mesa: Branch 'master'

Ben Skeggs darktama at kemper.freedesktop.org
Sat Jan 20 22:48:38 UTC 2007


 src/mesa/drivers/dri/nouveau/Makefile           |    2 +-
 src/mesa/drivers/dri/nouveau/nouveau_shader.c   |    4 ++--
 src/mesa/drivers/dri/nouveau/nouveau_shader.h   |    3 +--
 src/mesa/drivers/dri/nouveau/nouveau_shader_0.c |    2 +-
 4 files changed, 5 insertions(+), 6 deletions(-)

New commits:
diff-tree 4f800c5bacb9734d3030fe11144c8003ec4f169a (from 029b81742ad474245e18e0b629d669afe588111c)
Author: Ben Skeggs <darktama at iinet.net.au>
Date:   Sun Jan 21 09:48:33 2007 +1100

    nouveau: rename pass0_arb to pass0.
    
    I was expecting to have 2 frontends for the shader code (asm, glsl).
    With Brian's work on GLSL this is unnecessary :)

diff --git a/src/mesa/drivers/dri/nouveau/Makefile b/src/mesa/drivers/dri/nouveau/Makefile
index 7ffba27..9718f3b 100644
--- a/src/mesa/drivers/dri/nouveau/Makefile
+++ b/src/mesa/drivers/dri/nouveau/Makefile
@@ -20,7 +20,7 @@ DRIVER_SOURCES = \
 	nouveau_span.c           \
 	nouveau_state.c          \
 	nouveau_shader.c         \
-	nouveau_shader_0_arb.c   \
+	nouveau_shader_0.c       \
 	nouveau_shader_1.c       \
 	nouveau_shader_2.c       \
 	nouveau_tex.c            \
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader.c b/src/mesa/drivers/dri/nouveau/nouveau_shader.c
index dc366b3..e4db115 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader.c
@@ -111,7 +111,7 @@ nvsUpdateShader(GLcontext *ctx, nouveauS
    /* Translate to HW format now if necessary */
    if (!nvs->translated) {
       /* Mesa ASM shader -> nouveauShader */
-      if (!nouveau_shader_pass0_arb(ctx, nvs))
+      if (!nouveau_shader_pass0(ctx, nvs))
 	 return GL_FALSE;
       /* Basic dead code elimination + register usage info */
       if (!nouveau_shader_pass1(nvs))
@@ -187,7 +187,7 @@ nvsBuildTextShader(GLcontext *ctx, GLenu
 				       &nvs->mesa.fp);
    }
 
-   nouveau_shader_pass0_arb(ctx, nvs);
+   nouveau_shader_pass0(ctx, nvs);
    nouveau_shader_pass1(nvs);
    nouveau_shader_pass2(nvs);
 
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader.h b/src/mesa/drivers/dri/nouveau/nouveau_shader.h
index 4b94625..1a971e5 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader.h
@@ -366,8 +366,7 @@ extern void NV40FPInitShaderFuncs(nvsFun
 
 extern void nouveauShaderInitFuncs(GLcontext *ctx);
 
-extern GLboolean nouveau_shader_pass0_arb(GLcontext *ctx, nouveauShader *nvs);
-extern GLboolean nouveau_shader_pass0_slang(GLcontext *ctx, nouveauShader *nvs);
+extern GLboolean nouveau_shader_pass0(GLcontext *ctx, nouveauShader *nvs);
 extern GLboolean nouveau_shader_pass1(nvsPtr nvs);
 extern GLboolean nouveau_shader_pass2(nvsPtr nvs);
 
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c b/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c
new file mode 100644
index 0000000..34475ca
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c
@@ -0,0 +1,710 @@
+/*
+ * Copyright (C) 2006 Ben Skeggs.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/*
+ * Authors:
+ *   Ben Skeggs <darktama at iinet.net.au>
+ */
+
+#include "glheader.h"
+#include "macros.h"
+#include "enums.h"
+
+#include "program.h"
+#include "programopt.h"
+#include "program_instruction.h"
+
+#include "nouveau_context.h"
+#include "nouveau_shader.h"
+
+static nvsFixedReg _tx_mesa_vp_dst_reg[VERT_RESULT_MAX] = {
+   NVS_FR_POSITION, NVS_FR_COL0, NVS_FR_COL1, NVS_FR_FOGCOORD,
+   NVS_FR_TEXCOORD0, NVS_FR_TEXCOORD1, NVS_FR_TEXCOORD2, NVS_FR_TEXCOORD3,
+   NVS_FR_TEXCOORD4, NVS_FR_TEXCOORD5, NVS_FR_TEXCOORD6, NVS_FR_TEXCOORD7,
+   NVS_FR_POINTSZ, NVS_FR_BFC0, NVS_FR_BFC1, NVS_FR_UNKNOWN /* EDGE */
+};
+
+static nvsFixedReg _tx_mesa_fp_dst_reg[FRAG_RESULT_MAX] = {
+   NVS_FR_FRAGDATA0 /* COLR */, NVS_FR_FRAGDATA0 /* COLH */,
+   NVS_FR_UNKNOWN /* DEPR */
+};
+
+static nvsFixedReg _tx_mesa_vp_src_reg[VERT_ATTRIB_MAX] = {
+   NVS_FR_POSITION, NVS_FR_WEIGHT, NVS_FR_NORMAL, NVS_FR_COL0, NVS_FR_COL1,
+   NVS_FR_FOGCOORD, NVS_FR_UNKNOWN /* COLOR_INDEX */, NVS_FR_UNKNOWN,
+   NVS_FR_TEXCOORD0, NVS_FR_TEXCOORD1, NVS_FR_TEXCOORD2, NVS_FR_TEXCOORD3,
+   NVS_FR_TEXCOORD4, NVS_FR_TEXCOORD5, NVS_FR_TEXCOORD6, NVS_FR_TEXCOORD7,
+/* Generic attribs 0-15, aliased to the above */
+   NVS_FR_POSITION, NVS_FR_WEIGHT, NVS_FR_NORMAL, NVS_FR_COL0, NVS_FR_COL1,
+   NVS_FR_FOGCOORD, NVS_FR_UNKNOWN /* COLOR_INDEX */, NVS_FR_UNKNOWN,
+   NVS_FR_TEXCOORD0, NVS_FR_TEXCOORD1, NVS_FR_TEXCOORD2, NVS_FR_TEXCOORD3,
+   NVS_FR_TEXCOORD4, NVS_FR_TEXCOORD5, NVS_FR_TEXCOORD6, NVS_FR_TEXCOORD7
+};
+
+static nvsFixedReg _tx_mesa_fp_src_reg[FRAG_ATTRIB_MAX] = {
+   NVS_FR_POSITION, NVS_FR_COL0, NVS_FR_COL1, NVS_FR_FOGCOORD,
+   NVS_FR_TEXCOORD0, NVS_FR_TEXCOORD1, NVS_FR_TEXCOORD2, NVS_FR_TEXCOORD3,
+   NVS_FR_TEXCOORD4, NVS_FR_TEXCOORD5, NVS_FR_TEXCOORD6, NVS_FR_TEXCOORD7
+};
+
+static nvsSwzComp _tx_mesa_swizzle[4] = {
+   NVS_SWZ_X, NVS_SWZ_Y, NVS_SWZ_Z, NVS_SWZ_W
+};
+
+static nvsOpcode _tx_mesa_opcode[] = {
+   [OPCODE_ABS] = NVS_OP_ABS, [OPCODE_ADD] = NVS_OP_ADD,
+   [OPCODE_ARA] = NVS_OP_ARA, [OPCODE_ARL] = NVS_OP_ARL,
+   [OPCODE_ARL_NV] = NVS_OP_ARL, [OPCODE_ARR] = NVS_OP_ARR,
+   [OPCODE_CMP] = NVS_OP_CMP, [OPCODE_COS] = NVS_OP_COS,
+   [OPCODE_DDX] = NVS_OP_DDX, [OPCODE_DDY] = NVS_OP_DDY,
+   [OPCODE_DP3] = NVS_OP_DP3, [OPCODE_DP4] = NVS_OP_DP4,
+   [OPCODE_DPH] = NVS_OP_DPH, [OPCODE_DST] = NVS_OP_DST,
+   [OPCODE_EX2] = NVS_OP_EX2, [OPCODE_EXP] = NVS_OP_EXP,
