LIB_NAME = MesaLib-6.5.3rc1
+DEMO_NAME = MesaDemos-6.5.3rc1
+GLUT_NAME = MesaGLUT-6.5.3rc1
 
 MAIN_FILES = \
 	$(DIRECTORY)/Makefile*						\
@@ -364,6 +364,9 @@ DEMO_FILES = \
 	$(DIRECTORY)/progs/samples/Makefile*		\
 	$(DIRECTORY)/progs/samples/README		\
 	$(DIRECTORY)/progs/samples/*.c			\
+	$(DIRECTORY)/progs/glsl/Makefile*		\
+	$(DIRECTORY)/progs/glsl/*.c			\
+	$(DIRECTORY)/progs/glsl/*.txt			\
 	$(DIRECTORY)/progs/windml/Makefile.ugl		\
 	$(DIRECTORY)/progs/windml/*.c			\
 	$(DIRECTORY)/progs/windml/*.bmp			\



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