mesa: Changes to 'master'

Brian Paul brianp at kemper.freedesktop.org
Wed Jul 11 22:33:10 UTC 2007


 progs/xdemos/offset.c             |   34 +++++++++------
 src/mesa/main/framebuffer.c       |    4 +
 src/mesa/swrast/s_stencil.c       |   85 +++++++++++++++-----------------------
 src/mesa/swrast_setup/ss_tritmp.h |   40 +++++++++--------
 4 files changed, 81 insertions(+), 82 deletions(-)

commit diffs at http://gitweb.freedesktop.org/?p=mesa/mesa.git;a=summary

New commits:
commit 3ffa09b09dfd55c64cb98bd8e7bab0370f93cdbd
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Wed Jul 11 16:33:15 2007 -0600

    clean-up of stencil code

commit b755a2d9de5b7977c410a904a8adb7c07c88f82a
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Wed Jul 11 16:19:51 2007 -0600

    Minor clean-up of polygon offset logic. Properly compute _MRD field.

commit 34f6243beff6a66a76814638db68897eb719dd30
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Wed Jul 11 13:11:47 2007 -0600

    Improve this demo in a few ways.
    
    1. Use more reasonable hither/yon clip planes to make better use of shallow
    (16-bit) z buffers.
    2. Use different colors on cube faces to help detect Z fighting if it occurs.
    3. Report GL_DEPTH_BITS on start-up.




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