mesa: Changes to 'master'
Brian Paul
brianp at kemper.freedesktop.org
Wed Jul 11 22:33:10 UTC 2007
progs/xdemos/offset.c | 34 +++++++++------
src/mesa/main/framebuffer.c | 4 +
src/mesa/swrast/s_stencil.c | 85 +++++++++++++++-----------------------
src/mesa/swrast_setup/ss_tritmp.h | 40 +++++++++--------
4 files changed, 81 insertions(+), 82 deletions(-)
commit diffs at http://gitweb.freedesktop.org/?p=mesa/mesa.git;a=summary
New commits:
commit 3ffa09b09dfd55c64cb98bd8e7bab0370f93cdbd
Author: Brian <brian.paul at tungstengraphics.com>
Date: Wed Jul 11 16:33:15 2007 -0600
clean-up of stencil code
commit b755a2d9de5b7977c410a904a8adb7c07c88f82a
Author: Brian <brian.paul at tungstengraphics.com>
Date: Wed Jul 11 16:19:51 2007 -0600
Minor clean-up of polygon offset logic. Properly compute _MRD field.
commit 34f6243beff6a66a76814638db68897eb719dd30
Author: Brian <brian.paul at tungstengraphics.com>
Date: Wed Jul 11 13:11:47 2007 -0600
Improve this demo in a few ways.
1. Use more reasonable hither/yon clip planes to make better use of shallow
(16-bit) z buffers.
2. Use different colors on cube faces to help detect Z fighting if it occurs.
3. Report GL_DEPTH_BITS on start-up.
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