+   [OPCODE_FLR] = NVS_OP_FLR, [OPCODE_FRC] = NVS_OP_FRC,
+   [OPCODE_KIL] = NVS_OP_EMUL, [OPCODE_KIL_NV] = NVS_OP_KIL,
+   [OPCODE_LG2] = NVS_OP_LG2, [OPCODE_LIT] = NVS_OP_LIT,
+   [OPCODE_LOG] = NVS_OP_LOG,
+   [OPCODE_LRP] = NVS_OP_LRP,
+   [OPCODE_MAD] = NVS_OP_MAD, [OPCODE_MAX] = NVS_OP_MAX,
+   [OPCODE_MIN] = NVS_OP_MIN, [OPCODE_MOV] = NVS_OP_MOV,
+   [OPCODE_MUL] = NVS_OP_MUL,
+   [OPCODE_PK2H] = NVS_OP_PK2H, [OPCODE_PK2US] = NVS_OP_PK2US,
+   [OPCODE_PK4B] = NVS_OP_PK4B, [OPCODE_PK4UB] = NVS_OP_PK4UB,
+   [OPCODE_POW] = NVS_OP_POW, [OPCODE_POPA] = NVS_OP_POPA,
+   [OPCODE_PUSHA] = NVS_OP_PUSHA,
+   [OPCODE_RCC] = NVS_OP_RCC, [OPCODE_RCP] = NVS_OP_RCP,
+   [OPCODE_RFL] = NVS_OP_RFL, [OPCODE_RSQ] = NVS_OP_RSQ,
+   [OPCODE_SCS] = NVS_OP_SCS, [OPCODE_SEQ] = NVS_OP_SEQ,
+   [OPCODE_SFL] = NVS_OP_SFL, [OPCODE_SGE] = NVS_OP_SGE,
+   [OPCODE_SGT] = NVS_OP_SGT, [OPCODE_SIN] = NVS_OP_SIN,
+   [OPCODE_SLE] = NVS_OP_SLE, [OPCODE_SLT] = NVS_OP_SLT,
+   [OPCODE_SNE] = NVS_OP_SNE, [OPCODE_SSG] = NVS_OP_SSG,
+   [OPCODE_STR] = NVS_OP_STR, [OPCODE_SUB] = NVS_OP_SUB,
+   [OPCODE_SWZ] = NVS_OP_MOV,
+   [OPCODE_TEX] = NVS_OP_TEX, [OPCODE_TXB] = NVS_OP_TXB,
+   [OPCODE_TXD] = NVS_OP_TXD,
+   [OPCODE_TXL] = NVS_OP_TXL, [OPCODE_TXP] = NVS_OP_TXP,
+   [OPCODE_TXP_NV] = NVS_OP_TXP,
+   [OPCODE_UP2H] = NVS_OP_UP2H, [OPCODE_UP2US] = NVS_OP_UP2US,
+   [OPCODE_UP4B] = NVS_OP_UP4B, [OPCODE_UP4UB] = NVS_OP_UP4UB,
+   [OPCODE_X2D] = NVS_OP_X2D,
+   [OPCODE_XPD] = NVS_OP_XPD
+};
+
+static nvsCond _tx_mesa_condmask[] = {
+   NVS_COND_UNKNOWN, NVS_COND_GT, NVS_COND_LT, NVS_COND_UN, NVS_COND_GE,
+   NVS_COND_LE, NVS_COND_NE, NVS_COND_NE, NVS_COND_TR, NVS_COND_FL
+};
+
+struct pass0_rec {
+   int nvs_ipos;
+   int next_temp;
+   int swzconst_done;
+   int swzconst_id;
+   nvsRegister const_half;
+};
+
+#define X NVS_SWZ_X
+#define Y NVS_SWZ_Y
+#define Z NVS_SWZ_Z
+#define W NVS_SWZ_W
+
+static void
+pass0_append_fragment(nouveauShader *nvs, nvsFragmentHeader *fragment)
+{
+   nvsFragmentList *list = calloc(1, sizeof(nvsFragmentList));
+   if (!list)
+      return;
+
+   list->fragment = fragment;
+   list->prev     = nvs->list_tail;
+   if ( nvs->list_tail)
+      nvs->list_tail->next = list;
+   if (!nvs->list_head)
+      nvs->list_head = list;
+   nvs->list_tail = list;
+
+   nvs->inst_count++;
+}
+
+static void
+pass0_make_reg(nouveauShader *nvs, nvsRegister *reg,
+      	       nvsRegFile file, unsigned int index)
+{
+   struct pass0_rec *rec = nvs->pass_rec;
+
+   /* defaults */
+   *reg = nvr_unused;
+   /* -1 == quick-and-dirty temp alloc */
+   if (file == NVS_FILE_TEMP && index == -1) {
+      index = rec->next_temp++;
+      assert(index < NVS_MAX_TEMPS);
+   }
+   reg->file   = file;
+   reg->index  = index;
+}
+
+static void
+pass0_make_swizzle(nvsSwzComp *swz, unsigned int mesa)
+{
+   int i;
+
+   for (i=0;i<4;i++)
+      swz[i] = _tx_mesa_swizzle[GET_SWZ(mesa, i)];
+}
+
+static nvsOpcode
+pass0_make_opcode(enum prog_opcode op)
+{
+   if (op > MAX_OPCODE)
+      return NVS_OP_UNKNOWN;
+   return _tx_mesa_opcode[op];
+}
+
+static nvsCond
+pass0_make_condmask(GLuint mesa)
+{
+   if (mesa > COND_FL)
+      return NVS_COND_UNKNOWN;
+   return _tx_mesa_condmask[mesa];
+}
+
+static unsigned int
+pass0_make_mask(GLuint mesa_mask)
+{
+   unsigned int mask = 0;
+
+   if (mesa_mask & WRITEMASK_X) mask |= SMASK_X;
+   if (mesa_mask & WRITEMASK_Y) mask |= SMASK_Y;
+   if (mesa_mask & WRITEMASK_Z) mask |= SMASK_Z;
+   if (mesa_mask & WRITEMASK_W) mask |= SMASK_W;
+
+   return mask;
+}
+
+static nvsTexTarget
+pass0_make_tex_target(GLuint mesa)
+{
+   switch (mesa) {
+   case TEXTURE_1D_INDEX:   return NVS_TEX_TARGET_1D;
+   case TEXTURE_2D_INDEX:   return NVS_TEX_TARGET_2D;
+   case TEXTURE_3D_INDEX:   return NVS_TEX_TARGET_3D;
+   case TEXTURE_CUBE_INDEX: return NVS_TEX_TARGET_CUBE;
+   case TEXTURE_RECT_INDEX: return NVS_TEX_TARGET_RECT;
+   default:
+      return NVS_TEX_TARGET_UNKNOWN;
+   }
+}
+
+static void
+pass0_make_dst_reg(nvsPtr nvs, nvsRegister *reg,
+      		   struct prog_dst_register *dst)
+{
+   struct gl_program *mesa = (struct gl_program*)&nvs->mesa.vp;
+   nvsFixedReg sfr;
+
+   switch (dst->File) {
+   case PROGRAM_OUTPUT:
+      if (mesa->Target == GL_VERTEX_PROGRAM_ARB) {
+	 sfr = (dst->Index < VERT_RESULT_MAX) ?
+	    _tx_mesa_vp_dst_reg[dst->Index] : NVS_FR_UNKNOWN;
+      } else {
+	 sfr = (dst->Index < FRAG_RESULT_MAX) ?
+	    _tx_mesa_fp_dst_reg[dst->Index] : NVS_FR_UNKNOWN;
+      }
+      pass0_make_reg(nvs, reg, NVS_FILE_RESULT, sfr);
+      break;
+   case PROGRAM_TEMPORARY:
+      pass0_make_reg(nvs, reg, NVS_FILE_TEMP, dst->Index);
+      break;
+   case PROGRAM_ADDRESS:
+      pass0_make_reg(nvs, reg, NVS_FILE_ADDRESS, dst->Index);
+      break;
+   default:
+      fprintf(stderr, "Unknown dest file %d\n", dst->File);
+      assert(0);
+   }
+}
+
+static void
+pass0_make_src_reg(nvsPtr nvs, nvsRegister *reg, struct prog_src_register *src)
+{
+   struct gl_program *mesa = (struct gl_program *)&nvs->mesa.vp.Base;
+   struct gl_program_parameter_list *p = mesa->Parameters;
+
+   *reg = nvr_unused;
+
+   switch (src->File) {
+   case PROGRAM_INPUT:
+      reg->file = NVS_FILE_ATTRIB;
+      if (mesa->Target == GL_VERTEX_PROGRAM_ARB) {
+	 reg->index = (src->Index < VERT_ATTRIB_MAX) ?
+	    _tx_mesa_vp_src_reg[src->Index] : NVS_FR_UNKNOWN;
+      } else {
+	 reg->index = (src->Index < FRAG_ATTRIB_MAX) ?
