mesa: Changes to 'softpipe_0_1_branch'

Brian Paul brianp at kemper.freedesktop.org
Wed Aug 22 17:53:40 UTC 2007


 src/mesa/pipe/draw/draw_context.h               |    6 -
 src/mesa/pipe/draw/draw_prim.c                  |   28 +++--
 src/mesa/pipe/i915simple/i915_context.h         |   35 ++++++
 src/mesa/pipe/i915simple/i915_fpc.h             |   10 -
 src/mesa/pipe/i915simple/i915_fpc_emit.c        |    3 
 src/mesa/pipe/i915simple/i915_fpc_translate.c   |    9 +
 src/mesa/pipe/i915simple/i915_prim_emit.c       |   51 ++++++++-
 src/mesa/pipe/i915simple/i915_state.h           |    1 
 src/mesa/pipe/i915simple/i915_state_derived.c   |   82 +++++++++-----
 src/mesa/pipe/i915simple/i915_state_emit.c      |   36 +++++-
 src/mesa/pipe/i915simple/i915_state_immediate.c |    8 +
 src/mesa/pipe/i915simple/i915_state_sampler.c   |  134 ++++++++++++++++++++++++
 src/mesa/state_tracker/st_cb_strings.c          |   14 +-
 src/mesa/state_tracker/st_context.h             |    3 
 14 files changed, 353 insertions(+), 67 deletions(-)

commit diffs at http://gitweb.freedesktop.org/?p=mesa/mesa.git;a=summary

New commits:
commit c990d0fd57a05301429b3af75b7fed0337621941
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Wed Aug 22 18:51:39 2007 -0600

    Checkpoint: texture image and sampler state handling, plus better vertex format code.
    
    Texture image/sampler state code should be working, but is disabled for now.
    Need to fix outstanding issues with vertex formats and texcoords first...

commit ace2b98dd3511ea6959980a2ae2ee90fa7c28748
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Wed Aug 22 18:48:28 2007 -0600

    fix assertions in swizzle()

commit 69ab4b23f5a67451e262b75f4a1a40949fc5868c
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Wed Aug 22 18:47:19 2007 -0600

    more debug output

commit fa8cbc45e883762f3c3f1f11497a035c217f8d65
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Wed Aug 22 18:35:50 2007 -0600

    Need to store vendor and renderer strings in the context.
    
    As it was, we always returned the same pointer.  So glxinfo, which calls
    glGetString() before printing anything, was printing the same string for
    both vendor and renderer.

commit e9190ec534abb817d4f5d1660c84a0ace3376c84
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Wed Aug 22 18:17:49 2007 -0600

    remove old draw_vertices()




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