+	    _tx_mesa_fp_src_reg[src->Index] : NVS_FR_UNKNOWN;
+      }
+      break;
+   /* All const types seem to get shoved into here, not really sure why */
+   case PROGRAM_STATE_VAR:
+      switch (p->Parameters[src->Index].Type) {
+      case PROGRAM_NAMED_PARAM:
+      case PROGRAM_CONSTANT:
+	 nvs->params[src->Index].source_val = NULL;
+	 COPY_4V(nvs->params[src->Index].val, p->ParameterValues[src->Index]); 
+	 break;
+      case PROGRAM_STATE_VAR:
+	 nvs->params[src->Index].source_val = p->ParameterValues[src->Index];
+	 break;
+      default:
+	 fprintf(stderr, "Unknown parameter type %d\n",
+	       p->Parameters[src->Index].Type);
+	 assert(0);
+	 break;
+      }
+
+      if (src->RelAddr) {
+	 reg->indexed	= 1;
+	 reg->addr_reg	= 0;
+	 reg->addr_comp	= NVS_SWZ_X;
+      } else
+	 reg->indexed = 0;
+      reg->file  = NVS_FILE_CONST;
+      reg->index = src->Index;
+      break;
+   case PROGRAM_TEMPORARY:
+      reg->file  = NVS_FILE_TEMP;
+      reg->index = src->Index;
+      break;
+   default:
+      fprintf(stderr, "Unknown source type %d\n", src->File);
+      assert(0);
+   }
+
+   /* per-component negate handled elsewhere */
+   reg->negate = src->NegateBase != 0;
+   reg->abs    = src->Abs;
+   pass0_make_swizzle(reg->swizzle, src->Swizzle);
+}
+
+static nvsInstruction *
+pass0_emit(nouveauShader *nvs, nvsOpcode op, nvsRegister dst,
+      	   unsigned int mask, int saturate,
+	   nvsRegister src0, nvsRegister src1, nvsRegister src2)
+{
+   struct pass0_rec *rec = nvs->pass_rec;
+   nvsInstruction *sif = NULL;
+
+   /* Seems mesa doesn't explicitly 0 this.. */
+   if (nvs->mesa.vp.Base.Target == GL_VERTEX_PROGRAM_ARB)
+      saturate = 0;
+
+   sif = calloc(1, sizeof(nvsInstruction));
+   if (sif) {
+      sif->header.type     = NVS_INSTRUCTION;
+      sif->header.position = rec->nvs_ipos++;
+      sif->op		= op;
+      sif->saturate	= saturate;
+      sif->dest		= dst;
+      sif->mask		= mask;
+      sif->src[0]	= src0;
+      sif->src[1]	= src1;
+      sif->src[2]	= src2;
+      sif->cond		= COND_TR;
+      sif->cond_reg	= 0;
+      sif->cond_test	= 0;
+      sif->cond_update	= 0;
+      pass0_make_swizzle(sif->cond_swizzle, SWIZZLE_NOOP);
+      pass0_append_fragment(nvs, (nvsFragmentHeader *)sif);
+   }
+
+   return sif;
+}
+
+static void
+pass0_fixup_swizzle(nvsPtr nvs,
+      		    struct prog_src_register *src,
+		    unsigned int sm1,
+		    unsigned int sm2)
+{
+   static const float sc[4] = { 1.0, 0.0, -1.0, 0.0 };
+   struct pass0_rec *rec = nvs->pass_rec;
+   int fixup_1, fixup_2;
+   nvsRegister sr, dr = nvr_unused;
+   nvsRegister sm1const, sm2const;
+
+   if (!rec->swzconst_done) {
+      struct gl_program *prog = &nvs->mesa.vp.Base;
+      rec->swzconst_id = _mesa_add_unnamed_constant(prog->Parameters, sc, 4);
+      rec->swzconst_done = 1;
+      COPY_4V(nvs->params[rec->swzconst_id].val, sc);
+   }
+
+   fixup_1 = (sm1 != MAKE_SWIZZLE4(0,0,0,0) && sm2 != MAKE_SWIZZLE4(2,2,2,2));
+   fixup_2 = (sm2 != MAKE_SWIZZLE4(2,2,2,2));
+
+   if (src->File != PROGRAM_TEMPORARY && src->File != PROGRAM_INPUT) {
+      /* We can't use more than one const in an instruction, so move the const
+       * into a temp, and swizzle from there.
+       *TODO: should just emit the swizzled const, instead of swizzling it
+       *      in the shader.. would need to reswizzle any state params when they
+       *      change however..
+       */
+      pass0_make_reg(nvs, &dr, NVS_FILE_TEMP, -1);
+      pass0_make_src_reg(nvs, &sr, src);
+      pass0_emit(nvs, NVS_OP_MOV, dr, SMASK_ALL, 0, sr, nvr_unused, nvr_unused);
+      pass0_make_reg(nvs, &sr, NVS_FILE_TEMP, dr.index);
+   } else {
+      if (fixup_1)
+	 src->NegateBase = 0;
+      pass0_make_src_reg(nvs, &sr, src);
+      pass0_make_reg(nvs, &dr, NVS_FILE_TEMP, -1);
+   }
+
+   pass0_make_reg(nvs, &sm1const, NVS_FILE_CONST, rec->swzconst_id);
+   pass0_make_swizzle(sm1const.swizzle, sm1);
+   if (fixup_1 && fixup_2) {
+      /* Any combination with SWIZZLE_ONE */
+      pass0_make_reg(nvs, &sm2const, NVS_FILE_CONST, rec->swzconst_id);
+      pass0_make_swizzle(sm2const.swizzle, sm2);
+      pass0_emit(nvs, NVS_OP_MAD, dr, SMASK_ALL, 0, sr, sm1const, sm2const);
+   } else {
+      /* SWIZZLE_ZERO || arbitrary negate */
+      pass0_emit(nvs, NVS_OP_MUL, dr, SMASK_ALL, 0, sr, sm1const, nvr_unused);
+   }
+
+   src->File	= PROGRAM_TEMPORARY;
+   src->Index	= dr.index;
+   src->Swizzle	= SWIZZLE_NOOP;
+}
+
+#define SET_SWZ(fs, cp, c) fs = (fs & ~(0x7<<(cp*3))) | (c<<(cp*3))
+static void
+pass0_check_sources(nvsPtr nvs, struct prog_instruction *inst)
+{
+   unsigned int insrc = -1, constsrc = -1;
+   int i;
+
+   for (i=0;i<_mesa_num_inst_src_regs(inst->Opcode);i++) {
+      struct prog_src_register *src = &inst->SrcReg[i];
+      unsigned int sm_1 = 0, sm_2 = 0;
+      nvsRegister sr, dr;
+      int do_mov = 0, c;
+
+      /* Build up swizzle masks as if we were going to use
+       * "MAD new, src, const1, const2" to support arbitrary negation
+       * and SWIZZLE_ZERO/SWIZZLE_ONE.
+       */
+      for (c=0;c<4;c++) {
+	 if (GET_SWZ(src->Swizzle, c) == SWIZZLE_ZERO) {
+	    SET_SWZ(sm_1, c, SWIZZLE_Y); /* 0.0 */
+	    SET_SWZ(sm_2, c, SWIZZLE_Y);
+	    SET_SWZ(src->Swizzle, c, SWIZZLE_X);
+	 } else if (GET_SWZ(src->Swizzle, c) == SWIZZLE_ONE) {
+	    SET_SWZ(sm_1, c, SWIZZLE_Y);
+	    if (src->NegateBase & (1<<c))
+	       SET_SWZ(sm_2, c, SWIZZLE_Z); /* -1.0 */
+	    else
+	       SET_SWZ(sm_2, c, SWIZZLE_X); /* 1.0 */
+	    SET_SWZ(src->Swizzle, c, SWIZZLE_X);
+	 } else {
+	    if (src->NegateBase & (1<<c))
+	       SET_SWZ(sm_1, c, SWIZZLE_Z); /* -[xyzw] */
+	    else
+	       SET_SWZ(sm_1, c, SWIZZLE_X); /* [xyzw] */
+	    SET_SWZ(sm_2, c, SWIZZLE_Y);
+	 }
+      }
+      /* Unless we're multiplying by 1.0 or -1.0 on all components, and we're
+       * adding nothing to any component we have to emulate the swizzle.
+       */
+      if ((sm_1 != MAKE_SWIZZLE4(0,0,0,0) && sm_1 != MAKE_SWIZZLE4(2,2,2,2)) ||
+	       sm_2 != MAKE_SWIZZLE4(1,1,1,1)) {
+	 pass0_fixup_swizzle(nvs, src, sm_1, sm_2);
+	 /* The source is definitely in a temp now, so don't bother checking 
+	  * for multiple ATTRIB/CONST regs.
+	  */
+	 continue;
+      }
+
+      /* HW can't use more than one ATTRIB or PARAM in a single instruction */
+      switch (src->File) {
+      case PROGRAM_INPUT:
+	 if (insrc != -1 && insrc != src->Index) 
+	    do_mov = 1;
+	 else insrc = src->Index;
+	 break;
+      case PROGRAM_STATE_VAR:
+	 if (constsrc != -1 && constsrc != src->Index)
+	    do_mov = 1;
+	 else constsrc = src->Index;
+	 break;
+      default:
+	 break;
+      }
+
+      /* Emit any extra ATTRIB/CONST to a temp, and modify the Mesa instruction
+       * to point at the temp.
+       */
+      if (do_mov) {
+	 pass0_make_src_reg(nvs, &sr, src);
+	 pass0_make_reg(nvs, &dr, NVS_FILE_TEMP, -1);
+	 pass0_emit(nvs, NVS_OP_MOV, dr, SMASK_ALL, 0,
+	       sr, nvr_unused, nvr_unused);
+
+	 src->File	= PROGRAM_TEMPORARY;
+	 src->Index	= dr.index;
+	 src->Swizzle= SWIZZLE_NOOP;
+      }
+   }
+}
+
+static GLboolean
+pass0_emulate_instruction(nouveauShader *nvs, struct prog_instruction *inst)
+{
+   nvsFunc *shader = nvs->func;
+   nvsRegister src[3], dest, temp;
+   nvsInstruction *nvsinst;
+   struct pass0_rec *rec = nvs->pass_rec;
+   unsigned int mask = pass0_make_mask(inst->DstReg.WriteMask);
+   int i, sat;
+
+   sat = (inst->SaturateMode == SATURATE_ZERO_ONE);
+
+   /* Build all the "real" regs for the instruction */
+   for (i=0; i<_mesa_num_inst_src_regs(inst->Opcode); i++)
+      pass0_make_src_reg(nvs, &src[i], &inst->SrcReg[i]);
+   if (inst->Opcode != OPCODE_KIL)
+      pass0_make_dst_reg(nvs, &dest, &inst->DstReg);
+
+   switch (inst->Opcode) {
+   case OPCODE_ABS:
+      if (shader->caps & SCAP_SRC_ABS)
+	 pass0_emit(nvs, NVS_OP_MOV, dest, mask, sat,
+	       	      nvsAbs(src[0]), nvr_unused, nvr_unused);
+      else
+	 pass0_emit(nvs, NVS_OP_MAX, dest, mask, sat,
+	       	      src[0], nvsNegate(src[0]), nvr_unused);
+      break;
+   case OPCODE_KIL:
+      /* This is only in ARB shaders, so we don't have to worry
+       * about clobbering a CC reg as they aren't supported anyway.
+       */
+      /* MOVC0 temp, src */
+      pass0_make_reg(nvs, &temp, NVS_FILE_TEMP, -1);
+      nvsinst = pass0_emit(nvs, NVS_OP_MOV, temp, SMASK_ALL, 0,
+	    		   src[0], nvr_unused, nvr_unused);
+      nvsinst->cond_update = 1;
+      nvsinst->cond_reg    = 0;
+      /* KIL_NV (LT0.xyzw) temp */
+      nvsinst = pass0_emit(nvs, NVS_OP_KIL, nvr_unused, 0, 0,
+	    		   nvr_unused, nvr_unused, nvr_unused);
+      nvsinst->cond      = COND_LT;
+      nvsinst->cond_reg  = 0;
+      nvsinst->cond_test = 1;
+      pass0_make_swizzle(nvsinst->cond_swizzle, MAKE_SWIZZLE4(0,1,2,3));
+      break;
+   case OPCODE_LIT:
+      break;
+   case OPCODE_LRP:
+      pass0_make_reg(nvs, &temp, NVS_FILE_TEMP, -1);
+      pass0_emit(nvs, NVS_OP_MAD, temp, mask, 0,
+	    	 nvsNegate(src[0]), src[2], src[2]);
+      pass0_emit(nvs, NVS_OP_MAD, dest, mask, sat,
+	    	 src[0], src[1], temp);
+      break;
+   case OPCODE_POW:
+      if (shader->SupportsOpcode(shader, NVS_OP_LG2) &&
+	    shader->SupportsOpcode(shader, NVS_OP_EX2)) {
+	 pass0_make_reg(nvs, &temp, NVS_FILE_TEMP, -1);
+	 /* LG2 temp.x, src0.c */
+	 pass0_emit(nvs, NVS_OP_LG2, temp, SMASK_X, 0,
+	       	      nvsSwizzle(src[0], X, X, X, X),
+		      nvr_unused,
+		      nvr_unused);
+	 /* MUL temp.x, temp.x, src1.c */
+	 pass0_emit(nvs, NVS_OP_MUL, temp, SMASK_X, 0,
+	       	      nvsSwizzle(temp, X, X, X, X),
+		      nvsSwizzle(src[1], X, X, X, X),
+		      nvr_unused);
+	 /* EX2 dest, temp.x */
+	 pass0_emit(nvs, NVS_OP_EX2, dest, mask, sat,
+	       	      nvsSwizzle(temp, X, X, X, X),
+		      nvr_unused,
+		      nvr_unused);
+      } else {
+	 /* can we use EXP/LOG instead of EX2/LG2?? */
+	 fprintf(stderr, "Implement POW for NV20 vtxprog!\n");
+	 return GL_FALSE;
+      }
+      break;
+   case OPCODE_RSQ:
+      if (rec->const_half.file != NVS_FILE_CONST) {
+	 GLfloat const_half[4] = { 0.5, 0.0, 0.0, 0.0 };
+	 pass0_make_reg(nvs, &rec->const_half, NVS_FILE_CONST,
+	       _mesa_add_unnamed_constant(nvs->mesa.vp.Base.Parameters,
+		  			  const_half, 4));
+	 COPY_4V(nvs->params[rec->const_half.index].val, const_half);
+      }
+      pass0_make_reg(nvs, &temp, NVS_FILE_TEMP, -1);
+      pass0_emit(nvs, NVS_OP_LG2, temp, SMASK_X, 0,
+	    	 nvsAbs(nvsSwizzle(src[0], X, X, X, X)),
+		 nvr_unused,
+		 nvr_unused);
+      pass0_emit(nvs, NVS_OP_MUL, temp, SMASK_X, 0,
+	    	 nvsSwizzle(temp, X, X, X, X),
+		 nvsNegate(rec->const_half),
+		 nvr_unused);
+      pass0_emit(nvs, NVS_OP_EX2, dest, mask, sat,
+	    	 nvsSwizzle(temp, X, X, X, X),
+		 nvr_unused,
+		 nvr_unused);
+      break;
+   case OPCODE_SCS:
+      if (mask & SMASK_X)
+	 pass0_emit(nvs, NVS_OP_COS, dest, SMASK_X, sat,
+	       	      nvsSwizzle(src[0], X, X, X, X),
+		      nvr_unused,
+		      nvr_unused);
+      if (mask & SMASK_Y)
+	 pass0_emit(nvs, NVS_OP_SIN, dest, SMASK_Y, sat,
+	       	      nvsSwizzle(src[0], X, X, X, X),
+		      nvr_unused,
+		      nvr_unused);
+      break;
+   case OPCODE_SUB:
+      pass0_emit(nvs, NVS_OP_ADD, dest, mask, sat,
+	    	 src[0], nvsNegate(src[1]), nvr_unused);
+      break;
+   case OPCODE_XPD:
+      pass0_make_reg(nvs, &temp, NVS_FILE_TEMP, -1);
+      pass0_emit(nvs, NVS_OP_MUL, temp, SMASK_ALL, 0,
+	    	   nvsSwizzle(src[0], Z, X, Y, Y),
+		   nvsSwizzle(src[1], Y, Z, X, X),
+		   nvr_unused);
+      pass0_emit(nvs, NVS_OP_MAD, dest, (mask & ~SMASK_W), sat,
+	    	   nvsSwizzle(src[0], Y, Z, X, X),
+		   nvsSwizzle(src[1], Z, X, Y, Y),
+		   nvsNegate(temp));
+      break;
+   default:
+      fprintf(stderr, "hw doesn't support opcode \"%s\", and no emulation found\n",
+	      _mesa_opcode_string(inst->Opcode));
+      return GL_FALSE;
+   }
+
+   return GL_TRUE;
+}
+
+static GLboolean
+pass0_translate_instructions(nouveauShader *nvs)
+{
+   struct gl_program *prog = (struct gl_program *)&nvs->mesa.vp;
+   nvsFunc *shader = nvs->func;
+   int ipos;
+
+   for (ipos=0; ipos<prog->NumInstructions; ipos++) {
+      struct prog_instruction *inst = &prog->Instructions[ipos];
+
+      if (inst->Opcode == OPCODE_END)
+	 break;
+
+      /* Deal with multiple ATTRIB/PARAM in a single instruction */
+      pass0_check_sources(nvs, inst);
+ 
+      /* Now it's safe to do the prog_instruction->nvsInstruction conversion */
+      if (shader->SupportsOpcode(shader, pass0_make_opcode(inst->Opcode))) {
+	 nvsInstruction *nvsinst;
+	 nvsRegister src[3], dest;
+	 int i;
+
+	 for (i=0; i<_mesa_num_inst_src_regs(inst->Opcode); i++)
+	    pass0_make_src_reg(nvs, &src[i], &inst->SrcReg[i]);
+	 pass0_make_dst_reg(nvs, &dest, &inst->DstReg);
+
+	 nvsinst = pass0_emit(nvs,
+	       		      pass0_make_opcode(inst->Opcode),
+			      dest,
+			      pass0_make_mask(inst->DstReg.WriteMask),
+			      (inst->SaturateMode != SATURATE_OFF),
+			      src[0], src[1], src[2]);
+	 nvsinst->tex_unit   = inst->TexSrcUnit;
+	 nvsinst->tex_target = pass0_make_tex_target(inst->TexSrcTarget);
+	 /* TODO when NV_fp/vp is implemented */
+	 nvsinst->cond       = COND_TR;
+      } else {
+	 if (!pass0_emulate_instruction(nvs, inst))
+	    return GL_FALSE;
+      }
+   }
+
+   return GL_TRUE;
+}
+
+GLboolean
+nouveau_shader_pass0(GLcontext *ctx, nouveauShader *nvs)
+{
+   nouveauContextPtr		 nmesa	= NOUVEAU_CONTEXT(ctx);
+   struct gl_program		*prog	= (struct gl_program*)nvs;
+   struct gl_vertex_program	*vp 	= (struct gl_vertex_program *)prog;
+   struct gl_fragment_program	*fp	= (struct gl_fragment_program *)prog;
+   struct pass0_rec *rec;
+   int ret;
+
+   switch (prog->Target) {
+   case GL_VERTEX_PROGRAM_ARB:
+      nvs->func = &nmesa->VPfunc;
+      if (vp->IsPositionInvariant)
+	 _mesa_insert_mvp_code(ctx, vp);
+#if 0
+      if (IS_FIXEDFUNCTION_PROG && CLIP_PLANES_USED)
+	 pass0_insert_ff_clip_planes();
+#endif
+      break;
+   case GL_FRAGMENT_PROGRAM_ARB:
+      nvs->func = &nmesa->FPfunc;
+      if (fp->FogOption != GL_NONE)
+	 _mesa_append_fog_code(ctx, fp);
+      break;
+   default:
+      fprintf(stderr, "Unknown program type %d", prog->Target);
+      return GL_FALSE;
+   }
+
+   rec = calloc(1, sizeof(struct pass0_rec));
+   rec->next_temp = prog->NumTemporaries;
+   nvs->pass_rec = rec;
+
+   ret = pass0_translate_instructions(nvs);
+   if (!ret) {
+      /* DESTROY list */
+   }
+
+   free(nvs->pass_rec);
+   return ret;
+}
+
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader_0_arb.c b/src/mesa/drivers/dri/nouveau/nouveau_shader_0_arb.c
deleted file mode 100644
index afb889d..0000000
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader_0_arb.c
+++ /dev/null
@@ -1,710 +0,0 @@
-/*
- * Copyright (C) 2006 Ben Skeggs.
- *
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- */
-
-/*
- * Authors:
- *   Ben Skeggs <darktama at iinet.net.au>
- */
-
-#include "glheader.h"
-#include "macros.h"
-#include "enums.h"
-
-#include "program.h"
-#include "programopt.h"
-#include "program_instruction.h"
-
-#include "nouveau_context.h"
-#include "nouveau_shader.h"
-
-static nvsFixedReg _tx_mesa_vp_dst_reg[VERT_RESULT_MAX] = {
-   NVS_FR_POSITION, NVS_FR_COL0, NVS_FR_COL1, NVS_FR_FOGCOORD,
-   NVS_FR_TEXCOORD0, NVS_FR_TEXCOORD1, NVS_FR_TEXCOORD2, NVS_FR_TEXCOORD3,
-   NVS_FR_TEXCOORD4, NVS_FR_TEXCOORD5, NVS_FR_TEXCOORD6, NVS_FR_TEXCOORD7,
-   NVS_FR_POINTSZ, NVS_FR_BFC0, NVS_FR_BFC1, NVS_FR_UNKNOWN /* EDGE */
-};
-
-static nvsFixedReg _tx_mesa_fp_dst_reg[FRAG_RESULT_MAX] = {
-   NVS_FR_FRAGDATA0 /* COLR */, NVS_FR_FRAGDATA0 /* COLH */,
-   NVS_FR_UNKNOWN /* DEPR */
-};
-
-static nvsFixedReg _tx_mesa_vp_src_reg[VERT_ATTRIB_MAX] = {
-   NVS_FR_POSITION, NVS_FR_WEIGHT, NVS_FR_NORMAL, NVS_FR_COL0, NVS_FR_COL1,
-   NVS_FR_FOGCOORD, NVS_FR_UNKNOWN /* COLOR_INDEX */, NVS_FR_UNKNOWN,
-   NVS_FR_TEXCOORD0, NVS_FR_TEXCOORD1, NVS_FR_TEXCOORD2, NVS_FR_TEXCOORD3,
-   NVS_FR_TEXCOORD4, NVS_FR_TEXCOORD5, NVS_FR_TEXCOORD6, NVS_FR_TEXCOORD7,
-/* Generic attribs 0-15, aliased to the above */
-   NVS_FR_POSITION, NVS_FR_WEIGHT, NVS_FR_NORMAL, NVS_FR_COL0, NVS_FR_COL1,
-   NVS_FR_FOGCOORD, NVS_FR_UNKNOWN /* COLOR_INDEX */, NVS_FR_UNKNOWN,
-   NVS_FR_TEXCOORD0, NVS_FR_TEXCOORD1, NVS_FR_TEXCOORD2, NVS_FR_TEXCOORD3,
-   NVS_FR_TEXCOORD4, NVS_FR_TEXCOORD5, NVS_FR_TEXCOORD6, NVS_FR_TEXCOORD7
-};
-
-static nvsFixedReg _tx_mesa_fp_src_reg[FRAG_ATTRIB_MAX] = {
-   NVS_FR_POSITION, NVS_FR_COL0, NVS_FR_COL1, NVS_FR_FOGCOORD,
-   NVS_FR_TEXCOORD0, NVS_FR_TEXCOORD1, NVS_FR_TEXCOORD2, NVS_FR_TEXCOORD3,
-   NVS_FR_TEXCOORD4, NVS_FR_TEXCOORD5, NVS_FR_TEXCOORD6, NVS_FR_TEXCOORD7
-};
-
-static nvsSwzComp _tx_mesa_swizzle[4] = {
-   NVS_SWZ_X, NVS_SWZ_Y, NVS_SWZ_Z, NVS_SWZ_W
-};
-
-static nvsOpcode _tx_mesa_opcode[] = {
-   [OPCODE_ABS] = NVS_OP_ABS, [OPCODE_ADD] = NVS_OP_ADD,
-   [OPCODE_ARA] = NVS_OP_ARA, [OPCODE_ARL] = NVS_OP_ARL,
-   [OPCODE_ARL_NV] = NVS_OP_ARL, [OPCODE_ARR] = NVS_OP_ARR,
-   [OPCODE_CMP] = NVS_OP_CMP, [OPCODE_COS] = NVS_OP_COS,
-   [OPCODE_DDX] = NVS_OP_DDX, [OPCODE_DDY] = NVS_OP_DDY,
-   [OPCODE_DP3] = NVS_OP_DP3, [OPCODE_DP4] = NVS_OP_DP4,
-   [OPCODE_DPH] = NVS_OP_DPH, [OPCODE_DST] = NVS_OP_DST,
-   [OPCODE_EX2] = NVS_OP_EX2, [OPCODE_EXP] = NVS_OP_EXP,
-   [OPCODE_FLR] = NVS_OP_FLR, [OPCODE_FRC] = NVS_OP_FRC,
-   [OPCODE_KIL] = NVS_OP_EMUL, [OPCODE_KIL_NV] = NVS_OP_KIL,
-   [OPCODE_LG2] = NVS_OP_LG2, [OPCODE_LIT] = NVS_OP_LIT,
-   [OPCODE_LOG] = NVS_OP_LOG,
-   [OPCODE_LRP] = NVS_OP_LRP,
-   [OPCODE_MAD] = NVS_OP_MAD, [OPCODE_MAX] = NVS_OP_MAX,
-   [OPCODE_MIN] = NVS_OP_MIN, [OPCODE_MOV] = NVS_OP_MOV,
-   [OPCODE_MUL] = NVS_OP_MUL,
-   [OPCODE_PK2H] = NVS_OP_PK2H, [OPCODE_PK2US] = NVS_OP_PK2US,
-   [OPCODE_PK4B] = NVS_OP_PK4B, [OPCODE_PK4UB] = NVS_OP_PK4UB,
-   [OPCODE_POW] = NVS_OP_POW, [OPCODE_POPA] = NVS_OP_POPA,
-   [OPCODE_PUSHA] = NVS_OP_PUSHA,
-   [OPCODE_RCC] = NVS_OP_RCC, [OPCODE_RCP] = NVS_OP_RCP,
-   [OPCODE_RFL] = NVS_OP_RFL, [OPCODE_RSQ] = NVS_OP_RSQ,
-   [OPCODE_SCS] = NVS_OP_SCS, [OPCODE_SEQ] = NVS_OP_SEQ,
-   [OPCODE_SFL] = NVS_OP_SFL, [OPCODE_SGE] = NVS_OP_SGE,
-   [OPCODE_SGT] = NVS_OP_SGT, [OPCODE_SIN] = NVS_OP_SIN,
-   [OPCODE_SLE] = NVS_OP_SLE, [OPCODE_SLT] = NVS_OP_SLT,
-   [OPCODE_SNE] = NVS_OP_SNE, [OPCODE_SSG] = NVS_OP_SSG,
-   [OPCODE_STR] = NVS_OP_STR, [OPCODE_SUB] = NVS_OP_SUB,
-   [OPCODE_SWZ] = NVS_OP_MOV,
-   [OPCODE_TEX] = NVS_OP_TEX, [OPCODE_TXB] = NVS_OP_TXB,
-   [OPCODE_TXD] = NVS_OP_TXD,
-   [OPCODE_TXL] = NVS_OP_TXL, [OPCODE_TXP] = NVS_OP_TXP,
-   [OPCODE_TXP_NV] = NVS_OP_TXP,
-   [OPCODE_UP2H] = NVS_OP_UP2H, [OPCODE_UP2US] = NVS_OP_UP2US,
-   [OPCODE_UP4B] = NVS_OP_UP4B, [OPCODE_UP4UB] = NVS_OP_UP4UB,
-   [OPCODE_X2D] = NVS_OP_X2D,
-   [OPCODE_XPD] = NVS_OP_XPD
-};
-
-static nvsCond _tx_mesa_condmask[] = {
-   NVS_COND_UNKNOWN, NVS_COND_GT, NVS_COND_LT, NVS_COND_UN, NVS_COND_GE,
-   NVS_COND_LE, NVS_COND_NE, NVS_COND_NE, NVS_COND_TR, NVS_COND_FL
-};
-
-struct pass0_rec {
-   int nvs_ipos;
-   int next_temp;
-   int swzconst_done;
-   int swzconst_id;
-   nvsRegister const_half;
-};
-
-#define X NVS_SWZ_X
-#define Y NVS_SWZ_Y
-#define Z NVS_SWZ_Z
-#define W NVS_SWZ_W
-
-static void
-pass0_append_fragment(nouveauShader *nvs, nvsFragmentHeader *fragment)
-{
-   nvsFragmentList *list = calloc(1, sizeof(nvsFragmentList));
-   if (!list)
-      return;
-
-   list->fragment = fragment;
-   list->prev     = nvs->list_tail;
-   if ( nvs->list_tail)
-      nvs->list_tail->next = list;
-   if (!nvs->list_head)
-      nvs->list_head = list;
-   nvs->list_tail = list;
-
-   nvs->inst_count++;
-}
-
-static void
-pass0_make_reg(nouveauShader *nvs, nvsRegister *reg,
-      	       nvsRegFile file, unsigned int index)
-{
-   struct pass0_rec *rec = nvs->pass_rec;
-
-   /* defaults */
-   *reg = nvr_unused;
-   /* -1 == quick-and-dirty temp alloc */
-   if (file == NVS_FILE_TEMP && index == -1) {
-      index = rec->next_temp++;
-      assert(index < NVS_MAX_TEMPS);
-   }
-   reg->file   = file;
-   reg->index  = index;
-}
-
-static void
-pass0_make_swizzle(nvsSwzComp *swz, unsigned int mesa)
-{
-   int i;
-
-   for (i=0;i<4;i++)
-      swz[i] = _tx_mesa_swizzle[GET_SWZ(mesa, i)];
-}
-
-static nvsOpcode
-pass0_make_opcode(enum prog_opcode op)
-{
-   if (op > MAX_OPCODE)
-      return NVS_OP_UNKNOWN;
-   return _tx_mesa_opcode[op];
-}
-
-static nvsCond
-pass0_make_condmask(GLuint mesa)
-{
-   if (mesa > COND_FL)
-      return NVS_COND_UNKNOWN;
-   return _tx_mesa_condmask[mesa];
-}
-
-static unsigned int
-pass0_make_mask(GLuint mesa_mask)
-{
-   unsigned int mask = 0;
-
-   if (mesa_mask & WRITEMASK_X) mask |= SMASK_X;
-   if (mesa_mask & WRITEMASK_Y) mask |= SMASK_Y;
-   if (mesa_mask & WRITEMASK_Z) mask |= SMASK_Z;
-   if (mesa_mask & WRITEMASK_W) mask |= SMASK_W;
-
-   return mask;
-}
-
-static nvsTexTarget
-pass0_make_tex_target(GLuint mesa)
-{
-   switch (mesa) {
-   case TEXTURE_1D_INDEX:   return NVS_TEX_TARGET_1D;
-   case TEXTURE_2D_INDEX:   return NVS_TEX_TARGET_2D;
-   case TEXTURE_3D_INDEX:   return NVS_TEX_TARGET_3D;
-   case TEXTURE_CUBE_INDEX: return NVS_TEX_TARGET_CUBE;
-   case TEXTURE_RECT_INDEX: return NVS_TEX_TARGET_RECT;
-   default:
-      return NVS_TEX_TARGET_UNKNOWN;
-   }
-}
-
-static void
-pass0_make_dst_reg(nvsPtr nvs, nvsRegister *reg,
-      		   struct prog_dst_register *dst)
-{
-   struct gl_program *mesa = (struct gl_program*)&nvs->mesa.vp;
-   nvsFixedReg sfr;
-
-   switch (dst->File) {
-   case PROGRAM_OUTPUT:
-      if (mesa->Target == GL_VERTEX_PROGRAM_ARB) {
-	 sfr = (dst->Index < VERT_RESULT_MAX) ?
-	    _tx_mesa_vp_dst_reg[dst->Index] : NVS_FR_UNKNOWN;
-      } else {
-	 sfr = (dst->Index < FRAG_RESULT_MAX) ?
-	    _tx_mesa_fp_dst_reg[dst->Index] : NVS_FR_UNKNOWN;
-      }
-      pass0_make_reg(nvs, reg, NVS_FILE_RESULT, sfr);
-      break;
-   case PROGRAM_TEMPORARY:
-      pass0_make_reg(nvs, reg, NVS_FILE_TEMP, dst->Index);
-      break;
-   case PROGRAM_ADDRESS:
-      pass0_make_reg(nvs, reg, NVS_FILE_ADDRESS, dst->Index);
-      break;
-   default:
-      fprintf(stderr, "Unknown dest file %d\n", dst->File);
-      assert(0);
-   }
-}
-
-static void
-pass0_make_src_reg(nvsPtr nvs, nvsRegister *reg, struct prog_src_register *src)
-{
-   struct gl_program *mesa = (struct gl_program *)&nvs->mesa.vp.Base;
-   struct gl_program_parameter_list *p = mesa->Parameters;
-
-   *reg = nvr_unused;
-
-   switch (src->File) {
-   case PROGRAM_INPUT:
-      reg->file = NVS_FILE_ATTRIB;
-      if (mesa->Target == GL_VERTEX_PROGRAM_ARB) {
-	 reg->index = (src->Index < VERT_ATTRIB_MAX) ?
-	    _tx_mesa_vp_src_reg[src->Index] : NVS_FR_UNKNOWN;
-      } else {
-	 reg->index = (src->Index < FRAG_ATTRIB_MAX) ?
-	    _tx_mesa_fp_src_reg[src->Index] : NVS_FR_UNKNOWN;
-      }
-      break;
-   /* All const types seem to get shoved into here, not really sure why */
-   case PROGRAM_STATE_VAR:
-      switch (p->Parameters[src->Index].Type) {
-      case PROGRAM_NAMED_PARAM:
-      case PROGRAM_CONSTANT:
-	 nvs->params[src->Index].source_val = NULL;
-	 COPY_4V(nvs->params[src->Index].val, p->ParameterValues[src->Index]); 
-	 break;
-      case PROGRAM_STATE_VAR:
-	 nvs->params[src->Index].source_val = p->ParameterValues[src->Index];
-	 break;
-      default:
-	 fprintf(stderr, "Unknown parameter type %d\n",
-	       p->Parameters[src->Index].Type);
-	 assert(0);
-	 break;
-      }
-
-      if (src->RelAddr) {
-	 reg->indexed	= 1;
-	 reg->addr_reg	= 0;
-	 reg->addr_comp	= NVS_SWZ_X;
-      } else
-	 reg->indexed = 0;
-      reg->file  = NVS_FILE_CONST;
-      reg->index = src->Index;
-      break;
-   case PROGRAM_TEMPORARY:
-      reg->file  = NVS_FILE_TEMP;
-      reg->index = src->Index;
-      break;
-   default:
-      fprintf(stderr, "Unknown source type %d\n", src->File);
-      assert(0);
-   }
-
-   /* per-component negate handled elsewhere */
-   reg->negate = src->NegateBase != 0;
-   reg->abs    = src->Abs;
-   pass0_make_swizzle(reg->swizzle, src->Swizzle);
-}
-
-static nvsInstruction *
-pass0_emit(nouveauShader *nvs, nvsOpcode op, nvsRegister dst,
-      	   unsigned int mask, int saturate,
-	   nvsRegister src0, nvsRegister src1, nvsRegister src2)
-{
-   struct pass0_rec *rec = nvs->pass_rec;
-   nvsInstruction *sif = NULL;
-
-   /* Seems mesa doesn't explicitly 0 this.. */
-   if (nvs->mesa.vp.Base.Target == GL_VERTEX_PROGRAM_ARB)
-      saturate = 0;
-
-   sif = calloc(1, sizeof(nvsInstruction));
-   if (sif) {
-      sif->header.type     = NVS_INSTRUCTION;
-      sif->header.position = rec->nvs_ipos++;
-      sif->op		= op;
-      sif->saturate	= saturate;
-      sif->dest		= dst;
-      sif->mask		= mask;
-      sif->src[0]	= src0;
-      sif->src[1]	= src1;
-      sif->src[2]	= src2;
-      sif->cond		= COND_TR;
-      sif->cond_reg	= 0;
-      sif->cond_test	= 0;
-      sif->cond_update	= 0;
-      pass0_make_swizzle(sif->cond_swizzle, SWIZZLE_NOOP);
-      pass0_append_fragment(nvs, (nvsFragmentHeader *)sif);
-   }
-
-   return sif;
-}
-
-static void
-pass0_fixup_swizzle(nvsPtr nvs,
-      		    struct prog_src_register *src,
-		    unsigned int sm1,
-		    unsigned int sm2)
-{
-   static const float sc[4] = { 1.0, 0.0, -1.0, 0.0 };
-   struct pass0_rec *rec = nvs->pass_rec;
-   int fixup_1, fixup_2;
-   nvsRegister sr, dr = nvr_unused;
-   nvsRegister sm1const, sm2const;
-
-   if (!rec->swzconst_done) {
-      struct gl_program *prog = &nvs->mesa.vp.Base;
-      rec->swzconst_id = _mesa_add_unnamed_constant(prog->Parameters, sc, 4);
-      rec->swzconst_done = 1;
-      COPY_4V(nvs->params[rec->swzconst_id].val, sc);
-   }
-
-   fixup_1 = (sm1 != MAKE_SWIZZLE4(0,0,0,0) && sm2 != MAKE_SWIZZLE4(2,2,2,2));
-   fixup_2 = (sm2 != MAKE_SWIZZLE4(2,2,2,2));
-
-   if (src->File != PROGRAM_TEMPORARY && src->File != PROGRAM_INPUT) {
-      /* We can't use more than one const in an instruction, so move the const
-       * into a temp, and swizzle from there.
-       *TODO: should just emit the swizzled const, instead of swizzling it
-       *      in the shader.. would need to reswizzle any state params when they
-       *      change however..
-       */
-      pass0_make_reg(nvs, &dr, NVS_FILE_TEMP, -1);
-      pass0_make_src_reg(nvs, &sr, src);
-      pass0_emit(nvs, NVS_OP_MOV, dr, SMASK_ALL, 0, sr, nvr_unused, nvr_unused);
-      pass0_make_reg(nvs, &sr, NVS_FILE_TEMP, dr.index);
-   } else {
-      if (fixup_1)
-	 src->NegateBase = 0;
-      pass0_make_src_reg(nvs, &sr, src);
-      pass0_make_reg(nvs, &dr, NVS_FILE_TEMP, -1);
-   }
-
-   pass0_make_reg(nvs, &sm1const, NVS_FILE_CONST, rec->swzconst_id);
-   pass0_make_swizzle(sm1const.swizzle, sm1);
-   if (fixup_1 && fixup_2) {
-      /* Any combination with SWIZZLE_ONE */
-      pass0_make_reg(nvs, &sm2const, NVS_FILE_CONST, rec->swzconst_id);
-      pass0_make_swizzle(sm2const.swizzle, sm2);
-      pass0_emit(nvs, NVS_OP_MAD, dr, SMASK_ALL, 0, sr, sm1const, sm2const);
-   } else {
-      /* SWIZZLE_ZERO || arbitrary negate */
-      pass0_emit(nvs, NVS_OP_MUL, dr, SMASK_ALL, 0, sr, sm1const, nvr_unused);
-   }
-
-   src->File	= PROGRAM_TEMPORARY;
-   src->Index	= dr.index;
-   src->Swizzle	= SWIZZLE_NOOP;
-}
-
-#define SET_SWZ(fs, cp, c) fs = (fs & ~(0x7<<(cp*3))) | (c<<(cp*3))
-static void
-pass0_check_sources(nvsPtr nvs, struct prog_instruction *inst)
-{
-   unsigned int insrc = -1, constsrc = -1;
-   int i;
-
-   for (i=0;i<_mesa_num_inst_src_regs(inst->Opcode);i++) {
-      struct prog_src_register *src = &inst->SrcReg[i];
-      unsigned int sm_1 = 0, sm_2 = 0;
-      nvsRegister sr, dr;
-      int do_mov = 0, c;
-
-      /* Build up swizzle masks as if we were going to use
-       * "MAD new, src, const1, const2" to support arbitrary negation
-       * and SWIZZLE_ZERO/SWIZZLE_ONE.
-       */
-      for (c=0;c<4;c++) {
-	 if (GET_SWZ(src->Swizzle, c) == SWIZZLE_ZERO) {
-	    SET_SWZ(sm_1, c, SWIZZLE_Y); /* 0.0 */
-	    SET_SWZ(sm_2, c, SWIZZLE_Y);
-	    SET_SWZ(src->Swizzle, c, SWIZZLE_X);
-	 } else if (GET_SWZ(src->Swizzle, c) == SWIZZLE_ONE) {
-	    SET_SWZ(sm_1, c, SWIZZLE_Y);
-	    if (src->NegateBase & (1<<c))
-	       SET_SWZ(sm_2, c, SWIZZLE_Z); /* -1.0 */
-	    else
-	       SET_SWZ(sm_2, c, SWIZZLE_X); /* 1.0 */
-	    SET_SWZ(src->Swizzle, c, SWIZZLE_X);
-	 } else {
-	    if (src->NegateBase & (1<<c))
-	       SET_SWZ(sm_1, c, SWIZZLE_Z); /* -[xyzw] */
-	    else
-	       SET_SWZ(sm_1, c, SWIZZLE_X); /* [xyzw] */
-	    SET_SWZ(sm_2, c, SWIZZLE_Y);
-	 }
-      }
-      /* Unless we're multiplying by 1.0 or -1.0 on all components, and we're
-       * adding nothing to any component we have to emulate the swizzle.
-       */
-      if ((sm_1 != MAKE_SWIZZLE4(0,0,0,0) && sm_1 != MAKE_SWIZZLE4(2,2,2,2)) ||
-	       sm_2 != MAKE_SWIZZLE4(1,1,1,1)) {
-	 pass0_fixup_swizzle(nvs, src, sm_1, sm_2);
-	 /* The source is definitely in a temp now, so don't bother checking 
-	  * for multiple ATTRIB/CONST regs.
-	  */
-	 continue;
-      }
-
-      /* HW can't use more than one ATTRIB or PARAM in a single instruction */
-      switch (src->File) {
-      case PROGRAM_INPUT:
-	 if (insrc != -1 && insrc != src->Index) 
-	    do_mov = 1;
-	 else insrc = src->Index;
-	 break;
-      case PROGRAM_STATE_VAR:
-	 if (constsrc != -1 && constsrc != src->Index)
-	    do_mov = 1;
-	 else constsrc = src->Index;
-	 break;
-      default:
-	 break;
-      }
-
-      /* Emit any extra ATTRIB/CONST to a temp, and modify the Mesa instruction
-       * to point at the temp.
-       */
-      if (do_mov) {
-	 pass0_make_src_reg(nvs, &sr, src);
-	 pass0_make_reg(nvs, &dr, NVS_FILE_TEMP, -1);
-	 pass0_emit(nvs, NVS_OP_MOV, dr, SMASK_ALL, 0,
-	       sr, nvr_unused, nvr_unused);
-
-	 src->File	= PROGRAM_TEMPORARY;
-	 src->Index	= dr.index;
-	 src->Swizzle= SWIZZLE_NOOP;
-      }
-   }
-}
-
-static GLboolean
-pass0_emulate_instruction(nouveauShader *nvs, struct prog_instruction *inst)
-{
-   nvsFunc *shader = nvs->func;
-   nvsRegister src[3], dest, temp;
-   nvsInstruction *nvsinst;
-   struct pass0_rec *rec = nvs->pass_rec;
-   unsigned int mask = pass0_make_mask(inst->DstReg.WriteMask);
-   int i, sat;
-
-   sat = (inst->SaturateMode == SATURATE_ZERO_ONE);
-
-   /* Build all the "real" regs for the instruction */
-   for (i=0; i<_mesa_num_inst_src_regs(inst->Opcode); i++)
-      pass0_make_src_reg(nvs, &src[i], &inst->SrcReg[i]);
-   if (inst->Opcode != OPCODE_KIL)
-      pass0_make_dst_reg(nvs, &dest, &inst->DstReg);
-
-   switch (inst->Opcode) {
-   case OPCODE_ABS:
-      if (shader->caps & SCAP_SRC_ABS)
-	 pass0_emit(nvs, NVS_OP_MOV, dest, mask, sat,
-	       	      nvsAbs(src[0]), nvr_unused, nvr_unused);
-      else
-	 pass0_emit(nvs, NVS_OP_MAX, dest, mask, sat,
-	       	      src[0], nvsNegate(src[0]), nvr_unused);
-      break;
-   case OPCODE_KIL:
-      /* This is only in ARB shaders, so we don't have to worry
-       * about clobbering a CC reg as they aren't supported anyway.
-       */
-      /* MOVC0 temp, src */
-      pass0_make_reg(nvs, &temp, NVS_FILE_TEMP, -1);
-      nvsinst = pass0_emit(nvs, NVS_OP_MOV, temp, SMASK_ALL, 0,
-	    		   src[0], nvr_unused, nvr_unused);
-      nvsinst->cond_update = 1;
-      nvsinst->cond_reg    = 0;
-      /* KIL_NV (LT0.xyzw) temp */
-      nvsinst = pass0_emit(nvs, NVS_OP_KIL, nvr_unused, 0, 0,
-	    		   nvr_unused, nvr_unused, nvr_unused);
-      nvsinst->cond      = COND_LT;
-      nvsinst->cond_reg  = 0;
-      nvsinst->cond_test = 1;
-      pass0_make_swizzle(nvsinst->cond_swizzle, MAKE_SWIZZLE4(0,1,2,3));
-      break;
-   case OPCODE_LIT:
-      break;
-   case OPCODE_LRP:
-      pass0_make_reg(nvs, &temp, NVS_FILE_TEMP, -1);
-      pass0_emit(nvs, NVS_OP_MAD, temp, mask, 0,
-	    	 nvsNegate(src[0]), src[2], src[2]);
-      pass0_emit(nvs, NVS_OP_MAD, dest, mask, sat,
-	    	 src[0], src[1], temp);
-      break;
-   case OPCODE_POW:
-      if (shader->SupportsOpcode(shader, NVS_OP_LG2) &&
-	    shader->SupportsOpcode(shader, NVS_OP_EX2)) {
-	 pass0_make_reg(nvs, &temp, NVS_FILE_TEMP, -1);
-	 /* LG2 temp.x, src0.c */
-	 pass0_emit(nvs, NVS_OP_LG2, temp, SMASK_X, 0,
-	       	      nvsSwizzle(src[0], X, X, X, X),
-		      nvr_unused,
-		      nvr_unused);
-	 /* MUL temp.x, temp.x, src1.c */
-	 pass0_emit(nvs, NVS_OP_MUL, temp, SMASK_X, 0,
-	       	      nvsSwizzle(temp, X, X, X, X),
-		      nvsSwizzle(src[1], X, X, X, X),
-		      nvr_unused);
-	 /* EX2 dest, temp.x */
-	 pass0_emit(nvs, NVS_OP_EX2, dest, mask, sat,
-	       	      nvsSwizzle(temp, X, X, X, X),
-		      nvr_unused,
-		      nvr_unused);
-      } else {
-	 /* can we use EXP/LOG instead of EX2/LG2?? */
-	 fprintf(stderr, "Implement POW for NV20 vtxprog!\n");
-	 return GL_FALSE;
-      }
-      break;
-   case OPCODE_RSQ:
-      if (rec->const_half.file != NVS_FILE_CONST) {
-	 GLfloat const_half[4] = { 0.5, 0.0, 0.0, 0.0 };
-	 pass0_make_reg(nvs, &rec->const_half, NVS_FILE_CONST,
-	       _mesa_add_unnamed_constant(nvs->mesa.vp.Base.Parameters,
-		  			  const_half, 4));
-	 COPY_4V(nvs->params[rec->const_half.index].val, const_half);
-      }
-      pass0_make_reg(nvs, &temp, NVS_FILE_TEMP, -1);
-      pass0_emit(nvs, NVS_OP_LG2, temp, SMASK_X, 0,
-	    	 nvsAbs(nvsSwizzle(src[0], X, X, X, X)),
-		 nvr_unused,
-		 nvr_unused);
-      pass0_emit(nvs, NVS_OP_MUL, temp, SMASK_X, 0,
-	    	 nvsSwizzle(temp, X, X, X, X),
-		 nvsNegate(rec->const_half),
-		 nvr_unused);
-      pass0_emit(nvs, NVS_OP_EX2, dest, mask, sat,
-	    	 nvsSwizzle(temp, X, X, X, X),
-		 nvr_unused,
-		 nvr_unused);
-      break;
-   case OPCODE_SCS:
-      if (mask & SMASK_X)
-	 pass0_emit(nvs, NVS_OP_COS, dest, SMASK_X, sat,
-	       	      nvsSwizzle(src[0], X, X, X, X),
-		      nvr_unused,
-		      nvr_unused);
-      if (mask & SMASK_Y)
-	 pass0_emit(nvs, NVS_OP_SIN, dest, SMASK_Y, sat,
-	       	      nvsSwizzle(src[0], X, X, X, X),
-		      nvr_unused,
-		      nvr_unused);
-      break;
-   case OPCODE_SUB:
-      pass0_emit(nvs, NVS_OP_ADD, dest, mask, sat,
-	    	 src[0], nvsNegate(src[1]), nvr_unused);
-      break;
-   case OPCODE_XPD:
-      pass0_make_reg(nvs, &temp, NVS_FILE_TEMP, -1);
-      pass0_emit(nvs, NVS_OP_MUL, temp, SMASK_ALL, 0,
-	    	   nvsSwizzle(src[0], Z, X, Y, Y),
-		   nvsSwizzle(src[1], Y, Z, X, X),
-		   nvr_unused);
-      pass0_emit(nvs, NVS_OP_MAD, dest, (mask & ~SMASK_W), sat,
-	    	   nvsSwizzle(src[0], Y, Z, X, X),
-		   nvsSwizzle(src[1], Z, X, Y, Y),
-		   nvsNegate(temp));
-      break;
-   default:
-      fprintf(stderr, "hw doesn't support opcode \"%s\", and no emulation found\n",
-	      _mesa_opcode_string(inst->Opcode));
-      return GL_FALSE;
-   }
-
-   return GL_TRUE;
-}
-
-static GLboolean
-pass0_translate_instructions(nouveauShader *nvs)
-{
-   struct gl_program *prog = (struct gl_program *)&nvs->mesa.vp;
-   nvsFunc *shader = nvs->func;
-   int ipos;
-
-   for (ipos=0; ipos<prog->NumInstructions; ipos++) {
-      struct prog_instruction *inst = &prog->Instructions[ipos];
-
-      if (inst->Opcode == OPCODE_END)
-	 break;
-
-      /* Deal with multiple ATTRIB/PARAM in a single instruction */
-      pass0_check_sources(nvs, inst);
- 
-      /* Now it's safe to do the prog_instruction->nvsInstruction conversion */
-      if (shader->SupportsOpcode(shader, pass0_make_opcode(inst->Opcode))) {
-	 nvsInstruction *nvsinst;
-	 nvsRegister src[3], dest;
-	 int i;
-
-	 for (i=0; i<_mesa_num_inst_src_regs(inst->Opcode); i++)
-	    pass0_make_src_reg(nvs, &src[i], &inst->SrcReg[i]);
-	 pass0_make_dst_reg(nvs, &dest, &inst->DstReg);
-
-	 nvsinst = pass0_emit(nvs,
-	       		      pass0_make_opcode(inst->Opcode),
-			      dest,
-			      pass0_make_mask(inst->DstReg.WriteMask),
-			      (inst->SaturateMode != SATURATE_OFF),
-			      src[0], src[1], src[2]);
-	 nvsinst->tex_unit   = inst->TexSrcUnit;
-	 nvsinst->tex_target = pass0_make_tex_target(inst->TexSrcTarget);
-	 /* TODO when NV_fp/vp is implemented */
-	 nvsinst->cond       = COND_TR;
-      } else {
-	 if (!pass0_emulate_instruction(nvs, inst))
-	    return GL_FALSE;
-      }
-   }
-
-   return GL_TRUE;
-}
-
-GLboolean
-nouveau_shader_pass0_arb(GLcontext *ctx, nouveauShader *nvs)
-{
-   nouveauContextPtr		 nmesa	= NOUVEAU_CONTEXT(ctx);
-   struct gl_program		*prog	= (struct gl_program*)nvs;
-   struct gl_vertex_program	*vp 	= (struct gl_vertex_program *)prog;
-   struct gl_fragment_program	*fp	= (struct gl_fragment_program *)prog;
-   struct pass0_rec *rec;
-   int ret;
-
-   switch (prog->Target) {
-   case GL_VERTEX_PROGRAM_ARB:
-      nvs->func = &nmesa->VPfunc;
-      if (vp->IsPositionInvariant)
-	 _mesa_insert_mvp_code(ctx, vp);
-#if 0
-      if (IS_FIXEDFUNCTION_PROG && CLIP_PLANES_USED)
-	 pass0_insert_ff_clip_planes();
-#endif
-      break;
-   case GL_FRAGMENT_PROGRAM_ARB:
-      nvs->func = &nmesa->FPfunc;
-      if (fp->FogOption != GL_NONE)
-	 _mesa_append_fog_code(ctx, fp);
-      break;
-   default:
-      fprintf(stderr, "Unknown program type %d", prog->Target);
-      return GL_FALSE;
-   }
-
-   rec = calloc(1, sizeof(struct pass0_rec));
-   rec->next_temp = prog->NumTemporaries;
-   nvs->pass_rec = rec;
-
-   ret = pass0_translate_instructions(nvs);
-   if (!ret) {
-      /* DESTROY list */
-   }
-
-   free(nvs->pass_rec);
-   return ret;
-}
-



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